From fe1c1aa363f3df45cbf46729b4b074f44f6eeb32 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Wed, 4 May 2022 12:08:23 +0200 Subject: [PATCH] Fix item entities not rotating after activate --- mods/rp_builtin_item/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/rp_builtin_item/init.lua b/mods/rp_builtin_item/init.lua index 73df64d..97a7a79 100644 --- a/mods/rp_builtin_item/init.lua +++ b/mods/rp_builtin_item/init.lua @@ -68,8 +68,8 @@ minetest.register_entity( prop.visual = "wielditem" prop.textures = {itemname} prop.visual_size = {x=0.15, y=0.15} - prop.automatic_rotate = math.pi * 0.5 end + prop.automatic_rotate = math.pi * 0.5 local ndef = minetest.registered_nodes[itemname] if ndef then prop.glow = ndef.light_source