diff --git a/games/MultiCraft_game/files/3d_armor/3d_armor/README.txt b/games/MultiCraft_game/files/3d_armor/3d_armor/README.txt deleted file mode 100644 index a391cf5b2..000000000 --- a/games/MultiCraft_game/files/3d_armor/3d_armor/README.txt +++ /dev/null @@ -1,15 +0,0 @@ -[mod] Visible Player Armor [3d_armor] -===================================== - -depends: default, inventory_plus, unified_skins - -Adds craftable armor that is visible to other players. Each armor item worn contibutes to -a player's armor group level making them less vulnerable to weapons. - -Armor takes damage when a player is hurt but also offers a percentage chance of healing. - -default settings: [multicraft.conf] - -# Set number of seconds between armor updates. -3d_armor_update_time = 1 - diff --git a/games/MultiCraft_game/files/3d_armor/3d_armor/depends.txt b/games/MultiCraft_game/files/3d_armor/3d_armor/depends.txt deleted file mode 100644 index 02cd4c0bd..000000000 --- a/games/MultiCraft_game/files/3d_armor/3d_armor/depends.txt +++ /dev/null @@ -1,3 +0,0 @@ -check -default - diff --git a/games/MultiCraft_game/files/3d_armor/README.md b/games/MultiCraft_game/files/3d_armor/README.md deleted file mode 100644 index 0ac2c29ad..000000000 --- a/games/MultiCraft_game/files/3d_armor/README.md +++ /dev/null @@ -1,41 +0,0 @@ -Modpack - 3d Armor -================== - -[mod] Unified Skins [unified_skins] ------------------------------------ - -depends: default - -A 3d character model re-texturing api used as the framework for this modpack. - -Compatible with player skins mod [skins] by Zeg9 and Player Textures [player_textures] by sdzen. - -Note: Currently only supports 64x32px player skins. - -[mod] Visible Wielded Items [wieldview] ---------------------------------------- - -depends: unified_skins - -Makes hand wielded items visible to other players. - -Note: Currently only supports 16x16px texture packs, sorry! - -[mod] Visible Player Armor [3d_armor] -------------------------------------- - -depends: unified_skins, inventory_plus - -Adds craftable armor that is visible to other players. Each armor item worn contributes to -a player's armor group level making them less vulnerable to weapons. - -Armor takes damage when a player is hurt, however, many armor items offer a 'stackable' -percentage chance of restoring the lost health points. - -[mod] Shields [shields] -------------------------------------- - -depends: 3d_armor - -Originally a part of 3d_armor, shields have been re-included as an optional extra. -If you do not want shields then simply remove the shields folder from the modpack. diff --git a/games/MultiCraft_game/files/3d_armor/3d_armor/armor.conf.example b/games/MultiCraft_game/files/3d_armor/armor.conf.example similarity index 96% rename from games/MultiCraft_game/files/3d_armor/3d_armor/armor.conf.example rename to games/MultiCraft_game/files/3d_armor/armor.conf.example index 429240345..aa01084f3 100644 --- a/games/MultiCraft_game/files/3d_armor/3d_armor/armor.conf.example +++ b/games/MultiCraft_game/files/3d_armor/armor.conf.example @@ -30,7 +30,7 @@ ARMOR_HEAL_MULTIPLIER = 1 -- You can also use this file to execute arbitary lua code -- eg: Dumb the armor down if using Simple Mobs -if multicraft.get_modpath("mobs") then +if minetest.get_modpath("mobs") then ARMOR_LEVEL_MULTIPLIER = 0.5 ARMOR_HEAL_MULTIPLIER = 0 end diff --git a/games/MultiCraft_game/files/3d_armor/3d_armor/armor.lua b/games/MultiCraft_game/files/3d_armor/armor.lua similarity index 87% rename from games/MultiCraft_game/files/3d_armor/3d_armor/armor.lua rename to games/MultiCraft_game/files/3d_armor/armor.lua index 66996930d..8d256d00e 100644 --- a/games/MultiCraft_game/files/3d_armor/3d_armor/armor.lua +++ b/games/MultiCraft_game/files/3d_armor/armor.lua @@ -2,13 +2,13 @@ ARMOR_INIT_DELAY = 1 ARMOR_INIT_TIMES = 1 ARMOR_BONES_DELAY = 1 ARMOR_UPDATE_TIME = 1 -ARMOR_DROP = multicraft.get_modpath("bones") ~= nil +ARMOR_DROP = minetest.get_modpath("bones") ~= nil ARMOR_DESTROY = false ARMOR_LEVEL_MULTIPLIER = 1 ARMOR_HEAL_MULTIPLIER = 1 -local modpath = multicraft.get_modpath(ARMOR_MOD_NAME) -local worldpath = multicraft.get_worldpath() +local modpath = minetest.get_modpath(ARMOR_MOD_NAME) +local worldpath = minetest.get_worldpath() local input = io.open(modpath.."/armor.conf", "r") if input then dofile(modpath.."/armor.conf") @@ -89,10 +89,10 @@ armor.set_player_armor = function(self, player) local name = player:get_player_name() local player_inv = player:get_inventory() if not name then - multicraft.log("error", "Failed to read player name") + minetest.log("error", "Failed to read player name") return elseif not player_inv then - multicraft.log("error", "Failed to read player inventory") + minetest.log("error", "Failed to read player inventory") return end local armor_texture = "3d_armor_trans.png" @@ -145,7 +145,7 @@ armor.set_player_armor = function(self, player) end end end - --[[if multicraft.get_modpath("shields") then + --[[if minetest.get_modpath("shields") then armor_level = armor_level * 0.9 end]] if material.type and material.count == #self.elements then @@ -186,12 +186,12 @@ armor.update_armor = function(self, player) end if self.player_hp[name] > hp then local player_inv = player:get_inventory() - local armor_inv = multicraft.get_inventory({type="detached", name=name.."_armor"}) + local armor_inv = minetest.get_inventory({type="detached", name=name.."_armor"}) if not player_inv then - multicraft.log("error", "Failed to read player inventory") + minetest.log("error", "Failed to read player inventory") return elseif not armor_inv then - multicraft.log("error", "Failed to read detached inventory") + minetest.log("error", "Failed to read detached inventory") return end local heal_max = 0 @@ -209,9 +209,9 @@ armor.update_armor = function(self, player) state = state + stack:get_wear() items = items + 1 if stack:get_count() == 0 then - local desc = multicraft.registered_items[item].description + local desc = minetest.registered_items[item].description if desc then - multicraft.chat_send_player(name, "Your "..desc.." got destroyed!") + minetest.chat_send_player(name, "Your "..desc.." got destroyed!") end self:set_player_armor(player) armor:update_inventory(player) @@ -287,7 +287,7 @@ default.player_register_model("3d_armor_character.x", { -- Register Callbacks -multicraft.register_on_player_receive_fields(function(player, formname, fields) +minetest.register_on_player_receive_fields(function(player, formname, fields) local name = player:get_player_name() if inventory_plus and fields.armor then local formspec = armor:get_armor_formspec(name) @@ -296,7 +296,7 @@ multicraft.register_on_player_receive_fields(function(player, formname, fields) end for field, _ in pairs(fields) do if string.find(field, "skins_set_") then - multicraft.after(0, function(player) + minetest.after(0, function(player) local skin = armor:get_player_skin(name) armor.textures[name].skin = skin..".png" armor:set_player_armor(player) @@ -305,31 +305,31 @@ multicraft.register_on_player_receive_fields(function(player, formname, fields) end end) -multicraft.register_on_joinplayer(function(player) +minetest.register_on_joinplayer(function(player) default.player_set_model(player, "3d_armor_character.x") local name = player:get_player_name() local player_inv = player:get_inventory() - local armor_inv = multicraft.create_detached_inventory(name.."_armor",{ + local armor_inv = minetest.create_detached_inventory(name.."_armor",{ allow_put = function(inv, listname, index, stack, player) local item = stack:get_name() - if not multicraft.registered_items[item] then return end - if not multicraft.registered_items[item].groups then return end - if multicraft.registered_items[item].groups['armor_head'] + if not minetest.registered_items[item] then return end + if not minetest.registered_items[item].groups then return end + if minetest.registered_items[item].groups['armor_head'] and index == 1 then return 1 end - if multicraft.registered_items[item].groups['armor_torso'] + if minetest.registered_items[item].groups['armor_torso'] and index == 2 then return 1 end - if multicraft.registered_items[item].groups['armor_legs'] + if minetest.registered_items[item].groups['armor_legs'] and index == 3 then return 1 end - if multicraft.registered_items[item].groups['armor_feet'] + if minetest.registered_items[item].groups['armor_feet'] and index == 4 then return 1 @@ -394,24 +394,24 @@ multicraft.register_on_joinplayer(function(player) wielditem = "3d_armor_trans.png", preview = armor.default_skin.."_preview.png", } - if multicraft.get_modpath("skins") then + if minetest.get_modpath("skins") then local skin = skins.skins[name] if skin and skins.get_type(skin) == skins.type.MODEL then armor.textures[name].skin = skin..".png" end - elseif multicraft.get_modpath("simple_skins") then + elseif minetest.get_modpath("simple_skins") then local skin = skins.skins[name] if skin then armor.textures[name].skin = skin..".png" end - --[[elseif multicraft.get_modpath("u_skins") then + --[[elseif minetest.get_modpath("u_skins") then local skin = u_skins.u_skins[name] if skin and u_skins.get_type(skin) == u_skins.type.MODEL then armor.textures[name].skin = skin..".png" end]] end - if multicraft.get_modpath("player_textures") then - local filename = multicraft.get_modpath("player_textures").."/textures/player_"..name + if minetest.get_modpath("player_textures") then + local filename = minetest.get_modpath("player_textures").."/textures/player_"..name local f = io.open(filename..".png") if f then f:close() @@ -419,7 +419,7 @@ multicraft.register_on_joinplayer(function(player) end end for i=1, ARMOR_INIT_TIMES do - multicraft.after(ARMOR_INIT_DELAY * i, function(player) + minetest.after(ARMOR_INIT_DELAY * i, function(player) armor:set_player_armor(player) if inventory_plus == nil and unified_inventory == nil then --armor:update_inventory(player) @@ -429,13 +429,13 @@ multicraft.register_on_joinplayer(function(player) end) if ARMOR_DROP == true or ARMOR_DESTROY == true then - multicraft.register_on_dieplayer(function(player) + minetest.register_on_dieplayer(function(player) local name = player:get_player_name() local pos = player:getpos() if name and pos then local drop = {} local player_inv = player:get_inventory() - local armor_inv = multicraft.get_inventory({type="detached", name=name.."_armor"}) + local armor_inv = minetest.get_inventory({type="detached", name=name.."_armor"}) for i=1, player_inv:get_size("armor") do local stack = armor_inv:get_stack("armor", i) if stack:get_count() > 0 then @@ -454,12 +454,12 @@ if ARMOR_DROP == true or ARMOR_DESTROY == true then armor:update_inventory(player) end]] if ARMOR_DESTROY == false then - if multicraft.get_modpath("bones") then - multicraft.after(ARMOR_BONES_DELAY, function() + if minetest.get_modpath("bones") then + minetest.after(ARMOR_BONES_DELAY, function() pos = vector.round(pos) - local node = multicraft.get_node(pos) + local node = minetest.get_node(pos) if node.name == "bones:bones" then - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) local owner = meta:get_string("owner") local inv = meta:get_inventory() if name == owner then @@ -473,7 +473,7 @@ if ARMOR_DROP == true or ARMOR_DESTROY == true then end) else for _,stack in ipairs(drop) do - local obj = multicraft.add_item(pos, stack) + local obj = minetest.add_item(pos, stack) if obj then local x = math.random(1, 5) if math.random(1,2) == 1 then @@ -492,10 +492,10 @@ if ARMOR_DROP == true or ARMOR_DESTROY == true then end) end -multicraft.register_globalstep(function(dtime) +minetest.register_globalstep(function(dtime) time = time + dtime if time > ARMOR_UPDATE_TIME then - for _,player in ipairs(multicraft.get_connected_players()) do + for _,player in ipairs(minetest.get_connected_players()) do armor:update_armor(player) end time = 0 diff --git a/games/MultiCraft_game/files/3d_armor/3d_armor/crafting_guide.txt b/games/MultiCraft_game/files/3d_armor/crafting_guide.txt similarity index 100% rename from games/MultiCraft_game/files/3d_armor/3d_armor/crafting_guide.txt rename to games/MultiCraft_game/files/3d_armor/crafting_guide.txt diff --git a/games/MultiCraft_game/files/3d_armor/depends.txt b/games/MultiCraft_game/files/3d_armor/depends.txt new file mode 100644 index 000000000..331d858ce --- /dev/null +++ b/games/MultiCraft_game/files/3d_armor/depends.txt @@ -0,0 +1 @@ +default \ No newline at end of file diff --git a/games/MultiCraft_game/files/3d_armor/3d_armor/init.lua b/games/MultiCraft_game/files/3d_armor/init.lua similarity index 74% rename from games/MultiCraft_game/files/3d_armor/3d_armor/init.lua rename to games/MultiCraft_game/files/3d_armor/init.lua index c35b5a4a6..2f8d2a76c 100644 --- a/games/MultiCraft_game/files/3d_armor/3d_armor/init.lua +++ b/games/MultiCraft_game/files/3d_armor/init.lua @@ -1,39 +1,39 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -ARMOR_MOD_NAME = multicraft.get_current_modname() -dofile(multicraft.get_modpath(multicraft.get_current_modname()).."/armor.lua") + + +ARMOR_MOD_NAME = minetest.get_current_modname() +dofile(minetest.get_modpath(minetest.get_current_modname()).."/armor.lua") -- Regisiter Head Armor -multicraft.register_tool("3d_armor:helmet_leather", { +minetest.register_tool("3d_armor:helmet_leather", { description = "Leather Helmet", inventory_image = "3d_armor_inv_helmet_leather.png", groups = {armor_head=5, armor_heal=0, armor_use=100, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:helmet_steel", { +minetest.register_tool("3d_armor:helmet_steel", { description = "Steel Helmet", inventory_image = "3d_armor_inv_helmet_steel.png", groups = {armor_head=10, armor_heal=5, armor_use=250, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:helmet_gold", { +minetest.register_tool("3d_armor:helmet_gold", { description = "Golden Helmet", inventory_image = "3d_armor_inv_helmet_gold.png", groups = {armor_head=15, armor_heal=10, armor_use=500, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:helmet_diamond",{ +minetest.register_tool("3d_armor:helmet_diamond",{ description = "Diamond Helmet", inventory_image = "3d_armor_inv_helmet_diamond.png", groups = {armor_head=20, armor_heal=15, armor_use=750, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:helmet_chain", { +minetest.register_tool("3d_armor:helmet_chain", { description = "Chain Helmet", inventory_image = "3d_armor_inv_helmet_chain.png", groups = {armor_head=15, armor_heal=10, armor_use=500, combat = 1}, @@ -42,35 +42,35 @@ multicraft.register_tool("3d_armor:helmet_chain", { -- Regisiter Torso Armor -multicraft.register_tool("3d_armor:chestplate_leather", { +minetest.register_tool("3d_armor:chestplate_leather", { description = "Leather Chestplate", inventory_image = "3d_armor_inv_chestplate_leather.png", groups = {armor_torso=15, armor_heal=0, armor_use=100, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:chestplate_steel", { +minetest.register_tool("3d_armor:chestplate_steel", { description = "Steel Chestplate", inventory_image = "3d_armor_inv_chestplate_steel.png", groups = {armor_torso=20, armor_heal=5, armor_use=250, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:chestplate_gold", { +minetest.register_tool("3d_armor:chestplate_gold", { description = "Golden Chestplate", inventory_image = "3d_armor_inv_chestplate_gold.png", groups = {armor_torso=25, armor_heal=10, armor_use=500, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:chestplate_diamond",{ +minetest.register_tool("3d_armor:chestplate_diamond",{ description = "Diamond Chestplate", inventory_image = "3d_armor_inv_chestplate_diamond.png", groups = {armor_torso=30, armor_heal=15, armor_use=750, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:chestplate_chain", { +minetest.register_tool("3d_armor:chestplate_chain", { description = "Chain Chestplate", inventory_image = "3d_armor_inv_chestplate_chain.png", groups = {armor_torso=25, armor_heal=10, armor_use=500, combat = 1}, @@ -79,35 +79,35 @@ multicraft.register_tool("3d_armor:chestplate_chain", { -- Regisiter Leg Armor -multicraft.register_tool("3d_armor:leggings_leather", { +minetest.register_tool("3d_armor:leggings_leather", { description = "Leather Leggings", inventory_image = "3d_armor_inv_leggings_leather.png", groups = {armor_legs=10, armor_heal=0, armor_use=100, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:leggings_steel", { +minetest.register_tool("3d_armor:leggings_steel", { description = "Steel Leggings", inventory_image = "3d_armor_inv_leggings_steel.png", groups = {armor_legs=15, armor_heal=5, armor_use=250, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:leggings_gold", { +minetest.register_tool("3d_armor:leggings_gold", { description = "Golden Leggings", inventory_image = "3d_armor_inv_leggings_gold.png", groups = {armor_legs=20, armor_heal=10, armor_use=500, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:leggings_diamond",{ +minetest.register_tool("3d_armor:leggings_diamond",{ description = "Diamond Helmet", inventory_image = "3d_armor_inv_leggings_diamond.png", groups = {armor_legs=25, armor_heal=15, armor_use=750, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:leggings_chain", { +minetest.register_tool("3d_armor:leggings_chain", { description = "Chain Leggings", inventory_image = "3d_armor_inv_leggings_chain.png", groups = {armor_legs=20, armor_heal=10, armor_use=500, combat = 1}, @@ -115,35 +115,35 @@ multicraft.register_tool("3d_armor:leggings_chain", { }) -- Regisiter Boots -multicraft.register_tool("3d_armor:boots_leather", { +minetest.register_tool("3d_armor:boots_leather", { description = "Leather Boots", inventory_image = "3d_armor_inv_boots_leather.png", groups = {armor_feet=5, armor_heal=0, armor_use=100, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:boots_steel", { +minetest.register_tool("3d_armor:boots_steel", { description = "Steel Boots", inventory_image = "3d_armor_inv_boots_steel.png", groups = {armor_feet=10, armor_heal=5, armor_use=250, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:boots_gold", { +minetest.register_tool("3d_armor:boots_gold", { description = "Golden Boots", inventory_image = "3d_armor_inv_boots_gold.png", groups = {armor_feet=15, armor_heal=10, armor_use=500, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:boots_diamond",{ +minetest.register_tool("3d_armor:boots_diamond",{ description = "Diamond Helmet", inventory_image = "3d_armor_inv_boots_diamond.png", groups = {armor_feet=20, armor_heal=15, armor_use=750, combat = 1}, wear = 0, }) -multicraft.register_tool("3d_armor:boots_chain", { +minetest.register_tool("3d_armor:boots_chain", { description = "Chain Boots", inventory_image = "3d_armor_inv_boots_chain.png", groups = {armor_feet=15, armor_heal=10, armor_use=500, combat = 1}, @@ -153,7 +153,7 @@ multicraft.register_tool("3d_armor:boots_chain", { -- Register Craft Recipies local craft_ingreds = { - leather = "default:leather", + leather = "mobs:leather", steel = "default:steel_ingot", gold = "default:gold_ingot", diamond = "default:diamond", @@ -161,7 +161,7 @@ local craft_ingreds = { } for k, v in pairs(craft_ingreds) do - multicraft.register_craft({ + minetest.register_craft({ output = "3d_armor:helmet_"..k, recipe = { {v, v, v}, @@ -169,7 +169,7 @@ for k, v in pairs(craft_ingreds) do {"", "", ""}, }, }) - multicraft.register_craft({ + minetest.register_craft({ output = "3d_armor:chestplate_"..k, recipe = { {v, "", v}, @@ -177,7 +177,7 @@ for k, v in pairs(craft_ingreds) do {v, v, v}, }, }) - multicraft.register_craft({ + minetest.register_craft({ output = "3d_armor:leggings_"..k, recipe = { {v, v, v}, @@ -185,7 +185,7 @@ for k, v in pairs(craft_ingreds) do {v, "", v}, }, }) - multicraft.register_craft({ + minetest.register_craft({ output = "3d_armor:boots_"..k, recipe = { {v, "", v}, diff --git a/games/MultiCraft_game/files/3d_armor/modpack.txt b/games/MultiCraft_game/files/3d_armor/modpack.txt deleted file mode 100644 index e69de29bb..000000000 diff --git a/games/MultiCraft_game/files/3d_armor/unified_skins/README.txt b/games/MultiCraft_game/files/3d_armor/unified_skins/README.txt deleted file mode 100644 index 4e992881c..000000000 --- a/games/MultiCraft_game/files/3d_armor/unified_skins/README.txt +++ /dev/null @@ -1,7 +0,0 @@ -A 3d character model re-texturing api used as the framework for this modpack. - -depends: default - -Compatible with player skins mod [skins] by Zeg9 and Player Textures [player_textures] by sdzen. - -Note: Currently only 64x32px player skins. diff --git a/games/MultiCraft_game/files/3d_armor/unified_skins/init.lua b/games/MultiCraft_game/files/3d_armor/unified_skins/init.lua deleted file mode 100644 index 876c5c6ee..000000000 --- a/games/MultiCraft_game/files/3d_armor/unified_skins/init.lua +++ /dev/null @@ -1,49 +0,0 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end ---[[ -uniskins = { - skin = {}, - armor = {}, - wielditem = {}, - default_skin = "character.png", - default_texture = "uniskins_trans.png", -} - -uniskins.update_player_visuals = function(self, player) - if not player then - return - end - local name = player:get_player_name() - player:set_properties({ - visual = "mesh", - mesh = "uniskins_character.x", - textures = { - self.skin[name], - self.armor[name], - self.wielditem[name] - }, - visual_size = {x=1, y=1}, - }) -end - -multicraft.register_on_joinplayer(function(player) - local name = player:get_player_name() - uniskins.skin[name] = uniskins.default_skin - uniskins.armor[name] = uniskins.default_texture - uniskins.wielditem[name] = uniskins.default_texture - if multicraft.get_modpath("player_textures") then - local filename = multicraft.get_modpath("player_textures").."/textures/player_"..name - local f = io.open(filename..".png") - if f then - f:close() - uniskins.skin[name] = "player_"..name..".png" - end - end - if multicraft.get_modpath("skins") then - local skin = skins.skins[name] - if skin and skins.get_type(skin) == skins.type.MODEL then - uniskins.skin[name] = skin..".png" - end - end -end) -]] diff --git a/games/MultiCraft_game/files/DOM/domb/depends.txt b/games/MultiCraft_game/files/DOM/domb/depends.txt index 52427b5b0..8035d8078 100644 --- a/games/MultiCraft_game/files/DOM/domb/depends.txt +++ b/games/MultiCraft_game/files/DOM/domb/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/DOM/domb/domb.lua b/games/MultiCraft_game/files/DOM/domb/domb.lua index b43d7f057..d32bfaf09 100644 --- a/games/MultiCraft_game/files/DOM/domb/domb.lua +++ b/games/MultiCraft_game/files/DOM/domb/domb.lua @@ -2,8 +2,8 @@ domb.aleatorio = nil --Inicialização da variável aleatoria para que seja usada quando necessário. -multicraft.after(0.01, function() - domb.aleatorio=PseudoRandom(200 + (multicraft.get_timeofday()*100000)) +minetest.after(0.01, function() + domb.aleatorio=PseudoRandom(200 + (minetest.get_timeofday()*100000)) end) -- Identifica vizinhança de um ponto, os pontos retornados tem a parte superior como ponto 1. @@ -29,7 +29,7 @@ function DOM_vizinhos(ponto) for vx=-1, 1 do for vz=-1,1 do p.n[pontos] = '' - tipo = multicraft.get_node({x=(ponto.x + vx), y=(ponto.y + vy), z=(ponto.z + vz)}).name + tipo = minetest.get_node({x=(ponto.x + vx), y=(ponto.y + vy), z=(ponto.z + vz)}).name --print("Ponto pego: " .. tipo) -- Busca pontos onde dois eixos estejam zerados e um outro tenha valor. if vx==0 and vy==0 and vz==0 then @@ -210,7 +210,7 @@ end --]] function DOM_log(...) -- action, error, info - multicraft.log("action", "[DOM]"..string.format(...)) + minetest.log("action", "[DOM]"..string.format(...)) end @@ -343,7 +343,7 @@ end module name, path of the module ]]-- function DOM_mb(m,c) --- multicraft.log("action", "[DOM]"..m.." loaded from "..multicraft.get_modpath(multicraft.get_current_modname())) +-- minetest.log("action", "[DOM]"..m.." loaded from "..minetest.get_modpath(minetest.get_current_modname())) end @@ -355,9 +355,9 @@ end apaga x y z Apaga node no lugar especificado. if comando == "comando" then -- Comando? - multicraft.chat_send_player(name, "[DOM]dom_util: ".."Comando?") + minetest.chat_send_player(name, "[DOM]dom_util: ".."Comando?") elseif comando == "comando2" then -- Comando? - multicraft.chat_send_player(name, "[DOM]dom_util: ".."Comando2?") + minetest.chat_send_player(name, "[DOM]dom_util: ".."Comando2?") end end @@ -438,7 +438,7 @@ function DOM_get_item_meta (item) end if string.find(v,"return {") then - r = multicraft.deserialize(v) + r = minetest.deserialize(v) end return r @@ -446,7 +446,7 @@ end -- Associa valores meta a um item, provavelmente se aplica a nodos. function DOM_set_item_meta(i, v) - local t = multicraft.serialize(v) + local t = minetest.serialize(v) i["metadata"]=t end diff --git a/games/MultiCraft_game/files/DOM/domb/init.lua b/games/MultiCraft_game/files/DOM/domb/init.lua index b3354ac23..13f5c213c 100644 --- a/games/MultiCraft_game/files/DOM/domb/init.lua +++ b/games/MultiCraft_game/files/DOM/domb/init.lua @@ -1,8 +1,8 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + domb = {} --DOM base system library -dofile(multicraft.get_modpath("domb").."/domb.lua") +dofile(minetest.get_modpath("domb").."/domb.lua") DOM_registra_comandos_de_uso_geral() diff --git a/games/MultiCraft_game/files/DOM/watch/depends.txt b/games/MultiCraft_game/files/DOM/watch/depends.txt index b865d8339..4dd8fd7dc 100644 --- a/games/MultiCraft_game/files/DOM/watch/depends.txt +++ b/games/MultiCraft_game/files/DOM/watch/depends.txt @@ -1,3 +1,3 @@ -check + default domb diff --git a/games/MultiCraft_game/files/DOM/watch/init.lua b/games/MultiCraft_game/files/DOM/watch/init.lua index 92c70af59..afd113eae 100644 --- a/games/MultiCraft_game/files/DOM/watch/init.lua +++ b/games/MultiCraft_game/files/DOM/watch/init.lua @@ -1,5 +1,5 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + --[[ DOM, renew of the watch mod @@ -8,10 +8,10 @@ if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copyin --Rotinas usadas pelo mod -dofile(multicraft.get_modpath("watch").."/rotinas.lua") +dofile(minetest.get_modpath("watch").."/rotinas.lua") --Declarações dos objetos -dofile(multicraft.get_modpath("watch").."/itens.lua") +dofile(minetest.get_modpath("watch").."/itens.lua") -- Apenas para indicar que este módulo foi completamente carregado. -DOM_mb(multicraft.get_current_modname(),multicraft.get_modpath(multicraft.get_current_modname())) +DOM_mb(minetest.get_current_modname(),minetest.get_modpath(minetest.get_current_modname())) diff --git a/games/MultiCraft_game/files/DOM/watch/itens.lua b/games/MultiCraft_game/files/DOM/watch/itens.lua index 5260b62df..832b3e9d6 100644 --- a/games/MultiCraft_game/files/DOM/watch/itens.lua +++ b/games/MultiCraft_game/files/DOM/watch/itens.lua @@ -1,5 +1,5 @@ -- Watch recipe -multicraft.register_craft({ +minetest.register_craft({ description = "Watch", output = 'watch:watch', recipe = { diff --git a/games/MultiCraft_game/files/DOM/watch/rotinas.lua b/games/MultiCraft_game/files/DOM/watch/rotinas.lua index 37c1e7588..1212feb21 100644 --- a/games/MultiCraft_game/files/DOM/watch/rotinas.lua +++ b/games/MultiCraft_game/files/DOM/watch/rotinas.lua @@ -40,7 +40,7 @@ watch.images_d={ --Catch the sever time and convert to hour, 12000 = 12h = 0.5, 6000 = 6h = 0.25 function watch.pega_hora(tipo) local tempo_r = "12:00" - local t = multicraft.get_timeofday() + local t = minetest.get_timeofday() local tempo = t*24 -- Get the time local tempo_h = math.floor(tempo) -- Get 24h only, losting minutes local tempo_m =math.floor((tempo - tempo_h)*60) --Get only minutes @@ -83,7 +83,7 @@ function watch.usa (itemstack, user, pointed_thing) DOM_set_item_meta(item, meta) meta=DOM_get_item_meta(item) --DOM_inspeciona_r("Valores no meta:"..dump(meta)) - multicraft.chat_send_player(user:get_player_name(), "[Watch] Time now is:" .. meta["time"]) + minetest.chat_send_player(user:get_player_name(), "[Watch] Time now is:" .. meta["time"]) itemstack:replace(item) @@ -98,7 +98,7 @@ function watch.registra_item(nome,imagem,aparece_nas_receitas) end --DOM_inspeciona_r("Registrando item "..nome..","..imagem) - multicraft.register_tool(nome, { + minetest.register_tool(nome, { description = "Watch", inventory_image = imagem, groups = {not_in_creative_inventory=g, tools = g}, @@ -109,7 +109,7 @@ function watch.registra_item(nome,imagem,aparece_nas_receitas) }) end -multicraft.register_globalstep(function(dtime) +minetest.register_globalstep(function(dtime) local t="a" -- d to digital, a to analogic local now = watch.pega_hora(2) @@ -123,7 +123,7 @@ multicraft.register_globalstep(function(dtime) watch.ultimo_tempo = now - local players = multicraft.get_connected_players() + local players = minetest.get_connected_players() for i,player in ipairs(players) do if string.sub(player:get_wielded_item():get_name(), 0, 11) == "watch:watch" then diff --git a/games/MultiCraft_game/files/beds/depends.txt b/games/MultiCraft_game/files/beds/depends.txt index a91bf3fd4..e4db8e515 100644 --- a/games/MultiCraft_game/files/beds/depends.txt +++ b/games/MultiCraft_game/files/beds/depends.txt @@ -1,3 +1,3 @@ -check + default wool \ No newline at end of file diff --git a/games/MultiCraft_game/files/beds/init.lua b/games/MultiCraft_game/files/beds/init.lua index 561ceaae7..7cfa43399 100644 --- a/games/MultiCraft_game/files/beds/init.lua +++ b/games/MultiCraft_game/files/beds/init.lua @@ -1,9 +1,3 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("beds")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end local player_in_bed = 0 local guy local hand @@ -11,13 +5,13 @@ local old_yaw = 0 local function get_dir(pos) local btop = "beds:bed_top" - if multicraft.get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == btop then + if minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == btop then return 7.9 - elseif multicraft.get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == btop then + elseif minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == btop then return 4.75 - elseif multicraft.get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == btop then + elseif minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == btop then return 3.15 - elseif multicraft.get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == btop then + elseif minetest.get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == btop then return 6.28 end end @@ -26,30 +20,30 @@ function plock(start, max, tick, player, yaw) if start+tick < max then player:set_look_pitch(-1.2) player:set_look_yaw(yaw) - multicraft.after(tick, plock, start+tick, max, tick, player, yaw) + minetest.after(tick, plock, start+tick, max, tick, player, yaw) else player:set_look_pitch(0) - if old_yaw ~= 0 then multicraft.after(0.1+tick, function() player:set_look_yaw(old_yaw) end) end + if old_yaw ~= 0 then minetest.after(0.1+tick, function() player:set_look_yaw(old_yaw) end) end end end function exit(pos) - local npos = multicraft.find_node_near(pos, 1, "beds:bed_bottom") + local npos = minetest.find_node_near(pos, 1, "beds:bed_bottom") if npos ~= nil then pos = npos end - if multicraft.get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == "air" then + if minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == "air" then return {x=pos.x+1,y=pos.y,z=pos.z} - elseif multicraft.get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == "air" then + elseif minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == "air" then return {x=pos.x-1,y=pos.y,z=pos.z} - elseif multicraft.get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == "air" then + elseif minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == "air" then return {x=pos.x,y=pos.y,z=pos.z+1} - elseif multicraft.get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == "air" then + elseif minetest.get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == "air" then return {x=pos.x,y=pos.y,z=pos.z-1} else return {x=pos.x,y=pos.y,z=pos.z} end end -multicraft.register_node("beds:bed_bottom", { +minetest.register_node("beds:bed_bottom", { description = "Bed", inventory_image = "beds_bed.png", wield_image = "beds_bed.png", @@ -72,7 +66,7 @@ multicraft.register_node("beds:bed_bottom", { }, after_place_node = function(pos, placer, itemstack) - local node = multicraft.get_node(pos) + local node = minetest.get_node(pos) local param2 = node.param2 local npos = {x=pos.x, y=pos.y, z=pos.z} if param2 == 0 then @@ -84,17 +78,17 @@ multicraft.register_node("beds:bed_bottom", { elseif param2 == 3 then npos.x = npos.x-1 end - if multicraft.registered_nodes[multicraft.get_node(npos).name].buildable_to == true and multicraft.get_node({x=npos.x, y=npos.y-1, z=npos.z}).name ~= "air" then - multicraft.set_node(npos, {name="beds:bed_top", param2 = param2}) + if minetest.registered_nodes[minetest.get_node(npos).name].buildable_to == true and minetest.get_node({x=npos.x, y=npos.y-1, z=npos.z}).name ~= "air" then + minetest.set_node(npos, {name="beds:bed_top", param2 = param2}) else - multicraft.dig_node(pos) + minetest.dig_node(pos) return true end end, on_destruct = function(pos) - pos = multicraft.find_node_near(pos, 1, "beds:bed_top") - if pos ~= nil then multicraft.remove_node(pos) end + pos = minetest.find_node_near(pos, 1, "beds:bed_top") + if pos ~= nil then minetest.remove_node(pos) end end, on_rightclick = function(pos, node, clicker, itemstack) @@ -102,20 +96,20 @@ multicraft.register_node("beds:bed_bottom", { return end - if multicraft.get_timeofday() > 0.2 and multicraft.get_timeofday() < 0.805 then - multicraft.chat_send_all("You can only sleep at night") + if minetest.get_timeofday() > 0.2 and minetest.get_timeofday() < 0.805 then + minetest.chat_send_all("You can only sleep at night") return else clicker:set_physics_override(0,0,0) old_yaw = clicker:get_look_yaw() guy = clicker clicker:set_look_yaw(get_dir(pos)) - multicraft.chat_send_all("Good night") + minetest.chat_send_all("Good night") plock(0,2,0.1,clicker, get_dir(pos)) end if not clicker:get_player_control().sneak then - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) local param2 = node.param2 if param2 == 0 then pos.z = pos.z+1 @@ -150,7 +144,7 @@ multicraft.register_node("beds:bed_bottom", { end }) -multicraft.register_node("beds:bed_top", { +minetest.register_node("beds:bed_top", { drawtype = "nodebox", tiles = {"beds_bed_top_top.png^[transformR90", "beds_bed_leer.png", "beds_bed_side_top_r.png", "beds_bed_side_top_r.png^[transformfx", "beds_bed_side_top.png", "beds_bed_leer.png"}, paramtype = "light", @@ -167,9 +161,9 @@ multicraft.register_node("beds:bed_top", { }, }) -multicraft.register_alias("beds:bed", "beds:bed_bottom") +minetest.register_alias("beds:bed", "beds:bed_bottom") -multicraft.register_craft({ +minetest.register_craft({ output = "beds:bed", recipe = { {"group:wool", "group:wool", "group:wool", }, @@ -178,39 +172,39 @@ multicraft.register_craft({ }) beds_player_spawns = {} -local file = io.open(multicraft.get_worldpath().."/beds_player_spawns", "r") +local file = io.open(minetest.get_worldpath().."/beds_player_spawns", "r") if file then - beds_player_spawns = multicraft.deserialize(file:read("*all")) + beds_player_spawns = minetest.deserialize(file:read("*all")) file:close() end local timer = 0 local wait = false -multicraft.register_globalstep(function(dtime) +minetest.register_globalstep(function(dtime) if timer<2 then timer = timer+dtime return end timer = 0 - local players = #multicraft.get_connected_players() + local players = #minetest.get_connected_players() if players == player_in_bed and players ~= 0 then - if multicraft.get_timeofday() < 0.2 or multicraft.get_timeofday() > 0.805 then + if minetest.get_timeofday() < 0.2 or minetest.get_timeofday() > 0.805 then if not wait then - multicraft.after(2, function() - multicraft.set_timeofday(0.23) + minetest.after(2, function() + minetest.set_timeofday(0.23) wait = false guy:set_physics_override(1,1,1) guy:setpos(exit(guy:getpos())) end) wait = true - for _,player in ipairs(multicraft.get_connected_players()) do + for _,player in ipairs(minetest.get_connected_players()) do beds_player_spawns[player:get_player_name()] = player:getpos() end - local file = io.open(multicraft.get_worldpath().."/beds_player_spawns", "w") + local file = io.open(minetest.get_worldpath().."/beds_player_spawns", "w") if file then - file:write(multicraft.serialize(beds_player_spawns)) + file:write(minetest.serialize(beds_player_spawns)) file:close() end end @@ -218,7 +212,7 @@ multicraft.register_globalstep(function(dtime) end end) -multicraft.register_on_respawnplayer(function(player) +minetest.register_on_respawnplayer(function(player) local name = player:get_player_name() if beds_player_spawns[name] then player:setpos(beds_player_spawns[name]) @@ -226,12 +220,12 @@ multicraft.register_on_respawnplayer(function(player) end end) -multicraft.register_abm({ +minetest.register_abm({ nodenames = {"beds:bed_bottom"}, interval = 1, chance = 1, action = function(pos, node) - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) if meta:get_string("player") ~= "" then local param2 = node.param2 if param2 == 0 then @@ -243,7 +237,7 @@ multicraft.register_abm({ elseif param2 == 3 then pos.x = pos.x-1 end - local player = multicraft.get_player_by_name(meta:get_string("player")) + local player = minetest.get_player_by_name(meta:get_string("player")) if player == nil then meta:set_string("player", "") player_in_bed = player_in_bed-1 @@ -262,6 +256,6 @@ multicraft.register_abm({ end }) -if multicraft.setting_get("log_mods") then - multicraft.log("action", "beds loaded") +if minetest.setting_get("log_mods") then + minetest.log("action", "beds loaded") end diff --git a/games/MultiCraft_game/files/bluestone/mesecons/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons/depends.txt index 52427b5b0..8035d8078 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/bluestone/mesecons/init.lua b/games/MultiCraft_game/files/bluestone/mesecons/init.lua index f150d10f3..d13803dd5 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons/init.lua @@ -1,5 +1,5 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + -- |\ /| ____ ____ ____ _____ ____ _____ -- | \ / | | | | | | | |\ | | -- | \/ | |___ ____ |___ | | | | \ | |____ @@ -9,7 +9,7 @@ if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copyin -- -- -- --- This mod adds bluestone and different receptors/effectors to multicraft. +-- This mod adds bluestone and different receptors/effectors to minetest. -- See the documentation on the forum for additional information, especially about crafting -- -- @@ -52,28 +52,28 @@ mesecon.effectors={} -- saves all information about effectors | DEPRECATED mesecon.conductors={} -- saves all information about conductors | DEPRECATED -- Settings -dofile(multicraft.get_modpath("mesecons").."/settings.lua") +dofile(minetest.get_modpath("mesecons").."/settings.lua") -- Presets (eg default rules) -dofile(multicraft.get_modpath("mesecons").."/presets.lua"); +dofile(minetest.get_modpath("mesecons").."/presets.lua"); -- Utilities like comparing positions, -- adding positions and rules, -- mostly things that make the source look cleaner -dofile(multicraft.get_modpath("mesecons").."/util.lua"); +dofile(minetest.get_modpath("mesecons").."/util.lua"); -- Internal stuff -- This is the most important file -- it handles signal transmission and basically everything else -- It is also responsible for managing the nodedef things, -- like calling action_on/off/change -dofile(multicraft.get_modpath("mesecons").."/internal.lua"); +dofile(minetest.get_modpath("mesecons").."/internal.lua"); -- Deprecated stuff -- To be removed in future releases -- Currently there is nothing here -dofile(multicraft.get_modpath("mesecons").."/legacy.lua"); +dofile(minetest.get_modpath("mesecons").."/legacy.lua"); -- API -- these are the only functions you need to remember @@ -100,14 +100,14 @@ function mesecon:receptor_off(pos, rules) if not mesecon:connected_to_receptor(np) then mesecon:turnoff(np, rulename) else - mesecon:changesignal(np, multicraft.env:get_node(np), rulename, mesecon.state.off) + mesecon:changesignal(np, minetest.env:get_node(np), rulename, mesecon.state.off) end end end end --The actual wires -dofile(multicraft.get_modpath("mesecons").."/wires.lua"); +dofile(minetest.get_modpath("mesecons").."/wires.lua"); --Services like turnoff receptor on dignode and so on -dofile(multicraft.get_modpath("mesecons").."/services.lua"); +dofile(minetest.get_modpath("mesecons").."/services.lua"); diff --git a/games/MultiCraft_game/files/bluestone/mesecons/internal.lua b/games/MultiCraft_game/files/bluestone/mesecons/internal.lua index 51b8a12d0..45e4750a1 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons/internal.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons/internal.lua @@ -57,26 +57,26 @@ -- General function mesecon:get_effector(nodename) - if multicraft.registered_nodes[nodename] - and multicraft.registered_nodes[nodename].mesecons - and multicraft.registered_nodes[nodename].mesecons.effector then - return multicraft.registered_nodes[nodename].mesecons.effector + if minetest.registered_nodes[nodename] + and minetest.registered_nodes[nodename].mesecons + and minetest.registered_nodes[nodename].mesecons.effector then + return minetest.registered_nodes[nodename].mesecons.effector end end function mesecon:get_receptor(nodename) - if multicraft.registered_nodes[nodename] - and multicraft.registered_nodes[nodename].mesecons - and multicraft.registered_nodes[nodename].mesecons.receptor then - return multicraft.registered_nodes[nodename].mesecons.receptor + if minetest.registered_nodes[nodename] + and minetest.registered_nodes[nodename].mesecons + and minetest.registered_nodes[nodename].mesecons.receptor then + return minetest.registered_nodes[nodename].mesecons.receptor end end function mesecon:get_conductor(nodename) - if multicraft.registered_nodes[nodename] - and multicraft.registered_nodes[nodename].mesecons - and multicraft.registered_nodes[nodename].mesecons.conductor then - return multicraft.registered_nodes[nodename].mesecons.conductor + if minetest.registered_nodes[nodename] + and minetest.registered_nodes[nodename].mesecons + and minetest.registered_nodes[nodename].mesecons.conductor then + return minetest.registered_nodes[nodename].mesecons.conductor end end @@ -268,7 +268,7 @@ end -- some more general high-level stuff function mesecon:is_power_on(pos) - local node = multicraft.get_node(pos) + local node = minetest.get_node(pos) if mesecon:is_conductor_on(node.name) or mesecon:is_receptor_on(node.name) then return true end @@ -276,7 +276,7 @@ function mesecon:is_power_on(pos) end function mesecon:is_power_off(pos) - local node = multicraft.get_node(pos) + local node = minetest.get_node(pos) if mesecon:is_conductor_off(node.name) or mesecon:is_receptor_off(node.name) then return true end @@ -284,11 +284,11 @@ function mesecon:is_power_off(pos) end function mesecon:turnon(pos, rulename) - local node = multicraft.get_node(pos) + local node = minetest.get_node(pos) if mesecon:is_conductor_off(node.name) then local rules = mesecon:conductor_get_rules(node) - multicraft.add_node(pos, {name = mesecon:get_conductor_on(node.name), param2 = node.param2}) + minetest.add_node(pos, {name = mesecon:get_conductor_on(node.name), param2 = node.param2}) for _, rule in ipairs(rules) do local np = mesecon:addPosRule(pos, rule) @@ -307,11 +307,11 @@ function mesecon:turnon(pos, rulename) end function mesecon:turnoff(pos, rulename) - local node = multicraft.get_node(pos) + local node = minetest.get_node(pos) if mesecon:is_conductor_on(node.name) then local rules = mesecon:conductor_get_rules(node) - multicraft.add_node(pos, {name = mesecon:get_conductor_off(node.name), param2 = node.param2}) + minetest.add_node(pos, {name = mesecon:get_conductor_off(node.name), param2 = node.param2}) for _, rule in ipairs(rules) do local np = mesecon:addPosRule(pos, rule) @@ -332,7 +332,7 @@ end function mesecon:connected_to_receptor(pos) - local node = multicraft.get_node(pos) + local node = minetest.get_node(pos) -- Check if conductors around are connected local rules = mesecon:get_any_inputrules(node) @@ -360,7 +360,7 @@ function mesecon:find_receptor_on(pos, checked) -- add current position to checked table.insert(checked, {x=pos.x, y=pos.y, z=pos.z}) - local node = multicraft.get_node(pos) + local node = minetest.get_node(pos) if mesecon:is_receptor_on(node.name) then return true @@ -382,8 +382,8 @@ function mesecon:find_receptor_on(pos, checked) end function mesecon:rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule - local outputnode = multicraft.get_node(output) - local inputnode = multicraft.get_node(input) + local outputnode = minetest.get_node(output) + local inputnode = minetest.get_node(input) local outputrules = dug_outputrules or mesecon:get_any_outputrules (outputnode) local inputrules = mesecon:get_any_inputrules (inputnode) if not outputrules or not inputrules then @@ -409,13 +409,13 @@ function mesecon:rules_link_anydir(pos1, pos2) end function mesecon:is_powered(pos) - local node = multicraft.get_node(pos) + local node = minetest.get_node(pos) local rules = mesecon:get_any_inputrules(node) if not rules then return false end for _, rule in ipairs(rules) do local np = mesecon:addPosRule(pos, rule) - local nn = multicraft.get_node(np) + local nn = minetest.get_node(np) if (mesecon:is_conductor_on (nn.name) or mesecon:is_receptor_on (nn.name)) and mesecon:rules_link(np, pos) then diff --git a/games/MultiCraft_game/files/bluestone/mesecons/oldwires.lua b/games/MultiCraft_game/files/bluestone/mesecons/oldwires.lua index 8ac4704df..ad8397620 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons/oldwires.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons/oldwires.lua @@ -1,4 +1,4 @@ -multicraft.register_node("mesecons:mesecon_off", { +minetest.register_node("mesecons:mesecon_off", { drawtype = "raillike", tiles = {"jeija_mesecon_off.png", "jeija_mesecon_curved_off.png", "jeija_mesecon_t_junction_off.png", "jeija_mesecon_crossing_off.png"}, inventory_image = "jeija_mesecon_off.png", @@ -18,7 +18,7 @@ multicraft.register_node("mesecons:mesecon_off", { }} }) -multicraft.register_node("mesecons:mesecon_on", { +minetest.register_node("mesecons:mesecon_on", { drawtype = "raillike", tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"}, paramtype = "light", @@ -30,7 +30,7 @@ multicraft.register_node("mesecons:mesecon_on", { }, groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1}, drop = '"mesecons:mesecon_off" 1', - light_source = LIGHT_MAX-11, + light_source = default.LIGHT_MAX-11, mesecons = {conductor={ state = mesecon.state.on, offstate = "mesecons:mesecon_off" diff --git a/games/MultiCraft_game/files/bluestone/mesecons/services.lua b/games/MultiCraft_game/files/bluestone/mesecons/services.lua index d441220ea..a3aab430a 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons/services.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons/services.lua @@ -24,5 +24,5 @@ mesecon.on_dignode = function (pos, node) end end -multicraft.register_on_placenode(mesecon.on_placenode) -multicraft.register_on_dignode(mesecon.on_dignode) +minetest.register_on_placenode(mesecon.on_placenode) +minetest.register_on_dignode(mesecon.on_dignode) diff --git a/games/MultiCraft_game/files/default/textures/jeija_battery_charging.png b/games/MultiCraft_game/files/bluestone/mesecons/textures/jeija_battery_charging.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/jeija_battery_charging.png rename to games/MultiCraft_game/files/bluestone/mesecons/textures/jeija_battery_charging.png diff --git a/games/MultiCraft_game/files/default/textures/jeija_battery_discharging.png b/games/MultiCraft_game/files/bluestone/mesecons/textures/jeija_battery_discharging.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/jeija_battery_discharging.png rename to games/MultiCraft_game/files/bluestone/mesecons/textures/jeija_battery_discharging.png diff --git a/games/MultiCraft_game/files/default/textures/jeija_commandblock_off.png b/games/MultiCraft_game/files/bluestone/mesecons/textures/jeija_commandblock_off.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/jeija_commandblock_off.png rename to games/MultiCraft_game/files/bluestone/mesecons/textures/jeija_commandblock_off.png diff --git a/games/MultiCraft_game/files/default/textures/jeija_commandblock_on.png b/games/MultiCraft_game/files/bluestone/mesecons/textures/jeija_commandblock_on.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/jeija_commandblock_on.png rename to games/MultiCraft_game/files/bluestone/mesecons/textures/jeija_commandblock_on.png diff --git a/games/MultiCraft_game/files/bluestone/mesecons/textures/jeija_glue.png b/games/MultiCraft_game/files/bluestone/mesecons/textures/jeija_glue.png new file mode 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b/games/MultiCraft_game/files/bluestone/mesecons/textures/jeija_wall_lever_top.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/jeija_wall_lever_top.png rename to games/MultiCraft_game/files/bluestone/mesecons/textures/jeija_wall_lever_top.png diff --git a/games/MultiCraft_game/files/bluestone/mesecons/util.lua b/games/MultiCraft_game/files/bluestone/mesecons/util.lua index fe9be4902..29f5188ad 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons/util.