From fa0e5fd73cd2125f17b0a18c787e3fac30dcc209 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Tue, 2 Aug 2022 15:13:25 +0200 Subject: [PATCH] =?UTF-8?q?Rename=20mod:=20castle=20=E2=86=92=20tutorial?= =?UTF-8?q?=5Fcastle?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- mods/castle/init.lua | 2 -- mods/{castle => tutorial_castle}/LICENSE | 0 mods/{castle => tutorial_castle}/README.txt | 0 mods/tutorial_castle/init.lua | 5 +++++ mods/{castle => tutorial_castle}/locale/de.txt | 0 mods/{castle => tutorial_castle}/locale/el.txt | 0 mods/{castle => tutorial_castle}/locale/es.txt | 0 mods/{castle => tutorial_castle}/locale/fr.txt | 0 mods/{castle => tutorial_castle}/locale/id.txt | 0 mods/{castle => tutorial_castle}/locale/it.txt | 0 mods/{castle => tutorial_castle}/locale/nl.txt | 0 .../{castle => tutorial_castle}/locale/template.txt | 0 mods/{castle => tutorial_castle}/mod.conf | 2 +- mods/{castle => tutorial_castle}/shields_decor.lua | 2 +- .../textures/castle_shield_back.png | Bin .../textures/castle_shield_front_2.png | Bin .../textures/castle_shield_side_2.png | Bin .../textures/castle_street_light.png | Bin mods/{castle => tutorial_castle}/town_item.lua | 2 +- 19 files changed, 8 insertions(+), 5 deletions(-) delete mode 100644 mods/castle/init.lua rename mods/{castle => tutorial_castle}/LICENSE (100%) rename mods/{castle => tutorial_castle}/README.txt (100%) create mode 100644 mods/tutorial_castle/init.lua rename mods/{castle => tutorial_castle}/locale/de.txt (100%) rename mods/{castle => tutorial_castle}/locale/el.txt (100%) rename mods/{castle => tutorial_castle}/locale/es.txt (100%) rename mods/{castle => tutorial_castle}/locale/fr.txt (100%) rename mods/{castle => tutorial_castle}/locale/id.txt (100%) rename mods/{castle => tutorial_castle}/locale/it.txt (100%) rename mods/{castle => tutorial_castle}/locale/nl.txt (100%) rename mods/{castle => tutorial_castle}/locale/template.txt (100%) rename mods/{castle => tutorial_castle}/mod.conf (70%) rename mods/{castle => tutorial_castle}/shields_decor.lua (94%) rename mods/{castle => tutorial_castle}/textures/castle_shield_back.png (100%) rename mods/{castle => tutorial_castle}/textures/castle_shield_front_2.png (100%) rename mods/{castle => tutorial_castle}/textures/castle_shield_side_2.png (100%) rename mods/{castle => tutorial_castle}/textures/castle_street_light.png (100%) rename mods/{castle => tutorial_castle}/town_item.lua (88%) diff --git a/mods/castle/init.lua b/mods/castle/init.lua deleted file mode 100644 index a394677..0000000 --- a/mods/castle/init.lua +++ /dev/null @@ -1,2 +0,0 @@ -dofile(minetest.get_modpath("castle").."/town_item.lua") -dofile(minetest.get_modpath("castle").."/shields_decor.lua") diff --git a/mods/castle/LICENSE b/mods/tutorial_castle/LICENSE similarity index 100% rename from mods/castle/LICENSE rename to mods/tutorial_castle/LICENSE diff --git a/mods/castle/README.txt b/mods/tutorial_castle/README.txt similarity index 100% rename from mods/castle/README.txt rename to mods/tutorial_castle/README.txt diff --git a/mods/tutorial_castle/init.lua b/mods/tutorial_castle/init.lua new file mode 100644 index 0000000..58aa822 --- /dev/null +++ b/mods/tutorial_castle/init.lua @@ -0,0 +1,5 @@ +dofile(minetest.get_modpath("tutorial_castle").."/town_item.lua") +dofile(minetest.get_modpath("tutorial_castle").."