diff --git a/README.md b/README.md
index e3df99a..95c4019 100644
--- a/README.md
+++ b/README.md
@@ -1,18 +1,119 @@
-# minetest_hades
+# Hades Revisited
A Minetest subgame
-To play this game in Minetest, insert this repository as
- /games/minetest_hades
-in the Minetest Engine.
+To play this game in Minetest, insert this directory into
-The Minetest Engine can be found in:
- https://github.com/minetest/minetest/
-
- All my work is under WTFPL License
- The extern mods have different Licenses. look at the modfolders for details.
+ /games/hades_revisited
+
+in the Minetest data folder.
+
+Minetest can be found online at .
+
+All my work is licenced under the WTFPL.
+The extern mods have different licenses. look at the modfolders for details.
+
+## Important notices and short game guide
+
+* It's a subgame, so you must install it in the `games` directory.
+* Be sure that the `minetest.conf` file in the main directory of Minetest doesn't have any parameters who are in conflict with the `minetest.conf` file from the `hades_revisited` directory. Especiall mapgen parameters or stuff like `give_initial_stuff = false` - because the parameter of the main conf file overwrites the Hades conf file parameter, and this can have some unwelcome effects
+* Hades Revisited is developed for mapgen v6.
+* There only 1 biome, with the focus on terraforming. Not everyone will like this game. But maybe there are some freaks out there ;-)
+* Take another map seed if you spawn on lava.
+* External mods can make some trouble, there are many chances on default
+
+## Background story
+
+Your colony ship crashed on the planet Hades. Hades is a very young planet and characterized by highly volcanic activities and a lot of fertile ash. Asteroids have brought some water on Hades.
+So there are the basics for life, you just need to help them to get the nature going, make the planet habitable and survive.
+Not every colonist has duly arrived. Most of them have been mutated and strayed around the planet. But for some unknown reason they don't suffer water.
+Hades wasn't unpeopled. There are creatures and most of them live in the underground and darkness.
+
+## How to start:
+You crashed on Hades with the following items: 1 steel pickaxe, 12 apples, 1 wall lamp and a stick.
+At first you should look up to be sure that no lava is flowing down on you.
+
+Next you should dig some stone to craft a stone sword with the stick.
+Now explore the area and search for some water.
+
+Dig some stone and ash to craft fertile sand and place it in neighbor to water to become dirt.
+Take a dirt and a apple to craft a sapling. Plant the sapling on dirt to become wood and leaves from the tree.
+Make more dirt and place it above the water.
+((Sometimes the soil dry out, when you leave the area, when is placed on water level - so is better to place the dirt one node above the water level. Then should it not happen))
+
+Take 2 mossy stone (near water) and a dirt to craft grass.
+
+Grass + dirt = junglegrass
+
+Dig the grass and the junglegrass to get some seeds.
+
+Plant the seeds on the soil that you have placed over the water source.
+
+And now survive with the crafting guide.
+
+## Things you should know
+
+* There is no fire
+* Flowing water turns lava source into water source and flowing lava into volcanic gravel
+* Volcanic gravel can only be dug by a shovel.
+* Mobs spawn on stone, ash and tuff
+* Ash turns into clay if it has contact to water.
+* Ash also turns into fertile sand if leaves are nearly.
+* Cobblestone turns into mossy cobblestone if it have contact to water. And mossy cobble turns into gravel if it have contact to flowing water.
+* Tuff is too breakable for tools so it can't be used to craft stone tools
+* There are no buckets, you need a waterpump to spread water.
+* Below Y = -500 you can build a marble factory. Chondrit turns into marble if it is below -500 and it must be in near 4 nodes to lava and it also must have direct contact to water.
+* Volcanic gravel turns into obsidian below Y=-1000. It must have direct contact to lava and water must be nearly.
+* Weak torches can be upgraded with a string to brigtht torches
+* Plants grow with light level of 8 or higher. Underground farming is thus possible
+* 2 emeralds = 1 sapphire. 2 sapphires = 1 ruby. 2 rubies = 1 diamond.
+* Sugarcane spawns near of papyrus. It dosnt need water to grow, just dirt
+* Fertile sand turns into dirt in the near of 10 nodes to water and direct contact of a dirt.