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons/util.lua @@ -1,17 +1,17 @@ function mesecon:swap_node(pos, name) - local node = multicraft.get_node(pos) - local data = multicraft.get_meta(pos):to_table() + local node = minetest.get_node(pos) + local data = minetest.get_meta(pos):to_table() node.name = name - multicraft.add_node(pos, node) - multicraft.get_meta(pos):from_table(data) + minetest.add_node(pos, node) + minetest.get_meta(pos):from_table(data) end function mesecon:move_node(pos, newpos) - local node = multicraft.get_node(pos) - local meta = multicraft.get_meta(pos):to_table() - multicraft.remove_node(pos) - multicraft.add_node(newpos, node) - multicraft.get_meta(pos):from_table(meta) + local node = minetest.get_node(pos) + local meta = minetest.get_meta(pos):to_table() + minetest.remove_node(pos) + minetest.add_node(newpos, node) + minetest.get_meta(pos):from_table(meta) end diff --git a/games/MultiCraft_game/files/bluestone/mesecons/wires.lua b/games/MultiCraft_game/files/bluestone/mesecons/wires.lua index c2c559181..22dc7a8c3 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons/wires.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons/wires.lua @@ -95,7 +95,7 @@ for zmy=0, 1 do nodebox = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16} end - multicraft.register_node("mesecons:wire_"..nodeid.."_off", { + minetest.register_node("mesecons:wire_"..nodeid.."_off", { description = "Bluestone Dust", drawtype = "nodebox", tiles = tiles_off, @@ -124,7 +124,7 @@ for zmy=0, 1 do }}, }) - multicraft.register_node("mesecons:wire_"..nodeid.."_on", { + minetest.register_node("mesecons:wire_"..nodeid.."_on", { description = "Bluestone Dust", drawtype = "nodebox", tiles = tiles_on, @@ -165,14 +165,14 @@ end -- Place the right connection wire local update_on_place_dig = function (pos, node) - if multicraft.registered_nodes[node.name] - and multicraft.registered_nodes[node.name].mesecons then + if minetest.registered_nodes[node.name] + and minetest.registered_nodes[node.name].mesecons then mesecon:update_autoconnect(pos) end end -multicraft.register_on_placenode(update_on_place_dig) -multicraft.register_on_dignode(update_on_place_dig) +minetest.register_on_placenode(update_on_place_dig) +minetest.register_on_dignode(update_on_place_dig) function mesecon:update_autoconnect(pos, secondcall, replace_old) local xppos = {x=pos.x+1, y=pos.y, z=pos.z} @@ -207,7 +207,7 @@ function mesecon:update_autoconnect(pos, secondcall, replace_old) mesecon:update_autoconnect(zmympos, true) end - local nodename = multicraft.get_node(pos).name + local nodename = minetest.get_node(pos).name if string.find(nodename, "mesecons:wire_") == nil and not replace_old then return nil end local xp, xm, zp, zm, xpy, zpy, xmy, zmy @@ -237,8 +237,8 @@ function mesecon:update_autoconnect(pos, secondcall, replace_old) if string.find(nodename, "_off") ~= nil then - multicraft.set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"}) + minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"}) else - multicraft.set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" }) + minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" }) end end diff --git a/games/MultiCraft_game/files/bluestone/mesecons_alias/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_alias/depends.txt index b0c5df614..cc19b248c 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_alias/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_alias/depends.txt @@ -1,3 +1,3 @@ -check + mesecons default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_alias/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_alias/init.lua index f2324d6d6..f3cac828a 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_alias/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_alias/init.lua @@ -1,40 +1,40 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + -- This file registers aliases for the /give /giveme commands. -multicraft.register_alias("mesecons:removestone", "mesecons_random:removestone") -multicraft.register_alias("mesecons:power_plant", "mesecons_powerplant:power_plant") -multicraft.register_alias("mesecons:powerplant", "mesecons_powerplant:power_plant") -multicraft.register_alias("mesecons:meselamp", "mesecons_lamp:lamp_off") -multicraft.register_alias("mesecons:mesecon", "mesecons:wire_00000000_off") -multicraft.register_alias("mesecons:object_detector", "mesecons_detector:object_detector_off") -multicraft.register_alias("mesecons:wireless_inverter", "mesecons_wireless:wireless_inverter_on") -multicraft.register_alias("mesecons:wireless_receiver", "mesecons_wireless:wireless_receiver_off") -multicraft.register_alias("mesecons:wireless_transmitter", "mesecons_wireless:wireless_transmitter_off") -multicraft.register_alias("mesecons:switch", "mesecons_switch:mesecon_switch_off") -multicraft.register_alias("mesecons:button", "mesecons_button:button_off") -multicraft.register_alias("mesecons:piston", "mesecons_pistons:piston_normal_off") -multicraft.register_alias("mesecons:blinky_plant", "mesecons_blinkyplant:blinky_plant_off") -multicraft.register_alias("mesecons:mesecon_torch", "mesecons_torch:mesecon_torch_on") -multicraft.register_alias("mesecons:torch", "mesecons_torch:mesecon_torch_on") -multicraft.register_alias("mesecons:hydro_turbine", "mesecons_hydroturbine:hydro_turbine_off") -multicraft.register_alias("mesecons:pressure_plate_stone", "mesecons_pressureplates:pressure_plate_stone_off") -multicraft.register_alias("mesecons:pressure_plate_wood", "mesecons_pressureplates:pressure_plate_wood_off") -multicraft.register_alias("mesecons:mesecon_socket", "mesecons_temperest:mesecon_socket_off") -multicraft.register_alias("mesecons:mesecon_inverter", "mesecons_temperest:mesecon_inverter_on") -multicraft.register_alias("mesecons:movestone", "mesecons_movestones:movestone") -multicraft.register_alias("mesecons:sticky_movestone", "mesecons_movestones:sticky_movestone") -multicraft.register_alias("mesecons:noteblock", "mesecons_noteblock:noteblock") -multicraft.register_alias("mesecons:microcontroller", "mesecons_microcontroller:microcontroller0000") -multicraft.register_alias("mesecons:delayer", "mesecons_delayer:delayer_off_1") -multicraft.register_alias("mesecons:solarpanel", "mesecons_solarpanel:solar_panel_off") +minetest.register_alias("mesecons:removestone", "mesecons_random:removestone") +minetest.register_alias("mesecons:power_plant", "mesecons_powerplant:power_plant") +minetest.register_alias("mesecons:powerplant", "mesecons_powerplant:power_plant") +minetest.register_alias("mesecons:meselamp", "mesecons_lamp:lamp_off") +minetest.register_alias("mesecons:mesecon", "mesecons:wire_00000000_off") +minetest.register_alias("mesecons:object_detector", "mesecons_detector:object_detector_off") +minetest.register_alias("mesecons:wireless_inverter", "mesecons_wireless:wireless_inverter_on") +minetest.register_alias("mesecons:wireless_receiver", "mesecons_wireless:wireless_receiver_off") +minetest.register_alias("mesecons:wireless_transmitter", "mesecons_wireless:wireless_transmitter_off") +minetest.register_alias("mesecons:switch", "mesecons_switch:mesecon_switch_off") +minetest.register_alias("mesecons:button", "mesecons_button:button_off") +minetest.register_alias("mesecons:piston", "mesecons_pistons:piston_normal_off") +minetest.register_alias("mesecons:blinky_plant", "mesecons_blinkyplant:blinky_plant_off") +minetest.register_alias("mesecons:mesecon_torch", "mesecons_torch:mesecon_torch_on") +minetest.register_alias("mesecons:torch", "mesecons_torch:mesecon_torch_on") +minetest.register_alias("mesecons:hydro_turbine", "mesecons_hydroturbine:hydro_turbine_off") +minetest.register_alias("mesecons:pressure_plate_stone", "mesecons_pressureplates:pressure_plate_stone_off") +minetest.register_alias("mesecons:pressure_plate_wood", "mesecons_pressureplates:pressure_plate_wood_off") +minetest.register_alias("mesecons:mesecon_socket", "mesecons_temperest:mesecon_socket_off") +minetest.register_alias("mesecons:mesecon_inverter", "mesecons_temperest:mesecon_inverter_on") +minetest.register_alias("mesecons:movestone", "mesecons_movestones:movestone") +minetest.register_alias("mesecons:sticky_movestone", "mesecons_movestones:sticky_movestone") +minetest.register_alias("mesecons:noteblock", "mesecons_noteblock:noteblock") +minetest.register_alias("mesecons:microcontroller", "mesecons_microcontroller:microcontroller0000") +minetest.register_alias("mesecons:delayer", "mesecons_delayer:delayer_off_1") +minetest.register_alias("mesecons:solarpanel", "mesecons_solarpanel:solar_panel_off") --Backwards compatibility -multicraft.register_alias("mesecons:mesecon_off", "mesecons:wire_00000000_off") -multicraft.register_alias("mesecons_pistons:piston_sticky", "mesecons_pistons:piston_sticky_on") -multicraft.register_alias("mesecons_pistons:piston_normal", "mesecons_pistons:piston_normal_on") -multicraft.register_alias("mesecons_pistons:piston_up_normal", "mesecons_pistons:piston_up_normal_on") -multicraft.register_alias("mesecons_pistons:piston_down_normal", "mesecons_pistons:piston_down_normal_on") -multicraft.register_alias("mesecons_pistons:piston_up_sticky", "mesecons_pistons:piston_up_sticky_on") -multicraft.register_alias("mesecons_pistons:piston_down_sticky", "mesecons_pistons:piston_down_sticky_on") +minetest.register_alias("mesecons:mesecon_off", "mesecons:wire_00000000_off") +minetest.register_alias("mesecons_pistons:piston_sticky", "mesecons_pistons:piston_sticky_on") +minetest.register_alias("mesecons_pistons:piston_normal", "mesecons_pistons:piston_normal_on") +minetest.register_alias("mesecons_pistons:piston_up_normal", "mesecons_pistons:piston_up_normal_on") +minetest.register_alias("mesecons_pistons:piston_down_normal", "mesecons_pistons:piston_down_normal_on") +minetest.register_alias("mesecons_pistons:piston_up_sticky", "mesecons_pistons:piston_up_sticky_on") +minetest.register_alias("mesecons_pistons:piston_down_sticky", "mesecons_pistons:piston_down_sticky_on") diff --git a/games/MultiCraft_game/files/bluestone/mesecons_button/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_button/depends.txt index b0c5df614..cc19b248c 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_button/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_button/depends.txt @@ -1,3 +1,3 @@ -check + mesecons default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_button/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_button/init.lua index 939a2013d..cdf73d092 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_button/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_button/init.lua @@ -1,19 +1,19 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + -- WALL BUTTON -- A button that when pressed emits power for 1 second -- and then turns off again mesecon.button_turnoff = function (pos) - local node = multicraft.env:get_node(pos) + local node = minetest.env:get_node(pos) if node.name=="mesecons_button:button_stone_on" then --has not been dug mesecon:swap_node(pos, "mesecons_button:button_stone_off") - multicraft.sound_play("mesecons_button_pop", {pos=pos}) + minetest.sound_play("mesecons_button_pop", {pos=pos}) local rules = mesecon.rules.buttonlike_get(node) mesecon:receptor_off(pos, rules) elseif node.name=="mesecons_button:button_wood_on" then --has not been dug mesecon:swap_node(pos, "mesecons_button:button_wood_off") - multicraft.sound_play("mesecons_button_pop", {pos=pos}) + minetest.sound_play("mesecons_button_pop", {pos=pos}) local rules = mesecon.rules.buttonlike_get(node) mesecon:receptor_off(pos, rules) end @@ -22,7 +22,7 @@ end local boxes_off = { -4/16, -2/16, 8/16, 4/16, 2/16, 6/16 } -- The button local boxes_on = { -4/16, -2/16, 8/16, 4/16, 2/16, 7/16 } -- The button -multicraft.register_node("mesecons_button:button_stone_off", { +minetest.register_node("mesecons_button:button_stone_off", { drawtype = "nodebox", tiles = {"default_stone.png"}, paramtype = "light", @@ -43,8 +43,8 @@ multicraft.register_node("mesecons_button:button_stone_off", { on_punch = function (pos, node) mesecon:swap_node(pos, "mesecons_button:button_stone_on") mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node)) - multicraft.sound_play("mesecons_button_push", {pos=pos}) - multicraft.after(1, mesecon.button_turnoff, pos) + minetest.sound_play("mesecons_button_push", {pos=pos}) + minetest.after(1, mesecon.button_turnoff, pos) end, sounds = default.node_sound_stone_defaults(), mesecons = {receptor = { @@ -53,7 +53,7 @@ multicraft.register_node("mesecons_button:button_stone_off", { }} }) -multicraft.register_node("mesecons_button:button_stone_on", { +minetest.register_node("mesecons_button:button_stone_on", { drawtype = "nodebox", tiles = {"default_stone.png"}, paramtype = "light", @@ -79,7 +79,7 @@ multicraft.register_node("mesecons_button:button_stone_on", { }} }) -multicraft.register_node("mesecons_button:button_wood_off", { +minetest.register_node("mesecons_button:button_wood_off", { drawtype = "nodebox", tiles = {"default_wood.png"}, paramtype = "light", @@ -100,8 +100,8 @@ multicraft.register_node("mesecons_button:button_wood_off", { on_punch = function (pos, node) mesecon:swap_node(pos, "mesecons_button:button_wood_on") mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node)) - multicraft.sound_play("mesecons_button_push", {pos=pos}) - multicraft.after(1, mesecon.button_turnoff, pos) + minetest.sound_play("mesecons_button_push", {pos=pos}) + minetest.after(1, mesecon.button_turnoff, pos) end, sounds = default.node_sound_stone_defaults(), mesecons = {receptor = { @@ -110,7 +110,7 @@ multicraft.register_node("mesecons_button:button_wood_off", { }} }) -multicraft.register_node("mesecons_button:button_wood_on", { +minetest.register_node("mesecons_button:button_wood_on", { drawtype = "nodebox", tiles = {"default_wood.png"}, paramtype = "light", @@ -136,14 +136,14 @@ multicraft.register_node("mesecons_button:button_wood_on", { }} }) -multicraft.register_craft({ +minetest.register_craft({ output = 'mesecons_button:button_stone_off', recipe = { {'default:stone'}, } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'mesecons_button:button_wood_off', recipe = { {'group:wood'}, diff --git a/games/MultiCraft_game/files/bluestone/mesecons_compatibility/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_compatibility/depends.txt index 7d3ecda47..a6f5ac037 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_compatibility/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_compatibility/depends.txt @@ -1,4 +1,4 @@ -check + mesecons doors default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_compatibility/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_compatibility/init.lua index 58a4bc7cc..43674ada5 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_compatibility/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_compatibility/init.lua @@ -1,5 +1,5 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + doors = {} -- Registers a door - REDEFINITION ONLY | DOORS MOD MUST HAVE BEEN LOADED BEFORE @@ -40,27 +40,27 @@ function doors:register_door(name, def) local tb = def.tiles_bottom local function after_dig_node(pos, name) - if multicraft.get_node(pos).name == name then - multicraft.remove_node(pos) + if minetest.get_node(pos).name == name then + minetest.remove_node(pos) end end local function on_rightclick(pos, dir, check_name, replace, replace_dir, params) pos.y = pos.y+dir - if not multicraft.get_node(pos).name == check_name then + if not minetest.get_node(pos).name == check_name then return end - local p2 = multicraft.get_node(pos).param2 + local p2 = minetest.get_node(pos).param2 p2 = params[p2+1] - local meta = multicraft.get_meta(pos):to_table() - multicraft.set_node(pos, {name=replace_dir, param2=p2}) - multicraft.get_meta(pos):from_table(meta) + local meta = minetest.get_meta(pos):to_table() + minetest.set_node(pos, {name=replace_dir, param2=p2}) + minetest.get_meta(pos):from_table(meta) pos.y = pos.y-dir - meta = multicraft.get_meta(pos):to_table() - multicraft.set_node(pos, {name=replace, param2=p2}) - multicraft.get_meta(pos):from_table(meta) + meta = minetest.get_meta(pos):to_table() + minetest.set_node(pos, {name=replace, param2=p2}) + minetest.get_meta(pos):from_table(meta) end local function on_mesecons_signal_open (pos, node) @@ -75,12 +75,12 @@ function doors:register_door(name, def) if not def.only_placer_can_open then return true end - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) local pn = player:get_player_name() return meta:get_string("doors_owner") == pn end - multicraft.register_node(":"..name.."_b_1", { + minetest.register_node(":"..name.."_b_1", { tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"}, paramtype = "light", paramtype2 = "facedir", @@ -114,7 +114,7 @@ function doors:register_door(name, def) can_dig = check_player_priv, }) - multicraft.register_node(":"..name.."_b_2", { + minetest.register_node(":"..name.."_b_2", { tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]}, paramtype = "light", paramtype2 = "facedir", diff --git a/games/MultiCraft_game/files/bluestone/mesecons_delayer/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_delayer/depends.txt index b0c5df614..cc19b248c 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_delayer/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_delayer/depends.txt @@ -1,3 +1,3 @@ -check + mesecons default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_delayer/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_delayer/init.lua index 249357477..3cb0e9ee2 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_delayer/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_delayer/init.lua @@ -1,5 +1,5 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + -- Function that get the input/output rules of the delayer local delayer_get_output_rules = function(node) local rules = {{x = 0, y = 0, z = 1}} @@ -30,17 +30,17 @@ local delayer_turnoff = function(params) end local delayer_activate = function(pos, node) - local def = multicraft.registered_nodes[node.name] + local def = minetest.registered_nodes[node.name] local time = def.delayer_time mesecon:swap_node(pos, def.delayer_onstate) - multicraft.after(time, delayer_turnon , {pos = pos, node = node}) + minetest.after(time, delayer_turnon , {pos = pos, node = node}) end local delayer_deactivate = function(pos, node) - local def = multicraft.registered_nodes[node.name] + local def = minetest.registered_nodes[node.name] local time = def.delayer_time mesecon:swap_node(pos, def.delayer_offstate) - multicraft.after(time, delayer_turnoff, {pos = pos, node = node}) + minetest.after(time, delayer_turnoff, {pos = pos, node = node}) end -- Register the 2 (states) x 4 (delay times) delayers @@ -88,7 +88,7 @@ boxes = { } end -multicraft.register_node("mesecons_delayer:delayer_off_"..tostring(i), { +minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), { description = "Delayer", drawtype = "nodebox", tiles = { @@ -144,7 +144,7 @@ multicraft.register_node("mesecons_delayer:delayer_off_"..tostring(i), { }) -multicraft.register_node("mesecons_delayer:delayer_on_"..tostring(i), { +minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), { description = "You hacker you", drawtype = "nodebox", tiles = { @@ -198,7 +198,7 @@ multicraft.register_node("mesecons_delayer:delayer_on_"..tostring(i), { }) end -multicraft.register_craft({ +minetest.register_craft({ output = "mesecons_delayer:delayer_off_1", recipe = { {"mesecons_torch:mesecon_torch_on", "", "mesecons_torch:mesecon_torch_on"}, diff --git a/games/MultiCraft_game/files/bluestone/mesecons_extrawires/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_extrawires/depends.txt index b0c5df614..cc19b248c 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_extrawires/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_extrawires/depends.txt @@ -1,3 +1,3 @@ -check + mesecons default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_extrawires/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_extrawires/init.lua index 91bad9a2a..227a03e7e 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_extrawires/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_extrawires/init.lua @@ -1,5 +1,5 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end --- dofile(multicraft.get_modpath("mesecons_extrawires").."/crossing.lua"); + + +-- dofile(minetest.get_modpath("mesecons_extrawires").."/crossing.lua"); -- The crossing code is not active right now because it is hard to maintain -dofile(multicraft.get_modpath("mesecons_extrawires").."/mesewire.lua"); +dofile(minetest.get_modpath("mesecons_extrawires").."/mesewire.lua"); diff --git a/games/MultiCraft_game/files/bluestone/mesecons_lightstone/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_lightstone/depends.txt index b0c5df614..cc19b248c 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_lightstone/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_lightstone/depends.txt @@ -1,3 +1,3 @@ -check + mesecons default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_lightstone/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_lightstone/init.lua index 2b882e836..b47cc215b 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_lightstone/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_lightstone/init.lua @@ -1,11 +1,11 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -multicraft.register_node("mesecons_lightstone:lightstone_off", { + + +minetest.register_node("mesecons_lightstone:lightstone_off", { tiles = {"jeija_lightstone_gray_off.png"}, - inventory_image = multicraft.inventorycube("jeija_lightstone_gray_off.png"), +-- inventory_image = minetest.inventorycube("jeija_lightstone_gray_off.png"), groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2, mese = 1}, description= "Bluestone Lamp", - sounds = default.node_sound_stone_defaults(), + sounds = default.node_sound_glass_defaults(), mesecons = {effector = { action_on = function (pos, node) mesecon:swap_node(pos, "mesecons_lightstone:lightstone_on") @@ -13,13 +13,13 @@ multicraft.register_node("mesecons_lightstone:lightstone_off", { }} }) -multicraft.register_node("mesecons_lightstone:lightstone_on", { +minetest.register_node("mesecons_lightstone:lightstone_on", { tiles = {"jeija_lightstone_gray_on.png"}, - inventory_image = multicraft.inventorycube("jeija_lightstone_gray_off.png"), +-- inventory_image = minetest.inventorycube("jeija_lightstone_gray_off.png"), groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2}, drop = "node mesecons_lightstone:lightstone_off", - light_source = LIGHT_MAX, - sounds = default.node_sound_stone_defaults(), + light_source = default.LIGHT_MAX, + sounds = default.node_sound_glass_defaults(), mesecons = {effector = { action_off = function (pos, node) mesecon:swap_node(pos, "mesecons_lightstone:lightstone_off") @@ -27,7 +27,7 @@ multicraft.register_node("mesecons_lightstone:lightstone_on", { }} }) -multicraft.register_craft({ +minetest.register_craft({ output = "node mesecons_lightstone:lightstone_off", recipe = { {'',"default:bluestone_dust",''}, diff --git a/games/MultiCraft_game/files/bluestone/mesecons_materials/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_materials/depends.txt index b0c5df614..cc19b248c 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_materials/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_materials/depends.txt @@ -1,3 +1,3 @@ -check + mesecons default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_materials/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_materials/init.lua index 262f28208..56f21ef9a 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_materials/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_materials/init.lua @@ -1,14 +1,14 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + --GLUE -multicraft.register_craftitem("mesecons_materials:glue", { +minetest.register_craftitem("mesecons_materials:glue", { image = "jeija_glue.png", - on_place_on_ground = multicraft.craftitem_place_item, + on_place_on_ground = minetest.craftitem_place_item, description="Glue", groups = {misc = 1}, }) -multicraft.register_craft({ +minetest.register_craft({ output = '"mesecons_materials:glue" 2', type = "cooking", recipe = "default:sapling", diff --git a/games/MultiCraft_game/files/bluestone/mesecons_mvps/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_mvps/depends.txt index b0c5df614..cc19b248c 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_mvps/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_mvps/depends.txt @@ -1,3 +1,3 @@ -check + mesecons default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_mvps/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_mvps/init.lua index b2ae965be..ac8d805f3 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_mvps/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_mvps/init.lua @@ -1,5 +1,5 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + --register stoppers for movestones/pistons mesecon.mvps_stoppers={} @@ -23,7 +23,7 @@ function mesecon:mvps_process_stack(stack) -- update mesecons for placed nodes ( has to be done after all nodes have been added ) for _, n in ipairs(stack) do nodeupdate(n.pos) - mesecon.on_placenode(n.pos, multicraft.get_node(n.pos)) + mesecon.on_placenode(n.pos, minetest.get_node(n.pos)) mesecon:update_autoconnect(n.pos) end end @@ -34,14 +34,14 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio -- determine the number of nodes to be pushed local nodes = {} while true do - local nn = multicraft.get_node_or_nil(np) + local nn = minetest.get_node_or_nil(np) if not nn or #nodes > maximum then -- don't push at all, something is in the way (unloaded map or too many nodes) return end if nn.name == "air" - or multicraft.registered_nodes[nn.name].liquidtype ~= "none" then --is liquid + or minetest.registered_nodes[nn.name].liquidtype ~= "none" then --is liquid break end @@ -59,8 +59,8 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio -- remove all nodes for _, n in ipairs(nodes) do - n.meta = multicraft.get_meta(n.pos):to_table() - multicraft.remove_node(n.pos) + n.meta = minetest.get_meta(n.pos):to_table() + minetest.remove_node(n.pos) end -- update mesecons for removed nodes ( has to be done after all nodes have been removed ) @@ -72,8 +72,8 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio -- add nodes for _, n in ipairs(nodes) do np = mesecon:addPosRule(n.pos, dir) - multicraft.add_node(np, n.node) - multicraft.get_meta(np):from_table(n.meta) + minetest.add_node(np, n.node) + minetest.get_meta(np):from_table(n.meta) end for i in ipairs(nodes) do @@ -85,14 +85,14 @@ end function mesecon:mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: direction of pull (matches push direction for sticky pistons) local np = mesecon:addPosRule(pos, dir) - local nn = multicraft.get_node(np) + local nn = minetest.get_node(np) - if multicraft.registered_nodes[nn.name].liquidtype == "none" + if minetest.registered_nodes[nn.name].liquidtype == "none" and not mesecon:is_mvps_stopper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1) then - local meta = multicraft.get_meta(np):to_table() - multicraft.remove_node(np) - multicraft.add_node(pos, nn) - multicraft.get_meta(pos):from_table(meta) + local meta = minetest.get_meta(np):to_table() + minetest.remove_node(np) + minetest.add_node(pos, nn) + minetest.get_meta(pos):from_table(meta) nodeupdate(np) nodeupdate(pos) @@ -104,25 +104,25 @@ end function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away - local lnode = multicraft.get_node(lpos) + local lnode = minetest.get_node(lpos) local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away - local lnode2 = multicraft.get_node(lpos2) + local lnode2 = minetest.get_node(lpos2) - if lnode.name ~= "ignore" and lnode.name ~= "air" and multicraft.registered_nodes[lnode.name].liquidtype == "none" then return end - if lnode2.name == "ignore" or lnode2.name == "air" or not(multicraft.registered_nodes[lnode2.name].liquidtype == "none") then return end + if lnode.name ~= "ignore" and lnode.name ~= "air" and minetest.registered_nodes[lnode.name].liquidtype == "none" then return end + if lnode2.name == "ignore" or lnode2.name == "air" or not(minetest.registered_nodes[lnode2.name].liquidtype == "none") then return end local oldpos = {x=lpos2.x+direction.x, y=lpos2.y+direction.y, z=lpos2.z+direction.z} repeat - lnode2 = multicraft.get_node(lpos2) - multicraft.add_node(oldpos, {name=lnode2.name}) + lnode2 = minetest.get_node(lpos2) + minetest.add_node(oldpos, {name=lnode2.name}) nodeupdate(oldpos) oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z} lpos2.x = lpos2.x-direction.x lpos2.y = lpos2.y-direction.y lpos2.z = lpos2.z-direction.z - lnode = multicraft.get_node(lpos2) - until lnode.name=="air" or lnode.name=="ignore" or not(multicraft.registered_nodes[lnode2.name].liquidtype == "none") - multicraft.remove_node(oldpos) + lnode = minetest.get_node(lpos2) + until lnode.name=="air" or lnode.name=="ignore" or not(minetest.registered_nodes[lnode2.name].liquidtype == "none") + minetest.remove_node(oldpos) end mesecon:register_mvps_stopper("default:chest_locked") diff --git a/games/MultiCraft_game/files/bluestone/mesecons_noteblock/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_noteblock/depends.txt index b0c5df614..cc19b248c 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_noteblock/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_noteblock/depends.txt @@ -1,3 +1,3 @@ -check + mesecons default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_noteblock/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_noteblock/init.lua index a7d2783e0..31a36d99b 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_noteblock/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_noteblock/init.lua @@ -1,6 +1,6 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -multicraft.register_node("mesecons_noteblock:noteblock", { + + +minetest.register_node("mesecons_noteblock:noteblock", { description = "Noteblock", tiles = {"mesecons_noteblock.png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mese = 1}, @@ -8,12 +8,12 @@ multicraft.register_node("mesecons_noteblock:noteblock", { visual_scale = 1.3, paramtype="light", after_place_node = function(pos) - multicraft.add_node(pos, {name="mesecons_noteblock:noteblock", param2=0}) + minetest.add_node(pos, {name="mesecons_noteblock:noteblock", param2=0}) end, on_punch = function (pos, node) -- change sound when punched local param2 = node.param2+1 if param2==12 then param2=0 end - multicraft.add_node(pos, {name = node.name, param2 = param2}) + minetest.add_node(pos, {name = node.name, param2 = param2}) mesecon.noteblock_play(pos, param2) end, sounds = default.node_sound_wood_defaults(), @@ -24,7 +24,7 @@ multicraft.register_node("mesecons_noteblock:noteblock", { }} }) -multicraft.register_craft({ +minetest.register_craft({ output = '"mesecons_noteblock:noteblock" 1', recipe = { {"group:wood", "group:wood", "group:wood"}, @@ -60,7 +60,7 @@ mesecon.noteblock_play = function (pos, param2) elseif param2==7 then soundname="mesecons_noteblock_gsharp" end - local block_below_name = multicraft.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name + local block_below_name = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name if block_below_name == "default:glass" then soundname="mesecons_noteblock_hihat" end @@ -76,6 +76,6 @@ mesecon.noteblock_play = function (pos, param2) if block_below_name == "default:wood" then soundname="mesecons_noteblock_litecrash" end - multicraft.sound_play(soundname, + minetest.sound_play(soundname, {pos = pos, gain = 1.0, max_hear_distance = 32,}) end diff --git a/games/MultiCraft_game/files/bluestone/mesecons_pistons/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_pistons/depends.txt index be49ee951..db35a5602 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_pistons/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_pistons/depends.txt @@ -1,4 +1,4 @@ -check + mesecons mesecons_mvps default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_pistons/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_pistons/init.lua index 4ab18924c..d1dc7c64b 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_pistons/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_pistons/init.lua @@ -1,5 +1,5 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + -- Get mesecon rules of pistons piston_rules = {{x=0, y=0, z=1}, --everything apart from z- (pusher side) @@ -57,34 +57,34 @@ piston_get_direction = function (dir, node) end local piston_remove_pusher = function (pos, node) - local pistonspec = multicraft.registered_nodes[node.name].mesecons_piston + local pistonspec = minetest.registered_nodes[node.name].mesecons_piston local dir = piston_get_direction(pistonspec.dir, node) local pusherpos = mesecon:addPosRule(pos, dir) - local pushername = multicraft.get_node(pusherpos).name + local pushername = minetest.get_node(pusherpos).name if pushername == pistonspec.pusher then --make sure there actually is a pusher (for compatibility reasons mainly) - multicraft.remove_node(pusherpos) + minetest.remove_node(pusherpos) nodeupdate(pusherpos) end end local piston_on = function (pos, node) - local pistonspec = multicraft.registered_nodes[node.name].mesecons_piston + local pistonspec = minetest.registered_nodes[node.name].mesecons_piston local dir = piston_get_direction(pistonspec.dir, node) local np = mesecon:addPosRule(pos, dir) local success, stack = mesecon:mvps_push(np, dir, PISTON_MAXIMUM_PUSH) if success then - multicraft.add_node(pos, {param2 = node.param2, name = pistonspec.onname}) - multicraft.add_node(np, {param2 = node.param2, name = pistonspec.pusher}) + minetest.add_node(pos, {param2 = node.param2, name = pistonspec.onname}) + minetest.add_node(np, {param2 = node.param2, name = pistonspec.pusher}) mesecon:mvps_process_stack(stack) end end local piston_off = function (pos, node) - local pistonspec = multicraft.registered_nodes[node.name].mesecons_piston - multicraft.add_node(pos, {param2 = node.param2, name = pistonspec.offname}) + local pistonspec = minetest.registered_nodes[node.name].mesecons_piston + minetest.add_node(pos, {param2 = node.param2, name = pistonspec.offname}) piston_remove_pusher (pos, node) if pistonspec.sticky then @@ -102,12 +102,12 @@ local piston_orientate = function (pos, placer) -- placer pitch in degrees local pitch = placer:get_look_pitch() * (180 / math.pi) - local node = multicraft.get_node(pos) - local pistonspec = multicraft.registered_nodes[node.name].mesecons_piston + local node = minetest.get_node(pos) + local pistonspec = minetest.registered_nodes[node.name].mesecons_piston if pitch > 55 then --looking upwards - multicraft.add_node(pos, {name=pistonspec.piston_down}) + minetest.add_node(pos, {name=pistonspec.piston_down}) elseif pitch < -55 then --looking downwards - multicraft.add_node(pos, {name=pistonspec.piston_up}) + minetest.add_node(pos, {name=pistonspec.piston_up}) end end @@ -144,7 +144,7 @@ local pistonspec_normal = { } -- offstate -multicraft.register_node("mesecons_pistons:piston_normal_off", { +minetest.register_node("mesecons_pistons:piston_normal_off", { description = "Piston", tiles = { "mesecons_piston_top.png", @@ -166,7 +166,7 @@ multicraft.register_node("mesecons_pistons:piston_normal_off", { }) -- onstate -multicraft.register_node("mesecons_pistons:piston_normal_on", { +minetest.register_node("mesecons_pistons:piston_normal_on", { drawtype = "nodebox", tiles = { "mesecons_piston_top.png", @@ -194,7 +194,7 @@ multicraft.register_node("mesecons_pistons:piston_normal_on", { }) -- pusher -multicraft.register_node("mesecons_pistons:piston_pusher_normal", { +minetest.register_node("mesecons_pistons:piston_pusher_normal", { drawtype = "nodebox", tiles = { "mesecons_piston_pusher_top.png", @@ -225,7 +225,7 @@ local pistonspec_sticky = { } -- offstate -multicraft.register_node("mesecons_pistons:piston_sticky_off", { +minetest.register_node("mesecons_pistons:piston_sticky_off", { description = "Sticky Piston", tiles = { "mesecons_piston_top.png", @@ -247,7 +247,7 @@ multicraft.register_node("mesecons_pistons:piston_sticky_off", { }) -- onstate -multicraft.register_node("mesecons_pistons:piston_sticky_on", { +minetest.register_node("mesecons_pistons:piston_sticky_on", { drawtype = "nodebox", tiles = { "mesecons_piston_top.png", @@ -275,7 +275,7 @@ multicraft.register_node("mesecons_pistons:piston_sticky_on", { }) -- pusher -multicraft.register_node("mesecons_pistons:piston_pusher_sticky", { +minetest.register_node("mesecons_pistons:piston_pusher_sticky", { drawtype = "nodebox", tiles = { "mesecons_piston_pusher_top.png", @@ -324,7 +324,7 @@ local pistonspec_normal_up = { } -- offstate -multicraft.register_node("mesecons_pistons:piston_up_normal_off", { +minetest.register_node("mesecons_pistons:piston_up_normal_off", { tiles = { "mesecons_piston_pusher_front.png", "mesecons_piston_back.png", @@ -346,7 +346,7 @@ multicraft.register_node("mesecons_pistons:piston_up_normal_off", { }) -- onstate -multicraft.register_node("mesecons_pistons:piston_up_normal_on", { +minetest.register_node("mesecons_pistons:piston_up_normal_on", { drawtype = "nodebox", tiles = { "mesecons_piston_on_front.png", @@ -374,7 +374,7 @@ multicraft.register_node("mesecons_pistons:piston_up_normal_on", { }) -- pusher -multicraft.register_node("mesecons_pistons:piston_up_pusher_normal", { +minetest.register_node("mesecons_pistons:piston_up_pusher_normal", { drawtype = "nodebox", tiles = { "mesecons_piston_pusher_front.png", @@ -406,7 +406,7 @@ local pistonspec_sticky_up = { } -- offstate -multicraft.register_node("mesecons_pistons:piston_up_sticky_off", { +minetest.register_node("mesecons_pistons:piston_up_sticky_off", { tiles = { "mesecons_piston_pusher_front_sticky.png", "mesecons_piston_back.png", @@ -430,7 +430,7 @@ multicraft.register_node("mesecons_pistons:piston_up_sticky_off", { }) -- onstate -multicraft.register_node("mesecons_pistons:piston_up_sticky_on", { +minetest.register_node("mesecons_pistons:piston_up_sticky_on", { drawtype = "nodebox", tiles = { "mesecons_piston_on_front.png", @@ -458,7 +458,7 @@ multicraft.register_node("mesecons_pistons:piston_up_sticky_on", { }) -- pusher -multicraft.register_node("mesecons_pistons:piston_up_pusher_sticky", { +minetest.register_node("mesecons_pistons:piston_up_pusher_sticky", { drawtype = "nodebox", tiles = { "mesecons_piston_pusher_front_sticky.png", @@ -509,7 +509,7 @@ local pistonspec_normal_down = { } -- offstate -multicraft.register_node("mesecons_pistons:piston_down_normal_off", { +minetest.register_node("mesecons_pistons:piston_down_normal_off", { tiles = { "mesecons_piston_back.png", "mesecons_piston_pusher_front.png", @@ -532,7 +532,7 @@ multicraft.register_node("mesecons_pistons:piston_down_normal_off", { }) -- onstate -multicraft.register_node("mesecons_pistons:piston_down_normal_on", { +minetest.register_node("mesecons_pistons:piston_down_normal_on", { drawtype = "nodebox", tiles = { "mesecons_piston_back.png", @@ -560,7 +560,7 @@ multicraft.register_node("mesecons_pistons:piston_down_normal_on", { }) -- pusher -multicraft.register_node("mesecons_pistons:piston_down_pusher_normal", { +minetest.register_node("mesecons_pistons:piston_down_pusher_normal", { drawtype = "nodebox", tiles = { "mesecons_piston_pusher_back.png", @@ -589,7 +589,7 @@ local pistonspec_sticky_down = { } -- offstate -multicraft.register_node("mesecons_pistons:piston_down_sticky_off", { +minetest.register_node("mesecons_pistons:piston_down_sticky_off", { tiles = { "mesecons_piston_back.png", "mesecons_piston_pusher_front_sticky.png", @@ -612,7 +612,7 @@ multicraft.register_node("mesecons_pistons:piston_down_sticky_off", { }) -- onstate -multicraft.register_node("mesecons_pistons:piston_down_sticky_on", { +minetest.register_node("mesecons_pistons:piston_down_sticky_on", { drawtype = "nodebox", tiles = { "mesecons_piston_back.png", @@ -640,7 +640,7 @@ multicraft.register_node("mesecons_pistons:piston_down_sticky_on", { }) -- pusher -multicraft.register_node("mesecons_pistons:piston_down_pusher_sticky", { +minetest.register_node("mesecons_pistons:piston_down_pusher_sticky", { drawtype = "nodebox", tiles = { "mesecons_piston_pusher_back.png", @@ -662,10 +662,10 @@ multicraft.register_node("mesecons_pistons:piston_down_pusher_sticky", { -- Register pushers as stoppers if they would be seperated from the piston local piston_pusher_get_stopper = function (node, dir, stack, stackid) if (stack[stackid + 1] - and stack[stackid + 1].node.name == multicraft.registered_nodes[node.name].corresponding_piston + and stack[stackid + 1].node.name == minetest.registered_nodes[node.name].corresponding_piston and stack[stackid + 1].node.param2 == node.param2) or (stack[stackid - 1] - and stack[stackid - 1].node.name == multicraft.registered_nodes[node.name].corresponding_piston + and stack[stackid - 1].node.name == minetest.registered_nodes[node.name].corresponding_piston and stack[stackid - 1].node.param2 == node.param2) then return false end @@ -674,9 +674,9 @@ end local piston_pusher_up_down_get_stopper = function (node, dir, stack, stackid) if (stack[stackid + 1] - and stack[stackid + 1].node.name == multicraft.registered_nodes[node.name].corresponding_piston) + and stack[stackid + 1].node.name == minetest.registered_nodes[node.name].corresponding_piston) or (stack[stackid - 1] - and stack[stackid - 1].node.name == multicraft.registered_nodes[node.name].corresponding_piston) then + and stack[stackid - 1].node.name == minetest.registered_nodes[node.name].corresponding_piston) then return false end return true @@ -695,21 +695,21 @@ mesecon:register_mvps_stopper("mesecons_pistons:piston_down_pusher_sticky", pist -- Register pistons as stoppers if they would be seperated from the stopper local piston_up_down_get_stopper = function (node, dir, stack, stackid) if (stack[stackid + 1] - and stack[stackid + 1].node.name == multicraft.registered_nodes[node.name].mesecons_piston.pusher) + and stack[stackid + 1].node.name == minetest.registered_nodes[node.name].mesecons_piston.pusher) or (stack[stackid - 1] - and stack[stackid - 1].node.name == multicraft.registered_nodes[node.name].mesecons_piston.pusher) then + and stack[stackid - 1].node.name == minetest.registered_nodes[node.name].mesecons_piston.pusher) then return false end return true end local piston_get_stopper = function (node, dir, stack, stackid) - pistonspec = multicraft.registered_nodes[node.name].mesecons_piston + pistonspec = minetest.registered_nodes[node.name].mesecons_piston dir = piston_get_direction(pistonspec.dir, node) local pusherpos = mesecon:addPosRule(stack[stackid].pos, dir) - local pushernode = multicraft.get_node(pusherpos) + local pushernode = minetest.get_node(pusherpos) - if multicraft.registered_nodes[node.name].mesecons_piston.pusher == pushernode.name then + if minetest.registered_nodes[node.name].mesecons_piston.pusher == pushernode.name then for _, s in ipairs(stack) do if mesecon:cmpPos(s.pos, pusherpos) -- pusher is also to be pushed and s.node.param2 == node.param2 then @@ -730,7 +730,7 @@ mesecon:register_mvps_stopper("mesecons_pistons:piston_down_normal_on", piston_u mesecon:register_mvps_stopper("mesecons_pistons:piston_down_sticky_on", piston_up_down_get_stopper) --craft recipes -multicraft.register_craft({ +minetest.register_craft({ output = 'mesecons_pistons:piston_normal_off', recipe = { {"group:wood", "group:wood", "group:wood"}, @@ -739,7 +739,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = "mesecons_pistons:piston_sticky_off", recipe = { {"mesecons_materials:glue"}, diff --git a/games/MultiCraft_game/files/bluestone/mesecons_pressureplates/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_pressureplates/depends.txt index b0c5df614..cc19b248c 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_pressureplates/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_pressureplates/depends.txt @@ -1,3 +1,3 @@ -check + mesecons default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_pressureplates/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_pressureplates/init.lua index 30ade63d3..7b7355d7b 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_pressureplates/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_pressureplates/init.lua @@ -1,5 +1,5 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + local pp_box_off = { type = "fixed", fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, @@ -11,18 +11,18 @@ local pp_box_on = { } pp_on_timer = function (pos, elapsed) - local node = multicraft.get_node(pos) - local ppspec = multicraft.registered_nodes[node.name].pressureplate + local node = minetest.get_node(pos) + local ppspec = minetest.registered_nodes[node.name].pressureplate -- This is a workaround for a strange bug that occurs when the server is started -- For some reason the first time on_timer is called, the pos is wrong if not ppspec then return end - local objs = multicraft.get_objects_inside_radius(pos, 1) + local objs = minetest.get_objects_inside_radius(pos, 1) local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0}) if objs[1] == nil and node.name == ppspec.onstate then - multicraft.add_node(pos, {name = ppspec.offstate}) + minetest.add_node(pos, {name = ppspec.offstate}) mesecon:receptor_off(pos) -- force deactivation of mesecon two blocks below (hacky) if not mesecon:connected_to_receptor(two_below) then @@ -32,7 +32,7 @@ pp_on_timer = function (pos, elapsed) for k, obj in pairs(objs) do local objpos = obj:getpos() if objpos.y > pos.y-1 and objpos.y < pos.y then - multicraft.add_node(pos, {name=ppspec.onstate}) + minetest.add_node(pos, {name=ppspec.onstate}) mesecon:receptor_on(pos) -- force activation of mesecon two blocks below (hacky) mesecon:turnon(two_below) @@ -57,7 +57,7 @@ function mesecon:register_pressure_plate(offstate, onstate, description, texture onstate = onstate } - multicraft.register_node(offstate, { + minetest.register_node(offstate, { drawtype = "nodebox", tiles = {texture_off}, wield_image = texture_off, @@ -72,11 +72,11 @@ function mesecon:register_pressure_plate(offstate, onstate, description, texture state = mesecon.state.off }}, on_construct = function(pos) - multicraft.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) + minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) end, }) - multicraft.register_node(onstate, { + minetest.register_node(onstate, { drawtype = "nodebox", tiles = {texture_on}, paramtype = "light", @@ -91,7 +91,7 @@ function mesecon:register_pressure_plate(offstate, onstate, description, texture state = mesecon.state.on }}, on_construct = function(pos) - multicraft.