diff --git a/README.md b/README.md index e3df99a..95c4019 100644 --- a/README.md +++ b/README.md @@ -1,18 +1,119 @@ -# minetest_hades +# Hades Revisited A Minetest subgame -To play this game in Minetest, insert this repository as - /games/minetest_hades -in the Minetest Engine. +To play this game in Minetest, insert this directory into -The Minetest Engine can be found in: - https://github.com/minetest/minetest/ - - All my work is under WTFPL License - The extern mods have different Licenses. look at the modfolders for details. + /games/hades_revisited + +in the Minetest data folder. + +Minetest can be found online at . + +All my work is licenced under the WTFPL. +The extern mods have different licenses. look at the modfolders for details. + +## Important notices and short game guide + +* It's a subgame, so you must install it in the `games` directory. +* Be sure that the `minetest.conf` file in the main directory of Minetest doesn't have any parameters who are in conflict with the `minetest.conf` file from the `hades_revisited` directory. Especiall mapgen parameters or stuff like `give_initial_stuff = false` - because the parameter of the main conf file overwrites the Hades conf file parameter, and this can have some unwelcome effects +* Hades Revisited is developed for mapgen v6. +* There only 1 biome, with the focus on terraforming. Not everyone will like this game. But maybe there are some freaks out there ;-) +* Take another map seed if you spawn on lava. +* External mods can make some trouble, there are many chances on default + +## Background story + +Your colony ship crashed on the planet Hades. Hades is a very young planet and characterized by highly volcanic activities and a lot of fertile ash. Asteroids have brought some water on Hades. +So there are the basics for life, you just need to help them to get the nature going, make the planet habitable and survive. +Not every colonist has duly arrived. Most of them have been mutated and strayed around the planet. But for some unknown reason they don't suffer water. +Hades wasn't unpeopled. There are creatures and most of them live in the underground and darkness. + +## How to start: +You crashed on Hades with the following items: 1 steel pickaxe, 12 apples, 1 wall lamp and a stick. +At first you should look up to be sure that no lava is flowing down on you. + +Next you should dig some stone to craft a stone sword with the stick. +Now explore the area and search for some water. + +Dig some stone and ash to craft fertile sand and place it in neighbor to water to become dirt. +Take a dirt and a apple to craft a sapling. Plant the sapling on dirt to become wood and leaves from the tree. +Make more dirt and place it above the water. +((Sometimes the soil dry out, when you leave the area, when is placed on water level - so is better to place the dirt one node above the water level. Then should it not happen)) + +Take 2 mossy stone (near water) and a dirt to craft grass. + +Grass + dirt = junglegrass + +Dig the grass and the junglegrass to get some seeds. + +Plant the seeds on the soil that you have placed over the water source. + +And now survive with the crafting guide. + +## Things you should know + +* There is no fire +* Flowing water turns lava source into water source and flowing lava into volcanic gravel +* Volcanic gravel can only be dug by a shovel. +* Mobs spawn on stone, ash and tuff +* Ash turns into clay if it has contact to water. +* Ash also turns into fertile sand if leaves are nearly. +* Cobblestone turns into mossy cobblestone if it have contact to water. And mossy cobble turns into gravel if it have contact to flowing water. +* Tuff is too breakable for tools so it can't be used to craft stone tools +* There are no buckets, you need a waterpump to spread water. +* Below Y = -500 you can build a marble factory. Chondrit turns into marble if it is below -500 and it must be in near 4 nodes to lava and it also must have direct contact to water. +* Volcanic gravel turns into obsidian below Y=-1000. It must have direct contact to lava and water must be nearly. +* Weak torches can be upgraded with a string to brigtht torches +* Plants grow with light level of 8 or higher. Underground farming is thus possible +* 2 emeralds = 1 sapphire. 