From d31f8dfcb86fa84cc30409e961245129f2a503ef Mon Sep 17 00:00:00 2001 From: Maksim Gamarnik Date: Sun, 6 Dec 2015 14:27:27 +0200 Subject: [PATCH] SNOWCRAFT + Fix build --- src/config.h | 4 ++-- src/defaultsettings.cpp | 4 ++-- src/drawscene.cpp | 12 ++++++------ src/game.cpp | 9 +++++---- src/script/cpp_api/s_player.cpp | 3 --- 5 files changed, 15 insertions(+), 17 deletions(-) diff --git a/src/config.h b/src/config.h index 46032cc3f..263d41abf 100644 --- a/src/config.h +++ b/src/config.h @@ -13,8 +13,8 @@ #if defined USE_CMAKE_CONFIG_H #include "cmake_config.h" #elif defined (__ANDROID__) || defined (ANDROID) - #define PROJECT_NAME "MultiCraft" - #define PROJECT_NAME_C "MultiCraft" + #define PROJECT_NAME "SnowCraft" + #define PROJECT_NAME_C "SnowCraft" #define STATIC_SHAREDIR "" #include "android_version.h" #ifdef NDEBUG diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index a0a1a321a..c474d3809 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -308,8 +308,8 @@ void set_default_settings(Settings *settings) settings->setDefault("liquid_update", "1.0"); //mapgen stuff - //settings->setDefault("mg_name", "v7"); - settings->setDefault("mg_name", "v6"); + settings->setDefault("mg_name", "v7"); + //settings->setDefault("mg_name", "v6"); settings->setDefault("water_level", "1"); settings->setDefault("chunksize", "5"); settings->setDefault("mg_flags", "dungeons"); diff --git a/src/drawscene.cpp b/src/drawscene.cpp index 895daa9fa..f50ea8f0c 100644 --- a/src/drawscene.cpp +++ b/src/drawscene.cpp @@ -431,12 +431,12 @@ void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr, bool draw_crosshair = ((player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE) && (camera.getCameraMode() != CAMERA_MODE_THIRD_FRONT)); -#ifdef HAVE_TOUCHSCREENGUI - try { - draw_crosshair = !g_settings->getBool("touchtarget"); - } - catch(SettingNotFoundException) {} -#endif +//#ifdef HAVE_TOUCHSCREENGUI +// try { +// draw_crosshair = !g_settings->getBool("touchtarget"); +// } +// catch(SettingNotFoundException) {} +//#endif std::string draw_mode = g_settings->get("3d_mode"); diff --git a/src/game.cpp b/src/game.cpp index 05e15af00..8aac70bd4 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1141,12 +1141,12 @@ static void show_pause_menu(GUIFormSpecMenu **cur_formspec, << strgettext("Sound Volume") << "]"; os << "button_exit[4," << (ypos++) << ";3,0.5;btn_key_config;" << strgettext("Change Keys") << "]"; -#endif os << "button_exit[4," << (ypos++) << ";3,0.5;btn_exit_menu;" << strgettext("Exit to Menu") << "]"; -//#endif +#endif os << "button_exit[4," << (ypos++) << ";3,0.5;btn_exit_os;" - << strgettext("Exit to OS") << "]" + << strgettext("Exit") << "]" +#ifndef __ANDROID__ << "textarea[7.5,0.25;3.9,6.25;;" << control_text << ";]" << "textarea[0.4,0.25;3.5,6;;" << PROJECT_NAME_C "\n" << g_build_info << "\n" @@ -2636,6 +2636,7 @@ void Game::processKeyboardInput(VolatileRunFlags *flags, if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_DROP])) { dropSelectedItem(); + // Add WoW-style autorun by toggling continuous forward. } else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_AUTORUN])) { toggleAutorun(statustext_time); } else if (input->wasKeyDown(keycache.key[KeyCache::KEYMAP_ID_INVENTORY])) { @@ -4477,4 +4478,4 @@ void the_game(bool *kill, error_message = e.what() + strgettext("\nCheck debug.txt for details."); errorstream << "ModError: " << error_message << std::endl; } -} +} \ No newline at end of file diff --git a/src/script/cpp_api/s_player.cpp b/src/script/cpp_api/s_player.cpp index c711fb257..88fa7df2d 100644 --- a/src/script/cpp_api/s_player.cpp +++ b/src/script/cpp_api/s_player.cpp @@ -194,6 +194,3 @@ ScriptApiPlayer::~ScriptApiPlayer() { } -ScriptApiPlayer::~ScriptApiPlayer() -{ -}