/shields_decor.lua") + +minetest.register_alias("castle:light", "tutorial_castle:light") +minetest.register_alias("castle:shield_2", "tutorial_castle:shield_2") diff --git a/mods/castle/locale/de.txt b/mods/tutorial_castle/locale/de.txt similarity index 100% rename from mods/castle/locale/de.txt rename to mods/tutorial_castle/locale/de.txt diff --git a/mods/castle/locale/el.txt b/mods/tutorial_castle/locale/el.txt similarity index 100% rename from mods/castle/locale/el.txt rename to mods/tutorial_castle/locale/el.txt diff --git a/mods/castle/locale/es.txt b/mods/tutorial_castle/locale/es.txt similarity index 100% rename from mods/castle/locale/es.txt rename to mods/tutorial_castle/locale/es.txt diff --git a/mods/castle/locale/fr.txt b/mods/tutorial_castle/locale/fr.txt similarity index 100% rename from mods/castle/locale/fr.txt rename to mods/tutorial_castle/locale/fr.txt diff --git a/mods/castle/locale/id.txt b/mods/tutorial_castle/locale/id.txt similarity index 100% rename from mods/castle/locale/id.txt rename to mods/tutorial_castle/locale/id.txt diff --git a/mods/castle/locale/it.txt b/mods/tutorial_castle/locale/it.txt similarity index 100% rename from mods/castle/locale/it.txt rename to mods/tutorial_castle/locale/it.txt diff --git a/mods/castle/locale/nl.txt b/mods/tutorial_castle/locale/nl.txt similarity index 100% rename from mods/castle/locale/nl.txt rename to mods/tutorial_castle/locale/nl.txt diff --git a/mods/castle/locale/template.txt b/mods/tutorial_castle/locale/template.txt similarity index 100% rename from mods/castle/locale/template.txt rename to mods/tutorial_castle/locale/template.txt diff --git a/mods/castle/mod.conf b/mods/tutorial_castle/mod.conf similarity index 70% rename from mods/castle/mod.conf rename to mods/tutorial_castle/mod.conf index 4780f85..3701399 100644 --- a/mods/castle/mod.conf +++ b/mods/tutorial_castle/mod.conf @@ -1,3 +1,3 @@ -name = castle +name = tutorial_castle depends = tutorial_default optional_depends = intllib diff --git a/mods/castle/shields_decor.lua b/mods/tutorial_castle/shields_decor.lua similarity index 94% rename from mods/castle/shields_decor.lua rename to mods/tutorial_castle/shields_decor.lua index 4df88c6..ff77a7b 100644 --- a/mods/castle/shields_decor.lua +++ b/mods/tutorial_castle/shields_decor.lua @@ -6,7 +6,7 @@ else S = function ( s ) return s end end -minetest.register_node("castle:shield_2",{ +minetest.register_node("tutorial_castle:shield_2",{ description = S("mounted shield"), tiles = {"castle_shield_side_2.png", "castle_shield_side_2.png", "castle_shield_side_2.png", "castle_shield_side_2.png", "castle_shield_back.png", "castle_shield_front_2.png"}, drawtype="nodebox", diff --git a/mods/castle/textures/castle_shield_back.png b/mods/tutorial_castle/textures/castle_shield_back.png similarity index 100% rename from mods/castle/textures/castle_shield_back.png rename to mods/tutorial_castle/textures/castle_shield_back.png diff --git a/mods/castle/textures/castle_shield_front_2.png b/mods/tutorial_castle/textures/castle_shield_front_2.png similarity index 100% rename from mods/castle/textures/castle_shield_front_2.png rename to mods/tutorial_castle/textures/castle_shield_front_2.png diff --git a/mods/castle/textures/castle_shield_side_2.png b/mods/tutorial_castle/textures/castle_shield_side_2.png similarity index 100% rename from mods/castle/textures/castle_shield_side_2.png rename to mods/tutorial_castle/textures/castle_shield_side_2.png diff --git a/mods/castle/textures/castle_street_light.png b/mods/tutorial_castle/textures/castle_street_light.png similarity index 100% rename from mods/castle/textures/castle_street_light.png rename to mods/tutorial_castle/textures/castle_street_light.png diff --git a/mods/castle/town_item.lua b/mods/tutorial_castle/town_item.lua similarity index 88% rename from mods/castle/town_item.lua rename to mods/tutorial_castle/town_item.lua index ede840a..c256ed0 100644 --- a/mods/castle/town_item.lua +++ b/mods/tutorial_castle/town_item.lua @@ -6,7 +6,7 @@ else S = function ( s ) return s end end -minetest.register_node("castle:light",{ +minetest.register_node("tutorial_castle:light",{ drawtype = "glasslike", description = S("light block"), sunlight_propagates = true,