2 sapphires = 1 ruby. 2 rubies = 1 diamond. +* Sugarcane spawns near of papyrus. It dosnt need water to grow, just dirt +* Fertile sand turns into dirt in the near of 10 nodes to water and direct contact of a dirt. +* With the Staff of Gaia you can turn following blocks into dirt: ash, fertile sand, burned stone, stone, cobble, mossy stone, tuff, burned tuff, mossytuff, mossycobble +* Pale tree saplings can be plant on ash +* Cactus grows on ash +* Prismatic furnance is faster than the original furnance + +## Ores + +Ores generate at and below the following Y levels: + +* Coal: +60 +* Iron: 0 +* Copper: -115 +* Tin: -115 +* Mese: -200 +* Gold: -333 +* Emerald: +20 +* Sapphire: - 300 +* Ruby: -900 +* Diamond: -1200 +* Max. ore generation at -10000 + +## Hints +### A save mining experience: + + w = water + l = ladder + o = light + s = stone + - = air + X = lava + + *********** + ssswlsss + ssswlsss + ssswloss + ssswlsss + ssswlsss + ssswssss + ss-w--ss + ss-w--ss + XXXXXXXX + ssssssss + *********** + +## List of external mods -Extern mods are(mods that not from me and not part of the standard minetest-game): - 3d forniture https://forum.minetest.net/viewtopic.php?id=2207 @@ -80,154 +181,4 @@ https://forum.minetest.net/viewtopic.php?id=2344 zcg https://forum.minetest.net/viewtopic.php?id=5564 -************************************************ -Important notices and short game guide: -************************************************ --- Its a game, so you must install it in the gamefolder not the modfolder. --- be sure that the Minetest.conf file in the maindirectory of minetest dosnt have any parameter who are in conflict with the conf- file from hadesdirectory. exp. Mapgenparameters or stuff like " give_initial_stuff = false " - because the parameter of the main conf file overwrite the hades conf file parameter, and this can have some unwelcome effects - --- Minetest Hades its developed for Mapgen V6. - --- Minetest Hades is a litlebit different to the original Minetest.. there only 1 Biome ..with the focus on terraforming.. not everyone will like it... but maybe there are some freaks outthere - --- Its still under develop cause im never fully satisfied... but its now on a playable status, so i think i can share it. (Its my first game, im still learning) - --- There will be lags. The game need some time for calculating the fluids and the lavacooling when you entered a new area but after a while the lags will gone. (more caves = more lags) - --- Take another mapsheed if you spawn into lava. - --- some lava and waterblobs dosnt flow, sorry about that. - --- ext. mods can make some troubles cause there are many chances on default -**************** -Backgroundstory: - -Youre colonyship was crashed on planet Hades. Hades is a very young planet and characterized by highly vulcanic activitys and a lot of fertile ash. Asteroids have brought some water on Hades -So there are the basics for life and you just must help them to get the nature going, make the planet habitable and survive -Not every colonist has duly arrived... the most of them have been mutated and strayed around the planet... but for some unknown reason they dosnt suffer water. -Hades wasnt unpeopled ..there are creatures and most of them live in the underground and darkness. -**************** -How to start: - -youre crashed on Hades with the following items: 1 ironpike, 12 apples, 1 walllamp and a stick. -At first u should look up to be sure that no lava is flowing down on you. - -Next you should dig some stone to craft a stonesword with the stick... once the lags allow it. -Now explore the area and search for some water. - -Dig some stone and ash to craft fertile sand and place it in neighbor to water to become dirt -Take a dirt and a apple to craft a sapling.. plant the sapling on dirt to become wood and leaves from the tree. -Make more dirt and place it above the water. -((Sometimes the soil dry out, when you leave the area, when is placed on waterlevel - so is better to place the dirt one node above the waterlevel. Then should it not happen)) - -Take 2 mossy stone (near water) and a dirt to craft grass - -Grass + dirt = junglegrass - -Dig the grass and the junglegrass to became some seeds. - -Plant the seeds on the soiled dirt that you have placed over the Watersource. - -and now survive with the craftingguide. - -************************* -Things you should know: - --- fire disabled (deleted) - --- Flowing water turns lavasource into watersource and flowing lava into vulcanic gravel - --- Vulcanic gravel can only dig by a shovel.