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) + minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) end, after_dig_node = function(pos) local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0}) @@ -101,7 +101,7 @@ function mesecon:register_pressure_plate(offstate, onstate, description, texture end }) - multicraft.register_craft({ + minetest.register_craft({ output = offstate, recipe = recipe, }) diff --git a/games/MultiCraft_game/files/bluestone/mesecons_solarpanel/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_solarpanel/depends.txt index 336cf785a..5a4f55572 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_solarpanel/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_solarpanel/depends.txt @@ -1,4 +1,4 @@ -check + default mesecons mesecons_materials diff --git a/games/MultiCraft_game/files/bluestone/mesecons_solarpanel/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_solarpanel/init.lua index 37fcb1113..547f36664 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_solarpanel/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_solarpanel/init.lua @@ -1,9 +1,9 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + local boxes = { -8/16, -8/16, -8/16, 8/16, -2/16, 8/16 } -- Solar Pannel -- Solar Panel -multicraft.register_node("mesecons_solarpanel:solar_panel_on", { +minetest.register_node("mesecons_solarpanel:solar_panel_on", { drawtype = "nodebox", tiles = { "jeija_solar_panel.png","jeija_solar_panel.png","jeija_solar_panel_side.png", "jeija_solar_panel_side.png","jeija_solar_panel_side.png","jeija_solar_panel_side.png", }, @@ -28,7 +28,7 @@ multicraft.register_node("mesecons_solarpanel:solar_panel_on", { }) -- Solar Panel -multicraft.register_node("mesecons_solarpanel:solar_panel_off", { +minetest.register_node("mesecons_solarpanel:solar_panel_off", { drawtype = "nodebox", tiles = { "jeija_solar_panel.png","jeija_solar_panel.png","jeija_solar_panel_side.png", "jeija_solar_panel_side.png","jeija_solar_panel_side.png","jeija_solar_panel_side.png", }, @@ -52,7 +52,7 @@ multicraft.register_node("mesecons_solarpanel:solar_panel_off", { }} }) -multicraft.register_craft({ +minetest.register_craft({ output = '"mesecons_solarpanel:solar_panel_off" 1', recipe = { {'default:glass', 'default:glass', 'default:glass'}, @@ -61,29 +61,29 @@ multicraft.register_craft({ } }) -multicraft.register_abm( +minetest.register_abm( {nodenames = {"mesecons_solarpanel:solar_panel_off"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local light = multicraft.get_node_light(pos, nil) + local light = minetest.get_node_light(pos, nil) - if light >= 12 and multicraft.get_timeofday() > 0.2 and multicraft.get_timeofday() < 0.8 then - multicraft.set_node(pos, {name="mesecons_solarpanel:solar_panel_on", param2=node.param2}) + if light >= 12 and minetest.get_timeofday() > 0.2 and minetest.get_timeofday() < 0.8 then + minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_on", param2=node.param2}) mesecon:receptor_on(pos) end end, }) -multicraft.register_abm( +minetest.register_abm( {nodenames = {"mesecons_solarpanel:solar_panel_on"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local light = multicraft.get_node_light(pos, nil) + local light = minetest.get_node_light(pos, nil) if light < 12 then - multicraft.set_node(pos, {name="mesecons_solarpanel:solar_panel_off", param2=node.param2}) + minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_off", param2=node.param2}) mesecon:receptor_off(pos) end end, @@ -92,7 +92,7 @@ multicraft.register_abm( --- Solar panel inversed -- Solar Panel -multicraft.register_node("mesecons_solarpanel:solar_panel_inverted_on", { +minetest.register_node("mesecons_solarpanel:solar_panel_inverted_on", { drawtype = "nodebox", tiles = { "jeija_solar_panel_inverted.png","jeija_solar_panel_inverted.png","jeija_solar_panel_side.png", "jeija_solar_panel_side.png","jeija_solar_panel_side.png","jeija_solar_panel_side.png", }, @@ -117,7 +117,7 @@ multicraft.register_node("mesecons_solarpanel:solar_panel_inverted_on", { }) -- Solar Panel -multicraft.register_node("mesecons_solarpanel:solar_panel_inverted_off", { +minetest.register_node("mesecons_solarpanel:solar_panel_inverted_off", { drawtype = "nodebox", tiles = { "jeija_solar_panel_inverted.png","jeija_solar_panel_inverted.png","jeija_solar_panel_side.png", "jeija_solar_panel_side.png","jeija_solar_panel_side.png","jeija_solar_panel_side.png", }, @@ -141,7 +141,7 @@ multicraft.register_node("mesecons_solarpanel:solar_panel_inverted_off", { }} }) -multicraft.register_craft({ +minetest.register_craft({ output = '"mesecons_solarpanel:solar_panel_inverted_off" 1', recipe = { {'default:restone_dust', 'default:restone_dust', 'default:restone_dust'}, @@ -150,29 +150,29 @@ multicraft.register_craft({ } }) -multicraft.register_abm( +minetest.register_abm( {nodenames = {"mesecons_solarpanel:solar_panel_inverted_off"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local light = multicraft.get_node_light(pos, nil) + local light = minetest.get_node_light(pos, nil) if light < 12 then - multicraft.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_on", param2=node.param2}) + minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_on", param2=node.param2}) mesecon:receptor_on(pos) end end, }) -multicraft.register_abm( +minetest.register_abm( {nodenames = {"mesecons_solarpanel:solar_panel_inverted_on"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local light = multicraft.get_node_light(pos, nil) + local light = minetest.get_node_light(pos, nil) - if light >= 12 and multicraft.get_timeofday() > 0.8 and multicraft.get_timeofday() < 0.2 then - multicraft.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_off", param2=node.param2}) + if light >= 12 and minetest.get_timeofday() > 0.8 and minetest.get_timeofday() < 0.2 then + minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_off", param2=node.param2}) mesecon:receptor_off(pos) end end, diff --git a/games/MultiCraft_game/files/bluestone/mesecons_textures/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_textures/init.lua index e50e90196..c9193d6ef 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_textures/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_textures/init.lua @@ -1,3 +1,3 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + -- place texture packs for mesecons into the textures folder here diff --git a/games/MultiCraft_game/files/bluestone/mesecons_torch/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_torch/depends.txt index b0c5df614..cc19b248c 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_torch/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_torch/depends.txt @@ -1,3 +1,3 @@ -check + mesecons default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_torch/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_torch/init.lua index 5134467a9..473c7e04a 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_torch/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_torch/init.lua @@ -1,5 +1,5 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + --MESECON TORCHES local rotate_torch_rules = function (rules, param2) @@ -36,7 +36,7 @@ local torch_get_input_rules = function(node) return rotate_torch_rules(rules, node.param2) end -multicraft.register_craft({ +minetest.register_craft({ output = '"mesecons_torch:mesecon_torch_on" 4', recipe = { {"default:bluestone_dust"}, @@ -51,7 +51,7 @@ local torch_selectionbox = wall_side = {-0.5, -0.1, -0.1, -0.5+0.6, 0.1, 0.1}, } -multicraft.register_node("mesecons_torch:mesecon_torch_off", { +minetest.register_node("mesecons_torch:mesecon_torch_off", { drawtype = "torchlike", tiles = {"jeija_torches_off.png", "jeija_torches_off_ceiling.png", "jeija_torches_off_side.png"}, inventory_image = "jeija_torches_off.png", @@ -67,7 +67,7 @@ multicraft.register_node("mesecons_torch:mesecon_torch_off", { }} }) -multicraft.register_node("mesecons_torch:mesecon_torch_on", { +minetest.register_node("mesecons_torch:mesecon_torch_on", { drawtype = "torchlike", tiles = {"jeija_torches_on.png", "jeija_torches_on_ceiling.png", "jeija_torches_on_side.png"}, inventory_image = "jeija_torches_on.png", @@ -79,7 +79,7 @@ multicraft.register_node("mesecons_torch:mesecon_torch_on", { paramtype2 = "wallmounted", selection_box = torch_selectionbox, groups = {dig_immediate=3, mese = 1}, - light_source = LIGHT_MAX-10, + light_source = default.LIGHT_MAX-10, description="Bluestone Torch", mesecons = {receptor = { state = mesecon.state.on, @@ -87,7 +87,7 @@ multicraft.register_node("mesecons_torch:mesecon_torch_on", { }}, }) -multicraft.register_node("mesecons_torch:bluestoneblock", { +minetest.register_node("mesecons_torch:bluestoneblock", { description = "Bluestone Block", tiles = {"default_bluestone_block.png"}, stack_max = 64, @@ -99,7 +99,7 @@ multicraft.register_node("mesecons_torch:bluestoneblock", { }}, }) -multicraft.register_craft({ +minetest.register_craft({ output = "mesecons_torch:bluestoneblock", recipe = { {'mesecons:wire_00000000_off','mesecons:wire_00000000_off','mesecons:wire_00000000_off'}, @@ -108,14 +108,14 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'mesecons:wire_00000000_off 9', recipe = { {'mesecons_torch:bluestoneblock'}, } }) -multicraft.register_abm({ +minetest.register_abm({ nodenames = {"mesecons_torch:mesecon_torch_off","mesecons_torch:mesecon_torch_on"}, interval = 1, chance = 1, diff --git a/games/MultiCraft_game/files/bluestone/mesecons_walllever/depends.txt b/games/MultiCraft_game/files/bluestone/mesecons_walllever/depends.txt index b0c5df614..cc19b248c 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_walllever/depends.txt +++ b/games/MultiCraft_game/files/bluestone/mesecons_walllever/depends.txt @@ -1,3 +1,3 @@ -check + mesecons default diff --git a/games/MultiCraft_game/files/bluestone/mesecons_walllever/init.lua b/games/MultiCraft_game/files/bluestone/mesecons_walllever/init.lua index 32a4342bf..894c130b6 100644 --- a/games/MultiCraft_game/files/bluestone/mesecons_walllever/init.lua +++ b/games/MultiCraft_game/files/bluestone/mesecons_walllever/init.lua @@ -1,9 +1,9 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + -- WALL LEVER -- Basically a switch that can be attached to a wall -- Powers the block 2 nodes behind (using a receiver) -multicraft.register_node("mesecons_walllever:wall_lever_off", { +minetest.register_node("mesecons_walllever:wall_lever_off", { drawtype = "nodebox", tiles = { "jeija_wall_lever_tb.png", @@ -34,7 +34,7 @@ multicraft.register_node("mesecons_walllever:wall_lever_off", { on_punch = function (pos, node) mesecon:swap_node(pos, "mesecons_walllever:wall_lever_on") mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node)) - multicraft.sound_play("mesecons_lever", {pos=pos}) + minetest.sound_play("mesecons_lever", {pos=pos}) end, sounds = default.node_sound_wood_defaults(), mesecons = {receptor = { @@ -42,7 +42,7 @@ multicraft.register_node("mesecons_walllever:wall_lever_off", { state = mesecon.state.off }} }) -multicraft.register_node("mesecons_walllever:wall_lever_on", { +minetest.register_node("mesecons_walllever:wall_lever_on", { drawtype = "nodebox", tiles = { "jeija_wall_lever_top.png", @@ -73,7 +73,7 @@ multicraft.register_node("mesecons_walllever:wall_lever_on", { on_punch = function (pos, node) mesecon:swap_node(pos, "mesecons_walllever:wall_lever_off") mesecon:receptor_off(pos, mesecon.rules.buttonlike_get(node)) - multicraft.sound_play("mesecons_lever", {pos=pos}) + minetest.sound_play("mesecons_lever", {pos=pos}) end, sounds = default.node_sound_wood_defaults(), mesecons = {receptor = { @@ -82,7 +82,7 @@ multicraft.register_node("mesecons_walllever:wall_lever_on", { }} }) -multicraft.register_craft({ +minetest.register_craft({ output = 'mesecons_walllever:wall_lever_off', recipe = { {'default:stick'}, diff --git a/games/MultiCraft_game/files/boat/depends.txt b/games/MultiCraft_game/files/boat/depends.txt deleted file mode 100644 index 52427b5b0..000000000 --- a/games/MultiCraft_game/files/boat/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -check -default diff --git a/games/MultiCraft_game/files/boat/init.lua b/games/MultiCraft_game/files/boat/init.lua deleted file mode 100644 index aa52ce9e1..000000000 --- a/games/MultiCraft_game/files/boat/init.lua +++ /dev/null @@ -1,179 +0,0 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("boat")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- --- Helper functions --- - -local function is_water(pos) - local nn = multicraft.get_node(pos).name - return multicraft.get_item_group(nn, "water") ~= 0 -end - -local function get_velocity(v, yaw, y) - local x = -math.sin(yaw)*v - local z = math.cos(yaw)*v - return {x=x, y=y, z=z} -end - --- --- boat entity --- -local boat = { - physical = true, - collisionbox = {-1,-0.5,-1, 1,0.5,1}, - visual = "mesh", - mesh = "boat_base.x", - textures = {"boat_texture.png","boat_texture.png","boat_texture.png","boat_texture.png"}, - driver = nil, - v = 0, - stepcount = 0, - unattended = 0 -} - -function boat.on_rightclick(self, clicker) - if not clicker or not clicker:is_player() then - return - end - if self.driver and clicker == self.driver then - self.driver = nil - clicker:set_detach() - elseif not self.driver then - self.driver = clicker - clicker:set_attach(self.object, "", {x=0,y=5,z=0}, {x=0,y=0,z=0}) - self.object:setyaw(clicker:get_look_yaw()) - end -end - -function boat.on_activate(self, staticdata, dtime_s) - self.object:set_armor_groups({immortal=1}) - if staticdata then - self.v = tonumber(staticdata) - end -end - -function boat.get_staticdata() - return tostring(v) -end - -function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, direction) - - if self.driver then - self.driver:set_detach() - self.driver = nil - boat.schedule_removal(self) - if not multicraft.setting_getbool("creative_mode") then - puncher:get_inventory():add_item("main", "boat:boat") - end - else - - boat.schedule_removal(self) - if not multicraft.setting_getbool("creative_mode") then - puncher:get_inventory():add_item("main", "boat:boat") - end - - end -end - -function boat.on_step(self, dtime) - - self.stepcount=self.stepcount+1 - if self.stepcount>9 then - - self.stepcount=0 - - if self.driver then - local ctrl = self.driver:get_player_control() - - self.unattended=0 - - local yaw = self.object:getyaw() - - if ctrl.up and self.v<3 then - self.v = self.v + 1 - end - - if ctrl.down and self.v>=-1 then - self.v = self.v - 1 - end - - if ctrl.left then - if ctrl.down then - self.object:setyaw(yaw-math.pi/12-dtime*math.pi/12) - else - self.object:setyaw(yaw+math.pi/12+dtime*math.pi/12) - end - end - if ctrl.right then - if ctrl.down then - self.object:setyaw(yaw+math.pi/12+dtime*math.pi/12) - else - self.object:setyaw(yaw-math.pi/12-dtime*math.pi/12) - end - end - end - - local tmp_velocity = get_velocity(self.v, self.object:getyaw(), 0) - - local tmp_pos = self.object:getpos() - - tmp_velocity.y=0 - - if is_water(tmp_pos) then - tmp_velocity.y=2 - end - - tmp_pos.y=tmp_pos.y-0.5 - - if multicraft.get_node(tmp_pos).name=="air" then - tmp_velocity.y=-2 - end - - self.object:setvelocity(tmp_velocity) - - end - -end - -function boat.schedule_removal(self) - - multicraft.after(0.25,function() - self.object:remove() - end) - -end - - -multicraft.register_entity("boat:boat", boat) - -multicraft.register_craftitem("boat:boat", { - description = "Boat", - inventory_image = "boat_inventory.png", - liquids_pointable = true, - groups = {rail = 1}, - on_place = function(itemstack, placer, pointed_thing) - if pointed_thing.type ~= "node" then - return - end - if not is_water(pointed_thing.under) then - return - end - pointed_thing.under.y = pointed_thing.under.y+0.5 - multicraft.add_entity(pointed_thing.under, "boat:boat") - if not multicraft.setting_getbool("creative_mode") then - itemstack:take_item() - end - return itemstack - end, -}) - -multicraft.register_craft({ - output = "boat:boat", - recipe = { - {"", "", ""}, - {"default:wood", "", "default:wood"}, - {"default:wood", "default:wood", "default:wood"}, - }, -}) diff --git a/games/MultiCraft_game/files/boats/README.txt b/games/MultiCraft_game/files/boats/README.txt new file mode 100644 index 000000000..3fa40f252 --- /dev/null +++ b/games/MultiCraft_game/files/boats/README.txt @@ -0,0 +1,20 @@ +Minetest 0.4 mod: boats +======================= +by PilzAdam, slightly modified for NeXt +changed by TenPlus1 to add some new features + - boat is destroyed when crashing (drops 3 wood) + - boat turns faster + - used model from ds_rowboat mod + +License of source code: +----------------------- +WTFPL + +License of media (textures and sounds): +--------------------------------------- +WTFPL + +Authors of media files: +----------------------- +textures: Zeg9 +model: thetoon and Zeg9, modified by PavelS(SokolovPavel) diff --git a/games/MultiCraft_game/files/death/depends.txt b/games/MultiCraft_game/files/boats/depends.txt similarity index 57% rename from games/MultiCraft_game/files/death/depends.txt rename to games/MultiCraft_game/files/boats/depends.txt index 52427b5b0..7c506cfbe 100644 --- a/games/MultiCraft_game/files/death/depends.txt +++ b/games/MultiCraft_game/files/boats/depends.txt @@ -1,2 +1,2 @@ -check default +mobs? \ No newline at end of file diff --git a/games/MultiCraft_game/files/boats/init.lua b/games/MultiCraft_game/files/boats/init.lua new file mode 100644 index 000000000..3f15f1818 --- /dev/null +++ b/games/MultiCraft_game/files/boats/init.lua @@ -0,0 +1,276 @@ +handlers = {} + +minetest.register_on_leaveplayer(function(player) + handlers[player:get_player_name()] = nil +end) + +-- +-- Helper functions +-- + +local function is_water(pos) + return minetest.get_item_group(minetest.get_node(pos).name, "water") ~= 0 +end + +local function get_sign(i) + if i == 0 then + return 0 + else + return i / math.abs(i) + end +end + +local function get_velocity(v, yaw, y) + local x = -math.sin(yaw) * v + local z = math.cos(yaw) * v + return {x = x, y = y, z = z} +end + +local function get_v(v) + return math.sqrt(v.x ^ 2 + v.z ^ 2) +end + +-- +-- Boat entity +-- + +local boat = { + physical = true, + collisionbox = {-0.5, -0.4, -0.5, 0.5, 0.3, 0.5}, + visual = "mesh", + mesh = "rowboat.x", + textures = {"default_wood.png"}, + driver = nil, + v = 0, + last_v = 0, + removed = false +} + +function boat.on_rightclick(self, clicker) + if not clicker or not clicker:is_player() then + return + end + local name = clicker:get_player_name() + if self.driver and clicker == self.driver then + handlers[name] = nil + self.driver = nil + clicker:set_detach() + default.player_attached[name] = false + default.player_set_animation(clicker, "stand" , 30) + local pos = clicker:getpos() + minetest.after(0.1, function() + clicker:setpos({x=pos.x, y=pos.y+0.2, z=pos.z}) + end) + elseif not self.driver then + if handlers[name] and handlers[name].driver then + handlers[name].driver = nil + end + handlers[name] = self.object:get_luaentity() + self.driver = clicker + clicker:set_attach(self.object, "", + {x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0}) + default.player_attached[name] = true + minetest.after(0.2, function() + default.player_set_animation(clicker, "sit" , 30) + end) + self.object:setyaw(clicker:get_look_yaw() - math.pi / 2) + end +end + +function boat.on_activate(self, staticdata, dtime_s) + + if mobs and mobs.entity and mobs.entity == false then + self.object:remove() + return + end + + self.object:set_armor_groups({immortal = 1}) + self.v = 0 + self.v2 = self.v + self.last_v = self.v + self.count = 0 +end + +function boat.on_punch(self, puncher) + + if not puncher or not puncher:is_player() or self.removed then + return + end + + if self.driver and puncher == self.driver then + local name = puncher:get_player_name() + puncher:set_detach() + self.driver = nil + handlers[name] = nil + default.player_attached[name] = false + end + + if not self.driver then + self.removed = true + if not minetest.setting_getbool("creative_mode") then + local inv = puncher:get_inventory() + if inv:room_for_item("main", "boats:boat") then + inv:add_item("main", "boats:boat") + else + minetest.add_item(self.object:getpos(), "boats:boat") + end + end + self.object:remove() + end +end + +function boat.on_step(self, dtime) + + -- after 10 seconds remove boat and drop as item if not boarded + self.count = self.count + dtime + if self.count > 10 then + minetest.add_item(self.object:getpos(), "boats:boat") + self.object:remove() + return + end + + self.v = get_v(self.object:getvelocity()) * get_sign(self.v) + + if self.driver then + self.count = 0 + local ctrl = self.driver:get_player_control() + local yaw = self.object:getyaw() + + if ctrl.up then + self.v = self.v + 0.1 + elseif ctrl.down then + self.v = self.v - 0.1 + end + + if ctrl.left then + if self.v < 0 then + self.object:setyaw(yaw - (1 + dtime) * 0.08) -- 0.03 changed to speed up turning + else + self.object:setyaw(yaw + (1 + dtime) * 0.08) -- 0.03 + end + elseif ctrl.right then + if self.v < 0 then + self.object:setyaw(yaw + (1 + dtime) * 0.08) -- 0.03 + else + self.object:setyaw(yaw - (1 + dtime) * 0.08) -- 0.03 + end + end + end + + local velo = self.object:getvelocity() + if self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then + --self.object:setpos(self.object:getpos()) + return + end + + local s = get_sign(self.v) + self.v = self.v - 0.02 * s + + if s ~= get_sign(self.v) then + self.object:setvelocity({x = 0, y = 0, z = 0}) + self.v = 0 + return + end + + if math.abs(self.v) > 4.5 then + self.v = 4.5 * get_sign(self.v) + end + + local p = self.object:getpos() + local new_velo = {x = 0, y = 0, z = 0} + local new_acce = {x = 0, y = 0, z = 0} + p.y = p.y - 0.5 + + if not is_water(p) then + local nodedef = minetest.registered_nodes[minetest.get_node(p).name] + if (not nodedef) or nodedef.walkable then + self.v = 0 + new_acce = {x = 0, y = 0, z = 0} -- y was 1 + else + new_acce = {x = 0, y = -9.8, z = 0} + end + new_velo = get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y) + --self.object:setpos(self.object:getpos()) + else + p.y = p.y + 1 + if is_water(p) then + local y = self.object:getvelocity().y + if y >= 4.5 then + y = 4.5 + elseif y < 0 then + new_acce = {x = 0, y = 20, z = 0} + else + new_acce = {x = 0, y = 5, z = 0} + end + new_velo = get_velocity(self.v, self.object:getyaw(), y) + --self.object:setpos(self.object:getpos()) + else + new_acce = {x = 0, y = 0, z = 0} + if math.abs(self.object:getvelocity().y) < 1 then + local pos = self.object:getpos() + pos.y = math.floor(pos.y) + 0.5 + self.object:setpos(pos) + new_velo = get_velocity(self.v, self.object:getyaw(), 0) + else + new_velo = get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y) + --self.object:setpos(self.object:getpos()) + end + end + end + + self.object:setvelocity(new_velo) + self.object:setacceleration(new_acce) + + -- if boat comes to sudden stop then it has crashed, destroy boat and drop 3x wood + if self.v2 - self.v >= 3 then + if self.driver then +--print ("Crash! with driver", self.v2 - self.v) + self.driver:set_detach() + default.player_attached[self.driver:get_player_name()] = false + default.player_set_animation(self.driver, "stand" , 30) + else +--print ("Crash! no driver") + end + + minetest.add_item(self.object:getpos(), "default:wood 3") + self.object:remove() + return + end + + self.v2 = self.v + +end + +minetest.register_entity("boats:boat", boat) + +minetest.register_craftitem("boats:boat", { + description = "Boat", + inventory_image = "rowboat_inventory.png", + wield_image = "rowboat_inventory.png", + wield_scale = {x = 2, y = 2, z = 1}, + liquids_pointable = true, + + on_place = function(itemstack, placer, pointed_thing) + if pointed_thing.type ~= "node" + or not is_water(pointed_thing.under) then + return + end + pointed_thing.under.y = pointed_thing.under.y + 0.5 + minetest.add_entity(pointed_thing.under, "boats:boat") + if not minetest.setting_getbool("creative_mode") then + itemstack:take_item() + end + return itemstack + end, +}) + +minetest.register_craft({ + output = "boats:boat", + recipe = { + {"", "", ""}, + {"group:wood", "", "group:wood"}, + {"group:wood", "group:wood", "group:wood"}, + }, +}) + +minetest.register_alias("ds_rowboat:ds_rowboat", "boats:boat") \ No newline at end of file diff --git a/games/MultiCraft_game/files/boats/models/rowboat.x b/games/MultiCraft_game/files/boats/models/rowboat.x new file mode 100644 index 000000000..73a61df38 --- /dev/null +++ b/games/MultiCraft_game/files/boats/models/rowboat.x @@ -0,0 +1,760 @@ +xof 0303txt 0032 + +Frame Root { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000,-0.000000, 1.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame Cube_000 { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Mesh { // Cube_000 mesh + 240; + 6.000000; 3.999999; 2.376923;, + 5.999998;-8.000001; 2.376923;, + 5.999998;-8.000001; 4.376923;, + 6.000001; 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4;42,42,42,42;, + 4;43,43,43,43;, + 4;44,44,44,44;, + 4;45,45,45,45;, + 4;46,46,46,46;, + 4;47,47,47,47;, + 4;48,48,48,48;, + 4;49,49,49,49;, + 4;50,50,50,50;, + 4;51,51,51,51;, + 4;52,52,52,52;, + 4;53,53,53,53;, + 4;54,54,54,54;, + 4;55,55,55,55;, + 4;56,56,56,56;, + 4;57,57,57,57;, + 4;58,58,58,58;, + 4;59,59,59,59;; + } // End of Cube_000 normals + MeshTextureCoords { // Cube_000 UV coordinates + 240; + 6.000000; 1.000000;, + 0.000000; 1.000000;, + 0.000000; 0.000000;, + 6.000000; 0.000000;, + 2.000000; 1.000000;, + 0.000000; 1.000000;, + 0.000000; 0.000000;, + 2.000000; 0.000000;, + 6.000000; 1.000000;, + 0.000000; 1.000000;, + 0.000000; 0.000000;, + 6.000000; 0.000000;, + 7.000000; 0.000000;, + 7.000000; 1.000000;, + 0.000000; 1.000000;, + 0.000000; 0.000000;, + 5.000000; 1.000000;, + 0.000000; 1.000000;, + 0.000000;-1.000000;, + 5.000000;-1.000000;, + 6.000000;-1.000000;, + 6.000000; 1.000000;, + 0.000000; 1.000000;, + 0.000000;-1.000000;, + 2.000000; 1.000000;, + 0.000000; 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Cube_000 material list + 1; + 60; + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0;; + Material Material { + 0.640000; 0.640000; 0.640000; 1.000000;; + 96.078431; + 0.500000; 0.500000; 0.500000;; + 0.000000; 0.000000; 0.000000;; + TextureFilename {"default_wood.png";} + } + } // End of Cube_000 material list + } // End of Cube_000 mesh + } // End of Cube_000 +} // End of Root diff --git a/games/MultiCraft_game/files/default/textures/boat_inventory.png b/games/MultiCraft_game/files/boats/textures/rowboat_inventory.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/boat_inventory.png rename to games/MultiCraft_game/files/boats/textures/rowboat_inventory.png diff --git a/games/MultiCraft_game/files/3d_armor/unified_skins/depends.txt b/games/MultiCraft_game/files/bonusbox/depends.txt similarity index 57% rename from games/MultiCraft_game/files/3d_armor/unified_skins/depends.txt rename to games/MultiCraft_game/files/bonusbox/depends.txt index 52427b5b0..4ad96d515 100644 --- a/games/MultiCraft_game/files/3d_armor/unified_skins/depends.txt +++ b/games/MultiCraft_game/files/bonusbox/depends.txt @@ -1,2 +1 @@ -check default diff --git a/games/MultiCraft_game/files/bonusbox/init.lua b/games/MultiCraft_game/files/bonusbox/init.lua new file mode 100644 index 000000000..9cc687efa --- /dev/null +++ b/games/MultiCraft_game/files/bonusbox/init.lua @@ -0,0 +1,88 @@ +--To add or delete items modify the lines below. +--Add or delete local item# +--For each local item# add or delete the minetest.spawn_item in the next section. + + +local item_spawn = function(pos, node) + minetest.spawn_item({x=pos.x-0.4,y=pos.y+0.58,z=pos.z-0.2}, "default:steel_ingot 2") + minetest.spawn_item({x=pos.x,y=pos.y+0.58,z=pos.z}, "default:emerald") + minetest.spawn_item({x=pos.x+0.4,y=pos.y+0.58,z=pos.z-0.2}, "default:diamond") + + minetest.set_node(pos, {name="bonusbox:chest_open", param2=node.param2}) + minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name="bonusbox:chest_cap", param2=node.param2}) +end + +minetest.register_node("bonusbox:chest", { + description = "Item Chest", + tiles = { + "chest_top.png", + "chest_bottom.png", + "chest_right.png", + "chest_left.png", + "chest_back.png", + "chest_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, 0.5, -0.438627, 0.187361}, -- NodeBox1 + {-0.483652, -0.441532, -0.483652, 0.483652, 0.110383, 0.172837}, -- NodeBox2 + {-0.5, 0.110383, -0.5, 0.5, 0.249814, 0.187361}, -- NodeBox3 + {-0.483652, 0.246909, -0.483652, 0.483652, 0.5, 0.169932}, -- NodeBox4 + } + }, + groups = {choppy = 2}, + sounds = default.node_sound_wood_defaults(), + on_rightclick = item_spawn, +}) + +minetest.register_node("bonusbox:chest_open", { + description = "Item Chest", + tiles = { + "chest_open_top.png", + "chest_open_bottom.png", + "chest_open_riqht.png", + "chest_open_left.png", + "chest_open_back.png", + "chest_open_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, 0.5, -0.438627, 0.187361}, -- NodeBox1 + {-0.483652, -0.444437, -0.483652, 0.483652, 0.110383, 0.169932}, -- NodeBox2 + {-0.5, 0.110383, -0.5, 0.5, 0.188813, 0.187361}, -- NodeBox3 + {-0.5, 0.188813, 0.172837, 0.5, 0.5, 0.248362}, -- NodeBox4 + {-0.484478, 0.206242, 0.242552, 0.484478, 0.5, 0.5}, -- NodeBox5 + } + }, + groups = {oddly_breakable_by_hand=5, not_in_creative_inventory=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("bonusbox:chest_cap", { + description = "Chest Open", + tiles = { + "chest_open_top.png", + "chest_open_bottom.png", + "chest_open_right_two.png", + "chest_open_left_two.png", + "chest_open_back_two.png", + "chest_open_front_two.png" + }, + drawtype = "nodebox", + paramtype = "light", + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, 0.172236, 0.5, -0.128775, 0.249501}, -- NodeBox1 + {-0.485183, -0.5, 0.249501, 0.485183, -0.144871, 0.5}, -- NodeBox2 + } + }, + groups = {oddly_breakable_by_hand=5, not_in_creative_inventory=1}, + sounds = default.node_sound_wood_defaults(), +}) diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_back.png b/games/MultiCraft_game/files/bonusbox/textures/chest_back.png new file mode 100644 index 000000000..fa8d25952 Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_back.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_bottom.png b/games/MultiCraft_game/files/bonusbox/textures/chest_bottom.png new file mode 100644 index 000000000..c2d34235e Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_bottom.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_front.png b/games/MultiCraft_game/files/bonusbox/textures/chest_front.png new file mode 100644 index 000000000..088b2e847 Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_front.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_left.png b/games/MultiCraft_game/files/bonusbox/textures/chest_left.png new file mode 100644 index 000000000..8a6a557ae Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_left.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_open_back.png b/games/MultiCraft_game/files/bonusbox/textures/chest_open_back.png new file mode 100644 index 000000000..20a2ece2c Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_open_back.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_open_back_two.png b/games/MultiCraft_game/files/bonusbox/textures/chest_open_back_two.png new file mode 100644 index 000000000..916367847 Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_open_back_two.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_open_bottom.png b/games/MultiCraft_game/files/bonusbox/textures/chest_open_bottom.png new file mode 100644 index 000000000..f30e1884c Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_open_bottom.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_open_front.png b/games/MultiCraft_game/files/bonusbox/textures/chest_open_front.png new file mode 100644 index 000000000..b5146cf2b Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_open_front.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_open_front_two.png b/games/MultiCraft_game/files/bonusbox/textures/chest_open_front_two.png new file mode 100644 index 000000000..8df28fa04 Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_open_front_two.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_open_left.png b/games/MultiCraft_game/files/bonusbox/textures/chest_open_left.png new file mode 100644 index 000000000..c1a9f54c6 Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_open_left.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_open_left_two.png b/games/MultiCraft_game/files/bonusbox/textures/chest_open_left_two.png new file mode 100644 index 000000000..ed4121a45 Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_open_left_two.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_open_right_two.png b/games/MultiCraft_game/files/bonusbox/textures/chest_open_right_two.png new file mode 100644 index 000000000..0af5dd732 Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_open_right_two.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_open_riqht.png b/games/MultiCraft_game/files/bonusbox/textures/chest_open_riqht.png new file mode 100644 index 000000000..a35bda596 Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_open_riqht.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_open_top.png b/games/MultiCraft_game/files/bonusbox/textures/chest_open_top.png new file mode 100644 index 000000000..6e0ea9fd9 Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_open_top.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_right.png b/games/MultiCraft_game/files/bonusbox/textures/chest_right.png new file mode 100644 index 000000000..b7cd194f1 Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_right.png differ diff --git a/games/MultiCraft_game/files/bonusbox/textures/chest_top.png b/games/MultiCraft_game/files/bonusbox/textures/chest_top.png new file mode 100644 index 000000000..a644c3eb5 Binary files /dev/null and b/games/MultiCraft_game/files/bonusbox/textures/chest_top.png differ diff --git a/games/MultiCraft_game/files/bookex/depends.txt b/games/MultiCraft_game/files/bookex/depends.txt index 52427b5b0..8035d8078 100644 --- a/games/MultiCraft_game/files/bookex/depends.txt +++ b/games/MultiCraft_game/files/bookex/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/bookex/init.lua b/games/MultiCraft_game/files/bookex/init.lua index 7ac463a69..7de94123f 100644 --- a/games/MultiCraft_game/files/bookex/init.lua +++ b/games/MultiCraft_game/files/bookex/init.lua @@ -1,15 +1,8 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("bookex")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- - -- Boilerplate to support localized strings if intllib mod is installed. local S; -if (multicraft.get_modpath("intllib")) then - dofile(multicraft.get_modpath("intllib").."/intllib.lua"); - S = intllib.Getter(multicraft.get_current_modname()); +if (minetest.get_modpath("intllib")) then + dofile(minetest.get_modpath("intllib").."/intllib.lua"); + S = intllib.Getter(minetest.get_current_modname()); else S = function ( s ) return s end; end @@ -26,7 +19,7 @@ local function deepcopy ( t ) return nt; end -local newbook = deepcopy(multicraft.registered_items["default:book"]); +local newbook = deepcopy(minetest.registered_items["default:book"]); newbook.on_use = function ( itemstack, user, pointed_thing ) @@ -35,16 +28,16 @@ newbook.on_use = function ( itemstack, user, pointed_thing ) local formspec = "size[8,9]".. "image_button_exit[8,0;1,1;;exit;X;true;true;]".. "background[-0.5,-0.5;9,10;book_bg.png]".. - "textarea[0.5,0.25;7.5,9.25;text;;"..multicraft.formspec_escape(text).."]".. + "textarea[0.5,0.25;7.5,9.25;text;;"..minetest.formspec_escape(text).."]".. "button_exit[3,8.25;2,1;ok;Exit]"; - multicraft.show_formspec(user:get_player_name(), "default:book", formspec); + minetest.show_formspec(user:get_player_name(), "default:book", formspec); end -multicraft.register_craftitem(":default:book", newbook); +minetest.register_craftitem(":default:book", newbook); -multicraft.register_on_player_receive_fields(function ( player, formname, fields ) +minetest.register_on_player_receive_fields(function ( player, formname, fields ) if ((formname == "default:book") and fields and fields.text) then local stack = player:get_wielded_item(); if (stack:get_name() and (stack:get_name() == "default:book")) then diff --git a/games/MultiCraft_game/files/boost_cart/README.md b/games/MultiCraft_game/files/boost_cart/README.md new file mode 100644 index 000000000..9fdaf08ca --- /dev/null +++ b/games/MultiCraft_game/files/boost_cart/README.md @@ -0,0 +1,24 @@ +Minetest mod: boost_cart +======================= +Based on (and fully compatible with) the mod "carts" by PilzAdam +Target: Run smoothly and do not use too much CPU. +Edited by TenPlus1 to drop cart when no-one inside + +License of source code: +----------------------- +WTFPL + +License of media (textures, sounds and models): +----------------------------------------------- +CC-0 + +Authors of media files: +----------------------- +kddekadenz: + cart_bottom.png + cart_side.png + cart_top.png + +Zeg9: + cart.x + cart.png \ No newline at end of file diff --git a/games/MultiCraft_game/files/boost_cart/depends.txt b/games/MultiCraft_game/files/boost_cart/depends.txt new file mode 100644 index 000000000..b0e9384dc --- /dev/null +++ b/games/MultiCraft_game/files/boost_cart/depends.txt @@ -0,0 +1,4 @@ +default +mesecons? +moreores? +mobs? \ No newline at end of file diff --git a/games/MultiCraft_game/files/boost_cart/functions.lua b/games/MultiCraft_game/files/boost_cart/functions.lua new file mode 100644 index 000000000..69c131c98 --- /dev/null +++ b/games/MultiCraft_game/files/boost_cart/functions.lua @@ -0,0 +1,150 @@ +function boost_cart:get_sign(z) + if z == 0 then + return 0 + else + return z / math.abs(z) + end +end + +function boost_cart:velocity_to_dir(v) + if math.abs(v.x) > math.abs(v.z) then + return {x=boost_cart:get_sign(v.x), y=boost_cart:get_sign(v.y), z=0} + else + return {x=0, y=boost_cart:get_sign(v.y), z=boost_cart:get_sign(v.z)} + end +end + +function boost_cart:is_rail(pos, railtype) + local node = minetest.get_node(pos).name + if node == "ignore" then + local vm = minetest.get_voxel_manip() + local emin, emax = vm:read_from_map(pos, pos) + local area = VoxelArea:new{ + MinEdge = emin, + MaxEdge = emax, + } + local data = vm:get_data() + local vi = area:indexp(pos) + node = minetest.get_name_from_content_id(data[vi]) + end + if minetest.get_item_group(node, "rail") == 0 then + return false + end + if not railtype then + return true + end + return minetest.get_item_group(node, "connect_to_raillike") == railtype +end + +function boost_cart:check_front_up_down(pos, dir_, check_down, railtype) + local dir = vector.new(dir_) + local cur = nil + + -- Front + dir.y = 0 + cur = vector.add(pos, dir) + if boost_cart:is_rail(cur, railtype) then + return dir + end + -- Up + if check_down then + dir.y = 1 + cur = vector.add(pos, dir) + if boost_cart:is_rail(cur, railtype) then + return dir + end + end + -- Down + dir.y = -1 + cur = vector.add(pos, dir) + if boost_cart:is_rail(cur, railtype) then + return dir + end + return nil +end + +function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype) + local pos = vector.round(pos_) + local cur = nil + local left_check, right_check = true, true + + -- Check left and right + local left = {x=0, y=0, z=0} + local right = {x=0, y=0, z=0} + if dir.z ~= 0 and dir.x == 0 then + left.x = -dir.z + right.x = dir.z + elseif dir.x ~= 0 and dir.z == 0 then + left.z = dir.x + right.z = -dir.x + end + + if ctrl then + if old_switch == 1 then + left_check = false + elseif old_switch == 2 then + right_check = false + end + if ctrl.left and left_check then + cur = boost_cart:check_front_up_down(pos, left, false, railtype) + if cur then + return cur, 1 + end + left_check = false + end + if ctrl.right and right_check then + cur = boost_cart:check_front_up_down(pos, right, false, railtype) + if cur then + return cur, 2 + end + right_check = true + end + end + + -- Normal + cur = boost_cart:check_front_up_down(pos, dir, true, railtype) + if cur then + return cur + end + + -- Left, if not already checked + if left_check then + cur = boost_cart:check_front_up_down(pos, left, false, railtype) + if cur then + return cur + end + end + + -- Right, if not already checked + if right_check then + cur = boost_cart:check_front_up_down(pos, right, false, railtype) + if cur then + return cur + end + end + + -- Backwards + if not old_switch then + cur = boost_cart:check_front_up_down(pos, { + x = -dir.x, + y = dir.y, + z = -dir.z + }, true, railtype) + if cur then + return cur + end + end + + return {x=0, y=0, z=0} +end + +function boost_cart:boost_rail(pos, amount) + minetest.get_meta(pos):set_string("cart_acceleration", tostring(amount)) + for _,obj_ in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do + if not obj_:is_player() + and obj_:get_luaentity() + and obj_:get_luaentity().name == "carts:cart" then + obj_:get_luaentity():on_punch() + end + end +end diff --git a/games/MultiCraft_game/files/boost_cart/init.lua b/games/MultiCraft_game/files/boost_cart/init.lua new file mode 100644 index 000000000..e829318ae --- /dev/null +++ b/games/MultiCraft_game/files/boost_cart/init.lua @@ -0,0 +1,380 @@ +boost_cart = {} +boost_cart.modpath = minetest.get_modpath("boost_cart") +boost_cart.speed_max = 10 + +function vector.floor(v) + return { + x = math.floor(v.x), + y = math.floor(v.y), + z = math.floor(v.z) + } +end + +dofile(boost_cart.modpath.."/functions.lua") +dofile(boost_cart.modpath.."/rails.lua") + +-- Support for non-default games +if not default.player_attached then + default.player_attached = {} +end + +boost_cart.cart = { + physical = false, + collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + visual = "mesh", + mesh = "cart.x", + visual_size = {x=1, y=1}, + textures = {"cart.png"}, + driver = nil, + punched = false, -- used to re-send velocity and position + velocity = {x=0, y=0, z=0}, -- only used on punch + old_dir = {x=0, y=0, z=0}, + old_pos = nil, + old_switch = 0, + railtype = nil, + attached_items = {}, +} + +local function get_v(v) + return math.sqrt(v.x ^ 2 + v.z ^ 2) +end + +function boost_cart.cart:on_rightclick(clicker) + if not clicker or not clicker:is_player() then + return + end + local player_name = clicker:get_player_name() + if self.driver and player_name == self.driver then + self.driver = nil + clicker:set_detach() + elseif not self.driver then + self.driver = player_name + default.player_attached[player_name] = true + clicker:set_attach(self.object, "", {x=0, y=3, z=0}, {x=0, y=0, z=0}) + end +end + +function boost_cart.cart:on_activate(staticdata, dtime_s) + + if mobs and mobs.entity and mobs.entity == false then + self.object:remove() + return + end + + self.object:set_armor_groups({immortal=1}) + self.driver = nil + self.count = 0 + self.snd = 0 + self.handle = nil +end + +function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction) + local pos = self.object:getpos() + if not self.railtype then + local node = minetest.get_node(vector.floor(pos)).name + self.railtype = minetest.get_item_group(node, "connect_to_raillike") + end + + if not puncher or not puncher:is_player() then + local cart_dir = boost_cart:get_rail_direction(pos, {x=1, y=0, z=0}, nil, nil, self.railtype) + if vector.equals(cart_dir, {x=0, y=0, z=0}) then + return + end + self.velocity = vector.multiply(cart_dir, 3) + self.old_pos = nil + self.punched = true + return + end + + if puncher:get_player_control().sneak then + if self.driver then + if self.old_pos then + self.object:setpos(self.old_pos) + end + +if self.handle then + minetest.sound_stop(self.handle) + self.handle = nil + self.snd = 0 +end + + default.player_attached[self.driver] = nil + local player = minetest.get_player_by_name(self.driver) + if player then + player:set_detach() + end + end + for _,obj_ in ipairs(self.attached_items) do + if obj_ then + obj_:set_detach() + end + end + + local inv = puncher:get_inventory() + if inv:room_for_item("main", "carts:cart") then + inv:add_item("main", "carts:cart") + else + minetest.add_item(self.object:getpos(), "carts:cart") + end + + self.object:remove() + return + end + + local vel = self.object:getvelocity() + if puncher:get_player_name() == self.driver then + if math.abs(vel.x + vel.z) > 7 then + return + end + end + + local punch_dir = boost_cart:velocity_to_dir(puncher:get_look_dir()) + punch_dir.y = 0 + local cart_dir = boost_cart:get_rail_direction(pos, punch_dir, nil, nil, self.railtype) + if vector.equals(cart_dir, {x=0, y=0, z=0}) then + return + end + + time_from_last_punch = math.min(time_from_last_punch, tool_capabilities.full_punch_interval) + local f = 3 * (time_from_last_punch / tool_capabilities.full_punch_interval) + + self.velocity = vector.multiply(cart_dir, f) + self.old_pos = nil + self.punched = true +end + +function boost_cart.cart:on_step(dtime) + + self.count = self.count + dtime + + -- no driver inside + if self.count > 10 and not self.driver then + minetest.add_item(self.object:getpos(), "carts:cart") + self.object:remove() + return + + -- driver inside + elseif self.driver then + self.count = 0 + + -- items inside + elseif #self.attached_items > 0 then + self.count = 0 + end + + local vel = self.object:getvelocity() + +local vv = get_v(vel) ; --print ("vel", vv, self.driver) +if vv > 1 and self.driver and self.snd == 0 then + + self.handle = minetest.sound_play("cart_ride", { + -- to_player = self.player, + object = self.object, + gain = 1.0, + loop = true, + }) + if self.handle then + self.snd = 1 + end + +end + +if (vv < 1 or not self.driver) and self.snd == 1 then + + if self.handle then + minetest.sound_stop(self.handle) + self.handle = nil + self.snd = 0 + end + +end + + if self.punched then + vel = vector.add(vel, self.velocity) + self.object:setvelocity(vel) + elseif vector.equals(vel, {x=0, y=0, z=0}) then + return + end + + local dir, last_switch = nil, nil + local pos = self.object:getpos() + if self.old_pos and not self.punched then + local flo_pos = vector.floor(pos) + local flo_old = vector.floor(self.old_pos) + if vector.equals(flo_pos, flo_old) then + return + end + end + + local update = {} + local ctrl, player = nil, nil + if self.driver then + player = minetest.get_player_by_name(self.driver) + if player then + ctrl = player:get_player_control() + end + end + if self.old_pos then + local diff = vector.subtract(self.old_pos, pos) + for _,v in ipairs({"x","y","z"}) do + if math.abs(diff[v]) > 1.1 then + local expected_pos = vector.add(self.old_pos, self.old_dir) + dir, last_switch = boost_cart:get_rail_direction(pos, self.old_dir, ctrl, self.old_switch, self.railtype) + if vector.equals(dir, {x=0, y=0, z=0}) then + dir = false + pos = vector.new(expected_pos) + update.pos = true + end + break + end + end + end + + if vel.y == 0 then + for _,v in ipairs({"x", "z"}) do + if vel[v] ~= 0 and math.abs(vel[v]) < 0.9 then + vel[v] = 0 + update.vel = true + end + end + end + + local cart_dir = boost_cart:velocity_to_dir(vel) + local max_vel = boost_cart.speed_max + if not dir then + dir, last_switch = boost_cart:get_rail_direction(pos, cart_dir, ctrl, self.old_switch, self.railtype) + end + + local new_acc = {x=0, y=0, z=0} + if vector.equals(dir, {x=0, y=0, z=0}) then + vel = {x=0, y=0, z=0} + update.vel = true + else + -- If the direction changed + if dir.x ~= 0 and self.old_dir.z ~= 0 then + vel.x = dir.x * math.abs(vel.z) + vel.z = 0 + pos.z = math.floor(pos.z + 0.5) + update.pos = true + end + if dir.z ~= 0 and self.old_dir.x ~= 0 then + vel.z = dir.z * math.abs(vel.x) + vel.x = 0 + pos.x = math.floor(pos.x + 0.5) + update.pos = true + end + -- Up, down? + if dir.y ~= self.old_dir.y then + vel.y = dir.y * math.abs(vel.x + vel.z) + pos = vector.round(pos) + update.pos = true + end + + -- Slow down or speed up.. + local acc = dir.y * -1.8 + + local speed_mod = tonumber(minetest.get_meta(pos):get_string("cart_acceleration")) + if speed_mod and speed_mod ~= 0 then + if speed_mod > 0 then + for _,v in ipairs({"x","y","z"}) do + if math.abs(vel[v]) >= max_vel then + speed_mod = 0 + break + end + end + end + acc = acc + (speed_mod * 8) + else + acc = acc - 0.4 + -- Handbrake + if ctrl and ctrl.down and math.abs(vel.x + vel.z) > 1.2 then + acc = acc - 1.2 + end + end + + new_acc = vector.multiply(dir, acc) + end + + self.object:setacceleration(new_acc) + self.old_pos = vector.new(pos) + self.old_dir = vector.new(dir) + self.old_switch = last_switch + + -- Limits + for _,v in ipairs({"x","y","z"}) do + if math.abs(vel[v]) > max_vel then + vel[v] = boost_cart:get_sign(vel[v]) * max_vel + update.vel = true + end + end + + if self.punched then + -- Collect dropped items + for _,obj_ in ipairs(minetest.get_objects_inside_radius(pos, 1)) do + if not obj_:is_player() and + obj_:get_luaentity() and + not obj_:get_luaentity().physical_state and + obj_:get_luaentity().name == "__builtin:item" then + obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0}) + self.attached_items[#self.attached_items + 1] = obj_ + end + end + self.punched = false + end + + if not (update.vel or update.pos) then + return + end + + local yaw = 0 + if dir.x < 0 then + yaw = 0.5 + elseif dir.x > 0 then + yaw = 1.5 + elseif dir.z < 0 then + yaw = 1 + end + self.object:setyaw(yaw * math.pi) + + local anim = {x=0, y=0} + if dir.y == -1 then + anim = {x=1, y=1} + elseif dir.y == 1 then + anim = {x=2, y=2} + end + self.object:set_animation(anim, 1, 0) + + self.object:setvelocity(vel) + if update.pos then + self.object:setpos(pos) + end + update = nil +end + +minetest.register_entity(":carts:cart", boost_cart.cart) +minetest.register_craftitem(":carts:cart", { + description = "Cart", + inventory_image = minetest.inventorycube("cart_top.png", "cart_side.png", "cart_side.png"), + wield_image = "cart_side.png", + on_place = function(itemstack, placer, pointed_thing) + if not pointed_thing.type == "node" then + return + end + if boost_cart:is_rail(pointed_thing.under) then + minetest.add_entity(pointed_thing.under, "carts:cart") + elseif boost_cart:is_rail(pointed_thing.above) then + minetest.add_entity(pointed_thing.above, "carts:cart") + else return end + + itemstack:take_item() + return itemstack + end, +}) + +minetest.register_craft({ + output = "carts:cart", + recipe = { + {"default:steel_ingot", "", "default:steel_ingot"}, + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, + }, +}) diff --git a/games/MultiCraft_game/files/boost_cart/models/cart.png b/games/MultiCraft_game/files/boost_cart/models/cart.png new file mode 100644 index 000000000..d4b12d63c Binary files /dev/null and b/games/MultiCraft_game/files/boost_cart/models/cart.png differ diff --git a/games/MultiCraft_game/files/boost_cart/models/cart.x b/games/MultiCraft_game/files/boost_cart/models/cart.x new file mode 100644 index 000000000..3325aafbc --- /dev/null +++ b/games/MultiCraft_game/files/boost_cart/models/cart.x @@ -0,0 +1,339 @@ +xof 0303txt 0032 + +Frame Root { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 1.000000,-0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame Cube { + FrameTransformMatrix { + 5.000000, 0.000000,-0.000000, 0.000000, + -0.000000, 3.535534, 3.535534, 0.000000, + 0.000000,-3.535534, 3.535534, 0.000000, + 0.000000,-3.000000, 3.000000, 1.000000;; + } + Mesh { //Cube_001 Mesh + 72; + -1.000000; 1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + -0.833334;-1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;, + -1.000000;-0.833333; 1.000000;, + -0.833334;-0.833333; 1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000;-1.000000; 1.000000;, + 0.999999;-1.000001; 1.000000;, + 1.000000;-1.000000;-1.000000;, + 0.999999;-1.000001; 1.000000;, + 0.833332;-1.000000; 1.000000;, + 0.833333;-0.833334; 1.000000;, + 1.000000;-0.833334; 1.000000;, + 0.833332;-1.000000; 1.000000;, + -0.833334;-1.000000; 1.000000;, + -0.833334;-0.833333; 1.000000;, + 0.833333;-0.833334; 1.000000;, + 1.000000; 0.833333; 1.000000;, + 0.833334; 0.833333; 1.000000;, + 0.833334; 1.000000; 1.000000;, + 1.000000; 0.999999; 1.000000;, + 1.000000;-0.833334; 1.000000;, + 0.833333;-0.833334; 1.000000;, + 0.833334; 0.833333; 1.000000;, + 1.000000; 0.833333; 1.000000;, + 0.833334; 0.833333; 1.000000;, + -0.833333; 0.833333; 1.000000;, + -0.833333; 1.000000; 1.000000;, + 0.833334; 1.000000; 1.000000;, + 0.833334; 0.833333;-0.800000;, + -0.833333; 0.833333;-0.800000;, + -0.833333; 0.833333; 1.000000;, + 0.833334; 0.833333; 1.000000;, + -0.833333; 0.833333; 1.000000;, + -1.000000; 0.833333; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -0.833333; 1.000000; 1.000000;, + -0.833334;-0.833333; 1.000000;, + -1.000000;-0.833333; 1.000000;, + -1.000000; 0.833333; 1.000000;, + -0.833333; 0.833333; 1.000000;, + 0.833333;-0.833334;-0.800000;, + -0.833334;-0.833333;-0.800000;, + -0.833333; 0.833333;-0.800000;, + 0.833334; 0.833333;-0.800000;, + -0.833333; 0.833333;-0.800000;, + -0.833334;-0.833333;-0.800000;, + -0.833334;-0.833333; 1.000000;, + -0.833333; 0.833333; 1.000000;, + -0.833334;-0.833333;-0.800000;, + 0.833333;-0.833334;-0.800000;, + 0.833333;-0.833334; 1.000000;, + -0.833334;-0.833333; 1.000000;, + 0.833333;-0.833334;-0.800000;, + 0.833334; 0.833333;-0.800000;, + 0.833334; 0.833333; 1.000000;, + 0.833333;-0.833334; 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0.500000; 1.000000;, + 0.000000; 1.000000;, + 0.031250; 0.500000;, + -0.000000; 0.500000;, + -0.000000; 0.468750;, + 0.031250; 0.468750;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 1.000000; 0.500000;, + 0.468750; 0.468750;, + 0.500000; 0.468750;, + 0.500000; 0.500000;, + 0.468750; 0.500000;, + 0.031250; 0.468750;, + 0.468750; 0.468750;, + 0.468750; 0.500000;, + 0.031250; 0.500000;, + 0.468750; 0.000000;, + 0.500000; 0.000000;, + 0.500000; 0.031250;, + 0.468750; 0.031250;, + 0.468750; 0.031250;, + 0.500000; 0.031250;, + 0.500000; 0.468750;, + 0.468750; 0.468750;, + 0.468750; 0.031250;, + 0.031250; 0.031250;, + 0.031250; 0.000000;, + 0.468750; 0.000000;, + 1.