From 120efb32206e3266ac2b863728e409f351b80e33 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 27 Sep 2021 22:38:29 +0200 Subject: [PATCH] Stairs: Move stair registrations to new file --- mods/stairs/init.lua | 976 +-------------------------------------- mods/stairs/register.lua | 973 ++++++++++++++++++++++++++++++++++++++ 2 files changed, 975 insertions(+), 974 deletions(-) create mode 100644 mods/stairs/register.lua diff --git a/mods/stairs/init.lua b/mods/stairs/init.lua index e3fd295..b07a120 100644 --- a/mods/stairs/init.lua +++ b/mods/stairs/init.lua @@ -1,6 +1,4 @@ -local S = minetest.get_translator("stairs") - --- Minetest 0.4 mod: stairs +-- Hades Stairs mod -- See README.txt for licensing and other information. stairs = {} @@ -438,974 +436,4 @@ function stairs.register_stair_and_slab(subname, recipeitem, groups, images, des end end -local custom_textures = function(block, stair_l, stair_r, outstair, slab) - return {"!CUSTOM", - {slab, block, stair_l, stair_r, block, slab}, - {stair_l.."^[transformR180", block, stair_l, block, block, stair_r}, - {stair_l, block, outstair, stair_r, stair_l, outstair}, - {block, block, slab}, - } -end - -stairs.register_stair_and_slab("wood", "hades_trees:wood", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Temperate Wood Stair"), - S("Outer Temperate Wood Stair"), - S("Inner Temperate Wood Stair"), - S("Temperate Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("pale_wood", "hades_trees:pale_wood", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Pale Wood Stair"), - S("Outer Pale Wood Stair"), - S("Inner Pale Wood Stair"), - S("Pale Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("jungle_wood", "hades_trees:jungle_wood", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Tropical Wood Stair"), - S("Outer Tropical Wood Stair"), - S("Innter Tropical Wood Stair"), - S("Tropical Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("lush_wood", "hades_trees:lush_wood", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Lush Wood Stair"), - S("Outer Lush Wood Stair"), - S("Inner Lush Wood Stair"), - S("Lush Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("cream_wood", "hades_trees:cream_wood", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Cream Wood Stair"), - S("Outer Cream Wood Stair"), - S("Inner Cream Wood Stair"), - S("Cream Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("charred_wood", "hades_trees:charred_wood", - {choppy=3,oddly_breakable_by_hand=2}, - nil, - S("Charred Wood Stair"), - S("Outer Charred Wood Stair"), - S("Inner Charred Wood Stair"), - S("Charred Wood Slab"), - hades_sounds.node_sound_wood_defaults({pitch=0.8})) - --- Barks - -stairs.register_stair_and_slab("bark", "hades_trees:bark", - {choppy=3,oddly_breakable_by_hand=1,flammable=3}, - nil, - S("Common Bark Stair"), - S("Outer Common Bark Stair"), - S("Inner Common Bark Stair"), - S("Common Bark Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("jungle_bark", "hades_trees:jungle_bark", - {choppy=3,oddly_breakable_by_hand=1,flammable=3}, - nil, - S("Tropical Bark Stair"), - S("Outer Tropical Bark Stair"), - S("Inner Tropical Bark Stair"), - S("Tropical Bark Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("pale_bark", "hades_trees:pale_bark", - {choppy=3,oddly_breakable_by_hand=1,flammable=3}, - nil, - S("Pale Bark Stair"), - S("Outer Pale Bark Stair"), - S("Inner Pale Bark Stair"), - S("Pale Bark Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("birch_bark", "hades_trees:birch_bark", - {choppy=3,oddly_breakable_by_hand=1,flammable=3}, - nil, - S("Birch Bark Stair"), - S("Outer Birch Bark Stair"), - S("Inner Birch Bark Stair"), - S("Birch Bark Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("orange_bark", "hades_trees:orange_bark", - {choppy=3,oddly_breakable_by_hand=1,flammable=3}, - nil, - S("Orange Bark Stair"), - S("Outer Orange Bark Stair"), - S("Inner Orange Bark Stair"), - S("Orange Bark Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("canvas_bark", "hades_trees:canvas_bark", - {choppy=3,oddly_breakable_by_hand=1,flammable=3}, - nil, - S("Canvas Bark Stair"), - S("Outer Canvas Bark Stair"), - S("Inner Canvas Bark Stair"), - S("Canvas Bark Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("charred_bark", "hades_trees:charred_bark", - {choppy=3,oddly_breakable_by_hand=1}, - nil, - S("Charred Bark Stair"), - S("Outer Charred Bark Stair"), - S("Inner Charred Bark Stair"), - S("Charred Bark Slab"), - hades_sounds.node_sound_wood_defaults({pitch=0.8})) - - - --- Canvas Wood - -stairs.register_stair_and_slab("colwood_uncolored", "hades_trees:colwood_uncolored", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Uncolored Canvas Wood Stair"), - S("Outer Uncolored Canvas Wood Stair"), - S("Inner Uncolored Canvas Wood Stair"), - S("Uncolored Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_black", "hades_trees:colwood_black", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Black Canvas Wood Stair"), - S("Outer Black Canvas Wood Stair"), - S("Inner Black Canvas Wood Stair"), - S("Black Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_blue", "hades_trees:colwood_blue", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Blue Canvas Wood Stair"), - S("Outer Blue Canvas Wood Stair"), - S("Inner Blue Canvas Wood Stair"), - S("Blue Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_brown", "hades_trees:colwood_brown", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Brown Canvas Wood Stair"), - S("Outer Brown Canvas Wood Stair"), - S("Inner Brown Canvas Wood Stair"), - S("Brown Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_cyan", "hades_trees:colwood_cyan", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Cyan Canvas Wood Stair"), - S("Outer Cyan Canvas Wood Stair"), - S("Inner Cyan Canvas Wood Stair"), - S("Cyan Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_dark_green", "hades_trees:colwood_dark_green", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Dark Green Canvas Wood Stair"), - S("Outer Dark Green Canvas Wood Stair"), - S("Inner Dark Green Canvas Wood Stair"), - S("Dark Green Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_dark_grey", "hades_trees:colwood_dark_grey", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Dark Grey Canvas Wood Stair"), - S("Outer Dark Grey Canvas Wood Stair"), - S("Inner Dark Grey Canvas Wood Stair"), - S("Dark Grey Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_green", "hades_trees:colwood_green", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Green Canvas Wood Stair"), - S("Outer Green Canvas Wood Stair"), - S("Inner Green Canvas Wood Stair"), - S("Green Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_grey", "hades_trees:colwood_grey", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Grey Canvas Wood Stair"), - S("Outer Grey Canvas Wood Stair"), - S("Inner Grey Canvas Wood Stair"), - S("Grey Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_magenta", "hades_trees:colwood_magenta", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Magenta