From d726a383808d5ae6a1e9cda9583d017e39ee7d34 Mon Sep 17 00:00:00 2001 From: Maksim Gamarnik Date: Fri, 13 May 2016 00:40:05 +0300 Subject: [PATCH] Update README.md --- build/android/README.md | 35 ++++++++++++++--------------------- 1 file changed, 14 insertions(+), 21 deletions(-) diff --git a/build/android/README.md b/build/android/README.md index 7c2b4c07d..b16c456c4 100644 --- a/build/android/README.md +++ b/build/android/README.md @@ -1,6 +1,6 @@ MultiCraft Android version ===================== -Date: 2015 12 16 +Date: 2016 05 13 Controls -------- @@ -33,8 +33,8 @@ When a menu or inventory is displayed: Special settings ---------------- -There are some settings especially useful for Android users. Minetest's config -file can usually be found at /mnt/sdcard/Minetest. +There are some settings especially useful for Android users. MultiCraft's config +file can usually be found at /sdcard/Android/data/mobi.MultiCraft. * gui_scaling: this is a user-specified scaling factor for the GUI- In case main menu is too big or small on your device, try changing this @@ -51,29 +51,22 @@ Not all issues are fixed by now: * 512 MB RAM seems to be inadequate -- this depends on the server you join. Try to play on more lightweight servers. -Versioning ----------- -Android version numbers are 4 digits instead of Minetest's 3 digits. The last -number of Android's version represents the Android internal version code. This -version code is strictly incremental. It's incremented for each official -Minetest Android build. - -E.g. prerelease Minetest Android builds have been 0.4.9.3, while the first -official version most likely will be 0.4.10.4 Requirements ------------ -In order to build, your PC has to be set up to build Minetest in the usual -manner (see the regular Minetest documentation for how to get this done). -In addition to what is required for Minetest in general, you will need the +In order to build, your PC has to be set up to build MultiCraft in the usual +manner (see the regular MultiCraft documentation for how to get this done). +In addition to what is required for MultiCraft in general, you will need the following software packages. The version number in parenthesis denotes the version that was tested at the time this README was drafted; newer/older versions may or may not work. * android SDK (24.4.1) -* android NDK (r10e) -* wget (1.13.4) +* android NDK (r11c) +* wget +* g++-multilib +* m4 Additionally, you'll need to have an Internet connection available on the build system, as the Android build will download some source packages. @@ -88,7 +81,7 @@ Debug build: * Wait for build to finish After the build is finished, the resulting apk can be fond in -build/android/bin/. It will be called Minetest-debug.apk +build/android/bin/. It will be called MultiCraft-debug.apk Release build: @@ -101,12 +94,12 @@ Release build: file "ant.properties" there. Add following lines to that file: > key.store= - > key.alias=Minetest + > key.alias=MultiCraft * Execute "make release" * Enter your keystore as well as your Mintest key password once asked. Be careful it's shown on console in clear text! -* The result can be found at "bin/Minetest-release.apk" +* The result can be found at "bin/MultiCraft-release.apk" Other things that may be nice to know ------------ @@ -128,7 +121,7 @@ Other things that may be nice to know e.g.: > make clean_irrlicht - + After compiling you need to archive files in assets into three zips - Files.zip, games.zip and worlds.zip. games.zip must contain "games" folder.