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 0.031250; 0.031250;, + 0.000000; 0.031250;, + 0.000000; 0.000000;, + 0.031250; 0.000000;, + 0.031250; 0.468750;, + -0.000000; 0.468750;, + 0.000000; 0.031250;, + 0.031250; 0.031250;, + 0.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 1.000000;, + 0.000000; 1.000000;, + 1.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 1.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 1.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 1.000000; 0.500000;, + 1.000000; 0.000000;, + 1.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 1.000000; 0.500000;; + } //End of Cube_001 UV Coordinates + } //End of Cube_001 Mesh + } //End of Cube +} //End of Root Frame +AnimationSet { + Animation { + {Cube} + AnimationKey { //Position + 2; + 4; + 0;3; 0.000000, 0.000000, 0.000000;;, + 1;3; 0.000000, 3.000000, 3.000000;;, + 2;3; 0.000000,-3.000000, 3.000000;;, + 3;3; 0.000000,-3.000000, 3.000000;;; + } + AnimationKey { //Rotation + 0; + 4; + 0;4; -1.000000, 0.000000, 0.000000, 0.000000;;, + 1;4; -0.923880,-0.382683,-0.000000, 0.000000;;, + 2;4; -0.923880, 0.382683, 0.000000, 0.000000;;, + 3;4; -0.923880, 0.382683, 0.000000, 0.000000;;; + } + AnimationKey { //Scale + 1; + 4; + 0;3; 5.000000, 5.000000, 5.000000;;, + 1;3; 5.000000, 5.000000, 5.000000;;, + 2;3; 5.000000, 5.000000, 5.000000;;, + 3;3; 5.000000, 5.000000, 5.000000;;; + } + } +} //End of AnimationSet diff --git a/games/MultiCraft_game/files/boost_cart/rails.lua b/games/MultiCraft_game/files/boost_cart/rails.lua new file mode 100644 index 000000000..4909f258d --- /dev/null +++ b/games/MultiCraft_game/files/boost_cart/rails.lua @@ -0,0 +1,115 @@ +minetest.register_node("boost_cart:rail", { + description = "Rail", + drawtype = "raillike", + tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, + inventory_image = "default_rail.png", + wield_image = "default_rail.png", + paramtype = "light", + sunlight_propagates = true, + is_ground_content = false, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1}, +}) + +minetest.register_craft({ + output = 'boost_cart:rail 15', + recipe = { + {'default:steel_ingot', '', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:stick', 'default:steel_ingot'}, + {'default:steel_ingot', '', 'default:steel_ingot'}, + } +}) + +-- Speed up + +minetest.register_node(":carts:powerrail", { + description = "Powered rail", + drawtype = "raillike", + tiles = {"carts_rail_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"}, + inventory_image = "carts_rail_pwr.png", + wield_image = "carts_rail_pwr.png", + paramtype = "light", + sunlight_propagates = true, + is_ground_content = false, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1}, + + after_place_node = function(pos, placer, itemstack) + if not mesecon then + minetest.get_meta(pos):set_string("cart_acceleration", "0.5") + end + end, + + mesecons = { + effector = { + action_on = function(pos, node) + boost_cart:boost_rail(pos, 0.5) + end, + + action_off = function(pos, node) + minetest.get_meta(pos):set_string("cart_acceleration", "0") + end, + }, + }, +}) + +minetest.register_craft({ + output = "carts:powerrail 6", + recipe = { + {"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"}, + {"default:steel_ingot", "group:stick", "default:steel_ingot"}, + {"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"}, + } +}) + +minetest.register_node(":carts:brakerail", { + description = "Brake rail", + drawtype = "raillike", + tiles = {"carts_rail_brk.png", "carts_rail_curved_brk.png", "carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png"}, + inventory_image = "carts_rail_brk.png", + wield_image = "carts_rail_brk.png", + paramtype = "light", + sunlight_propagates = true, + is_ground_content = false, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1}, + + after_place_node = function(pos, placer, itemstack) + if not mesecon then + minetest.get_meta(pos):set_string("cart_acceleration", "-0.2") + end + end, + + mesecons = { + effector = { + action_on = function(pos, node) + boost_cart:boost_rail(pos, -0.2) + end, + + action_off = function(pos, node) + minetest.get_meta(pos):set_string("cart_acceleration", "0") + end, + }, + }, +}) + +minetest.register_craft({ + output = "carts:brakerail 6", + recipe = { + {"default:steel_ingot", "default:coal_lump", "default:steel_ingot"}, + {"default:steel_ingot", "group:stick", "default:steel_ingot"}, + {"default:steel_ingot", "default:coal_lump", "default:steel_ingot"}, + } +}) diff --git a/games/MultiCraft_game/files/boost_cart/sounds/cart_ride.ogg b/games/MultiCraft_game/files/boost_cart/sounds/cart_ride.ogg new file mode 100644 index 000000000..d1540273b Binary files /dev/null and b/games/MultiCraft_game/files/boost_cart/sounds/cart_ride.ogg differ diff --git a/games/MultiCraft_game/files/boost_cart/textures/cart_bottom.png b/games/MultiCraft_game/files/boost_cart/textures/cart_bottom.png new file mode 100644 index 000000000..e74ef2b9b Binary files /dev/null and b/games/MultiCraft_game/files/boost_cart/textures/cart_bottom.png differ diff --git a/games/MultiCraft_game/files/boost_cart/textures/cart_side.png b/games/MultiCraft_game/files/boost_cart/textures/cart_side.png new file mode 100644 index 000000000..1bd55e7b3 Binary files /dev/null and b/games/MultiCraft_game/files/boost_cart/textures/cart_side.png differ diff --git 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b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_curved_brk.png new file mode 100644 index 000000000..70ca859a8 Binary files /dev/null and b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_curved_brk.png differ diff --git a/games/MultiCraft_game/files/boost_cart/textures/carts_rail_curved_cp.png b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_curved_cp.png new file mode 100644 index 000000000..8147166a8 Binary files /dev/null and b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_curved_cp.png differ diff --git a/games/MultiCraft_game/files/boost_cart/textures/carts_rail_curved_pwr.png b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_curved_pwr.png new file mode 100644 index 000000000..df5ebaf1a Binary files /dev/null and b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_curved_pwr.png differ diff --git a/games/MultiCraft_game/files/boost_cart/textures/carts_rail_pwr.png b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_pwr.png new file mode 100644 index 000000000..c5eae1125 Binary files /dev/null and b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_pwr.png differ diff --git a/games/MultiCraft_game/files/boost_cart/textures/carts_rail_t_junction_brk.png b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_t_junction_brk.png new file mode 100644 index 000000000..abaaab1e1 Binary files /dev/null and b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_t_junction_brk.png differ diff --git a/games/MultiCraft_game/files/boost_cart/textures/carts_rail_t_junction_cp.png b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_t_junction_cp.png new file mode 100644 index 000000000..1244866a7 Binary files /dev/null and b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_t_junction_cp.png differ diff --git a/games/MultiCraft_game/files/boost_cart/textures/carts_rail_t_junction_pwr.png b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_t_junction_pwr.png new file mode 100644 index 000000000..97124f86c Binary files /dev/null and b/games/MultiCraft_game/files/boost_cart/textures/carts_rail_t_junction_pwr.png differ diff --git a/games/MultiCraft_game/files/boost_cart/textures/default_rail_t_junction.png b/games/MultiCraft_game/files/boost_cart/textures/default_rail_t_junction.png new file mode 100644 index 000000000..a2be10e72 Binary files /dev/null and b/games/MultiCraft_game/files/boost_cart/textures/default_rail_t_junction.png differ diff --git a/games/MultiCraft_game/files/bucket/depends.txt b/games/MultiCraft_game/files/bucket/depends.txt index 02cd4c0bd..c62479668 100644 --- a/games/MultiCraft_game/files/bucket/depends.txt +++ b/games/MultiCraft_game/files/bucket/depends.txt @@ -1,3 +1,3 @@ -check + default diff --git a/games/MultiCraft_game/files/bucket/init.lua b/games/MultiCraft_game/files/bucket/init.lua index f5639c3cf..2126f5f53 100644 --- a/games/MultiCraft_game/files/bucket/init.lua +++ b/games/MultiCraft_game/files/bucket/init.lua @@ -1,19 +1,13 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("bucket")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- -- multicraft 0.4 mod: bucket -- See README.txt for licensing and other information. local LIQUID_MAX = 8 --The number of water levels when liquid_finite is enabled -multicraft.register_alias("bucket", "bucket:bucket_empty") -multicraft.register_alias("bucket_water", "bucket:bucket_water") -multicraft.register_alias("bucket_lava", "bucket:bucket_lava") +minetest.register_alias("bucket", "bucket:bucket_empty") +minetest.register_alias("bucket_water", "bucket:bucket_water") +minetest.register_alias("bucket_lava", "bucket:bucket_lava") -multicraft.register_craft({ +minetest.register_craft({ output = 'bucket:bucket_empty 1', recipe = { {'default:steel_ingot', '', 'default:steel_ingot'}, @@ -39,7 +33,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name bucket.liquids[flowing] = bucket.liquids[source] if itemname ~= nil then - multicraft.register_craftitem(itemname, { + minetest.register_craftitem(itemname, { description = name, inventory_image = inventory_image, stack_max = 1, @@ -53,16 +47,16 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name -- Call on_rightclick if the pointed node defines it if user and not user:get_player_control().sneak then - local n = multicraft.get_node(pointed_thing.under) + local n = minetest.get_node(pointed_thing.under) local nn = n.name - if multicraft.registered_nodes[nn] and multicraft.registered_nodes[nn].on_rightclick then - return multicraft.registered_nodes[nn].on_rightclick(pointed_thing.under, n, user, itemstack) or itemstack + if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then + return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, user, itemstack) or itemstack end end local place_liquid = function(pos, node, source, flowing, fullness) - if math.floor(fullness/128) == 1 or (not multicraft.setting_getbool("liquid_finite")) then - multicraft.add_node(pos, {name=source, param2=fullness}) + if math.floor(fullness/128) == 1 or (not minetest.setting_getbool("liquid_finite")) then + minetest.add_node(pos, {name=source, param2=fullness}) return elseif node.name == flowing then fullness = fullness + node.param2 @@ -71,31 +65,31 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name end if fullness >= LIQUID_MAX then - multicraft.add_node(pos, {name=source, param2=LIQUID_MAX}) + minetest.add_node(pos, {name=source, param2=LIQUID_MAX}) else - multicraft.add_node(pos, {name=flowing, param2=fullness}) + minetest.add_node(pos, {name=flowing, param2=fullness}) end end -- Check if pointing to a buildable node - local node = multicraft.get_node(pointed_thing.under) + local node = minetest.get_node(pointed_thing.under) local fullness = tonumber(itemstack:get_metadata()) if not fullness then fullness = LIQUID_MAX end - if multicraft.registered_nodes[node.name].buildable_to then + if minetest.registered_nodes[node.name].buildable_to then -- buildable; replace the node local pns = user:get_player_name() - if multicraft.is_protected(pointed_thing.under, pns) then + if minetest.is_protected(pointed_thing.under, pns) then return itemstack end place_liquid(pointed_thing.under, node, source, flowing, fullness) else -- not buildable to; place the liquid above -- check if the node above can be replaced - local node = multicraft.get_node(pointed_thing.above) - if multicraft.registered_nodes[node.name].buildable_to then + local node = minetest.get_node(pointed_thing.above) + if minetest.registered_nodes[node.name].buildable_to then local pn = user:get_player_name() - if multicraft.is_protected(pointed_thing.above, pn) then + if minetest.is_protected(pointed_thing.above, pn) then return itemstack end place_liquid(pointed_thing.above, node, source, flowing, fullness) @@ -110,7 +104,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name end end -multicraft.register_craftitem("bucket:bucket_empty", { +minetest.register_craftitem("bucket:bucket_empty", { description = "Empty Bucket", inventory_image = "bucket.png", stack_max = 1, @@ -122,12 +116,12 @@ multicraft.register_craftitem("bucket:bucket_empty", { return end -- Check if pointing to a liquid source - node = multicraft.get_node(pointed_thing.under) + node = minetest.get_node(pointed_thing.under) liquiddef = bucket.liquids[node.name] if liquiddef ~= nil and liquiddef.itemname ~= nil and (node.name == liquiddef.source or - (node.name == liquiddef.flowing and multicraft.setting_getbool("liquid_finite"))) then + (node.name == liquiddef.flowing and minetest.setting_getbool("liquid_finite"))) then - multicraft.add_node(pointed_thing.under, {name="air"}) + minetest.add_node(pointed_thing.under, {name="air"}) if node.name == liquiddef.source then node.param2 = LIQUID_MAX end return ItemStack({name = liquiddef.itemname, metadata = tostring(node.param2)}) @@ -151,7 +145,7 @@ bucket.register_liquid( "Lava Bucket" ) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "bucket:bucket_lava", burntime = 60, diff --git a/games/MultiCraft_game/files/builtin_item/README.md b/games/MultiCraft_game/files/builtin_item/README.md new file mode 100644 index 000000000..b1e70fc87 --- /dev/null +++ b/games/MultiCraft_game/files/builtin_item/README.md @@ -0,0 +1,25 @@ +item_entity.lua + +edited by TenPlus1 + +Features: +- Items are destroyed by lava +- Items are moved along by flowing water (new routine) +- Items are removed after 120 seconds or the time that is specified by + remove_items in minetest.conf (-1 disables it) +- Particle effects added + + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. You just DO WHAT THE FUCK YOU WANT TO. diff --git a/games/MultiCraft_game/files/builtin_item/README.txt b/games/MultiCraft_game/files/builtin_item/README.txt deleted file mode 100644 index 3bc1dc613..000000000 --- a/games/MultiCraft_game/files/builtin_item/README.txt +++ /dev/null @@ -1,38 +0,0 @@ -=== BUILTIN_ITEM MOD for multicraft-C55 === -by PilzAdam - -Features: -This mod adds some new features to the builtin items: -- The items are pushed by flowing water -- The items are destroyed by lava -- The items are removed after 300 seconds or the time that is specified by - remove_items in multicraft.conf (0 disables it) - -How to install: -Unzip the archive an place it in multicraft-base-directory/mods/multicraft/ -if you have a windows client or a linux run-in-place client. If you have -a linux system-wide instalation place it in ~/.multicraft/mods/multicraft/. -If you want to install this mod only in one world create the folder -worldmods/ in your worlddirectory. -For further information or help see: -http://wiki.multicraft.com/wiki/Installing_Mods - -License: -WTFPL (see below) - -See also: -http://minetest.net/ - - DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE - Version 2, December 2004 - - Copyright (C) 2004 Sam Hocevar - - Everyone is permitted to copy and distribute verbatim or modified - copies of this license document, and changing it is allowed as long - as the name is changed. - - DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE - TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION - - 0. You just DO WHAT THE FUCK YOU WANT TO. diff --git a/games/MultiCraft_game/files/builtin_item/depends.txt b/games/MultiCraft_game/files/builtin_item/depends.txt index 52427b5b0..7c506cfbe 100644 --- a/games/MultiCraft_game/files/builtin_item/depends.txt +++ b/games/MultiCraft_game/files/builtin_item/depends.txt @@ -1,2 +1,2 @@ -check default +mobs? \ No newline at end of file diff --git a/games/MultiCraft_game/files/builtin_item/init.lua b/games/MultiCraft_game/files/builtin_item/init.lua index 7f449eefe..c42dcb45b 100644 --- a/games/MultiCraft_game/files/builtin_item/init.lua +++ b/games/MultiCraft_game/files/builtin_item/init.lua @@ -1,192 +1,415 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("builtin_item")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- -multicraft.register_entity(":__builtin:item", { - initial_properties = { - hp_max = 1, - physical = true, - collisionbox = {-0.07,-0.07,-0.07, 0.07,0.07,0.07}, - visual = "sprite", - visual_size = {x=0.5, y=0.5}, - textures = {""}, - spritediv = {x=1, y=1}, - initial_sprite_basepos = {x=0, y=0}, - is_visible = false, - timer = 0, - }, +-- Minetest: builtin/item_entity.lua (5th October 2015) - itemstring = '', - physical_state = true, - - set_item = function(self, itemstring) - self.itemstring = itemstring - local stack = ItemStack(itemstring) - local itemtable = stack:to_table() - local itemname = nil - if itemtable then - itemname = stack:to_table().name - end - local item_texture = nil - local item_type = "" - if multicraft.registered_items[itemname] then - item_texture = multicraft.registered_items[itemname].inventory_image - item_type = multicraft.registered_items[itemname].type - end - local prop = { - is_visible = true, - visual = "sprite", - textures = {"unknown_item.png"} - } - if item_texture and item_texture ~= "" then - prop.visual = "sprite" - prop.textures = {item_texture} - prop.visual_size = {x=0.50, y=0.50} - else - prop.visual = "wielditem" - prop.textures = {itemname} - prop.visual_size = {x=0.20, y=0.20} - prop.automatic_rotate = math.pi * 0.25 - end - self.object:set_properties(prop) - end, - - get_staticdata = function(self) - --return self.itemstring - return multicraft.serialize({ - itemstring = self.itemstring, - always_collect = self.always_collect, - timer = self.timer, - }) - end, - - on_activate = function(self, staticdata, dtime_s) - if string.sub(staticdata, 1, string.len("return")) == "return" then - local data = multicraft.deserialize(staticdata) - if data and type(data) == "table" then - self.itemstring = data.itemstring - self.always_collect = data.always_collect - self.timer = data.timer - if not self.timer then - self.timer = 0 - end - self.timer = self.timer+dtime_s - end - else - self.itemstring = staticdata - end - self.object:set_armor_groups({immortal=1}) - self.object:setvelocity({x=0, y=2, z=0}) - self.object:setacceleration({x=0, y=-10, z=0}) - self:set_item(self.itemstring) - end, - - on_step = function(self, dtime) - local time = tonumber(multicraft.setting_get("remove_items")) - if not time then - time = 300 - end - if not self.timer then - self.timer = 0 - end - self.timer = self.timer + dtime - if time ~= 0 and (self.timer > time) then - self.object:remove() - end - - local p = self.object:getpos() - - local name = multicraft.get_node(p).name - if name == "default:lava_flowing" or name == "default:lava_source" then - multicraft.sound_play("builtin_item_lava", {pos=self.object:getpos()}) - self.object:remove() - return - end - - if multicraft.registered_nodes[name].liquidtype == "flowing" then - get_flowing_dir = function(self) - local pos = self.object:getpos() - local param2 = multicraft.get_node(pos).param2 - for i,d in ipairs({-1, 1, -1, 1}) do - if i<3 then - pos.x = pos.x+d - else - pos.z = pos.z+d - end - - local name = multicraft.get_node(pos).name - local par2 = multicraft.get_node(pos).param2 - if name == "default:water_flowing" and par2 < param2 then - return pos - end - - if i<3 then - pos.x = pos.x-d - else - pos.z = pos.z-d - end - end - end - - local vec = get_flowing_dir(self) - if vec then - local v = self.object:getvelocity() - if vec and vec.x-p.x > 0 then - self.object:setvelocity({x=0.5,y=v.y,z=0}) - elseif vec and vec.x-p.x < 0 then - self.object:setvelocity({x=-0.5,y=v.y,z=0}) - elseif vec and vec.z-p.z > 0 then - self.object:setvelocity({x=0,y=v.y,z=0.5}) - elseif vec and vec.z-p.z < 0 then - self.object:setvelocity({x=0,y=v.y,z=-0.5}) - end - self.object:setacceleration({x=0, y=-10, z=0}) - self.physical_state = true - self.object:set_properties({ - physical = true - }) - return - end - end - - p.y = p.y - 0.3 - local nn = multicraft.get_node(p).name - -- If node is not registered or node is walkably solid - if not multicraft.registered_nodes[nn] or multicraft.registered_nodes[nn].walkable then - if self.physical_state then - self.object:setvelocity({x=0,y=0,z=0}) - self.object:setacceleration({x=0, y=0, z=0}) - self.physical_state = false - self.object:set_properties({ - physical = false - }) - end - else - if not self.physical_state then - self.object:setvelocity({x=0,y=0,z=0}) - self.object:setacceleration({x=0, y=-10, z=0}) - self.physical_state = true - self.object:set_properties({ - physical = true - }) - end - end - end, - - on_punch = function(self, hitter) - if self.itemstring ~= '' then - local left = hitter:get_inventory():add_item("main", self.itemstring) - if not left:is_empty() then - self.itemstring = left:to_string() - return - end - end - self.object:remove() - end, -}) - -if multicraft.setting_get("log_mods") then - multicraft.log("action", "builtin_item loaded") +-- water flow functions by QwertyMine3 and edited by TenPlus1 +local function to_unit_vector(dir_vector) + local inv_roots = { + [0] = 1, [1] = 1, [2] = 0.70710678118655, [4] = 0.5, + [5] = 0.44721359549996, [8] = 0.35355339059327 + } + local sum = dir_vector.x * dir_vector.x + dir_vector.z * dir_vector.z + return { + x = dir_vector.x * inv_roots[sum], + y = dir_vector.y, + z = dir_vector.z * inv_roots[sum] + } end + +local function is_touching(realpos, nodepos, radius) + return (math.abs(realpos - nodepos) > (0.5 - radius)) +end + +local function node_ok(pos) -- added by TenPlus1 + local node = minetest.get_node_or_nil(pos) + if not node then + return minetest.registered_nodes["default:dirt"] + end + local nodef = minetest.registered_nodes[node.name] + if nodef then + return node + end + return minetest.registered_nodes["default:dirt"] +end + + +local function is_water(pos) + return (minetest.get_item_group( + node_ok({x=pos.x,y=pos.y,z=pos.z}).name, "water") ~= 0) +end + +local function is_liquid(pos) + return (minetest.get_item_group( + node_ok({x=pos.x,y=pos.y,z=pos.z}).name, "liquid") ~= 0) +end + +local function node_is_liquid(node) + return (minetest.get_item_group(node.name, "liquid") ~= 0) +end + +local function quick_flow_logic(node, pos_testing, direction) + + local nodef = minetest.registered_nodes[node.name] + + if minetest.registered_nodes[node.name].liquidtype == "source" then + + local node_testing = node_ok(pos_testing) + local param2_testing = node_testing.param2 + + if minetest.registered_nodes[node_testing.name].liquidtype ~= "flowing" then + return 0 + else + return direction + end + + elseif minetest.registered_nodes[node.name].liquidtype == "flowing" then + + local node_testing = node_ok(pos_testing) + local param2_testing = node_testing.param2 + + if minetest.registered_nodes[node_testing.name].liquidtype == "source" then + return -direction + + elseif minetest.registered_nodes[node_testing.name].liquidtype == "flowing" then + + if param2_testing < node.param2 then + if (node.param2 - param2_testing) > 6 then + return -direction + else + return direction + end + + elseif param2_testing > node.param2 then + if (param2_testing - node.param2) > 6 then + return direction + else + return -direction + end + end + end + end + return 0 +end + +local function quick_flow(pos, node) + local x, z = 0, 0 + + if not node_is_liquid(node) then + return {x = 0, y = 0, z = 0} + end + + x = x + quick_flow_logic(node, {x = pos.x - 1, y = pos.y, z = pos.z},-1) + x = x + quick_flow_logic(node, {x = pos.x + 1, y = pos.y, z = pos.z}, 1) + z = z + quick_flow_logic(node, {x = pos.x, y = pos.y, z = pos.z - 1},-1) + z = z + quick_flow_logic(node, {x = pos.x, y = pos.y, z = pos.z + 1}, 1) + + return to_unit_vector({x = x, y = 0, z = z}) +end + +--if not in water but touching, move centre to touching block +--x has higher precedence than z -- if pos changes with x, it affects z +local function move_centre(pos, realpos, node, radius) + + if is_touching(realpos.x, pos.x, radius) then + + if is_liquid({x = pos.x - 1, y = pos.y, z = pos.z}) then + pos = {x = pos.x - 1, y = pos.y, z = pos.z} + node = node_ok(pos) + + elseif is_liquid({x = pos.x + 1, y = pos.y, z = pos.z}) then + pos = {x = pos.x + 1, y = pos.y, z = pos.z} + node = node_ok(pos) + end + end + + if is_touching(realpos.z, pos.z, radius) then + + if is_liquid({x = pos.x, y = pos.y, z = pos.z - 1}) then + pos = {x = pos.x, y = pos.y, z = pos.z - 1} + node = node_ok(pos) + + elseif is_liquid({x = pos.x, y = pos.y, z = pos.z + 1}) then + pos = {x = pos.x, y = pos.y, z = pos.z + 1} + node = node_ok(pos) + end + end + + return pos, node +end +-- END water flow functions + +function core.spawn_item(pos, item) + -- take item in any format + local stack = ItemStack(item) + local obj = core.add_entity(pos, "__builtin:item") + -- Don't use obj if it couldn't be added to the map. + if obj then + obj:get_luaentity():set_item(stack:to_string()) + end + return obj +end + +-- if item_entity_ttl is not set, enity will have default life time +-- setting to -1 disables the feature +local time_to_live = tonumber(core.setting_get("item_entity_ttl")) or 900 + +-- if destroy_item is 1 then dropped items will burn inside lava +local destroy_item = tonumber(core.setting_get("destroy_item")) or 1 + +-- particle effects for when item is destroyed +local function add_effects(pos) + minetest.add_particlespawner({ + amount = 1, + time = 0.25, + minpos = pos, + maxpos = pos, + minvel = {x = -1, y = 2, z = -1}, + maxvel = {x = 1, y = 5, z = 1}, + minacc = {x = -4, y = -4, z = -4}, + maxacc = {x = 4, y = 4, z = 4}, + minexptime = 1, + maxexptime = 3, + minsize = 1, + maxsize = 4, + texture = "tnt_smoke.png", + }) +end + +-- check if within map limits (-30911 to 30927) +local function within_limits(pos) + if pos.x > -30913 + and pos.x < 30928 + and pos.y > -30913 + and pos.y < 30928 + and pos.z > -30913 + and pos.z < 30928 then + return true -- within limits + end + return false -- beyond limits +end + +core.register_entity(":__builtin:item", { + initial_properties = { + hp_max = 1, + physical = true, + collide_with_objects = false, + collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3}, + visual = "wielditem", + visual_size = {x = 0.4, y = 0.4}, + textures = {""}, + spritediv = {x = 1, y = 1}, + initial_sprite_basepos = {x = 0, y = 0}, + is_visible = false, + }, + + itemstring = "", + physical_state = true, + age = 0, + + set_item = function(self, itemstring) + self.itemstring = itemstring + local stack = ItemStack(itemstring) + local count = stack:get_count() + local max_count = stack:get_stack_max() + if count > max_count then + count = max_count + self.itemstring = stack:get_name().." "..max_count + end + local s = 0.2 + 0.1 * (count / max_count) + local c = s + local itemtable = stack:to_table() + local itemname = itemtable and itemtable.name + local prop = { + is_visible = true, + visual = "wielditem", + textures = {itemname}, + visual_size = {x = s, y = s}, + collisionbox = {-c, -c, -c, c, c, c}, + --automatic_rotate = math.pi * 0.5, + automatic_rotate = 1, + } + self.object:set_properties(prop) + end, + + get_staticdata = function(self) + return core.serialize({ + itemstring = self.itemstring, + age = self.age + }) + end, + + on_activate = function(self, staticdata, dtime_s) + + -- special function to fast remove entities (xanadu only) + if mobs and mobs.entity and mobs.entity == false then + self.object:remove() + return + end + + if string.sub(staticdata, 1, string.len("return")) == "return" then + local data = core.deserialize(staticdata) + if data and type(data) == "table" then + self.itemstring = data.itemstring + if data.age then + self.age = data.age + dtime_s + else + self.age = dtime_s + end + end + else + self.itemstring = staticdata + end + self.object:set_armor_groups({immortal = 1}) + self.object:setvelocity({x = 0, y = 2, z = 0}) + self.object:setacceleration({x = 0, y = -10, z = 0}) + self:set_item(self.itemstring) + end, + + try_merge_with = function(self, own_stack, object, obj) + local stack = ItemStack(obj.itemstring) + if own_stack:get_name() == stack:get_name() + and stack:get_free_space() > 0 then + local overflow = false + local count = stack:get_count() + own_stack:get_count() + local max_count = stack:get_stack_max() + if count > max_count then + overflow = true + count = count - max_count + else + self.itemstring = "" + end + local pos = object:getpos() + pos.y = pos.y + (count - stack:get_count()) / max_count * 0.15 + object:moveto(pos, false) + local s, c + local max_count = stack:get_stack_max() + local name = stack:get_name() + if not overflow then + obj.itemstring = name .. " " .. count + s = 0.2 + 0.1 * (count / max_count) + c = s + object:set_properties({ + visual_size = {x = s, y = s}, + collisionbox = {-c, -c, -c, c, c, c} + }) + self.object:remove() + return true -- merging succeeded + else + s = 0.4 + c = 0.3 + object:set_properties({ + visual_size = {x = s, y = s}, + collisionbox = {-c, -c, -c, c, c, c} + }) + obj.itemstring = name .. " " .. max_count + s = 0.2 + 0.1 * (count / max_count) + c = s + self.object:set_properties({ + visual_size = {x = s, y = s}, + collisionbox = {-c, -c, -c, c, c, c} + }) + self.itemstring = name .. " " .. count + end + end + return false -- merging didn't succeed + end, + + on_step = function(self, dtime) + self.age = self.age + dtime + local p = self.object:getpos() + + -- remove item if old enough or outside map limits + if (time_to_live > 0 and self.age > time_to_live) + or not within_limits(p) then + self.itemstring = "" + self.object:remove() + return + end + + p.y = p.y - 0.5 + local node = core.get_node_or_nil(p) + if not node then + -- don't infinetly fall into unloaded map + self.object:setvelocity({x = 0, y = 0, z = 0}) + self.object:setacceleration({x = 0, y = 0, z = 0}) + self.physical_state = false + self.object:set_properties({physical = false}) + return + end + local nn = node.name + + -- destroy item when dropped into lava (if enabled) + if destroy_item > 0 and minetest.get_item_group(nn, "lava") > 0 then + minetest.sound_play("builtin_item_lava", { + pos = p, + max_hear_distance = 6, + gain = 0.5 + }) + add_effects(p) + self.object:remove() + return + end + + -- flowing water pushes item along (by QwertyMine3) + local nod = node_ok({x = p.x, y = p.y + 0.5, z = p.z}) + if minetest.registered_nodes[nod.name].liquidtype == "flowing" then + + local vec = quick_flow(self.object:getpos(), + node_ok(self.object:getpos())) + + if vec then + local v = self.object:getvelocity() + self.object:setvelocity( + {x = vec.x, y = v.y, z = vec.z}) + self.object:setacceleration( + {x = 0, y = -10, z = 0}) + self.physical_state = true + self.object:set_properties({ + physical = true + }) + end + + return + end + + -- if node is not registered or walkably solid + local v = self.object:getvelocity() + if not core.registered_nodes[nn] or core.registered_nodes[nn].walkable and v.y == 0 then + if self.physical_state then + local own_stack = ItemStack(self.object:get_luaentity().itemstring) + -- merge with close entities of the same item + for _, object in ipairs(core.get_objects_inside_radius(p, 0.8)) do + local obj = object:get_luaentity() + if obj and obj.name == "__builtin:item" + and obj.physical_state == false then + if self:try_merge_with(own_stack, object, obj) then + return + end + end + end + self.object:setvelocity({x = 0, y = 0, z = 0}) + self.object:setacceleration({x = 0, y = 0, z = 0}) + self.physical_state = false + self.object:set_properties({physical = false}) + end + else + if not self.physical_state then + self.object:setvelocity({x = 0, y = 0, z = 0}) + self.object:setacceleration({x = 0, y = -10, z = 0}) + self.physical_state = true + self.object:set_properties({physical = true}) + end + end + end, + + on_punch = function(self, puncher) + local inv = puncher:get_inventory() + if inv and self.itemstring ~= '' then + local left = inv:add_item("main", self.itemstring) + if left and not left:is_empty() then + self.itemstring = left:to_string() + return + end + end + self.itemstring = "" + self.object:remove() + end, +}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/builtin_item/sounds/builtin_item_lava.ogg b/games/MultiCraft_game/files/builtin_item/sounds/builtin_item_lava.ogg new file mode 100644 index 000000000..5c293fe9b Binary files /dev/null and b/games/MultiCraft_game/files/builtin_item/sounds/builtin_item_lava.ogg differ diff --git a/games/MultiCraft_game/files/builtin_item/textures/tnt_smoke.png b/games/MultiCraft_game/files/builtin_item/textures/tnt_smoke.png new file mode 100644 index 000000000..6a07dc5bc Binary files /dev/null and b/games/MultiCraft_game/files/builtin_item/textures/tnt_smoke.png differ diff --git a/games/MultiCraft_game/files/cake/depends.txt b/games/MultiCraft_game/files/cake/depends.txt index 52427b5b0..8035d8078 100644 --- a/games/MultiCraft_game/files/cake/depends.txt +++ b/games/MultiCraft_game/files/cake/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/cake/init.lua b/games/MultiCraft_game/files/cake/init.lua index 3096295b4..4caf5963e 100644 --- a/games/MultiCraft_game/files/cake/init.lua +++ b/games/MultiCraft_game/files/cake/init.lua @@ -1,9 +1,3 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("cake")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- --[[ #!#!#!#Cake mod created by Jordan4ibanez#!#!# #!#!#!#Released under CC Attribution-ShareAlike 3.0 Unported #!#!# @@ -17,7 +11,7 @@ slice_4 = { -7/16, -8/16, -7/16, 3/16, 0/16, 7/16} slice_5 = { -7/16, -8/16, -7/16, 5/16, 0/16, 7/16} slice_6 = { -7/16, -8/16, -7/16, 7/16, 0/16, 7/16} -multicraft.register_craft({ +minetest.register_craft({ output = "cake:cake", recipe = { {'bucket:bucket_water', 'bucket:bucket_water', 'bucket:bucket_water'}, @@ -27,7 +21,7 @@ multicraft.register_craft({ replacements = {{"bucket:bucket_water", "bucket:bucket_empty"}}, }) -multicraft.register_node("cake:cake", { +minetest.register_node("cake:cake", { description = "Cake", tiles = {"cake_top.png","cake_bottom.png","cake_side.png","cake_side.png","cake_side.png","cake_side.png"}, paramtype = "light", @@ -48,11 +42,11 @@ multicraft.register_node("cake:cake", { on_rightclick = function(pos, node, clicker, itemstack) if clicker:get_hp() < 20 then clicker:set_hp(clicker:get_hp()+2) - multicraft.add_node(pos,{type="node",name="cake:cake_5",param2=param2}) + minetest.add_node(pos,{type="node",name="cake:cake_5",param2=param2}) end end, }) -multicraft.register_node("cake:cake_5", { +minetest.register_node("cake:cake_5", { description = "Cake [5 Slices Left]", tiles = cake_texture, paramtype = "light", @@ -72,11 +66,11 @@ multicraft.register_node("cake:cake_5", { on_rightclick = function(pos, node, clicker, itemstack) if clicker:get_hp() < 20 then clicker:set_hp(clicker:get_hp()+2) - multicraft.add_node(pos,{type="node",name="cake:cake_4",param2=param2}) + minetest.add_node(pos,{type="node",name="cake:cake_4",param2=param2}) end end, }) -multicraft.register_node("cake:cake_4", { +minetest.register_node("cake:cake_4", { description = "Cake [4 Slices Left]", tiles = cake_texture, paramtype = "light", @@ -96,11 +90,11 @@ multicraft.register_node("cake:cake_4", { on_rightclick = function(pos, node, clicker, itemstack) if clicker:get_hp() < 20 then clicker:set_hp(clicker:get_hp()+2) - multicraft.add_node(pos,{type="node",name="cake:cake_3",param2=param2}) + minetest.add_node(pos,{type="node",name="cake:cake_3",param2=param2}) end end, }) -multicraft.register_node("cake:cake_3", { +minetest.register_node("cake:cake_3", { description = "Cake [3 Slices Left]", tiles = cake_texture, paramtype = "light", @@ -120,11 +114,11 @@ multicraft.register_node("cake:cake_3", { on_rightclick = function(pos, node, clicker, itemstack) if clicker:get_hp() < 20 then clicker:set_hp(clicker:get_hp()+2) - multicraft.add_node(pos,{type="node",name="cake:cake_2",param2=param2}) + minetest.add_node(pos,{type="node",name="cake:cake_2",param2=param2}) end end, }) -multicraft.register_node("cake:cake_2", { +minetest.register_node("cake:cake_2", { description = "Cake [2 Slices Left]", tiles = cake_texture, paramtype = "light", @@ -144,11 +138,11 @@ multicraft.register_node("cake:cake_2", { on_rightclick = function(pos, node, clicker, itemstack) if clicker:get_hp() < 20 then clicker:set_hp(clicker:get_hp()+2) - multicraft.add_node(pos,{type="node",name="cake:cake_1",param2=param2}) + minetest.add_node(pos,{type="node",name="cake:cake_1",param2=param2}) end end, }) -multicraft.register_node("cake:cake_1", { +minetest.register_node("cake:cake_1", { description = "Cake [1 Slice Left]", tiles = cake_texture, paramtype = "light", @@ -168,7 +162,7 @@ multicraft.register_node("cake:cake_1", { on_rightclick = function(pos, node, clicker, itemstack) if clicker:get_hp() < 20 then clicker:set_hp(clicker:get_hp()+2) - multicraft.remove_node(pos) + minetest.remove_node(pos) end end, }) diff --git a/games/MultiCraft_game/files/check/init.lua b/games/MultiCraft_game/files/check/init.lua deleted file mode 100644 index ff2e22e58..000000000 --- a/games/MultiCraft_game/files/check/init.lua +++ /dev/null @@ -1,66 +0,0 @@ -local check = { -"3d_armor", -"unified_skins", -"wieldview", -"adbs", -"beds", -"boat", -"bookex", -"bucket", -"builtin_item", -"cake", -"command", -"compass", -"creative2", -"inventory_plus", -"creative", -"death", -"default", -"domb", -"watch", -"doors", -"dye", -"farming", -"fences", -"fire", -"flowers", -"give_initial_stuff", -"hardened_clay", -"hud", -"item_drop", -"itemframes", -"mapp", -"playerplus", -"player_textures", -"potions", -"protector", -"mesecons_solarpanel", -"mesecons_lightstone", -"mesecons_alias", -"mesecons_walllever", -"mesecons_delayer", -"mesecons_materials", -"mesecons_mvps", -"mesecons_extrawires", -"mesecons_button", -"mesecons_noteblock", -"mesecons_pressureplates", -"mesecons_torch", -"mesecons", -"mesecons_pistons", -"mesecons_compatibility", -"sethome", -"signs", -"sprint", -"stairs", -"throwing", -"tnt", -"vessels", -"wallet", -"wool", -"xpanes", -} - -for _,mod in ipairs(check) do - if not multicraft.get_modpath(mod) then os.exit() end -end \ No newline at end of file diff --git a/games/MultiCraft_game/files/command/info.lua b/games/MultiCraft_game/files/command/info.lua deleted file mode 100644 index 7facebee1..000000000 --- a/games/MultiCraft_game/files/command/info.lua +++ /dev/null @@ -1,24 +0,0 @@ -INFO_BLANK = "To find out more about certain items type the command '/info' with the params 'update', 'version', 'creative', 'suprise'" -INFO_VERSION = "0.1" -INFO_UPDATE = "I think nether ... but lot of monster before" -INFO_CREATIVE = "Type the command '/gamemode ' and use the params '0' or 's' for survival and '1' or 'c' for creative" - - -multicraft.register_chatcommand("info", { - params = "(blank) | update | version | creative", - description = "To get info on stuff.", - func = function(name, param) - if param == "" then - multicraft.chat_send_player(name, INFO_BLANK) - end - if param == "update" then - multicraft.chat_send_player(name, INFO_UPDATE) - end - if param == "version" then - multicraft.chat_send_player(name, INFO_VERSION) - end - if param == "creative" then - multicraft.chat_send_player(name, INFO_CREATIVE) - end - end -}) diff --git a/games/MultiCraft_game/files/command/init.lua b/games/MultiCraft_game/files/command/init.lua deleted file mode 100644 index d0b51799e..000000000 --- a/games/MultiCraft_game/files/command/init.lua +++ /dev/null @@ -1,48 +0,0 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("command")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- -local path = multicraft.get_modpath(multicraft.get_current_modname()) - --- Load Info command -dofile(path.."/info.lua") - --- Load vanish command -dofile(path.."/vanish.lua") - --- Load time command -dofile(path.."/time.lua") - --- Load kits command -dofile(path.."/kits.lua") - --- By VanessaE, sfan5, and kaeza. -local disallowed = { - ["guest"] = "Guest accounts are disallowed on this server. ".. - "Please choose a proper username and try again.", - ["^[0-9]+$"] = "All-numeric usernames are disallowed on this server. ".. - "Please choose a proper username and try again.", - ["[0-9].-[0-9].-[0-9].-[0-9].-[0-9]"] = "Too many numbers in your username. ".. - "Please try again with less than five digits in your username." -} -multicraft.register_on_prejoinplayer(function(name, ip) - local lname = name:lower() - for re, reason in pairs(disallowed) do - if lname:find(re) then - return reason - end - end - - if #name < 2 then - return "Too short of a username. ".. - "Please pick a name with at least two letters and try again." - end - - if #name > 30 then - return "Too long username. ".. - "Please pick a name with no more 30 letters and try again." - end - -end) diff --git a/games/MultiCraft_game/files/command/kits.lua b/games/MultiCraft_game/files/command/kits.lua deleted file mode 100644 index fdc79da14..000000000 --- a/games/MultiCraft_game/files/command/kits.lua +++ /dev/null @@ -1,26 +0,0 @@ -multicraft.register_chatcommand("kit", { - params = "", - description = "Add a Kit to player", - privs = {}, - func = function(name, param) - if param == "" then - multicraft.chat_send_player(name, "No kit selected use ... Aviable : noob , pvp") - end - local receiverref = core.get_player_by_name(name) - if param == "noob" then - receiverref:get_inventory():add_item('main', 'default:pick_steel') - receiverref:get_inventory():add_item('main', 'default:shovel_steel') - receiverref:get_inventory():add_item('main', 'default:torch 16') - receiverref:get_inventory():add_item('main', 'default:axe_steel') - receiverref:get_inventory():add_item('main', 'default:cobble 64') - end - if param == "pvp" then - receiverref:get_inventory():add_item('main', 'default:sword_diamond') - receiverref:get_inventory():add_item('main', 'default:apple_gold 64') - receiverref:get_inventory():add_item('main', '3d_armor:helmet_diamond') - receiverref:get_inventory():add_item('main', '3d_armor:chestplate_diamond') - receiverref:get_inventory():add_item('main', '3d_armor:leggings_diamond') - receiverref:get_inventory():add_item('main', '3d_armor:boots_diamond') - end - end -}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/command/time.lua b/games/MultiCraft_game/files/command/time.lua deleted file mode 100644 index 652a6731b..000000000 --- a/games/MultiCraft_game/files/command/time.lua +++ /dev/null @@ -1,28 +0,0 @@ - -multicraft.register_chatcommand("night", { - params = "", - description = "Make the night", - privs = {settime = true}, - func = function(name, param) - local player = multicraft.get_player_by_name(name) - if not player then - return - end - multicraft.set_timeofday(0.22) - end -}) - -multicraft.register_chatcommand("day", { - params = "", - description = "Make the day wakeup", - privs = {settime = true}, - func = function(name, param) - local player = multicraft.get_player_by_name(name) - if not player then - return - end - multicraft.set_timeofday(0.6) - end -}) - - diff --git a/games/MultiCraft_game/files/command/vanish.lua b/games/MultiCraft_game/files/command/vanish.lua deleted file mode 100644 index 0b7bf2ab0..000000000 --- a/games/MultiCraft_game/files/command/vanish.lua +++ /dev/null @@ -1,23 +0,0 @@ -vanished_players = {} - -multicraft.register_privilege("vanish", "Allow to use /vanish command") - -multicraft.register_chatcommand("vanish", { - params = "", - description = "Make user invisible at eye of all", - privs = {vanish = true}, - func = function(name, param) - local prop - vanished_players[name] = not vanished_players[name] - - if vanished_players[name] then - prop = {visual_size = {x=0, y=0}, collisionbox = {0,0,0,0,0,0}} - else - -- default player size - prop = {visual_size = {x=1, y=1}, - collisionbox = {-0.35, -1, -0.35, 0.35, 1, 0.35}} - end - - multicraft.get_player_by_name(name):set_properties(prop) - end -}) diff --git a/games/MultiCraft_game/files/compass/depends.txt b/games/MultiCraft_game/files/compass/depends.txt index 0580f6c3a..3a7daa1d7 100644 --- a/games/MultiCraft_game/files/compass/depends.txt +++ b/games/MultiCraft_game/files/compass/depends.txt @@ -1,2 +1,2 @@ default -check + diff --git a/games/MultiCraft_game/files/compass/init.lua b/games/MultiCraft_game/files/compass/init.lua index 3b8390a8c..9c5c5f7a7 100644 --- a/games/MultiCraft_game/files/compass/init.lua +++ b/games/MultiCraft_game/files/compass/init.lua @@ -1,18 +1,11 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("compass")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- +local default_spawn_settings = minetest.setting_get("static_spawnpoint") -local default_spawn_settings = multicraft.setting_get("static_spawnpoint") - -multicraft.register_globalstep(function(dtime) - local players = multicraft.get_connected_players() +minetest.register_globalstep(function(dtime) + local players = minetest.get_connected_players() for i,player in ipairs(players) do local function has_compass(player) for _,stack in ipairs(player:get_inventory():get_list("main")) do - if multicraft.get_item_group(stack:get_name(), "compass") ~= 0 then + if minetest.get_item_group(stack:get_name(), "compass") ~= 0 then return true end end @@ -20,7 +13,7 @@ multicraft.register_globalstep(function(dtime) end if has_compass(player) then local spawn = beds_player_spawns[player:get_player_name()] or - multicraft.setting_get("static_spawnpoint") or + minetest.setting_get("static_spawnpoint") or {x=0,y=0,z=0} pos = player:getpos() dir = player:get_look_yaw() @@ -31,8 +24,8 @@ multicraft.register_globalstep(function(dtime) local compass_image = math.floor((angle_relative/30) + 0.5)%12 for j,stack in ipairs(player:get_inventory():get_list("main")) do - if multicraft.get_item_group(stack:get_name(), "compass") ~= 0 and - multicraft.get_item_group(stack:get_name(), "compass")-1 ~= compass_image then + if minetest.get_item_group(stack:get_name(), "compass") ~= 0 and + minetest.get_item_group(stack:get_name(), "compass")-1 ~= compass_image then player:get_inventory():set_stack("main", j, "compass:"..compass_image) end end @@ -61,7 +54,7 @@ for i,img in ipairs(images) do if i == 1 then inv = 0 end - multicraft.register_tool("compass:"..(i-1), { + minetest.register_tool("compass:"..