diff --git a/mods/default/README.txt b/mods/default/README.txt new file mode 100644 index 0000000..1c4eb3e --- /dev/null +++ b/mods/default/README.txt @@ -0,0 +1,183 @@ +Some (hudge) adjustments and expansions for Hades subgame added 2015 by Glünggi + +Minetest 0.4 mod: default +========================== + +License of source code: +----------------------- +Copyright (C) 2011-2012 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +http://www.gnu.org/licenses/lgpl-2.1.html + +License of media (textures and sounds) +-------------------------------------- +Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) +http://creativecommons.org/licenses/by-sa/3.0/ + +Authors of media files +----------------------- +Everything not listed in here: +Copyright (C) 2010-2012 celeron55, Perttu Ahola + +Cisoun's WTFPL texture pack: + default_chest_front.png + default_chest_lock.png + default_chest_side.png + default_chest_top.png + default_stone_brick.png + default_dirt.png + default_grass.png + default_grass_side.png + default_jungletree.png + default_jungletree_top.png + default_lava.png + default_leaves.png + default_sapling.png + default_sign_wall.png + default_stone.png + default_tool_mesepick.png + default_tool_steelpick.png + default_tool_steelshovel.png + default_tool_stonepick.png + default_tool_stoneshovel.png + default_tool_woodpick.png + default_tool_woodshovel.png + default_tree.png + default_tree_top.png + default_water.png + +Originating from G4JC's Almost MC Texture Pack: + default_wood.png + default_torch.png + default_torch_on_ceiling.png + default_torch_on_floor.png + default_cobble.png + +VanessaE's animated torches (WTFPL): + default_torch_animated.png + default_torch_on_ceiling_animated.png + default_torch_on_floor_animated.png + default_torch_on_floor.png + +RealBadAngel's animated water (WTFPL): + default_water_source_animated.png + default_water_flowing_animated.png + +VanessaE (WTFPL): + default_nc_back.png + default_nc_front.png + default_nc_rb.png + default_nc_side.png + default_grass_*.png + default_desert_sand.png + default_desert_stone.png + default_desert_stone_brick.png + default_sand.png + default_sandstone_brick.png + +Calinou (CC BY-SA): + default_brick.png + default_clay_brick.png + default_papyrus.png + default_tool_steelsword.png + default_bronze_ingot.png + default_copper_ingot.png + default_copper_lump.png + default_mineral_copper.png + +MirceaKitsune (WTFPL): + character.x + +Jordach (CC BY-SA 3.0): + character.png + +PilzAdam (WTFPL): + default_jungleleaves.png + default_junglesapling.png + default_junglewood.png + default_obsidian_glass.png + default_obsidian_shard.png + default_mossycobble.png + default_gold_ingot.png + default_gold_lump.png + default_mineral_gold.png + default_diamond.png + default_tool_diamondpick.png + default_tool_diamondsword.png + default_tool_diamondshovel.png + default_tool_diamondaxe.png + default_tool_meseaxe.png + default_tool_meseshovel.png + default_tool_mesesword.png + default_tool_bronzeaxe.png + default_tool_bronzepick.png + default_tool_bronzeshovel.png + default_tool_bronzesword.png + default_snowball.png + +jojoa1997 (WTFPL): + default_obsidian.png + +InfinityProject (WTFPL): + default_mineral_diamond.png + +Splizard (CC BY-SA 3.0): + default_snow.png + default_snow_side.png + default_ice.png + +Zeg9 (CC BY-SA 3.0): + default_coal_block.png + default_steel_block.png + default_copper_block.png + default_bronze_block.png + default_gold_block.png + default_diamond_block.png + +kaeza (WTFPL): + bubble.png + +Glass breaking sounds (CC BY 3.0): + 1: http://www.freesound.org/people/cmusounddesign/sounds/71947/ + 2: http://www.freesound.org/people/Tomlija/sounds/97669/ + 3: http://www.freesound.org/people/lsprice/sounds/88808/ + +Mito551 (sounds) (CC BY-SA): + default_dig_choppy.ogg + default_dig_cracky.ogg + default_dig_crumbly.1.ogg + default_dig_crumbly.2.ogg + default_dig_dig_immediate.ogg + default_dig_oddly_breakable_by_hand.ogg + default_dug_node.1.ogg + default_dug_node.2.ogg + default_grass_footstep.1.ogg + default_grass_footstep.2.ogg + default_grass_footstep.3.ogg + default_gravel_footstep.1.ogg + default_gravel_footstep.2.ogg + default_gravel_footstep.3.ogg + default_gravel_footstep.4.ogg + default_grass_footstep.1.ogg + default_place_node.1.ogg + default_place_node.2.ogg + default_place_node.3.ogg + default_place_node_hard.1.ogg + default_place_node_hard.2.ogg + default_snow_footstep.1.ogg + default_snow_footstep.2.ogg + default_hard_footstep.1.ogg + default_hard_footstep.2.ogg + default_hard_footstep.3.ogg + default_sand_footstep.1.ogg + default_sand_footstep.2.ogg + default_wood_footstep.1.ogg + default_wood_footstep.2.ogg + default_dirt_footstep.1.ogg + default_dirt_footstep.2.ogg + default_glass_footstep.ogg diff --git a/mods/default/crafting.lua b/mods/default/crafting.lua new file mode 100644 index 0000000..01ad3fb --- /dev/null +++ b/mods/default/crafting.lua @@ -0,0 +1,2073 @@ +-- mods/default/crafting.lua + + +minetest.register_craft({ + output = 'default:wood 4', + recipe = { + {'default:tree'}, + } +}) + +minetest.register_craft({ + output = 'default:palewood 4', + recipe = { + {'default:paletree'}, + } +}) + +minetest.register_craft({ + output = 'default:palewood 4', + recipe = { + {'default:tree_birch'}, + } +}) + +minetest.register_craft({ + output = 'default:junglewood 4', + recipe = { + {'default:jungletree'}, + } +}) + + +minetest.register_craft({ + output = 'default:stick 4', + recipe = { + {'group:wood'}, + } +}) + + +minetest.register_craft({ + output = 'default:fence_wood 2', + recipe = { + {'group:stick', 'group:stick', 'group:stick'}, + {'group:stick', 'group:stick', 'group:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_rusty 4', + recipe = { + {'default:iron_lump', 'default:iron_lump', 'default:iron_lump'}, + {'default:iron_lump', 'default:iron_lump', 'default:iron_lump'}, + } +}) + + +minetest.register_craft({ + output = 'default:sign_wall', + recipe = { + {'group:wood', 'group:wood', 'group:wood'}, + {'group:wood', 'group:wood', 'group:wood'}, + {'', 'group:stick', ''}, + } +}) + + +minetest.register_craft({ + output = 'default:torch_low 4', + recipe = { + {'', 'default:coal_lump', ''}, + {'', 'group:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:torch', + recipe = { + {'', 'farming:string', ''}, + {'', 'default:torch_low', ''}, + } +}) + + +minetest.register_craft({ + output = 'default:pick_wood', + recipe = { + {'group:wood', 'group:wood', 'group:wood'}, + {'', 'group:stick', ''}, + {'', 'group:stick', ''}, + } +}) + + +minetest.register_craft({ + output = 'default:pick_stone', + recipe = { + {'group:stone', 'group:stone', 'group:stone'}, + {'', 'group:stick', ''}, + {'', 'group:stick', ''}, + } +}) + + +minetest.register_craft({ + output = 'default:pick_steel', + recipe = { + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'', 'group:stick', ''}, + {'', 'group:stick', ''}, + } +}) + + +minetest.register_craft({ + output = 'default:pick_bronze', + recipe = { + {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, + {'', 'group:stick', ''}, + {'', 'group:stick', ''}, + } +}) + + +minetest.register_craft({ + output = 'default:pick_mese', + recipe = { + {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, + {'', 'default:steel_ingot', ''}, + {'', 'default:steel_ingot', ''}, + } +}) + + +minetest.register_craft({ + output = 'default:pick_diamond', + recipe = { + {'travelnet:prismatic_gem', 'travelnet:prismatic_gem', 'travelnet:prismatic_gem'}, + {'', 'default:steel_ingot', ''}, + {'', 'default:steel_ingot', ''}, + } +}) + + +minetest.register_craft({ + output = 'default:shovel_wood', + recipe = { + {'group:wood'}, + {'group:stick'}, + {'group:stick'}, + } +}) + + +minetest.register_craft({ + output = 'default:shovel_stone', + recipe = { + {'group:stone'}, + {'group:stick'}, + {'group:stick'}, + } +}) + + +minetest.register_craft({ + output = 'default:shovel_steel', + recipe = { + {'default:steel_ingot'}, + {'group:stick'}, + {'group:stick'}, + } +}) + + +minetest.register_craft({ + output = 'default:shovel_bronze', + recipe = { + {'default:bronze_ingot'}, + {'group:stick'}, + {'group:stick'}, + } +}) + + +minetest.register_craft({ + output = 'default:shovel_mese', + recipe = { + {'default:mese_crystal'}, + {'default:steel_ingot'}, + {'default:steel_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:shovel_diamond', + recipe = { + {'travelnet:prismatic_gem'}, + {'default:steel_ingot'}, + {'default:steel_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:axe_wood', + recipe = { + {'group:wood', 'group:wood'}, + {'group:wood', 'group:stick'}, + {'', 'group:stick'}, + } +}) + + +minetest.register_craft({ + output = 'default:axe_stone', + recipe = { + {'group:stone', 'group:stone'}, + {'group:stone', 'group:stick'}, + {'', 'group:stick'}, + } +}) + + +minetest.register_craft({ + output = 'default:axe_steel', + recipe = { + {'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'group:stick'}, + {'', 'group:stick'}, + } +}) + + +minetest.register_craft({ + output = 'default:axe_bronze', + recipe = { + {'default:bronze_ingot', 'default:bronze_ingot'}, + {'default:bronze_ingot', 'group:stick'}, + {'', 'group:stick'}, + } +}) + + +minetest.register_craft({ + output = 'default:axe_mese', + recipe = { + {'default:mese_crystal', 'default:mese_crystal'}, + {'default:mese_crystal', 'default:steel_ingot'}, + {'', 'default:steel_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:axe_diamond', + recipe = { + {'travelnet:prismatic_gem', 'travelnet:prismatic_gem'}, + {'travelnet:prismatic_gem', 'default:steel_ingot'}, + {'', 'default:steel_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:sword_wood', + recipe = { + {'group:wood'}, + {'group:wood'}, + {'group:stick'}, + } +}) + + +minetest.register_craft({ + output = 'default:sword_stone', + recipe = { + {'group:stone'}, + {'group:stone'}, + {'group:stick'}, + } +}) + + +minetest.register_craft({ + output = 'default:sword_steel', + recipe = { + {'default:steel_ingot'}, + {'default:steel_ingot'}, + {'group:stick'}, + } +}) + + +minetest.register_craft({ + output = 'default:sword_bronze', + recipe = { + {'default:bronze_ingot'}, + {'default:bronze_ingot'}, + {'group:stick'}, + } +}) + + +minetest.register_craft({ + output = 'default:sword_mese', + recipe = { + {'default:mese_crystal'}, + {'default:mese_crystal'}, + {'default:steel_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:sword_diamond', + recipe = { + {'travelnet:prismatic_gem'}, + {'travelnet:prismatic_gem'}, + {'default:steel_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:rail 18', + recipe = { + {'default:steel_ingot', '', 'default:steel_ingot'}, + {'default:steel_ingot', 'group:stick', 'default:steel_ingot'}, + {'default:steel_ingot', '', 'default:steel_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:chest', + recipe = { + {'group:wood', 'group:wood', 'group:wood'}, + {'group:wood', '', 'group:wood'}, + {'group:wood', 'group:wood', 'group:wood'}, + } +}) + + +minetest.register_craft({ + output = 'default:chest_locked', + recipe = { + {'group:wood', 'group:wood', 'group:wood'}, + {'group:wood', 'default:steel_ingot', 'group:wood'}, + {'group:wood', 'group:wood', 'group:wood'}, + } +}) + + +minetest.register_craft({ + output = 'default:furnace', + recipe = { + {'group:stone', 'group:stone', 'group:stone'}, + {'group:stone', '', 'group:stone'}, + {'group:stone', 'group:stone', 'group:stone'}, + } +}) + + +minetest.register_craft({ + type = "shapeless", + output = "default:bronze_ingot 2", + recipe = {"default:copper_ingot", "default:tin_ingot"}, +}) + +minetest.register_craft({ + output = 'default:cobble_block', + recipe = { + {'default:cobble', 'default:cobble', 'default:cobble'}, + {'default:cobble', 'default:cobble', 'default:cobble'}, + {'default:cobble', 'default:cobble', 'default:cobble'}, + } +}) + + +minetest.register_craft({ + output = 'default:cobble 9', + recipe = { + {'default:cobble_block'}, + } +}) + + +minetest.register_craft({ + output = 'default:coalblock', + recipe = { + {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, + {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, + {'default:coal_lump', 'default:coal_lump', 'default:coal_lump'}, + } +}) + + +minetest.register_craft({ + output = 'default:coal_lump 9', + recipe = { + {'default:coalblock'}, + } +}) + + +minetest.register_craft({ + output = 'default:steelblock', + recipe = { + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:steel_ingot 9', + recipe = { + {'default:steelblock'}, + } +}) + + +minetest.register_craft({ + output = 'default:tinblock', + recipe = { + {'default:tin_ingot', 'default:tin_ingot', 'default:tin_ingot'}, + {'default:tin_ingot', 'default:tin_ingot', 'default:tin_ingot'}, + {'default:tin_ingot', 'default:tin_ingot', 'default:tin_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:tin_ingot 9', + recipe = { + {'default:tinblock'}, + } +}) + +minetest.register_craft({ + output = 'default:copperblock', + recipe = { + {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, + {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, + {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:copper_ingot 9', + recipe = { + {'default:copperblock'}, + } +}) + + +minetest.register_craft({ + output = 'default:bronzeblock', + recipe = { + {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, + {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, + {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:bronze_ingot 9', + recipe = { + {'default:bronzeblock'}, + } +}) + + +minetest.register_craft({ + output = 'default:goldblock', + recipe = { + {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, + {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, + {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:gold_ingot 9', + recipe = { + {'default:goldblock'}, + } +}) + +minetest.register_craft({ + output = 'default:emerald_block', + recipe = { + {'default:emerald', 'default:emerald', 'default:emerald'}, + {'default:emerald', 'default:emerald', 'default:emerald'}, + {'default:emerald', 'default:emerald', 'default:emerald'}, + } +}) + + +minetest.register_craft({ + output = 'default:emerald 9', + recipe = { + {'default:emerald_block'}, + } +}) + +minetest.register_craft({ + output = 'default:sapphire_block', + recipe = { + {'default:sapphire', 'default:sapphire', 'default:sapphire'}, + {'default:sapphire', 'default:sapphire', 'default:sapphire'}, + {'default:sapphire', 'default:sapphire', 'default:sapphire'}, + } +}) + + +minetest.register_craft({ + output = 'default:sapphire 9', + recipe = { + {'default:sapphire_block'}, + } +}) + +minetest.register_craft({ + output = 'default:ruby_block', + recipe = { + {'default:ruby', 'default:ruby', 'default:ruby'}, + {'default:ruby', 'default:ruby', 'default:ruby'}, + {'default:ruby', 'default:ruby', 'default:ruby'}, + } +}) + + +minetest.register_craft({ + output = 'default:ruby 9', + recipe = { + {'default:ruby_block'}, + } +}) + +minetest.register_craft({ + output = 'default:diamondblock', + recipe = { + {'default:diamond', 'default:diamond', 'default:diamond'}, + {'default:diamond', 'default:diamond', 'default:diamond'}, + {'default:diamond', 'default:diamond', 'default:diamond'}, + } +}) + +minetest.register_craft({ + output = 'default:diamond 9', + recipe = { + {'default:diamondblock'}, + } +}) + + +minetest.register_craft({ + output = 'default:sandstone', + recipe = { + {'default:desert_sand', 'default:desert_sand'}, + {'default:desert_sand', 'default:desert_sand'}, + } +}) + + +minetest.register_craft({ + output = 'default:desert_sand 4', + recipe = { + {'default:sandstone'}, + } +}) + + +minetest.register_craft({ + output = 'default:sandstonebrick 4', + recipe = { + {'default:sandstone', 'default:sandstone'}, + {'default:sandstone', 'default:sandstone'}, + } +}) + + +minetest.register_craft({ + output = 'default:clay', + recipe = { + {'default:clay_lump', 'default:clay_lump'}, + {'default:clay_lump', 'default:clay_lump'}, + } +}) + + +minetest.register_craft({ + output = 'default:brick', + recipe = { + {'default:clay_brick', 'default:clay_brick'}, + {'default:clay_brick', 'default:clay_brick'}, + } +}) + + +minetest.register_craft({ + output = 'default:clay_brick 4', + recipe = { + {'default:brick'}, + } +}) + + +minetest.register_craft({ + output = 'default:paper', + recipe = { + {'default:papyrus', 'default:papyrus', 'default:papyrus'}, + } +}) + + +minetest.register_craft({ + output = 'default:book', + recipe = { + {'default:paper'}, + {'default:paper'}, + {'default:paper'}, + } +}) + + +minetest.register_craft({ + output = 'default:bookshelf', + recipe = { + {'group:wood', 'group:wood', 'group:wood'}, + {'default:book', 'default:book', 'default:book'}, + {'group:wood', 'group:wood', 'group:wood'}, + } +}) + + +minetest.register_craft({ + output = 'default:ladder 2', + recipe = { + {'group:stick', 'default:nails', 'group:stick'}, + {'group:stick', 'group:stick', 'group:stick'}, + {'group:stick', 'default:nails', 'group:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:ladder_bronze 24', + recipe = { + {'default:bronze_ingot', 'default:steel_ingot', 'default:bronze_ingot'}, + {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, + {'default:bronze_ingot', 'default:steel_ingot', 'default:bronze_ingot'}, + } +}) + + +minetest.register_craft({ + output = 'default:mese', + recipe = { + {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, + {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, + {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, + } +}) + + +minetest.register_craft({ + output = 'default:mese_crystal 9', + recipe = { + {'default:mese'}, + } +}) + + +minetest.register_craft({ + output = 'default:mese_crystal_fragment 9', + recipe = { + {'default:mese_crystal'}, + } +}) + + +minetest.register_craft({ + output = 'default:obsidian_shard 9', + recipe = { + {'default:obsidian'} + } +}) + + +minetest.register_craft({ + output = 'default:obsidian', + recipe = { + {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, + {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, + {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'}, + } +}) + +minetest.register_craft({ + output = 'default:obsidian_block', + recipe = { + {'default:obsidian', 'default:obsidian', 'default:obsidian'}, + {'default:obsidian', 'default:obsidian', 'default:obsidian'}, + {'default:obsidian', 'default:obsidian', 'default:obsidian'}, + } +}) + +minetest.register_craft({ + output = 'default:obsidian 9', + recipe = { + {'default:obsidian_block'} + } +}) + +minetest.register_craft({ + output = 'default:desert_stone_block', + recipe = { + {'default:desert_stone', 'default:desert_stone', 'default:desert_stone'}, + {'default:desert_stone', 'default:desert_stone', 'default:desert_stone'}, + {'default:desert_stone', 'default:desert_stone', 'default:desert_stone'}, + } +}) + +minetest.register_craft({ + output = 'default:desert_stone 9', + recipe = { + {'default:desert_stone_block'} + } +}) + +minetest.register_craft({ + output = 'default:essexit_block', + recipe = { + {'default:essexit', 'default:essexit', 'default:essexit'}, + {'default:essexit', 'default:essexit', 'default:essexit'}, + {'default:essexit', 'default:essexit', 'default:essexit'}, + } +}) + +minetest.register_craft({ + output = 'default:essexit 9', + recipe = { + {'default:essexit_block'} + } +}) + +minetest.register_craft({ + output = 'default:marble_block', + recipe = { + {'default:marble', 'default:marble', 'default:marble'}, + {'default:marble', 'default:marble', 'default:marble'}, + {'default:marble', 'default:marble', 'default:marble'}, + } +}) + +minetest.register_craft({ + output = 'default:marble 9', + recipe = { + {'default:marble_block'} + } +}) + +minetest.register_craft({ + output = 'default:tuff_block', + recipe = { + {'default:tuff', 'default:tuff', 'default:tuff'}, + {'default:tuff', 'default:tuff', 'default:tuff'}, + {'default:tuff', 'default:tuff', 'default:tuff'}, + } +}) + +minetest.register_craft({ + output = 'default:tuff 9', + recipe = { + {'default:tuff_block'} + } +}) + +minetest.register_craft({ + output = 'default:tuff_baked_block', + recipe = { + {'default:tuff_baked', 'default:tuff_baked', 'default:tuff_baked'}, + {'default:tuff_baked', 'default:tuff_baked', 'default:tuff_baked'}, + {'default:tuff_baked', 'default:tuff_baked', 'default:tuff_baked'}, + } +}) + +minetest.register_craft({ + output = 'default:tuff_baked 9', + recipe = { + {'default:tuff_baked_block'} + } +}) + +minetest.register_craft({ + output = 'default:chondrit_block', + recipe = { + {'default:chondrit', 'default:chondrit', 'default:chondrit'}, + {'default:chondrit', 'default:chondrit', 'default:chondrit'}, + {'default:chondrit', 'default:chondrit', 'default:chondrit'}, + } +}) + +minetest.register_craft({ + output = 'default:chondrit 9', + recipe = { + {'default:chondrit_block'} + } +}) + +minetest.register_craft({ + output = 'default:sand_block', + recipe = { + {'default:sand', 'default:sand', 'default:sand'}, + {'default:sand', 'default:sand', 'default:sand'}, + {'default:sand', 'default:sand', 'default:sand'}, + } +}) + +minetest.register_craft({ + output = 'default:sand 9', + recipe = { + {'default:sand_block'} + } +}) + +minetest.register_craft({ + output = 'default:gravel_block', + recipe = { + {'default:gravel', 'default:gravel', 'default:gravel'}, + {'default:gravel', 'default:gravel', 'default:gravel'}, + {'default:gravel', 'default:gravel', 'default:gravel'}, + } +}) + +minetest.register_craft({ + output = 'default:gravel 9', + recipe = { + {'default:gravel_block'} + } +}) + +minetest.register_craft({ + output = 'default:gravel_volcanic_block', + recipe = { + {'default:gravel_volcanic', 'default:gravel_volcanic', 'default:gravel_volcanic'}, + {'default:gravel_volcanic', 'default:gravel_volcanic', 'default:gravel_volcanic'}, + {'default:gravel_volcanic', 'default:gravel_volcanic', 'default:gravel_volcanic'}, + } +}) + +minetest.register_craft({ + output = 'default:gravel_volcanic 9', + recipe = { + {'default:gravel_volcanic_block'} + } +}) + + + +minetest.register_craft({ + output = 'default:stonebrick 4', + recipe = { + {'default:stone', 'default:stone'}, + {'default:stone', 'default:stone'}, + } +}) + + +minetest.register_craft({ + output = 'default:desert_stonebrick 4', + recipe = { + {'default:desert_stone', 'default:desert_stone'}, + {'default:desert_stone', 'default:desert_stone'}, + } +}) + + + +-- +-- Crafting (tool repair) +-- +minetest.register_craft({ + type = "toolrepair", + additional_wear = -0.02, +}) + + +-- +-- Cooking recipes +-- + + +minetest.register_craft({ + type = "cooking", + cooktime = 15, + output = "default:glass", + recipe = "default:desert_sand", +}) + + +minetest.register_craft({ + type = "cooking", + cooktime = 25, + output = "default:obsidian_glass", + recipe = "default:obsidian_shard", +}) + + +minetest.register_craft({ + type = "cooking", + cooktime = 15, + output = "default:stone", + recipe = "default:cobble", +}) + +minetest.register_craft({ + type = "cooking", + cooktime = 10, + output = "default:cobble", + recipe = "default:mossycobble", +}) + + +minetest.register_craft({ + type = "cooking", + cooktime = 15, + output = "default:steel_ingot", + recipe = "default:iron_lump", +}) + +minetest.register_craft({ + type = "cooking", + cooktime = 15, + output = "default:tin_ingot", + recipe = "default:tin_lump", +}) + +minetest.register_craft({ + type = "cooking", + cooktime = 15, + output = "default:copper_ingot", + recipe = "default:copper_lump", +}) + + +minetest.register_craft({ + type = "cooking", + cooktime = 15, + output = "default:gold_ingot", + recipe = "default:gold_lump", +}) + + +minetest.register_craft({ + type = "cooking", + cooktime = 10, + output = "default:clay_brick", + recipe = "default:clay_lump", +}) + +minetest.register_craft({ + type = "cooking", + cooktime = 15, + output = "default:coal_lump 2", + recipe = "group:tree", +}) + +minetest.register_craft({ + type = "cooking", + cooktime = 10, + output = "default:desert_stone", + recipe = "default:stone", +}) + +minetest.register_craft({ + type = "cooking", + cooktime = 10, + output = "default:sand", + recipe = "default:desert_stone", +}) + +minetest.register_craft({ + type = "cooking", + cooktime = 10, + output = "default:sand", + recipe = "default:tuff_baked", +}) + +minetest.register_craft({ + type = "cooking", + cooktime = 10, + output = "default:tuff_baked", + recipe = "default:tuff", +}) + +minetest.register_craft({ + type = "cooking", + cooktime = 10, + output = "default:tuff", + recipe = "default:mossytuff", +}) + + +-- +-- Fuels +-- + + +minetest.register_craft({ + type = "fuel", + recipe = "group:tree", + burntime = 20, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:junglegrass", + burntime = 2, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "group:leaves", + burntime = 2, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:cactus", + burntime = 25, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:papyrus", + burntime = 1, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:bookshelf", + burntime = 20, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:fence_wood", + burntime = 15, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:ladder", + burntime = 5, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "group:wood", + burntime = 7, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:lava_source", + burntime = 60, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:torch", + burntime = 4, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:sign_wall", + burntime = 10, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:chest", + burntime = 20, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:chest_locked", + burntime = 20, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:nyancat", + burntime = 1, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:nyancat_rainbow", + burntime = 1, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:sapling", + burntime = 10, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:apple", + burntime = 3, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:coal_lump", + burntime = 35, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:coalblock", + burntime = 350, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:junglesapling", + burntime = 10, +}) + + +minetest.register_craft({ + type = "fuel", + recipe = "default:grass_1", + burntime = 2, +}) + +-- Hadesstuff + +minetest.register_craft({ + output = 'farming:flowergrass', + recipe = { + {'flowers:dandelion_white', 'flowers:dandelion_yellow', 'flowers:geranium'}, + {'flowers:rose', 'flowers:tulip', 'flowers:viola'}, + {'default:grass_1', 'default:dirt', 'default:grass_1'}, + } +}) + +minetest.register_craft({ + output = 'farming:seed_tomato', + recipe = {{'farming:tomato'},} +}) + +minetest.register_craft({ + output = 'farming:seed_strawberry', + recipe = {{'farming:strawberry'},} +}) + +minetest.register_craft({ + output = 'farming:seed_potato', + recipe = {{'farming:potato'},} +}) + +minetest.register_craft({ + output = 'farming:seed_spice', + recipe = {{'farming:spice'},} +}) + +minetest.register_craft({ + output = 'default:nails 24', + recipe = {{'default:steel_ingot'},} +}) + +-- gemtransform +minetest.register_craft({ + output = 'default:emerald 2', + recipe = {{'default:sapphire'},} +}) + +minetest.register_craft({ + type = "shapeless", + output = 'default:sapphire', + recipe = {'default:emerald', 'default:emerald'}, +}) + +minetest.register_craft({ + output = 'default:sapphire 2', + recipe = {{'default:ruby'},} +}) + +minetest.register_craft({ + output = 'default:ruby 2', + recipe = {{'default:diamond'},} +}) + +minetest.register_craft({ + output = 'default:diamond', + recipe = {{'default:ruby', 'default:ruby'},} +}) + +minetest.register_craft({ + type = "shapeless", + output = 'default:ruby', + recipe = {'default:sapphire', 'default:sapphire'}, +}) + +minetest.register_craft({ + output = 'default:dirt 3', + recipe = { + {'group:leaves', 'group:leaves', 'group:leaves'}, + {'group:leaves', 'group:leaves', 'group:leaves'}, + {'group:leaves', 'group:leaves', 'group:leaves'}, + } +}) +minetest.register_craft({ + type = "shapeless", + output = 'default:desert_sand 2', + recipe = {'default:cobble', 'default:sand'}, +}) + +minetest.register_craft({ + type = "shapeless", + output = 'default:desert_sand 2', + recipe = {'default:mossycobble', 'default:sand'}, +}) + +minetest.register_craft({ + type = "shapeless", + output = 'default:desert_sand 2', + recipe = {'default:tuff', 'default:sand'}, +}) + +minetest.register_craft({ + type = "shapeless", + output = 'default:desert_sand 2', + recipe = {'default:mossytuff', 'default:sand'}, +}) + +minetest.register_craft({ + output = 'default:grass_1', + recipe = { + {'default:mossycobble', '', ''}, + {'default:mossycobble', '', ''}, + {'default:dirt', '', ''}, + } +}) + +minetest.register_craft({ + output = 'default:grass_1', + recipe = { + {'default:mossytuff', '', ''}, + {'default:mossytuff', '', ''}, + {'default:dirt', '', ''}, + } +}) + +minetest.register_craft({ + output = 'default:junglegrass', + recipe = { + {'default:grass_1', '', ''}, + {'default:dirt', '', ''}, + } +}) + +minetest.register_craft({ + output = 'default:papyrus', + recipe = { + {'default:junglegrass', '', ''}, + {'default:dirt', '', ''}, + } +}) + +minetest.register_craft({ + output = 'default:cactus', + recipe = { + {'', 'default:papyrus', ''}, + {'default:sand', 'default:dirt', 'default:sand'}, + } +}) + +minetest.register_craft({ + output = 'default:sapling', + recipe = { + {'default:cactus', '', ''}, + {'default:dirt', '', ''}, + } +}) + +minetest.register_craft({ + output = 'default:sapling', + recipe = { + {'default:apple', '', ''}, + {'default:dirt', '', ''}, + } +}) + +minetest.register_craft({ + output = 'farming_plus:pale_sapling', + recipe = { + {'', 'default:sapling', ''}, + {'', 'default:sapling', ''}, + {'default:sand', 'default:dirt', 'default:sand'}, + } +}) + +minetest.register_craft({ + output = 'farming_plus:cjsapling', + recipe = { + {'', 'default:junglesapling', ''}, + {'', 'default:junglesapling', ''}, + {'', 'default:dirt', ''}, + } +}) + +minetest.register_craft({ + output = 'default:junglesapling', + recipe = { + {'default:sapling', '', ''}, + {'default:junglegrass', '', ''}, + {'default:dirt', '', ''}, + } +}) + +minetest.register_craft({ + output = 'farming_plus:olive_sapling', + recipe = { + {'default:sapling', '', ''}, + {'default:grass_1', '', ''}, + {'default:dirt', '', ''}, + } +}) + +minetest.register_craft({ + output = 'farming_plus:olive_sapling', + recipe = { + {'farming_plus:olive', '', ''}, + {'default:dirt', '', ''}, + } +}) + +minetest.register_craft({ + output = 'farming_plus:birch_sapling', + recipe = { + {'default:sapling', '', ''}, + {'farming_plus:pale_sapling', '', ''}, + {'default:dirt', '', ''}, + } +}) + +-- HadesFood + +minetest.register_craftitem("default:sugar", { + description = "Sugar", + inventory_image = "default_sugar.png", + on_use = minetest.item_eat(1), +}) + +minetest.register_craft({ + output = 'default:sugar', + recipe = { + {'default:sugarcane', 'default:sugarcane', 'default:sugarcane'}, + } +}) + +minetest.register_craftitem("default:pie_strawberry_raw", { + description = "StrawberryPie -- Raw (+3)", + inventory_image = "default_strawberry_pie_raw.png", + on_use = minetest.item_eat(3), +}) + +minetest.register_craftitem("default:pie_strawberry", { + description = "StrawberryPie (+5)", + inventory_image = "default_strawberry_pie.png", + on_use = minetest.item_eat(5), +}) + +minetest.register_craft({ + output = 'default:pie_strawberry_raw', + recipe = { + {'', 'default:sugar', ''}, + {'farming:strawberry', 'farming:strawberry', 'farming:strawberry'}, + {'default:sugar', 'farming:flour', 'default:sugar'}, + } +}) + +minetest.register_craft({ + type = "cooking", + output = "default:pie_strawberry", + recipe = "default:pie_strawberry_raw", + cooktime = 10, +}) + +minetest.register_craftitem("default:pie_apple_raw", { + description = "ApplePie -- Raw (+3)", + inventory_image = "default_apple_pie_raw.png", + on_use = minetest.item_eat(3), +}) + +minetest.register_craftitem("default:pie_apple", { + description = "ApplePie (+5)", + inventory_image = "default_apple_pie.png", + on_use = minetest.item_eat(5), +}) + +minetest.register_craft({ + output = 'default:pie_apple_raw', + recipe = { + {'', 'default:sugar', ''}, + {'default:apple', 'default:apple', 'default:apple'}, + {'default:sugar', 'farming:flour', 'default:sugar'}, + } +}) + +minetest.register_craft({ + type = "cooking", + output = "default:pie_apple", + recipe = "default:pie_apple_raw", + cooktime = 10, +}) + +minetest.register_craftitem("default:bottle_olive_oil", { + description = "Bottle of Oliveoil (+2)", + inventory_image = "default_bottle_olive_oil.png", + on_use = minetest.item_eat(2), +}) + + +minetest.register_craft({ + output = 'default:bottle_olive_oil', + recipe = { + {'farming_plus:olive', 'farming_plus:olive', 'farming_plus:olive'}, + {'', 'vessels:glass_bottle', ''}, + } +}) + +minetest.register_craftitem("default:tomatosalad", { + description = "Tomatosalad (+6)", + inventory_image = "default_tomatosalad.png", + on_use = minetest.item_eat(6), +}) + + +minetest.register_craft({ + output = 'default:tomatosalad 2', + recipe = { + {'farming:spice', 'default:bottle_olive_oil', 'farming:spice'}, + {'farming:tomato', 'farming:tomato', 'farming:tomato'}, + {'default:plate', 'farming:bread', 'default:plate'}, + } +}) + +minetest.register_craftitem("default:tomato_potato_salad", { + description = "Tomato-Potato Salad (+8)", + inventory_image = "default_tpsalad.png", + on_use = minetest.item_eat(8), +}) + +minetest.register_craft({ + type = "shapeless", + output = 'default:tomato_potato_salad', + recipe = {'default:tomatosalad', 'default:baked_potato'}, +}) + +minetest.register_craftitem("default:spiced_potato", { + description = "Spiced-Potato (+0)", + inventory_image = "default_spiced_potato.png", + on_use = minetest.item_eat(0), +}) + +minetest.register_craft({ + type = "shapeless", + output = 'default:spiced_potato', + recipe = {'farming:spice', 'farming:potato'}, +}) + +minetest.register_craftitem("default:baked_potato", { + description = "Baked-Potato (+4)", + inventory_image = "default_baked_potato.png", + on_use = minetest.item_eat(4), +}) + +minetest.register_craft({ + type = "cooking", + cooktime = 10, + output = "default:baked_potato", + recipe = "default:spiced_potato", +}) + +minetest.register_craft({ + output = 'default:plate 10', + recipe = { + {'', 'default:clay', ''}, + {'default:clay', 'default:clay', 'default:clay'}, + {'', 'default:clay', ''}, + } +}) + + +-- New Bricks + +minetest.register_craft({ + output = 'default:cactus_block', + recipe = { + {'default:cactus', 'default:cactus', 'default:cactus'}, + {'default:cactus', 'default:cactus', 'default:cactus'}, + {'default:cactus', 'default:cactus', 'default:cactus'}, + } +}) + +minetest.register_craft({ + output = 'default:cactus 9', + recipe = { + {'default:cactus_block'}, + } +}) + +minetest.register_craft({ + output = 'default:cactus_brick 4', + recipe = { + {'default:cactus', 'default:cactus'}, + {'default:cactus', 'default:cactus'}, + } +}) + +minetest.register_craft({ + output = 'default:obsidianbrick 4', + recipe = { + {'default:obsidian', 'default:obsidian'}, + {'default:obsidian', 'default:obsidian'} + } +}) + + +minetest.register_craft({ + output = 'default:chondrit_brick 4', + recipe = { + {'default:chondrit', 'default:chondrit'}, + {'default:chondrit', 'default:chondrit'}, + } +}) + +minetest.register_craft({ + output = 'default:essexit_brick 4', + recipe = { + {'default:essexit', 'default:essexit'}, + {'default:essexit', 'default:essexit'}, + } +}) + +minetest.register_craft({ + output = 'default:marble_brick 4', + recipe = { + {'default:marble', 'default:marble'}, + {'default:marble', 'default:marble'}, + } +}) + +minetest.register_craft({ + output = 'default:tuff_brick 4', + recipe = { + {'default:tuff', 'default:tuff'}, + {'default:tuff', 'default:tuff'}, + } +}) + +minetest.register_craft({ + output = 'default:tuff_baked_brick 4', + recipe = { + {'default:tuff_baked', 'default:tuff_baked'}, + {'default:tuff_baked', 'default:tuff_baked'}, + } +}) +-- floors + +minetest.register_craft({ + output = 'default:floor_chondrit_stone 4', + recipe = { + {'default:stone', 'default:chondrit'}, + {'default:chondrit', 'default:stone'}, + } +}) + +minetest.register_craft({ + output = 'default:floor_chondrit_stone2 4', + recipe = { + {'default:chondrit', 'default:stone'}, + {'default:stone', 'default:chondrit'}, + } +}) + +minetest.register_craft({ + output = 'default:floor_bstone_stone 4', + recipe = { + {'default:stone', 'default:desert_stone'}, + {'default:desert_stone', 'default:stone'}, + } +}) + +minetest.register_craft({ + output = 'default:floor_btuff_tuff 4', + recipe = { + {'default:tuff', 'default:tuff_baked'}, + {'default:tuff_baked', 'default:tuff'}, + } +}) + +minetest.register_craft({ + output = 'default:floor_bstone_sandstone 4', + recipe = { + {'default:desert_stone', 'default:sandstone'}, + {'default:sandstone', 'default:desert_stone'}, + } +}) + +minetest.register_craft({ + output = 'default:floor_bstone_sandstone2 4', + recipe = { + {'default:sandstone', 'default:desert_stone'}, + {'default:desert_stone', 'default:sandstone'}, + } +}) + +minetest.register_craft({ + output = 'default:floor_marble_essexit 4', + recipe = { + {'default:marble', 'default:essexit'}, + {'default:essexit', 'default:marble'}, + } +}) + +minetest.register_craft({ + output = 'default:floor_marble_essexit2 4', + recipe = { + {'default:essexit', 'default:marble'}, + {'default:marble', 'default:essexit'}, + } +}) + +minetest.register_craft({ + output = 'default:floor_essexit_gold 3', + recipe = { + {'default:essexit', 'default:essexit'}, + {'default:essexit', 'default:gold_ingot'}, + } +}) + +minetest.register_craft({ + output = 'default:floor_essexit_gold2 3', + recipe = { + {'default:gold_ingot', 'default:essexit'}, + {'default:essexit', 'default:essexit'}, + } +}) + +minetest.register_craft({ + output = 'default:floor_wood_jungle 4', + recipe = { + {'default:wood', 'default:junglewood'}, + {'default:junglewood', 'default:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:floor_wood_pale 4', + recipe = { + {'default:wood', 'default:palewood'}, + {'default:palewood', 'default:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:floor_pale_jungle 4', + recipe = { + {'default:junglewood', 'default:palewood'}, + {'default:palewood', 'default:junglewood'}, + } +}) + +-- Color Bricks + +minetest.register_craft({ + output = 'default:brick_black', + recipe = { + {'group:claybricks', 'dye:black'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_blue', + recipe = { + {'group:claybricks', 'dye:blue'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_brown', + recipe = { + {'group:claybricks', 'dye:brown'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_cyan', + recipe = { + {'group:claybricks', 'dye:cyan'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_dark_green', + recipe = { + {'group:claybricks', 'dye:dark_green'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_dark_grey', + recipe = { + {'group:claybricks', 'dye:dark_grey'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_green', + recipe = { + {'group:claybricks', 'dye:green'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_grey', + recipe = { + {'group:claybricks', 'dye:grey'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_magenta', + recipe = { + {'group:claybricks', 'dye:magenta'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_orange', + recipe = { + {'group:claybricks', 'dye:orange'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_pink', + recipe = { + {'group:claybricks', 'dye:pink'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_red', + recipe = { + {'group:claybricks', 'dye:red'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_violet', + recipe = { + {'group:claybricks', 'dye:violet'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_white', + recipe = { + {'group:claybricks', 'dye:white'}, + } +}) + +minetest.register_craft({ + output = 'default:brick_yellow', + recipe = { + {'group:claybricks', 'dye:yellow'}, + } +}) + +-- Colored Wood + +minetest.register_craft({ + output = 'default:colwood_black', + recipe = { + {'group:wood', 'dye:black'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_blue', + recipe = { + {'group:wood', 'dye:blue'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_brown', + recipe = { + {'group:wood', 'dye:brown'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_cyan', + recipe = { + {'group:wood', 'dye:cyan'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_dark_green', + recipe = { + {'group:wood', 'dye:dark_green'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_dark_grey', + recipe = { + {'group:wood', 'dye:dark_grey'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_green', + recipe = { + {'group:wood', 'dye:green'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_grey', + recipe = { + {'group:wood', 'dye:grey'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_magenta', + recipe = { + {'group:wood', 'dye:magenta'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_orange', + recipe = { + {'group:wood', 'dye:orange'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_pink', + recipe = { + {'group:wood', 'dye:pink'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_red', + recipe = { + {'group:wood', 'dye:red'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_violet', + recipe = { + {'group:wood', 'dye:violet'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_white', + recipe = { + {'group:wood', 'dye:white'}, + } +}) + +minetest.register_craft({ + output = 'default:colwood_yellow', + recipe = { + {'group:wood', 'dye:yellow'}, + } +}) + +-- Colored fences + +minetest.register_craft({ + output = 'default:fence_wood_black', + recipe = { + {'group:woodfence', 'dye:black'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_blue', + recipe = { + {'group:woodfence', 'dye:blue'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_brown', + recipe = { + {'group:woodfence', 'dye:brown'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_cyan', + recipe = { + {'group:woodfence', 'dye:cyan'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_dark_green', + recipe = { + {'group:woodfence', 'dye:dark_green'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_dark_grey', + recipe = { + {'group:woodfence', 'dye:dark_grey'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_green', + recipe = { + {'group:woodfence', 'dye:green'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_grey', + recipe = { + {'group:woodfence', 'dye:grey'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_magenta', + recipe = { + {'group:woodfence', 'dye:magenta'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_orange', + recipe = { + {'group:woodfence', 'dye:orange'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_pink', + recipe = { + {'group:woodfence', 'dye:pink'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_red', + recipe = { + {'group:woodfence', 'dye:red'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_violet', + recipe = { + {'group:woodfence', 'dye:violet'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_white', + recipe = { + {'group:woodfence', 'dye:white'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood_yellow', + recipe = { + {'group:woodfence', 'dye:yellow'}, + } +}) + + +minetest.register_craft({ + output = 'default:lamp_ceiling 2', + recipe = { + {'default:glass', 'default:torch', 'default:glass'}, + } +}) + +minetest.register_craft({ + output = 'default:lamp_wall 2', + recipe = { + {'default:glass', '', ''}, + {'default:torch', '', ''}, + {'default:glass', '', ''}, + } +}) + +minetest.register_craft({ + output = 'default:lamp_column 2', + recipe = { + {'default:torch', 'default:glass', ''}, + {'default:glass', '', ''}, + {'', '', ''}, + } +}) + +minetest.register_craft({ + output = 'default:latern 2', + recipe = { + {'', 'default:bronze_ingot', ''}, + {'default:glass', 'default:torch', 'default:glass'}, + {'', 'default:bronze_ingot', ''}, + } +}) + +minetest.register_craft({ + output = 'default:laternrusty 2', + recipe = { + {'', 'default:steel_ingot', ''}, + {'default:glass', 'default:torch', 'default:glass'}, + {'', 'default:steel_ingot', ''}, + } +}) diff --git a/mods/default/craftitems.lua b/mods/default/craftitems.lua new file mode 100644 index 0000000..8ca7301 --- /dev/null +++ b/mods/default/craftitems.lua @@ -0,0 +1,140 @@ +minetest.register_craftitem("default:stick", { + description = "Stick", + inventory_image = "default_stick.png", + groups = {stick=1}, +}) + + +minetest.register_craftitem("default:paper", { + description = "Paper", + inventory_image = "default_paper.png", +}) + +minetest.register_craftitem("default:book", { + description = "Book", + inventory_image = "default_book.png", +}) + + +minetest.register_craftitem("default:coal_lump", { + description = "Coal Lump", + inventory_image = "default_coal_lump.png", +}) + + +minetest.register_craftitem("default:iron_lump", { + description = "Iron Lump", + inventory_image = "default_iron_lump.png", +}) + +minetest.register_craftitem("default:tin_lump", { + description = "Tin Lump", + inventory_image = "default_tin_lump.png", +}) + +minetest.register_craftitem("default:copper_lump", { + description = "Copper Lump", + inventory_image = "default_copper_lump.png", +}) + + +minetest.register_craftitem("default:mese_crystal", { + description = "Mese Crystal", + inventory_image = "default_mese_crystal.png", +}) + + +minetest.register_craftitem("default:gold_lump", { + description = "Gold Lump", + inventory_image = "default_gold_lump.png", +}) + + +minetest.register_craftitem("default:diamond", { + description = "Diamond", + inventory_image = "default_diamond.png", +}) + + +minetest.register_craftitem("default:clay_lump", { + description = "Clay Lump", + inventory_image = "default_clay_lump.png", +}) + + +minetest.register_craftitem("default:steel_ingot", { + description = "Steel Ingot", + inventory_image = "default_steel_ingot.png", +}) + +minetest.register_craftitem("default:tin_ingot", { + description = "Tin Ingot", + inventory_image = "default_tin_ingot.png", +}) + + +minetest.register_craftitem("default:copper_ingot", { + description = "Copper Ingot", + inventory_image = "default_copper_ingot.png", +}) + + +minetest.register_craftitem("default:bronze_ingot", { + description = "Bronze Ingot", + inventory_image = "default_bronze_ingot.png", +}) + + +minetest.register_craftitem("default:gold_ingot", { + description = "Gold Ingot", + inventory_image = "default_gold_ingot.png" +}) + + +minetest.register_craftitem("default:mese_crystal_fragment", { + description = "Mese Crystal Fragment", + inventory_image = "default_mese_crystal_fragment.png", +}) + + +minetest.register_craftitem("default:clay_brick", { + description = "Clay Brick", + inventory_image = "default_clay_brick.png", +}) + + +minetest.register_craftitem("default:scorched_stuff", { + description = "Scorched Stuff", + inventory_image = "default_scorched_stuff.png", +}) + + +minetest.register_craftitem("default:obsidian_shard", { + description = "Obsidian Shard", + inventory_image = "default_obsidian_shard.png", +}) + +minetest.register_craftitem("default:emerald", { + description = "Emerald", + inventory_image = "default_emerald.png", +}) + +minetest.register_craftitem("default:sapphire", { + description = "Sapphire", + inventory_image = "default_sapphire.png", +}) + +minetest.register_craftitem("default:ruby", { + description = "Ruby", + inventory_image = "default_ruby.png", +}) + +minetest.register_craftitem("default:plate", { + description = "Plate", + inventory_image = "default_plate.png", +}) + +minetest.register_craftitem("default:nails", { + description = "Nails", + inventory_image = "default_nails.png", +}) \ No newline at end of file diff --git a/mods/default/functions.lua b/mods/default/functions.lua new file mode 100644 index 0000000..a863d26 --- /dev/null +++ b/mods/default/functions.lua @@ -0,0 +1,695 @@ +-- mods/default/functions.lua + + +-- +-- Sounds +-- + + +function default.node_sound_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="", gain=1.0} + table.dug = table.dug or + {name="default_dug_node", gain=0.25} + table.place = table.place or + {name="default_place_node_hard", gain=1.0} + return table +end + + +function default.node_sound_stone_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_hard_footstep", gain=0.5} + table.dug = table.dug or + {name="default_hard_footstep", gain=1.0} + default.node_sound_defaults(table) + return table +end + + +function default.node_sound_dirt_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_dirt_footstep", gain=1.0} + table.dug = table.dug or + {name="default_dirt_footstep", gain=1.5} + table.place = table.place or + {name="default_place_node", gain=1.0} + default.node_sound_defaults(table) + return table +end + + +function default.node_sound_sand_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_sand_footstep", gain=0.5} + table.dug = table.dug or + {name="default_sand_footstep", gain=1.0} + table.place = table.place or + {name="default_place_node", gain=1.0} + default.node_sound_defaults(table) + return table +end + + +function default.node_sound_wood_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_wood_footstep", gain=0.5} + table.dug = table.dug or + {name="default_wood_footstep", gain=1.0} + default.node_sound_defaults(table) + return table +end + + +function default.node_sound_leaves_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_grass_footstep", gain=0.35} + table.dug = table.dug or + {name="default_grass_footstep", gain=0.85} + table.dig = table.dig or + {name="default_dig_crumbly", gain=0.4} + table.place = table.place or + {name="default_place_node", gain=1.0} + default.node_sound_defaults(table) + return table +end + + +function default.node_sound_glass_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_glass_footstep", gain=0.5} + table.dug = table.dug or + {name="default_break_glass", gain=1.0} + default.node_sound_defaults(table) + return table +end + + +-- +-- Legacy +-- + + +function default.spawn_falling_node(p, nodename) + spawn_falling_node(p, nodename) +end + + +-- Horrible crap to support old code +-- Don't use this and never do what this does, it's completely wrong! +-- (More specifically, the client and the C++ code doesn't get the group) +function default.register_falling_node(nodename, texture) + minetest.log("error", debug.traceback()) + minetest.log('error', "WARNING: default.register_falling_node is deprecated") + if minetest.registered_nodes[nodename] then + minetest.registered_nodes[nodename].groups.falling_node = 1 + end +end + + +-- +-- Global callbacks +-- + + +-- Global environment step function +function on_step(dtime) + -- print("on_step") +end +minetest.register_globalstep(on_step) + + +function on_placenode(p, node) + --print("on_placenode") +end +minetest.register_on_placenode(on_placenode) + + +function on_dignode(p, node) + --print("on_dignode") +end +minetest.register_on_dignode(on_dignode) + + +function on_punchnode(p, node) +end +minetest.register_on_punchnode(on_punchnode) + + + + +-- +-- Grow trees +-- + + +minetest.register_abm({ + nodenames = {"default:sapling"}, + interval = 20, + chance = 50, + action = function(pos, node) + local nu = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name + local is_soil = minetest.get_item_group(nu, "soil") + if is_soil == 0 then + return + end + + + minetest.log("action", "A sapling grows into a tree at "..minetest.pos_to_string(pos)) + local vm = minetest.get_voxel_manip() + local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16}) + local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp} + local data = vm:get_data() + default.grow_tree(data, a, pos, math.random(1, 4) == 1, math.random(1,100000)) + vm:set_data(data) + vm:write_to_map(data) + vm:update_map() + end +}) + + +minetest.register_abm({ + nodenames = {"default:junglesapling"}, + interval = 20, + chance = 50, + action = function(pos, node) + local nu = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name + local is_soil = minetest.get_item_group(nu, "soil") + if is_soil == 0 then + return + end + + + minetest.log("action", "A jungle sapling grows into a tree at "..minetest.pos_to_string(pos)) + local vm = minetest.get_voxel_manip() + local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y-1, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16}) + local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp} + local data = vm:get_data() + default.grow_jungletree(data, a, pos, math.random(1,100000)) + vm:set_data(data) + vm:write_to_map(data) + vm:update_map() + end +}) + + +-- +-- Lavacooling +-- + + +default.cool_lava_source = function(pos) + if minetest.find_node_near(pos, 5, {"default:water_flowing"}) == nil then + minetest.set_node(pos, {name="default:tuff"}) + else + minetest.set_node(pos, {name="default:water_source"}) + end +end + + +default.cool_lava_flowing = function(pos) + minetest.set_node(pos, {name="default:gravel_volcanic"}) +end + + +minetest.register_abm({ + nodenames = {"default:lava_flowing"}, + neighbors = {"group:water"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider) + end, +}) + + +minetest.register_abm({ + nodenames = {"default:lava_source"}, + neighbors = {"group:water"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + default.cool_lava_source(pos, node, active_object_count, active_object_count_wider) + end, +}) + +-- +-- Stonetransformation +-- + +minetest.register_abm({ + nodenames = {"default:stone"}, + neighbors = {"group:lava"}, + interval = 25, + chance = 15, + action = function(pos, node) + minetest.set_node(pos, {name="default:desert_stone"}) + end, +}) + +minetest.register_abm({ + nodenames = {"default:stone"}, + interval = 600, + chance = 65, + action = function(pos, node) + if minetest.find_node_near(pos, 2, {"group:water"}) == nil then + return + else + minetest.set_node(pos, {name="default:mossystone"}) + end + end, +}) + +-- +-- Tufftransformation +-- + +minetest.register_abm({ + nodenames = {"default:tuff"}, + neighbors = {"group:lava"}, + interval = 25, + chance = 15, + action = function(pos, node) + minetest.set_node(pos, {name="default:tuff_baked"}) + end, +}) + +minetest.register_abm({ + nodenames = {"default:tuff"}, + interval = 600, + chance = 65, + action = function(pos, node) + if minetest.find_node_near(pos, 2, {"group:water"}) == nil then + return + else + minetest.set_node(pos, {name="default:mossytuff"}) + end + end, +}) + +-- +-- Marble +-- + +minetest.register_abm({ + nodenames = {"default:chondrit"}, + neighbors = {"group:water"}, + interval = 200, + chance = 55, + action = function(pos, node) + if minetest.find_node_near(pos, 4, {"group:lava"}) == nil or pos.y > -500 then + return + else + minetest.set_node(pos, {name="default:marble"}) + end + end, +}) + + +-- +-- Obsidian +-- + +minetest.register_abm({ + nodenames = {"default:gravel_volcanic"}, + neighbors = {"group:lava"}, + interval = 1111, + chance = 65, + action = function(pos, node) + if minetest.find_node_near(pos, 4, {"group:water"}) == nil or pos.y > -1000 then + return + else + minetest.set_node(pos, {name="default:obsidian"}) + end + end, +}) + +-- +-- Cobbletransformation +-- +minetest.register_abm({ + nodenames = {"default:cobble"}, + neighbors = {"group:water"}, + interval = 500, + chance = 35, + action = function(pos, node) + minetest.set_node(pos, {name="default:mossycobble"}) + end, +}) + +minetest.register_abm({ + nodenames = {"default:cobble"}, + interval = 500, + chance = 55, + action = function(pos, node) + if minetest.find_node_near(pos, 2, {"group:water"}) == nil then + return + else + minetest.set_node(pos, {name="default:mossycobble"}) + end + end, +}) + +minetest.register_abm({ + nodenames = {"default:mossycobble"}, + neighbors = {"default:water_flowing"}, + interval = 500, + chance = 75, + action = function(pos, node) + minetest.set_node(pos, {name="default:gravel"}) + end, +}) + + +-- +-- Ash_leavetransformation +-- + +minetest.register_abm({ + nodenames = {"default:sand"}, + interval = 550, + chance = 35, + action = function(pos, node) + if minetest.find_node_near(pos, 3, {"group:leaves"}) == nil then + return + else + pos.y = pos.y+1 + if minetest.get_node(pos).name == "default:cactus" then + return + else + pos.y = pos.y-1 + minetest.set_node(pos, {name="default:desert_sand"}) + end + end + end, +}) + + +-- +-- Sandtransformation +-- + +minetest.register_abm({ + nodenames = {"default:desert_sand"}, + neighbors = {"group:water"}, + interval = 25, + chance = 5, + action = function(pos, node) + minetest.set_node(pos, {name="default:dirt"}) + end, +}) + +minetest.register_abm({ + nodenames = {"default:desert_sand"}, + neighbors = {"default:dirt", "default:dirt_with_grass"}, + interval = 50, + chance = 5, + action = function(pos, node) + if minetest.find_node_near(pos, 10, {"group:water"}) == nil then + return + else + minetest.set_node(pos, {name="default:dirt"}) + end + end, +}) + +minetest.register_abm({ + nodenames = {"default:sand"}, + neighbors = {"group:water"}, + interval = 700, + chance = 75, + action = function(pos, node) + minetest.set_node(pos, {name="default:clay"}) + end, +}) + + +-- Dirttransformation +-- + +minetest.register_abm({ + nodenames = {"default:dirt"}, + interval = 50, + chance = 20, + action = function(pos, node) + local name = minetest.get_node(pos).name + pos.y = pos.y+1 + if minetest.get_node(pos).name == "air" then + if minetest.get_node_light(pos) < 8 then + return + else + pos.y = pos.y-1 + minetest.set_node(pos, {name="default:dirt_with_grass"}) + end + end + end, +}) + +-- minetest.register_abm({ + -- nodenames = {"default:dirt"}, + -- interval = 50, + -- chance = 20, + -- action = function(pos, node) + -- if minetest.find_node_near(pos, 10, {"group:water"}) == nil then + -- minetest.set_node(pos, {name="default:desert_sand"}) + -- else + -- return + -- end + -- end, +-- }) + +-- minetest.register_abm({ + -- nodenames = {"default:dirt_with_grass"}, + -- interval = 50, + -- chance = 20, + -- action = function(pos, node) + -- if minetest.find_node_near(pos, 10, {"group:water"}) == nil then + -- minetest.set_node(pos, {name="default:dirt"}) + -- else + -- return + -- end + -- end, +-- }) +-- sugarcane +minetest.register_abm({ + nodenames = {"default:sugarcane"}, + neighbors = {"default:dirt", "default:dirt_with_grass"}, + interval = 55, + chance = 35, + action = function(pos, node) + pos.y = pos.y-1 + local name = minetest.get_node(pos).name + if name == "default:dirt" or name == "default:dirt_with_grass" then + pos.y = pos.y+1 + local height = 0 + while minetest.get_node(pos).name == "default:sugarcane" and height < 3 do + height = height+1 + pos.y = pos.y+1 + end + if height < 3 then + if minetest.get_node(pos).name == "air" then + minetest.set_node(pos, {name="default:sugarcane"}) + end + end + end + end, +}) + +minetest.register_abm({ + nodenames = {"default:dirt_with_grass"}, + neighbors = {"default:papyrus"}, + interval = 500, + chance = 25, + action = function(pos, node) + if minetest.find_node_near(pos, 10, {"default:sugarcane"}) == nil then + pos.y = pos.y+1 + if minetest.get_node(pos).name == "air" then + minetest.set_node(pos, {name="default:sugarcane"}) + end + else + return + end + end, +}) +-- +-- Papyrus and cactus growing +-- + + +minetest.register_abm({ + nodenames = {"default:cactus"}, + neighbors = {"group:sand"}, + interval = 50, + chance = 20, + action = function(pos, node) + pos.y = pos.y-1 + local name = minetest.get_node(pos).name + if minetest.get_item_group(name, "sand") ~= 0 then + pos.y = pos.y+1 + local height = 0 + while minetest.get_node(pos).name == "default:cactus" and height < 4 do + height = height+1 + pos.y = pos.y+1 + end + if height < 3 then + if minetest.get_node(pos).name == "air" then + minetest.set_node(pos, {name="default:cactus"}) + end + end + end + end, +}) + + +minetest.register_abm({ + nodenames = {"default:papyrus"}, + neighbors = {"default:dirt", "default:dirt_with_grass"}, + interval = 50, + chance = 20, + action = function(pos, node) + pos.y = pos.y-1 + local name = minetest.get_node(pos).name + if name == "default:dirt" or name == "default:dirt_with_grass" then + if minetest.find_node_near(pos, 3, {"group:water"}) == nil then + return + end + pos.y = pos.y+1 + local height = 0 + while minetest.get_node(pos).name == "default:papyrus" and height < 4 do + height = height+1 + pos.y = pos.y+1 + end + if height < 4 then + if minetest.get_node(pos).name == "air" then + minetest.set_node(pos, {name="default:papyrus"}) + end + end + end + end, +}) + + +-- +-- dig upwards +-- + +function default.dig_up(pos, node, digger) + if digger == nil then return end + local np = {x = pos.x, y = pos.y + 1, z = pos.z} + local nn = minetest.get_node(np) + if nn.name == node.name then + minetest.node_dig(np, nn, digger) + end +end + + +-- +-- Leafdecay +-- + + +-- To enable leaf decay for a node, add it to the "leafdecay" group. +-- +-- The rating of the group determines how far from a node in the group "tree" +-- the node can be without decaying. +-- +-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if +-- the player places a node of that kind, you will want to set param2=1 or so. +-- +-- If the node is in the leafdecay_drop group then the it will always be dropped +-- as an item + + +default.leafdecay_trunk_cache = {} +default.leafdecay_enable_cache = true +-- Spread the load of finding trunks +default.leafdecay_trunk_find_allow_accumulator = 0 + + +minetest.register_globalstep(function(dtime) + local finds_per_second = 5000 + default.leafdecay_trunk_find_allow_accumulator = + math.floor(dtime * finds_per_second) +end) + + +minetest.register_abm({ + nodenames = {"group:leafdecay"}, + neighbors = {"air", "group:liquid"}, + -- A low interval and a high inverse chance spreads the load + interval = 2, + chance = 5, + + + action = function(p0, node, _, _) + --print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")") + local do_preserve = false + local d = minetest.registered_nodes[node.name].groups.leafdecay + if not d or d == 0 then + --print("not groups.leafdecay") + return + end + local n0 = minetest.get_node(p0) + if n0.param2 ~= 0 then + --print("param2 ~= 0") + return + end + local p0_hash = nil + if default.leafdecay_enable_cache then + p0_hash = minetest.hash_node_position(p0) + local trunkp = default.leafdecay_trunk_cache[p0_hash] + if trunkp then + local n = minetest.get_node(trunkp) + local reg = minetest.registered_nodes[n.name] + -- Assume ignore is a trunk, to make the thing work at the border of the active area + if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then + --print("cached trunk still exists") + return + end + --print("cached trunk is invalid") + -- Cache is invalid + table.remove(default.leafdecay_trunk_cache, p0_hash) + end + end + if default.leafdecay_trunk_find_allow_accumulator <= 0 then + return + end + default.leafdecay_trunk_find_allow_accumulator = + default.leafdecay_trunk_find_allow_accumulator - 1 + -- Assume ignore is a trunk, to make the thing work at the border of the active area + local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"}) + if p1 then + do_preserve = true + if default.leafdecay_enable_cache then + --print("caching trunk") + -- Cache the trunk + default.leafdecay_trunk_cache[p0_hash] = p1 + end + end + if not do_preserve then + -- Drop stuff other than the node itself + itemstacks = minetest.get_node_drops(n0.name) + for _, itemname in ipairs(itemstacks) do + if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or + itemname ~= n0.name then + local p_drop = { + x = p0.x - 0.5 + math.random(), + y = p0.y - 0.5 + math.random(), + z = p0.z - 0.5 + math.random(), + } + minetest.add_item(p_drop, itemname) + end + end + -- Remove node + minetest.remove_node(p0) + nodeupdate(p0) + end + end +}) diff --git a/mods/default/furnace.lua b/mods/default/furnace.lua new file mode 100644 index 0000000..0d21182 --- /dev/null +++ b/mods/default/furnace.lua @@ -0,0 +1,289 @@ + +-- +-- Formspecs +-- + +local function active_formspec(fuel_percent, item_percent) + local formspec = + "size[8,8.5]".. + default.gui_bg.. + "background[-0.5,-0.65;9,10.35;".."furnace.png".."]".. --default.gui_bg_img.. + default.gui_slots.. + "list[current_name;src;2.0,0.5;1,1;]".. + "list[current_name;fuel;2.0,2.5;1,1;]".. + "image[2.0,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. + (100-fuel_percent)..":default_furnace_fire_fg.png]".. + "image[3.0,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. + (item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. + "list[current_name;dst;4.0,0.96;2,2;]".. + "list[current_player;main;0,4.25;8,1;]".. + "list[current_player;main;0,5.5;8,3;8]".. + default.get_hotbar_bg(0, 4.25) + return formspec +end + +local inactive_formspec = + "size[8,8.5]".. + default.gui_bg.. + "background[-0.5,-0.65;9,10.35;".."furnace.png".."]".. --default.gui_bg_img.. + default.gui_slots.. + "list[current_name;src;2.0,0.5;1,1;]".. + "list[current_name;fuel;2.0,2.5;1,1;]".. + "image[2.0,1.5;1,1;default_furnace_fire_bg.png]".. + "image[3.0,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. + "list[current_name;dst;4.0,0.96;2,2;]".. + "list[current_player;main;0,4.25;8,1;]".. + "list[current_player;main;0,5.5;8,3;8]".. + default.get_hotbar_bg(0, 4.25) + +-- +-- Node callback functions that are the same for active and inactive furnace +-- + +local function can_dig(pos, player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src") +end + +local function allow_metadata_inventory_put(pos, listname, index, stack, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if listname == "fuel" then + if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext", "Furnace is empty") + end + return stack:get_count() + else + return 0 + end + elseif listname == "src" then + return stack:get_count() + elseif listname == "dst" then + return 0 + end +end + +local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local stack = inv:get_stack(from_list, from_index) + return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) +end + +local function allow_metadata_inventory_take(pos, listname, index, stack, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end + return stack:get_count() +end + +-- +-- Node definitions +-- + +minetest.register_node("default:furnace", { + description = "Furnace", + tiles = { + "default_furnace_top.png", "default_furnace_bottom.png", + "default_furnace_side.png", "default_furnace_side.png", + "default_furnace_side.png", "default_furnace_front.png" + }, + paramtype2 = "facedir", + groups = {cracky=2}, + legacy_facedir_simple = true, + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + + can_dig = can_dig, + + allow_metadata_inventory_put = allow_metadata_inventory_put, + allow_metadata_inventory_move = allow_metadata_inventory_move, + allow_metadata_inventory_take = allow_metadata_inventory_take, +}) + +minetest.register_node("default:furnace_active", { + description = "Furnace", + tiles = { + "default_furnace_top.png", "default_furnace_bottom.png", + "default_furnace_side.png", "default_furnace_side.png", + "default_furnace_side.png", + { + image = "default_furnace_front_active.png", + backface_culling = false, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 1.5 + }, + } + }, + paramtype2 = "facedir", + light_source = 8, + drop = "default:furnace", + groups = {cracky=2, not_in_creative_inventory=1}, + legacy_facedir_simple = true, + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + + can_dig = can_dig, + + allow_metadata_inventory_put = allow_metadata_inventory_put, + allow_metadata_inventory_move = allow_metadata_inventory_move, + allow_metadata_inventory_take = allow_metadata_inventory_take, +}) + +-- +-- ABM +-- + +local function swap_node(pos, name) + local node = minetest.get_node(pos) + if node.name == name then + return + end + node.name = name + minetest.swap_node(pos, node) +end + +minetest.register_abm({ + nodenames = {"default:furnace", "default:furnace_active"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + -- + -- Inizialize metadata + -- + local meta = minetest.get_meta(pos) + local fuel_time = meta:get_float("fuel_time")+1 or 0 + local src_time = meta:get_float("src_time")+0.75 or 0 + local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 + + -- + -- Inizialize inventory + -- + local inv = meta:get_inventory() + for listname, size in pairs({ + src = 1, + fuel = 1, + dst = 4, + }) do + if inv:get_size(listname) ~= size then + inv:set_size(listname, size) + end + end + local srclist = inv:get_list("src") + local fuellist = inv:get_list("fuel") + local dstlist = inv:get_list("dst") + + -- + -- Cooking + -- + + -- Check if we have cookable content + local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) + local cookable = true + + if cooked.time == 0 then + cookable = false + end + + -- Check if we have enough fuel to burn + if fuel_time < fuel_totaltime then + -- The furnace is currently active and has enough fuel + fuel_time = fuel_time + 1 + + -- If there is a cookable item then check if it is ready yet + if cookable then + src_time = src_time + 1 + if src_time >= cooked.time then + -- Place result in dst list if possible + if inv:room_for_item("dst", cooked.item) then + inv:add_item("dst", cooked.item) + inv:set_stack("src", 1, aftercooked.items[1]) + src_time = 0 + end + end + end + else + -- Furnace ran out of fuel + if cookable then + -- We need to get new fuel + local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) + + if fuel.time == 0 then + -- No valid fuel in fuel list + fuel_totaltime = 0 + fuel_time = 0 + src_time = 0 + else + -- Take fuel from fuel list + inv:set_stack("fuel", 1, afterfuel.items[1]) + + fuel_totaltime = fuel.time + fuel_time = 0 + + end + else + -- We don't need to get new fuel since there is no cookable item + fuel_totaltime = 0 + fuel_time = 0 + src_time = 0 + end + end + + -- + -- Update formspec, infotext and node + -- + local formspec = inactive_formspec + local item_state = "" + local item_percent = 0 + if cookable then + item_percent = math.floor(src_time / cooked.time * 100) + item_state = item_percent .. "%" + else + if srclist[1]:is_empty() then + item_state = "Empty" + else + item_state = "Not cookable" + end + end + + local fuel_state = "Empty" + local active = "inactive " + if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then + active = "active " + local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) + fuel_state = fuel_percent .. "%" + formspec = active_formspec(fuel_percent, item_percent) + swap_node(pos, "default:furnace_active") + --sound (brandon reese (adventuretest)) + if meta:get_int("sound_played") == nil or ( os.time() - meta:get_int("sound_played") ) >= 4 then + minetest.sound_play("default_furnace",{pos=pos}) + meta:set_string("sound_played",os.time()) + end + else + if not fuellist[1]:is_empty() then + fuel_state = "0%" + end + swap_node(pos, "default:furnace") + end + + local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")" + + -- + -- Set meta values + -- + -- local src_time = src_time + 1.75 + meta:set_float("fuel_totaltime", fuel_totaltime) + meta:set_float("fuel_time", fuel_time) + meta:set_float("src_time", src_time) + meta:set_string("formspec", formspec) + meta:set_string("infotext", infotext) + end, +}) diff --git a/mods/default/init.lua b/mods/default/init.lua new file mode 100644 index 0000000..32da588 --- /dev/null +++ b/mods/default/init.lua @@ -0,0 +1,62 @@ +-- Minetest 0.4 mod: default +-- See README.txt for licensing and other information. + + +-- The API documentation in here was moved into doc/lua_api.txt + + +WATER_ALPHA = 160 +WATER_VISC = 1 +LAVA_VISC = 7 +LIGHT_MAX = 14 + + +-- Definitions made by this mod that other mods can use too +default = {} + +-- GUI related stuff +default.gui_bg = "bgcolor[#080808BB;false]" +default.gui_bg_img = "background[5,5;1,1;inventory.png;true]" +default.gui_slots = "listcolors[#000000;#C68D3C;#ffffff;#C68D3C;#000000]" -- 455757--4D6161 [#00000069;#5A5A5A;#141318;#30434C;#FFF] +default.chestgui_bg_img = "background[5,5;1,1;chestui.png;true]" + +function default.get_hotbar_bg(x,y) + local out = "" + for i=0,7,1 do + out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]" + end + return out +end + +default.gui_survival_form = "size[8,8.5]".. + default.gui_bg.. + default.gui_bg_img.. + default.gui_slots.. + "list[current_player;main;0,4.25;8,1;]".. + "list[current_player;main;0,5.5;8,3;8]".. + "list[current_player;craft;3,0.5;3,3;]".. + "list[current_player;craftpreview;7,1.5;1,1;]".. + "image[6,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]]".. + default.get_hotbar_bg(0,4.25) + +-- Load files +dofile(minetest.get_modpath("default").."