From 6fea9fdcd90c4bef6aacd0b4e79d7c214df32fc2 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Fri, 9 Aug 2024 11:37:34 +0200 Subject: [PATCH] Add 4 more levels to demo new game features --- mods/lzr_levels/data/level_data.csv | 4 ++++ .../locale/_lzr_levels_level_names.de.tr | 4 ++++ .../locale/_lzr_levels_npc_texts.de.tr | 3 +++ mods/lzr_levels/locale/template_level_names.txt | 4 ++++ .../locale/template_level_npc_texts.txt | 3 +++ .../schematics/cave_of_cursed_skulls.mts | Bin 0 -> 1285 bytes mods/lzr_levels/schematics/hollow_barrels.mts | Bin 0 -> 503 bytes mods/lzr_levels/schematics/mirror_jail.mts | Bin 0 -> 597 bytes mods/lzr_levels/schematics/shy_skull_grounds.mts | Bin 0 -> 698 bytes 9 files changed, 18 insertions(+) create mode 100644 mods/lzr_levels/schematics/cave_of_cursed_skulls.mts create mode 100644 mods/lzr_levels/schematics/hollow_barrels.mts create mode 100644 mods/lzr_levels/schematics/mirror_jail.mts create mode 100644 mods/lzr_levels/schematics/shy_skull_grounds.mts diff --git a/mods/lzr_levels/data/level_data.csv b/mods/lzr_levels/data/level_data.csv index 2c93af0e..c123a4dd 100644 --- a/mods/lzr_levels/data/level_data.csv +++ b/mods/lzr_levels/data/level_data.csv @@ -13,3 +13,7 @@ lzr_levels_dripstone_cave.mts,Dripstone Cave,lzr_core:stone|lzr_core:stone|lzr_c lzr_levels_crystal_room.mts,Crystal Room,lzr_decor:ocean_stone|lzr_decor:ocean_stone|lzr_core:dirt|lzr_core:dirt,temple,bright_blue,"Crystals are very powerful, because they deflect lasers in all directions.",clear lzr_levels_withered_throne.mts,Withered Throne,lzr_decor:ocean_stone|lzr_decor:ocean_stone|lzr_core:seabed|lzr_core:dirt,temple,bright_blue,,clear "lzr_levels_stormy_boxes.mts","Stormy Boxes","lzr_core:wood|lzr_core:wood|lzr_core:wood_mossy|lzr_core:rain_membrane","ocean","storm_clouds","","storm" +"hollow_barrels.mts","Hollow Barrels","lzr_core:wood|lzr_decor:woodframed_glass|lzr_core:wood|lzr_core:wood","ocean","ocean_morning","These hollow barrels can be rotated.","clear" +"mirror_jail.mts","Mirror Jail","lzr_core:stone|lzr_core:stone|lzr_core:stone|lzr_core:stone","temple","bright_blue","","clear" +"shy_skull_grounds.mts","Shy Skull Grounds","lzr_core:stone|lzr_core:stone|lzr_core:dirt|lzr_core:barrier","none","starry_night","These are not regular skulls. These are shy skulls! They are called shy because when a laser fires at them, they lose their physical form and can be walked through.","clear" +"cave_of_cursed_skulls.mts","Cave of the Cursed Skulls","lzr_core:stone|lzr_core:stone|lzr_core:dirt|lzr_core:stone","temple","bright_blue","Having been forgotten since centuries, these cursed skulls have left the physical realm and nothing collides with them. But when a laser shoots at them, they become solid. Redirect the laser to build a platform.","clear" diff --git a/mods/lzr_levels/locale/_lzr_levels_level_names.de.tr b/mods/lzr_levels/locale/_lzr_levels_level_names.de.tr index d424f4de..c3fcd6f0 100644 --- a/mods/lzr_levels/locale/_lzr_levels_level_names.de.tr +++ b/mods/lzr_levels/locale/_lzr_levels_level_names.de.tr @@ -14,3 +14,7 @@ Dripstone Cave=Tropfsteinhöhle Crystal Room=Kristallraum Withered Throne=Verwitterter Thron Stormy Boxes=Stürmische Kisten +Hollow Barrels=Hohle Fässer +Mirror Jail=Spiegelgefängnis +Shy Skull Grounds=Senke der scheuen Schädel +Cave of the Cursed Skulls=Höhle der verfluchten Totenköpfe diff --git a/mods/lzr_levels/locale/_lzr_levels_npc_texts.de.tr b/mods/lzr_levels/locale/_lzr_levels_npc_texts.de.tr index da847c51..fe89cacb 100644 --- a/mods/lzr_levels/locale/_lzr_levels_npc_texts.de.tr +++ b/mods/lzr_levels/locale/_lzr_levels_npc_texts.de.tr @@ -9,3 +9,6 @@ Arr! It’s a Laser! Laz-arr!