local S = minetest.get_translator("hades_core") local N = function(s) return s end local WATER_VISC = 1 local LAVA_VISC = 7 local LIGHT_MAX = minetest.LIGHT_MAX - 1 -- Liquids minetest.register_node("hades_core:water_flowing", { description = S("Flowing Water"), drawtype = "flowingliquid", tiles = {"default_water.png"}, special_tiles = { { image="default_water_flowing_animated.png", backface_culling=false, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} }, { image="default_water_flowing_animated.png", backface_culling=true, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} }, }, use_texture_alpha = "blend", paramtype = "light", paramtype2 = "flowingliquid", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", drowning = 1, liquidtype = "flowing", liquid_alternative_flowing = "hades_core:water_flowing", liquid_alternative_source = "hades_core:water_source", liquid_viscosity = WATER_VISC, post_effect_color = {a=64, r=100, g=100, b=200}, groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, sounds = hades_sounds.node_sound_water_defaults(), }) minetest.register_node("hades_core:water_source", { description = S("Water Source"), drawtype = "liquid", tiles = { { name = "default_water_source_animated.png", backface_culling = false, animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, }, { name = "default_water_source_animated.png", backface_culling = true, animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, }, }, use_texture_alpha = "blend", paramtype = "light", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", drowning = 1, liquidtype = "source", liquid_alternative_flowing = "hades_core:water_flowing", liquid_alternative_source = "hades_core:water_source", liquid_viscosity = WATER_VISC, post_effect_color = {a=64, r=100, g=100, b=200}, groups = {water=3, liquid=3, puts_out_fire=1}, sounds = hades_sounds.node_sound_water_defaults(), }) minetest.register_node("hades_core:lava_flowing", { description = S("Flowing Lava"), drawtype = "flowingliquid", tiles = {"default_lava.png"}, special_tiles = { { image="default_lava_flowing_animated.png", backface_culling=false, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3} }, { image="default_lava_flowing_animated.png", backface_culling=true, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3} }, }, paramtype = "light", paramtype2 = "flowingliquid", light_source = minetest.LIGHT_MAX - 1, walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", drowning = 1, liquidtype = "flowing", liquid_alternative_flowing = "hades_core:lava_flowing", liquid_alternative_source = "hades_core:lava_source", liquid_viscosity = LAVA_VISC, liquid_renewable = true, damage_per_second = 2*2, post_effect_color = {a=192, r=255, g=64, b=0}, groups = {lava=3, liquid=2, igniter=1, not_in_creative_inventory=1}, sounds = hades_sounds.node_sound_lava_defaults(), _hades_node_death_message = { N("Overheating in lava") }, }) minetest.register_node("hades_core:lava_source", { description = S("Lava Source"), drawtype = "liquid", tiles = { { name = "default_lava_source_animated.png", backface_culling = false, animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}, }, { name = "default_lava_source_animated.png", backface_culling = true, animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}, } }, paramtype = "light", light_source = minetest.LIGHT_MAX - 1, walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", drowning = 1, liquidtype = "source", liquid_alternative_flowing = "hades_core:lava_flowing", liquid_alternative_source = "hades_core:lava_source", liquid_viscosity = LAVA_VISC, liquid_renewable = true, damage_per_second = 2*2, post_effect_color = {a=192, r=255, g=64, b=0}, groups = {lava=3, liquid=2, igniter=1}, sounds = hades_sounds.node_sound_lava_defaults(), _hades_node_death_message = { N("Overheating in lava") }, })