+* With the Staff of Gaia you can turn following blocks into dirt: ash, fertile sand, burned stone, stone, cobble, mossy stone, tuff, burned tuff, mossytuff, mossycobble
+* Pale tree saplings can be plant on ash
+* Cactus grows on ash
+* Prismatic furnance is faster than the original furnance
+
+## Ores
+
+Ores generate at and below the following Y levels:
+
+* Coal: +60
+* Iron: 0
+* Copper: -115
+* Tin: -115
+* Mese: -200
+* Gold: -333
+* Emerald: +20
+* Sapphire: - 300
+* Ruby: -900
+* Diamond: -1200
+* Max. ore generation at -10000
+
+## Hints
+### A save mining experience:
+
+ w = water
+ l = ladder
+ o = light
+ s = stone
+ - = air
+ X = lava
+
+ ***********
+ ssswlsss
+ ssswlsss
+ ssswloss
+ ssswlsss
+ ssswlsss
+ ssswssss
+ ss-w--ss
+ ss-w--ss
+ XXXXXXXX
+ ssssssss
+ ***********
+
+## List of external mods
-Extern mods are(mods that not from me and not part of the standard minetest-game):
-
3d forniture
https://forum.minetest.net/viewtopic.php?id=2207
@@ -80,154 +181,4 @@ https://forum.minetest.net/viewtopic.php?id=2344
zcg
https://forum.minetest.net/viewtopic.php?id=5564
-************************************************
-Important notices and short game guide:
-************************************************
--- Its a game, so you must install it in the gamefolder not the modfolder.
--- be sure that the Minetest.conf file in the maindirectory of minetest dosnt have any parameter who are in conflict with the conf- file from hadesdirectory. exp. Mapgenparameters or stuff like " give_initial_stuff = false " - because the parameter of the main conf file overwrite the hades conf file parameter, and this can have some unwelcome effects
-
--- Minetest Hades its developed for Mapgen V6.
-
--- Minetest Hades is a litlebit different to the original Minetest.. there only 1 Biome ..with the focus on terraforming.. not everyone will like it... but maybe there are some freaks outthere
-
--- Its still under develop cause im never fully satisfied... but its now on a playable status, so i think i can share it. (Its my first game, im still learning)
-
--- There will be lags. The game need some time for calculating the fluids and the lavacooling when you entered a new area but after a while the lags will gone. (more caves = more lags)
-
--- Take another mapsheed if you spawn into lava.
-
--- some lava and waterblobs dosnt flow, sorry about that.
-
--- ext. mods can make some troubles cause there are many chances on default
-****************
-Backgroundstory:
-
-Youre colonyship was crashed on planet Hades. Hades is a very young planet and characterized by highly vulcanic activitys and a lot of fertile ash. Asteroids have brought some water on Hades
-So there are the basics for life and you just must help them to get the nature going, make the planet habitable and survive
-Not every colonist has duly arrived... the most of them have been mutated and strayed around the planet... but for some unknown reason they dosnt suffer water.
-Hades wasnt unpeopled ..there are creatures and most of them live in the underground and darkness.
-****************
-How to start:
-
-youre crashed on Hades with the following items: 1 ironpike, 12 apples, 1 walllamp and a stick.
-At first u should look up to be sure that no lava is flowing down on you.
-
-Next you should dig some stone to craft a stonesword with the stick... once the lags allow it.
-Now explore the area and search for some water.
-
-Dig some stone and ash to craft fertile sand and place it in neighbor to water to become dirt
-Take a dirt and a apple to craft a sapling.. plant the sapling on dirt to become wood and leaves from the tree.
-Make more dirt and place it above the water.
-((Sometimes the soil dry out, when you leave the area, when is placed on waterlevel - so is better to place the dirt one node above the waterlevel. Then should it not happen))
-
-Take 2 mossy stone (near water) and a dirt to craft grass
-
-Grass + dirt = junglegrass
-
-Dig the grass and the junglegrass to became some seeds.
-
-Plant the seeds on the soiled dirt that you have placed over the Watersource.
-
-and now survive with the craftingguide.
-
-*************************
-Things you should know:
-
--- fire disabled (deleted)
-
--- Flowing water turns lavasource into watersource and flowing lava into vulcanic gravel
-
--- Vulcanic gravel can only dig by a shovel.(no falling node).