(i-1), { description = "Compass", inventory_image = img, wield_image = img, @@ -70,7 +63,7 @@ for i,img in ipairs(images) do }) end -multicraft.register_craft({ +minetest.register_craft({ output = 'compass:1', recipe = { {'', 'default:iron_ingot', ''}, diff --git a/games/MultiCraft_game/files/craftingpack/crafting/creative.lua b/games/MultiCraft_game/files/craftingpack/crafting/creative.lua index b8a29aa41..08e76069c 100644 --- a/games/MultiCraft_game/files/craftingpack/crafting/creative.lua +++ b/games/MultiCraft_game/files/craftingpack/crafting/creative.lua @@ -4,9 +4,9 @@ crafting.start_is = {} crafting.pages = {} function init() - local inv = multicraft.create_detached_inventory("creative", { + local inv = minetest.create_detached_inventory("creative", { allow_move = function(inv, from_list, from_index, to_list, to_index, count, player) - if multicraft.setting_getbool("creative_mode") then + if minetest.setting_getbool("creative_mode") then return count else return 0 @@ -16,7 +16,7 @@ function init() return 0 end, allow_take = function(inv, listname, index, stack, player) - if multicraft.setting_getbool("creative_mode") then + if minetest.setting_getbool("creative_mode") then return -1 else return 0 @@ -37,79 +37,79 @@ function init() end function set_inv(filter, player) - local inv = multicraft.get_inventory({type="detached", name="creative"}) + local inv = minetest.get_inventory({type="detached", name="creative"}) inv:set_size("main", 0) local creative_list = {} - for name,def in pairs(multicraft.registered_items) do + for name,def in pairs(minetest.registered_items) do if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) and def.description and def.description ~= "" then if filter ~= "" then if filter == "#blocks" then - if multicraft.registered_items[def.name] - and multicraft.registered_items[def.name].groups - and multicraft.registered_items[def.name].groups.building + if minetest.registered_items[def.name] + and minetest.registered_items[def.name].groups + and minetest.registered_items[def.name].groups.building then table.insert(creative_list, name) end elseif filter == "#deco" then - if multicraft.registered_items[def.name] - and multicraft.registered_items[def.name].groups - and multicraft.registered_items[def.name].groups.decorative + if minetest.registered_items[def.name] + and minetest.registered_items[def.name].groups + and minetest.registered_items[def.name].groups.decorative then table.insert(creative_list, name) end elseif filter == "#mese" then - if multicraft.registered_items[def.name] - and multicraft.registered_items[def.name].groups - and multicraft.registered_items[def.name].groups.mese + if minetest.registered_items[def.name] + and minetest.registered_items[def.name].groups + and minetest.registered_items[def.name].groups.mese then table.insert(creative_list, name) end elseif filter == "#rail" then - if multicraft.registered_items[def.name] - and multicraft.registered_items[def.name].groups - and multicraft.registered_items[def.name].groups.rail + if minetest.registered_items[def.name] + and minetest.registered_items[def.name].groups + and minetest.registered_items[def.name].groups.rail then table.insert(creative_list, name) end elseif filter == "#misc" then - if multicraft.registered_items[def.name] - and multicraft.registered_items[def.name].groups - and multicraft.registered_items[def.name].groups.misc + if minetest.registered_items[def.name] + and minetest.registered_items[def.name].groups + and minetest.registered_items[def.name].groups.misc then table.insert(creative_list, name) end elseif filter == "#food" then - if multicraft.registered_items[def.name] - and multicraft.registered_items[def.name].groups - and multicraft.registered_items[def.name].groups.foodstuffs + if minetest.registered_items[def.name] + and minetest.registered_items[def.name].groups + and minetest.registered_items[def.name].groups.foodstuffs then table.insert(creative_list, name) end elseif filter == "#tools" then - if multicraft.registered_items[def.name] - and multicraft.registered_items[def.name].groups - and multicraft.registered_items[def.name].groups.tools + if minetest.registered_items[def.name] + and minetest.registered_items[def.name].groups + and minetest.registered_items[def.name].groups.tools then table.insert(creative_list, name) end elseif filter == "#combat" then - if multicraft.registered_items[def.name] - and multicraft.registered_items[def.name].groups - and multicraft.registered_items[def.name].groups.combat + if minetest.registered_items[def.name] + and minetest.registered_items[def.name].groups + and minetest.registered_items[def.name].groups.combat then table.insert(creative_list, name) end elseif filter == "#matr" then - if multicraft.registered_items[def.name] - and multicraft.registered_items[def.name].groups - and multicraft.registered_items[def.name].groups.materials + if minetest.registered_items[def.name] + and minetest.registered_items[def.name].groups + and minetest.registered_items[def.name].groups.materials then table.insert(creative_list, name) end elseif filter == "#brew" then - if multicraft.registered_items[def.name] - and multicraft.registered_items[def.name].groups - and multicraft.registered_items[def.name].groups.brewing + if minetest.registered_items[def.name] + and minetest.registered_items[def.name].groups + and minetest.registered_items[def.name].groups.brewing then table.insert(creative_list, name) end @@ -133,9 +133,9 @@ function set_inv(filter, player) end -- Create the trash field -local trash = multicraft.create_detached_inventory("creative_trash", { +local trash = minetest.create_detached_inventory("creative_trash", { allow_put = function(inv, listname, index, stack, player) - if multicraft.setting_getbool("creative_mode") then + if minetest.setting_getbool("creative_mode") then return stack:get_count() else return 0 @@ -149,7 +149,7 @@ trash:set_size("main", 1) -- Create detached creative inventory after loading all mods -multicraft.after(0, init) +minetest.after(0, init) local offset = {} local hoch = {} @@ -203,7 +203,7 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page, pagenum = math.floor(pagenum) or 1 local pagemax = math.floor((crafting.creative_inventory_size) / (9*5) + 1) local slider_height = 4/pagemax - local slider_pos = slider_height*(pagenum-1)+2.25 + local slider_pos = slider_height*(pagenum-1)+2.2 local player_name = player:get_player_name() crafting.start_is[player_name] = start_i crafting.pages[player_name] = page @@ -249,7 +249,7 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page, "list[detached:creative_trash;main;9,7;1,1;]".. "image[9,7;1,1;crafting_creative_trash.png]".. - "image[9.04," .. tostring(slider_pos) .. ";0.75,"..tostring(slider_height) .. ";crafting_slider.png]" + "image[9.04," .. tostring(slider_pos) .. ";0.78,"..tostring(slider_height) .. ";crafting_slider.png]" if name == "nix" then formspec = formspec .. "field[5.3,1.3;4,0.75;suche;;]" end if pagenum ~= nil then formspec = formspec .. "p"..tostring(pagenum) end @@ -257,19 +257,19 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page, player:set_inventory_formspec(formspec) end -multicraft.register_on_player_receive_fields(function(player, formname, fields) +minetest.register_on_player_receive_fields(function(player, formname, fields) local page = nil - if not multicraft.setting_getbool("creative_mode") then + if not minetest.setting_getbool("creative_mode") then return end if fields.bgcolor then - -- multicraft.chat_send_all("jupp") + -- minetest.chat_send_all("jupp") end if fields.suche ~= nil and fields.suche ~= "" then set_inv(string.lower(fields.suche)) - multicraft.after(0, function() - multicraft.show_formspec(player:get_player_name(), "detached:creative", player:get_inventory_formspec()) + minetest.after(0, function() + minetest.show_formspec(player:get_player_name(), "detached:creative", player:get_inventory_formspec()) end) end @@ -338,7 +338,7 @@ multicraft.register_on_player_receive_fields(function(player, formname, fields) --if marker ~= nil and marker == "p" then --local ppage = string.sub(formspec,size) -- print('ppage ' .. (ppage or 'nope')) - --multicraft.chat_send_all(page) + --minetest.chat_send_all(page) --start_i = ppage - 1 --end --start_i = tonumber(start_i) or 0 @@ -358,8 +358,8 @@ multicraft.register_on_player_receive_fields(function(player, formname, fields) end) -if multicraft.setting_getbool("creative_mode") then - multicraft.register_item(":", { +if minetest.setting_getbool("creative_mode") then + minetest.register_item(":", { type = "none", wield_image = "wieldhand.png", wield_scale = {x=1,y=1,z=0.5}, @@ -376,11 +376,11 @@ if multicraft.setting_getbool("creative_mode") then } }) - multicraft.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) + minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) return true end) - function multicraft.handle_node_drops(pos, drops, digger) + function minetest.handle_node_drops(pos, drops, digger) if not digger or not digger:is_player() then return end diff --git a/games/MultiCraft_game/files/craftingpack/crafting/depends.txt b/games/MultiCraft_game/files/craftingpack/crafting/depends.txt index 4bad10e9c..f0db5ac3c 100644 --- a/games/MultiCraft_game/files/craftingpack/crafting/depends.txt +++ b/games/MultiCraft_game/files/craftingpack/crafting/depends.txt @@ -1,2 +1,2 @@ -check + default \ No newline at end of file diff --git a/games/MultiCraft_game/files/craftingpack/crafting/formspecs.lua b/games/MultiCraft_game/files/craftingpack/crafting/formspecs.lua index cb3f1237c..98cbc57ad 100644 --- a/games/MultiCraft_game/files/craftingpack/crafting/formspecs.lua +++ b/games/MultiCraft_game/files/craftingpack/crafting/formspecs.lua @@ -1,38 +1,3 @@ -default.furnace_inactive_formspec = - "size[9,8.75]".. - "image_button_exit[9,0;1,1;;exit;X;true;true;]".. - "background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory_furnace.png]".. - "bgcolor[#080808BB;true]".. - "listcolors[#9990;#FFF7;#FFF0;#160816;#D4D2FF]".. - "list[current_player;main;0,4.5;9,3;9]".. - "list[current_player;main;0,7.74;9,1;]".. - "list[current_name;src;2.75,0.5;1,1;]".. - "list[current_name;fuel;2.75,2.5;1,1;]".. - "list[current_name;dst;5.75,1.5;1,1;]".. - "image[2.75,1.5;1,1;crafting_furnace_fire_bg.png" - -function default.get_furnace_active_formspec(pos, percent) - local formspec = - "size[9,8.75]".. - "image_button_exit[9,0;1,1;;exit;X;true;true;]".. - "background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory_furnace.png]".. - "bgcolor[#080808BB;true]".. - "listcolors[#9990;#FFF7;#FFF0;#160816;#D4D2FF]".. - "list[current_player;main;0,4.5;9,3;9]".. - "list[current_player;main;0,7.74;9,1;]".. - "list[current_name;src;2.75,0.5;1,1;]".. - "list[current_name;fuel;2.75,2.5;1,1;]".. - "list[current_name;dst;5.75,1.5;1,1;]".. - "image[2.75,1.5;1,1;crafting_furnace_fire_bg.png^[lowpart:".. - (100-percent)..":default_furnace_fire_fg.png]" - - local meta = multicraft.get_meta(pos) - local inv = meta:get_inventory() - inv:set_size("dst",1) - - return formspec -end - default.chest_formspec = "size[9,9.75]".. "image_button_exit[9,0;1,1;;exit;X;true;true;]".. @@ -47,7 +12,7 @@ local chest_inv_size = 4*9 local chest_inv_vers = 2 function default.get_locked_chest_formspec(pos) - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) local inv_v = meta:get_int("chest_inv_ver") if inv_v and inv_v < chest_inv_vers then local inv = meta:get_inventory() @@ -67,12 +32,12 @@ function default.get_locked_chest_formspec(pos) return formspec end -multicraft.register_abm({ +minetest.register_abm({ nodenames = {"default:chest"}, interval = 1, chance = 1, action = function(pos, node) - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) local inv_v = meta:get_int("chest_inv_ver") if inv_v and inv_v < chest_inv_vers then local inv = meta:get_inventory() @@ -80,4 +45,4 @@ multicraft.register_abm({ meta:set_int("chest_inv_ver",chest_inv_vers) end end -}) +}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/craftingpack/crafting/init.lua b/games/MultiCraft_game/files/craftingpack/crafting/init.lua index 0422bcf66..9c9daf201 100644 --- a/games/MultiCraft_game/files/craftingpack/crafting/init.lua +++ b/games/MultiCraft_game/files/craftingpack/crafting/init.lua @@ -1,9 +1,9 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -dofile(multicraft.get_modpath("crafting").."/formspecs.lua") + + +dofile(minetest.get_modpath("crafting").."/formspecs.lua") local show_armor = false -if multicraft.get_modpath("3d_armor") ~= nil then show_armor = true end +if minetest.get_modpath("3d_armor") ~= nil then show_armor = true end local function item_drop(itemstack, dropper, pos) if dropper:is_player() then @@ -11,7 +11,7 @@ local function item_drop(itemstack, dropper, pos) local p = {x=pos.x, y=pos.y+1.2, z=pos.z} p.x = p.x+(math.random(1,3)*0.2) p.z = p.z+(math.random(1,3)*0.2) - local obj = multicraft.add_item(p, itemstack) + local obj = minetest.add_item(p, itemstack) if obj then v.x = v.x*4 v.y = v.y*4 + 2 @@ -19,7 +19,7 @@ local function item_drop(itemstack, dropper, pos) obj:setvelocity(v) end else - multicraft.add_item(pos, itemstack) + minetest.add_item(pos, itemstack) end return itemstack end @@ -57,8 +57,8 @@ local function update_armor(player) end local function set_inventory(player) - if multicraft.setting_getbool("creative_mode") then - multicraft.after(0.5,function() + if minetest.setting_getbool("creative_mode") then + minetest.after(0.5,function() crafting.set_creative_formspec(player, 0, 1) return end) @@ -89,7 +89,7 @@ local function set_inventory(player) local form = "size[9,8.75]".. "image_button_exit[9,0;1,1;;exit;X;true;true;]".. - "background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory.png"..armor_img.."]".. + "background[-0.19,-0.25;9.41,9.49;crafting_formspec_inv.png]".. "bgcolor[#080808BB;true]".. "listcolors[#9990;#FFF7;#FFF0;#160816;#D4D2FF]".. img_element @@ -127,7 +127,7 @@ local function set_workbench(player) local form = "size[9,8.75]".. "image_button_exit[9,0;1,1;;exit;X;true;true;]".. - "background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory_workbench.png]".. + "background[-0.19,-0.25;9.41,9.49;crafting_formspec_workbench.png]".. "bgcolor[#080808BB;true]".. "listcolors[#9990;#FFF7;#FFF0;#160816;#D4D2FF]".. "list[current_player;main;0,4.5;9,3;9]".. @@ -137,11 +137,11 @@ local function set_workbench(player) "wob" --player:set_inventory_formspec(form) - multicraft.show_formspec(player:get_player_name(), "main", form) + minetest.show_formspec(player:get_player_name(), "main", form) end --drop craf items and reset inventory on closing -multicraft.register_on_player_receive_fields(function(player, formname, fields) +minetest.register_on_player_receive_fields(function(player, formname, fields) if fields.quit then local formspec = player:get_inventory_formspec() local size = string.len(formspec) @@ -153,21 +153,21 @@ multicraft.register_on_player_receive_fields(function(player, formname, fields) end end) -multicraft.register_on_joinplayer(function(player) +minetest.register_on_joinplayer(function(player) minetest.after(0,function(dt) if player then set_inventory(player) end end) - if multicraft.setting_getbool("creative_mode") then - dofile(multicraft.get_modpath("crafting").."/creative.lua") + if minetest.setting_getbool("creative_mode") then + dofile(minetest.get_modpath("crafting").."/creative.lua") end --init inventory set_inventory(player) --set hotbar size if player.hud_set_hotbar_itemcount then - multicraft.after(0.5, player.hud_set_hotbar_itemcount, player, 8) + minetest.after(0.5, player.hud_set_hotbar_itemcount, player, 8) end --add hotbar images - multicraft.after(0.5,function() + minetest.after(0.5,function() player:hud_set_hotbar_image("crafting_hotbar.png") player:hud_set_hotbar_selected_image("crafting_hotbar_selected.png") @@ -182,7 +182,7 @@ multicraft.register_on_joinplayer(function(player) end) end) -multicraft.register_node("crafting:workbench", { +minetest.register_node("crafting:workbench", { description = "Workbench", tiles = {"crafting_workbench_top.png", "default_wood.png", "crafting_workbench_side.png", "crafting_workbench_side.png", "crafting_workbench_front.png", "crafting_workbench_front.png"}, @@ -194,7 +194,7 @@ multicraft.register_node("crafting:workbench", { end }) -multicraft.register_craft({ +minetest.register_craft({ output = "crafting:workbench", recipe = { {"group:wood", "group:wood"}, diff --git a/games/MultiCraft_game/files/craftingpack/creative2/depends.txt b/games/MultiCraft_game/files/craftingpack/creative2/depends.txt deleted file mode 100644 index 4bad10e9c..000000000 --- a/games/MultiCraft_game/files/craftingpack/creative2/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -check -default \ No newline at end of file diff --git a/games/MultiCraft_game/files/craftingpack/creative2/init.lua b/games/MultiCraft_game/files/craftingpack/creative2/init.lua deleted file mode 100644 index 39184d7a5..000000000 --- a/games/MultiCraft_game/files/craftingpack/creative2/init.lua +++ /dev/null @@ -1,11 +0,0 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -creative = {} - -creative.set_creative_formspec = function() - -end - -multicraft.register_on_player_receive_fields(function(player, formname, fields) - -end) \ No newline at end of file diff --git a/games/MultiCraft_game/files/craftingpack/inventory_plus/depends.txt b/games/MultiCraft_game/files/craftingpack/inventory_plus/depends.txt index bd5290488..e8fd12dcc 100644 --- a/games/MultiCraft_game/files/craftingpack/inventory_plus/depends.txt +++ b/games/MultiCraft_game/files/craftingpack/inventory_plus/depends.txt @@ -1,3 +1,3 @@ -check + default crafting \ No newline at end of file diff --git a/games/MultiCraft_game/files/craftingpack/inventory_plus/init.lua b/games/MultiCraft_game/files/craftingpack/inventory_plus/init.lua index 524aee0ac..6047513b0 100644 --- a/games/MultiCraft_game/files/craftingpack/inventory_plus/init.lua +++ b/games/MultiCraft_game/files/craftingpack/inventory_plus/init.lua @@ -1,5 +1,5 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + inventory_plus = {} function inventory_plus.set_inventory_formspec(player, formspec) diff --git a/games/MultiCraft_game/files/creative/depends.txt b/games/MultiCraft_game/files/creative/depends.txt index 52427b5b0..8035d8078 100644 --- a/games/MultiCraft_game/files/creative/depends.txt +++ b/games/MultiCraft_game/files/creative/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/creative/init.lua b/games/MultiCraft_game/files/creative/init.lua index d5e22b2a0..8e4f5235a 100644 --- a/games/MultiCraft_game/files/creative/init.lua +++ b/games/MultiCraft_game/files/creative/init.lua @@ -1,40 +1,39 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("creative")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- --- multicraft/creative/init.lua +creative = {} -creative_inventory = {} -creative_inventory.creative_inventory_size = 0 +creative.set_creative_formspec = function() -if multicraft.setting_getbool("creative_mode") then - local digtime = 0.5 - multicraft.register_item(":", { +end + +minetest.register_on_player_receive_fields(function(player, formname, fields) + +end) + +if minetest.setting_getbool("creative_mode") then + local digtime = 1 + minetest.register_item(":", { type = "none", wield_image = "wieldhand.png", - wield_scale = {x=1,y=1,z=0.5}, + wield_scale = {x=1,y=1,z=0.3}, range = 10, tool_capabilities = { full_punch_interval = 0.5, - max_drop_level = 30, + max_drop_level = 3, groupcaps = { - crumbly = {times={[1]=digtime, [2]=digtime, [3]=digtime, [4]=digtime}, uses=0, maxlevel=30}, - cracky = {times={[1]=digtime, [2]=digtime, [3]=digtime, [4]=digtime}, uses=0, maxlevel=30}, - snappy = {times={[1]=digtime, [2]=digtime, [3]=digtime, [4]=digtime}, uses=0, maxlevel=30}, - choppy = {times={[1]=digtime, [2]=digtime, [3]=digtime, [4]=digtime}, uses=0, maxlevel=30}, - oddly_breakable_by_hand = {times={[1]=digtime, [2]=digtime, [3]=digtime, [4]=digtime}, uses=0, maxlevel=30}, + crumbly = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, + cracky = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, + snappy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, + choppy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, + oddly_breakable_by_hand = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3}, }, - damage_groups = {fleshy = 10}, + damage_groups = {fleshy = 1}, } }) - - multicraft.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) + + minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) return true end) - - function multicraft.handle_node_drops(pos, drops, digger) + + function minetest.handle_node_drops(pos, drops, digger) if not digger or not digger:is_player() then return end @@ -48,5 +47,5 @@ if multicraft.setting_getbool("creative_mode") then end end end - -end + +end \ No newline at end of file diff --git a/games/MultiCraft_game/files/death/init.lua b/games/MultiCraft_game/files/death/init.lua deleted file mode 100644 index b739e57d7..000000000 --- a/games/MultiCraft_game/files/death/init.lua +++ /dev/null @@ -1,23 +0,0 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("death")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- ---if multicraft.setting_get("keepInventory") == false then - multicraft.register_on_dieplayer(function(player) - local inv = player:get_inventory() - local pos = player:getpos() - for i,stack in ipairs(inv:get_list("main")) do - local x = math.random(0, 9)/3 - local z = math.random(0, 9)/3 - pos.x = pos.x + x - pos.z = pos.z + z - multicraft.add_item(pos, stack) - stack:clear() - inv:set_stack("main", i, stack) - pos.x = pos.x - x - pos.z = pos.z - z - end - end) ---end diff --git a/games/MultiCraft_game/files/default/aliases.lua b/games/MultiCraft_game/files/default/aliases.lua new file mode 100644 index 000000000..da6054d00 --- /dev/null +++ b/games/MultiCraft_game/files/default/aliases.lua @@ -0,0 +1,68 @@ +-- mods/default/aliases.lua + +-- Aliases to support loading worlds using nodes following the old naming convention +-- These can also be helpful when using chat commands, for example /giveme +minetest.register_alias("stone", "default:stone") +minetest.register_alias("stone_with_coal", "default:stone_with_coal") +minetest.register_alias("stone_with_iron", "default:stone_with_iron") +minetest.register_alias("dirt_with_grass", "default:dirt_with_grass") +minetest.register_alias("dirt_with_grass_footsteps", "default:dirt_with_grass_footsteps") +minetest.register_alias("dirt", "default:dirt") +minetest.register_alias("sand", "default:sand") +minetest.register_alias("gravel", "default:gravel") +minetest.register_alias("sandstone", "default:sandstone") +minetest.register_alias("clay", "default:clay") +minetest.register_alias("brick", "default:brick") +minetest.register_alias("tree", "default:tree") +minetest.register_alias("jungletree", "default:jungletree") +minetest.register_alias("junglegrass", "default:junglegrass") +minetest.register_alias("leaves", "default:leaves") +minetest.register_alias("cactus", "default:cactus") +minetest.register_alias("papyrus", "default:papyrus") +minetest.register_alias("bookshelf", "default:bookshelf") +minetest.register_alias("glass", "default:glass") +minetest.register_alias("wooden_fence", "default:fence_wood") +minetest.register_alias("ladder", "default:ladder") +minetest.register_alias("wood", "default:wood") +minetest.register_alias("cloud", "default:cloud") +minetest.register_alias("water_flowing", "default:water_flowing") +minetest.register_alias("water_source", "default:water_source") +minetest.register_alias("lava_flowing", "default:lava_flowing") +minetest.register_alias("lava_source", "default:lava_source") +minetest.register_alias("torch", "default:torch") +minetest.register_alias("sign_wall", "default:sign_wall") +minetest.register_alias("furnace", "default:furnace") +minetest.register_alias("chest", "default:chest") +minetest.register_alias("locked_chest", "default:chest_locked") +minetest.register_alias("cobble", "default:cobble") +minetest.register_alias("mossycobble", "default:mossycobble") +minetest.register_alias("steelblock", "default:steelblock") +minetest.register_alias("sapling", "default:sapling") +minetest.register_alias("apple", "default:apple") + +minetest.register_alias("WPick", "default:pick_wood") +minetest.register_alias("STPick", "default:pick_stone") +minetest.register_alias("SteelPick", "default:pick_steel") +minetest.register_alias("WShovel", "default:shovel_wood") +minetest.register_alias("STShovel", "default:shovel_stone") +minetest.register_alias("SteelShovel", "default:shovel_steel") +minetest.register_alias("WAxe", "default:axe_wood") +minetest.register_alias("STAxe", "default:axe_stone") +minetest.register_alias("SteelAxe", "default:axe_steel") +minetest.register_alias("WSword", "default:sword_wood") +minetest.register_alias("STSword", "default:sword_stone") +minetest.register_alias("SteelSword", "default:sword_steel") + +minetest.register_alias("Stick", "default:stick") +minetest.register_alias("paper", "default:paper") +minetest.register_alias("book", "default:book") +minetest.register_alias("lump_of_coal", "default:coal_lump") +minetest.register_alias("lump_of_iron", "default:iron_lump") +minetest.register_alias("lump_of_clay", "default:clay_lump") +minetest.register_alias("steel_ingot", "default:steel_ingot") +minetest.register_alias("clay_brick", "default:clay_brick") +minetest.register_alias("snow", "default:snow") + +-- Aliases for corrected pine node names +minetest.register_alias("default:pinetree", "default:pine_tree") +minetest.register_alias("default:pinewood", "default:pine_wood") diff --git a/games/MultiCraft_game/files/default/crafting.lua b/games/MultiCraft_game/files/default/crafting.lua index 4cea67f8b..199183780 100644 --- a/games/MultiCraft_game/files/default/crafting.lua +++ b/games/MultiCraft_game/files/default/crafting.lua @@ -4,52 +4,49 @@ -- Crafting definition -- -multicraft.register_craft({ +minetest.register_craft({ output = 'default:wood 4', recipe = { {'default:tree'}, } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:junglewood 4', recipe = { {'default:jungletree'}, } }) -multicraft.register_craft({ - output = 'default:acaciawood 4', +minetest.register_craft({ + output = 'default:pine_wood 4', + recipe = { + {'default:pine_tree'}, + } +}) + +minetest.register_craft({ + output = 'default:acacia_wood 4', recipe = { - {'default:acaciatree'}, + {'default:acacia_tree'}, } }) -multicraft.register_craft({ - output = 'default:sprucewood 4', - recipe = { - {'default:sprucetree'}, - } -}) - - - -multicraft.register_craft({ +minetest.register_craft({ output = 'default:mossycobble', recipe = { {'default:cobble', 'default:vine'}, } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:stonebrickmossy', recipe = { {'default:stonebrick', 'default:vine'}, } }) - -multicraft.register_craft({ +minetest.register_craft({ output = 'default:stick 4', recipe = { {'group:wood'}, @@ -57,7 +54,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'fences:fence_wood 2', recipe = { {'default:stick', 'default:stick', 'default:stick'}, @@ -65,7 +62,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'signs:sign_wall', recipe = { {'group:wood', 'group:wood', 'group:wood'}, @@ -74,7 +71,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:torch 4', recipe = { {'default:coal_lump'}, @@ -82,7 +79,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:torch 4', recipe = { {'default:charcoal_lump'}, @@ -90,7 +87,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:pick_wood', recipe = { {'group:wood', 'group:wood', 'group:wood'}, @@ -99,7 +96,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:pick_stone', recipe = { {'group:stone', 'group:stone', 'group:stone'}, @@ -108,7 +105,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:pick_steel', recipe = { {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, @@ -117,7 +114,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:pick_gold', recipe = { {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, @@ -126,7 +123,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:diamondblock', recipe = { {'default:diamond', 'default:diamond', 'default:diamond'}, @@ -135,7 +132,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:pick_diamond', recipe = { {'default:diamond', 'default:diamond', 'default:diamond'}, @@ -144,7 +141,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:shovel_wood', recipe = { {'group:wood'}, @@ -153,7 +150,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:shovel_stone', recipe = { {'group:stone'}, @@ -162,7 +159,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:shovel_steel', recipe = { {'default:steel_ingot'}, @@ -171,7 +168,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:shovel_gold', recipe = { {'default:gold_ingot'}, @@ -180,7 +177,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:shovel_diamond', recipe = { {'default:diamond'}, @@ -189,7 +186,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:axe_wood', recipe = { {'group:wood', 'group:wood'}, @@ -198,7 +195,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:axe_stone', recipe = { {'group:stone', 'group:stone'}, @@ -207,7 +204,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:axe_steel', recipe = { {'default:steel_ingot', 'default:steel_ingot'}, @@ -216,7 +213,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:axe_gold', recipe = { {'default:gold_ingot', 'default:gold_ingot'}, @@ -225,7 +222,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:axe_diamond', recipe = { {'default:diamond', 'default:diamond'}, @@ -234,7 +231,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:sword_wood', recipe = { {'group:wood'}, @@ -243,7 +240,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:sword_stone', recipe = { {'group:stone'}, @@ -252,7 +249,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:sword_steel', recipe = { {'default:steel_ingot'}, @@ -261,7 +258,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:sword_gold', recipe = { {'default:gold_ingot'}, @@ -270,7 +267,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:sword_diamond', recipe = { {'default:diamond'}, @@ -279,7 +276,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:flint_and_steel', recipe = { {'default:steel_ingot', ''}, @@ -287,7 +284,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = "default:pole", recipe = { {'','','default:stick'}, @@ -296,7 +293,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = "default:pole", recipe = { {'', '', 'default:stick'}, @@ -305,16 +302,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ - output = 'default:rail 15', - recipe = { - {'default:steel_ingot', '', 'default:steel_ingot'}, - {'default:steel_ingot', 'default:stick', 'default:steel_ingot'}, - {'default:steel_ingot', '', 'default:steel_ingot'}, - } -}) - -multicraft.register_craft({ +minetest.register_craft({ output = 'default:chest', recipe = { {'group:wood', 'group:wood', 'group:wood'}, @@ -323,7 +311,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:furnace', recipe = { {'group:stone', 'group:stone', 'group:stone'}, @@ -332,7 +320,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:haybale', recipe = { {'farming:wheat_harvested', 'farming:wheat_harvested', 'farming:wheat_harvested'}, @@ -341,7 +329,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'farming:wheat_harvested 9', recipe = { {'default:haybale'}, @@ -349,7 +337,7 @@ multicraft.register_craft({ }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:steelblock', recipe = { {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, @@ -358,14 +346,14 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:steel_ingot 9', recipe = { {'default:steelblock'}, } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:goldblock', recipe = { {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, @@ -374,19 +362,19 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:gold_ingot 9', recipe = { {'default:goldblock'}, } }) -multicraft.register_craft({ +minetest.register_craft({ output = "default:gold_nugget 9", recipe = {{"default:gold_ingot"}}, }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:sandstone', recipe = { {'group:sand', 'group:sand'}, @@ -394,7 +382,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:clay', recipe = { {'default:clay_lump', 'default:clay_lump'}, @@ -402,7 +390,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:brick', recipe = { {'default:clay_brick', 'default:clay_brick'}, @@ -410,21 +398,21 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:clay_brick 4', recipe = { {'default:brick'}, } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:paper', recipe = { {'default:reeds', 'default:reeds', 'default:reeds'}, } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:book', recipe = { {'default:paper'}, @@ -433,7 +421,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:bookshelf', recipe = { {'group:wood', 'group:wood', 'group:wood'}, @@ -442,7 +430,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:ladder', recipe = { {'default:stick', '', 'default:stick'}, @@ -451,7 +439,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:stonebrick', recipe = { {'default:stone', 'default:stone'}, @@ -459,7 +447,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ type = "shapeless", output = "default:gunpowder", recipe = { @@ -468,14 +456,14 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'dye:white 3', recipe = { {'default:bone'}, } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:lapisblock', recipe = { {'dye:blue', 'dye:blue', 'dye:blue'}, @@ -484,14 +472,14 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'dye:blue 9', recipe = { {'default:lapisblock'}, } }) -multicraft.register_craft({ +minetest.register_craft({ output = "default:emeraldblock", recipe = { {'default:emerald', 'default:emerald', 'default:emerald'}, @@ -500,14 +488,14 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:emerald 9', recipe = { {'default:emeraldblock'}, } }) -multicraft.register_craft({ +minetest.register_craft({ output = "default:glowstone", recipe = { {'default:glowstone_dust', 'default:glowstone_dust'}, @@ -515,7 +503,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:glowstone_dust 4', recipe = { {'default:glowstone'}, @@ -523,13 +511,13 @@ multicraft.register_craft({ }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:bluestone_dust', recipe = {{"mesecons:wire_00000000_off"}}, }) -multicraft.register_craft({ +minetest.register_craft({ output = "default:apple_gold", recipe = { {"default:gold_nugget", "default:gold_nugget", "default:gold_nugget"}, @@ -538,14 +526,14 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = "default:sugar", recipe = { {"default:reeds"}, } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:snowblock', recipe = { {'default:snow', 'default:snow', 'default:snow'}, @@ -554,14 +542,14 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:snow 9', recipe = { {'default:snowblock'}, } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:quartz_block', recipe = { {'default:quartz_crystal', 'default:quartz_crystal'}, @@ -569,7 +557,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:quartz_chiseled 2', recipe = { {'stairs:slab_quartzblock'}, @@ -577,7 +565,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'default:quartz_pillar 2', recipe = { {'default:quartz_block'}, @@ -590,86 +578,86 @@ multicraft.register_craft({ -- Cooking recipes -- -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:glass", recipe = "group:sand", }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:stone", recipe = "default:cobble", }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:steel_ingot", recipe = "default:stone_with_iron", }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:gold_ingot", recipe = "default:stone_with_gold", }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:clay_brick", recipe = "default:clay_lump", }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:fish", recipe = "default:fish_raw", -- cooktime = 2, }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:charcoal_lump", recipe = "group:tree", }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:sponge", recipe = "default:sponge_wet", }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:steak", recipe = "default:beef_raw", }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:chicken_cooked", recipe = "default:chicken_raw", }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:coal_lump", recipe = "default:stone_with_coal", }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "mesecons:wire_00000000_off 5", recipe = "default:stone_with_bluestone", }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:diamond", recipe = "default:stone_with_diamond", }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "default:stonebrickcracked", recipe = "default:stonebrick", @@ -681,85 +669,85 @@ multicraft.register_craft({ -- Fuels -- -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "group:tree", burntime = 15, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "default:bookshelf", burntime = 15, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "default:fence_wood", burntime = 15, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "group:wood", burntime = 15, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "bucket:bucket_lava", burntime = 1000, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "default:chest", burntime = 15, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "default:sapling", burntime = 5, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "default:coal_block", burntime = 800, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "default:coal_lump", burntime = 80, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "default:charcoal_lump", burntime = 80, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "default:junglesapling", burntime = 5, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "default:stick", burntime = 5, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "crafting:workbench", burntime = 15, }) -multicraft.register_craft({ +minetest.register_craft({ type = "fuel", recipe = "default:chest", burntime = 15, @@ -769,12 +757,12 @@ multicraft.register_craft({ -- --Temporary -- -multicraft.register_craft({ +minetest.register_craft({ output = "default:string", recipe = {{"default:paper", "default:paper"}}, }) -multicraft.register_craft({ +minetest.register_craft({ output = "default:cobweb", recipe = { {"farming:string", "farming:string", "farming:string"}, diff --git a/games/MultiCraft_game/files/default/craftitems.lua b/games/MultiCraft_game/files/default/craftitems.lua index 908a056a7..66f503ce1 100644 --- a/games/MultiCraft_game/files/default/craftitems.lua +++ b/games/MultiCraft_game/files/default/craftitems.lua @@ -4,7 +4,7 @@ -- Crafting items -- -multicraft.register_craftitem("default:stick", { +minetest.register_craftitem("default:stick", { description = "Stick", inventory_image = "default_stick.png", stack_max = 64, @@ -12,137 +12,137 @@ multicraft.register_craftitem("default:stick", { }) -multicraft.register_craftitem("default:paper", { +minetest.register_craftitem("default:paper", { description = "Paper", inventory_image = "default_paper.png", stack_max = 64, groups = {misc = 1}, }) -multicraft.register_craftitem("default:book", { +minetest.register_craftitem("default:book", { description = "Book", inventory_image = "default_book.png", stack_max = 64, groups = {misc = 1}, }) -multicraft.register_craftitem("default:coal_lump", { +minetest.register_craftitem("default:coal_lump", { description = "Coal Lump", inventory_image = "default_coal_lump.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:charcoal_lump", { +minetest.register_craftitem("default:charcoal_lump", { description = "Charcoal Lump", inventory_image = "default_charcoal_lump.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:gold_nugget", { +minetest.register_craftitem("default:gold_nugget", { description = "Gold Nugget", inventory_image = "default_gold_nugget.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:diamond", { +minetest.register_craftitem("default:diamond", { description = "Diamond", inventory_image = "default_diamond.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:clay_lump", { +minetest.register_craftitem("default:clay_lump", { description = "Clay Lump", inventory_image = "default_clay_lump.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:steel_ingot", { +minetest.register_craftitem("default:steel_ingot", { description = "Steel Ingot", inventory_image = "default_steel_ingot.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:gold_ingot", { +minetest.register_craftitem("default:gold_ingot", { description = "Gold Ingot", inventory_image = "default_gold_ingot.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:emerald", { +minetest.register_craftitem("default:emerald", { description = "Emerald", inventory_image = "default_emerald.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:clay_brick", { +minetest.register_craftitem("default:clay_brick", { description = "Clay Brick", inventory_image = "default_clay_brick.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:flint", { +minetest.register_craftitem("default:flint", { description = "Flint", inventory_image = "default_flint.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:gunpowder", { +minetest.register_craftitem("default:gunpowder", { description = "Gunpowder", inventory_image = "default_gunpowder.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:bone", { +minetest.register_craftitem("default:bone", { description = "Bone", inventory_image = "default_bone.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:glowstone_dust", { +minetest.register_craftitem("default:glowstone_dust", { description = "Glowstone Dust", inventory_image = "default_glowstone_dust.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:fish_raw", { +minetest.register_craftitem("default:fish_raw", { description = "Raw Fish", groups = {}, inventory_image = "default_fish.png", - on_use = multicraft.item_eat(2), + on_use = minetest.item_eat(2), stack_max = 64, groups = {foodstuffs = 1}, }) -multicraft.register_craftitem("default:fish", { +minetest.register_craftitem("default:fish", { description = "Cooked Fish", groups = {}, inventory_image = "default_fish_cooked.png", - on_use = multicraft.item_eat(4), + on_use = minetest.item_eat(4), stack_max = 64, groups = {foodstuffs = 1}, }) -multicraft.register_craftitem("default:sugar", { +minetest.register_craftitem("default:sugar", { description = "Sugar", inventory_image = "default_sugar.png", stack_max = 64, groups = {materials = 1}, }) -multicraft.register_craftitem("default:string",{ +minetest.register_craftitem("default:string",{ description = "String", inventory_image = "default_string.png", stack_max = 64, @@ -150,72 +150,9 @@ multicraft.register_craftitem("default:string",{ }) -multicraft.register_craftitem("default:quartz_crystal", { +minetest.register_craftitem("default:quartz_crystal", { description = "Quartz Crystal", inventory_image = "default_quartz_crystal.png", stack_max = 64, groups = {materials = 1}, -}) - - -multicraft.register_craftitem('default:rotten_flesh', { - description = "Rotten flesh", - inventory_image = "zombie_flesh.png", - on_use = multicraft.item_eat(1), -}) - - -multicraft.register_craftitem('default:milk', { - description = "A bucket of milk", - inventory_image = "default_milk.png", - on_use = multicraft.item_eat(1), -}) - -multicraft.register_craftitem('default:beef_raw', { - description = "Beef", - inventory_image = "mobs_meat_raw.png", - on_use = multicraft.item_eat(1), -}) - -multicraft.register_craftitem('default:steak', { - description = "Steak", - inventory_image = "mobs_meat.png", - on_use = multicraft.item_eat(1), -}) - -multicraft.register_craftitem('default:chicken_raw', { - description = "Chicken", - inventory_image = "mobs_chicken_raw.png", - on_use = multicraft.item_eat(1), -}) - -multicraft.register_craftitem('default:chicken_cooked', { - description = "Cooked chicken", - inventory_image = "mobs_chicken_cooked.png", - on_use = multicraft.item_eat(1), -}) - -multicraft.register_craftitem('default:porkchop_raw', { - description = "Porkchop", - inventory_image = "mobs_meat_raw.png", - on_use = multicraft.item_eat(1), -}) - -multicraft.register_craftitem('default:porkchop_cooked', { - description = "Cooked porkchop", - inventory_image = "mobs_meat.png", - on_use = multicraft.item_eat(1), -}) - -multicraft.register_craftitem('default:leather', { - description = "Leather", - inventory_image = "default_leather.png", --- on_use = multicraft.item_eat(1), -}) - -multicraft.register_craftitem('default:egg', { - description = "Egg", - inventory_image = "adbs_chicken_spawn_egg.png", --- on_use = multicraft.item_eat(1), -}) - +}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/default/functions.lua b/games/MultiCraft_game/files/default/functions.lua index eb3e47603..cfa962516 100644 --- a/games/MultiCraft_game/files/default/functions.lua +++ b/games/MultiCraft_game/files/default/functions.lua @@ -1,859 +1,373 @@ --- --- On Die --- ---if multicraft.setting_get("keepInventory") == false then - multicraft.register_on_dieplayer(function(player) - local inv = player:get_inventory() - local pos = player:getpos() - for i,stack in ipairs(inv:get_list("main")) do - local x = math.random(0, 9)/3 - local z = math.random(0, 9)/3 - pos.x = pos.x + x - pos.z = pos.z + z - multicraft.add_item(pos, stack) - stack:clear() - inv:set_stack("main", i, stack) - pos.x = pos.x - x - pos.z = pos.z - z - end - end) ---end - --- --- Lavacooling --- - -default.cool_lava_source = function(pos) - multicraft.set_node(pos, {name="default:obsidian"}) -end - -default.cool_lava_flowing = function(pos) - multicraft.set_node(pos, {name="default:stone"}) -end - -multicraft.register_abm({ - nodenames = {"default:lava_flowing"}, - neighbors = {"group:water"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider) - end, -}) - -multicraft.register_abm({ - nodenames = {"default:lava_source"}, - neighbors = {"group:water"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - default.cool_lava_source(pos, node, active_object_count, active_object_count_wider) - end, -}) - --- --- Papyrus and cactus growing --- - --- Functions -grow_cactus = function(pos, node) - pos.y = pos.y-1 - local name = multicraft.get_node(pos).name - if multicraft.get_item_group(name, "sand") ~= 0 then - pos.y = pos.y+1 - local height = 0 - while multicraft.get_node(pos).name == "default:cactus" and height < 4 do - height = height+1 - pos.y = pos.y+1 - end - if height < 4 then - if multicraft.get_node(pos).name == "air" then - multicraft.set_node(pos, {name="default:cactus"}) - end - end - end -end - -grow_reeds = function(pos, node) - pos.y = pos.y-1 - local name = multicraft.get_node(pos).name - if name == "default:dirt" or name == "default:dirt_with_grass" then - if multicraft.find_node_near(pos, 3, {"group:water"}) == nil then - return - end - pos.y = pos.y+1 - local height = 0 - while multicraft.get_node(pos).name == "default:reeds" and height < 3 do - height = height+1 - pos.y = pos.y+1 - end - if height < 3 then - if multicraft.get_node(pos).name == "air" then - multicraft.set_node(pos, {name="default:reeds"}) - end - end - end -end - --- ABMs -multicraft.register_abm({ - nodenames = {"default:cactus"}, - neighbors = {"group:sand"}, - interval = 25, - chance = 10, - action = function(pos) - grow_cactus(pos) - end, -}) - -multicraft.register_abm({ - nodenames = {"default:reeds"}, - neighbors = {"default:dirt", "default:dirt_with_grass"}, - interval = 25, - chance = 10, - action = function(pos) - grow_reeds(pos) - end, -}) - --- --- Papyrus and cactus drop --- - -local timber_nodenames={"default:reeds", "default:cactus"} - -multicraft.register_on_dignode(function(pos, node) - local i=1 - while timber_nodenames[i]~=nil do - if node.name==timber_nodenames[i] then - np={x=pos.x, y=pos.y+1, z=pos.z} - while multicraft.get_node(np).name==timber_nodenames[i] do - multicraft.remove_node(np) - multicraft.add_item(np, timber_nodenames[i]) - np={x=np.x, y=np.y+1, z=np.z} - end - end - i=i+1 - end -end) - --- --- Flint and Steel --- - -function get_nodedef_field(nodename, fieldname) - if not multicraft.registered_nodes[nodename] then - return nil - end - return multicraft.registered_nodes[nodename][fieldname] -end - -function set_fire(pointed_thing) - local n = multicraft.get_node(pointed_thing.above) - if n.name ~= "" and n.name == "air" and not multicraft.is_protected(pointed_thing.above, "fire") then - multicraft.add_node(pointed_thing.above, {name="fire:basic_flame"}) - end -end - --- --- Fire Particles --- - -function add_fire(pos) - local null = {x=0, y=0, z=0} - pos.y = pos.y+0.19 - multicraft.add_particle(pos, null, null, 1.1, - 1.5, true, "default_fire_particle"..tostring(math.random(1,2)) ..".png") - pos.y = pos.y +0.01 - multicraft.add_particle(pos, null, null, 0.8, - 1.5, true, "default_fire_particle"..tostring(math.random(1,2)) ..".png") -end - --- --- Bone Meal --- - -local n -local n2 -local pos - -function apple_leave() - if math.random(0, 10) == 3 then - return {name = "default:apple"} - else - return {name = "default:leaves"} - end -end - -function air_leave() - if math.random(0, 50) == 3 then - return {name = "air"} - else - return {name = "default:leaves"} - end -end - -function generate_tree(pos, trunk, leaves, typearbre) - pos.y = pos.y-1 - local nodename = multicraft.get_node(pos).name - - pos.y = pos.y+1 - if not multicraft.get_node_light(pos) then - return - end - if typearbre == nil or typearbre == 1 then - node = {name = ""} - for dy=1,4 do - pos.y = pos.y+dy - if multicraft.get_node(pos).name ~= "air" then - return - end - pos.y = pos.y-dy - end - node = {name = trunk} - for dy=0,4 do - pos.y = pos.y+dy - if multicraft.get_node(pos).name == "air" then - multicraft.add_node(pos, node) - end - pos.y = pos.y-dy - end - - node = {name = leaves} - pos.y = pos.y+3 - local rarity = 0 - if math.random(0, 10) == 3 then - rarity = 1 - end - for dx=-2,2 do - for dz=-2,2 do - for dy=0,3 do - pos.x = pos.x+dx - pos.y = pos.y+dy - pos.z = pos.z+dz - - if dx == 0 and dz == 0 and dy==3 then - if multicraft.get_node(pos).name == "air" and math.random(1, 5) <= 4 then - multicraft.add_node(pos, node) - if rarity == 1 then - multicraft.add_node(pos, apple_leave()) - else - multicraft.add_node(pos, air_leave()) - end - end - elseif dx == 0 and dz == 0 and dy==4 then - if multicraft.get_node(pos).name == "air" and math.random(1, 5) <= 4 then - multicraft.add_node(pos, node) - if rarity == 1 then - multicraft.add_node(pos, apple_leave()) - else - multicraft.add_node(pos, air_leave()) - end - end - elseif math.abs(dx) ~= 2 and math.abs(dz) ~= 2 then - if multicraft.get_node(pos).name == "air" then - multicraft.add_node(pos, node) - if rarity == 1 then - multicraft.add_node(pos, apple_leave()) - else - multicraft.add_node(pos, air_leave()) - end - end - else - if math.abs(dx) ~= 2 or math.abs(dz) ~= 2 then - if multicraft.get_node(pos).name == "air" and math.random(1, 5) <= 4 then - multicraft.add_node(pos, node) - if rarity == 1 then - multicraft.add_node(pos, apple_leave()) - else - multicraft.add_node(pos, air_leave()) - end - end - end - end - pos.x = pos.x-dx - pos.y = pos.y-dy - pos.z = pos.z-dz - end - end - end - elseif typearbre == 2 then - node = {name = ""} - - -- can place big tree ? - local tree_size = math.random(15, 25) - for dy=1,4 do - pos.y = pos.y+dy - if multicraft.get_node(pos).name ~= "air" then - return - end - pos.y = pos.y-dy - end - - --Cheak for placing big tree - pos.y = pos.y-1 - for dz=0,1 do - pos.z = pos.z + dz - --> 0 - if multicraft.get_node(pos).name == "default:dirt_with_grass" - or multicraft.get_node(pos).name == "default:dirt" then else - return - end - pos.x = pos.x+1 - --> 1 - if multicraft.get_node(pos).name == "default:dirt_with_grass" - or multicraft.get_node(pos).name == "default:dirt" then else - return - end - pos.x = pos.x-1 - pos.z = pos.z - dz - end - pos.y = pos.y+1 - - - -- Make tree with vine - node = {name = trunk} - for dy=0,tree_size do - pos.y = pos.y+dy - - for dz=-1,2 do - if dz == -1 then - pos.z = pos.z + dz - if math.random(1, 3) == 1 and multicraft.get_node(pos).name == "air" then - multicraft.add_node(pos, {name = "default:vine", param2 = 4}) - end - pos.x = pos.x+1 - if math.random(1, 3) == 1 and multicraft.get_node(pos).name == "air" then - multicraft.add_node(pos, {name = "default:vine", param2 = 4}) - end - pos.x = pos.x-1 - pos.z = pos.z - dz - elseif dz == 2 then - pos.z = pos.z + dz - if math.random(1, 3) == 1 and multicraft.get_node(pos).name == "air"then - multicraft.add_node(pos, {name = "default:vine", param2 = 5}) - end - pos.x = pos.x+1 - if math.random(1, 3) == 1 and multicraft.get_node(pos).name == "air" then - multicraft.add_node(pos, {name = "default:vine", param2 = 5}) - end - pos.x = pos.x-1 - pos.z = pos.z - dz - else - pos.z = pos.z + dz - pos.x = pos.x-1 - if math.random(1, 3) == 1 and multicraft.get_node(pos).name == "air" then - multicraft.add_node(pos, {name = "default:vine", param2 = 2}) - end - pos.x = pos.x+1 - if multicraft.get_node(pos).name == "air" then - multicraft.add_node(pos, {name = trunk, param2=2}) - end - pos.x = pos.x+1 - if multicraft.get_node(pos).name == "air" then - multicraft.add_node(pos, {name = trunk, param2=2}) - end - pos.x = pos.x+1 - if math.random(1, 3) == 1 and multicraft.get_node(pos).name == "air" then - multicraft.add_node(pos, {name = "default:vine", param2 = 3}) - end - pos.x = pos.x-2 - pos.z = pos.z - dz - end - end - - pos.y = pos.y-dy - end - - -- make leaves - node = {name = leaves} - pos.y = pos.y+tree_size-4 - for dx=-5,5 do - for dz=-5,5 do - for dy=0,3 do - pos.x = pos.x+dx - pos.y = pos.y+dy - pos.z = pos.z+dz - - if dx == 0 and dz == 0 and dy==3 then - if multicraft.get_node(pos).name == "air" or multicraft.get_node(pos).name == "default:vine" and math.random(1, 2) == 1 then - multicraft.add_node(pos, node) - end - elseif dx == 0 and dz == 0 and dy==4 then - if multicraft.get_node(pos).name == "air" or multicraft.get_node(pos).name == "default:vine" and math.random(1, 5) == 1 then - multicraft.add_node(pos, node) - multicraft.add_node(pos, air_leave()) - end - elseif math.abs(dx) ~= 2 and math.abs(dz) ~= 2 then - if multicraft.get_node(pos).name == "air" or multicraft.get_node(pos).name == "default:vine" then - multicraft.add_node(pos, node) - end - else - if math.abs(dx) ~= 2 or math.abs(dz) ~= 2 then - if multicraft.get_node(pos).name == "air" or multicraft.get_node(pos).name == "default:vine" and math.random(1, 3) == 1 then - multicraft.add_node(pos, node) - end - else - if math.random(1, 5) == 1 and multicraft.get_node(pos).name == "air" then - multicraft.add_node(pos, node) - end - end - end - pos.x = pos.x-dx - pos.y = pos.y-dy - pos.z = pos.z-dz - end - end - end - end -end - -local plant_tab = {} -local rnd_max = 5 -multicraft.after(0.5, function() - plant_tab[0] = "air" - plant_tab[1] = "default:grass" - plant_tab[2] = "default:grass" - plant_tab[3] = "default:grass" - plant_tab[4] = "default:grass" - plant_tab[5] = "default:grass" - -if multicraft.get_modpath("flowers") ~= nil then - rnd_max = 16 - plant_tab[6] = "flowers:dandelion_yellow" - plant_tab[7] = "flowers:rose" - plant_tab[8] = "flowers:oxeye_daisy" - plant_tab[9] = "flowers:tulip_orange" - plant_tab[10] = "flowers:tulip_red" - plant_tab[11] = "flowers:tulip_white" - plant_tab[12] = "flowers:tulip_pink" - plant_tab[13] = "flowers:allium" - plant_tab[14] = "flowers:paeonia" - plant_tab[15] = "flowers:houstonia" - plant_tab[16] = "flowers:blue_orchid" -end - -end) - -function duengen(pointed_thing) - pos = pointed_thing.under - n = multicraft.get_node(pos) - if n.name == "" then return end - local stage = "" - if n.name == "default:sapling" then - multicraft.add_node(pos, {name="air"}) - generate_tree(pos, "default:tree", "default:leaves", 1) - elseif string.find(n.name, "farming:wheat_") ~= nil then - stage = string.sub(n.name, 15) - if stage == "3" then - multicraft.add_node(pos, {name="farming:wheat"}) - elseif math.random(1,5) < 3 then - multicraft.add_node(pos, {name="farming:wheat"}) - else - multicraft.add_node(pos, {name="farming:wheat_"..math.random(2,3)}) - end - elseif string.find(n.name, "farming:potato_") ~= nil then - stage = tonumber(string.sub(n.name, 16)) - if stage == 1 then - multicraft.add_node(pos, {name="farming:potato_"..math.random(stage,2)}) - else - multicraft.add_node(pos, {name="farming:potato"}) - end - elseif string.find(n.name, "farming:carrot_") ~= nil then - stage = tonumber(string.sub(n.name, 16)) - if stage == 1 then - multicraft.add_node(pos, {name="farming:carrot_"..math.random(stage,2)}) - else - multicraft.add_node(pos, {name="farming:carrot"}) - end - elseif string.find(n.name, "farming:pumpkin_") ~= nil then - stage = tonumber(string.sub(n.name, 17)) - if stage == 1 then - multicraft.add_node(pos, {name="farming:pumpkin_"..math.random(stage,2)}) - else - multicraft.add_node(pos, {name="farming:pumpkintige_unconnect"}) - end - elseif string.find(n.name, "farming:melontige_") ~= nil then - stage = tonumber(string.sub(n.name, 18)) - if stage == 1 then - multicraft.add_node(pos, {name="farming:melontige_"..math.random(stage,2)}) - else - multicraft.add_node(pos, {name="farming:melontige_unconnect"}) - end - elseif n.name ~= "" and n.name == "default:junglesapling" then - multicraft.add_node(pos, {name="air"}) - generate_tree(pos, "default:jungletree", "default:jungleleaves", 2) - elseif n.name ~="" and n.name == "default:reeds" then - grow_reeds(pos) - elseif n.name ~="" and n.name == "default:cactus" then - grow_cactus(pos) - elseif n.name == "default:dirt_with_grass" then - for i = -2, 3, 1 do - for j = -3, 2, 1 do - pos = pointed_thing.above - pos = {x=pos.x+i, y=pos.y, z=pos.z+j} - n = multicraft.get_node(pos) - n2 = multicraft.get_node({x=pos.x, y=pos.y-1, z=pos.z}) - - if n.name ~= "" and n.name == "air" and n2.name == "default:dirt_with_grass" then - if math.random(0,5) > 3 then - multicraft.add_node(pos, {name=plant_tab[math.random(0, rnd_max)]}) - else - multicraft.add_node(pos, {name=plant_tab[math.random(0, 5)]}) - end - - end - end - end - end -end - - ------------------------------- --- Try generate grass dirt --- ------------------------------- --- turn dirt to dirt with grass -multicraft.register_abm({ - nodenames = {"default:dirt"}, - neighbors = {"air"}, - interval = 30, - chance = 20, - action = function(pos) - local can_change = 0 - for i=1,4 do - local p = {x=pos.x, y=pos.y+i, z=pos.z} - local n = multicraft.get_node(p) - -- On verifie si il y a de l'air - if (n.name=="air") then - can_change = can_change + 1 - end - end - if can_change > 3 then - local light = multicraft.get_node_light(pos) - if light or light > 10 then - multicraft.add_node(pos, {name="default:dirt_with_grass"}) - end - - end - end, -}) - - - --------------------------- --- Try generate tree --- --------------------------- --- Normal tree -multicraft.register_abm({ - nodenames = {"default:sapling"}, - neighbors = {"default:dirt", "default:dirt_with_grass"}, - interval = 30, - chance = 15, - action = function(pos) - local light = multicraft.get_node_light(pos) - if light or light > 10 then - multicraft.add_node(pos, {name="air"}) - generate_tree(pos, "default:tree", "default:leaves", 1) - end - end, -}) - --- Jungle Tree -multicraft.register_abm({ - nodenames = {"default:junglesapling"}, - neighbors = {"default:dirt", "default:dirt_with_grass"}, - interval = 30, - chance = 15, - action = function(pos) - local light = multicraft.get_node_light(pos) - if light or light > 10 then - multicraft.add_node(pos, {name="air"}) - generate_tree(pos, "default:jungletree", "default:jungleleaves", 2) - end - end, -}) - ---------------------- --- Vine generating -- ---------------------- -multicraft.register_abm({ - nodenames = {"default:vine"}, - interval = 80, - chance = 5, - action = function(pos, node, active_object_count, active_object_count_wider) - local newpos = {x=pos.x, y=pos.y-1, z=pos.z} - local n = multicraft.get_node(newpos) - if n.name == "air" then - walldir = node.param2 - multicraft.add_node(newpos, {name = "default:vine", param2 = walldir}) - end - end -}) - - --- --- Snowballs --- - -snowball_GRAVITY=9 -snowball_VELOCITY=19 - ---Shoot snowball. -snow_shoot_snowball=function (item, player, pointed_thing) - local playerpos=player:getpos() - local obj=multicraft.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "default:snowball_entity") - local dir=player:get_look_dir() - obj:setvelocity({x=dir.x*snowball_VELOCITY, y=dir.y*snowball_VELOCITY, z=dir.z*snowball_VELOCITY}) - obj:setacceleration({x=dir.x*-3, y=-snowball_GRAVITY, z=dir.z*-3}) - item:take_item() - return item -end - ---The snowball Entity -snowball_ENTITY={ - physical = false, - timer=0, - textures = {"default_snowball.png"}, - lastpos={}, - collisionbox = {0,0,0,0,0,0}, -} - ---Snowball_entity.on_step()--> called when snowball is moving. -snowball_ENTITY.on_step = function(self, dtime) - self.timer=self.timer+dtime - local pos = self.object:getpos() - local node = multicraft.get_node(pos) - - --Become item when hitting a node. - if self.lastpos.x~=nil then --If there is no lastpos for some reason. - if node.name ~= "air" then - self.object:remove() - end - end - self.lastpos={x=pos.x, y=pos.y, z=pos.z} -- Set lastpos-->Node will be added at last pos outside the node -end - -multicraft.register_entity("default:snowball_entity", snowball_ENTITY) - --- Global environment step function -function on_step(dtime) - -- print("on_step") -end -multicraft.register_globalstep(on_step) - -function on_placenode(p, node) - --print("on_placenode") -end -multicraft.register_on_placenode(on_placenode) - -function on_dignode(p, node) - --print("on_dignode") -end -multicraft.register_on_dignode(on_dignode) - -function on_punchnode(p, node) -end -multicraft.register_on_punchnode(on_punchnode) - --- END - --- Support old code -function default.spawn_falling_node(p, nodename) - spawn_falling_node(p, nodename) -end - --- Horrible crap to support old code --- Don't use this and never do what this does, it's completely wrong! --- (More specifically, the client and the C++ code doesn't get the group) -function default.register_falling_node(nodename, texture) - multicraft.log("error", debug.traceback()) - multicraft.log('error', "WARNING: default.register_falling_node is deprecated") - if multicraft.registered_nodes[nodename] then - multicraft.registered_nodes[nodename].groups.falling_node = 1 - end -end - ---Sounds - +-- mods/default/functions.lua -- -- Sounds -- function default.node_sound_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="", gain=1.0} - table.dug = table.dug or - {name="default_dug_node", gain=0.25} - table.place = table.place or - {name="default_place_node_hard", gain=1.0} - return table + table = table or {} + table.footstep = table.footstep or + {name = "", gain = 1.0} + table.dug = table.dug or + {name = "default_dug_node", gain = 0.25} + table.place = table.place or + {name = "default_place_node_hard", gain = 1.0} + return table end function default.node_sound_stone_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_hard_footstep", gain=0.5} - table.dug = table.dug or - {name="default_hard_footstep", gain=1.0} - default.node_sound_defaults(table) - return table + table = table or {} + table.footstep = table.footstep or + {name = "default_hard_footstep", gain = 0.5} + table.dug = table.dug or + {name = "default_hard_footstep", gain = 1.0} + default.node_sound_defaults(table) + return table end function default.node_sound_dirt_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_dirt_footstep", gain=1.0} - table.dug = table.dug or - {name="default_dirt_footstep", gain=1.5} - table.place = table.place or - {name="default_place_node", gain=1.0} - default.node_sound_defaults(table) - return table + table = table or {} + table.footstep = table.footstep or + {name = "default_dirt_footstep", gain = 1.0} + table.dug = table.dug or + {name = "default_dirt_footstep", gain = 1.5} + table.place = table.place or + {name = "default_place_node", gain = 1.0} + default.node_sound_defaults(table) + return table end function default.node_sound_sand_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_sand_footstep", gain=0.5} - table.dug = table.dug or - {name="default_sand_footstep", gain=1.0} - table.place = table.place or - {name="default_place_node", gain=1.0} - default.node_sound_defaults(table) - return table + table = table or {} + table.footstep = table.footstep or + {name = "default_sand_footstep", gain = 0.2} + table.dug = table.dug or + {name = "default_sand_footstep", gain = 0.4} + table.place = table.place or + {name = "default_place_node", gain = 1.0} + default.node_sound_defaults(table) + return table end function default.node_sound_wood_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_wood_footstep", gain=0.5} - table.dug = table.dug or - {name="default_wood_footstep", gain=1.0} - default.node_sound_defaults(table) - return table + table = table or {} + table.footstep = table.footstep or + {name = "default_wood_footstep", gain = 0.5} + table.dug = table.dug or + {name = "default_wood_footstep", gain = 1.0} + default.node_sound_defaults(table) + return table end function default.node_sound_leaves_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_grass_footstep", gain=0.35} - table.dug = table.dug or - {name="default_grass_footstep", gain=0.85} - table.dig = table.dig or - {name="default_dig_crumbly", gain=0.4} - table.place = table.place or - {name="default_place_node", gain=1.0} - default.node_sound_defaults(table) - return table + table = table or {} + table.footstep = table.footstep or + {name = "default_grass_footstep", gain = 0.35} + table.dug = table.dug or + {name = "default_grass_footstep", gain = 0.7} + table.dig = table.dig or + {name = "default_dig_crumbly", gain = 0.4} + table.place = table.place or + {name = "default_place_node", gain = 1.0} + default.node_sound_defaults(table) + return table end function default.node_sound_glass_defaults(table) - table = table or {} - table.footstep = table.footstep or - {name="default_glass_footstep", gain=0.5} - table.dug = table.dug or - {name="default_break_glass", gain=1.0} - default.node_sound_defaults(table) - return table + table = table or {} + table.footstep = table.footstep or + {name = "default_glass_footstep", gain = 0.5} + table.dug = table.dug or + {name = "default_break_glass", gain = 1.0} + default.node_sound_defaults(table) + return table end --- Leaf Decay --- To enable leaf decay for a node, add it to the "leafdecay" group. -- --- The rating of the group determines how far from a node in the group "tree" --- the node can be without decaying. +-- Lavacooling -- --- If param2 of the node is ~= 0, the node will always be preserved. Thus, if --- the player places a node of that kind, you will want to set param2=1 or so. + +default.cool_lava_source = function(pos) + minetest.set_node(pos, {name = "default:obsidian"}) + minetest.sound_play("default_cool_lava", + {pos = pos, max_hear_distance = 16, gain = 0.25}) +end + +default.cool_lava_flowing = function(pos) + minetest.set_node(pos, {name = "default:stone"}) + minetest.sound_play("default_cool_lava", + {pos = pos, max_hear_distance = 16, gain = 0.25}) +end + +minetest.register_abm({ + nodenames = {"default:lava_flowing"}, + neighbors = {"group:water"}, + interval = 1, + chance = 2, + catch_up = false, + action = function(...) + default.cool_lava_flowing(...) + end, +}) + +minetest.register_abm({ + nodenames = {"default:lava_source"}, + neighbors = {"group:water"}, + interval = 1, + chance = 2, + catch_up = false, + action = function(...) + default.cool_lava_source(...) + end, +}) + + +-- +-- Papyrus and cactus growing +-- + +-- wrapping the functions in abm action is necessary to make overriding them possible + +function default.grow_cactus(pos, node) + if node.param2 >= 4 then + return + end + pos.y = pos.y - 1 + if minetest.get_item_group(minetest.get_node(pos).name, "sand") == 0 then + return + end + pos.y = pos.y + 1 + local height = 0 + while node.name == "default:cactus" and height < 4 do + height = height + 1 + pos.y = pos.y + 1 + node = minetest.get_node(pos) + end + if height == 4 or node.name ~= "air" then + return + end + minetest.set_node(pos, {name = "default:cactus"}) + return true +end + +function default.grow_papyrus(pos, node) + pos.y = pos.y - 1 + local name = minetest.get_node(pos).name + if name ~= "default:dirt_with_grass" and name ~= "default:dirt" then + return + end + if not minetest.find_node_near(pos, 3, {"group:water"}) then + return + end + pos.y = pos.y + 1 + local height = 0 + while node.name == "default:papyrus" and height < 4 do + height = height + 1 + pos.y = pos.y + 1 + node = minetest.get_node(pos) + end + if height == 4 or node.name ~= "air" then + return + end + minetest.set_node(pos, {name = "default:papyrus"}) + return true +end + +minetest.register_abm({ + nodenames = {"default:cactus"}, + neighbors = {"group:sand"}, + interval = 50, + chance = 20, + action = function(...) + default.grow_cactus(...) + end +}) + +minetest.register_abm({ + nodenames = {"default:papyrus"}, + neighbors = {"default:dirt", "default:dirt_with_grass", "default:sand"}, + interval = 50, + chance = 20, + action = function(...) + default.grow_papyrus(...) + end +}) + + +-- +-- dig upwards +-- + +function default.dig_up(pos, node, digger) + if digger == nil then return end + local np = {x = pos.x, y = pos.y + 1, z = pos.z} + local nn = minetest.get_node(np) + if nn.name == node.name then + minetest.node_dig(np, nn, digger) + end +end + + +-- +-- Leafdecay -- --- If the node is in the leafdecay_drop group then the it will always be dropped --- as an item default.leafdecay_trunk_cache = {} default.leafdecay_enable_cache = true -- Spread the load of finding trunks default.leafdecay_trunk_find_allow_accumulator = 0 -multicraft.register_globalstep(function(dtime) - local finds_per_second = 5000 - default.leafdecay_trunk_find_allow_accumulator = - math.floor(dtime * finds_per_second) +minetest.register_globalstep(function(dtime) + local finds_per_second = 5000 + default.leafdecay_trunk_find_allow_accumulator = + math.floor(dtime * finds_per_second) end) -multicraft.register_abm({ - nodenames = {"group:leafdecay"}, - neighbors = {"air", "group:liquid"}, - -- A low interval and a high inverse chance spreads the load - interval = 2, - chance = 5, +default.after_place_leaves = function(pos, placer, itemstack, pointed_thing) + local node = minetest.get_node(pos) + node.param2 = 1 + minetest.set_node(pos, node) +end - action = function(p0, node, _, _) - --print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")") - local do_preserve = false - local d = multicraft.registered_nodes[node.name].groups.leafdecay - if not d or d == 0 then - --print("not groups.leafdecay") - return - end - local n0 = multicraft.get_node(p0) - if n0.param2 ~= 0 then - --print("param2 ~= 0") - return - end - local p0_hash = nil - if default.leafdecay_enable_cache then - p0_hash = multicraft.hash_node_position(p0) - local trunkp = default.leafdecay_trunk_cache[p0_hash] - if trunkp then - local n = multicraft.get_node(trunkp) - local reg = multicraft.registered_nodes[n.name] - -- Assume ignore is a trunk, to make the thing work at the border of the active area - if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then - --print("cached trunk still exists") - return - end - --print("cached trunk is invalid") - -- Cache is invalid - table.remove(default.leafdecay_trunk_cache, p0_hash) - end - end - if default.leafdecay_trunk_find_allow_accumulator <= 0 then - return - end - default.leafdecay_trunk_find_allow_accumulator = - default.leafdecay_trunk_find_allow_accumulator - 1 - -- Assume ignore is a trunk, to make the thing work at the border of the active area - local p1 = multicraft.find_node_near(p0, d, {"ignore", "group:tree"}) - if p1 then - do_preserve = true - if default.leafdecay_enable_cache then - --print("caching trunk") - -- Cache the trunk - default.leafdecay_trunk_cache[p0_hash] = p1 - end - end - if not do_preserve then - -- Drop stuff other than the node itself - itemstacks = multicraft.get_node_drops(n0.name) - for _, itemname in ipairs(itemstacks) do - if multicraft.get_item_group(n0.name, "leafdecay_drop") ~= 0 or - itemname ~= n0.name then - local p_drop = { - x = p0.x - 0.5 + math.random(), - y = p0.y - 0.5 + math.random(), - z = p0.z - 0.5 + math.random(), - } - multicraft.add_item(p_drop, itemname) - end - end - -- Remove node - multicraft.remove_node(p0) - nodeupdate(p0) - end - end +minetest.register_abm({ + nodenames = {"group:leafdecay"}, + neighbors = {"air", "group:liquid"}, + -- A low interval and a high inverse chance spreads the load + interval = 2, + chance = 5, + + action = function(p0, node, _, _) + --print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")") + local do_preserve = false + local d = minetest.registered_nodes[node.name].groups.leafdecay + if not d or d == 0 then + --print("not groups.leafdecay") + return + end + local n0 = minetest.get_node(p0) + if n0.param2 ~= 0 then + --print("param2 ~= 0") + return + end + local p0_hash = nil + if default.leafdecay_enable_cache then + p0_hash = minetest.hash_node_position(p0) + local trunkp = default.leafdecay_trunk_cache[p0_hash] + if trunkp then + local n = minetest.get_node(trunkp) + local reg = minetest.registered_nodes[n.name] + -- Assume ignore is a trunk, to make the thing + -- work at the border of the active area + if n.name == "ignore" or (reg and reg.groups.tree and + reg.groups.tree ~= 0) then + --print("cached trunk still exists") + return + end + --print("cached trunk is invalid") + -- Cache is invalid + table.remove(default.leafdecay_trunk_cache, p0_hash) + end + end + if default.leafdecay_trunk_find_allow_accumulator <= 0 then + return + end + default.leafdecay_trunk_find_allow_accumulator = + default.leafdecay_trunk_find_allow_accumulator - 1 + -- Assume ignore is a trunk, to make the thing + -- work at the border of the active area + local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"}) + if p1 then + do_preserve = true + if default.leafdecay_enable_cache then + --print("caching trunk") + -- Cache the trunk + default.leafdecay_trunk_cache[p0_hash] = p1 + end + end + if not do_preserve then + -- Drop stuff other than the node itself + local itemstacks = minetest.get_node_drops(n0.name) + for _, itemname in ipairs(itemstacks) do + if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or + itemname ~= n0.name then + local p_drop = { + x = p0.x - 0.5 + math.random(), + y = p0.y - 0.5 + math.random(), + z = p0.z - 0.5 + math.random(), + } + minetest.add_item(p_drop, itemname) + end + end + -- Remove node + minetest.remove_node(p0) + nodeupdate(p0) + end + end +}) + + +-- +-- Grass growing on well-lit dirt +-- + +minetest.register_abm({ + nodenames = {"default:dirt"}, + interval = 2, + chance = 200, + catch_up = false, + action = function(pos, node) + local above = {x = pos.x, y = pos.y + 1, z = pos.z} + local name = minetest.get_node(above).name + local nodedef = minetest.registered_nodes[name] + if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and + nodedef.liquidtype == "none" and + (minetest.get_node_light(above) or 0) >= 13 then + if name == "default:snow" or name == "default:snowblock" then + minetest.set_node(pos, {name = "default:dirt_with_snow"}) + else + minetest.set_node(pos, {name = "default:dirt_with_grass"}) + end + end + end +}) + + +-- +-- Grass and dry grass removed in darkness +-- + +minetest.register_abm({ + nodenames = {"default:dirt_with_grass", "default:dirt_with_dry_grass"}, + interval = 2, + chance = 20, + catch_up = false, + action = function(pos, node) + local above = {x = pos.x, y = pos.y + 1, z = pos.z} + local name = minetest.get_node(above).name + local nodedef = minetest.registered_nodes[name] + if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or + nodedef.paramtype == "light") and + nodedef.liquidtype == "none") then + minetest.set_node(pos, {name = "default:dirt"}) + end + end +}) + + +-- +-- Moss growth on cobble near water +-- + +minetest.register_abm({ + nodenames = {"default:cobble"}, + neighbors = {"group:water"}, + interval = 17, + chance = 200, + catch_up = false, + action = function(pos, node) + minetest.set_node(pos, {name = "default:mossycobble"}) + end }) ------------------------ @@ -861,11 +375,11 @@ multicraft.register_abm({ ------------------------ function AddGlass(desc, recipeitem, color) - multicraft.register_node("default:glass"..color, { + minetest.register_node("default:glass"..color, { description = desc, drawtype = "glasslike", tile_images = {"xpanes_pane_glass"..color..".png"}, - inventory_image = multicraft.inventorycube("xpanes_pane_glass"..color..".png"), + inventory_image = minetest.inventorycube("xpanes_pane_glass"..color..".png"), paramtype = "light", use_texture_alpha = true, stack_max = 64, @@ -874,12 +388,10 @@ function AddGlass(desc, recipeitem, color) drop = "", }) - multicraft.register_craft({ + minetest.register_craft({ output = 'default:glass_'..color..'', recipe = { {'default:glass', 'group:dye,'..recipeitem} } }) -end - - +end \ No newline at end of file diff --git a/games/MultiCraft_game/files/default/furnace.lua b/games/MultiCraft_game/files/default/furnace.lua new file mode 100644 index 000000000..f37bbcdaf --- /dev/null +++ b/games/MultiCraft_game/files/default/furnace.lua @@ -0,0 +1,281 @@ + +-- +-- Formspecs +-- + +local function active_formspec(fuel_percent, item_percent) + local formspec = + + + "size[9,8.75]".. + "image_button_exit[9,0;1,1;;exit;X;true;true;]".. + "background[-0.19,-0.25;9.41,9.49;crafting_formspec_furnace.png]".. + "bgcolor[#080808BB;true]".. + "listcolors[#9990;#FFF7;#FFF0;#160816;#D4D2FF]".. + "list[current_player;main;0,4.5;9,3;9]".. + "list[current_player;main;0,7.74;9,1;]".. + "list[current_name;src;2.75,0.5;1,1;]".. + "list[current_name;fuel;2.75,2.5;1,1;]".. + "list[current_name;dst;5.75,1.5;1,1;]".. + "image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. + (100-fuel_percent)..":default_furnace_fire_fg.png]" + return formspec +end + +local inactive_formspec = + "size[9,8.75]".. + "image_button_exit[9,0;1,1;;exit;X;true;true;]".. + "background[-0.19,-0.25;9.41,9.49;crafting_formspec_furnace.png]".. + "bgcolor[#080808BB;true]".. + "listcolors[#9990;#FFF7;#FFF0;#160816;#D4D2FF]".. + "list[current_player;main;0,4.5;9,3;9]".. + "list[current_player;main;0,7.74;9,1;]".. + "list[current_name;src;2.75,0.5;1,1;]".. + "list[current_name;fuel;2.75,2.5;1,1;]".. + "list[current_name;dst;5.75,1.5;1,1;]" + +-- +-- Node callback functions that are the same for active and inactive furnace +-- + +local function can_dig(pos, player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src") +end + +local function allow_metadata_inventory_put(pos, listname, index, stack, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if listname == "fuel" then + if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext", "Furnace is empty") + end + return stack:get_count() + else + return 0 + end + elseif listname == "src" then + return stack:get_count() + elseif listname == "dst" then + return 0 + end +end + +local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local stack = inv:get_stack(from_list, from_index) + return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) +end + +local function allow_metadata_inventory_take(pos, listname, index, stack, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end + return stack:get_count() +end + +-- +-- Node definitions +-- + +minetest.register_node("default:furnace", { + description = "Furnace", + tiles = { + "default_furnace_top.png", "default_furnace_top.png", + "default_furnace_side.png", "default_furnace_side.png", + "default_furnace_side.png", "default_furnace_front.png" + }, + paramtype2 = "facedir", + groups = {cracky=2}, + legacy_facedir_simple = true, + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + + can_dig = can_dig, + + allow_metadata_inventory_put = allow_metadata_inventory_put, + allow_metadata_inventory_move = allow_metadata_inventory_move, + allow_metadata_inventory_take = allow_metadata_inventory_take, +}) + +minetest.register_node("default:furnace_active", { + description = "Furnace", + tiles = { + "default_furnace_top.png", "default_furnace_top.png", + "default_furnace_side.png", "default_furnace_side.png", + "default_furnace_side.png", + { + image = "default_furnace_front_active.png", + backface_culling = false, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 1.5 + }, + } + }, + paramtype2 = "facedir", + light_source = 8, + drop = "default:furnace", + groups = {cracky=2, not_in_creative_inventory=1}, + legacy_facedir_simple = true, + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + + can_dig = can_dig, + + allow_metadata_inventory_put = allow_metadata_inventory_put, + allow_metadata_inventory_move = allow_metadata_inventory_move, + allow_metadata_inventory_take = allow_metadata_inventory_take, +}) + +-- +-- ABM +-- + +local function swap_node(pos, name) + local node = minetest.get_node(pos) + if node.name == name then + return + end + node.name = name + minetest.swap_node(pos, node) +end + +minetest.register_abm({ + nodenames = {"default:furnace", "default:furnace_active"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + -- + -- Inizialize metadata + -- + local meta = minetest.get_meta(pos) + local fuel_time = meta:get_float("fuel_time") or 0 + local src_time = meta:get_float("src_time") or 0 + local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 + + -- + -- Inizialize inventory + -- + local inv = meta:get_inventory() + for listname, size in pairs({ + src = 1, + fuel = 1, + dst = 4, + }) do + if inv:get_size(listname) ~= size then + inv:set_size(listname, size) + end + end + local srclist = inv:get_list("src") + local fuellist = inv:get_list("fuel") + local dstlist = inv:get_list("dst") + + -- + -- Cooking + -- + + -- Check if we have cookable content + local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) + local cookable = true + + if cooked.time == 0 then + cookable = false + end + + -- Check if we have enough fuel to burn + if fuel_time < fuel_totaltime then + -- The furnace is currently active and has enough fuel + fuel_time = fuel_time + 1 + + -- If there is a cookable item then check if it is ready yet + if cookable then + src_time = src_time + 1 + if src_time >= cooked.time then + -- Place result in dst list if possible + if inv:room_for_item("dst", cooked.item) then + inv:add_item("dst", cooked.item) + inv:set_stack("src", 1, aftercooked.items[1]) + src_time = 0 + end + end + end + else + -- Furnace ran out of fuel + if cookable then + -- We need to get new fuel + local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) + + if fuel.time == 0 then + -- No valid fuel in fuel list + fuel_totaltime = 0 + fuel_time = 0 + src_time = 0 + else + -- Take fuel from fuel list + inv:set_stack("fuel", 1, afterfuel.items[1]) + + fuel_totaltime = fuel.time + fuel_time = 0 + + end + else + -- We don't need to get new fuel since there is no cookable item + fuel_totaltime = 0 + fuel_time = 0 + src_time = 0 + end + end + + -- + -- Update formspec, infotext and node + -- + local formspec = inactive_formspec + local item_state = "" + local item_percent = 0 + if cookable then + item_percent = math.floor(src_time / cooked.time * 100) + item_state = item_percent .. "%" + else + if srclist[1]:is_empty() then + item_state = "Empty" + else + item_state = "Not cookable" + end + end + + local fuel_state = "Empty" + local active = "inactive " + if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then + active = "active " + local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) + fuel_state = fuel_percent .. "%" + formspec = active_formspec(fuel_percent, item_percent) + swap_node(pos, "default:furnace_active") + else + if not fuellist[1]:is_empty() then + fuel_state = "0%" + end + swap_node(pos, "default:furnace") + end + + local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")" + + -- + -- Set meta values + -- + meta:set_float("fuel_totaltime", fuel_totaltime) + meta:set_float("fuel_time", fuel_time) + meta:set_float("src_time", src_time) + meta:set_string("formspec", formspec) + meta:set_string("infotext", infotext) + end, +}) diff --git a/games/MultiCraft_game/files/default/init.lua b/games/MultiCraft_game/files/default/init.lua index 6f43d4759..6bfc5f89e 100644 --- a/games/MultiCraft_game/files/default/init.lua +++ b/games/MultiCraft_game/files/default/init.lua @@ -1,36 +1,21 @@ -if not multicraft.get_modpath("check") then os.exit() end -- multicraft 0.4 mod: default -- See README.txt for licensing and other information. -- The API documentation in here was moved into doc/lua_api.txt -WATER_ALPHA = 160 -WATER_VISC = 1 -LAVA_VISC = 7 -LIGHT_MAX = 20 - -- Definitions made by this mod that other mods can use too default = {} -default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project = true -exit = os.exit -default.exit = exit -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("default")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- + +default.LIGHT_MAX = 14 -- Load files -dofile(multicraft.get_modpath("default").."/functions.lua") -dofile(multicraft.get_modpath("default").."/nodes.lua") -dofile(multicraft.get_modpath("default").."/tools.lua") -dofile(multicraft.get_modpath("default").."/craftitems.lua") -dofile(multicraft.get_modpath("default").."/crafting.lua") -dofile(multicraft.get_modpath("default").."/mapgen.lua") -dofile(multicraft.get_modpath("default").."/player.lua") - --- Aliases -multicraft.register_alias("default:desert_sand", "default:sand") -multicraft.register_alias("default:desert_stone", "default:sandstone") -multicraft.register_alias("default:iron_lump", "default:stone_with_iron") -multicraft.register_alias("default:gold_lump", "default:stone_with_gold") +dofile(minetest.get_modpath("default").."/functions.lua") +dofile(minetest.get_modpath("default").."/nodes.lua") +dofile(minetest.get_modpath("default").."/tools.lua") +dofile(minetest.get_modpath("default").."/craftitems.lua") +dofile(minetest.get_modpath("default").."/crafting.lua") +dofile(minetest.get_modpath("default").."/mapgen.lua") +dofile(minetest.get_modpath("default").."/player.lua") +dofile(minetest.get_modpath("default").."/trees.lua") +dofile(minetest.get_modpath("default").."/aliases.lua") +dofile(minetest.get_modpath("default").."/furnace.lua") \ No newline at end of file diff --git a/games/MultiCraft_game/files/default/mapgen.lua b/games/MultiCraft_game/files/default/mapgen.lua index 8a41e1590..813b3bc13 100644 --- a/games/MultiCraft_game/files/default/mapgen.lua +++ b/games/MultiCraft_game/files/default/mapgen.lua @@ -1,571 +1,1224 @@ --- mods/default/mapgen.lua - -- -- Aliases for map generator outputs -- -multicraft.register_alias("mapgen_air", "air") -multicraft.register_alias("mapgen_stone", "default:stone") -multicraft.register_alias("mapgen_tree", "default:tree") -multicraft.register_alias("mapgen_leaves", "default:leaves") -multicraft.register_alias("mapgen_jungletree", "default:jungletree") -multicraft.register_alias("mapgen_jungleleaves", "default:jungleleaves") -multicraft.register_alias("mapgen_apple", "default:leaves") -multicraft.register_alias("mapgen_water_source", "default:water_source") -multicraft.register_alias("mapgen_river_water_source", "default:water_source") -multicraft.register_alias("mapgen_dirt", "default:dirt") -multicraft.register_alias("mapgen_sand", "default:sand") -multicraft.register_alias("mapgen_gravel", "default:gravel") -multicraft.register_alias("mapgen_clay", "default:clay") -multicraft.register_alias("mapgen_lava_source", "default:lava_source") -multicraft.register_alias("mapgen_cobble", "default:cobble") -multicraft.register_alias("mapgen_mossycobble", "default:mossycobble") -multicraft.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") -multicraft.register_alias("mapgen_junglegrass", "default:junglegrass") -multicraft.register_alias("mapgen_stone_with_coal", "default:stone_with_coal") -multicraft.register_alias("mapgen_stone_with_iron", "default:stone_with_iron") -multicraft.register_alias("mapgen_desert_sand", "default:sand") -multicraft.register_alias("mapgen_desert_stone", "default:sandstone") -multicraft.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow") -multicraft.register_alias("mapgen_snowblock", "default:snowblock") -multicraft.register_alias("mapgen_snow", "default:snow") -multicraft.register_alias("mapgen_ice", "default:ice") -multicraft.register_alias("mapgen_jungletree", "default:jungletree") -multicraft.register_alias("mapgen_jungleleaves", "default:jungleleaves") -multicraft.register_alias("mapgen_junglegrass", "default:junglegrass") -multicraft.register_alias("mapgen_pinetree", "default:pinetree") -multicraft.register_alias("mapgen_pine_needles", "default:pine_needles") +minetest.register_alias("mapgen_stone", "default:stone") +minetest.register_alias("mapgen_dirt", "default:dirt") +minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") +minetest.register_alias("mapgen_sand", "default:sand") +minetest.register_alias("mapgen_water_source", "default:water_source") +minetest.register_alias("mapgen_river_water_source", "default:river_water_source") +minetest.register_alias("mapgen_lava_source", "default:lava_source") +minetest.register_alias("mapgen_gravel", "default:gravel") +minetest.register_alias("mapgen_desert_stone", "default:desert_stone") +minetest.register_alias("mapgen_desert_sand", "default:desert_sand") +minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow") +minetest.register_alias("mapgen_snowblock", "default:snowblock") +minetest.register_alias("mapgen_snow", "default:snow") +minetest.register_alias("mapgen_ice", "default:ice") +minetest.register_alias("mapgen_sandstone", "default:sandstone") + +-- Flora + +minetest.register_alias("mapgen_tree", "default:tree") +minetest.register_alias("mapgen_leaves", "default:leaves") +minetest.register_alias("mapgen_apple", "default:apple") +minetest.register_alias("mapgen_jungletree", "default:jungletree") +minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves") +minetest.register_alias("mapgen_junglegrass", "default:junglegrass") +minetest.register_alias("mapgen_pine_tree", "default:pine_tree") +minetest.register_alias("mapgen_pine_needles", "default:pine_needles") + +-- Dungeons + +minetest.register_alias("mapgen_cobble", "default:cobble") +minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble") +minetest.register_alias("mapgen_mossycobble", "default:mossycobble") +minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick") +minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstonebrick") + -- --- Ore generation +-- Register ores -- +-- All mapgens except singlenode +-- Blob ore first to avoid other ores inside blobs + +function default.register_ores() + + minetest.register_ore({ + ore_type = "scatter", + ore = "default:bedrock", + wherein = {"default:stone"}, + clust_scarcity = 1 * 1 * 1, + clust_num_ores = 5, + clust_size = 2, + y_min = -64, + y_max = -60, + }) + + -- Clay + + minetest.register_ore({ + ore_type = "blob", + ore = "default:clay", + wherein = {"default:sand"}, + clust_scarcity = 16 * 16 * 16, + clust_size = 5, + y_min = -15, + y_max = 0, + noise_threshold = 0.0, + noise_params = { + offset = 0.5, + scale = 0.2, + spread = {x = 5, y = 5, z = 5}, + seed = -316, + octaves = 1, + persist = 0.0 + }, + }) + + -- Sand + + minetest.register_ore({ + ore_type = "blob", + ore = "default:sand", + wherein = {"default:stone", "default:sandstone", + "default:desert_stone"}, + clust_scarcity = 16 * 16 * 16, + clust_size = 5, + y_min = -31, + y_max = 4, + noise_threshold = 0.0, + noise_params = { + offset = 0.5, + scale = 0.2, + spread = {x = 5, y = 5, z = 5}, + seed = 2316, + octaves = 1, + persist = 0.0 + }, + }) + + -- Dirt + + minetest.register_ore({ + ore_type = "blob", + ore = "default:dirt", + wherein = {"default:stone", "default:sandstone"}, + clust_scarcity = 16 * 16 * 16, + clust_size = 5, + y_min = -31, + y_max = 31000, + noise_params = { + offset = 0.5, + scale = 0.2, + spread = {x = 5, y = 5, z = 5}, + seed = 17676, + octaves = 1, + persist = 0.0 + }, + }) + + -- Gravel + + minetest.register_ore({ + ore_type = "blob", + ore = "default:gravel", + wherein = {"default:stone"}, + clust_scarcity = 16 * 16 * 16, + clust_size = 5, + y_min = -31000, + y_max = 31000, + noise_threshold = 0.0, + noise_params = { + offset = 0.5, + scale = 0.2, + spread = {x = 5, y = 5, z = 5}, + seed = 766, + octaves = 1, + persist = 0.0 + }, + }) + -- -- Coal -- -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 500, clust_num_ores = 8, clust_size = 3, - height_min = -59, - height_max = -12, + y_min = -59, + y_max = -12, }) -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 1000, clust_num_ores = 6, clust_size = 3, - height_min = -11, - height_max = 64, + y_min = -11, + y_max = 64, }) -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 5000, clust_num_ores = 4, clust_size = 2, - height_min = 65, - height_max = 67, + y_min = 65, + y_max = 67, }) -- -- Iron -- -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 830, clust_num_ores = 5, clust_size = 3, - height_min = -59, - height_max = -10, + y_min = -59, + y_max = -10, }) -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 1660, clust_num_ores = 3, clust_size = 2, - height_min = -9, - height_max = 0, + y_min = -9, + y_max = 0, }) -- -- Gold -- -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 5000, clust_num_ores = 5, clust_size = 3, - height_min = -59, - height_max = -35, + y_min = -59, + y_max = -35, }) -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 3, clust_size = 2, - height_min = -35, - height_max = -33, + y_min = -35, + y_max = -33, }) -- -- Diamond -- -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 4, clust_size = 3, - height_min = -59, - height_max = -48, + y_min = -59, + y_max = -48, }) -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 5000, clust_num_ores = 2, clust_size = 2, - height_min = -59, - height_max = -48, + y_min = -59, + y_max = -48, }) -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 8, clust_size = 3, - height_min = -55, - height_max = -52, + y_min = -55, + y_max = -52, }) -- -- Bluestone -- -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_bluestone", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 5, clust_size = 3, - height_min = -59, - height_max = -48, + y_min = -59, + y_max = -48, }) -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_bluestone", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 10, clust_size = 4, - height_min = -59, - height_max = -48, + y_min = -59, + y_max = -48, }) -- -- Emerald -- -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_emerald", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 1, clust_size = 2, - height_min = -59, - height_max = -35, + y_min = -59, + y_max = -35, }) -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_emerald", wherein = "default:stone", clust_scarcity = 50000, clust_num_ores = 3, clust_size = 2, - height_min = -59, - height_max = -35, + y_min = -59, + y_max = -35, }) -- -- Lapis Lazuli -- -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_lapis", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 7, clust_size = 4, - height_min = -50, - height_max = -46, + y_min = -50, + y_max = -46, }) -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_lapis", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 5, clust_size = 4, - height_min = -59, - height_max = -50, + y_min = -59, + y_max = -50, }) -- -- Glowstone -- -multicraft.register_ore({ +minetest.register_ore({ ore_type = "scatter", ore = "default:glowstone", wherein = "default:stone", clust_scarcity = 50000, clust_num_ores = 10, clust_size = 5, - height_min = -59, - height_max = -0, + y_min = -59, + y_max = -0, }) - -function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max) - multicraft.log('action', "WARNING: default.generate_ore is deprecated") - - if maxp.y < height_min or minp.y > height_max then - return - end - local y_min = math.max(minp.y, height_min) - local y_max = math.min(maxp.y, height_max) - if chunk_size >= y_max - y_min + 1 then - return - end - local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) - local pr = PseudoRandom(seed) - local num_chunks = math.floor(chunks_per_volume * volume) - local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk) - --print("generate_ore num_chunks: "..dump(num_chunks)) - for i=1,num_chunks do - local y0 = pr:next(y_min, y_max-chunk_size+1) - if y0 >= height_min and y0 <= height_max then - local x0 = pr:next(minp.x, maxp.x-chunk_size+1) - local z0 = pr:next(minp.z, maxp.z-chunk_size+1) - local p0 = {x=x0, y=y0, z=z0} - for x1=0,chunk_size-1 do - for y1=0,chunk_size-1 do - for z1=0,chunk_size-1 do - if pr:next(1,inverse_chance) == 1 then - local x2 = x0+x1 - local y2 = y0+y1 - local z2 = z0+z1 - local p2 = {x=x2, y=y2, z=z2} - if multicraft.get_node(p2).name == wherein then - multicraft.set_node(p2, {name=name}) - end - end - end - end - end - end - end - --print("generate_ore done") -end - -function default.make_reeds(pos, size) - for y=0,size-1 do - local p = {x=pos.x, y=pos.y+y, z=pos.z} - local nn = multicraft.get_node(p).name - if multicraft.registered_nodes[nn] and - multicraft.registered_nodes[nn].buildable_to then - multicraft.set_node(p, {name="default:reeds"}) - else - return - end - end -end - -function default.make_cactus(pos, size) - for y=0,size-1 do - local p = {x=pos.x, y=pos.y+y, z=pos.z} - local nn = multicraft.get_node(p).name - if multicraft.registered_nodes[nn] and - multicraft.registered_nodes[nn].buildable_to or nn=='air' then - multicraft.set_node(p, {name="default:cactus"}) - else - return - end - end + end -multicraft.register_on_generated(function(minp, maxp, seed) - if maxp.y >= 2 and minp.y <= 0 then - -- Generate clay - -- Assume X and Z lengths are equal - local divlen = 4 - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0+1,divs-1-1 do - for divz=0+1,divs-1-1 do - local cx = minp.x + math.floor((divx+0.5)*divlen) - local cz = minp.z + math.floor((divz+0.5)*divlen) - if multicraft.get_node({x=cx,y=1,z=cz}).name == "default:water_source" and - multicraft.get_node({x=cx,y=0,z=cz}).name == "default:sand" then - local is_shallow = true - local num_water_around = 0 - if multicraft.get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then - num_water_around = num_water_around + 1 end - if multicraft.get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then - num_water_around = num_water_around + 1 end - if multicraft.get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then - num_water_around = num_water_around + 1 end - if multicraft.get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then - num_water_around = num_water_around + 1 end - if num_water_around >= 2 then - is_shallow = false - end - if is_shallow then - for x1=-divlen,divlen do - for z1=-divlen,divlen do - if multicraft.get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then - multicraft.set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"}) - end - end - end - end - end - end - end - -- Generate reeds - local perlin1 = multicraft.get_perlin(354, 3, 0.7, 100) - -- Assume X and Z lengths are equal - local divlen = 8 - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0,divs-1 do - for divz=0,divs-1 do - local x0 = minp.x + math.floor((divx+0)*divlen) - local z0 = minp.z + math.floor((divz+0)*divlen) - local x1 = minp.x + math.floor((divx+1)*divlen) - local z1 = minp.z + math.floor((divz+1)*divlen) - -- Determine reeds amount from perlin noise - local reeds_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20) - -- Find random positions for reeds based on this random - local pr = PseudoRandom(seed+1) - for i=0,reeds_amount do - local x = pr:next(x0, x1) - local z = pr:next(z0, z1) - if multicraft.get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and - multicraft.find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then - default.make_reeds({x=x,y=2,z=z}, pr:next(2, 4)) - end - end - end - end - -- Generate cactuses - local perlin1 = multicraft.get_perlin(230, 3, 0.6, 100) - -- Assume X and Z lengths are equal - local divlen = 14 - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0,divs-1 do - for divz=0,divs-1 do - local x0 = minp.x + math.floor((divx+0)*divlen) - local z0 = minp.z + math.floor((divz+0)*divlen) - local x1 = minp.x + math.floor((divx+1)*divlen) - local z1 = minp.z + math.floor((divz+1)*divlen) - -- Determine cactus amount from perlin noise - local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3) - -- Find random positions for cactus based on this random - local pr = PseudoRandom(seed+1) - for i=0,cactus_amount do - local x = pr:next(x0, x1) - local z = pr:next(z0, z1) - -- Find ground level (0...15) - local ground_y = nil - for y=30,0,-1 do - if multicraft.get_node({x=x,y=y,z=z}).name ~= "air" then - ground_y = y - break - end - end - -- If desert sand, make cactus - local nm = multicraft.get_node({x=x,y=ground_y,z=z}).name - if ground_y and (nm == "default:sand" or nm == 'default:desert_sand') then - default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(2, 4)) - end - end - end - end - -- Generate grass - local perlin1 = multicraft.get_perlin(329, 3, 0.6, 100) - -- Assume X and Z lengths are equal - local divlen = 5 - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0,divs-1 do - for divz=0,divs-1 do - local x0 = minp.x + math.floor((divx+0)*divlen) - local z0 = minp.z + math.floor((divz+0)*divlen) - local x1 = minp.x + math.floor((divx+1)*divlen) - local z1 = minp.z + math.floor((divz+1)*divlen) - -- Determine grass amount from perlin noise - local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 9) - -- Find random positions for grass based on this random - local pr = PseudoRandom(seed+1) - for i=0,grass_amount do - local x = pr:next(x0, x1) - local z = pr:next(z0, z1) - -- Find ground level (0...15) - local ground_y = nil - for y=30,0,-1 do - if multicraft.get_node({x=x,y=y,z=z}).name ~= "air" then - ground_y = y - break - end - end +-- +-- Register biomes +-- - if ground_y then - local p = {x=x,y=ground_y+1,z=z} - local nn = multicraft.get_node(p).name - -- Check if the node can be replaced - if multicraft.registered_nodes[nn] and - multicraft.registered_nodes[nn].buildable_to then - nn = multicraft.get_node({x=x,y=ground_y,z=z}).name - -- If desert sand, add dry shrub - if math.random()<0.1 then - --if pr:next() < 5500 then -- the "proper" alternative - if (nn == "default:sand" or nn == 'default:desert_sand') then - multicraft.set_node(p,{name="default:dry_shrub"}) - end - -- If dirt with grass, add grass - elseif nn == "default:dirt_with_grass" then - multicraft.set_node(p,{name="default:grass"}) - end - end - end +-- All mapgens except mgv6 and singlenode - end - end - end - end +function default.register_biomes() + minetest.clear_registered_biomes() - -- Generate nyan cats - --generate_nyancats(seed, minp, maxp) - local perlin1 = multicraft.get_perlin(329, 3, 0.6, 100) - -- Assume X and Z lengths are equal - local pr = PseudoRandom(seed+1) - local divlen = pr:next(4,20) - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0,divs-1 do - for divz=0,divs-1 do - local x0 = minp.x + math.floor((divx+0)*divlen) - local z0 = minp.z + math.floor((divz+0)*divlen) - local x1 = minp.x + math.floor((divx+1)*divlen) - local z1 = minp.z + math.floor((divz+1)*divlen) - -- Determine grass amount from perlin noise - local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ) - -- Find random positions for grass based on this random - for i=0,grass_amount do - local x = pr:next(x0, x1) - local z = pr:next(z0, z1) - -- Find ground level (0...15) - local ground_y = nil - for y=30,0,-1 do - if multicraft.get_node({x=x,y=y,z=z}).name ~= "air" - and not multicraft.get_node({x=x,y=y,z=z}).name:find("water") then - ground_y = y - break - end - end + -- Permanent ice - if ground_y then - local p = {x=x,y=ground_y,z=z} - -- Check if the node can be replaced - if #(multicraft.find_nodes_in_area({x=x-5,y=ground_y-2,z=z-5}, {x=x+5,y=ground_y+2,z=z+5}, {"group:grass", "group:flower"}))>7 then - local fruit = {"farming:pumpkin_face", "farming:melon", "farming:carrot", "farming:potato"} - local choice = fruit[pr:next(1,#fruit)] - if pr:next() < 2500 then -- the "proper" alternative - local xx = pr:next(1,i+1) - local zz = pr:next(1,i+1) - local nname = multicraft.get_node({x=p.x+xx,z=p.z+zz,y=ground_y}).name - if nname ~="air" - and (multicraft.registered_nodes[nname] and not multicraft.registered_nodes[nname].buildable_to) - then - multicraft.set_node({x=p.x+xx,z=p.z+zz,y=ground_y+1},{name=choice}) - end - end - end - end - end - end - end + minetest.register_biome({ + name = "glacier", + node_dust = "default:snowblock", + node_top = "default:snowblock", + depth_top = 1, + node_filler = "default:snowblock", + depth_filler = 3, + node_stone = "default:ice", + node_water_top = "default:ice", + depth_water_top = 10, + --node_water = "", + node_river_water = "default:ice", + y_min = -8, + y_max = 31000, + heat_point = 0, + humidity_point = 50, + }) -end) + minetest.register_biome({ + name = "glacier_ocean", + node_dust = "default:snowblock", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = -9, + heat_point = 0, + humidity_point = 50, + }) -local function replace(old, new, min, max) - multicraft.register_ore({ - ore_type = "scatter", - ore = new, - wherein = old, - clust_scarcity = 1, - clust_num_ores = 1, - clust_size = 1, - height_min = min, - height_max = max, - }) + -- Cold + + minetest.register_biome({ + name = "tundra", + --node_dust = "", + node_top = "default:dirt_with_snow", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 1, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 2, + y_max = 31000, + heat_point = 15, + humidity_point = 35, + }) + + minetest.register_biome({ + name = "tundra_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = 1, + heat_point = 15, + humidity_point = 35, + }) + + + minetest.register_biome({ + name = "taiga", + node_dust = "default:snow", + node_top = "default:dirt_with_snow", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 2, + y_max = 31000, + heat_point = 15, + humidity_point = 65, + }) + + minetest.register_biome({ + name = "taiga_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = 1, + heat_point = 15, + humidity_point = 65, + }) + + -- Temperate + + minetest.register_biome({ + name = "stone_grassland", + --node_dust = "", + node_top = "default:dirt_with_grass", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 1, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 6, + y_max = 31000, + heat_point = 40, + humidity_point = 35, + }) + + minetest.register_biome({ + name = "stone_grassland_dunes", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 2, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 5, + y_max = 5, + heat_point = 40, + humidity_point = 35, + }) + + minetest.register_biome({ + name = "stone_grassland_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = 4, + heat_point = 40, + humidity_point = 35, + }) + + + minetest.register_biome({ + name = "coniferous_forest", + --node_dust = "", + node_top = "default:dirt_with_grass", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 6, + y_max = 31000, + heat_point = 40, + humidity_point = 65, + }) + + minetest.register_biome({ + name = "coniferous_forest_dunes", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 5, + y_max = 5, + heat_point = 40, + humidity_point = 65, + }) + + minetest.register_biome({ + name = "coniferous_forest_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = 4, + heat_point = 40, + humidity_point = 65, + }) + + + minetest.register_biome({ + name = "sandstone_grassland", + --node_dust = "", + node_top = "default:dirt_with_grass", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 1, + node_stone = "default:sandstone", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 6, + y_max = 31000, + heat_point = 60, + humidity_point = 35, + }) + + minetest.register_biome({ + name = "sandstone_grassland_dunes", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 2, + node_stone = "default:sandstone", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 5, + y_max = 5, + heat_point = 60, + humidity_point = 35, + }) + + minetest.register_biome({ + name = "sandstone_grassland_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + node_stone = "default:sandstone", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = 4, + heat_point = 60, + humidity_point = 35, + }) + + + minetest.register_biome({ + name = "deciduous_forest", + --node_dust = "", + node_top = "default:dirt_with_grass", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 1, + y_max = 31000, + heat_point = 60, + humidity_point = 65, + }) + + minetest.register_biome({ + name = "deciduous_forest_swamp", + --node_dust = "", + node_top = "default:dirt", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -3, + y_max = 0, + heat_point = 60, + humidity_point = 65, + }) + + minetest.register_biome({ + name = "deciduous_forest_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = -4, + heat_point = 60, + humidity_point = 65, + }) + + -- Hot + + minetest.register_biome({ + name = "desert", + --node_dust = "", + node_top = "default:desert_sand", + depth_top = 1, + node_filler = "default:desert_sand", + depth_filler = 1, + node_stone = "default:desert_stone", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 5, + y_max = 31000, + heat_point = 85, + humidity_point = 20, + }) + + minetest.register_biome({ + name = "desert_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + node_stone = "default:desert_stone", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = 4, + heat_point = 85, + humidity_point = 20, + }) + + + minetest.register_biome({ + name = "savanna", + --node_dust = "", + node_top = "default:dirt_with_dry_grass", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 1, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 1, + y_max = 31000, + heat_point = 85, + humidity_point = 50, + }) + + minetest.register_biome({ + name = "savanna_swamp", + --node_dust = "", + node_top = "default:dirt", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -3, + y_max = 0, + heat_point = 85, + humidity_point = 50, + }) + + minetest.register_biome({ + name = "savanna_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = -4, + heat_point = 85, + humidity_point = 50, + }) + + + minetest.register_biome({ + name = "rainforest", + --node_dust = "", + node_top = "default:dirt_with_grass", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 1, + y_max = 31000, + heat_point = 85, + humidity_point = 80, + }) + + minetest.register_biome({ + name = "rainforest_swamp", + --node_dust = "", + node_top = "default:dirt", + depth_top = 1, + node_filler = "default:dirt", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -3, + y_max = 0, + heat_point = 85, + humidity_point = 80, + }) + + minetest.register_biome({ + name = "rainforest_ocean", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -112, + y_max = -4, + heat_point = 85, + humidity_point = 80, + }) + + -- Underground + + minetest.register_biome({ + name = "underground", + --node_dust = "", + --node_top = "", + --depth_top = , + --node_filler = "", + --depth_filler = , + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = -31000, + y_max = -113, + heat_point = 50, + humidity_point = 50, + }) end -replace("air", "default:bedrock", -90, -80) -replace("air", "default:lava_source", -80, -70) -replace("default:stone", "default:bedrock", -90, -80) -replace("default:gravel", "default:bedrock", -90, -80) -replace("default:dirt", "default:bedrock", -90, -80) -replace("default:sand", "default:bedrock", -90, -80) -replace("default:cobble", "default:bedrock", -90, -80) -replace("default:mossycobble", "default:bedrock", -90, -80) -replace("stairs:stair_cobble", "default:bedrock", -90, -80) -replace("default:lava_source", "default:bedrock", -90, -80) -replace("default:lava_flowing", "default:bedrock", -90, -80) -replace("default:water_source", "default:bedrock", -90, -80) -replace("default:water_flowing", "default:bedrock", -90, -80) -local function bedrock(old) - multicraft.register_ore({ - ore_type = "scatter", - ore = "default:bedrock", - wherein = old, - clust_scarcity = 5, - clust_num_ores = 3, - clust_size = 2, - height_min = -64, - height_max = -60, - }) + +-- +-- Register decorations +-- + +-- Mgv6 + +function default.register_mgv6_decorations() + minetest.clear_registered_decorations() + + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_dry_grass", "default:sand", "default:dirt_with_snow", "default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass", "default:dirt", "default:ice", "default:stone"}, + sidelen = 80, + fill_ratio = 0.0002, + y_min = 1, + y_max = 31000, + decoration = {"bonusbox:chest"}, + }) + + -- Papyrus + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = -0.3, + scale = 0.7, + spread = {x = 100, y = 100, z = 100}, + seed = 354, + octaves = 3, + persist = 0.7 + }, + y_min = 1, + y_max = 1, + decoration = "default:papyrus", + height = 2, + y_max = 4, + spawn_by = "default:water_source", + num_spawn_by = 1, + }) + + -- Cacti + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:desert_sand"}, + sidelen = 16, + noise_params = { + offset = -0.012, + scale = 0.024, + spread = {x = 100, y = 100, z = 100}, + seed = 230, + octaves = 3, + persist = 0.6 + }, + y_min = 1, + y_max = 30, + decoration = "default:cactus", + height = 3, + y_max = 4, + }) + + -- Long grasses + + for length = 1, 5 do + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + fill_ratio = 0.01, + y_min = 1, + y_max = 30, + decoration = "default:grass", + }) + end + + -- Dry shrubs + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:desert_sand", "default:dirt_with_snow"}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.035, + spread = {x = 100, y = 100, z = 100}, + seed = 329, + octaves = 3, + persist = 0.6 + }, + y_min = 1, + y_max = 30, + decoration = "default:dry_shrub", + }) end -bedrock("air") -bedrock("default:stone") -bedrock("default:gravel") -bedrock("default:dirt") -bedrock("default:sand") -bedrock("default:cobble") -bedrock("default:mossycobble") -bedrock("stairs:stair_cobble") -bedrock("default:lava_source") -bedrock("default:lava_flowing") -bedrock("default:water_source") -bedrock("default:water_flowing") +-- All mapgens except mgv6 and singlenode + +local function register_grass_decoration(offset, scale, length) + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_grass", "default:sand"}, + sidelen = 16, + noise_params = { + offset = offset, + scale = scale, + spread = {x = 200, y = 200, z = 200}, + seed = 329, + octaves = 3, + persist = 0.6 + }, + biomes = {"stone_grassland", "sandstone_grassland", + "deciduous_forest", "coniferous_forest", + "stone_grassland_dunes", "sandstone_grassland_dunes", + "coniferous_forest_dunes"}, + y_min = 1, + y_max = 31000, + decoration = "default:grass", + }) +end + +local function register_dry_grass_decoration(offset, scale, length) + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_dry_grass"}, + sidelen = 16, + noise_params = { + offset = offset, + scale = scale, + spread = {x = 200, y = 200, z = 200}, + seed = 329, + octaves = 3, + persist = 0.6 + }, + biomes = {"savanna"}, + y_min = 1, + y_max = 31000, + decoration = "default:dry_grass_"..length, + }) +end + +function default.register_decorations() + minetest.clear_registered_decorations() + + -- Apple tree + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0.04, + scale = 0.02, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"deciduous_forest"}, + y_min = 1, + y_max = 31000, + schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts", + flags = "place_center_x, place_center_z", + }) + + -- Jungle tree + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_grass", "default:dirt"}, + sidelen = 80, + fill_ratio = 0.09, + biomes = {"rainforest", "rainforest_swamp"}, + y_min = 0, + y_max = 31000, + schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts", + flags = "place_center_x, place_center_z", + rotation = "random", + }) + + -- Taiga and temperate coniferous forest pine tree + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_snow", "default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0.04, + scale = 0.02, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"taiga", "coniferous_forest"}, + y_min = 2, + y_max = 31000, + schematic = minetest.get_modpath("default").."/schematics/pine_tree.mts", + flags = "place_center_x, place_center_z", + }) + + -- Acacia tree + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_dry_grass"}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.002, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"savanna"}, + y_min = 1, + y_max = 31000, + schematic = minetest.get_modpath("default").."/schematics/acacia_tree.mts", + flags = "place_center_x, place_center_z", + rotation = "random", + }) + + -- Large cactus + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:desert_sand"}, + sidelen = 16, + noise_params = { + offset = -0.0003, + scale = 0.0009, + spread = {x = 200, y = 200, z = 200}, + seed = 230, + octaves = 3, + persist = 0.6 + }, + biomes = {"desert"}, + y_min = 5, + y_max = 31000, + schematic = minetest.get_modpath("default").."/schematics/large_cactus.mts", + flags = "place_center_x", + rotation = "random", + }) + + -- Cactus + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:desert_sand"}, + sidelen = 16, + noise_params = { + offset = -0.0003, + scale = 0.0009, + spread = {x = 200, y = 200, z = 200}, + seed = 230, + octaves = 3, + persist = 0.6 + }, + biomes = {"desert"}, + y_min = 5, + y_max = 31000, + decoration = "default:cactus", + height = 2, + y_max = 5, + }) + + -- Papyrus + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt"}, + sidelen = 16, + noise_params = { + offset = -0.3, + scale = 0.7, + spread = {x = 200, y = 200, z = 200}, + seed = 354, + octaves = 3, + persist = 0.7 + }, + biomes = {"savanna_swamp"}, + y_min = 0, + y_max = 0, + schematic = minetest.get_modpath("default").."/schematics/papyrus.mts", + }) + + -- Grasses + + register_grass_decoration(-0.03, 0.09, 5) + register_grass_decoration(-0.015, 0.075, 4) + register_grass_decoration(0, 0.06, 3) + register_grass_decoration(0.015, 0.045, 2) + register_grass_decoration(0.03, 0.03, 1) + + -- Dry grasses + + register_dry_grass_decoration(0.01, 0.05, 5) + register_dry_grass_decoration(0.03, 0.03, 4) + register_dry_grass_decoration(0.05, 0.01, 3) + register_dry_grass_decoration(0.07, -0.01, 2) + register_dry_grass_decoration(0.09, -0.03, 1) + + -- Junglegrass + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_grass"}, + sidelen = 80, + fill_ratio = 0.1, + biomes = {"rainforest"}, + y_min = 1, + y_max = 31000, + decoration = "default:junglegrass", + }) + + -- Dry shrub + + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:desert_sand", "default:dirt_with_snow"}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.02, + spread = {x = 200, y = 200, z = 200}, + seed = 329, + octaves = 3, + persist = 0.6 + }, + biomes = {"desert", "tundra"}, + y_min = 2, + y_max = 31000, + decoration = "default:dry_shrub", + }) +end + + +-- +-- Detect mapgen to select functions +-- + +-- Mods using singlenode mapgen can call these functions to enable +-- the use of minetest.generate_ores or minetest.generate_decorations + +local mg_params = minetest.get_mapgen_params() +if mg_params.mgname == "v6" then + default.register_ores() + default.register_mgv6_decorations() +elseif mg_params.mgname ~= "singlenode" then + default.register_ores() + default.register_biomes() + default.register_decorations() +end \ No newline at end of file diff --git a/games/MultiCraft_game/files/default/models/a_cattle.b3d b/games/MultiCraft_game/files/default/models/a_cattle.b3d deleted file mode 100644 index 6357b6220..000000000 Binary files a/games/MultiCraft_game/files/default/models/a_cattle.b3d and /dev/null differ diff --git a/games/MultiCraft_game/files/default/models/a_chick.b3d b/games/MultiCraft_game/files/default/models/a_chick.b3d deleted file mode 100644 index 9f53117aa..000000000 Binary files a/games/MultiCraft_game/files/default/models/a_chick.b3d and /dev/null differ diff --git a/games/MultiCraft_game/files/default/models/a_chicken.b3d b/games/MultiCraft_game/files/default/models/a_chicken.b3d deleted file mode 100644 index 4f02896ac..000000000 Binary files a/games/MultiCraft_game/files/default/models/a_chicken.b3d and /dev/null differ diff --git a/games/MultiCraft_game/files/default/models/a_lamb.b3d b/games/MultiCraft_game/files/default/models/a_lamb.b3d deleted file mode 100644 index 73dcabc71..000000000 Binary files a/games/MultiCraft_game/files/default/models/a_lamb.b3d and /dev/null differ diff --git a/games/MultiCraft_game/files/default/models/a_pig.b3d b/games/MultiCraft_game/files/default/models/a_pig.b3d deleted file mode 100644 index d84e93fd4..000000000 Binary files a/games/MultiCraft_game/files/default/models/a_pig.b3d and /dev/null differ diff --git a/games/MultiCraft_game/files/default/models/a_piglet.b3d b/games/MultiCraft_game/files/default/models/a_piglet.b3d deleted file mode 100644 index ede756080..000000000 Binary files a/games/MultiCraft_game/files/default/models/a_piglet.b3d and /dev/null differ diff --git a/games/MultiCraft_game/files/default/models/boat_base.x b/games/MultiCraft_game/files/default/models/boat_base.x deleted file mode 100644 index 4bd9ca7c4..000000000 --- a/games/MultiCraft_game/files/default/models/boat_base.x +++ /dev/null @@ -1,403 +0,0 @@ -xof 0302txt 0064 -// File created by CINEMA 4D - -template Header { - <3D82AB43-62DA-11cf-AB39-0020AF71E433> - SWORD major; - SWORD minor; - DWORD flags; -} - -template Vector { - <3D82AB5E-62DA-11cf-AB39-0020AF71E433> - FLOAT x; - FLOAT y; - FLOAT z; -} - -template Coords2d { - - FLOAT u; - FLOAT v; -} - -template Matrix4x4 { - - array FLOAT matrix[16]; -} - -template ColorRGBA { - <35FF44E0-6C7C-11cf-8F52-0040333594A3> - FLOAT red; - FLOAT green; - FLOAT blue; - FLOAT alpha; -} - -template ColorRGB { - - FLOAT red; - FLOAT green; - FLOAT blue; -} - -template IndexedColor { - <1630B820-7842-11cf-8F52-0040333594A3> - DWORD index; - ColorRGBA indexColor; -} - -template Boolean { - <4885AE61-78E8-11cf-8F52-0040333594A3> - SWORD truefalse; -} - -template Boolean2d { - <4885AE63-78E8-11cf-8F52-0040333594A3> - Boolean u; - Boolean v; -} - -template MaterialWrap { - <4885AE60-78E8-11cf-8F52-0040333594A3> - Boolean u; - Boolean v; -} - -template TextureFilename { - - STRING filename; -} - -template Material { - <3D82AB4D-62DA-11cf-AB39-0020AF71E433> - ColorRGBA faceColor; - FLOAT power; - ColorRGB specularColor; - ColorRGB emissiveColor; - [...] -} - -template MeshFace { - <3D82AB5F-62DA-11cf-AB39-0020AF71E433> - DWORD nFaceVertexIndices; - array DWORD faceVertexIndices[nFaceVertexIndices]; -} - -template MeshFaceWraps { - <4885AE62-78E8-11cf-8F52-0040333594A3> - DWORD nFaceWrapValues; - Boolean2d faceWrapValues; -} - -template MeshTextureCoords { - - DWORD nTextureCoords; - array Coords2d textureCoords[nTextureCoords]; -} - -template MeshMaterialList { - - DWORD nMaterials; - DWORD nFaceIndexes; - array DWORD faceIndexes[nFaceIndexes]; - [Material] -} - -template MeshNormals { - - DWORD nNormals; - array Vector normals[nNormals]; - DWORD nFaceNormals; - array MeshFace faceNormals[nFaceNormals]; -} - -template MeshVertexColors { - <1630B821-7842-11cf-8F52-0040333594A3> - DWORD nVertexColors; - array IndexedColor vertexColors[nVertexColors]; -} - -template Mesh { - <3D82AB44-62DA-11cf-AB39-0020AF71E433> - DWORD nVertices; - array Vector vertices[nVertices]; - DWORD nFaces; - array MeshFace faces[nFaces]; - [...] -} - -template FrameTransformMatrix { - - Matrix4x4 frameMatrix; -} - -template Frame { - <3D82AB46-62DA-11cf-AB39-0020AF71E433> - [...] -} - -Header { - 1; - 0; - 1; -} - - - -Mesh CINEMA4D_Mesh { - 40; - // Boat - -4.57;1.138;5.672;, - -4.57;4.55;5.672;, - -5.707;1.138;5.668;, - -5.707;4.55;5.668;, - -5.668;1.138;-5.707;, - -5.668;4.55;-5.707;, - -4.53;1.138;-5.703;, - -4.53;4.55;-5.703;, - 4.57;1.138;-5.672;, - 4.57;4.55;-5.672;, - 5.707;1.138;-5.668;, - 5.707;4.55;-5.668;, - 5.668;1.138;5.707;, - 5.668;4.55;5.707;, - 4.53;1.138;5.703;, - 4.53;4.55;5.703;, - 5.668;1.138;5.707;, - 5.668;4.55;5.707;, - 5.664;1.138;6.845;, - 5.664;4.55;6.845;, - -5.711;1.138;6.805;, - -5.711;4.55;6.805;, - -5.707;1.138;5.668;, - -5.707;4.55;5.668;, - -5.668;1.138;-5.707;, - -5.668;4.55;-5.707;, - -5.664;1.138;-6.845;, - -5.664;4.55;-6.845;, - 5.711;1.138;-6.805;, - 5.711;4.55;-6.805;, - 5.707;1.138;-5.668;, - 5.707;4.55;-5.668;, - -4.574;-1.138;6.809;, - -4.574;1.138;6.809;, - -4.526;-1.138;-6.841;, - -4.526;1.138;-6.841;, - 4.574;-1.138;-6.809;, - 4.574;1.138;-6.809;, - 4.526;-1.138;6.841;, - 4.526;1.138;6.841;; - - 30; - // Boat - 4;0,1,3,2;, - 4;2,3,5,4;, - 4;4,5,7,6;, - 4;6,7,1,0;, - 4;1,7,5,3;, - 4;6,0,2,4;, - 4;8,9,11,10;, - 4;10,11,13,12;, - 4;12,13,15,14;, - 4;14,15,9,8;, - 4;9,15,13,11;, - 4;14,8,10,12;, - 4;16,17,19,18;, - 4;18,19,21,20;, - 4;20,21,23,22;, - 4;22,23,17,16;, - 4;17,23,21,19;, - 4;22,16,18,20;, - 4;24,25,27,26;, - 4;26,27,29,28;, - 4;28,29,31,30;, - 4;30,31,25,24;, - 4;25,31,29,27;, - 4;30,24,26,28;, - 4;32,33,35,34;, - 4;34,35,37,36;, - 4;36,37,39,38;, - 4;38,39,33,32;, - 4;33,39,37,35;, - 4;38,32,34,36;; - - MeshNormals { - 40; - // Boat - 0.035;-0.108;0.361;, - 0.035;0.108;0.361;, - -0.037;-0.108;0.361;, - -0.037;0.108;0.361;, - -0.035;-0.108;-0.361;, - -0.035;0.108;-0.361;, - 0.037;-0.108;-0.361;, - 0.037;0.108;-0.361;, - -0.035;-0.108;-0.361;, - -0.035;0.108;-0.361;, - 0.037;-0.108;-0.361;, - 0.037;0.108;-0.361;, - 0.035;-0.108;0.361;, - 0.035;0.108;0.361;, - -0.037;-0.108;0.361;, - -0.037;0.108;0.361;, - 0.003;-0.002;-0.625;, - 0.003;0.002;-0.625;, - -0.002;-0.002;0.625;, - -0.002;0.002;0.625;, - -0.003;-0.002;0.625;, - -0.003;0.002;0.625;, - 0.002;-0.002;-0.625;, - 0.002;0.002;-0.625;, - -0.003;-0.002;0.625;, - -0.003;0.002;0.625;, - 0.002;-0.002;-0.625;, - 0.002;0.002;-0.625;, - 0.003;-0.002;-0.625;, - 0.003;0.002;-0.625;, - -0.002;-0.002;0.625;, - -0.002;0.002;0.625;, - -0.011;-0.028;0.611;, - -0.011;0.028;0.611;, - -0.007;-0.028;-0.611;, - -0.007;0.028;-0.611;, - 0.011;-0.028;-0.611;, - 0.011;0.028;-0.611;, - 0.007;-0.028;0.611;, - 0.007;0.028;0.611;; - - 30; - // Boat - 4;0,1,3,2;, - 4;2,3,5,4;, - 4;4,5,7,6;, - 4;6,7,1,0;, - 4;1,7,5,3;, - 4;6,0,2,4;, - 4;8,9,11,10;, - 4;10,11,13,12;, - 4;12,13,15,14;, - 4;14,15,9,8;, - 4;9,15,13,11;, - 4;14,8,10,12;, - 4;16,17,19,18;, - 4;18,19,21,20;, - 4;20,21,23,22;, - 4;22,23,17,16;, - 4;17,23,21,19;, - 4;22,16,18,20;, - 4;24,25,27,26;, - 4;26,27,29,28;, - 4;28,29,31,30;, - 4;30,31,25,24;, - 4;25,31,29,27;, - 4;30,24,26,28;, - 4;32,33,35,34;, - 4;34,35,37,36;, - 4;36,37,39,38;, - 4;38,39,33,32;, - 4;33,39,37,35;, - 4;38,32,34,36;; - - } - MeshTextureCoords { - 40; - // Boat - 0.375;0.25;, - 0.688;0.25;, - 0.375;0.062;, - 0.688;0.062;, - 0.688;0.062;, - 0.375;0.062;, - 0.688;0.25;, - 0.375;0.25;, - 0.375;0.25;, - 0.688;0.25;, - 0.375;0.062;, - 0.688;0.062;, - 0.688;0.062;, - 0.375;0.062;, - 0.688;0.25;, - 0.375;0.25;, - 0.375;0.25;, - 0.688;0.25;, - 0.375;0.062;, - 0.688;0.062;, - 0.688;0.062;, - 0.375;0.062;, - 0.688;0.25;, - 0.375;0.25;, - 0.375;0.25;, - 0.688;0.25;, - 0.375;0.062;, - 0.688;0.062;, - 0.688;0.062;, - 0.375;0.062;, - 0.688;0.25;, - 0.375;0.25;, - 0.688;0.25;, - 0.375;0.25;, - 0.375;0.25;, - 0.688;0.25;, - 0.375;0.062;, - 0.688;0.062;, - 0.688;0.062;, - 0.375;0.062;; - } - MeshMaterialList { - 3; - 30; - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1, - 1; - - Material C4DMAT_NONE { - 1.0;1.0;1.0;1.0;; - 1.0; - 0.0;0.0;0.0;; - 0.0;0.0;0.0;; - } - Material C4DMAT_boat_png { - 1.0;1.0;1.0;1.0;; - 1.0; - 0.0;0.0;0.0;; - 0.0;0.0;0.0;; - } - - Material C4DMAT_Mat_riau_Ciel { - 1.0;1.0;1.0;1.0;; - 1.0; - 0.2;0.2;0.2;; - 0.0;0.0;0.0;; - } - - {C4DMAT_boat_png} - } -} \ No newline at end of file diff --git a/games/MultiCraft_game/files/default/models/character.b3d b/games/MultiCraft_game/files/default/models/character.b3d new file mode 100644 index 000000000..bc9d92735 Binary files /dev/null and b/games/MultiCraft_game/files/default/models/character.b3d differ diff --git a/games/MultiCraft_game/files/default/models/character.png b/games/MultiCraft_game/files/default/models/character.png index 788fe58ab..8faf9ec23 100644 Binary files a/games/MultiCraft_game/files/default/models/character.png and b/games/MultiCraft_game/files/default/models/character.png differ diff --git a/games/MultiCraft_game/files/default/models/character.x b/games/MultiCraft_game/files/default/models/character.x deleted file mode 100644 index 3a23c393a..000000000 --- a/games/MultiCraft_game/files/default/models/character.x +++ /dev/null @@ -1,6556 +0,0 @@ -xof 0303txt 0032 - -template XSkinMeshHeader { - <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> - WORD nMaxSkinWeightsPerVertex; - WORD nMaxSkinWeightsPerFace; - WORD nBones; -} - -template SkinWeights { - <6f0d123b-bad2-4167-a0d0-80224f25fabb> - STRING transformNodeName; - DWORD nWeights; - array DWORD vertexIndices[nWeights]; - array float weights[nWeights]; - Matrix4x4 matrixOffset; -} - -Frame Root { - FrameTransformMatrix { - 1.000000, 0.000000, 0.000000, 0.000000, - 0.000000, 0.000000, 1.000000, 0.000000, - 0.000000, 1.000000,-0.000000, 0.000000, - 0.000000, 0.000000, 0.000000, 1.000000;; - } - Frame Armature { - FrameTransformMatrix { - 1.000000, 0.000000, 0.000000, 0.000000, - 0.000000, 1.000000, 0.000000, 0.000000, - 0.000000, 0.000000, 1.000000, 0.000000, - 0.000000, 0.000000,-10.000000, 1.000000;; - } - Frame Armature_Body { - FrameTransformMatrix { - 1.000000, 0.000000, 0.000000, 0.000000, - 0.000000, 0.000000, 1.000000, 0.000000, - 0.000000,-1.000000, 0.000000, 0.000000, - -0.000000, 0.000000, 6.750000, 1.000000;; - } - Frame Armature_Head { - FrameTransformMatrix { - -1.000000,-0.000000, 0.000000, 0.000000, - 0.000000, 1.000000, 0.000000, 0.000000, - -0.000000, 0.000000,-1.000000, 0.000000, - 0.000000, 6.750000, 0.000000, 1.000000;; - } - } //End of Armature_Head - Frame Armature_Arm_Left { - FrameTransformMatrix { - 0.989214,-0.143886,-0.027450, 0.000000, - -0.143940,-0.989586,-0.000000, 0.000000, - -0.027164, 0.003951,-0.999623, 0.000000, - -2.000000, 6.750000, 0.000000, 1.000000;; - } - } //End of Armature_Arm_Left - Frame Armature_Arm_Right { - FrameTransformMatrix { - 0.989214, 0.143886, 0.027450, 0.000000, - 0.143940,-0.989586,-0.000000, 0.000000, - 0.027164, 0.003951,-0.999623, 0.000000, - 2.000000, 6.750000, 0.000000, 1.000000;; - } - } //End of Armature_Arm_Right - Frame Armature_Leg_Right { - FrameTransformMatrix { - 1.000000, 0.000000,-0.000000, 0.000000, - -0.000000,-1.000000,-0.000000, 0.000000, - -0.000000, 0.000000,-1.000000, 0.000000, - 1.000000, 0.000000,-0.000001, 1.000000;; - } - } //End of Armature_Leg_Right - Frame Armature_Leg_Left { - FrameTransformMatrix { - 1.000000, 0.000000,-0.000000, 0.000000, - -0.000000,-1.000000,-0.000000, 0.000000, - -0.000000, 0.000000,-1.000000, 0.000000, - -1.000000, 0.000000,-0.000001, 1.000000;; - } - } //End of Armature_Leg_Left - } //End of Armature_Body - Frame Player { - FrameTransformMatrix { - 1.000000, 0.000000, 0.000000, 0.000000, - 0.000000, 1.000000, 0.000000, 0.000000, - 0.000000, 0.000000, 1.000000, 0.000000, - 0.000000, 0.000000, 0.000000, 1.000000;; - } - Mesh { //Cube_001 Mesh - 168; - 2.000000;-1.000000; 6.750000;, - -2.000000;-1.000000; 6.750000;, - -2.000000;-1.000000;13.500000;, - 2.000000;-1.000000;13.500000;, - -2.000000;-1.000000; 6.750000;, - -2.000000; 1.000000; 6.750000;, - -2.000000; 1.000000;13.500000;, - 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b/games/MultiCraft_game/files/default/models/uniskins_character.x deleted file mode 100644 index 4579bab33..000000000 --- a/games/MultiCraft_game/files/default/models/uniskins_character.x +++ /dev/null @@ -1,9156 +0,0 @@ -xof 0303txt 0032 - -template XSkinMeshHeader { - <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> - WORD nMaxSkinWeightsPerVertex; - WORD nMaxSkinWeightsPerFace; - WORD nBones; -} - -template SkinWeights { - <6f0d123b-bad2-4167-a0d0-80224f25fabb> - STRING transformNodeName; - DWORD nWeights; - array DWORD vertexIndices[nWeights]; - array float weights[nWeights]; - Matrix4x4 matrixOffset; -} - -Frame Root { - FrameTransformMatrix { - 1.000000, 0.000000, 0.000000, 0.000000, - 0.000000, 0.000000, 1.000000, 0.000000, - 0.000000, 1.000000,-0.000000, 0.000000, - 0.000000, 0.000000, 0.000000, 1.000000;; - } - Frame Armature { - FrameTransformMatrix { - 1.000000, 0.000000, 0.000000, 0.000000, - 0.000000, 1.000000, 0.000000, 0.000000, - 0.000000, 0.000000, 1.000000, 0.000000, - 0.000000, 0.000000,-10.000000, 1.000000;; - } - Frame Armature_Body { - FrameTransformMatrix { - 1.000000, 0.000000, 0.000000, 0.000000, - 0.000000, 0.000000, 1.000000, 0.000000, - 0.000000,-1.000000, 0.000000, 0.000000, - -0.000000, 0.000000, 6.750000, 1.000000;; - } - Frame Armature_Head { - FrameTransformMatrix { - -1.000000,-0.000000, 0.000000, 0.000000, - 0.000000, 1.000000, 0.000000, 0.000000, - -0.000000, 0.000000,-1.000000, 0.000000, - 0.000000, 6.750000,-0.000000, 1.000000;; - } - } //End of Armature_Head - Frame Armature_Arm_Left { - FrameTransformMatrix { - 0.989214,-0.143886,-0.027450, 0.000000, - -0.143940,-0.989586,-0.000000, 0.000000, - -0.027164, 0.003951,-0.999623, 0.000000, - -2.000000, 6.750000,-0.000000, 1.000000;; - } - } //End of Armature_Arm_Left - Frame Armature_Arm_Right { - FrameTransformMatrix { - 0.989214, 0.143886, 0.027450, 0.000000, - 0.143940,-0.989586,-0.000000, 0.000000, - 0.027164, 0.003951,-0.999623, 0.000000, - 2.000000, 6.750000,-0.000000, 1.000000;; - } - } //End of Armature_Arm_Right - Frame Armature_Leg_Right { - FrameTransformMatrix { - 1.000000, 0.000000,-0.000000, 0.000000, - -0.000000,-1.000000,-0.000000, 0.000000, - -0.000000, 0.000000,-1.000000, 0.000000, - 1.000000, 0.000000,-0.000001, 1.000000;; - } - } //End of Armature_Leg_Right - Frame Armature_Leg_Left { - FrameTransformMatrix { - 1.000000, 0.000000,-0.000000, 0.000000, - -0.000000,-1.000000,-0.000000, 0.000000, - -0.000000, 0.000000,-1.000000, 0.000000, - -1.000000, 0.000000,-0.000001, 1.000000;; - } - } //End of Armature_Leg_Left - } //End of Armature_Body - Frame Player { - FrameTransformMatrix { - 1.000000, 0.000000, 0.000000, 0.000000, - 0.000000, 1.000000, 0.000000, 0.000000, - 0.000000, 0.000000, 1.000000, 0.000000, - 0.000000, 0.000000, 0.000000, 1.000000;; - } - Mesh { //Mesh Mesh - 616; - -2.000000;-1.000000;13.500000;, - 2.000000;-1.000000;13.500000;, - 2.000000;-1.000000; 6.750000;, - -2.000000;-1.000000; 6.750000;, - -2.000000; 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1.000000, 1.000000;;, - 204;3; 1.000000, 1.000000, 1.000000;;, - 205;3; 1.000000, 1.000000, 1.000000;;, - 206;3; 1.000000, 1.000000, 1.000000;;, - 207;3; 1.000000, 1.000000, 1.000000;;, - 208;3; 1.000000, 1.000000, 1.000000;;, - 209;3; 1.000000, 1.000000, 1.000000;;, - 210;3; 1.000000, 1.000000, 1.000000;;, - 211;3; 1.000000, 1.000000, 1.000000;;, - 212;3; 1.000000, 1.000000, 1.000000;;, - 213;3; 1.000000, 1.000000, 1.000000;;, - 214;3; 1.000000, 1.000000, 1.000000;;, - 215;3; 1.000000, 1.000000, 1.000000;;, - 216;3; 1.000000, 1.000000, 1.000000;;, - 217;3; 1.000000, 1.000000, 1.000000;;, - 218;3; 1.000000, 1.000000, 1.000000;;, - 219;3; 1.000000, 1.000000, 1.000000;;, - 220;3; 1.000000, 1.000000, 1.000000;;; - } - } -} //End of AnimationSet diff --git a/games/MultiCraft_game/files/default/nodes.lua b/games/MultiCraft_game/files/default/nodes.lua index fd6a9b7a2..973870aeb 100644 --- a/games/MultiCraft_game/files/default/nodes.lua +++ b/games/MultiCraft_game/files/default/nodes.lua @@ -3,7 +3,7 @@ -- -- Node definitions -- -multicraft.register_node("default:dirt_with_snow", { +minetest.register_node("default:dirt_with_snow", { description = "Dirt with Snow", tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"}, groups = {crumbly=3,soil=1}, @@ -11,7 +11,7 @@ multicraft.register_node("default:dirt_with_snow", { sounds = default.node_sound_dirt_defaults(), }) -multicraft.register_node("default:snow", { +minetest.register_node("default:snow", { description = "Snow", tiles = {"default_snow.png"}, inventory_image = "default_snowball.png", @@ -30,21 +30,23 @@ multicraft.register_node("default:snow", { on_construct = function(pos) pos.y = pos.y - 1 - if multicraft.get_node(pos).name == "default:dirt_with_grass" then - multicraft.set_node(pos, {name="default:dirt_with_snow"}) + if minetest.get_node(pos).name == "default:dirt_with_grass" then + minetest.set_node(pos, {name="default:dirt_with_snow"}) end end, }) -multicraft.register_node("default:snowblock", { +minetest.register_node("default:snowblock", { description = "Snow Block", + stack_max = 64, tiles = {"default_snow.png"}, groups = {crumbly=3}, sounds = default.node_sound_dirt_defaults(), }) -multicraft.register_node("default:ice", { +minetest.register_node("default:ice", { description = "Ice", + stack_max = 64, tiles = {"default_ice.png"}, is_ground_content = false, paramtype = "light", @@ -52,26 +54,71 @@ multicraft.register_node("default:ice", { sounds = default.node_sound_glass_defaults(), }) -multicraft.register_node("default:pinetree", { +minetest.register_node("default:pine_tree", { description = "Pine Tree", - tiles = {"default_pinetree_top.png", "default_pinetree_top.png", "default_pinetree.png"}, + stack_max = 64, + tiles = {"default_pine_tree_top.png", "default_pine_tree_top.png", + "default_pine_tree.png"}, paramtype2 = "facedir", - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + is_ground_content = false, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, + sounds = default.node_sound_wood_defaults(), + + on_place = minetest.rotate_node +}) + +minetest.register_node("default:pine_wood", { + description = "Pine Wood Planks", + stack_max = 64, + tiles = {"default_pine_wood.png"}, + is_ground_content = false, + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, sounds = default.node_sound_wood_defaults(), }) -multicraft.register_node("default:pine_needles",{ +minetest.register_node("default:pine_needles",{ description = "Pine Needles", + stack_max = 64, drawtype = "allfaces_optional", visual_scale = 1.3, tiles = {"default_pine_needles.png"}, waving = 1, paramtype = "light", - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, + is_ground_content = false, + groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1}, + drop = { + max_items = 1, + items = { + {items = {"default:pine_sapling"}, rarity = 20}, + {items = {"default:pine_needles"}} + } + }, + sounds = default.node_sound_leaves_defaults(), + + after_place_node = default.after_place_leaves, +}) + +minetest.register_node("default:pine_sapling", { + description = "Pine Sapling", + stack_max = 64, + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_pine_sapling.png"}, + inventory_image = "default_pine_sapling.png", + wield_image = "default_pine_sapling.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy = 2, dig_immediate = 3, flammable = 2, + attached_node = 1, sapling = 1}, sounds = default.node_sound_leaves_defaults(), }) -multicraft.register_node("default:stone", { +minetest.register_node("default:stone", { description = "Stone", tiles = {"default_stone.png"}, is_ground_content = true, @@ -82,7 +129,7 @@ multicraft.register_node("default:stone", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:stone_with_coal", { +minetest.register_node("default:stone_with_coal", { description = "Coal Ore", tiles = {"default_stone.png^default_mineral_coal.png"}, is_ground_content = true, @@ -92,7 +139,7 @@ multicraft.register_node("default:stone_with_coal", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:stone_with_iron", { +minetest.register_node("default:stone_with_iron", { description = "Iron Ore", tiles = {"default_stone.png^default_mineral_iron.png"}, is_ground_content = true, @@ -103,7 +150,7 @@ multicraft.register_node("default:stone_with_iron", { }) -multicraft.register_node("default:stone_with_gold", { +minetest.register_node("default:stone_with_gold", { description = "Gold Ore", tiles = {"default_stone.png^default_mineral_gold.png"}, is_ground_content = true, @@ -114,7 +161,7 @@ multicraft.register_node("default:stone_with_gold", { }) -multicraft.register_node("default:stone_with_bluestone", { +minetest.register_node("default:stone_with_bluestone", { description = "Bluestone Ore", tiles = {"default_stone.png^default_mineral_bluestone.png"}, is_ground_content = true, @@ -124,7 +171,7 @@ multicraft.register_node("default:stone_with_bluestone", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:stone_with_lapis", { +minetest.register_node("default:stone_with_lapis", { description = "Lapis Lazuli Ore", tiles = {"default_stone.png^default_mineral_lapis.png"}, is_ground_content = true, @@ -143,7 +190,7 @@ multicraft.register_node("default:stone_with_lapis", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:stone_with_emerald", { +minetest.register_node("default:stone_with_emerald", { description = "Emerald Ore", tiles = {"default_stone.png^default_mineral_emerald.png"}, is_ground_content = true, @@ -160,7 +207,7 @@ multicraft.register_node("default:stone_with_emerald", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:stone_with_diamond", { +minetest.register_node("default:stone_with_diamond", { description = "Diamonds in Stone", tiles = {"default_stone.png^default_mineral_diamond.png"}, is_ground_content = true, @@ -170,7 +217,7 @@ multicraft.register_node("default:stone_with_diamond", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:stonebrick", { +minetest.register_node("default:stonebrick", { description = "Stone Brick", tiles = {"default_stone_brick.png"}, stack_max = 64, @@ -178,7 +225,7 @@ multicraft.register_node("default:stonebrick", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:stonebrickcarved", { +minetest.register_node("default:stonebrickcarved", { description = "Stone Brick Carved", tiles = {"default_stonebrick_carved.png"}, stack_max = 64, @@ -186,7 +233,7 @@ multicraft.register_node("default:stonebrickcarved", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:stonebrickcracked", { +minetest.register_node("default:stonebrickcracked", { description = "Stone Brick Cracked", tiles = {"default_stonebrick_cracked.png"}, stack_max = 64, @@ -194,7 +241,7 @@ multicraft.register_node("default:stonebrickcracked", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:stonebrickmossy", { +minetest.register_node("default:stonebrickmossy", { description = "Mossy Stone Brick", tiles = {"default_stonebrick_mossy.png"}, stack_max = 64, @@ -202,7 +249,7 @@ multicraft.register_node("default:stonebrickmossy", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:dirt_with_grass", { +minetest.register_node("default:dirt_with_grass", { description = "Dirt with Grass", tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, is_ground_content = true, @@ -214,9 +261,9 @@ multicraft.register_node("default:dirt_with_grass", { }), }) -multicraft.register_node("default:dirt_with_grass_footsteps", { +minetest.register_node("default:dirt_with_grass_footsteps", { description = "Dirt with Grass and Footsteps", - tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, + tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, is_ground_content = true, stack_max = 64, groups = {crumbly=3, not_in_creative_inventory=1, soil=1}, @@ -226,7 +273,7 @@ multicraft.register_node("default:dirt_with_grass_footsteps", { }), }) -multicraft.register_node("default:dirt_with_snow", { +minetest.register_node("default:dirt_with_snow", { description = "Dirt with Snow", tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"}, is_ground_content = true, @@ -238,7 +285,7 @@ multicraft.register_node("default:dirt_with_snow", { }), }) -multicraft.register_node("default:dirt", { +minetest.register_node("default:dirt", { description = "Dirt", tiles = {"default_dirt.png"}, is_ground_content = true, @@ -248,7 +295,7 @@ multicraft.register_node("default:dirt", { }) -multicraft.register_node("default:gravel", { +minetest.register_node("default:gravel", { description = "Gravel", tiles = {"default_gravel.png"}, is_ground_content = true, @@ -267,7 +314,7 @@ multicraft.register_node("default:gravel", { }) -- sandstone -- -multicraft.register_node("default:sand", { +minetest.register_node("default:sand", { description = "Sand", tiles = {"default_sand.png"}, is_ground_content = true, @@ -276,7 +323,7 @@ multicraft.register_node("default:sand", { sounds = default.node_sound_sand_defaults(), }) -multicraft.register_node("default:sandstone", { +minetest.register_node("default:sandstone", { description = "Sandstone", tiles = {"default_sandstone_top.png", "default_sandstone_bottom.png", "default_sandstone_normal.png"}, is_ground_content = true, @@ -285,7 +332,7 @@ multicraft.register_node("default:sandstone", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:sandstonesmooth", { +minetest.register_node("default:sandstonesmooth", { description = "Sandstone Smooth", tiles = {"default_sandstone_top.png", "default_sandstone_bottom.png", "default_sandstone_smooth.png"}, is_ground_content = true, @@ -294,7 +341,7 @@ multicraft.register_node("default:sandstonesmooth", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:sandstonecarved", { +minetest.register_node("default:sandstonecarved", { description = "Sandstone Carved", tiles = {"default_sandstone_top.png", "default_sandstone_bottom.png", "default_sandstone_carved.png"}, is_ground_content = true, @@ -305,7 +352,7 @@ multicraft.register_node("default:sandstonecarved", { -- red sandstone -- -multicraft.register_node("default:redsand", { +minetest.register_node("default:redsand", { description = "Red Sand", tiles = {"default_red_sand.png"}, is_ground_content = true, @@ -314,7 +361,7 @@ multicraft.register_node("default:redsand", { sounds = default.node_sound_sand_defaults(), }) -multicraft.register_node("default:redsandstone", { +minetest.register_node("default:redsandstone", { description = "Red SandStone", tiles = {"default_redsandstone_top.png", "default_redsandstone_bottom.png", "default_redsandstone_normal.png"}, is_ground_content = true, @@ -323,7 +370,7 @@ multicraft.register_node("default:redsandstone", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:redsandstonesmooth", { +minetest.register_node("default:redsandstonesmooth", { description = "Red SandStone Smooth", tiles = {"default_redsandstone_top.png", "default_redsandstone_bottom.png", "default_redsandstone_smooth.png"}, is_ground_content = true, @@ -332,7 +379,7 @@ multicraft.register_node("default:redsandstonesmooth", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:redsandstonecarved", { +minetest.register_node("default:redsandstonecarved", { description = "Red SandStone Carved", tiles = {"default_redsandstone_top.png", "default_redsandstone_bottom.png", "default_redsandstone_carved.png"}, is_ground_content = true, @@ -343,7 +390,7 @@ multicraft.register_node("default:redsandstonecarved", { --- -multicraft.register_node("default:clay", { +minetest.register_node("default:clay", { description = "Clay", tiles = {"default_clay.png"}, is_ground_content = true, @@ -355,7 +402,7 @@ multicraft.register_node("default:clay", { }), }) -multicraft.register_node("default:brick", { +minetest.register_node("default:brick", { description = "Brick Block", tiles = {"default_brick.png"}, stack_max = 64, @@ -363,304 +410,340 @@ multicraft.register_node("default:brick", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:haybale", { +minetest.register_node("default:haybale", { description = "Hay Bale", tiles = {"default_hayblock_top.png", "default_hayblock_top.png", "default_hayblock_side.png"}, stack_max = 64, paramtype2 = "facedir", is_ground_content = false, - on_place = multicraft.rotate_node, + on_place = minetest.rotate_node, groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, building = 1}, sounds = default.node_sound_wood_defaults(), }) --- Normal tree -- -multicraft.register_node("default:tree", { - description = "Tree", - tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, - paramtype2 = "facedir", - is_ground_content = false, - on_place = multicraft.rotate_node, - stack_max = 64, - groups = {tree=1,choppy=3,flammable=2, building = 1}, - sounds = default.node_sound_wood_defaults(), +-- +-- Trees +-- + +minetest.register_node("default:tree", { + description = "Tree", + stack_max = 64, + tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, + paramtype2 = "facedir", + is_ground_content = false, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, + sounds = default.node_sound_wood_defaults(), + + on_place = minetest.rotate_node }) -multicraft.register_node("default:sapling", { - description = "Sapling", - drawtype = "plantlike", - visual_scale = 1.0, - tiles = {"default_sapling.png"}, - inventory_image = "default_sapling.png", - wield_image = "default_sapling.png", - paramtype = "light", - walkable = false, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} - }, - stack_max = 64, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1, decorative = 1}, - sounds = default.node_sound_defaults(), +minetest.register_node("default:wood", { + description = "Wooden Planks", + stack_max = 64, + tiles = {"default_wood.png"}, + is_ground_content = false, + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, + sounds = default.node_sound_wood_defaults(), }) -multicraft.register_node("default:leaves", { - description = "Leaves", - drawtype = "allfaces_optional", - visual_scale = 1.3, - tiles = {"default_leaves.png"}, - paramtype = "light", - stack_max = 64, - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1, decorative = 1}, - drop = { - max_items = 1, - items = { - { - -- player will get sapling with 1/20 chance - items = {'default:sapling'}, - rarity = 20, - }, - { - -- player will get apple with 1/20 chance - items = {'default:apple'}, - rarity = 200, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {''}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), +minetest.register_node("default:sapling", { + description = "Sapling", + stack_max = 64, + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_sapling.png"}, + inventory_image = "default_sapling.png", + wield_image = "default_sapling.