Canvas Wood Stair"), - S("Outer Magenta Canvas Wood Stair"), - S("Inner Magenta Canvas Wood Stair"), - S("Magenta Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_orange", "hades_trees:colwood_orange", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Orange Canvas Wood Stair"), - S("Outer Orange Canvas Wood Stair"), - S("Inner Orange Canvas Wood Stair"), - S("Orange Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_pink", "hades_trees:colwood_pink", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Pink Canvas Wood Stair"), - S("Outer Pink Canvas Wood Stair"), - S("Inner Pink Canvas Wood Stair"), - S("Pink Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_red", "hades_trees:colwood_red", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Red Canvas Wood Stair"), - S("Outer Red Canvas Wood Stair"), - S("Inner Red Canvas Wood Stair"), - S("Red Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_violet", "hades_trees:colwood_violet", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Violet Canvas Wood Stair"), - S("Outer Violet Canvas Wood Stair"), - S("Inner Violet Canvas Wood Stair"), - S("Violet Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_white", "hades_trees:colwood_white", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("White Canvas Wood Stair"), - S("Outer White Canvas Wood Stair"), - S("Inner White Canvas Wood Stair"), - S("White Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("colwood_yellow", "hades_trees:colwood_yellow", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Yellow Canvas Wood Stair"), - S("Outer Yellow Canvas Wood Stair"), - S("Inner Yellow Canvas Wood Stair"), - S("Yellow Canvas Wood Slab"), - hades_sounds.node_sound_wood_defaults()) - - -- - -local metals = { - {"steel", S("Steel Stair"), S("Outer Steel Stair"), S("Inner Steel Stair"), S("Steel Slab"), S("Double Steel Slab")}, - {"copper", S("Copper Stair"), S("Outer Copper Stair"), S("Inner Copper Stair"), S("Copper Slab"), S("Double Copper Slab")}, - {"bronze", S("Bronze Stair"), S("Outer Bronze Stair"), S("Inner Bronze Stair"), S("Bronze Slab"), S("Double Bronze Slab")}, - {"tin", S("Tin Stair"), S("Outer Tin Stair"), S("Inner Tin Stair"), S("Tin Slab"), S("Double Tin Slab")}, - {"gold", S("Gold Stair"), S("Outer Gold Stair"), S("Inner Gold Stair"), S("Gold Slab"), S("Double Gold Slab")}, -} -for m=1, #metals do - local name = metals[m][1].."block" - local tex = metals[m][1].."_block" - stairs.register_stair_and_slab(name, "hades_core:"..name, - {cracky=1,level=2}, - custom_textures("default_"..tex..".png", "stairs_"..tex.."_stair_l.png", "stairs_"..tex.."_stair_r.png", "stairs_"..tex.."_stair_out.png", "stairs_"..tex.."_slab.png"), - metals[m][2], - metals[m][3], - metals[m][4], - metals[m][5], - hades_sounds.node_sound_metal_defaults(), - metals[m][6] - ) -end - -stairs.register_stair_and_slab("stone", "hades_core:stone", - {cracky=3}, - nil, - S("Stone Stair"), - S("Outer Stone Stair"), - S("Inner Stone Stair"), - S("Stone Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("stonebrick_baked", "hades_core:stonebrick_baked", - {cracky=3}, - nil, - S("Burned Stone Brick Stair"), - S("Outer Burned Stone Brick Stair"), - S("Inner Burned Stone Brick Stair"), - S("Burned Stone Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("stone_baked", "hades_core:stone_baked", - {cracky=3}, - nil, - S("Burned Stone Stair"), - S("Outer Burned Stone Stair"), - S("Inner Burned Stone Stair"), - S("Burned Stone Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("cobble", "hades_core:cobble", - {cracky=3}, - nil, - S("Cobblestone Stair"), - S("Outer Cobblestone Stair"), - S("Inner Cobblestone Stair"), - S("Cobblestone Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("cobble_baked", "hades_core:cobble_baked", - {cracky=3}, - nil, - S("Burned Cobblestone Stair"), - S("Outer Burned Cobblestone Stair"), - S("Inner Burned Cobblestone Stair"), - S("Burned Cobblestone Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick", "hades_core:brick", - {cracky=3}, - nil, - S("Uncolored Brick Stair"), - S("Outer Uncolored Brick Stair"), - S("Inner Uncolored Brick Stair"), - S("Uncolored Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - --- Colors... too mutch ColOrs... EvErYwhere - -stairs.register_stair_and_slab("brick_black", "hades_core:brick_black", - {cracky=3}, - nil, - S("Black Brick Stair"), - S("Outer Black Brick Stair"), - S("Inner Black Brick Stair"), - S("Black Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_blue", "hades_core:brick_blue", - {cracky=3}, - nil, - S("Blue Brick Stair"), - S("Outer Blue Brick Stair"), - S("Inner Blue Brick Stair"), - S("Blue Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_brown", "hades_core:brick_brown", - {cracky=3}, - nil, - S("Brown Brick Stair"), - S("Outer Brown Brick Stair"), - S("Inner Brown Brick Stair"), - S("Brown Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_cyan", "hades_core:brick_cyan", - {cracky=3}, - nil, - S("Cyan Brick Stair"), - S("Outer Cyan Brick Stair"), - S("Inner Cyan Brick Stair"), - S("Cyan Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_dark_green", "hades_core:brick_dark_green", - {cracky=3}, - nil, - S("Dark Green Brick Stair"), - S("Outer Dark Green Brick Stair"), - S("Inner Dark Green Brick Stair"), - S("Dark Green Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_dark_grey", "hades_core:brick_dark_grey", - {cracky=3}, - nil, - S("Dark Grey Brick Stair"), - S("Outer Dark Grey Brick Stair"), - S("Inner Dark Grey Brick Stair"), - S("Dark Grey Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_green", "hades_core:brick_green", - {cracky=3}, - nil, - S("Green Brick Stair"), - S("Outer Green Brick Stair"), - S("Inner Green Brick Stair"), - S("Green Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_grey", "hades_core:brick_grey", - {cracky=3}, - nil, - S("Grey Brick Stair"), - S("Outer Grey Brick Stair"), - S("Inner Grey Brick Stair"), - S("Grey Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_magenta", "hades_core:brick_magenta", - {cracky=3}, - nil, - S("Magenta Brick Stair"), - S("Outer Magenta Brick Stair"), - S("Inner Magenta Brick Stair"), - S("Magenta Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_orange", "hades_core:brick_orange", - {cracky=3}, - nil, - S("Orange Brick Stair"), - S("Outer Orange Brick Stair"), - S("Inner Orange Brick Stair"), - S("Orange Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_pink", "hades_core:brick_pink", - {cracky=3}, - nil, - S("Pink Brick Stair"), - S("Outer Pink Brick Stair"), - S("Inner Pink Brick Stair"), - S("Pink Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_red", "hades_core:brick_red", - {cracky=3}, - nil, - S("Red Brick Stair"), - S("Outer Red Brick Stair"), - S("Inner Red Brick Stair"), - S("Red Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_violet", "hades_core:brick_violet", - {cracky=3}, - nil, - S("Violet Brick Stair"), - S("Outer