-
--- 9 leaves can be craft to 3 dirt
-
--- mobs spawn on stone, ash and tuff
-
--- Ash turn into clay if it have contact to water.
-
--- Ash also turn into fertile sand if they are leaves nearly.
-
--- Cobble turns into mossycobble if it have contact to water... and mosslycobble turns into gravel if it have contact to flowing water.
-
--- Tuff is too breakable for tools so it will not be in the group stone
-
--- There are no buckets in Hades, so you need a waterpump to spread water.
-
--- bellow -500 you can build a marblefactory. Chondrit turns into marble if it is bellow -500 and it must be in nearly of 4 nodes to lava and it also must have directly contact to water.
-
--- Vulcanic gravel turns into obsidian bellow -1000 it must have directly contact to lava and water must be nearly.
-
--- weak torches can be upgrade with a string to brigth torches
-
--- you need nails to build ladders.
-
--- Plants grow with ligthbrigthness of 8 instead of 13. Undergroundfarming allowed.
-
--- 2 emerald = 1 sapphire, 2 sapphire = 1 ruby, 2 ruby = 1 diamond.
-
--- sugarcane spawns in the near of papyrus it dosnt need water to grow but dirt
-
--- fertile sand turns into dirt in the near of 10 nodes to water and directly contact of a dirt.
-
--- With the "Staff of Gaia" u can turn following nodes into dirt: "Ash", "fertile Sand", "burned stone", "stone", "cobble", "mossystone", "tuff", "burned tuff","mossytuff","mossycobble"
-
--- PaleTreeSaplings can be plant on ash
-
--- Cactus grows on ash (fuellvalue(25) between tree(20) and coal(30))
-
--- Prismatic furnance is faster than the original furnance
-*******************
--- Ores:
-
- Coal +60
-
- Iron +- 0
-
- Copper - 115
-
- Tin -115
-
- mese -200
-
- gold -333
-
- emerald +20
-
- sapphire - 300
-
- ruby -900
-
- diamond -1200
-
- max Ore gen on -10'000
- ***********************
-
- A save mining exp:
- w= water
- l= ladder
- o= light
- s= stone
- -=air
- ***********
- ssswlsss
-
- ssswlsss
-
- ssswloss
-
- ssswlsss
-
- ssswlsss
-
- ssswssss
-
- ss-w--ss
-
- ss-w--ss
-
- Lavasource
-
- ssssssss
- ***********
- sometimes the water stop to flow, dig something next to the water, then the water starts to flow again.
\ No newline at end of file
diff --git a/README.txt b/README.txt
deleted file mode 100644
index 8da87be..0000000
--- a/README.txt
+++ /dev/null
@@ -1,53 +0,0 @@
-The main game for the Minetest game engine [minetest_game]
-==========================================================
-
-To build the wholeness of the Minetest project, insert this repository as
- /games/minetest_game
-in the Minetest Engine.
-
-The Minetest Engine can be found in:
- https://github.com/minetest/minetest/
-
-Compatibility
---------------
-The minetest_game github master HEAD is generally compatible with the github
-master HEAD of minetest.
-
-Additionally, when the minetest engine is tagged to be a certain version (eg.
-0.4.dev-20120326), minetest_game is tagged with the version too.
-
-When stable releases are made, minetest_game is packaged and made available in
- http://minetest.net/download.php
-and in case the repository has grown too much, it may be reset. In that sense,
-this is not a "real" git repository. (Package maintainers please note!)
-
-License of source code
-----------------------
-Copyright (C) 2010-2012 celeron55, Perttu Ahola
-See README.txt in each mod directory for information about other authors.
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-
-License of media (textures and sounds)
---------------------------------------
-Copyright (C) 2010-2012 celeron55, Perttu Ahola
-See README.txt in each mod directory for information about other authors.
-
-Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
-http://creativecommons.org/licenses/by-sa/3.0/
-
-License of menu/header.png
-Copyright (C) 2013 BlockMen CC BY-3.0
-
diff --git a/game.conf b/game.conf
index 4d58e1a..6c4e0b6 100644
--- a/game.conf
+++ b/game.conf
@@ -1 +1 @@
-name = Minetest-Hades
\ No newline at end of file
+name = Hades Revisited
diff --git a/menu/header.png b/menu/header.png
index b8ecc70..63ab738 100644
Binary files a/menu/header.png and b/menu/header.png differ