(no falling node). - --- 9 leaves can be craft to 3 dirt - --- mobs spawn on stone, ash and tuff - --- Ash turn into clay if it have contact to water. - --- Ash also turn into fertile sand if they are leaves nearly. - --- Cobble turns into mossycobble if it have contact to water... and mosslycobble turns into gravel if it have contact to flowing water. - --- Tuff is too breakable for tools so it will not be in the group stone - --- There are no buckets in Hades, so you need a waterpump to spread water. - --- bellow -500 you can build a marblefactory. Chondrit turns into marble if it is bellow -500 and it must be in nearly of 4 nodes to lava and it also must have directly contact to water. - --- Vulcanic gravel turns into obsidian bellow -1000 it must have directly contact to lava and water must be nearly. - --- weak torches can be upgrade with a string to brigth torches - --- you need nails to build ladders. - --- Plants grow with ligthbrigthness of 8 instead of 13. Undergroundfarming allowed. - --- 2 emerald = 1 sapphire, 2 sapphire = 1 ruby, 2 ruby = 1 diamond. - --- sugarcane spawns in the near of papyrus it dosnt need water to grow but dirt - --- fertile sand turns into dirt in the near of 10 nodes to water and directly contact of a dirt. - --- With the "Staff of Gaia" u can turn following nodes into dirt: "Ash", "fertile Sand", "burned stone", "stone", "cobble", "mossystone", "tuff", "burned tuff","mossytuff","mossycobble" - --- PaleTreeSaplings can be plant on ash - --- Cactus grows on ash (fuellvalue(25) between tree(20) and coal(30)) - --- Prismatic furnance is faster than the original furnance -******************* --- Ores: - - Coal +60 - - Iron +- 0 - - Copper - 115 - - Tin -115 - - mese -200 - - gold -333 - - emerald +20 - - sapphire - 300 - - ruby -900 - - diamond -1200 - - max Ore gen on -10'000 - *********************** - - A save mining exp: - w= water - l= ladder - o= light - s= stone - -=air - *********** - ssswlsss - - ssswlsss - - ssswloss - - ssswlsss - - ssswlsss - - ssswssss - - ss-w--ss - - ss-w--ss - - Lavasource - - ssssssss - *********** - sometimes the water stop to flow, dig something next to the water, then the water starts to flow again. \ No newline at end of file diff --git a/README.txt b/README.txt deleted file mode 100644 index 8da87be..0000000 --- a/README.txt +++ /dev/null @@ -1,53 +0,0 @@ -The main game for the Minetest game engine [minetest_game] -========================================================== - -To build the wholeness of the Minetest project, insert this repository as - /games/minetest_game -in the Minetest Engine. - -The Minetest Engine can be found in: - https://github.com/minetest/minetest/ - -Compatibility --------------- -The minetest_game github master HEAD is generally compatible with the github -master HEAD of minetest. - -Additionally, when the minetest engine is tagged to be a certain version (eg. -0.4.dev-20120326), minetest_game is tagged with the version too. - -When stable releases are made, minetest_game is packaged and made available in - http://minetest.net/download.php -and in case the repository has grown too much, it may be reset. In that sense, -this is not a "real" git repository. (Package maintainers please note!) - -License of source code ----------------------- -Copyright (C) 2010-2012 celeron55, Perttu Ahola -See README.txt in each mod directory for information about other authors. - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - -License of media (textures and sounds) --------------------------------------- -Copyright (C) 2010-2012 celeron55, Perttu Ahola -See README.txt in each mod directory for information about other authors. - -Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) -http://creativecommons.org/licenses/by-sa/3.0/ - -License of menu/header.png -Copyright (C) 2013 BlockMen CC BY-3.0 - diff --git a/game.conf b/game.conf index 4d58e1a..6c4e0b6 100644 --- a/game.conf +++ b/game.conf @@ -1 +1 @@ -name = Minetest-Hades \ No newline at end of file +name = Hades Revisited diff --git a/menu/header.png b/menu/header.png index b8ecc70..63ab738 100644 Binary files a/menu/header.png and b/menu/header.png differ