Violet Brick Stair"), - S("Inner Violet Brick Stair"), - S("Violet Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_white", "hades_core:brick_white", - {cracky=3}, - nil, - S("White Brick Stair"), - S("Outer White Brick Stair"), - S("Inner White Brick Stair"), - S("White Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("brick_yellow", "hades_core:brick_yellow", - {cracky=3}, - nil, - S("Yellow Brick Stair"), - S("Outer Yellow Brick Stair"), - S("Inner Yellow Brick Stair"), - S("Yellow Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - - -stairs.register_stair_and_slab("sandstone", "hades_core:sandstone", - {cracky=3}, - nil, - S("Fine Sandstone Stair"), - S("Outer Fine Sandstone Stair"), - S("Inner Fine Sandstone Stair"), - S("Fine Sandstone Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("sandstonebrick", "hades_core:sandstonebrick", - {cracky=2}, - nil, - S("Fine Sandstone Brick Stair"), - S("Outer Fine Sandstone Brick Stair"), - S("Inner Fine Sandstone Brick Stair"), - S("Fine Sandstone Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("sandstone_volcanic", "hades_core:sandstone_volcanic", - {cracky=3}, - nil, - S("Volcanic Sandstone Stair"), - S("Outer Volcanic Sandstone Stair"), - S("Inner Volcanic Sandstone Stair"), - S("Volcanic Sandstone Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("sandstone_volcanic_brick", "hades_core:sandstone_volcanic_brick", - {cracky=2}, - nil, - S("Volcanic Sandstone Brick Stair"), - S("Outer Volcanic Sandstone Brick Stair"), - S("Inner Volcanic Sandstone Brick Stair"), - S("Volcanic Sandstone Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("stonebrick", "hades_core:stonebrick", - {cracky=3}, - nil, - S("Stone Brick Stair"), - S("Outer Stone Brick Stair"), - S("Inner Stone Brick Stair"), - S("Stone Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("chondrite_brick", "hades_core:chondrite_brick", - {cracky=2}, - nil, - S("Chondrite Brick Stair"), - S("Outer Chondrite Brick Stair"), - S("Inner Chondrite Brick Stair"), - S("Chondrite Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("chondrite", "hades_core:chondrite", - {cracky=2}, - nil, - S("Chondrite Stair"), - S("Outer Chondrite Stair"), - S("Inner Chondrite Stair"), - S("Chondrite Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("marble_brick", "hades_core:marble_brick", - {cracky=3}, - nil, - S("Marble Brick Stair"), - S("Outer Marble Brick Stair"), - S("Inner Marble Brick Stair"), - S("Marble Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("marble", "hades_core:marble", - {cracky=3}, - nil, - S("Marble Stair"), - S("Outer Marble Stair"), - S("Inner Marble Stair"), - S("Marble Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("tuff_brick", "hades_core:tuff_brick", - {cracky=3}, - nil, - S("Tuff Brick Stair"), - S("Outer Tuff Brick Stair"), - S("Inner Tuff Brick Stair"), - S("Tuff Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("tuff", "hades_core:tuff", - {cracky=3}, - nil, - S("Tuff Stair"), - S("Outer Tuff Stair"), - S("Inner Tuff Stair"), - S("Tuff Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("tuff_baked_brick", "hades_core:tuff_baked_brick", - {cracky=3}, - nil, - S("Burned Tuff Brick Stair"), - S("Outer Burned Tuff Brick Stair"), - S("Inner Burned Tuff Brick Stair"), - S("Burned Tuff Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("tuff_baked", "hades_core:tuff_baked", - {cracky=3}, - nil, - S("Burned Tuff Stair"), - S("Outer Burned Tuff Stair"), - S("Inner Burned Tuff Stair"), - S("Burned Tuff Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("essexite_brick", "hades_core:essexite_brick", - {cracky=1}, - nil, - S("Essexite Brick Stair"), - S("Outer Essexite Brick Stair"), - S("Inner Essexite Brick Stair"), - S("Essexite Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("essexite", "hades_core:essexite", - {cracky=1}, - nil, - S("Essexite Stair"), - S("Outer Essexite Stair"), - S("Inner Essexite Stair"), - S("Essexite Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("rusty_block", "columnia:rusty_block", - {cracky=1}, - nil, - S("Rusty Stair"), - S("Outer Rusty Stair"), - S("Inner Rusty Stair"), - S("Rusty Slab"), - hades_sounds.node_sound_metal_defaults()) - -stairs.register_stair_and_slab("cactus_brick", "hades_core:cactus_brick", - {choppy=3,flammable=2}, - nil, - S("Cactus Brick Stair"), - S("Outer Cactus Brick Stair"), - S("Inner Cactus Brick Stair"), - S("Cactus Brick Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("obsidianbrick", "hades_core:obsidianbrick", - {cracky=1}, - nil, - S("Obsidian Brick Stair"), - S("Outer Obsidian Brick Stair"), - S("Inner Obsidian Brick Stair"), - S("Obsidian Brick Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("straw", "hades_farming:straw", - {snappy=3,flammable=4}, - nil, - S("Straw Stair"), - S("Outer Straw Stair"), - S("Inner Straw Stair"), - S("Straw Slab"), - hades_sounds.node_sound_straw_defaults()) - ---wool - -stairs.register_stair_and_slab("white", "wool:white", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("White Cloth Stair"), - S("Outer White Cloth Stair"), - S("Inner White Cloth Stair"), - S("White Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("grey", "wool:grey", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Grey Cloth Stair"), - S("Outer Grey Cloth Stair"), - S("Inner Grey Cloth Stair"), - S("Grey Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("black", "wool:black", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Black Cloth Stair"), - S("Outer Black Cloth Stair"), - S("Inner Black Cloth Stair"), - S("Black Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("red", "wool:red", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Red Cloth Stair"), - S("Outer Red Cloth Stair"), - S("Inner Red Cloth Stair"), - S("Red Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("yellow", "wool:yellow", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Yellow Cloth Stair"), - S("Outer Yellow Cloth Stair"), - S("Inner Yellow Cloth Stair"), - S("Yellow Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("green", "wool:green", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Green Cloth Stair"), - S("Outer Green Cloth Stair"), - S("Inner Green Cloth Stair"), - S("Green Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("cyan", "wool:cyan", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Cyan Cloth Stair"), - S("Outer Cyan Cloth Stair"), - S("Inner Cyan Cloth Stair"), - S("Cyan Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("blue", "wool:blue", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Blue Cloth Stair"), - S("Outer Blue Cloth Stair"), - S("Inner Blue Cloth Stair"), - S("Blue Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("magenta", "wool:magenta", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Magenta Cloth Stair"), - S("Outer Magenta Cloth Stair"), - S("Inner Magenta Cloth Stair"), - S("Magenta Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("orange", "wool:orange", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Orange