diff --git a/games/default/files/boats/init.lua b/games/default/files/boats/init.lua index 14bb1f9d2..32acb059d 100644 --- a/games/default/files/boats/init.lua +++ b/games/default/files/boats/init.lua @@ -155,12 +155,12 @@ function boat.on_step(self, dtime) self.count = (self.count or 0) + dtime - -- after 30 seconds remove boat and drop as item if not boarded ---[[ if self.count > 10 then + -- after 300 seconds remove boat and drop as item if not boarded + if self.count > 300 then minetest.add_item(self.object:get_pos(), "boats:boat") self.object:remove() return - end]] + end self.v = get_v(self.object:get_velocity()) * get_sign(self.v) if self.driver then diff --git a/games/default/files/boost_cart/cart_entity.lua b/games/default/files/boost_cart/cart_entity.lua index d35ed1849..c5a9283a9 100644 --- a/games/default/files/boost_cart/cart_entity.lua +++ b/games/default/files/boost_cart/cart_entity.lua @@ -192,6 +192,24 @@ end local v3_len = vector.length function cart_entity:on_step(dtime) + + -- Drop cart if there is no player or items inside. + if not self.driver and #self.attached_items == 0 then + self.count = (self.count or 0) + dtime + + if self.count > 300 then + minetest.add_item(self.object:get_pos(), "carts:cart") + if self.sound_handle then + minetest.sound_stop(self.sound_handle) + end + self.object:remove() + return + end + + else + self.count = 0 + end + rail_sound(self, dtime) local vel = self.object:get_velocity() if self.punched then @@ -405,16 +423,11 @@ function cart_entity:on_step(dtime) if player and dir.y ~= old_y_dir then local feet = {x=0, y=0, z=0} local eye = {x=0, y=-4, z=0} - feet.y = boost_cart.old_player_model and 6 or -4 + feet.y = 6 if dir.y ~= 0 then -- TODO: Find a better way to calculate this - if boost_cart.old_player_model then - feet.y = feet.y + 2 - feet.z = -dir.y * 6 - else - feet.y = feet.y + 4 - feet.z = -dir.y * 2 - end + feet.y = feet.y + 2 + feet.z = -dir.y * 6 eye.z = -dir.y * 8 end player:set_attach(self.object, "", feet, diff --git a/games/default/files/boost_cart/functions.lua b/games/default/files/boost_cart/functions.lua index 742d6f1d9..9e2938943 100644 --- a/games/default/files/boost_cart/functions.lua +++ b/games/default/files/boost_cart/functions.lua @@ -18,7 +18,7 @@ function boost_cart:manage_attachment(player, obj) default.player_attached[player_name] = status if status then - local y_pos = self.old_player_model and 6 or -4 + local y_pos = 6 if player:get_properties().visual == "upright_sprite" then y_pos = -4 end @@ -233,7 +233,7 @@ function boost_cart:register_rail(name, def_overwrite) type = "fixed", fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, }, - sounds = default.node_sound_metal_defaults(), + sounds = default.node_sound_metal_defaults() } for k, v in pairs(def_overwrite) do def[k] = v diff --git a/games/default/files/boost_cart/init.lua b/games/default/files/boost_cart/init.lua index 217d4f749..f2354184d 100644 --- a/games/default/files/boost_cart/init.lua +++ b/games/default/files/boost_cart/init.lua @@ -17,10 +17,6 @@ if not default.player_attached then default.player_attached = {} end -minetest.after(0, function() - boost_cart.old_player_model = not minetest.global_exists("player_api") -end) - dofile(boost_cart.modpath.."/functions.lua") dofile(boost_cart.modpath.."/rails.lua") diff --git a/games/default/files/boost_cart/rails.lua b/games/default/files/boost_cart/rails.lua index 117798d4a..264c585ca 100644 --- a/games/default/files/boost_cart/rails.lua +++ b/games/default/files/boost_cart/rails.lua @@ -18,39 +18,6 @@ minetest.register_craft({ } }) ---[[ --- Moreores' copper rail -if minetest.get_modpath("moreores") then - minetest.register_alias("carts:copperrail", "moreores:copper_rail") - - if minetest.raillike_group then - -- Ensure that this rail uses the same connect_to_raillike - local new_groups = minetest.registered_nodes["moreores:copper_rail"].groups - new_groups.connect_to_raillike = minetest.raillike_group("rail") - minetest.override_item("moreores:copper_rail", { - groups = new_groups - }) - end -else - boost_cart:register_rail(":carts:copperrail", { - description = "Copper rail", - tiles = { - "carts_rail_straight_cp.png", "carts_rail_curved_cp.png", - "carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png" - }, - groups = boost_cart:get_rail_groups() - }) - - minetest.register_craft({ - output = "carts:copperrail 12", - recipe = { - {"default:copper_ingot", "", "default:copper_ingot"}, - {"default:copper_ingot", "group:stick", "default:copper_ingot"}, - {"default:copper_ingot", "", "default:copper_ingot"}, - } - }) -end -]] -- Power rail boost_cart:register_rail(":carts:powerrail", { description = "Powered rail", diff --git a/games/default/files/bucket/README.txt