/functions.lua") +dofile(minetest.get_modpath("default").."/nodes.lua") +dofile(minetest.get_modpath("default").."/tools.lua") +dofile(minetest.get_modpath("default").."/craftitems.lua") +dofile(minetest.get_modpath("default").."/crafting.lua") +dofile(minetest.get_modpath("default").."/mapgen.lua") +dofile(minetest.get_modpath("default").."/player.lua") +dofile(minetest.get_modpath("default").."/trees.lua") +dofile(minetest.get_modpath("default").."/furnace.lua") +dofile(minetest.get_modpath("default").."/prismafurnance.lua") + +-- 10 slot hotbar key 1 - 0 (for ppl w/o a mouseweel) +hotbar_size = minetest.setting_get("hotbar_size") or 10 + +minetest.register_on_joinplayer(function(player) + player:hud_set_hotbar_itemcount(hotbar_size) + minetest.after(0.5,function() + player:hud_set_hotbar_selected_image("gui_hotbar_selected.png") + end) +end) \ No newline at end of file diff --git a/mods/default/mapgen.lua b/mods/default/mapgen.lua new file mode 100644 index 0000000..b0f21d4 --- /dev/null +++ b/mods/default/mapgen.lua @@ -0,0 +1,937 @@ +-- mods/default/mapgen.lua + + +-- +-- Aliases for map generator outputs +-- + + +minetest.register_alias("mapgen_stone", "default:stone") +minetest.register_alias("mapgen_dirt", "default:sand") +minetest.register_alias("mapgen_dirt_with_grass", "default:sand") +minetest.register_alias("mapgen_sand", "default:sand") +minetest.register_alias("mapgen_water_source", "default:lava_source") +minetest.register_alias("mapgen_river_water_source", "default:lava_source") +minetest.register_alias("mapgen_lava_source", "default:lava_source") +minetest.register_alias("mapgen_gravel", "default:lava_source") +minetest.register_alias("mapgen_desert_stone", "default:stone") +minetest.register_alias("mapgen_desert_sand", "default:sand") +minetest.register_alias("mapgen_dirt_with_snow", "default:sand") +minetest.register_alias("mapgen_snowblock", "default:sand") +minetest.register_alias("mapgen_snow", "default:sand") +minetest.register_alias("mapgen_ice", "default:stone") +minetest.register_alias("mapgen_sandstone", "default:tuff") + +-- Flora + +minetest.register_alias("mapgen_tree", "default:cobble") +minetest.register_alias("mapgen_leaves", "default:cobble") +minetest.register_alias("mapgen_apple", "default:cobble") +minetest.register_alias("mapgen_jungletree", "default:cobble") +minetest.register_alias("mapgen_jungleleaves", "default:cobble") +minetest.register_alias("mapgen_junglegrass", "default:cobble") +minetest.register_alias("mapgen_pine_tree", "default:cobble") +minetest.register_alias("mapgen_pine_needles", "default:cobble") + +-- Dungeons + +minetest.register_alias("mapgen_cobble", "default:cobble") +minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble") +minetest.register_alias("mapgen_mossycobble", "default:mossycobble") +minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick") +minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstonebrick") + +minetest.register_on_mapgen_init(function(mgparams) + minetest.set_mapgen_params({mgname="v6", mg_flags={"nodungeons", "notrees", "caves"}, mgv6_spflags={"mudflow", "nosnowbiomes", "nojungles"}, "water_level=-5"}) +end) + +-- +-- Ore generation +-- + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_emerald", + wherein = "default:stone", + clust_scarcity = 24*24*24, + clust_num_ores = 1, + clust_size = 2, + height_min = -31000, + height_max = 20, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_emerald", + wherein = "default:stone", + clust_scarcity =16*16*16, + clust_num_ores = 2, + clust_size = 3, + height_min = -31000, + height_max = -50, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_sapphire", + wherein = "default:stone", + clust_scarcity = 24*24*24, + clust_num_ores = 1, + clust_size = 2, + height_min = -31000, + height_max = -300, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_sapphire", + wherein = "default:stone", + clust_scarcity =16*16*16, + clust_num_ores = 2, + clust_size = 3, + height_min = -31000, + height_max = -550, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_diamond", + wherein = "default:stone", + clust_scarcity = 24*24*24, + clust_num_ores = 1, + clust_size = 2, + height_min = -31000, + height_max = -1200, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_diamond", + wherein = "default:stone", + clust_scarcity =16*16*16, + clust_num_ores = 2, + clust_size = 3, + height_min = -31000, + height_max = -5000, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_ruby", + wherein = "default:stone", + clust_scarcity = 24*24*24, + clust_num_ores = 1, + clust_size = 2, + height_min = -31000, + height_max = -900, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_ruby", + wherein = "default:stone", + clust_scarcity =16*16*16, + clust_num_ores = 2, + clust_size = 3, + height_min = -31000, + height_max = -3000, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_coal", + wherein = "default:stone", + clust_scarcity = 8*8*8, + clust_num_ores = 8, + clust_size = 3, + height_min = -31000, + height_max = 64, + flags = "absheight", +}) + + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_coal", + wherein = "default:stone", + clust_scarcity = 12*12*12, + clust_num_ores = 16, + clust_size = 6, + height_min = -31000, + height_max = 0, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_coal", + wherein = "default:stone", + clust_scarcity = 24*24*24, + clust_num_ores = 27, + clust_size = 6, + height_min = -31000, + height_max = -3000, + flags = "absheight", +}) + + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_iron", + wherein = "default:stone", + clust_scarcity = 12*12*12, + clust_num_ores = 3, + clust_size = 2, + height_min = -25, + height_max = -2, +}) + + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_iron", + wherein = "default:stone", + clust_scarcity = 9*9*9, + clust_num_ores = 3, + clust_size = 3, + height_min = -63, + height_max = -26, +}) + + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_iron", + wherein = "default:stone", + clust_scarcity = 7*7*7, + clust_num_ores = 5, + clust_size = 3, + height_min = -31000, + height_max = -64, + flags = "absheight", +}) + + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_iron", + wherein = "default:stone", + clust_scarcity = 24*24*24, + clust_num_ores = 27, + clust_size = 6, + height_min = -31000, + height_max = -800, + flags = "absheight", +}) + + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_mese", + wherein = "default:stone", + clust_scarcity = 18*18*18, + clust_num_ores = 2, + clust_size = 2, + height_min = -355, + height_max = -204, + flags = "absheight", +}) + + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_mese", + wherein = "default:stone", + clust_scarcity = 14*14*14, + clust_num_ores = 3, + clust_size = 2, + height_min = -31000, + height_max = -356, + flags = "absheight", +}) + + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:mese", + wherein = "default:stone", + clust_scarcity = 36*36*36, + clust_num_ores = 5, + clust_size = 2, + height_min = -31000, + height_max = -5000, + flags = "absheight", +}) + + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_gold", + wherein = "default:stone", + clust_scarcity = 15*15*15, + clust_num_ores = 1, + clust_size = 2, + height_min = -666, + height_max = -333, +}) + + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_gold", + wherein = "default:stone", + clust_scarcity = 13*13*13, + clust_num_ores = 5, + clust_size = 3, + height_min = -31000, + height_max = -666, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_diamond", + wherein = "default:stone", + clust_scarcity = 15*15*15, + clust_num_ores = 4, + clust_size = 3, + height_min = -31000, + height_max = -10000, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_emerald", + wherein = "default:stone", + clust_scarcity = 15*15*15, + clust_num_ores = 4, + clust_size = 3, + height_min = -31000, + height_max = -10000, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_sapphire", + wherein = "default:stone", + clust_scarcity = 15*15*15, + clust_num_ores = 4, + clust_size = 3, + height_min = -31000, + height_max = -10000, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_ruby", + wherein = "default:stone", + clust_scarcity = 15*15*15, + clust_num_ores = 4, + clust_size = 3, + height_min = -31000, + height_max = -10000, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_copper", + wherein = "default:stone", + clust_scarcity = 12*12*12, + clust_num_ores = 4, + clust_size = 3, + height_min = -163, + height_max = -116, +}) + + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_copper", + wherein = "default:stone", + clust_scarcity = 9*9*9, + clust_num_ores = 5, + clust_size = 3, + height_min = -31000, + height_max = -164, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_copper", + wherein = "default:stone", + clust_scarcity = 9*9*9, + clust_num_ores = 5, + clust_size = 3, + height_min = -31000, + height_max = -1900, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_tin", + wherein = "default:stone", + clust_scarcity = 12*12*12, + clust_num_ores = 4, + clust_size = 3, + height_min = -163, + height_max = -116, +}) + + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_tin", + wherein = "default:stone", + clust_scarcity = 9*9*9, + clust_num_ores = 5, + clust_size = 3, + height_min = -31000, + height_max = -164, + flags = "absheight", +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:stone_with_tin", + wherein = "default:stone", + clust_scarcity = 9*9*9, + clust_num_ores = 5, + clust_size = 3, + height_min = -31000, + height_max = -1900, + flags = "absheight", +}) + +-- if minetest.setting_get("mg_name") == "indev" then + -- Floatlands and high mountains springs + +minetest.register_ore({ + ore_type = "blob", + ore = "default:lava_source", + wherein = {"default:stone"}, + clust_scarcity = 25* 25 * 25, + clust_size = 5, + y_min = -10, + y_max = 31000, + noise_threshhold = 0.0, + noise_params = { + offset = 0.5, + scale = 0.2, + spread = {x = 5, y = 5, z = 5}, + seed = 666, + octaves = 1, + persist = 0.0 + }, + }) + + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:sand", + wherein = "default:stone", + clust_scarcity = 20*20*20, + clust_num_ores = 5*5*3, + clust_size = 5, + height_min = -120, + height_max = 31000, + }) + + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:tuff", + ore_param2 = 128, + wherein = "default:stone", + clust_scarcity = 25*25*25, + clust_num_ores = 10000, + clust_size = 12, + height_min = -100, + height_max = 31000, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:chondrit", + ore_param2 = 128, + wherein = "default:stone", + clust_scarcity = 10*10*10, + clust_num_ores = 50, + clust_size = 10, + height_min = -149, + height_max = 10, + flags = "absheight", + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:chondrit", + ore_param2 = 128, + wherein = "default:stone", + clust_scarcity = 20*20*20, + clust_num_ores = 550, + clust_size = 10, + height_min = -31000, + height_max = -150, + flags = "absheight", + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:chondrit", + ore_param2 = 128, + wherein = "default:stone", + clust_scarcity = 20*20*20, + clust_num_ores = 650, + clust_size = 10, + height_min = -31000, + height_max = -10000, + flags = "absheight", + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:essexit", + ore_param2 = 128, + wherein = "default:stone", + clust_scarcity = 10*10*10, + clust_num_ores = 50, + clust_size = 5, + height_min = -350, + height_max = -300, + }) + +minetest.register_ore({ + ore_type = "scatter", + ore = "default:essexit", + ore_param2 = 128, + wherein = "default:stone", + clust_scarcity = 10*10*10, + clust_num_ores = 500, + clust_size = 10, + height_min = -31000, + height_max = -600, + flags = "absheight", + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:essexit", + ore_param2 = 128, + wherein = "default:stone", + clust_scarcity = 20*10*20, + clust_num_ores = 950, + clust_size = 10, + height_min = -31000, + height_max = -10000, + flags = "absheight", + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:gravel", + ore_param2 = 128, + wherein = "default:stone", + clust_scarcity = 20*5*20, + clust_num_ores = 150, + clust_size = 10, + height_min = -10, + height_max = 0, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:gravel", + ore_param2 = 128, + wherein = "default:stone", + clust_scarcity = 20*5*20, + clust_num_ores = 350, + clust_size = 10, + height_min = -70, + height_max = -50, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:gravel", + ore_param2 = 128, + wherein = "default:stone", + clust_scarcity = 20*10*20, + clust_num_ores = 500, + clust_size = 10, + height_min = -140, + height_max = -120, + }) + + -- Underground springs + minetest.register_ore({ + ore_type = "scatter", + ore = "default:water_source", + ore_param2 = 128, + wherein = "default:stone", + clust_scarcity = 25*25*25, + clust_num_ores = 8, + clust_size = 3, + height_min = -10000, + height_max = -10, + }) + + minetest.register_ore({ + ore_type = "blob", + ore = "default:lava_source", + wherein = {"default:stone"}, + clust_scarcity = 25* 25 * 25, + clust_size = 10, + y_min = -30000, + y_max = -10, + noise_threshhold = 0.2, + noise_params = { + offset = 0.5, + scale = 0.2, + spread = {x = 500, y = 500, z = 500}, + seed = 666, + octaves = 1, + persist = 0.0 + }, + }) + +-- end + + + + + +function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max) + minetest.log('action', "WARNING: default.generate_ore is deprecated") + + + if maxp.y < height_min or minp.y > height_max then + return + end + local y_min = math.max(minp.y, height_min) + local y_max = math.min(maxp.y, height_max) + if chunk_size >= y_max - y_min + 1 then + return + end + local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) + local pr = PseudoRandom(seed) + local num_chunks = math.floor(chunks_per_volume * volume) + local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk) + --print("generate_ore num_chunks: "..dump(num_chunks)) + for i=1,num_chunks do + local y0 = pr:next(y_min, y_max-chunk_size+1) + if y0 >= height_min and y0 <= height_max then + local x0 = pr:next(minp.x, maxp.x-chunk_size+1) + local z0 = pr:next(minp.z, maxp.z-chunk_size+1) + local p0 = {x=x0, y=y0, z=z0} + for x1=0,chunk_size-1 do + for y1=0,chunk_size-1 do + for z1=0,chunk_size-1 do + if pr:next(1,inverse_chance) == 1 then + local x2 = x0+x1 + local y2 = y0+y1 + local z2 = z0+z1 + local p2 = {x=x2, y=y2, z=z2} + if minetest.get_node(p2).name == wherein then + minetest.set_node(p2, {name=name}) + end + end + end + end + end + end + end + --print("generate_ore done") +end + +--DECO + +minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:stone"}, + sidelen = 16, + noise_params = { + offset = 0.5, + scale = 0.2, + spread = {x = 5, y = 5, z = 5}, + seed = 333, + octaves = 1, + persist = 0.0 + }, + y_min = 1, + y_max = 100, + decoration = "default:stone", + height = 3, + height_max = 4, + }) + +minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:stone"}, + sidelen = 16, + noise_params = { + offset = 0.5, + scale = 0.2, + spread = {x = 5, y = 5, z = 5}, + seed = 555, + octaves = 1, + persist = 0.0 + }, + y_min = 1, + y_max = 100, + decoration = "default:sand", + }) + +function default.make_papyrus(pos, size) + for y=0,size-1 do + local p = {x=pos.x, y=pos.y+y, z=pos.z} + local nn = minetest.get_node(p).name + if minetest.registered_nodes[nn] and + minetest.registered_nodes[nn].buildable_to then + minetest.set_node(p, {name="default:papyrus"}) + else + return + end + end +end + + +function default.make_cactus(pos, size) + for y=0,size-1 do + local p = {x=pos.x, y=pos.y+y, z=pos.z} + local nn = minetest.get_node(p).name + if minetest.registered_nodes[nn] and + minetest.registered_nodes[nn].buildable_to then + minetest.set_node(p, {name="default:cactus"}) + else + return + end + end +end + + +-- facedir: 0/1/2/3 (head node facedir value) +-- length: length of rainbow tail +function default.make_nyancat(pos, facedir, length) + local tailvec = {x=0, y=0, z=0} + if facedir == 0 then + tailvec.z = 1 + elseif facedir == 1 then + tailvec.x = 1 + elseif facedir == 2 then + tailvec.z = -1 + elseif facedir == 3 then + tailvec.x = -1 + else + --print("default.make_nyancat(): Invalid facedir: "+dump(facedir)) + facedir = 0 + tailvec.z = 1 + end + local p = {x=pos.x, y=pos.y, z=pos.z} + minetest.set_node(p, {name="default:nyancat", param2=facedir}) + for i=1,length do + p.x = p.x + tailvec.x + p.z = p.z + tailvec.z + minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir}) + end +end + + +function generate_nyancats(seed, minp, maxp) + local height_min = -31000 + local height_max = -32 + if maxp.y < height_min or minp.y > height_max then + return + end + local y_min = math.max(minp.y, height_min) + local y_max = math.min(maxp.y, height_max) + local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) + local pr = PseudoRandom(seed + 9324342) + local max_num_nyancats = math.floor(volume / (16*16*16)) + for i=1,max_num_nyancats do + if pr:next(0, 1000) == 0 then + local x0 = pr:next(minp.x, maxp.x) + local y0 = pr:next(minp.y, maxp.y) + local z0 = pr:next(minp.z, maxp.z) + local p0 = {x=x0, y=y0, z=z0} + default.make_nyancat(p0, pr:next(0,3), pr:next(3,15)) + end + end +end + + +minetest.register_on_generated(function(minp, maxp, seed) + if maxp.y >= 2 and minp.y <= 0 then + -- Generate papyrus + local perlin1 = minetest.get_perlin(354, 3, 0.7, 100) + -- Assume X and Z lengths are equal + local divlen = 8 + local divs = (maxp.x-minp.x)/divlen+1; + for divx=0,divs-1 do + for divz=0,divs-1 do + local x0 = minp.x + math.floor((divx+0)*divlen) + local z0 = minp.z + math.floor((divz+0)*divlen) + local x1 = minp.x + math.floor((divx+1)*divlen) + local z1 = minp.z + math.floor((divz+1)*divlen) + -- Determine papyrus amount from perlin noise + local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20) + -- Find random positions for papyrus based on this random + local pr = PseudoRandom(seed+1) + for i=0,papyrus_amount do + local x = pr:next(x0, x1) + local z = pr:next(z0, z1) + if minetest.get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and + minetest.find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then + default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4)) + end + end + end + end + -- Generate cactuses + local perlin1 = minetest.get_perlin(230, 3, 0.6, 100) + -- Assume X and Z lengths are equal + local divlen = 16 + local divs = (maxp.x-minp.x)/divlen+1; + for divx=0,divs-1 do + for divz=0,divs-1 do + local x0 = minp.x + math.floor((divx+0)*divlen) + local z0 = minp.z + math.floor((divz+0)*divlen) + local x1 = minp.x + math.floor((divx+1)*divlen) + local z1 = minp.z + math.floor((divz+1)*divlen) + -- Determine cactus amount from perlin noise + local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3) + -- Find random positions for cactus based on this random + local pr = PseudoRandom(seed+1) + for i=0,cactus_amount do + local x = pr:next(x0, x1) + local z = pr:next(z0, z1) + -- Find ground level (0...15) + local ground_y = nil + for y=30,0,-1 do + if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then + ground_y = y + break + end + end + -- If desert sand, make cactus + -- if ground_y and minetest.get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then + -- default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(2, 3)) + -- end + end + end + end + -- Generate grass + local perlin1 = minetest.get_perlin(329, 3, 0.6, 100) + -- Assume X and Z lengths are equal + local divlen = 16 + local divs = (maxp.x-minp.x)/divlen+1; + for divx=0,divs-1 do + for divz=0,divs-1 do + local x0 = minp.x + math.floor((divx+0)*divlen) + local z0 = minp.z + math.floor((divz+0)*divlen) + local x1 = minp.x + math.floor((divx+1)*divlen) + local z1 = minp.z + math.floor((divz+1)*divlen) + -- Determine grass amount from perlin noise + local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9) + -- Find random positions for