Cloth Stair"), - S("Outer Orange Cloth Stair"), - S("Inner Orange Cloth Stair"), - S("Orange Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("violet", "wool:violet", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Violet Cloth Stair"), - S("Outer Violet Cloth Stair"), - S("Inner Violet Cloth Stair"), - S("Violet Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("brown", "wool:brown", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Brown Cloth Stair"), - S("Outer Brown Cloth Stair"), - S("Inner Brown Cloth Stair"), - S("Brown Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("pink", "wool:pink", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Pink Cloth Stair"), - S("Outer Pink Cloth Stair"), - S("Inner Pink Cloth Stair"), - S("Pink Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("dark_grey", "wool:dark_grey", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Dark Grey Cloth Stair"), - S("Outer Dark Grey Cloth Stair"), - S("Inner Dark Grey Cloth Stair"), - S("Dark Grey Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("dark_green", "wool:dark_green", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Dark Green Cloth Stair"), - S("Outer Dark Green Cloth Stair"), - S("Inner Dark Green Cloth Stair"), - S("Dark Green Cloth Slab"), - hades_sounds.node_sound_defaults()) - -stairs.register_stair_and_slab("glowcrystal_block", "glowcrystals:glowcrystal_block", - {cracky=3}, - nil, - S("Glowing Crystal Stair"), - S("Outer Glowing Crystal Stair"), - S("Inner Glowing Crystal Stair"), - S("Glowing Crystal Slab"), - hades_sounds.node_sound_stone_defaults()) - - --- Tiles - -stairs.register_stair_and_slab("floor_wood_wood", "hades_tiles:floor_wood_wood", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Temperate Wood Tile Stair"), - S("Outer Temperate Wood Tile Stair"), - S("Inner Temperate Wood Tile Stair"), - S("Temperate Wood Tile Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("floor_lush_lush", "hades_tiles:floor_lush_lush", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Lush Wood Tile Stair"), - S("Outer Lush Wood Tile Stair"), - S("Inner Lush Wood Tile Stair"), - S("Lush Wood Tile Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("floor_pale_pale", "hades_tiles:floor_pale_pale", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Pale Wood Tile Stair"), - S("Outer Pale Wood Tile Stair"), - S("Inner Pale Wood Tile Stair"), - S("Pale Wood Tile Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("floor_cream_cream", "hades_tiles:floor_cream_cream", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Cream Wood Tile Stair"), - S("Outer Cream Wood Tile Stair"), - S("Inner Cream Wood Tile Stair"), - S("Temperate Cream Tile Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("floor_jungle_jungle", "hades_tiles:floor_jungle_jungle", - {choppy=3,oddly_breakable_by_hand=2,flammable=3}, - nil, - S("Tropical Tile Stair"), - S("Outer Tropical Wood Tile Stair"), - S("Inner Tropical Wood Tile Stair"), - S("Tropical Wood Tile Slab"), - hades_sounds.node_sound_wood_defaults()) - -stairs.register_stair_and_slab("floor_stone_stone", "hades_tiles:floor_stone_stone", - {cracky=3}, - nil, - S("Stone Tile Stair"), - S("Outer Stone Tile Stair"), - S("Inner Stone Tile Stair"), - S("Stone Tile Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("floor_stonebaked_stonebaked", "hades_tiles:floor_stonebaked_stonebaked", - {cracky=3}, - nil, - S("Burned Stone Tile Stair"), - S("Outer Burned Stone Tile Stair"), - S("Inner Burned Stone Tile Stair"), - S("Burned Stone Tile Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("floor_tuff_tuff", "hades_tiles:floor_tuff_tuff", - {cracky=3}, - nil, - S("Tuff Tile Stair"), - S("Outer Tuff Tile Stair"), - S("Inner Tuff Tile Stair"), - S("Tuff Tile Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("floor_tuffbaked_tuffbaked", "hades_tiles:floor_tuffbaked_tuffbaked", - {cracky=3}, - nil, - S("Burned Tuff Tile Stair"), - S("Outer Burned Tuff Tile Stair"), - S("Inner Burned Tuff Tile Stair"), - S("Burned Tuff Tile Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("floor_sandstone_sandstone", "hades_tiles:floor_sandstone_sandstone", - {cracky=3}, - nil, - S("Fine Sandstone Tile Stair"), - S("Outer Fine Sandstone Tile Stair"), - S("Inner Fine Sandstone Tile Stair"), - S("Fine Sandstone Tile Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("floor_sandstonevolcanic_sandstonevolcanic", "hades_tiles:floor_sandstonevolcanic_sandstonevolcanic", - {cracky=3}, - nil, - S("Volcanic Sandstone Tile Stair"), - S("Outer Volcanic Sandstone Tile Stair"), - S("Inner Volcanic Sandstone Tile Stair"), - S("Volcanic Sandstone Tile Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("floor_chondrite_chondrite", "hades_tiles:floor_chondrite_chondrite", - {cracky=3}, - nil, - S("Chondrite Tile Stair"), - S("Outer Chondrite Tile Stair"), - S("Inner Chondrite Tile Stair"), - S("Chondrite Tile Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("floor_essexite_essexite", "hades_tiles:floor_essexite_essexite", - {cracky=2}, - nil, - S("Essexite Tile Stair"), - S("Outer Essexite Tile Stair"), - S("Inner Essexite Tile Stair"), - S("Essexite Tile Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("floor_essexitegold_essexitegold", "hades_tiles:floor_essexitegold_essexitegold", - {cracky=2}, - nil, - S("Golden Essexite Tile Stair"), - S("Outer Golden Essexite Tile Stair"), - S("Inner Golden Essexite Tile Stair"), - S("Golden Essexite Tile Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_stair_and_slab("floor_marble_marble", "hades_tiles:floor_marble_marble", - {cracky=2}, - nil, - S("Marble Tile Stair"), - S("Outer Marble Tile Stair"), - S("Inner Marble Tile Stair"), - S("Marble Tile Slab"), - hades_sounds.node_sound_stone_defaults()) - -stairs.register_slab_with_double("floorblock_essexite_gold_block", "hades_core:floor_essexite_gold", - {cracky=2}, - {"hades_core_floor_essexite_gold.png", "hades_core_floor_essexite_gold.png", "stairs_floorblock_essexite_gold_slab.png"}, - S("Golden Essexite Slab"), - S("Double Golden Essexite Slab"), - hades_sounds.node_sound_stone_defaults()) -stairs.register_slab_with_double("floorblock_marble_essexite2", "hades_core:floor_marble_essexite2", - {cracky=2}, - {"hades_core_floor_marble_essexite2.png", "hades_core_floor_marble_essexite2.png", "stairs_floorblock_marble_essexite2_slab.png"}, - S("Marble/Essexite Slab"), - S("Double Marble/Essexite Slab"), - hades_sounds.node_sound_stone_defaults()) -stairs.register_slab_with_double("floorblock_bstone_sandstone", "hades_core:floor_bstone_sandstone", - {cracky=3}, - {"hades_core_floor_bstone_sandstone.png", "hades_core_floor_bstone_sandstone.png", "stairs_floorblock_bstone_sandstone_slab.png"}, - S("Baked Stone/Sandstone Slab"), - S("Double Baked Stone/Sandstone Slab"), - hades_sounds.node_sound_stone_defaults()) -stairs.register_slab_with_double("floorblock_chondrite_stone", "hades_core:floor_chondrite_stone", - {cracky=2}, - {"hades_core_floor_chondrite_stone.png", "hades_core_floor_chondrite_stone.png", "stairs_floorblock_chondrite_stone_slab.png"}, - S("Chondrite/Stone Slab"), - S("Double Chondrite/Stone Slab"), - hades_sounds.node_sound_stone_defaults()) +dofile(minetest.get_modpath("stairs").."