diff --git a/init.lua b/init.lua index 071f9c0..af27dea 100644 --- a/init.lua +++ b/init.lua @@ -15,7 +15,7 @@ doc.new_category("basics", name="Basics", description = "Everything you need to know about Minetest to get started with playing", sorting = "custom", - sorting_data = {"quick_start", "minetest", "controls", "point", "items", "inventory", "hotbar", "tools", "weapons", "blocks", "mine", "build", "craft", "cook", "minimap", "cam", "sneak", "players", "liquids", "light", "groups", "glossary"}, + sorting_data = {"quick_start", "minetest", "controls", "point", "items", "inventory", "hotbar", "tools", "weapons", "nodes", "mine", "build", "craft", "cook", "minimap", "cam", "sneak", "players", "liquids", "light", "groups", "glossary"}, build_formspec = doc.entry_builders.text_and_gallery, }) @@ -258,7 +258,7 @@ There is also Cinematic Mode which can be toggled with [F8]. With Cinematic Mode images = {{image="doc_basics_camera_ego.png"}, {image="doc_basics_camera_behind.png"}, {image="doc_basics_camera_front.png"}} }}) -doc.new_entry("basics", "blocks", { +doc.new_entry("basics", "nodes", { name="Blocks", data = { text = @@ -273,6 +273,7 @@ Blocks can have a wide range of different properties which determine mining time • Drowning damage: See the entry “Basics > Player” • Liquids: See the entry “Basics > Liquids” • Group memberships: Group memberships are used to determine mining properties, crafting, interactions between blocks and more]=], + images = {{image="doc_basics_nodes.png"}} }}) doc.new_entry("basics", "mine", { diff --git a/textures/doc_basics_nodes.png b/textures/doc_basics_nodes.png new file mode 100644 index 0000000..05c8404 Binary files /dev/null and b/textures/doc_basics_nodes.png differ