grass based on this random + local pr = PseudoRandom(seed+1) + for i=0,grass_amount do + local x = pr:next(x0, x1) + local z = pr:next(z0, z1) + -- Find ground level (0...15) + local ground_y = nil + for y=30,0,-1 do + if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then + ground_y = y + break + end + end + + + if ground_y then + local p = {x=x,y=ground_y+1,z=z} + local nn = minetest.get_node(p).name + -- Check if the node can be replaced + if minetest.registered_nodes[nn] and + minetest.registered_nodes[nn].buildable_to then + nn = minetest.get_node({x=x,y=ground_y,z=z}).name + -- If desert sand, add dry shrub + if nn == "default:desert_sand" then + minetest.set_node(p,{name="default:dry_shrub"}) + + + -- If dirt with grass, add grass + elseif nn == "default:dirt_with_grass" then + minetest.set_node(p,{name="default:grass_"..pr:next(1, 5)}) + end + end + end + + + end + end + end + end + + + -- Generate nyan cats + generate_nyancats(seed, minp, maxp) +end) + +minetest.register_on_generated(function(minp, maxp, seed) + if maxp.y >= 4 and minp.y <= 0 then + local perlin1 = minetest.get_perlin(330, 3, 0.6, 100) + -- Assume X and Z lengths are equal + local divlen = 16 + local divs = (maxp.x-minp.x)/divlen+1; + for divx=0,divs-1 do + for divz=0,divs-1 do + local x0 = minp.x + math.floor((divx+0)*divlen) + local z0 = minp.z + math.floor((divz+0)*divlen) + local x1 = minp.x + math.floor((divx+1)*divlen) + local z1 = minp.z + math.floor((divz+1)*divlen) + -- Determine dry_shrub amount from perlin noise + local dry_shrub_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9) + -- Find random positions for dry_shrub based on this random + local pr = PseudoRandom(seed+2) + for i=0,dry_shrub_amount do + local x = pr:next(x0, x1) + local z = pr:next(z0, z1) + -- Find ground level (0...15) + local ground_y = nil + for y=40,0,-1 do + if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then + ground_y = y + break + end + end + + + if ground_y then + local p = {x=x,y=ground_y+1,z=z} + local nn = minetest.get_node(p).name + -- Check if the node can be replaced + if minetest.registered_nodes[nn] and + minetest.registered_nodes[nn].buildable_to then + nn = minetest.get_node({x=x,y=ground_y,z=z}).name + if nn == "default:desert_sand" then + minetest.set_node(p,{name="default:dry_shrub"}) + end + end + end + + + end + end + end + end +end) \ No newline at end of file diff --git a/mods/default/models/character.b3d b/mods/default/models/character.b3d new file mode 100644 index 0000000..bc9d927 Binary files /dev/null and b/mods/default/models/character.b3d differ diff --git a/mods/default/models/character.blend b/mods/default/models/character.blend new file mode 100644 index 0000000..34c5624 Binary files /dev/null and b/mods/default/models/character.blend differ diff --git a/mods/default/models/character.png b/mods/default/models/character.png new file mode 100644 index 0000000..0502178 Binary files /dev/null and b/mods/default/models/character.png differ diff --git a/mods/default/models/character.x b/mods/default/models/character.x new file mode 100644 index 0000000..bb5cec5 --- /dev/null +++ b/mods/default/models/character.x @@ -0,0 +1,6557 @@ +xof 0303txt 0032 + +template XSkinMeshHeader { + <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> + WORD nMaxSkinWeightsPerVertex; + WORD nMaxSkinWeightsPerFace; + WORD nBones; +} + +template SkinWeights { + <6f0d123b-bad2-4167-a0d0-80224f25fabb> + STRING transformNodeName; + DWORD nWeights; + array DWORD vertexIndices[nWeights]; + array float weights[nWeights]; + Matrix4x4 matrixOffset; +} + +Frame Root { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 1.000000,-0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame Armature { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 0.000000,-10.000000, 1.000000;; + } + Frame Armature_Body { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000,-1.000000, 0.000000, 0.000000, + -0.000000, 0.000000, 6.750000, 1.000000;; + } + Frame Armature_Head { + FrameTransformMatrix { + -1.000000,-0.000000, 0.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + 0.000000, 6.750000, 0.000000, 1.000000;; + } + } //End of Armature_Head + Frame Armature_Arm_Left { + FrameTransformMatrix { + 0.989214,-0.143886,-0.027450, 0.000000, + -0.143940,-0.989586,-0.000000, 0.000000, + -0.027164, 0.003951,-0.999623, 0.000000, + -2.000000, 6.750000, 0.000000, 1.000000;; + } + } //End of Armature_Arm_Left + Frame Armature_Arm_Right { + FrameTransformMatrix { + 0.989214, 0.143886, 0.027450, 0.000000, + 0.143940,-0.989586,-0.000000, 0.000000, + 0.027164, 0.003951,-0.999623, 0.000000, + 2.000000, 6.750000, 0.000000, 1.000000;; + } + } //End of Armature_Arm_Right + Frame Armature_Leg_Right { + FrameTransformMatrix { + 1.000000, 0.000000,-0.000000, 0.000000, + -0.000000,-1.000000,-0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + 1.000000, 0.000000,-0.000001, 1.000000;; + } + } //End of Armature_Leg_Right + Frame Armature_Leg_Left { + FrameTransformMatrix { + 1.000000, 0.000000,-0.000000, 0.000000, + -0.000000,-1.000000,-0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + -1.000000, 0.000000,-0.000001, 1.000000;; + } + } //End of Armature_Leg_Left + } //End of Armature_Body + Frame Player { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 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4;164;165;166;167;; + } //End of Cube_001 Normals + MeshMaterialList { //Cube_001 Material List + 1; + 42; + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0;; + Material Character { + 0.640000; 0.640000; 0.640000; 1.000000;; + 96.078431; + 0.000000; 0.000000; 0.000000;; + 0.000000; 0.000000; 0.000000;; + TextureFilename {"character.png";} + } + } //End of Cube_001 Material List + MeshTextureCoords { //Cube_001 UV Coordinates + 168; + 0.625000; 1.000000;, + 0.500000; 1.000000;, + 0.500000; 0.625000;, + 0.625000; 0.625000;, + 0.500000; 1.000000;, + 0.437500; 1.000000;, + 0.437500; 0.625000;, + 0.500000; 0.625000;, + 0.437500; 1.000000;, + 0.312500; 1.000000;, + 0.312500; 0.625000;, + 0.437500; 0.625000;, + 0.437500; 0.625000;, + 0.437500; 0.500000;, + 0.562500; 0.500000;, + 0.562500; 0.625000;, + 0.312500; 0.625000;, + 0.312500; 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1.000000, 1.000000;;, + 143;3; 1.000000, 1.000000, 1.000000;;, + 144;3; 1.000000, 1.000000, 1.000000;;, + 145;3; 1.000000, 1.000000, 1.000000;;, + 146;3; 1.000000, 1.000000, 1.000000;;, + 147;3; 1.000000, 1.000000, 1.000000;;, + 148;3; 1.000000, 1.000000, 1.000000;;, + 149;3; 1.000000, 1.000000, 1.000000;;, + 150;3; 1.000000, 1.000000, 1.000000;;, + 151;3; 1.000000, 1.000000, 1.000000;;, + 152;3; 1.000000, 1.000000, 1.000000;;, + 153;3; 1.000000, 1.000000, 1.000000;;, + 154;3; 1.000000, 1.000000, 1.000000;;, + 155;3; 1.000000, 1.000000, 1.000000;;, + 156;3; 1.000000, 1.000000, 1.000000;;, + 157;3; 1.000000, 1.000000, 1.000000;;, + 158;3; 1.000000, 1.000000, 1.000000;;, + 159;3; 1.000000, 1.000000, 1.000000;;, + 160;3; 1.000000, 1.000000, 1.000000;;, + 161;3; 1.000000, 1.000000, 1.000000;;, + 162;3; 1.000000, 1.000000, 1.000000;;, + 163;3; 1.000000, 1.000000, 1.000000;;, + 164;3; 1.000000, 1.000000, 1.000000;;, + 165;3; 1.000000, 1.000000, 1.000000;;, + 166;3; 1.000000, 1.000000, 1.000000;;, + 167;3; 1.000000, 1.000000, 1.000000;;, + 168;3; 1.000000, 1.000000, 1.000000;;, + 169;3; 1.000000, 1.000000, 1.000000;;, + 170;3; 1.000000, 1.000000, 1.000000;;, + 171;3; 1.000000, 1.000000, 1.000000;;, + 172;3; 1.000000, 1.000000, 1.000000;;, + 173;3; 1.000000, 1.000000, 1.000000;;, + 174;3; 1.000000, 1.000000, 1.000000;;, + 175;3; 1.000000, 1.000000, 1.000000;;, + 176;3; 1.000000, 1.000000, 1.000000;;, + 177;3; 1.000000, 1.000000, 1.000000;;, + 178;3; 1.000000, 1.000000, 1.000000;;, + 179;3; 1.000000, 1.000000, 1.000000;;, + 180;3; 1.000000, 1.000000, 1.000000;;, + 181;3; 1.000000, 1.000000, 1.000000;;, + 182;3; 1.000000, 1.000000, 1.000000;;, + 183;3; 1.000000, 1.000000, 1.000000;;, + 184;3; 1.000000, 1.000000, 1.000000;;, + 185;3; 1.000000, 1.000000, 1.000000;;, + 186;3; 1.000000, 1.000000, 1.000000;;, + 187;3; 1.000000, 1.000000, 1.000000;;, + 188;3; 1.000000, 1.000000, 1.000000;;, + 189;3; 1.000000, 1.000000, 1.000000;;, + 190;3; 1.000000, 1.000000, 1.000000;;, + 191;3; 1.000000, 1.000000, 1.000000;;, + 192;3; 1.000000, 1.000000, 1.000000;;, + 193;3; 1.000000, 1.000000, 1.000000;;, + 194;3; 1.000000, 1.000000, 1.000000;;, + 195;3; 1.000000, 1.000000, 1.000000;;, + 196;3; 1.000000, 1.000000, 1.000000;;, + 197;3; 1.000000, 1.000000, 1.000000;;, + 198;3; 1.000000, 1.000000, 1.000000;;, + 199;3; 1.000000, 1.000000, 1.000000;;, + 200;3; 1.000000, 1.000000, 1.000000;;, + 201;3; 1.000000, 1.000000, 1.000000;;, + 202;3; 1.000000, 1.000000, 1.000000;;, + 203;3; 1.000000, 1.000000, 1.000000;;, + 204;3; 1.000000, 1.000000, 1.000000;;, + 205;3; 1.000000, 1.000000, 1.000000;;, + 206;3; 1.000000, 1.000000, 1.000000;;, + 207;3; 1.000000, 1.000000, 1.000000;;, + 208;3; 1.000000, 1.000000, 1.000000;;, + 209;3; 1.000000, 1.000000, 1.000000;;, + 210;3; 1.000000, 1.000000, 1.000000;;, + 211;3; 1.000000, 1.000000, 1.000000;;, + 212;3; 1.000000, 1.000000, 1.000000;;, + 213;3; 1.000000, 1.000000, 1.000000;;, + 214;3; 1.000000, 1.000000, 1.000000;;, + 215;3; 1.000000, 1.000000, 1.000000;;, + 216;3; 1.000000, 1.000000, 1.000000;;, + 217;3; 1.000000, 1.000000, 1.000000;;, + 218;3; 1.000000, 1.000000, 1.000000;;, + 219;3; 1.000000, 1.000000, 1.000000;;, + 220;3; 1.000000, 1.000000, 1.000000;;; + } + } +} //End of AnimationSet diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua new file mode 100644 index 0000000..6956a36 --- /dev/null +++ b/mods/default/nodes.lua @@ -0,0 +1,2408 @@ +-- mods/default/nodes.lua + + +minetest.register_node("default:stone", { + description = "Stone", + tiles = {"default_stone.png"}, + is_ground_content = true, + groups = {cracky=3, stone=1}, + drop = 'default:cobble', + legacy_mineral = true, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:mossystone", { + description = "Mossystone", + tiles = {"default_mossystone.png"}, + is_ground_content = true, + groups = {cracky=3, stone=1}, + drop = 'default:mossycobble', + legacy_mineral = true, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:chondrit", { + description = "Chondrit", + tiles = {"default_chondrit.png"}, + is_ground_content = true, + groups = {cracky=2, stone=1}, + drop = 'default:chondrit', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:chondrit_block", { + description = "Chondrit Block", + tiles = {"default_chondrit_block.png"}, + is_ground_content = true, + groups = {cracky=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:chondrit_brick", { + description = "Chondrit Brick", + tiles = {"default_chondrit_brick.png"}, + groups = {cracky=2, stone=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:tuff", { + description = "Tuff", + tiles = {"default_tuff.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:tuff', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:tuff_block", { + description = "Tuff Block", + tiles = {"default_tuff_block.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:tuff_brick", { + description = "Tuff Brick", + tiles = {"default_tuff_brick.png"}, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:tuff_baked", { + description = "Burned Tuff", + tiles = {"default_tuff_baked.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:tuff_baked', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:tuff_baked_block", { + description = "Burned Tuff Block", + tiles = {"default_tuff_baked_block.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:tuff_baked_brick", { + description = "Burned Tuff Brick", + tiles = {"default_tuff_baked_brick.png"}, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:mossytuff", { + description = "Mossytuff", + tiles = {"default_mossytuff.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:mossytuff', + legacy_mineral = true, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:marble", { + description = "Marble", + tiles = {"default_marble.png"}, + is_ground_content = true, + groups = {cracky=3, stone=1}, + drop = 'default:marble', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:marble_block", { + description = "Marble Block", + tiles = {"default_marble_block.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:marble_brick", { + description = "Marble Brick", + tiles = {"default_marble_brick.png"}, + groups = {cracky=3, stone=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:essexit", { + description = "Essexit", + tiles = {"default_essexit.png"}, + is_ground_content = true, + groups = {cracky=1, stone=1}, + drop = 'default:essexit', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:essexit_block", { + description = "Essexit Block", + tiles = {"default_essexit_block.png"}, + is_ground_content = true, + groups = {cracky=2,}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:essexit_brick", { + description = "Essexit Brick", + tiles = {"default_essexit_brick.png"}, + groups = {cracky=1, stone=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:desert_stone", { + description = "Burned Stone", + tiles = {"default_desert_stone.png"}, + is_ground_content = true, + groups = {cracky=3, stone=1}, + drop = 'default:desert_stone', + legacy_mineral = true, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:desert_stone_block", { + description = "Burned Stone Block", + tiles = {"default_desert_stone_block.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:obsidianbrick", { + description = "Obsidian Brick", + tiles = {"default_obsidian_brick.png"}, + sounds = default.node_sound_stone_defaults(), + groups = {cracky=1,level=2}, +}) +-- floors + +minetest.register_node("default:floor_chondrit_stone", { + description = "Chondrit - Stone Floor", + tiles = {"default_floor_chondrit_stone.png"}, + is_ground_content = true, + groups = {cracky=3, stone=1}, + drop = 'default:floor_chondrit_stone', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:floor_chondrit_stone2", { + description = "Chondrit - Stone Floor 2", + tiles = {"default_floor_chondrit_stone2.png"}, + is_ground_content = true, + groups = {cracky=3, stone=1}, + drop = 'default:floor_chondrit_stone2', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:floor_bstone_stone", { + description = "Burned Stone - Stone Floor", + tiles = {"default_floor_bstone_stone.png"}, + is_ground_content = true, + groups = {cracky=3, stone=1}, + drop = 'default:floor_bstone_stone', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:floor_btuff_tuff", { + description = "Burned Tuff - Tuff Floor", + tiles = {"default_floor_btuff_tuff.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:floor_btuff_tuff', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:floor_bstone_sandstone", { + description = "Burned Stone - Sandstone Floor", + tiles = {"default_floor_bstone_sandstone.png"}, + is_ground_content = true, + groups = {cracky=3, stone=1}, + drop = 'default:floor_bstone_sandstone', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:floor_bstone_sandstone2", { + description = "Burned Stone - Sandstone Floor 2", + tiles = {"default_floor_bstone_sandstone2.png"}, + is_ground_content = true, + groups = {cracky=3, stone=1}, + drop = 'default:floor_bstone_sandstone2', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:floor_marble_essexit", { + description = "Marble - Essexit Floor", + tiles = {"default_floor_marble_essexit.png"}, + is_ground_content = true, + groups = {cracky=2, stone=1}, + drop = 'default:floor_marble_essexit', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:floor_marble_essexit2", { + description = "Marble - Essexit Floor 2", + tiles = {"default_floor_marble_essexit2.png"}, + is_ground_content = true, + groups = {cracky=2, stone=1}, + drop = 'default:floor_marble_essexit2', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:floor_essexit_gold", { + description = "Essexit - Gold Floor", + tiles = {"default_floor_essexit_gold.png"}, + is_ground_content = true, + groups = {cracky=2, stone=1}, + drop = 'default:floor_essexit_gold', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:floor_essexit_gold2", { + description = "Essexit - Gold Floor 2", + tiles = {"default_floor_essexit_gold2.png"}, + is_ground_content = true, + groups = {cracky=2, stone=1}, + drop = 'default:floor_essexit_gold2', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:floor_wood_jungle", { + description = "Junglewood - Wood Floor", + tiles = {"default_floor_wood_jungle.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:floor_wood_pale", { + description = "Wood - Pale Floor", + tiles = {"default_floor_wood_pale.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:floor_pale_jungle", { + description = "Junglewood - Pale Floor", + tiles = {"default_floor_pale_jungle.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +--minerals + +minetest.register_node("default:stone_with_coal", { + description = "Coal Ore", + tiles = {"default_stone.png^default_mineral_coal.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:coal_lump', + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:stone_with_iron", { + description = "Iron Ore", + tiles = {"default_stone.png^default_mineral_iron.png"}, + is_ground_content = true, + groups = {cracky=2}, + drop = 'default:iron_lump', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stone_with_tin", { + description = "Tin Ore", + tiles = {"default_stone.png^default_mineral_tin.png"}, + is_ground_content = true, + groups = {cracky=2}, + drop = 'default:tin_lump', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stone_with_copper", { + description = "Copper Ore", + tiles = {"default_stone.png^default_mineral_copper.png"}, + is_ground_content = true, + groups = {cracky=2}, + drop = 'default:copper_lump', + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:stone_with_mese", { + description = "Mese Ore", + tiles = {"default_stone.png^default_mineral_mese.png"}, + is_ground_content = true, + groups = {cracky=1}, + drop = "default:mese_crystal", + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:stone_with_gold", { + description = "Gold Ore", + tiles = {"default_stone.png^default_mineral_gold.png"}, + is_ground_content = true, + groups = {cracky=2}, + drop = "default:gold_lump", + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:stone_with_diamond", { + description = "Diamond Ore", + tiles = {"default_stone.png^default_mineral_diamond.png"}, + is_ground_content = true, + groups = {cracky=1}, + drop = "default:diamond", + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:stonebrick", { + description = "Stone Brick", + tiles = {"default_stone_brick.png"}, + groups = {cracky=2, stone=1}, + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:desert_stonebrick", { + description = "Burned Stone Brick", + tiles = {"default_desert_stone_brick.png"}, + groups = {cracky=2, stone=1}, + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:dirt_with_grass", { + description = "Dirt with Grass", + tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, + is_ground_content = true, + groups = {crumbly=3,soil=1}, + drop = 'default:dirt', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.25}, + }), +}) + + +minetest.register_node("default:dirt_with_grass_footsteps", { + description = "Dirt with Grass and Footsteps", + tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, + is_ground_content = true, + groups = {crumbly=3,soil=1,not_in_creative_inventory=1}, + drop = 'default:dirt', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.25}, + }), +}) + + +minetest.register_node("default:dirt_with_snow", { + description = "Dirt with Snow", + tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:dirt', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_snow_footstep", gain=0.25}, + }), +}) + + +minetest.register_node("default:dirt", { + description = "Dirt", + tiles = {"default_dirt.png"}, + is_ground_content = true, + groups = {crumbly=3,soil=1}, + sounds = default.node_sound_dirt_defaults(), +}) + + +minetest.register_abm({ + nodenames = {"default:dirt"}, + interval = 2, + chance = 200, + action = function(pos, node) + local above = {x=pos.x, y=pos.y+1, z=pos.z} + local name = minetest.get_node(above).name + local nodedef = minetest.registered_nodes[name] + if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") + and nodedef.liquidtype == "none" + and (minetest.get_node_light(above) or 0) >= 13 then + if name == "default:snow" or name == "default:snowblock" then + minetest.set_node(pos, {name = "default:dirt_with_snow"}) + else + minetest.set_node(pos, {name = "default:dirt_with_grass"}) + end + end + end +}) + + +minetest.register_abm({ + nodenames = {"default:dirt_with_grass"}, + interval = 2, + chance = 20, + action = function(pos, node) + local above = {x=pos.x, y=pos.y+1, z=pos.z} + local name = minetest.get_node(above).name + local nodedef = minetest.registered_nodes[name] + if name ~= "ignore" and nodedef + and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light") + and nodedef.liquidtype == "none") then + minetest.set_node(pos, {name = "default:dirt"}) + end + end +}) + + +minetest.register_node("default:sand", { + description = "Volcanic Ash", + tiles = {"default_sand.png"}, + is_ground_content = true, + groups = {crumbly=3, falling_node=1, sand=1}, + sounds = default.node_sound_sand_defaults(), +}) + +minetest.register_node("default:sand_block", { + description = "Volcanic Ash Block", + tiles = {"default_sand_block.png"}, + is_ground_content = true, + groups = {crumbly=3}, + sounds = default.node_sound_sand_defaults(), +}) + +minetest.register_node("default:desert_sand", { + description = "Fertile Sand", + tiles = {"default_desert_sand.png"}, + is_ground_content = true, + groups = {crumbly=3, falling_node=1, sand=1}, + sounds = default.node_sound_sand_defaults(), +}) + + +minetest.register_node("default:gravel", { + description = "Gravel", + tiles = {"default_gravel.png"}, + is_ground_content = true, + groups = {crumbly=2, falling_node=1}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_gravel_footstep", gain=0.5}, + dug = {name="default_gravel_footstep", gain=1.0}, + }), +}) + +minetest.register_node("default:gravel_block", { + description = "Gravel Block", + tiles = {"default_gravel_block.png"}, + is_ground_content = true, + groups = {crumbly=2}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_gravel_footstep", gain=0.5}, + dug = {name="default_gravel_footstep", gain=1.0}, + }), +}) + +minetest.register_node("default:gravel_volcanic", { + description = "Volcanic Gravel", + tiles = {"default_gravel_volcanic.png"}, + is_ground_content = true, + groups = {crumbly=1}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_gravel_footstep", gain=0.5}, + dug = {name="default_gravel_footstep", gain=1.0}, + }), +}) + +minetest.register_node("default:gravel_volcanic_block", { + description = "Volcanic Gravel Block", + tiles = {"default_gravel_volcanic_block.png"}, + is_ground_content = true, + groups = {crumbly=2}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_gravel_footstep", gain=0.5}, + dug = {name="default_gravel_footstep", gain=1.0}, + }), +}) + + +minetest.register_node("default:sandstone", { + description = "Sandstone", + tiles = {"default_sandstone.png"}, + is_ground_content = true, + groups = {crumbly=2,cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:sandstonebrick", { + description = "Sandstone Brick", + tiles = {"default_sandstone_brick.png"}, + is_ground_content = true, + groups = {cracky=2}, + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:clay", { + description = "Clay", + tiles = {"default_clay.