b/games/default/files/bucket/README.txt index 9f02ae41a..0ff160ff3 100644 --- a/games/default/files/bucket/README.txt +++ b/games/default/files/bucket/README.txt @@ -17,10 +17,3 @@ License of media (textures and sounds) -------------------------------------- Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) http://creativecommons.org/licenses/by-sa/3.0/ - -Authors of media files ------------------------ -Everything not listed in here: -Copyright (C) 2010-2012 celeron55, Perttu Ahola - - diff --git a/games/default/files/default/README.txt b/games/default/files/default/README.txt index 692350fbb..571b5b3fa 100644 --- a/games/default/files/default/README.txt +++ b/games/default/files/default/README.txt @@ -101,6 +101,8 @@ http://freesound.org/people/Ryding/sounds/94337/ Ferk (CC0 1.0): default_item_smoke.ogg, based on a sound by http://opengameart.org/users/bart + +wool_coat_movement.ogg from freeSFX.co.uk and has a Creative Commons license player_damage.1.ogg player_damage.2.ogg diff --git a/games/default/files/default/init.lua b/games/default/files/default/init.lua index 64e44d130..65ccd4220 100644 --- a/games/default/files/default/init.lua +++ b/games/default/files/default/init.lua @@ -22,11 +22,3 @@ dofile(default_path.."/craftitems.lua") dofile(default_path.."/crafting.lua") dofile(default_path.."/mapgen.lua") dofile(default_path.."/aliases.lua") - -if not minetest.settings:get_bool("creative_mode") then - minetest.register_on_newplayer(function (player) - player:get_inventory():add_item('main', 'default:sword_steel') - player:get_inventory():add_item('main', 'default:torch 8') - player:get_inventory():add_item('main', 'default:wood 64') - end) -end diff --git a/games/default/files/dropondie/init.lua b/games/default/files/dropondie/init.lua deleted file mode 100644 index 5d458df95..000000000 --- a/games/default/files/dropondie/init.lua +++ /dev/null @@ -1,47 +0,0 @@ -local drop = function(pos, itemstack) - - local obj = core.add_item(pos, itemstack:take_item(itemstack:get_count())) - - if obj then - - -- drop stack random distances from player - obj:setvelocity({ - x = math.random(-10, 10) / 9, - y = 5, - z = math.random(-10, 10) / 9, - }) - end -end - -minetest.register_on_dieplayer(function(player) - - -- are we in creative? - if minetest.setting_getbool("creative_mode") then - return - end - - local pos = player:get_pos() - - -- display death coordinates - minetest.chat_send_player(player:get_player_name(), - 'last known coords were ' - .. minetest.pos_to_string(vector.round(pos))) - - local player_inv = player:get_inventory() - - -- drop inventory items - for i = 1, player_inv:get_size("main") do - - drop(pos, player_inv:get_stack("main", i)) - - player_inv:set_stack("main", i, nil) - end - - -- drop crafting grid items - for i = 1, player_inv:get_size("craft") do - - drop(pos, player_inv:get_stack("craft", i)) - - player_inv:set_stack("craft", i, nil) - end -end) diff --git a/games/default/files/dropondie/license.txt b/games/default/files/dropondie/license.txt deleted file mode 100644 index 5d30c149b..000000000 --- a/games/default/files/dropondie/license.txt +++ /dev/null @@ -1,14 +0,0 @@ - - DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE - Version 2, December 2004 - - Copyright (C) 2004 Sam Hocevar - - Everyone is permitted to copy and distribute verbatim or modified - copies of this license document, and changing it is allowed as long - as the name is changed. - - DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE - TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION - - 0. You just DO WHAT THE FUCK YOU WANT TO. \ No newline at end of file diff --git a/games/default/files/player_api/init.lua b/games/default/files/player_api/init.lua index 6f0ad99b4..7b4cc0758 100644 --- a/games/default/files/player_api/init.lua +++ b/games/default/files/player_api/init.lua @@ -109,3 +109,36 @@ minetest.register_on_joinplayer(function(player) player:get_inventory():set_stack("hand", 1, "player_api:hand") end) + +-- Items for the new player +minetest.register_on_newplayer(function (player) + if creative_mode_cache then + player:get_inventory():add_item('main', 'default:sword_steel') + player:get_inventory():add_item('main', 'default:torch 8') + player:get_inventory():add_item('main', 'default:wood 64') + end +end) + +-- Drop items at death +minetest.register_on_dieplayer(function(player) + local pos = player:get_pos() + local inv = player:get_inventory() + + -- Drop inventory items + for i = 1, inv:get_size("main") do + local stack = inv:get_stack("main", i) + minetest.item_drop(stack, nil, pos) + inv:set_stack("main", i, nil) + end + + -- Drop crafting grid items + for i = 1, inv:get_size("craft") do + local stack = inv:get_stack("craft", i) + minetest.item_drop(stack, nil, pos) + inv:set_stack("craft", i, nil) + end + + -- Display death coordinates + minetest.chat_send_player(player:get_player_name(), "Your last coordinates: " + .. minetest.pos_to_string(vector.round(pos))) +end) diff --git a/games/default/files/sethome/init.lua b/games/default/files/sethome/init.lua index 015afbc7a..b5d094ccc 100644 --- a/games/default/files/sethome/init.lua +++ b/games/default/files/sethome/init.lua @@ -1,43 +1,11 @@ - sethome = {} -local homes_file = minetest.get_worldpath() .. "/homes" -local homepos = {} - -local function loadhomes() - local input = io.open(homes_file, "r") - if not input then - return -- no longer an error - end - - -- Iterate over all stored positions in the format "x y z player" for each line - for pos, name in input:read("*a"):gmatch("(%S+ %S+ %S+)%s([%w_-]+)[\r\n]") do - homepos[name] = minetest.string_to_pos(pos) - end - input:close() -end - -loadhomes() - sethome.set = function(name, pos) local player = minetest.get_player_by_name(name) if not player or not pos then return false end player:set_attribute("sethome:home", minetest.pos_to_string(pos)) - - -- remove `name` from the old storage file - local data = {} - local output = io.open(homes_file, "w") - if output then - homepos[name] = nil - for i, v in pairs(homepos) do - table.insert(data, string.format("%.1f %.1f %.1f %s\n", v.x, v.y, v.z, i)) - end - output:write(table.concat(data)) - io.close(output) - return true - end return true -- if the file doesn't exist - don't return an error. end @@ -47,14 +15,6 @@ sethome.get = function(name) if pos then return pos end - - -- fetch old entry from storage table - pos = homepos[name] - if pos then - return vector.new(pos) - else - return nil - end end sethome.go = function(name) diff --git a/games/default/files/signs/init.lua b/games/default/files/signs/init.lua index 2e985c23a..d3c9a4460 100644 --- a/games/default/files/signs/init.lua +++ b/games/default/files/signs/init.lua @@ -268,5 +268,3 @@ minetest.register_node("signs:wall_sign", { groups = {oddly_breakable_by_hand = 1, choppy = 3, not_in_creative_inventory = 1, attached_node = 1}, }) - -dofile(minetest.get_modpath("signs") .. "/legacy.lua") diff --git a/games/default/files/signs/legacy.lua b/games/default/files/signs/legacy.lua deleted file mode 100644 index 5c84bd742..000000000 --- a/games/default/files/signs/legacy.lua +++ /dev/null @@ -1,45 +0,0 @@ -minetest.register_node(":default:sign_wall_wood", { - tiles = {"default_wood.png"}, - paramtype = "light", - paramtype2 = "wallmounted", - sunlight_propagates = true, - is_ground_content = false, - walkable = false, - groups = {choppy = 2, attached_node = 1, flammable = 2, - oddly_breakable_by_hand = 3, not_in_creative_inventory = 1}, - legacy_wallmounted = true, -}) - -minetest.register_lbm({ - label = "Upgrade legacy signs", - name = "signs:sign_wall_update", - nodenames = {"default:sign_wall_wood"}, - run_at_every_load = false, - action = function(pos, node) - local meta = minetest.get_meta(pos) - local text = meta:get_string("text") - local p2 = minetest.get_node(pos).param2 - if p2 <= 1 then - minetest.set_node(pos, {name = "signs:sign", param2 = 0}) - if text and text ~= "" then - local obj = minetest.add_entity(vector.add(pos, - signs.sign_positions[0][1]), "signs:sign_text") - obj:set_properties({ - textures = {signs.generate_sign_texture(text), "blank.png"} - }) - obj:set_yaw(signs.sign_positions[0][2]) - end - elseif p2 <= 5 then - p2 = p2 - 2 - minetest.set_node(pos, {name = "signs:wall_sign", param2 = p2 + 2}) - if text and text ~= "" then - local obj = minetest.add_entity(vector.add(pos, - signs.wall_sign_positions[p2][1]), "signs:sign_text") - obj:set_properties({ - textures = {signs.generate_sign_texture(text), "blank.png"} - }) - obj:set_yaw(signs.wall_sign_positions[p2][2]) - end - end - end, -}) diff --git a/games/default/files/wool/README.txt b/games/default/files/wool/README.txt index ee550837e..2b1420d48 100644 --- a/games/default/files/wool/README.txt +++ b/games/default/files/wool/README.txt @@ -6,5 +6,3 @@ Authors of source code Originally by Perttu Ahola (celeron55) (MIT) TenPlus1 Various Minetest developers and contributors (MIT) - -Sound is from freeSFX.co.uk and has a creative-commons license diff --git a/games/default/files/wool/init.lua b/games/default/files/wool/init.lua index 7a6bbb0f4..71534e24f 100644 --- a/games/default/files/wool/init.lua +++ b/games/default/files/wool/init.lua @@ -18,7 +18,3 @@ for i = 1, #dyes do recipe = {"group:dye,color_" .. name, "group:wool"}, } end - --- Legacy -minetest.register_alias("wool:dark_blue", "wool:blue") -minetest.register_alias("wool:gold", "wool:yellow") \ No newline at end of file