diff --git a/init.lua b/init.lua index 6e814c5..568c6f9 100644 --- a/init.lua +++ b/init.lua @@ -164,7 +164,8 @@ When nothing is wielded, players use their hand which may or may not act as mini doc.new_entry("basics", "cam", { name="Camera", - data = { text = + data = { + text = [=[Minetest has 3 different views which determine the way you see the world. The modes are: • First-person view (default) @@ -176,7 +177,8 @@ You can change the camera mode by pressing [F7] (but you have to close this wind There is also Cinematic Mode which can be toggled with [F8]. Normally, the camera moves instantly as you move your mouse around. With Cinematic Mode enabled, the camera movements become more smooth. Some players don't like it, it is a matter of taste. • Switch camera mode: [F7] -• Toggle Cinematic Mode: [F8]]=] +• Toggle Cinematic Mode: [F8]]=], + images = {{image="doc_basics_camera_ego.png"}, {image="doc_basics_camera_behind.png"}, {image="doc_basics_camera_front.png"}} }}) doc.new_entry("basics", "blocks", { diff --git a/textures/doc_basics_camera_behind.png b/textures/doc_basics_camera_behind.png new file mode 100644 index 0000000..062afb9 Binary files /dev/null and b/textures/doc_basics_camera_behind.png differ diff --git a/textures/doc_basics_camera_ego.png b/textures/doc_basics_camera_ego.png new file mode 100644 index 0000000..ced40c5 Binary files /dev/null and b/textures/doc_basics_camera_ego.png differ diff --git a/textures/doc_basics_camera_front.png b/textures/doc_basics_camera_front.png new file mode 100644 index 0000000..392d96d Binary files /dev/null and b/textures/doc_basics_camera_front.png differ