/register.lua") diff --git a/mods/stairs/register.lua b/mods/stairs/register.lua new file mode 100644 index 0000000..2b0b70c --- /dev/null +++ b/mods/stairs/register.lua @@ -0,0 +1,973 @@ +local S = minetest.get_translator("stairs") + +local custom_textures = function(block, stair_l, stair_r, outstair, slab) + return {"!CUSTOM", + {slab, block, stair_l, stair_r, block, slab}, + {stair_l.."^[transformR180", block, stair_l, block, block, stair_r}, + {stair_l, block, outstair, stair_r, stair_l, outstair}, + {block, block, slab}, + } +end + +stairs.register_stair_and_slab("wood", "hades_trees:wood", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Temperate Wood Stair"), + S("Outer Temperate Wood Stair"), + S("Inner Temperate Wood Stair"), + S("Temperate Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("pale_wood", "hades_trees:pale_wood", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Pale Wood Stair"), + S("Outer Pale Wood Stair"), + S("Inner Pale Wood Stair"), + S("Pale Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("jungle_wood", "hades_trees:jungle_wood", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Tropical Wood Stair"), + S("Outer Tropical Wood Stair"), + S("Innter Tropical Wood Stair"), + S("Tropical Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("lush_wood", "hades_trees:lush_wood", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Lush Wood Stair"), + S("Outer Lush Wood Stair"), + S("Inner Lush Wood Stair"), + S("Lush Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("cream_wood", "hades_trees:cream_wood", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Cream Wood Stair"), + S("Outer Cream Wood Stair"), + S("Inner Cream Wood Stair"), + S("Cream Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("charred_wood", "hades_trees:charred_wood", + {choppy=3,oddly_breakable_by_hand=2}, + nil, + S("Charred Wood Stair"), + S("Outer Charred Wood Stair"), + S("Inner Charred Wood Stair"), + S("Charred Wood Slab"), + hades_sounds.node_sound_wood_defaults({pitch=0.8})) + +-- Barks + +stairs.register_stair_and_slab("bark", "hades_trees:bark", + {choppy=3,oddly_breakable_by_hand=1,flammable=3}, + nil, + S("Common Bark Stair"), + S("Outer Common Bark Stair"), + S("Inner Common Bark Stair"), + S("Common Bark Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("jungle_bark", "hades_trees:jungle_bark", + {choppy=3,oddly_breakable_by_hand=1,flammable=3}, + nil, + S("Tropical Bark Stair"), + S("Outer Tropical Bark Stair"), + S("Inner Tropical Bark Stair"), + S("Tropical Bark Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("pale_bark", "hades_trees:pale_bark", + {choppy=3,oddly_breakable_by_hand=1,flammable=3}, + nil, + S("Pale Bark Stair"), + S("Outer Pale Bark Stair"), + S("Inner Pale Bark Stair"), + S("Pale Bark Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("birch_bark", "hades_trees:birch_bark", + {choppy=3,oddly_breakable_by_hand=1,flammable=3}, + nil, + S("Birch Bark Stair"), + S("Outer Birch Bark Stair"), + S("Inner Birch Bark Stair"), + S("Birch Bark Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("orange_bark", "hades_trees:orange_bark", + {choppy=3,oddly_breakable_by_hand=1,flammable=3}, + nil, + S("Orange Bark Stair"), + S("Outer Orange Bark Stair"), + S("Inner Orange Bark Stair"), + S("Orange Bark Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("canvas_bark", "hades_trees:canvas_bark", + {choppy=3,oddly_breakable_by_hand=1,flammable=3}, + nil, + S("Canvas Bark Stair"), + S("Outer Canvas Bark Stair"), + S("Inner Canvas Bark Stair"), + S("Canvas Bark Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("charred_bark", "hades_trees:charred_bark", + {choppy=3,oddly_breakable_by_hand=1}, + nil, + S("Charred Bark Stair"), + S("Outer Charred Bark Stair"), + S("Inner Charred Bark Stair"), + S("Charred Bark Slab"), + hades_sounds.node_sound_wood_defaults({pitch=0.8})) + + + +-- Canvas Wood + +stairs.register_stair_and_slab("colwood_uncolored", "hades_trees:colwood_uncolored", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Uncolored Canvas Wood Stair"), + S("Outer Uncolored Canvas Wood Stair"), + S("Inner Uncolored Canvas Wood Stair"), + S("Uncolored Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_black", "hades_trees:colwood_black", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Black Canvas Wood Stair"), + S("Outer Black Canvas Wood Stair"), + S("Inner Black Canvas Wood Stair"), + S("Black Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_blue", "hades_trees:colwood_blue", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Blue Canvas Wood Stair"), + S("Outer Blue Canvas Wood Stair"), + S("Inner Blue Canvas Wood Stair"), + S("Blue Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_brown", "hades_trees:colwood_brown", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Brown Canvas Wood Stair"), + S("Outer Brown Canvas Wood Stair"), + S("Inner Brown Canvas Wood Stair"), + S("Brown Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_cyan", "hades_trees:colwood_cyan", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Cyan Canvas Wood Stair"), + S("Outer Cyan Canvas Wood Stair"), + S("Inner Cyan Canvas Wood Stair"), + S("Cyan Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_dark_green", "hades_trees:colwood_dark_green", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Dark Green Canvas Wood Stair"), + S("Outer Dark Green Canvas Wood Stair"), + S("Inner Dark Green Canvas Wood Stair"), + S("Dark Green Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_dark_grey", "hades_trees:colwood_dark_grey", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Dark Grey Canvas Wood Stair"), + S("Outer Dark Grey Canvas Wood Stair"), + S("Inner Dark Grey Canvas Wood Stair"), + S("Dark Grey Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_green", "hades_trees:colwood_green", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Green Canvas Wood Stair"), + S("Outer Green Canvas Wood Stair"), + S("Inner Green Canvas Wood Stair"), + S("Green Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_grey", "hades_trees:colwood_grey", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Grey Canvas Wood Stair"), + S("Outer Grey Canvas Wood Stair"), + S("Inner Grey Canvas Wood Stair"), + S("Grey Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_magenta", "hades_trees:colwood_magenta", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Magenta Canvas Wood Stair"), + S("Outer Magenta Canvas Wood Stair"), + S("Inner Magenta Canvas Wood Stair"), + S("Magenta Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_orange", "hades_trees:colwood_orange", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Orange