diff --git a/init.lua b/init.lua index 80d8ae3..6e814c5 100644 --- a/init.lua +++ b/init.lua @@ -116,7 +116,8 @@ Technical: doc.new_entry("basics", "players", { name="Players", - data = { text = + data = { + text = [=[Players (actually: “player characters”) are the characters which user control. Players are living beings which occupy a space of roughly 1×2×1 cubes and start with 20 health points and 10 breath points. @@ -136,7 +137,9 @@ Breath is reduced for being with the head inside some block which causes drownin Damage can be disabled on any world. Without damage, players are basically immortal. Health and breath don't play a role anymore and are hidden. -In online multiplayer, the name of other players is written above their head.]=]}}) +In online multiplayer, the name of other players is written above their head.]=], + images = {{image="doc_basics_players_sam.png"}, {image="doc_basics_players_lott.png"}, {image="doc_basics_players_flat.png"}}, +}}) doc.new_entry("basics", "tools", { name="Tools and weapons", diff --git a/textures/doc_basics_players_flat.png b/textures/doc_basics_players_flat.png new file mode 100644 index 0000000..e85b48b Binary files /dev/null and b/textures/doc_basics_players_flat.png differ diff --git a/textures/doc_basics_players_lott.png b/textures/doc_basics_players_lott.png new file mode 100644 index 0000000..af7e7ac Binary files /dev/null and b/textures/doc_basics_players_lott.png differ diff --git a/textures/doc_basics_players_sam.png b/textures/doc_basics_players_sam.png new file mode 100644 index 0000000..3909168 Binary files /dev/null and b/textures/doc_basics_players_sam.png differ