From 57e27bc5e215678bb41f67a3a3cc3cd7e511169e Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Tue, 19 Jul 2022 02:08:09 +0200 Subject: [PATCH] Fix missing takeitem snd 4 itemshow nodes in Creat --- mods/rp_itemshow/init.lua | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/mods/rp_itemshow/init.lua b/mods/rp_itemshow/init.lua index 2c7a727..fe88174 100644 --- a/mods/rp_itemshow/init.lua +++ b/mods/rp_itemshow/init.lua @@ -119,10 +119,8 @@ local on_rightclick = function(pos, node, clicker, itemstack) local inv = meta:get_inventory() local creative = minetest.is_creative_enabled(name) if not inv:get_stack("main", 1):is_empty() then - local dropped = drop_item(pos, node, creative) - if dropped then - minetest.sound_play({name="rp_itemshow_take_item", gain=0.5}, {pos=pos}, true) - end + drop_item(pos, node, creative) + minetest.sound_play({name="rp_itemshow_take_item", gain=0.5}, {pos=pos}, true) else if itemstack:is_empty() then return itemstack