Canvas Wood Stair"), + S("Outer Orange Canvas Wood Stair"), + S("Inner Orange Canvas Wood Stair"), + S("Orange Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_pink", "hades_trees:colwood_pink", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Pink Canvas Wood Stair"), + S("Outer Pink Canvas Wood Stair"), + S("Inner Pink Canvas Wood Stair"), + S("Pink Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_red", "hades_trees:colwood_red", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Red Canvas Wood Stair"), + S("Outer Red Canvas Wood Stair"), + S("Inner Red Canvas Wood Stair"), + S("Red Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_violet", "hades_trees:colwood_violet", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Violet Canvas Wood Stair"), + S("Outer Violet Canvas Wood Stair"), + S("Inner Violet Canvas Wood Stair"), + S("Violet Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_white", "hades_trees:colwood_white", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("White Canvas Wood Stair"), + S("Outer White Canvas Wood Stair"), + S("Inner White Canvas Wood Stair"), + S("White Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("colwood_yellow", "hades_trees:colwood_yellow", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Yellow Canvas Wood Stair"), + S("Outer Yellow Canvas Wood Stair"), + S("Inner Yellow Canvas Wood Stair"), + S("Yellow Canvas Wood Slab"), + hades_sounds.node_sound_wood_defaults()) + + -- + +local metals = { + {"steel", S("Steel Stair"), S("Outer Steel Stair"), S("Inner Steel Stair"), S("Steel Slab"), S("Double Steel Slab")}, + {"copper", S("Copper Stair"), S("Outer Copper Stair"), S("Inner Copper Stair"), S("Copper Slab"), S("Double Copper Slab")}, + {"bronze", S("Bronze Stair"), S("Outer Bronze Stair"), S("Inner Bronze Stair"), S("Bronze Slab"), S("Double Bronze Slab")}, + {"tin", S("Tin Stair"), S("Outer Tin Stair"), S("Inner Tin Stair"), S("Tin Slab"), S("Double Tin Slab")}, + {"gold", S("Gold Stair"), S("Outer Gold Stair"), S("Inner Gold Stair"), S("Gold Slab"), S("Double Gold Slab")}, +} +for m=1, #metals do + local name = metals[m][1].."block" + local tex = metals[m][1].."_block" + stairs.register_stair_and_slab(name, "hades_core:"..name, + {cracky=1,level=2}, + custom_textures("default_"..tex..".png", "stairs_"..tex.."_stair_l.png", "stairs_"..tex.."_stair_r.png", "stairs_"..tex.."_stair_out.png", "stairs_"..tex.."_slab.png"), + metals[m][2], + metals[m][3], + metals[m][4], + metals[m][5], + hades_sounds.node_sound_metal_defaults(), + metals[m][6] + ) +end + +stairs.register_stair_and_slab("stone", "hades_core:stone", + {cracky=3}, + nil, + S("Stone Stair"), + S("Outer Stone Stair"), + S("Inner Stone Stair"), + S("Stone Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("stonebrick_baked", "hades_core:stonebrick_baked", + {cracky=3}, + nil, + S("Burned Stone Brick Stair"), + S("Outer Burned Stone Brick Stair"), + S("Inner Burned Stone Brick Stair"), + S("Burned Stone Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("stone_baked", "hades_core:stone_baked", + {cracky=3}, + nil, + S("Burned Stone Stair"), + S("Outer Burned Stone Stair"), + S("Inner Burned Stone Stair"), + S("Burned Stone Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("cobble", "hades_core:cobble", + {cracky=3}, + nil, + S("Cobblestone Stair"), + S("Outer Cobblestone Stair"), + S("Inner Cobblestone Stair"), + S("Cobblestone Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("cobble_baked", "hades_core:cobble_baked", + {cracky=3}, + nil, + S("Burned Cobblestone Stair"), + S("Outer Burned Cobblestone Stair"), + S("Inner Burned Cobblestone Stair"), + S("Burned Cobblestone Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick", "hades_core:brick", + {cracky=3}, + nil, + S("Uncolored Brick Stair"), + S("Outer Uncolored Brick Stair"), + S("Inner Uncolored Brick Stair"), + S("Uncolored Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +-- Colors... too mutch ColOrs... EvErYwhere + +stairs.register_stair_and_slab("brick_black", "hades_core:brick_black", + {cracky=3}, + nil, + S("Black Brick Stair"), + S("Outer Black Brick Stair"), + S("Inner Black Brick Stair"), + S("Black Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_blue", "hades_core:brick_blue", + {cracky=3}, + nil, + S("Blue Brick Stair"), + S("Outer Blue Brick Stair"), + S("Inner Blue Brick Stair"), + S("Blue Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_brown", "hades_core:brick_brown", + {cracky=3}, + nil, + S("Brown Brick Stair"), + S("Outer Brown Brick Stair"), + S("Inner Brown Brick Stair"), + S("Brown Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_cyan", "hades_core:brick_cyan", + {cracky=3}, + nil, + S("Cyan Brick Stair"), + S("Outer Cyan Brick Stair"), + S("Inner Cyan Brick Stair"), + S("Cyan Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_dark_green", "hades_core:brick_dark_green", + {cracky=3}, + nil, + S("Dark Green Brick Stair"), + S("Outer Dark Green Brick Stair"), + S("Inner Dark Green Brick Stair"), + S("Dark Green Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_dark_grey", "hades_core:brick_dark_grey", + {cracky=3}, + nil, + S("Dark Grey Brick Stair"), + S("Outer Dark Grey Brick Stair"), + S("Inner Dark Grey Brick Stair"), + S("Dark Grey Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_green", "hades_core:brick_green", + {cracky=3}, + nil, + S("Green Brick Stair"), + S("Outer Green Brick Stair"), + S("Inner Green Brick Stair"), + S("Green Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_grey", "hades_core:brick_grey", + {cracky=3}, + nil, + S("Grey Brick Stair"), + S("Outer Grey Brick Stair"), + S("Inner Grey Brick Stair"), + S("Grey Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_magenta", "hades_core:brick_magenta", + {cracky=3}, + nil, + S("Magenta Brick Stair"), + S("Outer Magenta Brick Stair"), + S("Inner Magenta Brick Stair"), + S("Magenta Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_orange", "hades_core:brick_orange", + {cracky=3}, + nil, + S("Orange Brick Stair"), + S("Outer Orange Brick Stair"), + S("Inner Orange Brick Stair"), + S("Orange Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_pink", "hades_core:brick_pink", + {cracky=3}, + nil, + S("Pink Brick Stair"), + S("Outer Pink Brick Stair"), + S("Inner Pink Brick Stair"), + S("Pink Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_red", "hades_core:brick_red", + {cracky=3}, + nil, + S("Red Brick Stair"), + S("Outer Red Brick Stair"), + S("Inner Red Brick Stair"), + S("Red Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_violet", "hades_core:brick_violet", + {cracky=3}, + nil, + S("Violet Brick Stair"), + S("Outer Violet Brick Stair"), + S("Inner Violet Brick Stair"), + S("Violet Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_white", "hades_core:brick_white", + {cracky=3}, + nil, + S("White Brick Stair"), + S("Outer White Brick Stair"), + S("Inner White Brick