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:clay_lump 4', + sounds = default.node_sound_dirt_defaults(), +}) + + +minetest.register_node("default:brick", { + description = "Brick Block (uncolored)", + tiles = {"default_brick.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +-- Colors are beautiful + +minetest.register_node("default:brick_black", { + description = "Black Brick Block", + tiles = {"default_brick_black.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_blue", { + description = "Blue Brick Block", + tiles = {"default_brick_blue.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_brown", { + description = "Brown Brick Block", + tiles = {"default_brick_brown.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_cyan", { + description = "Cyan Brick Block", + tiles = {"default_brick_cyan.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_dark_green", { + description = "Darkgreen Brick Block", + tiles = {"default_brick_dark_green.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_dark_grey", { + description = "Darkgrey Brick Block", + tiles = {"default_brick_dark_grey.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_green", { + description = "Green Brick Block", + tiles = {"default_brick_green.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_grey", { + description = "Grey Brick Block", + tiles = {"default_brick_grey.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_magenta", { + description = "Magenta Brick Block", + tiles = {"default_brick_magenta.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_orange", { + description = "Orange Brick Block", + tiles = {"default_brick_orange.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_pink", { + description = "Pink Brick Block", + tiles = {"default_brick_pink.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_red", { + description = "Red Brick Block", + tiles = {"default_brick_red.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_violet", { + description = "Violet Brick Block", + tiles = {"default_brick_violet.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_white", { + description = "White Brick Block", + tiles = {"default_brick_white.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:brick_yellow", { + description = "Yellow Brick Block", + tiles = {"default_brick_yellow.png"}, + is_ground_content = false, + groups = {cracky=3, claybricks=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:tree", { + description = "Tree", + tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, + paramtype2 = "facedir", + is_ground_content = false, + groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node +}) + +minetest.register_node("default:paletree", + {description = "Pale Tree", + paramtype = "light", + tiles = {"default_paletree_top.png", "default_paletree_top.png", "default_paletree.png"}, + is_ground_content = false, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.35,-0.5,-0.4,0.35,0.5,0.4}, + {-0.4,-0.5,-0.35, 0.4,0.5,0.35}, + {-0.25,-0.5,-0.45,0.25,0.5,0.45}, + {-0.45,-0.5,-0.25, 0.45,0.5,0.25}, + {-0.15,-0.5,-0.5,0.15,0.5,0.5}, + {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, + }, + }, + groups = {tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, + sounds = default.node_sound_wood_defaults(), + }) + +minetest.register_node("default:tree_birch", + {description = "Birch Tree", + paramtype = "light", + tiles = {"default_tree_birch_top.png", "default_tree_birch_top.png", "default_tree_birch.png"}, + is_ground_content = false, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.35,-0.5,-0.4,0.35,0.5,0.4}, + {-0.4,-0.5,-0.35, 0.4,0.5,0.35}, + {-0.25,-0.5,-0.45,0.25,0.5,0.45}, + {-0.45,-0.5,-0.25, 0.45,0.5,0.25}, + {-0.15,-0.5,-0.5,0.15,0.5,0.5}, + {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, + }, + }, + groups = {tree = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, + sounds = default.node_sound_wood_defaults(), + }) + + +minetest.register_node("default:jungletree", { + description = "Jungle Tree", + paramtype = "light", + tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, + is_ground_content = false, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.35,-0.5,-0.4,0.35,0.5,0.4}, + {-0.4,-0.5,-0.35, 0.4,0.5,0.35}, + {-0.25,-0.5,-0.45,0.25,0.5,0.45}, + {-0.45,-0.5,-0.25, 0.45,0.5,0.25}, + {-0.15,-0.5,-0.5,0.15,0.5,0.5}, + {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, + }, + }, + groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node +}) + + +minetest.register_node("default:junglewood", { + description = "Junglewood Planks", + tiles = {"default_junglewood.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + + +minetest.register_node("default:jungleleaves", { + description = "Jungle Leaves", + drawtype = "allfaces_optional", + visual_scale = 1.3, + tiles = {"default_jungleleaves.png"}, + paramtype = "light", + waving = 1, + is_ground_content = false, + groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, + drop = { + max_items = 1, + items = { + { + -- player will get sapling with 1/20 chance + items = {'default:junglesapling'}, + rarity = 25, + }, + { + -- player will get leaves only if he get no saplings, + -- this is because max_items is 1 + items = {'default:jungleleaves'}, + } + } + }, + sounds = default.node_sound_leaves_defaults(), +}) + + +minetest.register_node("default:junglesapling", { + description = "Simple Jungletree Sapling", + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_junglesapling.png"}, + inventory_image = "default_junglesapling.png", + wield_image = "default_junglesapling.png", + paramtype = "light", + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1, sapling=1}, + sounds = default.node_sound_leaves_defaults(), +}) + + +minetest.register_node("default:junglegrass", { + description = "Jungle Grass", + drawtype = "plantlike", + visual_scale = 1.3, + tiles = {"default_junglegrass.png"}, + inventory_image = "default_junglegrass.png", + wield_image = "default_junglegrass.png", + paramtype = "light", + walkable = false, + buildable_to = true, + is_ground_content = true, + groups = {snappy=3,flammable=2,flora=1,attached_node=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + + +minetest.register_node("default:leaves", { + description = "Leaves", + drawtype = "allfaces_optional", + visual_scale = 1.3, + tiles = {"default_leaves.png"}, + paramtype = "light", + waving = 1, + is_ground_content = false, + groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, + drop = { + max_items = 1, + items = { + { + -- player will get sapling with 1/20 chance + items = {'default:sapling'}, + rarity = 20, + }, + { + -- player will get leaves only if he get no saplings, + -- this is because max_items is 1 + items = {'default:leaves'}, + } + } + }, + sounds = default.node_sound_leaves_defaults(), +}) + + +minetest.register_node("default:cactus", { + description = "Cactus", + tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = true, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.35,-0.5,-0.4,0.35,0.5,0.4}, + {-0.4,-0.5,-0.35, 0.4,0.5,0.35}, + {-0.25,-0.5,-0.45,0.25,0.5,0.45}, + {-0.45,-0.5,-0.25, 0.45,0.5,0.25}, + {-0.15,-0.5,-0.5,0.15,0.5,0.5}, + {-0.5,-0.5,-0.15, 0.5,0.5,0.15}, + }, + }, + groups = {snappy=1,choppy=3,flammable=2}, + sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node + +}) + +minetest.register_node("default:cactus_block", { + description = "Cactus Block", + tiles = {"default_cactus_block.png"}, + is_ground_content = true, + light_source = 5, + groups = {snappy=1,choppy=3,flammable=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:cactus_brick", { + description = "Cactus Brick", + tiles = {"default_cactus_brick.png"}, + is_ground_content = true, + light_source = 5, + groups = {snappy=1,choppy=3,flammable=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:sugarcane", { + description = "Sugarcane", + drawtype = "plantlike", + tiles = {"default_sugarcane.png"}, + inventory_image = "default_sugarcane.png", + wield_image = "default_sugarcane.png", + paramtype = "light", + walkable = false, + is_ground_content = true, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, + groups = {snappy=3,flammable=2}, + sounds = default.node_sound_leaves_defaults(), + + after_dig_node = function(pos, node, metadata, digger) + default.dig_up(pos, node, digger) + end, +}) + +minetest.register_node("default:papyrus", { + description = "Papyrus", + drawtype = "plantlike", + tiles = {"default_papyrus.png"}, + inventory_image = "default_papyrus.png", + wield_image = "default_papyrus.png", + paramtype = "light", + walkable = false, + is_ground_content = true, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, + groups = {snappy=3,flammable=2}, + sounds = default.node_sound_leaves_defaults(), + + after_dig_node = function(pos, node, metadata, digger) + default.dig_up(pos, node, digger) + end, +}) + + +minetest.register_node("default:bookshelf", { + description = "Bookshelf", + tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"}, + is_ground_content = false, + groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + sounds = default.node_sound_wood_defaults(), +}) + + +minetest.register_node("default:glass", { + description = "Glass", + drawtype = "glasslike", + tiles = {"default_glass.png"}, + inventory_image = minetest.inventorycube("default_glass.png"), + paramtype = "light", + sunlight_propagates = true, + is_ground_content = false, + groups = {cracky=3,oddly_breakable_by_hand=3}, + sounds = default.node_sound_glass_defaults(), +}) + +minetest.register_node("default:fence_rusty", { + description = "Rusty Fence", + drawtype = "fencelike", + tiles = {"default_rusty.png"}, + inventory_image = "default_fence_rusty.png", + wield_image = "default_fence_rusty.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_stone_defaults(), +}) + +-- rusty fence + +minetest.register_node("default:fence_wood", { + description = "Wooden Fence", + drawtype = "fencelike", + tiles = {"default_wood.png"}, + inventory_image = "default_fence.png", + wield_image = "default_fence.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +-- colored Fences + +minetest.register_node("default:fence_wood_black", { + description = "Black Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_black.png"}, + inventory_image = "default_fence_black.png", + wield_image = "default_fence_black.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_blue", { + description = "Blue Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_blue.png"}, + inventory_image = "default_fence_blue.png", + wield_image = "default_fence_blue.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_brown", { + description = "Brown Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_brown.png"}, + inventory_image = "default_fence_brown.png", + wield_image = "default_fence_brown.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_cyan", { + description = "Cyan Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_cyan.png"}, + inventory_image = "default_fence_cyan.png", + wield_image = "default_fence_cyan.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_dark_green", { + description = "Darkgreen Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_dark_green.png"}, + inventory_image = "default_fence_dark_green.png", + wield_image = "default_fence_dark_green.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_dark_grey", { + description = "Darkgrey Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_dark_grey.png"}, + inventory_image = "default_fence_dark_grey.png", + wield_image = "default_fence_dark_grey.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_green", { + description = "Green Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_green.png"}, + inventory_image = "default_fence_green.png", + wield_image = "default_fence_green.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_grey", { + description = "Grey Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_grey.png"}, + inventory_image = "default_fence_grey.png", + wield_image = "default_fence_grey.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_magenta", { + description = "Magenta Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_magenta.png"}, + inventory_image = "default_fence_magenta.png", + wield_image = "default_fence_magenta.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_orange", { + description = "Orange Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_orange.png"}, + inventory_image = "default_fence_orange.png", + wield_image = "default_fence_orange.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_pink", { + description = "Pink Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_pink.png"}, + inventory_image = "default_fence_pink.png", + wield_image = "default_fence_pink.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_red", { + description = "Red Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_red.png"}, + inventory_image = "default_fence_red.png", + wield_image = "default_fence_red.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_violet", { + description = "Violet Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_violet.png"}, + inventory_image = "default_fence_violet.png", + wield_image = "default_fence_violet.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_white", { + description = "White Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_white.png"}, + inventory_image = "default_fence_white.png", + wield_image = "default_fence_white.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:fence_wood_yellow", { + description = "Yellow Wooden Fence", + drawtype = "fencelike", + tiles = {"default_colwood_yellow.png"}, + inventory_image = "default_fence_yellow.png", + wield_image = "default_fence_yellow.png", + paramtype = "light", + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2, woodfence=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:rail", { + description = "Rail", + drawtype = "raillike", + tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, + inventory_image = "default_rail.png", + wield_image = "default_rail.png", + paramtype = "light", + walkable = false, + is_ground_content = false, + selection_box = { + type = "fixed", + -- but how to specify the dimensions for curved and sideways rails? + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + groups = {bendy=2,dig_immediate=2,attached_node=1}, +}) + + +minetest.register_node("default:ladder", { + description = "Ladder", + drawtype = "signlike", + tiles = {"default_ladder.png"}, + inventory_image = "default_ladder.png", + wield_image = "default_ladder.png", + paramtype = "light", + paramtype2 = "wallmounted", + walkable = false, + climbable = true, + is_ground_content = false, + selection_box = { + type = "wallmounted", + --wall_top = = + --wall_bottom = = + --wall_side = = + }, + groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2}, + legacy_wallmounted = true, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:ladder_bronze", { + description = "Bronze Ladder", + drawtype = "signlike", + tiles = {"default_ladder_bronze.png"}, + inventory_image = "default_ladder_bronze.png", + wield_image = "default_ladder_bronze.png", + paramtype = "light", + paramtype2 = "wallmounted", + walkable = false, + climbable = true, + is_ground_content = false, + selection_box = { + type = "wallmounted", + --wall_top = = + --wall_bottom = = + --wall_side = = + }, + groups = {choppy=2,oddly_breakable_by_hand=3}, + legacy_wallmounted = true, + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:wood", { + description = "Wooden Planks", + tiles = {"default_wood.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:palewood", { + description = "Pale Wooden Planks", + tiles = {"default_palewood.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +-- colored wood + +minetest.register_node("default:colwood_black", { + description = "Black Wooden Planks", + tiles = {"default_colwood_black.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_blue", { + description = "Blue Wooden Planks", + tiles = {"default_colwood_blue.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_brown", { + description = "Brown Wooden Planks", + tiles = {"default_colwood_brown.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_cyan", { + description = "Cyan Wooden Planks", + tiles = {"default_colwood_cyan.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_dark_green", { + description = "Darkgreen Wooden Planks", + tiles = {"default_colwood_dark_green.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_dark_grey", { + description = "Darkgrey Wooden Planks", + tiles = {"default_colwood_dark_grey.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_green", { + description = "Green Wooden Planks", + tiles = {"default_colwood_green.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_grey", { + description = "Grey Wooden Planks", + tiles = {"default_colwood_grey.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_magenta", { + description = "Magenta Wooden Planks", + tiles = {"default_colwood_magenta.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_orange", { + description = "Orange Wooden Planks", + tiles = {"default_colwood_orange.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_pink", { + description = "Pink Wooden Planks", + tiles = {"default_colwood_pink.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_red", { + description = "Red Wooden Planks", + tiles = {"default_colwood_red.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_violet", { + description = "Violet Wooden Planks", + tiles = {"default_colwood_violet.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_white", { + description = "White Wooden Planks", + tiles = {"default_colwood_white.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:colwood_yellow", { + description = "Yellow Wooden Planks", + tiles = {"default_colwood_yellow.png"}, + groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), +}) + + +--- + +minetest.register_node("default:cloud", { + description = "Cloud", + tiles = {"default_cloud.png"}, + sounds = default.node_sound_defaults(), + groups = {not_in_creative_inventory=1}, +}) + + +minetest.register_node("default:water_flowing", { + description = "Flowing Water", + inventory_image = minetest.inventorycube("default_water.png"), + drawtype = "flowingliquid", + tiles = {"default_water.png"}, + special_tiles = { + { + image="default_water_flowing_animated.png", + backface_culling=false, + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} + }, + { + image="default_water_flowing_animated.png", + backface_culling=true, + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} + }, + }, + alpha = WATER_ALPHA, + paramtype = "light", + paramtype2 = "flowingliquid", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + drop = "", + drowning = 1, + liquidtype = "flowing", + liquid_alternative_flowing = "default:water_flowing", + liquid_alternative_source = "default:water_source", + liquid_viscosity = WATER_VISC, + freezemelt = "default:snow", + post_effect_color = {a=64, r=100, g=100, b=200}, + groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1}, +}) + + +minetest.register_node("default:water_source", { + description = "Water Source", + inventory_image = minetest.inventorycube("default_water.png"), + drawtype = "liquid", + tiles = { + {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}} + }, + special_tiles = { + -- New-style water source material (mostly unused) + { + name="default_water_source_animated.png", + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, + backface_culling = false, + } + }, + alpha = WATER_ALPHA, + paramtype = "light", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + drop = "", + drowning = 1, + liquidtype = "source", + liquid_alternative_flowing = "default:water_flowing", + liquid_alternative_source = "default:water_source", + liquid_viscosity = WATER_VISC, + freezemelt = "default:ice", + post_effect_color = {a=64, r=100, g=100, b=200}, + groups = {water=3, liquid=3, puts_out_fire=1, freezes=1}, +}) + + +minetest.register_node("default:lava_flowing", { + description = "Flowing Lava", + inventory_image = minetest.inventorycube("default_lava.png"), + drawtype = "flowingliquid", + tiles = {"default_lava.png"}, + special_tiles = { + { + image="default_lava_flowing_animated.png", + backface_culling=false, + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3} + }, + { + image="default_lava_flowing_animated.png", + backface_culling=true, + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3} + }, + }, + paramtype = "light", + paramtype2 = "flowingliquid", + light_source = LIGHT_MAX - 1, + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + drop = "", + drowning = 1, + liquidtype = "flowing", + liquid_alternative_flowing = "default:lava_flowing", + liquid_alternative_source = "default:lava_source", + liquid_viscosity = LAVA_VISC, + liquid_renewable = false, + damage_per_second = 2*2, + post_effect_color = {a=192, r=255, g=64, b=0}, + groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1}, +}) + + +minetest.register_node("default:lava_source", { + description = "Lava Source", + inventory_image = minetest.inventorycube("default_lava.png"), + drawtype = "liquid", + tiles = { + {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} + }, + special_tiles = { + -- New-style lava source material (mostly unused) + { + name="default_lava_source_animated.png", + animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}, + backface_culling = false, + } + }, + paramtype = "light", + light_source = LIGHT_MAX - 1, + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + drop = "", + drowning = 1, + liquidtype = "source", + liquid_alternative_flowing = "default:lava_flowing", + liquid_alternative_source = "default:lava_source", + liquid_viscosity = LAVA_VISC, + liquid_renewable = false, + damage_per_second = 2*2, + post_effect_color = {a=192, r=255, g=64, b=0}, + groups = {lava=3, liquid=2, hot=3, igniter=1}, +}) + + +minetest.register_node("default:torch_low", { + description = "Weak Torch", + drawtype = "torchlike", + --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, + tiles = { + {name="default_torchlow_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, + {name="default_torchlow_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, + {name="default_torchlow_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} + }, + inventory_image = "default_torchlow_on_floor.png", + wield_image = "default_torchlow_on_floor.png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + is_ground_content = false, + walkable = false, + light_source = 8, + selection_box = { + type = "wallmounted", + wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, + wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, + wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, + }, + groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1,hot=2}, + legacy_wallmounted = true, + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:torch", { + description = "Bright Torch", + drawtype = "torchlike", + --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, + tiles = { + {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, + {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, + {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} + }, + inventory_image = "default_torch_on_floor.png", + wield_image = "default_torch_on_floor.png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + is_ground_content = false, + walkable = false, + light_source = LIGHT_MAX-1, + selection_box = { + type = "wallmounted", + wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, + wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, + wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, + }, + groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1,hot=2}, + legacy_wallmounted = true, + sounds = default.node_sound_defaults(), +}) +-- Lamps +minetest.register_node("default:lamp_ceiling", { + description = "Ceiling Lamp", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"default_lamp.png"}, + sunlight_propagates = true, + light_source = 14, + walkable = false, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, + node_box = { + type = "fixed", + fixed = { + {-0.25, 0.375, -0.25, 0.25, 0.5, 0.25}, + } + }, + sounds = default.node_sound_glass_defaults(), +}) + +minetest.register_node("default:lamp_wall", { + description = "Wall Lamp", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"default_lamp.png"}, + sunlight_propagates = true, + light_source = 13, + walkable = false, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, + node_box = { + type = "fixed", + fixed = { + {-0.1875, -0.1875, 0.375, 0.1875, 0.1875, 0.5}, + } + }, + sounds = default.node_sound_glass_defaults(), +}) + +minetest.register_node("default:lamp_column", { + description = "Column Lamp (Stairs)", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"default_lamp_cl.png"}, + sunlight_propagates = true, + light_source = 11, + walkable = false, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, + node_box = { + type = "fixed", + fixed = { + {-0.4375, -0.5, 0.0625, -0.0625, -0.375, 0.4375}, + } + }, + sounds = default.node_sound_glass_defaults(), +}) + +minetest.register_node("default:latern", { + description = "Bronze Latern (stand)", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = { + "default_latern_top.png", + "default_latern_top.png", -- bottom + "default_latern_side.png", + "default_latern_side.png", + "default_latern_side.png", + "default_latern_side.png", + }, + sunlight_propagates = true, + light_source = 13, + walkable = false, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, + node_box = { + type = "fixed", + fixed = { + {-0.25, -0.1875, -0.25, 0.25, 0.1875, 0.25}, + {-0.1875, -0.25, -0.1875, 0.1875, 0.25, 0.1875}, + {-0.125, -0.3125, -0.125, 0.125, 0.3125, 0.125}, + {-0.0625, -0.5, -0.0625, 0.0625, 0.375, 0.0625}, + {-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125}, + } + }, + sounds = default.node_sound_glass_defaults(), +}) + +minetest.register_node("default:laternrusty", { + description = "Rusty Latern (stand)", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = { + "default_laternrusty_top.png", + "default_laternrusty_top.png", -- bottom + "default_laternrusty_side.png", + "default_laternrusty_side.png", + "default_laternrusty_side.png", + "default_laternrusty_side.png", + }, + sunlight_propagates = true, + light_source = 13, + walkable = false, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, + node_box = { + type = "fixed", + fixed = { + {-0.25, -0.1875, -0.25, 0.25, 0.1875, 0.25}, + {-0.1875, -0.25, -0.1875, 0.1875, 0.25, 0.1875}, + {-0.125, -0.3125, -0.125, 0.125, 0.3125, 0.125}, + {-0.0625, -0.5, -0.0625, 0.0625, 0.375, 0.0625}, + {-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125}, + } + }, + sounds = default.node_sound_glass_defaults(), +}) + +minetest.register_node("default:sign_wall", { + description = "Sign", + drawtype = "signlike", + tiles = {"default_sign_wall.png"}, + inventory_image = "default_sign_wall.png", + wield_image = "default_sign_wall.png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + is_ground_content = false, + walkable = false, + selection_box = { + type = "wallmounted", + --wall_top = + --wall_bottom = + --wall_side = + }, + groups = {choppy=2,dig_immediate=2,attached_node=1}, + legacy_wallmounted = true, + sounds = default.node_sound_defaults(), + on_construct = function(pos) + --local n = minetest.get_node(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", "field[text;;${text}]") + meta:set_string("infotext", "\"\"") + end, + on_receive_fields = function(pos, formname, fields, sender) + --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields)) + if minetest.is_protected(pos, sender:get_player_name()) then + minetest.record_protection_violation(pos, sender:get_player_name()) + return + end + local meta = minetest.get_meta(pos) + fields.text = fields.text or "" + minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text.. + "\" to sign at "..minetest.pos_to_string(pos)) + meta:set_string("text", fields.text) + meta:set_string("infotext", '"'..fields.text..'"') + end, +}) + + +default.chest_formspec = + "size[8,9]".. + "list[current_name;main;0,0;8,4;]".. + "list[current_player;main;0,5;8,4;]".. + "background[-0.5,-0.65;9,10.35;".."chestui.png".."]".. + default.gui_slots + +function default.get_locked_chest_formspec(pos) + local spos = pos.x .. "," .. pos.y .. "," ..pos.z + local formspec = + "size[8,9]".. + "list[nodemeta:".. spos .. ";main;0,0;8,4;]".. + "list[current_player;main;0,5;8,4;]".. + "background[-0.5,-0.65;9,10.35;".."chestui.png".."]".. + default.gui_slots + return formspec +end + + + + +minetest.register_node("default:chest", { + description = "Chest", + tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", + "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, + paramtype2 = "facedir", + groups = {choppy=2,oddly_breakable_by_hand=2, chests=1}, + legacy_facedir_simple = true, + is_ground_content = false, + sounds = default.node_sound_wood_defaults(), + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec",default.chest_formspec) + meta:set_string("infotext", "Chest") + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("main") + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + minetest.log("action", player:get_player_name().. + " moves stuff in chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " moves stuff to chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " takes stuff from chest at "..minetest.pos_to_string(pos)) + end, +}) + + +local function has_locked_chest_privilege(meta, player) + if player:get_player_name() ~= meta:get_string("owner") then + return false + end + return true +end + + +minetest.register_node("default:chest_locked", { + description = "Locked Chest", + tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", + "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"}, + paramtype2 = "facedir", + groups = {choppy=2,oddly_breakable_by_hand=2, lchests=1}, + legacy_facedir_simple = true, + is_ground_content = false, + sounds = default.node_sound_wood_defaults(), + after_place_node = function(pos, placer) + local meta = minetest.get_meta(pos) + meta:set_string("owner", placer:get_player_name() or "") + meta:set_string("infotext", "Locked Chest (owned by ".. + meta:get_string("owner")..")") + end, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("infotext", "Locked Chest") + meta:set_string("owner", "") + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("main") and has_locked_chest_privilege(meta, player) + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + if not has_locked_chest_privilege(meta, player) then + minetest.log("action", player:get_player_name().. + " tried to access a locked chest belonging to ".. + meta:get_string("owner").." at ".. + minetest.pos_to_string(pos)) + return 0 + end + return count + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if not has_locked_chest_privilege(meta, player) then + minetest.log("action", player:get_player_name().. + " tried to access a locked chest belonging to ".. + meta:get_string("owner").." at ".. + minetest.pos_to_string(pos)) + return 0 + end + return stack:get_count() + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if not has_locked_chest_privilege(meta, player) then + minetest.log("action", player:get_player_name().. + " tried to access a locked chest belonging to ".. + meta:get_string("owner").." at ".. + minetest.pos_to_string(pos)) + return 0 + end + return stack:get_count() + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + minetest.log("action", player:get_player_name().. + " moves stuff in locked chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " moves stuff to locked chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " takes stuff from locked chest at "..minetest.pos_to_string(pos)) + end, + on_rightclick = function(pos, node, clicker) + local meta = minetest.get_meta(pos) + if has_locked_chest_privilege(meta, clicker) then + minetest.show_formspec( + clicker:get_player_name(), + "default:chest_locked", + default.get_locked_chest_formspec(pos) + ) + end + end, +}) + +minetest.register_node("default:cobble", { + description = "Cobblestone", + tiles = {"default_cobble.png"}, + is_ground_content = true, + groups = {cracky=3, stone=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:cobble_block", { + description = "Cobblestone Block", + tiles = {"default_cobble_block.png"}, + is_ground_content = true, + groups = {cracky=3, stone=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:mossycobble", { + description = "Mossy Cobblestone", + tiles = {"default_mossycobble.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:coalblock", { + description = "Coal Block", + tiles = {"default_coal_block.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:steelblock", { + description = "Steel Block", + tiles = {"default_steel_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:tinblock", { + description = "Tin Block", + tiles = {"default_tin_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:copperblock", { + description = "Copper Block", + tiles = {"default_copper_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=2}, + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:bronzeblock", { + description = "Bronze Block", + tiles = {"default_bronze_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=2}, + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:mese", { + description = "Mese Block", + tiles = {"default_mese_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=2}, + sounds = default.node_sound_stone_defaults(), +}) +minetest.register_alias("default:mese_block", "default:mese") + + +minetest.register_node("default:goldblock", { + description = "Gold Block", + tiles = {"default_gold_block.png"}, + is_ground_content = true, + groups = {cracky=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:emerald_block", { + description = "Emerald Block", + tiles = {"default_emerald_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:sapphire_block", { + description = "Sapphire Block", + tiles = {"default_sapphire_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:ruby_block", { + description = "Ruby Block", + tiles = {"default_ruby_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:diamondblock", { + description = "Diamond Block", + tiles = {"default_diamond_block.png"}, + is_ground_content = true, + groups = {cracky=1,level=3}, + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("default:obsidian_glass", { + description = "Obsidian Glass", + drawtype = "glasslike", + tiles = {"default_obsidian_glass.png"}, + paramtype = "light", + is_ground_content = false, + sunlight_propagates = true, + sounds = default.node_sound_glass_defaults(), + groups = {cracky=3,oddly_breakable_by_hand=3}, +}) + + +minetest.register_node("default:obsidian", { + description = "Obsidian", + tiles = {"default_obsidian.png"}, + is_ground_content = true, + sounds = default.node_sound_stone_defaults(), + groups = {cracky=1,level=2}, +}) + +minetest.register_node("default:obsidian_block", { + description = "Obsidian Block", + tiles = {"default_obsidian_block.png"}, + is_ground_content = true, + sounds = default.node_sound_stone_defaults(), + groups = {cracky=2}, +}) + + +minetest.register_node("default:nyancat", { + description = "Nyan Cat", + tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png", + "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"}, + paramtype2 = "facedir", + groups = {cracky=2}, + is_ground_content = false, + legacy_facedir_simple = true, + sounds = default.node_sound_defaults(), +}) + + +minetest.register_node("default:nyancat_rainbow", { + description = "Nyan Cat Rainbow", + tiles = {"default_nc_rb.png^[transformR90", "default_nc_rb.png^[transformR90", + "default_nc_rb.png", "default_nc_rb.png"}, + paramtype2 = "facedir", + groups = {cracky=2}, + is_ground_content = false, + sounds = default.node_sound_defaults(), +}) + + +minetest.register_node("default:sapling", { + description = "Sapling", + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_sapling.png"}, + inventory_image = "default_sapling.png", + wield_image = "default_sapling.png", + paramtype = "light", + walkable = false, + is_ground_content = true, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1, sapling=1}, + sounds = default.node_sound_leaves_defaults(), +}) + + +minetest.register_node("default:apple", { + description = "Apple (+2)", + drawtype = "plantlike", + visual_scale = 0.75, + tiles = {"default_apple.png"}, + inventory_image = "default_apple.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + is_ground_content = true, + selection_box = { + type = "fixed", + fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} + }, + groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1}, + on_use = minetest.item_eat(2), + sounds = default.node_sound_leaves_defaults(), + after_place_node = function(pos, placer, itemstack) + if placer:is_player() then + minetest.set_node(pos, {name="default:apple", param2=1}) + end + end, +}) + + +minetest.register_node("default:dry_shrub", { + description = "Dry Shrub", + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_dry_shrub.png"}, + inventory_image = "default_dry_shrub.png", + wield_image = "default_dry_shrub.png", + paramtype = "light", + waving = 1, + walkable = false, + is_ground_content = true, + buildable_to = true, + groups = {snappy=3,flammable=3,attached_node=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + + +minetest.register_node("default:grass_1", { + description = "Grass", + drawtype = "plantlike", + tiles = {"default_grass_1.png"}, + -- use a bigger inventory image + inventory_image = "default_grass_3.png", + wield_image = "default_grass_3.png", + paramtype = "light", + walkable = false, + is_ground_content = true, + buildable_to = true, + groups = {snappy=3,flammable=3,flora=1,attached_node=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, + on_place = function(itemstack, placer, pointed_thing) + -- place a random grass node + local stack = ItemStack("default:grass_"..math.random(1,5)) + local ret = minetest.item_place(stack, placer, pointed_thing) + return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count())) + end, +}) + + +minetest.register_node("default:grass_2", { + description = "Grass", + drawtype = "plantlike", + tiles = {"default_grass_2.png"}, + inventory_image = "default_grass_2.png", + wield_image = "default_grass_2.png", + paramtype = "light", + walkable = false, + buildable_to = true, + is_ground_content = true, + drop = "default:grass_1", + groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) +minetest.register_node("default:grass_3", { + description = "Grass", + drawtype = "plantlike", + tiles = {"default_grass_3.png"}, + inventory_image = "default_grass_3.png", + wield_image = "default_grass_3.png", + paramtype = "light", + walkable = false, + buildable_to = true, + is_ground_content = true, + drop = "default:grass_1", + groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + + +minetest.register_node("default:grass_4", { + description = "Grass", + drawtype = "plantlike", + tiles = {"default_grass_4.png"}, + inventory_image = "default_grass_4.png", + wield_image = "default_grass_4.png", + paramtype = "light", + walkable = false, + buildable_to = true, + is_ground_content = true, + drop = "default:grass_1", + groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + + +minetest.register_node("default:grass_5", { + description = "Grass", + drawtype = "plantlike", + tiles = {"default_grass_5.png"}, + inventory_image = "default_grass_5.png", + wield_image = "default_grass_5.png", + paramtype = "light", + walkable = false, + buildable_to = true, + is_ground_content = true, + drop = "default:grass_1", + groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + + +minetest.register_node("default:ice", { + description = "Ice", + tiles = {"default_ice.png"}, + is_ground_content = true, + paramtype = "light", + freezemelt = "default:water_source", + groups = {cracky=3, melts=1}, + sounds = default.node_sound_glass_defaults(), +}) + + +minetest.register_node("default:snow", { + description = "Snow", + tiles = {"default_snow.png"}, + inventory_image = "default_snowball.png", + wield_image = "default_snowball.png", + is_ground_content = true, + paramtype = "light", + buildable_to = true, + leveled = 7, + drawtype = "nodebox", + freezemelt = "default:water_flowing", + node_box = { + type = "leveled", + fixed = { + {-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5}, + }, + }, + groups = {crumbly=3,falling_node=1, melts=1, float=1}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_snow_footstep", gain=0.25}, + dug = {name="default_snow_footstep", gain=0.75}, + }), + on_construct = function(pos) + pos.y = pos.y - 1 + if minetest.get_node(pos).name == "default:dirt_with_grass" then + minetest.set_node(pos, {name="default:dirt_with_snow"}) + end + end, +}) +minetest.register_alias("snow", "default:snow") + + +minetest.register_node("default:snowblock", { + description = "Snow Block", + tiles = {"default_snow.png"}, + is_ground_content = true, + freezemelt = "default:water_source", + groups = {crumbly=3, melts=1}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_snow_footstep", gain=0.25}, + dug = {name="default_snow_footstep", gain=0.75}, + }), +}) + + +minetest.register_node("default:snag", { + description = "Snag", + tiles = {"default_tree.png", "default_tree.png", "default_tree.png"}, + paramtype = "light", + -- paramtype2 = "facedir", + is_ground_content = false, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.03125, -0.5, -0.03125, 0.03125, -0.0625, 0.03125}, + {0.03125, -0.15625, -0.03125, 0.09375, -0.09375, 0.03125}, + {0.0625, -0.1875, -0.03125, 0.125, 0.0625, 0.03125}, + {-0.09375, -0.21875, -0.03125, -0.03125, -0.15625, 0.03125}, + {-0.15625, -0.25, -0.03125, -0.09375, -0.125, 0.03125}, + {-0.03125, -0.34375, 0.03125, 0.03125, -0.28125, 0.09375}, + {-0.03125, -0.46875, -0.09375, 0.03125, -0.40625, -0.03125}, + {-0.03125, -0.375, 0.09375, 0.03125, -0.25, 0.15625}, + } + }, + groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + drop = { + max_items = 1, + items = { + { + -- player will get sapling with 1/5 chance + items = {'default:snag'}, + rarity = 5, + }, + { + -- player will get wood only if he get no saplings, + -- this is because max_items is 1 + items = {'default:wood'}, + } + } + }, + sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node +}) + +minetest.register_node("default:stone_with_emerald", { + description = "Emerald Ore", + tiles = {"default_stone.png^default_mineral_emerald.png"}, + is_ground_content = true, + groups = {cracky=2}, + drop = "default:emerald", + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stone_with_sapphire", { + description = "Sapphire Ore", + tiles = {"default_stone.png^default_mineral_sapphire.png"}, + is_ground_content = true, + groups = {cracky=2}, + drop = "default:sapphire", + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stone_with_ruby", { + description = "Ruby Ore", + tiles = {"default_stone.png^default_mineral_ruby.png"}, + is_ground_content = true, + groups = {cracky=1}, + drop = "default:ruby", + sounds = default.node_sound_stone_defaults(), +}) \ No newline at end of file diff --git a/mods/default/player.lua b/mods/default/player.lua new file mode 100644 index 0000000..b0278c1 --- /dev/null +++ b/mods/default/player.lua @@ -0,0 +1,183 @@ +-- Minetest 0.4 mod: player +-- See README.txt for licensing and other information. + +-- Player animation blending +-- Note: This is currently broken due to a bug in Irrlicht, leave at 0 +local animation_blend = 0 + +default.registered_player_models = { } + +-- Local for speed. +local models = default.registered_player_models + +function default.player_register_model(name, def) + models[name] = def +end + +-- Default player appearance +default.player_register_model("character.b3d", { + animation_speed = 30, + textures = {"character.png", }, + animations = { + -- Standard animations. + stand = { x= 0, y= 79, }, + lay = { x=162, y=166, }, + walk = { x=168, y=187, }, + mine = { x=189, y=198, }, + walk_mine = { x=200, y=219, }, + -- Extra animations (not currently used by the game). + sit = { x= 81, y=160, }, + }, +}) + +-- Player stats and animations +local player_model = {} +local player_textures = {} +local player_anim = {} +local player_sneak = {} +default.player_attached = {} + +function default.player_get_animation(player) + local name = player:get_player_name() + return { + model = player_model[name], + textures = player_textures[name], + animation = player_anim[name], + } +end + +-- Called when a player's appearance needs to be updated +function default.player_set_model(player, model_name) + local name = player:get_player_name() + local model = models[model_name] + if model then + if player_model[name] == model_name then + return + end + player:set_properties({ + mesh = model_name, + textures = player_textures[name] or model.textures, + visual = "mesh", + visual_size = model.visual_size or {x=1, y=1}, + }) + default.player_set_animation(player, "stand") + else + player:set_properties({ + textures = { "player.png", "player_back.png", }, + visual = "upright_sprite", + }) + end + player_model[name] = model_name +end + +function default.player_set_textures(player, textures) + local name = player:get_player_name() + player_textures[name] = textures + player:set_properties({textures = textures,}) +end + +function default.player_set_animation(player, anim_name, speed) + local name = player:get_player_name() + if player_anim[name] == anim_name then + return + end + local model = player_model[name] and models[player_model[name]] + if not (model and model.animations[anim_name]) then + return + end + local anim = model.animations[anim_name] + player_anim[name] = anim_name + player:set_animation(anim, speed or model.animation_speed, animation_blend) +end + +-- Update appearance when the player joins +minetest.register_on_joinplayer(function(player) + default.player_attached[player:get_player_name()] = false + default.player_set_model(player, "character.b3d") + player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30) + + -- set GUI + if not minetest.setting_getbool("creative_mode") then + player:set_inventory_formspec(default.gui_survival_form) + end + player:hud_set_hotbar_image("gui_hotbar.png") + player:hud_set_hotbar_selected_image("gui_hotbar_selected.png") +end) + +minetest.register_on_leaveplayer(function(player) + local name = player:get_player_name() + player_model[name] = nil + player_anim[name] = nil + player_textures[name] = nil +end) + +-- Localize for better performance. +local player_set_animation = default.player_set_animation +local player_attached = default.player_attached + +-- Check each player and apply animations +minetest.register_globalstep(function(dtime) + for _, player in pairs(minetest.get_connected_players()) do + local name = player:get_player_name() + local model_name = player_model[name] + local model = model_name and models[model_name] + + --[[ Skybox (original by paramat's moonrealm) + + local YMIN = -31000 + local YMAX = 31000 + local pos = player:getpos() + if pos.y > YMIN and pos.y < YMAX then + local skytextures = { + "hadessky_posy.png", + "hadessky_negy.png", + "hadessky_posz.png", + "hadessky_negz.png", + "hadessky_negx.png", + "hadessky_posx.png", + } + player:set_sky({r=0, g=0, b=0, a=0}, "skybox", skytextures) + player:override_day_night_ratio(5555) + else + player:set_sky({}, "regular", {}) + end + -- end Skybox + --]] + + + if model and not player_attached[name] then + local controls = player:get_player_control() + local walking = false + local animation_speed_mod = model.animation_speed or 30 + + -- Determine if the player is walking + if controls.up or controls.down or controls.left or controls.right then + walking = true + end + + -- Determine if the player is sneaking, and reduce animation speed if so + if controls.sneak then + animation_speed_mod = animation_speed_mod / 2 + end + + -- Apply animations based on what the player is doing + if player:get_hp() == 0 then + player_set_animation(player, "lay") + elseif walking then + if player_sneak[name] ~= controls.sneak then + player_anim[name] = nil + player_sneak[name] = controls.sneak + end + if controls.LMB then + player_set_animation(player, "walk_mine", animation_speed_mod) + else + player_set_animation(player, "walk", animation_speed_mod) + end + elseif controls.LMB then + player_set_animation(player, "mine") + else + player_set_animation(player, "stand", animation_speed_mod) + end + end + end +end) diff --git a/mods/default/prismafurnance.lua b/mods/default/prismafurnance.lua new file mode 100644 index 0000000..353e69c --- /dev/null +++ b/mods/default/prismafurnance.lua @@ -0,0 +1,312 @@ +Prismafurnance={} +function default.get_pfurnace_active_formspec(pos, percent) + local formspec = + "size[8,9]".. + "image[2,2;1,1;default_pfurnace_fire_bg.png^[lowpart:".. + (100-percent)..":default_pfurnace_fire_fg.png]".. + "list[current_name;fuel;2,3;1,1;]".. + "list[current_name;src;2,1;1,1;]".. + "list[current_name;dst;5,1;2,2;]".. + "list[current_player;main;0,5;8,4;]".. + "background[-0.5,-0.65;9,10.35;".."pfurnace.png".."]".. + "listcolors[#001100;#006600;#ffffff;#006600;#ffffff]" + return formspec +end + + +default.pfurnace_inactive_formspec = + "size[8,9]".. + "image[2,2;1,1;default_pfurnace_fire_bg.png]".. + "list[current_name;fuel;2,3;1,1;]".. + "list[current_name;src;2,1;1,1;]".. + "list[current_name;dst;5,1;2,2;]".. + "list[current_player;main;0,5;8,4;]".. + "background[-0.5,-0.65;9,10.35;".."pfurnace.png".."]".. + "listcolors[#001100;#006600;#ffffff;#006600;#ffffff]" + + +minetest.register_node("default:pfurnace", { + description = "Prisma Furnace", + tiles = {"default_pfurnace_top.png", "default_pfurnace_bottom.png", "default_pfurnace_side.png", + "default_pfurnace_side.png", "default_pfurnace_side.png", "default_pfurnace_front.png"}, + paramtype2 = "facedir", + groups = {cracky=2}, + legacy_facedir_simple = true, + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", default.pfurnace_inactive_formspec) + meta:set_string("infotext", "Prisma-Furnace") + local inv = meta:get_inventory() + inv:set_size("fuel", 1) + inv:set_size("src", 1) + inv:set_size("dst", 4) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + if not inv:is_empty("fuel") then + return false + elseif not inv:is_empty("dst") then + return false + elseif not inv:is_empty("src") then + return false + end + return true + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if listname == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Prisma-Furnace is empty") + end + return stack:get_count() + else + return 0 + end + elseif listname == "src" then + return stack:get_count() + elseif listname == "dst" then + return 0 + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local stack = inv:get_stack(from_list, from_index) + if to_list == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Prisma-Furnace is empty") + end + return count + else + return 0 + end + elseif to_list == "src" then + return count + elseif to_list == "dst" then + return 0 + end + end, +}) + + +minetest.register_node("default:pfurnace_active", { + description = "Prisma Furnace", + tiles = { + "default_pfurnace_top.png", + "default_pfurnace_bottom.png", + "default_pfurnace_side.png", + "default_pfurnace_side.png", + "default_pfurnace_side.png", + { + image = "default_pfurnace_front_active.png", + backface_culling = false, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 1.5 + }, + } + }, + paramtype2 = "facedir", + light_source = 8, + drop = "default:pfurnace", + groups = {cracky=2, not_in_creative_inventory=1,hot=1}, + legacy_facedir_simple = true, + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", default.pfurnace_inactive_formspec) + meta:set_string("infotext", "Prisma-Furnace"); + local inv = meta:get_inventory() + inv:set_size("fuel", 1) + inv:set_size("src", 1) + inv:set_size("dst", 4) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + if not inv:is_empty("fuel") then + return false + elseif not inv:is_empty("dst") then + return false + elseif not inv:is_empty("src") then + return false + end + return true + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if listname == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Prisma-Furnace is empty") + end + return stack:get_count() + else + return 0 + end + elseif listname == "src" then + return stack:get_count() + elseif listname == "dst" then + return 0 + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local stack = inv:get_stack(from_list, from_index) + if to_list == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Prisma-Furnace is empty") + end + return count + else + return 0 + end + elseif to_list == "src" then + return count + elseif to_list == "dst" then + return 0 + end + end, +}) + + +local function swap_node(pos,name) + local node = minetest.get_node(pos) + if node.name == name then + return + end + node.name = name + minetest.swap_node(pos,node) +end + + +minetest.register_abm({ + nodenames = {"default:pfurnace","default:pfurnace_active"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local meta = minetest.get_meta(pos) + for i, name in ipairs({ + "fuel_totaltime", + "fuel_time", + "src_totaltime", + "src_time" + }) do + if meta:get_string(name) == "" then + meta:set_float(name, 0.0) + end + end + + + local inv = meta:get_inventory() + + + local srclist = inv:get_list("src") + local cooked = nil + local aftercooked + + + if srclist then + cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) + end + + + local was_active = false + + + if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then + was_active = true + meta:set_float("fuel_time", meta:get_float("fuel_time") + 1) + meta:set_float("src_time", meta:get_float("src_time") + 4.25) + if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then + -- check if there's room for output in "dst" list + if inv:room_for_item("dst",cooked.item) then + -- Put result in "dst" list + inv:add_item("dst", cooked.item) + -- take stuff from "src" list + inv:set_stack("src", 1, aftercooked.items[1]) + else + --print("Could not insert '"..cooked.item:to_string().."'") + end + meta:set_string("src_time", 0) + end + end + + + if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then + local percent = math.floor(meta:get_float("fuel_time") / + meta:get_float("fuel_totaltime") * 100) + meta:set_string("infotext","Prisma-Furnace active: "..percent.."%") + swap_node(pos,"default:pfurnace_active") + --sound (brandon reese (adventuretest)) + if meta:get_int("sound_played") == nil or ( os.time() - meta:get_int("sound_played") ) >= 4 then + minetest.sound_play("default_furnace",{pos=pos}) + meta:set_string("sound_played",os.time()) + end + --endsound + meta:set_string("formspec",default.get_pfurnace_active_formspec(pos, percent)) + return + end + + + local fuel = nil + local afterfuel + local cooked = nil + local fuellist = inv:get_list("fuel") + local srclist = inv:get_list("src") + + + if srclist then + cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) + end + if fuellist then + fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) + end + + + if not fuel or fuel.time <= 0 then + meta:set_string("infotext","Prisma-Furnace out of fuel") + swap_node(pos,"default:pfurnace") + meta:set_string("formspec", default.pfurnace_inactive_formspec) + return + end + + + if cooked.item:is_empty() then + if was_active then + meta:set_string("infotext","Prisma-Furnace is empty") + swap_node(pos,"default:pfurnace") + meta:set_string("formspec", default.pfurnace_inactive_formspec) + end + return + end + + + meta:set_string("fuel_totaltime", fuel.time) + meta:set_string("fuel_time", 0) + + + inv:set_stack("fuel", 1, afterfuel.items[1]) + end, +}) + +minetest.register_craft({ + output = 'default:pfurnace', + recipe = { + {'default:obsidian', 'default:obsidian', 'default:obsidian'}, + {'default:steel_ingot', 'travelnet:prismatic_gem', 'default:obsidian'}, + {'default:obsidian', 'default:obsidian', 'default:obsidian'}, + } +}) \ No newline at 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+++ b/mods/default/tools.lua @@ -0,0 +1,341 @@ +-- mods/default/tools.lua + + +-- The hand +minetest.register_item(":", { + type = "none", + wield_image = "wieldhand.png", + wield_scale = {x=1,y=1,z=2.5}, + tool_capabilities = { + full_punch_interval = 0.9, + max_drop_level = 0, + groupcaps = { + crumbly = {times={[2]=4.00, [3]=1.10}, uses=0, maxlevel=1}, + snappy = {times={[3]=0.40}, uses=0, maxlevel=1}, + oddly_breakable_by_hand = {times={[1]=5.50,[2]=4.00,[3]=1.70}, uses=0} + }, + damage_groups = {fleshy=1}, + } +}) + + +-- +-- Picks +-- + + +minetest.register_tool("default:pick_wood", { + description = "Wooden Pickaxe", + inventory_image = "default_tool_woodpick.png", + tool_capabilities = { + full_punch_interval = 1.2, + max_drop_level=0, + groupcaps={ + cracky = {times={[3]=2.60}, uses=10, maxlevel=1}, + }, + damage_groups = {fleshy=2}, + }, +}) +minetest.register_tool("default:pick_stone", { + description = "Stone Pickaxe", + inventory_image = "default_tool_stonepick.png", + tool_capabilities = { + full_punch_interval = 1.3, + max_drop_level=0, + groupcaps={ + cracky = {times={[2]=3.00, [3]=1.80}, uses=15, maxlevel=1}, + }, + damage_groups = {fleshy=3}, + }, +}) +minetest.register_tool("default:pick_steel", { + description = "Steel Pickaxe", + inventory_image = "default_tool_steelpick.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + groupcaps={ + cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=15, maxlevel=2}, + }, + damage_groups = {fleshy=4}, + }, +}) +minetest.register_tool("default:pick_bronze", { + description = "Bronze Pickaxe", + inventory_image = "default_tool_bronzepick.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + groupcaps={ + cracky = {times={[1]=3.00, [2]=1.60, [3]=0.80}, uses=25, maxlevel=2}, + }, + damage_groups = {fleshy=4}, + }, +}) +minetest.register_tool("default:pick_mese", { + description = "Mese Pickaxe", + inventory_image = "default_tool_mesepick.png", + tool_capabilities = { + full_punch_interval = 0.9, + max_drop_level=3, + groupcaps={ + cracky = {times={[1]=2.40, [2]=1.20, [3]=0.60}, uses=40, maxlevel=3}, + }, + damage_groups = {fleshy=5}, + }, +}) +minetest.register_tool("default:pick_diamond", { + description = "Prisma Pickaxe", + inventory_image = "default_tool_diamondpick.png", + tool_capabilities = { + full_punch_interval = 0.9, + max_drop_level=3, + groupcaps={ + cracky = {times={[1]=2.00, [2]=1.00, [3]=0.50}, uses=90, maxlevel=3}, + }, + damage_groups = {fleshy=5}, + }, +}) + + +-- +-- Shovels +-- + + +minetest.register_tool("default:shovel_wood", { + description = "Wooden Shovel", + inventory_image = "default_tool_woodshovel.png", + wield_image = "default_tool_woodshovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = 1.2, + max_drop_level=0, + groupcaps={ + crumbly = {times={[1]=4.00, [2]=2.60, [3]=1.60}, uses=10, maxlevel=1}, + }, + damage_groups = {fleshy=2}, + }, +}) +minetest.register_tool("default:shovel_stone", { + description = "Stone Shovel", + inventory_image = "default_tool_stoneshovel.png", + wield_image = "default_tool_stoneshovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = 1.4, + max_drop_level=0, + groupcaps={ + crumbly = {times={[1]=2.80, [2]=1.60, [3]=1.00}, uses=15, maxlevel=1}, + }, + damage_groups = {fleshy=2}, + }, +}) +minetest.register_tool("default:shovel_steel", { + description = "Steel Shovel", + inventory_image = "default_tool_steelshovel.png", + wield_image = "default_tool_steelshovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = 1.1, + max_drop_level=1, + groupcaps={ + crumbly = {times={[1]=2.00, [2]=1.00, [3]=0.50}, uses=25, maxlevel=2}, + }, + damage_groups = {fleshy=3}, + }, +}) +minetest.register_tool("default:shovel_bronze", { + description = "Bronze Shovel", + inventory_image = "default_tool_bronzeshovel.png", + wield_image = "default_tool_bronzeshovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = 1.1, + max_drop_level=1, + groupcaps={ + crumbly = {times={[1]=1.70, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2}, + }, + damage_groups = {fleshy=3}, + }, +}) +minetest.register_tool("default:shovel_mese", { + description = "Mese Shovel", + inventory_image = "default_tool_meseshovel.png", + wield_image = "default_tool_meseshovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=3, + groupcaps={ + crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=40, maxlevel=3}, + }, + damage_groups = {fleshy=4}, + }, +}) +minetest.register_tool("default:shovel_diamond", { + description = "Prisma Shovel", + inventory_image = "default_tool_diamondshovel.png", + wield_image = "default_tool_diamondshovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + groupcaps={ + crumbly = {times={[1]=0.90, [2]=0.40, [3]=0.30}, uses=90, maxlevel=3}, + }, + damage_groups = {fleshy=4}, + }, +}) + + +-- +-- Axes +-- + + +minetest.register_tool("default:axe_wood", { + description = "Wooden Axe", + inventory_image = "default_tool_woodaxe.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + groupcaps={ + choppy = {times={[2]=4.00, [3]=3.00}, uses=10, maxlevel=1}, + }, + damage_groups = {fleshy=2}, + }, +}) +minetest.register_tool("default:axe_stone", { + description = "Stone Axe", + inventory_image = "default_tool_stoneaxe.png", + tool_capabilities = { + full_punch_interval = 1.2, + max_drop_level=0, + groupcaps={ + choppy={times={[1]=3.50, [2]=2.50, [3]=2.00}, uses=15, maxlevel=1}, + }, + damage_groups = {fleshy=3}, + }, +}) +minetest.register_tool("default:axe_steel", { + description = "Steel Axe", + inventory_image = "default_tool_steelaxe.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + groupcaps={ + choppy={times={[1]=2.50, [2]=1.60, [3]=1.50}, uses=25, maxlevel=2}, + }, + damage_groups = {fleshy=4}, + }, +}) +minetest.register_tool("default:axe_bronze", { + description = "Bronze Axe", + inventory_image = "default_tool_bronzeaxe.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + groupcaps={ + choppy={times={[1]=2.20, [2]=1.40, [3]=1.20}, uses=30, maxlevel=2}, + }, + damage_groups = {fleshy=4}, + }, +}) +minetest.register_tool("default:axe_mese", { + description = "Mese Axe", + inventory_image = "default_tool_meseaxe.png", + tool_capabilities = { + full_punch_interval = 0.9, + max_drop_level=1, + groupcaps={ + choppy={times={[1]=1.90, [2]=1.10, [3]=0.80}, uses=40, maxlevel=3}, + }, + damage_groups = {fleshy=6}, + }, +}) +minetest.register_tool("default:axe_diamond", { + description = "Prisma Axe", + inventory_image = "default_tool_diamondaxe.png", + tool_capabilities = { + full_punch_interval = 0.9, + max_drop_level=1, + groupcaps={ + choppy={times={[1]=1.50, [2]=0.90, [3]=0.50}, uses=90, maxlevel=2}, + }, + damage_groups = {fleshy=7}, + }, +}) + + +-- +-- Swords +-- + + +minetest.register_tool("default:sword_wood", { + description = "Wooden Sword", + inventory_image = "default_tool_woodsword.png", + tool_capabilities = { + full_punch_interval = 1, + max_drop_level=0, + groupcaps={ + snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1}, + }, + damage_groups = {fleshy=2}, + } +}) +minetest.register_tool("default:sword_stone", { + description = "Stone Sword", + inventory_image = "default_tool_stonesword.png", + tool_capabilities = { + full_punch_interval = 1.2, + max_drop_level=0, + groupcaps={ + snappy={times={[2]=1.4, [3]=0.40}, uses=15, maxlevel=1}, + }, + damage_groups = {fleshy=3}, + } +}) +minetest.register_tool("default:sword_steel", { + description = "Steel Sword", + inventory_image = "default_tool_steelsword.png", + tool_capabilities = { + full_punch_interval = 0.8, + max_drop_level=1, + groupcaps={ + snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=25, maxlevel=2}, + }, + damage_groups = {fleshy=4}, + } +}) +minetest.register_tool("default:sword_bronze", { + description = "Bronze Sword", + inventory_image = "default_tool_bronzesword.png", + tool_capabilities = { + full_punch_interval = 0.8, + max_drop_level=1, + groupcaps={ + snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2}, + }, + damage_groups = {fleshy=5}, + } +}) +minetest.register_tool("default:sword_mese", { + description = "Mese Sword", + inventory_image = "default_tool_mesesword.png", + tool_capabilities = { + full_punch_interval = 0.7, + max_drop_level=1, + groupcaps={ + snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=35, maxlevel=3}, + }, + damage_groups = {fleshy=7}, + } +}) +minetest.register_tool("default:sword_diamond", { + description = "Prisma Sword", + inventory_image = "default_tool_diamondsword.png", + tool_capabilities = { + full_punch_interval = 0.7, + max_drop_level=1, + groupcaps={ + snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=60, maxlevel=3}, + }, + damage_groups = {fleshy=9}, + } +}) diff --git a/mods/default/trees.lua b/mods/default/trees.lua new file mode 100644 index 0000000..edb8133 --- /dev/null +++ b/mods/default/trees.lua @@ -0,0 +1,153 @@ +local c_air = minetest.get_content_id("air") +local c_ignore = minetest.get_content_id("ignore") +local c_tree = minetest.get_content_id("default:tree") +local c_leaves = minetest.get_content_id("default:leaves") +local c_apple = minetest.get_content_id("default:apple") + + +function default.grow_tree(data, a, pos, is_apple_tree, seed) + --[[ + NOTE: Tree-placing code is currently duplicated in the engine + and in games that have saplings; both are deprecated but not + replaced yet + ]]-- + local pr = PseudoRandom(seed) + local th = pr:next(4, 6) + local x, y, z = pos.x, pos.y, pos.z + for yy = y, y+th-1 do + local vi = a:index(x, yy, z) + if a:contains(x, yy, z) and (data[vi] == c_air or yy == y) then + data[vi] = c_tree + end + end + y = y+th-1 -- (x, y, z) is now last piece of trunk + local leaves_a = VoxelArea:new{MinEdge={x=-2, y=-2, z=-2}, MaxEdge={x=2, y=2, z=2}} + local leaves_buffer = {} + + -- Force leaves near the trunk + local d = 1 + for xi = -d, d do + for yi = -d, d do + for zi = -d, d do + leaves_buffer[leaves_a:index(xi, yi, zi)] = true + end + end + end + + -- Add leaves randomly + for iii = 1, 8 do + local d = 1 + local xx = pr:next(leaves_a.MinEdge.x, leaves_a.MaxEdge.x - d) + local yy = pr:next(leaves_a.MinEdge.y, leaves_a.MaxEdge.y - d) + local zz = pr:next(leaves_a.MinEdge.z, leaves_a.MaxEdge.z - d) + + for xi = 0, d do + for yi = 0, d do + for zi = 0, d do + leaves_buffer[leaves_a:index(xx+xi, yy+yi, zz+zi)] = true + end + end + end + end + + -- Add the leaves + for xi = leaves_a.MinEdge.x, leaves_a.MaxEdge.x do + for yi = leaves_a.MinEdge.y, leaves_a.MaxEdge.y do + for zi = leaves_a.MinEdge.z, leaves_a.MaxEdge.z do + if a:contains(x+xi, y+yi, z+zi) then + local vi = a:index(x+xi, y+yi, z+zi) + if data[vi] == c_air or data[vi] == c_ignore then + if leaves_buffer[leaves_a:index(xi, yi, zi)] then + if pr:next(1, 100) <= 3 then -- is_apple_tree and(zwischen if und pr:next) + data[vi] = c_apple + else + data[vi] = c_leaves + end + end + end + end + end + end + end +end + + +local c_jungletree = minetest.get_content_id("default:jungletree") +local c_jungleleaves = minetest.get_content_id("default:jungleleaves") + + +function default.grow_jungletree(data, a, pos, seed) + --[[ + NOTE: Tree-placing code is currently duplicated in the engine + and in games that have saplings; both are deprecated but not + replaced yet + ]]-- + local pr = PseudoRandom(seed) + local x, y, z = pos.x, pos.y, pos.z + -- for xi = -1, 1 do + -- for zi = -1, 1 do + -- if pr:next(1, 3) >= 2 then + -- local vi1 = a:index(x+xi, y, z+zi) + -- local vi2 = a:index(x+xi, y-1, z+zi) + -- if a:contains(x+xi, y-1, z+zi) and data[vi2] == c_air then + -- data[vi2] = c_jungletree + -- elseif a:contains(x+xi, y, z+zi) and data[vi1] == c_air then + -- data[vi1] = c_jungletree + -- end + -- end + -- end + -- end + + local th = pr:next(10, 14) + for yy = y, y+th-1 do + local vi = a:index(x, yy, z) + if a:contains(x, yy, z) and (data[vi] == c_air or yy == y) then + data[vi] = c_jungletree + end + end + y = y+th-1 -- (x, y, z) is now last piece of trunk + local leaves_a = VoxelArea:new{MinEdge={x=-3, y=-4, z=-3}, MaxEdge={x=3, y=2, z=3}} + local leaves_buffer = {} + + -- Force leaves near the trunk + local d = 1 + for xi = -d, d do + for yi = -d, d do + for zi = -d, d do + leaves_buffer[leaves_a:index(xi, yi, zi)] = true + end + end + end + + -- Add leaves randomly + for iii = 1, 30 do + local d = 1 + local xx = pr:next(leaves_a.MinEdge.x, leaves_a.MaxEdge.x - d) + local yy = pr:next(leaves_a.MinEdge.y, leaves_a.MaxEdge.y - d) + local zz = pr:next(leaves_a.MinEdge.z, leaves_a.MaxEdge.z - d) + + for xi = 0, d do + for yi = 0, d do + for zi = 0, d do + leaves_buffer[leaves_a:index(xx+xi, yy+yi, zz+zi)] = true + end + end + end + end + + -- Add the leaves + for xi = leaves_a.MinEdge.x, leaves_a.MaxEdge.x do + for yi = leaves_a.MinEdge.y, leaves_a.MaxEdge.y do + for zi = leaves_a.MinEdge.z, leaves_a.MaxEdge.z do + if a:contains(x+xi, y+yi, z+zi) then + local vi = a:index(x+xi, y+yi, z+zi) + if data[vi] == c_air or data[vi] == c_ignore then + if leaves_buffer[leaves_a:index(xi, yi, zi)] then + data[vi] = c_jungleleaves + end + end + end + end + end + end +end