=Arr! Es ist ein Laser! Laz-arr! This puzzle is making my head spin!=Dieses Rätsel verdreht mir ganz schön den Kopf! If a laser goes into the angled part of a transmissive mirror, it both gets through and is deflected at the same time.=Wenn ein Laserstrahl in den abgewinkelten Teil eines durchlässigen Spiegels geht, wird er gleichzeitig durchgehen und abgelekt. Crystals are very powerful, because they deflect lasers in all directions.=Kristalle sind sehr mächtig, denn sie können Laser in alle Richtungen ablenken. +These hollow barrels can be rotated.=Diese hohlen Fässer können gedreht werden. +These are not regular skulls. These are shy skulls! They are called shy because when a laser fires at them, they lose their physical form and can be walked through.=Dies sind keine gewöhnlichen Totenköpfe. Es sind scheue Totenköpfe! Sie werden scheu genannt, weil sie bei Kontakt mit einem Laser ihre physische Form verlieren und durchschritten werden können. +Having been forgotten since centuries, these cursed skulls have left the physical realm and nothing collides with them. But when a laser shoots at them, they become solid. Redirect the laser to build a platform.=Seit Jahrhunderten wurden sie vergessen. Diese Schädel wurden verflucht und haben die physikalische Ebene verlassen, auf dass nichts mehr mit ihnen kollidieren möge. Doch wenn sie von einem Laser erfasst werden, werden sie wieder fest. Lenke den Laser um, um eine Plattform zu bauen. diff --git a/mods/lzr_levels/locale/template_level_names.txt b/mods/lzr_levels/locale/template_level_names.txt index 138e9677..19a79299 100644 --- a/mods/lzr_levels/locale/template_level_names.txt +++ b/mods/lzr_levels/locale/template_level_names.txt @@ -14,3 +14,7 @@ Dripstone Cave= Crystal Room= Withered Throne= Stormy Boxes= +Hollow Barrels= +Mirror Jail= +Shy Skull Grounds= +Cave of the Cursed Skulls= diff --git a/mods/lzr_levels/locale/template_level_npc_texts.txt b/mods/lzr_levels/locale/template_level_npc_texts.txt index 06024a44..a3ff6f59 100644 --- a/mods/lzr_levels/locale/template_level_npc_texts.txt +++ b/mods/lzr_levels/locale/template_level_npc_texts.txt @@ -11,3 +11,6 @@ Arr! It’s a Laser! Laz-arr!= This puzzle is making my head spin!= If a laser goes into the angled part of a transmissive mirror, it both gets through and is deflected at the same time.= Crystals are very powerful, because they deflect lasers in all directions.= +These hollow barrels can be rotated.= +These are not regular skulls. These are shy skulls! They are called shy because when a laser fires at them, they lose their physical form and can be walked through.= +Having been forgotten since centuries, these cursed skulls have left the physical realm and nothing collides with them. But when a laser shoots at them, they become solid. 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