Stair"), + S("White Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("brick_yellow", "hades_core:brick_yellow", + {cracky=3}, + nil, + S("Yellow Brick Stair"), + S("Outer Yellow Brick Stair"), + S("Inner Yellow Brick Stair"), + S("Yellow Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + + +stairs.register_stair_and_slab("sandstone", "hades_core:sandstone", + {cracky=3}, + nil, + S("Fine Sandstone Stair"), + S("Outer Fine Sandstone Stair"), + S("Inner Fine Sandstone Stair"), + S("Fine Sandstone Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("sandstonebrick", "hades_core:sandstonebrick", + {cracky=2}, + nil, + S("Fine Sandstone Brick Stair"), + S("Outer Fine Sandstone Brick Stair"), + S("Inner Fine Sandstone Brick Stair"), + S("Fine Sandstone Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("sandstone_volcanic", "hades_core:sandstone_volcanic", + {cracky=3}, + nil, + S("Volcanic Sandstone Stair"), + S("Outer Volcanic Sandstone Stair"), + S("Inner Volcanic Sandstone Stair"), + S("Volcanic Sandstone Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("sandstone_volcanic_brick", "hades_core:sandstone_volcanic_brick", + {cracky=2}, + nil, + S("Volcanic Sandstone Brick Stair"), + S("Outer Volcanic Sandstone Brick Stair"), + S("Inner Volcanic Sandstone Brick Stair"), + S("Volcanic Sandstone Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("stonebrick", "hades_core:stonebrick", + {cracky=3}, + nil, + S("Stone Brick Stair"), + S("Outer Stone Brick Stair"), + S("Inner Stone Brick Stair"), + S("Stone Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("chondrite_brick", "hades_core:chondrite_brick", + {cracky=2}, + nil, + S("Chondrite Brick Stair"), + S("Outer Chondrite Brick Stair"), + S("Inner Chondrite Brick Stair"), + S("Chondrite Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("chondrite", "hades_core:chondrite", + {cracky=2}, + nil, + S("Chondrite Stair"), + S("Outer Chondrite Stair"), + S("Inner Chondrite Stair"), + S("Chondrite Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("marble_brick", "hades_core:marble_brick", + {cracky=3}, + nil, + S("Marble Brick Stair"), + S("Outer Marble Brick Stair"), + S("Inner Marble Brick Stair"), + S("Marble Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("marble", "hades_core:marble", + {cracky=3}, + nil, + S("Marble Stair"), + S("Outer Marble Stair"), + S("Inner Marble Stair"), + S("Marble Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("tuff_brick", "hades_core:tuff_brick", + {cracky=3}, + nil, + S("Tuff Brick Stair"), + S("Outer Tuff Brick Stair"), + S("Inner Tuff Brick Stair"), + S("Tuff Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("tuff", "hades_core:tuff", + {cracky=3}, + nil, + S("Tuff Stair"), + S("Outer Tuff Stair"), + S("Inner Tuff Stair"), + S("Tuff Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("tuff_baked_brick", "hades_core:tuff_baked_brick", + {cracky=3}, + nil, + S("Burned Tuff Brick Stair"), + S("Outer Burned Tuff Brick Stair"), + S("Inner Burned Tuff Brick Stair"), + S("Burned Tuff Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("tuff_baked", "hades_core:tuff_baked", + {cracky=3}, + nil, + S("Burned Tuff Stair"), + S("Outer Burned Tuff Stair"), + S("Inner Burned Tuff Stair"), + S("Burned Tuff Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("essexite_brick", "hades_core:essexite_brick", + {cracky=1}, + nil, + S("Essexite Brick Stair"), + S("Outer Essexite Brick Stair"), + S("Inner Essexite Brick Stair"), + S("Essexite Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("essexite", "hades_core:essexite", + {cracky=1}, + nil, + S("Essexite Stair"), + S("Outer Essexite Stair"), + S("Inner Essexite Stair"), + S("Essexite Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("rusty_block", "columnia:rusty_block", + {cracky=1}, + nil, + S("Rusty Stair"), + S("Outer Rusty Stair"), + S("Inner Rusty Stair"), + S("Rusty Slab"), + hades_sounds.node_sound_metal_defaults()) + +stairs.register_stair_and_slab("cactus_brick", "hades_core:cactus_brick", + {choppy=3,flammable=2}, + nil, + S("Cactus Brick Stair"), + S("Outer Cactus Brick Stair"), + S("Inner Cactus Brick Stair"), + S("Cactus Brick Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("obsidianbrick", "hades_core:obsidianbrick", + {cracky=1}, + nil, + S("Obsidian Brick Stair"), + S("Outer Obsidian Brick Stair"), + S("Inner Obsidian Brick Stair"), + S("Obsidian Brick Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("straw", "hades_farming:straw", + {snappy=3,flammable=4}, + nil, + S("Straw Stair"), + S("Outer Straw Stair"), + S("Inner Straw Stair"), + S("Straw Slab"), + hades_sounds.node_sound_straw_defaults()) + +--wool + +stairs.register_stair_and_slab("white", "wool:white", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("White Cloth Stair"), + S("Outer White Cloth Stair"), + S("Inner White Cloth Stair"), + S("White Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("grey", "wool:grey", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Grey Cloth Stair"), + S("Outer Grey Cloth Stair"), + S("Inner Grey Cloth Stair"), + S("Grey Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("black", "wool:black", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Black Cloth Stair"), + S("Outer Black Cloth Stair"), + S("Inner Black Cloth Stair"), + S("Black Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("red", "wool:red", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Red Cloth Stair"), + S("Outer Red Cloth Stair"), + S("Inner Red Cloth Stair"), + S("Red Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("yellow", "wool:yellow", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Yellow Cloth Stair"), + S("Outer Yellow Cloth Stair"), + S("Inner Yellow Cloth Stair"), + S("Yellow Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("green", "wool:green", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Green Cloth Stair"), + S("Outer Green Cloth Stair"), + S("Inner Green Cloth Stair"), + S("Green Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("cyan", "wool:cyan", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Cyan Cloth Stair"), + S("Outer Cyan Cloth Stair"), + S("Inner Cyan Cloth Stair"), + S("Cyan Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("blue", "wool:blue", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Blue Cloth Stair"), + S("Outer Blue Cloth Stair"), + S("Inner Blue Cloth Stair"), + S("Blue Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("magenta", "wool:magenta", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Magenta Cloth Stair"), + S("Outer Magenta Cloth Stair"), + S("Inner Magenta Cloth Stair"), + S("Magenta Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("orange", "wool:orange", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Orange Cloth Stair"), + S("Outer Orange Cloth Stair"), + S("Inner Orange Cloth Stair"), + S("Orange Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("violet", "wool:violet", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Violet