From 61aae7168fe3bea1b2a829be808ddf0046050ee8 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 17 Jul 2021 00:33:59 +0200 Subject: [PATCH] Mark (wet) soil as porous --- mods/hades_farming/nodes.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/hades_farming/nodes.lua b/mods/hades_farming/nodes.lua index 30d834d..a995d9d 100644 --- a/mods/hades_farming/nodes.lua +++ b/mods/hades_farming/nodes.lua @@ -29,7 +29,7 @@ minetest.register_node("hades_farming:soil", { tiles = {"default_dirt.png^hades_farming_soil.png", "default_dirt.png"}, drop = "hades_core:dirt", is_ground_content = true, - groups = {crumbly=3, not_in_creative_inventory=1, soil=2, grassland = 1, field = 1}, + groups = {crumbly=3, not_in_creative_inventory=1, soil=2, porous=1, grassland = 1, field = 1}, sounds = hades_sounds.node_sound_dirt_defaults(), soil = { base = "hades_core:dirt", @@ -43,7 +43,7 @@ minetest.register_node("hades_farming:soil_wet", { tiles = {"default_dirt.png^hades_farming_soil_wet.png", "default_dirt.png^hades_farming_soil_wet_side.png"}, drop = "hades_core:dirt", is_ground_content = true, - groups = {crumbly=3, not_in_creative_inventory=1, soil=3, wet = 1, grassland = 1, field = 1}, + groups = {crumbly=3, not_in_creative_inventory=1, soil=3, porous=1, wet = 1, grassland = 1, field = 1}, sounds = hades_sounds.node_sound_dirt_defaults({ footstep = { name = "hades_farming_wet_soil_footstep", gain = 1.0 }, }),