lzr_globals = {} lzr_globals.PLAYFIELD_START = { x = -5, y = 0, z = -5 } lzr_globals.PLAYFIELD_SIZE = { x = 20, y = 20, z = 20 } lzr_globals.PLAYFIELD_END = vector.add(lzr_globals.PLAYFIELD_START, lzr_globals.PLAYFIELD_SIZE) lzr_globals.LEVEL_POS = { x = 0, y = 0, z = 0 } lzr_globals.MENU_SHIP_POS = { x = -500, y = -4, z = -500 } lzr_globals.MENU_SHIP_PLAYER_SPAWN_OFFSET = { x = 7, y = 8.5, z = 29 } lzr_globals.MENU_SHIP_STARTBOOK_OFFSET = { x = 7, y = 10, z = 31 } lzr_globals.MENU_PLAYER_SPAWN_POS = vector.add(lzr_globals.MENU_SHIP_POS, lzr_globals.MENU_SHIP_PLAYER_SPAWN_OFFSET)