Cloth Stair"), + S("Outer Violet Cloth Stair"), + S("Inner Violet Cloth Stair"), + S("Violet Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("brown", "wool:brown", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Brown Cloth Stair"), + S("Outer Brown Cloth Stair"), + S("Inner Brown Cloth Stair"), + S("Brown Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("pink", "wool:pink", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Pink Cloth Stair"), + S("Outer Pink Cloth Stair"), + S("Inner Pink Cloth Stair"), + S("Pink Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("dark_grey", "wool:dark_grey", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Dark Grey Cloth Stair"), + S("Outer Dark Grey Cloth Stair"), + S("Inner Dark Grey Cloth Stair"), + S("Dark Grey Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("dark_green", "wool:dark_green", + {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Dark Green Cloth Stair"), + S("Outer Dark Green Cloth Stair"), + S("Inner Dark Green Cloth Stair"), + S("Dark Green Cloth Slab"), + hades_sounds.node_sound_defaults()) + +stairs.register_stair_and_slab("glowcrystal_block", "glowcrystals:glowcrystal_block", + {cracky=3}, + nil, + S("Glowing Crystal Stair"), + S("Outer Glowing Crystal Stair"), + S("Inner Glowing Crystal Stair"), + S("Glowing Crystal Slab"), + hades_sounds.node_sound_stone_defaults()) + + +-- Tiles + +stairs.register_stair_and_slab("floor_wood_wood", "hades_tiles:floor_wood_wood", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Temperate Wood Tile Stair"), + S("Outer Temperate Wood Tile Stair"), + S("Inner Temperate Wood Tile Stair"), + S("Temperate Wood Tile Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("floor_lush_lush", "hades_tiles:floor_lush_lush", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Lush Wood Tile Stair"), + S("Outer Lush Wood Tile Stair"), + S("Inner Lush Wood Tile Stair"), + S("Lush Wood Tile Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("floor_pale_pale", "hades_tiles:floor_pale_pale", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Pale Wood Tile Stair"), + S("Outer Pale Wood Tile Stair"), + S("Inner Pale Wood Tile Stair"), + S("Pale Wood Tile Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("floor_cream_cream", "hades_tiles:floor_cream_cream", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Cream Wood Tile Stair"), + S("Outer Cream Wood Tile Stair"), + S("Inner Cream Wood Tile Stair"), + S("Temperate Cream Tile Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("floor_jungle_jungle", "hades_tiles:floor_jungle_jungle", + {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + nil, + S("Tropical Tile Stair"), + S("Outer Tropical Wood Tile Stair"), + S("Inner Tropical Wood Tile Stair"), + S("Tropical Wood Tile Slab"), + hades_sounds.node_sound_wood_defaults()) + +stairs.register_stair_and_slab("floor_stone_stone", "hades_tiles:floor_stone_stone", + {cracky=3}, + nil, + S("Stone Tile Stair"), + S("Outer Stone Tile Stair"), + S("Inner Stone Tile Stair"), + S("Stone Tile Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("floor_stonebaked_stonebaked", "hades_tiles:floor_stonebaked_stonebaked", + {cracky=3}, + nil, + S("Burned Stone Tile Stair"), + S("Outer Burned Stone Tile Stair"), + S("Inner Burned Stone Tile Stair"), + S("Burned Stone Tile Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("floor_tuff_tuff", "hades_tiles:floor_tuff_tuff", + {cracky=3}, + nil, + S("Tuff Tile Stair"), + S("Outer Tuff Tile Stair"), + S("Inner Tuff Tile Stair"), + S("Tuff Tile Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("floor_tuffbaked_tuffbaked", "hades_tiles:floor_tuffbaked_tuffbaked", + {cracky=3}, + nil, + S("Burned Tuff Tile Stair"), + S("Outer Burned Tuff Tile Stair"), + S("Inner Burned Tuff Tile Stair"), + S("Burned Tuff Tile Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("floor_sandstone_sandstone", "hades_tiles:floor_sandstone_sandstone", + {cracky=3}, + nil, + S("Fine Sandstone Tile Stair"), + S("Outer Fine Sandstone Tile Stair"), + S("Inner Fine Sandstone Tile Stair"), + S("Fine Sandstone Tile Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("floor_sandstonevolcanic_sandstonevolcanic", "hades_tiles:floor_sandstonevolcanic_sandstonevolcanic", + {cracky=3}, + nil, + S("Volcanic Sandstone Tile Stair"), + S("Outer Volcanic Sandstone Tile Stair"), + S("Inner Volcanic Sandstone Tile Stair"), + S("Volcanic Sandstone Tile Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("floor_chondrite_chondrite", "hades_tiles:floor_chondrite_chondrite", + {cracky=3}, + nil, + S("Chondrite Tile Stair"), + S("Outer Chondrite Tile Stair"), + S("Inner Chondrite Tile Stair"), + S("Chondrite Tile Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("floor_essexite_essexite", "hades_tiles:floor_essexite_essexite", + {cracky=2}, + nil, + S("Essexite Tile Stair"), + S("Outer Essexite Tile Stair"), + S("Inner Essexite Tile Stair"), + S("Essexite Tile Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("floor_essexitegold_essexitegold", "hades_tiles:floor_essexitegold_essexitegold", + {cracky=2}, + nil, + S("Golden Essexite Tile Stair"), + S("Outer Golden Essexite Tile Stair"), + S("Inner Golden Essexite Tile Stair"), + S("Golden Essexite Tile Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_stair_and_slab("floor_marble_marble", "hades_tiles:floor_marble_marble", + {cracky=2}, + nil, + S("Marble Tile Stair"), + S("Outer Marble Tile Stair"), + S("Inner Marble Tile Stair"), + S("Marble Tile Slab"), + hades_sounds.node_sound_stone_defaults()) + +stairs.register_slab_with_double("floorblock_essexite_gold_block", "hades_core:floor_essexite_gold", + {cracky=2}, + {"hades_core_floor_essexite_gold.png", "hades_core_floor_essexite_gold.png", "stairs_floorblock_essexite_gold_slab.png"}, + S("Golden Essexite Slab"), + S("Double Golden Essexite Slab"), + hades_sounds.node_sound_stone_defaults()) +stairs.register_slab_with_double("floorblock_marble_essexite2", "hades_core:floor_marble_essexite2", + {cracky=2}, + {"hades_core_floor_marble_essexite2.png", "hades_core_floor_marble_essexite2.png", "stairs_floorblock_marble_essexite2_slab.png"}, + S("Marble/Essexite Slab"), + S("Double Marble/Essexite Slab"), + hades_sounds.node_sound_stone_defaults()) +stairs.register_slab_with_double("floorblock_bstone_sandstone", "hades_core:floor_bstone_sandstone", + {cracky=3}, + {"hades_core_floor_bstone_sandstone.png", "hades_core_floor_bstone_sandstone.png", "stairs_floorblock_bstone_sandstone_slab.png"}, + S("Baked Stone/Sandstone Slab"), + S("Double Baked Stone/Sandstone Slab"), + hades_sounds.node_sound_stone_defaults()) +stairs.register_slab_with_double("floorblock_chondrite_stone", "hades_core:floor_chondrite_stone", + {cracky=2}, + {"hades_core_floor_chondrite_stone.png", "hades_core_floor_chondrite_stone.png", "stairs_floorblock_chondrite_stone_slab.png"}, + S("Chondrite/Stone Slab"), + S("Double Chondrite/Stone Slab"), + hades_sounds.node_sound_stone_defaults())