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy = 2, dig_immediate = 3, flammable = 2, + attached_node = 1, sapling = 1}, + sounds = default.node_sound_leaves_defaults(), }) --- Jungle Tree -- +minetest.register_node("default:leaves", { + description = "Leaves", + stack_max = 64, + drawtype = "allfaces_optional", + waving = 1, + visual_scale = 1.3, + tiles = {"default_leaves.png"}, + paramtype = "light", + is_ground_content = false, + groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1}, + drop = { + max_items = 1, + items = { + { + -- player will get sapling with 1/20 chance + items = {'default:sapling'}, + rarity = 20, + }, + { + -- player will get leaves only if he get no saplings, + -- this is because max_items is 1 + items = {'default:leaves'}, + } + } + }, + sounds = default.node_sound_leaves_defaults(), -multicraft.register_node("default:jungletree", { - description = "Jungle Tree", - tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, - stack_max = 64, - paramtype2 = "facedir", - is_ground_content = false, - on_place = multicraft.rotate_node, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, building = 1}, - sounds = default.node_sound_wood_defaults(), + after_place_node = default.after_place_leaves, }) -multicraft.register_node("default:junglewood", { - description = "Junglewood Planks", - tiles = {"default_junglewood.png"}, - stack_max = 64, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1, building = 1}, - sounds = default.node_sound_wood_defaults(), -}) +minetest.register_node("default:apple", { + description = "Apple", + stack_max = 64, + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_apple.png"}, + inventory_image = "default_apple.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} + }, + groups = {fleshy = 3, dig_immediate = 3, flammable = 2, + leafdecay = 3, leafdecay_drop = 1}, + on_use = minetest.item_eat(2), + sounds = default.node_sound_leaves_defaults(), -multicraft.register_node("default:jungleleaves", { - description = "Jungle Leaves", - drawtype = "allfaces_optional", - visual_scale = 1.3, - tiles = {"default_jungleleaves.png"}, - paramtype = "light", - stack_max = 64, - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1,decorative = 1}, - drop = { - max_items = 1, - items = { - { - -- player will get sapling with 1/20 chance - items = {'default:junglesapling'}, - rarity = 20, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {''}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("default:junglesapling", { - description = "Jungle Sapling", - drawtype = "plantlike", - visual_scale = 1.0, - tiles = {"default_junglesapling.png"}, - inventory_image = "default_junglesapling.png", - wield_image = "default_junglesapling.png", - paramtype = "light", - walkable = false, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} - }, - stack_max = 64, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,decorative=1}, - sounds = default.node_sound_defaults(), + after_place_node = function(pos, placer, itemstack) + if placer:is_player() then + minetest.set_node(pos, {name = "default:apple", param2 = 1}) + end + end, }) --- Accacia Tree -- +minetest.register_node("default:jungletree", { + description = "Jungle Tree", + stack_max = 64, + tiles = {"default_jungletree_top.png", "default_jungletree_top.png", + "default_jungletree.png"}, + paramtype2 = "facedir", + is_ground_content = false, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, + sounds = default.node_sound_wood_defaults(), -multicraft.register_node("default:acaciatree", { - description = "Acacia Tree", - tiles = {"default_acaciatree_top.png", "default_acaciatree_top.png", "default_acaciatree.png"}, - stack_max = 64, - paramtype2 = "facedir", - is_ground_content = false, - on_place = multicraft.rotate_node, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, building = 1}, - sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node }) -multicraft.register_node("default:acaciawood", { - description = "Acaciawood Planks", - tiles = {"default_acaciawood.png"}, - stack_max = 64, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1, building = 1}, - sounds = default.node_sound_wood_defaults(), +minetest.register_node("default:junglewood", { + description = "Junglewood Planks", + stack_max = 64, + tiles = {"default_junglewood.png"}, + is_ground_content = false, + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, + sounds = default.node_sound_wood_defaults(), }) -multicraft.register_node("default:acacialeaves", { - description = "Acacia Leaves", - drawtype = "allfaces_optional", - visual_scale = 1.3, - tiles = {"default_acacialeaves.png"}, - paramtype = "light", - stack_max = 64, - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1, decorative = 1}, - drop = { - max_items = 1, - items = { - { - -- player will get sapling with 1/20 chance - items = {'default:acaciasapling'}, - rarity = 20, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {''}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), +minetest.register_node("default:jungleleaves", { + description = "Jungle Leaves", + stack_max = 64, + drawtype = "allfaces_optional", + waving = 1, + visual_scale = 1.3, + tiles = {"default_jungleleaves.png"}, + paramtype = "light", + is_ground_content = false, + groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1}, + drop = { + max_items = 1, + items = { + {items = {'default:junglesapling'}, rarity = 20}, + {items = {'default:jungleleaves'}} + } + }, + sounds = default.node_sound_leaves_defaults(), + + after_place_node = default.after_place_leaves, }) -multicraft.register_node("default:acaciasapling", { - description = "Acacia Sapling", - drawtype = "plantlike", - visual_scale = 1.0, - tiles = {"default_acaciasapling.png"}, - inventory_image = "default_acaciasapling.png", - wield_image = "default_acaciasapling.png", - paramtype = "light", - walkable = false, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} - }, - stack_max = 64, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1, decorative = 1}, - sounds = default.node_sound_defaults(), -}) - --- Spruce Tree -- - -multicraft.register_node("default:sprucetree", { - description = "Spruce Tree", - tiles = {"default_sprucetree_top.png", "default_sprucetree_top.png", "default_sprucetree.png"}, - stack_max = 64, - paramtype2 = "facedir", - is_ground_content = false, - on_place = multicraft.rotate_node, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, building = 1}, - sounds = default.node_sound_wood_defaults(), -}) - -multicraft.register_node("default:sprucewood", { - description = "Sprucewood Planks", - tiles = {"default_sprucewood.png"}, - stack_max = 64, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1, building = 1}, - sounds = default.node_sound_wood_defaults(), -}) - -multicraft.register_node("default:spruceleaves", { - description = "Spruce Leaves", - drawtype = "allfaces_optional", - visual_scale = 1.3, - tiles = {"default_spruceleaves.png"}, - paramtype = "light", - stack_max = 64, - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1, decorative =1}, - drop = { - max_items = 1, - items = { - { - -- player will get sapling with 1/20 chance - items = {'default:sprucesapling'}, - rarity = 20, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {''}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("default:sprucesapling", { - description = "Spruce Sapling", - drawtype = "plantlike", - visual_scale = 1.0, - tiles = {"default_sprucesapling.png"}, - inventory_image = "default_sprucesapling.png", - wield_image = "default_sprucesapling.png", - paramtype = "light", - walkable = false, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} - }, - stack_max = 64, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1, decorative = 1}, - sounds = default.node_sound_defaults(), +minetest.register_node("default:junglesapling", { + description = "Jungle Sapling", + stack_max = 64, + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_junglesapling.png"}, + inventory_image = "default_junglesapling.png", + wield_image = "default_junglesapling.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy = 2, dig_immediate = 3, flammable = 2, + attached_node = 1, sapling = 1}, + sounds = default.node_sound_leaves_defaults(), }) --- aliases -multicraft.register_alias("sapling", "default:sapling") -multicraft.register_alias("junglesapling", "default:junglesapling") -multicraft.register_alias("acaciasapling", "default:acaciasapling") -multicraft.register_alias("sprucesapling", "default:sprucesapling") +minetest.register_node("default:pine_tree", { + description = "Pine Tree", + stack_max = 64, + tiles = {"default_pine_tree_top.png", "default_pine_tree_top.png", + "default_pine_tree.png"}, + paramtype2 = "facedir", + is_ground_content = false, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, + sounds = default.node_sound_wood_defaults(), -multicraft.register_node("default:junglegrass", { - description = "Jungle Grass", - drawtype = "plantlike", - visual_scale = 1.3, - tiles = {"default_junglegrass.png"}, - inventory_image = "default_junglegrass.png", - wield_image = "default_junglegrass.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - stack_max = 64, - groups = {snappy=3,flammable=2,attached_node=1, decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, + on_place = minetest.rotate_node }) -multicraft.register_node("default:cactus", { +minetest.register_node("default:pine_wood", { + description = "Pine Wood Planks", + stack_max = 64, + tiles = {"default_pine_wood.png"}, + is_ground_content = false, + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:pine_needles",{ + description = "Pine Needles", + stack_max = 64, + drawtype = "allfaces_optional", + visual_scale = 1.3, + tiles = {"default_pine_needles.png"}, + waving = 1, + paramtype = "light", + is_ground_content = false, + groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1}, + drop = { + max_items = 1, + items = { + {items = {"default:pine_sapling"}, rarity = 20}, + {items = {"default:pine_needles"}} + } + }, + sounds = default.node_sound_leaves_defaults(), + + after_place_node = default.after_place_leaves, +}) + +minetest.register_node("default:pine_sapling", { + description = "Pine Sapling", + stack_max = 64, + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_pine_sapling.png"}, + inventory_image = "default_pine_sapling.png", + wield_image = "default_pine_sapling.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy = 2, dig_immediate = 3, flammable = 2, + attached_node = 1, sapling = 1}, + sounds = default.node_sound_leaves_defaults(), +}) + + +minetest.register_node("default:acacia_tree", { + description = "Acacia Tree", + stack_max = 64, + tiles = {"default_acacia_tree_top.png", "default_acacia_tree_top.png", + "default_acacia_tree.png"}, + paramtype2 = "facedir", + is_ground_content = false, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, + sounds = default.node_sound_wood_defaults(), + + on_place = minetest.rotate_node +}) + +minetest.register_node("default:acacia_wood", { + description = "Acacia Wood Planks", + stack_max = 64, + tiles = {"default_acacia_wood.png"}, + is_ground_content = false, + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:acacia_leaves", { + description = "Acacia Leaves", + stack_max = 64, + drawtype = "allfaces_optional", + visual_scale = 1.3, + tiles = {"default_acacia_leaves.png"}, + waving = 1, + paramtype = "light", + is_ground_content = false, + groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1}, + drop = { + max_items = 1, + items = { + {items = {"default:acacia_sapling"}, rarity = 20}, + {items = {"default:acacia_leaves"}} + } + }, + sounds = default.node_sound_leaves_defaults(), + + after_place_node = default.after_place_leaves, +}) + +minetest.register_node("default:acacia_sapling", { + description = "Acacia Tree Sapling", + stack_max = 64, + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_acacia_sapling.png"}, + inventory_image = "default_acacia_sapling.png", + wield_image = "default_acacia_sapling.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy = 2, dig_immediate = 3, flammable = 2, + attached_node = 1, sapling = 1}, + sounds = default.node_sound_leaves_defaults(), +}) + + + +minetest.register_node("default:junglegrass", { + description = "Jungle Grass", + stack_max = 64, + drawtype = "plantlike", + waving = 1, + visual_scale = 1.3, + tiles = {"default_junglegrass.png"}, + inventory_image = "default_junglegrass.png", + wield_image = "default_junglegrass.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + buildable_to = true, + groups = {snappy = 3, flammable = 2, flora = 1, attached_node = 1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + +minetest.register_node("default:cactus", { description = "Cactus", drawtype = "nodebox", tiles = {"default_cactus_top.png", "default_cactus_bottom.png", "default_cactus_side.png","default_cactus_side.png","default_cactus_side.png","default_cactus_side.png"}, @@ -689,7 +772,28 @@ multicraft.register_node("default:cactus", { }) -multicraft.register_node("default:reeds", { +minetest.register_node("default:papyrus", { + description = "Papyrus", + drawtype = "plantlike", + tiles = {"default_papyrus.png"}, + inventory_image = "default_papyrus.png", + wield_image = "default_papyrus.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} + }, + groups = {snappy = 3, flammable = 2}, + sounds = default.node_sound_leaves_defaults(), + + after_dig_node = function(pos, node, metadata, digger) + default.dig_up(pos, node, digger) + end, +}) + +minetest.register_node("default:reeds", { description = "Sugarcane", drawtype = "plantlike", tiles = {"default_papyrus.png"}, @@ -720,7 +824,7 @@ multicraft.register_node("default:reeds", { }) -multicraft.register_node("default:quartz_ore", { +minetest.register_node("default:quartz_ore", { description = "Quartz Ore", stack_max = 64, tiles = {"default_quartz_ore.png"}, @@ -729,7 +833,7 @@ multicraft.register_node("default:quartz_ore", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:quartz_block", { +minetest.register_node("default:quartz_block", { description = "Quartz Block", stack_max = 64, tiles = {"default_quartz_block_top.png", "default_quartz_block_bottom.png", "default_quartz_block_side.png"}, @@ -737,7 +841,7 @@ multicraft.register_node("default:quartz_block", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:quartz_chiseled", { +minetest.register_node("default:quartz_chiseled", { description = "Chiseled Quartz", stack_max = 64, tiles = {"default_quartz_chiseled_top.png", "default_quartz_chiseled_top.png", "default_quartz_chiseled_side.png"}, @@ -745,17 +849,17 @@ multicraft.register_node("default:quartz_chiseled", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:quartz_pillar", { +minetest.register_node("default:quartz_pillar", { description = "Quartz Pillar", stack_max = 64, paramtype2 = "facedir", - on_place = multicraft.rotate_node, + on_place = minetest.rotate_node, tiles = {"default_quartz_pillar_top.png", "default_quartz_pillar_top.png", "default_quartz_pillar_side.png"}, groups = {snappy=1,bendy=2,cracky=1,level=2, building = 1}, sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:bedrock", { +minetest.register_node("default:bedrock", { description = "Bedrock", tiles = {"default_bedrock.png"}, stack_max = 64, @@ -763,7 +867,7 @@ multicraft.register_node("default:bedrock", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:bookshelf", { +minetest.register_node("default:bookshelf", { description = "Bookshelf", tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"}, stack_max = 64, @@ -771,7 +875,7 @@ multicraft.register_node("default:bookshelf", { sounds = default.node_sound_wood_defaults(), }) -multicraft.register_node("default:slimeblock", { +minetest.register_node("default:slimeblock", { description = "Slime Block", drawtype = "nodebox", paramtype = "light", @@ -783,7 +887,7 @@ multicraft.register_node("default:slimeblock", { } }, tiles = {"default_slimeblock.png"}, - inventory_image = multicraft.inventorycube("default_slimeblock.png"), + inventory_image = minetest.inventorycube("default_slimeblock.png"), paramtype = "light", use_texture_alpha = true, sunlight_propagates = true, @@ -791,11 +895,11 @@ multicraft.register_node("default:slimeblock", { groups = {oddly_breakable_by_hand=3,dig_immediate=2,bouncy=70,disable_jump=1, fall_damage_add_percent=-100, building = 1}, }) -multicraft.register_node("default:glass", { +minetest.register_node("default:glass", { description = "Glass", drawtype = "glasslike", tiles = {"default_glass.png"}, - inventory_image = multicraft.inventorycube("default_glass.png"), + inventory_image = minetest.inventorycube("default_glass.png"), paramtype = "light", sunlight_propagates = true, stack_max = 64, @@ -821,24 +925,7 @@ AddGlass( "Glass Silver", "basecolor_grey", "_silver") AddGlass( "Glass Magenta", "basecolor_magenta", "_magenta") AddGlass( "Glass Purple", "excolor_violet", "_purple") -multicraft.register_node("default:rail", { - description = "Rail", - drawtype = "raillike", - tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, - inventory_image = "default_rail.png", - wield_image = "default_rail.png", - paramtype = "light", - walkable = false, - selection_box = { - type = "fixed", - -- but how to specify the dimensions for curved and sideways rails? - fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, - }, - stack_max = 64, - groups = {bendy=2,dig_immediate=2,attached_node=1, rail = 1}, -}) - -multicraft.register_node("default:ladder", { +minetest.register_node("default:ladder", { description = "Ladder", drawtype = "signlike", tiles = {"default_ladder.png"}, @@ -861,7 +948,7 @@ multicraft.register_node("default:ladder", { }) -multicraft.register_node("default:vine", { +minetest.register_node("default:vine", { description = "Vine", drawtype = "signlike", tiles = {"default_vine.png"}, @@ -888,7 +975,7 @@ multicraft.register_node("default:vine", { local ptr = 1 while next_find == true do local pos2 = {x=pos.x, y=pos.y-ptr, z=pos.z} - local node = multicraft.env:get_node(pos2) + local node = minetest.env:get_node(pos2) if node.name == "default:vine" and check_attached_node(pos2, node) == false then drop_attached_node(pos2) nodeupdate(pos2) @@ -902,7 +989,7 @@ multicraft.register_node("default:vine", { -multicraft.register_node("default:wood", { +minetest.register_node("default:wood", { description = "Wooden Planks", tiles = {"default_wood.png"}, stack_max = 64, @@ -910,7 +997,7 @@ multicraft.register_node("default:wood", { sounds = default.node_sound_wood_defaults(), }) -multicraft.register_node("default:cloud", { +minetest.register_node("default:cloud", { description = "Cloud", tiles = {"default_cloud.png"}, stack_max = 64, @@ -918,149 +1005,293 @@ multicraft.register_node("default:cloud", { groups = {not_in_creative_inventory=1}, }) -multicraft.register_node("default:water_flowing", { - description = "Flowing Water", - inventory_image = multicraft.inventorycube("default_water.png"), - drawtype = "flowingliquid", - tiles = {name="default_water_flowing_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=5.0}}, - special_tiles = { - { - image="default_water_flowing_animated.png", - backface_culling=false, - animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=5.0} - }, - { - image="default_water_flowing_animated.png", - backface_culling=true, - animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=5.0} - }, - }, - alpha = WATER_ALPHA, - paramtype = "light", - paramtype2 = "flowingliquid", - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - drowning = 1, - liquidtype = "flowing", - liquid_alternative_flowing = "default:water_flowing", - liquid_alternative_source = "default:water_source", - liquid_viscosity = WATER_VISC, - liquid_range = 7, - freezemelt = "default:snow", - post_effect_color = {a=64, r=100, g=100, b=200}, - groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1}, +-- +-- Liquids +-- + +minetest.register_node("default:water_source", { + description = "Water Source", + inventory_image = minetest.inventorycube("default_water.png"), + drawtype = "liquid", + tiles = { + { + name = "default_water_source_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 2.0, + }, + }, + }, + special_tiles = { + -- New-style water source material (mostly unused) + { + name = "default_water_source_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 2.0, + }, + backface_culling = false, + }, + }, + alpha = 160, + paramtype = "light", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + is_ground_content = false, + drop = "", + drowning = 1, + liquidtype = "source", + liquid_alternative_flowing = "default:water_flowing", + liquid_alternative_source = "default:water_source", + liquid_viscosity = 1, + post_effect_color = {a = 103, r = 30, g = 60, b = 90}, + groups = {water = 3, liquid = 3, puts_out_fire = 1}, }) -multicraft.register_node("default:water_source", { - description = "Water Source", - inventory_image = multicraft.inventorycube("default_water.png"), - drawtype = "liquid", - tiles = { - {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=5.0}} - }, - special_tiles = { - -- New-style water source material (mostly unused) - { - name="default_water_source_animated.png", - animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=5.0}, - backface_culling = false, - } - }, - alpha = WATER_ALPHA, - paramtype = "light", - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - drowning = 1, - liquidtype = "source", - liquid_alternative_flowing = "default:water_flowing", - liquid_alternative_source = "default:water_source", - liquid_viscosity = WATER_VISC, - liquid_range = 7, - freezemelt = "default:ice", - post_effect_color = {a=64, r=100, g=100, b=200}, - stack_max = 64, - groups = {water=3, liquid=3, puts_out_fire=1, freezes=1}, +minetest.register_node("default:water_flowing", { + description = "Flowing Water", + inventory_image = minetest.inventorycube("default_water.png"), + drawtype = "flowingliquid", + tiles = {"default_water.png"}, + special_tiles = { + { + name = "default_water_flowing_animated.png", + backface_culling = false, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 0.8, + }, + }, + { + name = "default_water_flowing_animated.png", + backface_culling = true, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 0.8, + }, + }, + }, + alpha = 160, + paramtype = "light", + paramtype2 = "flowingliquid", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + is_ground_content = false, + drop = "", + drowning = 1, + liquidtype = "flowing", + liquid_alternative_flowing = "default:water_flowing", + liquid_alternative_source = "default:water_source", + liquid_viscosity = 1, + post_effect_color = {a = 103, r = 30, g = 60, b = 90}, + groups = {water = 3, liquid = 3, puts_out_fire = 1, + not_in_creative_inventory = 1}, }) -multicraft.register_node("default:lava_flowing", { - description = "Flowing Lava", - inventory_image = multicraft.inventorycube("default_lava.png"), - drawtype = "flowingliquid", - tiles = {"default_lava.png"}, - special_tiles = { - { - image="default_lava_flowing_animated.png", - backface_culling=false, - animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=3.3} - }, - { - image="default_lava_flowing_animated.png", - backface_culling=true, - animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=3.3} - }, - }, - paramtype = "light", - paramtype2 = "flowingliquid", - light_source = LIGHT_MAX, - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - drowning = 1, - liquidtype = "flowing", - liquid_alternative_flowing = "default:lava_flowing", - liquid_alternative_source = "default:lava_source", - liquid_viscosity = LAVA_VISC, - liquid_renewable = false, - liquid_range = 7, - damage_per_second = 4*2, - post_effect_color = {a=192, r=255, g=64, b=0}, - groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1}, + +minetest.register_node("default:river_water_source", { + description = "River Water Source", + inventory_image = minetest.inventorycube("default_river_water.png"), + drawtype = "liquid", + tiles = { + { + name = "default_river_water_source_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 2.0, + }, + }, + }, + special_tiles = { + { + name = "default_river_water_source_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 2.0, + }, + backface_culling = false, + }, + }, + alpha = 160, + paramtype = "light", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + is_ground_content = false, + drop = "", + drowning = 1, + liquidtype = "source", + liquid_alternative_flowing = "default:river_water_flowing", + liquid_alternative_source = "default:river_water_source", + liquid_viscosity = 1, + liquid_renewable = false, + liquid_range = 2, + post_effect_color = {a = 103, r = 30, g = 76, b = 90}, + groups = {water = 3, liquid = 3, puts_out_fire = 1}, }) -multicraft.register_node("default:lava_source", { - description = "Lava Source", - inventory_image = multicraft.inventorycube("default_lava.png"), - drawtype = "liquid", - tiles = { - {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}} - }, - special_tiles = { - -- New-style lava source material (mostly unused) - { - name="default_lava_source_animated.png", - animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=3.0}, - backface_culling = false, - } - }, - paramtype = "light", - light_source = LIGHT_MAX, - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - drowning = 1, - liquidtype = "source", - liquid_alternative_flowing = "default:lava_flowing", - liquid_alternative_source = "default:lava_source", - liquid_viscosity = LAVA_VISC, - liquid_renewable = false, - liquid_range = 7, - damage_per_second = 4*2, - post_effect_color = {a=192, r=255, g=64, b=0}, - stack_max = 64, - groups = {lava=3, liquid=2, hot=3, igniter=1}, +minetest.register_node("default:river_water_flowing", { + description = "Flowing River Water", + inventory_image = minetest.inventorycube("default_river_water.png"), + drawtype = "flowingliquid", + tiles = {"default_river_water.png"}, + special_tiles = { + { + name = "default_river_water_flowing_animated.png", + backface_culling = false, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 0.8, + }, + }, + { + name = "default_river_water_flowing_animated.png", + backface_culling = true, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 0.8, + }, + }, + }, + alpha = 160, + paramtype = "light", + paramtype2 = "flowingliquid", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + is_ground_content = false, + drop = "", + drowning = 1, + liquidtype = "flowing", + liquid_alternative_flowing = "default:river_water_flowing", + liquid_alternative_source = "default:river_water_source", + liquid_viscosity = 1, + liquid_renewable = false, + liquid_range = 2, + post_effect_color = {a = 103, r = 30, g = 76, b = 90}, + groups = {water = 3, liquid = 3, puts_out_fire = 1, + not_in_creative_inventory = 1}, }) -multicraft.register_node("default:torch", { + +minetest.register_node("default:lava_source", { + description = "Lava Source", + inventory_image = minetest.inventorycube("default_lava.png"), + drawtype = "liquid", + tiles = { + { + name = "default_lava_source_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 3.0, + }, + }, + }, + special_tiles = { + -- New-style lava source material (mostly unused) + { + name = "default_lava_source_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 3.0, + }, + backface_culling = false, + }, + }, + paramtype = "light", + light_source = default.LIGHT_MAX - 1, + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + is_ground_content = false, + drop = "", + drowning = 1, + liquidtype = "source", + liquid_alternative_flowing = "default:lava_flowing", + liquid_alternative_source = "default:lava_source", + liquid_viscosity = 7, + liquid_renewable = false, + damage_per_second = 4 * 2, + post_effect_color = {a = 191, r = 255, g = 64, b = 0}, + groups = {lava = 3, liquid = 2, hot = 3, igniter = 1}, +}) + +minetest.register_node("default:lava_flowing", { + description = "Flowing Lava", + inventory_image = minetest.inventorycube("default_lava.png"), + drawtype = "flowingliquid", + tiles = {"default_lava.png"}, + special_tiles = { + { + name = "default_lava_flowing_animated.png", + backface_culling = false, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 3.3, + }, + }, + { + name = "default_lava_flowing_animated.png", + backface_culling = true, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 3.3, + }, + }, + }, + paramtype = "light", + paramtype2 = "flowingliquid", + light_source = default.LIGHT_MAX - 1, + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + is_ground_content = false, + drop = "", + drowning = 1, + liquidtype = "flowing", + liquid_alternative_flowing = "default:lava_flowing", + liquid_alternative_source = "default:lava_source", + liquid_viscosity = 7, + liquid_renewable = false, + damage_per_second = 4 * 2, + post_effect_color = {a = 191, r = 255, g = 64, b = 0}, + groups = {lava = 3, liquid = 2, hot = 3, igniter = 1, + not_in_creative_inventory = 1}, +}) + +minetest.register_node("default:torch", { description = "Torch", drawtype = "torchlike", --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, @@ -1075,7 +1306,7 @@ multicraft.register_node("default:torch", { paramtype2 = "wallmounted", sunlight_propagates = true, walkable = false, - light_source = LIGHT_MAX-1, + light_source = default.LIGHT_MAX-1, selection_box = { type = "wallmounted", wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, @@ -1116,20 +1347,20 @@ local function get_chest_neighborpos(pos, param2, side) end local function hacky_swap_node(pos,name, param2) - local node = multicraft.env:get_node(pos) - local meta = multicraft.env:get_meta(pos) + local node = minetest.env:get_node(pos) + local meta = minetest.env:get_meta(pos) if node.name == name then return end node.name = name node.param2 = param2 or node.param2 local meta0 = meta:to_table() - multicraft.env:set_node(pos,node) - meta = multicraft.env:get_meta(pos) + minetest.env:set_node(pos,node) + meta = minetest.env:get_meta(pos) meta:from_table(meta0) end -multicraft.register_node("default:chest", { +minetest.register_node("default:chest", { description = "Chest", tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, @@ -1139,10 +1370,10 @@ multicraft.register_node("default:chest", { legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) - local param2 = multicraft.env:get_node(pos).param2 - local meta = multicraft.env:get_meta(pos) - if multicraft.env:get_node(get_chest_neighborpos(pos, param2, "right")).name == "default:chest" then - multicraft.env:set_node(pos, {name="default:chest_right",param2=param2}) + local param2 = minetest.env:get_node(pos).param2 + local meta = minetest.env:get_meta(pos) + if minetest.env:get_node(get_chest_neighborpos(pos, param2, "right")).name == "default:chest" then + minetest.env:set_node(pos, {name="default:chest_right",param2=param2}) local p = get_chest_neighborpos(pos, param2, "right") meta:set_string("formspec", "size[9,11.5]".. @@ -1153,7 +1384,7 @@ multicraft.register_node("default:chest", { "list[current_player;main;0,10.5;9,1;]") meta:set_string("infotext", "Large Chest") hacky_swap_node(p, "default:chest_left", param2) - local m = multicraft.env:get_meta(p) + local m = minetest.env:get_meta(p) m:set_string("formspec", "size[9,11.5]".. "image_button_exit[9,0;1,1;;exit;X;true;true;]".. @@ -1162,8 +1393,8 @@ multicraft.register_node("default:chest", { "list[current_player;main;0,7;9,3;9]".. "list[current_player;main;0,10.5;9,1;]") m:set_string("infotext", "Large Chest") - elseif multicraft.env:get_node(get_chest_neighborpos(pos, param2, "left")).name == "default:chest" then - multicraft.env:set_node(pos, {name="default:chest_left",param2=param2}) + elseif minetest.env:get_node(get_chest_neighborpos(pos, param2, "left")).name == "default:chest" then + minetest.env:set_node(pos, {name="default:chest_left",param2=param2}) local p = get_chest_neighborpos(pos, param2, "left") meta:set_string("formspec", "size[9,11.5]".. @@ -1174,7 +1405,7 @@ multicraft.register_node("default:chest", { "list[current_player;main;0,10.5;9,1;]") meta:set_string("infotext", "Large Chest") hacky_swap_node(p, "default:chest_right", param2) - local m = multicraft.env:get_meta(p) + local m = minetest.env:get_meta(p) m:set_string("formspec", "size[9,11.5]".. "image_button_exit[9,0;1,1;;exit;X;true;true;]".. @@ -1196,7 +1427,7 @@ multicraft.register_node("default:chest", { inv:set_size("main", 9*3) end, after_dig_node = function(pos, oldnode, oldmetadata, digger) - local meta = multicraft.env:get_meta(pos) + local meta = minetest.env:get_meta(pos) local meta2 = meta meta:from_table(oldmetadata) local inv = meta:get_inventory() @@ -1204,22 +1435,22 @@ multicraft.register_node("default:chest", { local stack = inv:get_stack("main", i) if not stack:is_empty() then local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} - multicraft.env:add_item(p, stack) + minetest.env:add_item(p, stack) end end meta:from_table(meta2:to_table()) end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - multicraft.log("action", player:get_player_name().. - " moves stuff in chest at "..multicraft.pos_to_string(pos)) + minetest.log("action", player:get_player_name().. + " moves stuff in chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) - multicraft.log("action", player:get_player_name().. - " moves stuff to chest at "..multicraft.pos_to_string(pos)) + minetest.log("action", player:get_player_name().. + " moves stuff to chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) - multicraft.log("action", player:get_player_name().. - " takes stuff from chest at "..multicraft.pos_to_string(pos)) + minetest.log("action", player:get_player_name().. + " takes stuff from chest at "..minetest.pos_to_string(pos)) end, on_receive_fields = function(pos, formname, fields, sender) if fields.exit then @@ -1230,7 +1461,7 @@ multicraft.register_node("default:chest", { end }) -multicraft.register_node("default:chest_left", { +minetest.register_node("default:chest_left", { tiles = {"default_chest_top_big.png", "default_chest_top_big.png", "default_chest_side.png", "default_chest_side.png", "default_chest_side_big.png^[transformFX", "default_chest_front_big.png"}, paramtype2 = "facedir", @@ -1238,16 +1469,16 @@ multicraft.register_node("default:chest_left", { drop = "default:chest", sounds = default.node_sound_wood_defaults(), on_destruct = function(pos) - local m = multicraft.env:get_meta(pos) + local m = minetest.env:get_meta(pos) if m:get_string("infotext") == "Chest" then return end - local param2 = multicraft.env:get_node(pos).param2 + local param2 = minetest.env:get_node(pos).param2 local p = get_chest_neighborpos(pos, param2, "left") - if not p or multicraft.env:get_node(p).name ~= "default:chest_right" then + if not p or minetest.env:get_node(p).name ~= "default:chest_right" then return end - local meta = multicraft.env:get_meta(p) + local meta = minetest.env:get_meta(p) meta:set_string("formspec", "size[9,8.5]".. "image_button_exit[9,0;1,1;;exit;X;true;true;]".. @@ -1258,7 +1489,7 @@ multicraft.register_node("default:chest_left", { hacky_swap_node(p, "default:chest") end, after_dig_node = function(pos, oldnode, oldmetadata, digger) - local meta = multicraft.env:get_meta(pos) + local meta = minetest.env:get_meta(pos) local meta2 = meta meta:from_table(oldmetadata) local inv = meta:get_inventory() @@ -1266,26 +1497,26 @@ multicraft.register_node("default:chest_left", { local stack = inv:get_stack("main", i) if not stack:is_empty() then local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} - multicraft.env:add_item(p, stack) + minetest.env:add_item(p, stack) end end meta:from_table(meta2:to_table()) end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - multicraft.log("action", player:get_player_name().. - " moves stuff in chest at "..multicraft.pos_to_string(pos)) + minetest.log("action", player:get_player_name().. + " moves stuff in chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) - multicraft.log("action", player:get_player_name().. - " moves stuff to chest at "..multicraft.pos_to_string(pos)) + minetest.log("action", player:get_player_name().. + " moves stuff to chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) - multicraft.log("action", player:get_player_name().. - " takes stuff from chest at "..multicraft.pos_to_string(pos)) + minetest.log("action", player:get_player_name().. + " takes stuff from chest at "..minetest.pos_to_string(pos)) end, }) -multicraft.register_node("default:chest_right", { +minetest.register_node("default:chest_right", { tiles = {"default_chest_top_big.png^[transformFX", "default_chest_top_big.png^[transformFX", "default_chest_side.png", "default_chest_side.png", "default_chest_side_big.png", "default_chest_front_big.png^[transformFX"}, paramtype2 = "facedir", @@ -1293,16 +1524,16 @@ multicraft.register_node("default:chest_right", { drop = "default:chest", sounds = default.node_sound_wood_defaults(), on_destruct = function(pos) - local m = multicraft.env:get_meta(pos) + local m = minetest.env:get_meta(pos) if m:get_string("infotext") == "Chest" then return end - local param2 = multicraft.env:get_node(pos).param2 + local param2 = minetest.env:get_node(pos).param2 local p = get_chest_neighborpos(pos, param2, "right") - if not p or multicraft.env:get_node(p).name ~= "default:chest_left" then + if not p or minetest.env:get_node(p).name ~= "default:chest_left" then return end - local meta = multicraft.env:get_meta(p) + local meta = minetest.env:get_meta(p) meta:set_string("formspec", "size[9,8.5]".. "image_button_exit[9,0;1,1;;exit;X;true;true;]".. @@ -1313,7 +1544,7 @@ multicraft.register_node("default:chest_right", { hacky_swap_node(p, "default:chest") end, after_dig_node = function(pos, oldnode, oldmetadata, digger) - local meta = multicraft.env:get_meta(pos) + local meta = minetest.env:get_meta(pos) local meta2 = meta meta:from_table(oldmetadata) local inv = meta:get_inventory() @@ -1321,288 +1552,27 @@ multicraft.register_node("default:chest_right", { local stack = inv:get_stack("main", i) if not stack:is_empty() then local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} - multicraft.env:add_item(p, stack) + minetest.env:add_item(p, stack) end end meta:from_table(meta2:to_table()) end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - multicraft.log("action", player:get_player_name().. - " moves stuff in chest at "..multicraft.pos_to_string(pos)) + minetest.log("action", player:get_player_name().. + " moves stuff in chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) - multicraft.log("action", player:get_player_name().. - " moves stuff to chest at "..multicraft.pos_to_string(pos)) + minetest.log("action", player:get_player_name().. + " moves stuff to chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) - multicraft.log("action", player:get_player_name().. - " takes stuff from chest at "..multicraft.pos_to_string(pos)) + minetest.log("action", player:get_player_name().. + " takes stuff from chest at "..minetest.pos_to_string(pos)) end, }) -default.furnace_inactive_formspec = - "size[9,9]".. - "image_button_exit[9,0;1,1;;exit;X;true;true;]".. - "image[2,2;1,1;default_furnace_fire_bg.png]".. - "list[current_name;fuel;2,3;1,1;]".. - "list[current_name;src;2,1;1,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;9,4;]" -multicraft.register_node("default:furnace", { - description = "Furnace", - tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", - "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"}, - paramtype2 = "facedir", - stack_max = 64, - groups = {cracky=2, decorative = 1}, - legacy_facedir_simple = true, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = multicraft.env:get_meta(pos) - meta:set_string("formspec", default.furnace_inactive_formspec) - meta:set_string("infotext", "Furnace") - local inv = meta:get_inventory() - inv:set_size("fuel", 1) - inv:set_size("src", 1) - inv:set_size("dst", 4) - end, - can_dig = function(pos,player) - local meta = multicraft.env:get_meta(pos); - local inv = meta:get_inventory() - if not inv:is_empty("fuel") then - return false - elseif not inv:is_empty("dst") then - return false - elseif not inv:is_empty("src") then - return false - end - return true - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = multicraft.env:get_meta(pos) - local inv = meta:get_inventory() - if listname == "fuel" then - if multicraft.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext","Furnace is empty") - end - return stack:get_count() - else - return 0 - end - elseif listname == "src" then - return stack:get_count() - elseif listname == "dst" then - return 0 - end - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = multicraft.env:get_meta(pos) - local inv = meta:get_inventory() - local stack = inv:get_stack(from_list, from_index) - if to_list == "fuel" then - if multicraft.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext","Furnace is empty") - end - return count - else - return 0 - end - elseif to_list == "src" then - return count - elseif to_list == "dst" then - return 0 - end - end, -}) - -multicraft.register_node("default:furnace_active", { - description = "Furnace", - tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", - "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"}, - paramtype2 = "facedir", - light_source = 8, - drop = "default:furnace", - groups = {cracky=2, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = multicraft.env:get_meta(pos) - meta:set_string("formspec", default.furnace_inactive_formspec) - meta:set_string("infotext", "Furnace"); - local inv = meta:get_inventory() - inv:set_size("fuel", 1) - inv:set_size("src", 1) - inv:set_size("dst", 4) - end, - can_dig = function(pos,player) - local meta = multicraft.env:get_meta(pos); - local inv = meta:get_inventory() - if not inv:is_empty("fuel") then - return false - elseif not inv:is_empty("dst") then - return false - elseif not inv:is_empty("src") then - return false - end - return true - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = multicraft.env:get_meta(pos) - local inv = meta:get_inventory() - if listname == "fuel" then - if multicraft.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext","Furnace is empty") - end - return stack:get_count() - else - return 0 - end - elseif listname == "src" then - return stack:get_count() - elseif listname == "dst" then - return 0 - end - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = multicraft.env:get_meta(pos) - local inv = meta:get_inventory() - local stack = inv:get_stack(from_list, from_index) - if to_list == "fuel" then - if multicraft.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then - if inv:is_empty("src") then - meta:set_string("infotext","Furnace is empty") - end - return count - else - return 0 - end - elseif to_list == "src" then - return count - elseif to_list == "dst" then - return 0 - end - end, -}) - -function hacky_swap_node(pos,name) - local node = multicraft.env:get_node(pos) - local meta = multicraft.env:get_meta(pos) - local meta0 = meta:to_table() - if node.name == name then - return - end - node.name = name - local meta0 = meta:to_table() - multicraft.env:set_node(pos,node) - meta = multicraft.env:get_meta(pos) - meta:from_table(meta0) -end - -multicraft.register_abm({ - nodenames = {"default:furnace","default:furnace_active"}, - interval = 1.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local meta = multicraft.env:get_meta(pos) - for i, name in ipairs({ - "fuel_totaltime", - "fuel_time", - "src_totaltime", - "src_time" - }) do - if meta:get_string(name) == "" then - meta:set_float(name, 0.0) - end - end - - local inv = meta:get_inventory() - - local srclist = inv:get_list("src") - local cooked = nil - local aftercooked - - if srclist then - cooked, aftercooked = multicraft.get_craft_result({method = "cooking", width = 1, items = srclist}) - end - - local was_active = false - - if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then - was_active = true - meta:set_float("fuel_time", meta:get_float("fuel_time") + 1) - meta:set_float("src_time", meta:get_float("src_time") + 1) - if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then - -- check if there's room for output in "dst" list - if inv:room_for_item("dst",cooked.item) then - -- Put result in "dst" list - inv:add_item("dst", cooked.item) - -- take stuff from "src" list - inv:set_stack("src", 1, aftercooked.items[1]) - else - print("Could not insert '"..cooked.item:to_string().."'") - end - meta:set_string("src_time", 0) - end - end - - if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then - local percent = math.floor(meta:get_float("fuel_time") / - meta:get_float("fuel_totaltime") * 100) - meta:set_string("infotext","Furnace active: "..percent.."%") - hacky_swap_node(pos,"default:furnace_active") - meta:set_string("formspec", - "size[9,9]".. - "image_button_exit[9,0;1,1;;exit;X;true;true;]".. - "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:".. - (100-percent)..":default_furnace_fire_fg.png]".. - "list[current_name;fuel;2,3;1,1;]".. - "list[current_name;src;2,1;1,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;9,4;]") - return - end - - local fuel = nil - local afterfuel - local cooked = nil - local fuellist = inv:get_list("fuel") - local srclist = inv:get_list("src") - - if srclist then - cooked = multicraft.get_craft_result({method = "cooking", width = 1, items = srclist}) - end - if fuellist then - fuel, afterfuel = multicraft.get_craft_result({method = "fuel", width = 1, items = fuellist}) - end - - if fuel.time <= 0 then - meta:set_string("infotext","Furnace out of fuel") - hacky_swap_node(pos,"default:furnace") - meta:set_string("formspec", default.furnace_inactive_formspec) - return - end - - if cooked.item:is_empty() then - if was_active then - meta:set_string("infotext","Furnace is empty") - hacky_swap_node(pos,"default:furnace") - meta:set_string("formspec", default.furnace_inactive_formspec) - end - return - end - - meta:set_string("fuel_totaltime", fuel.time) - meta:set_string("fuel_time", 0) - - inv:set_stack("fuel", 1, afterfuel.items[1]) - end, -}) - -multicraft.register_node("default:cobble", { +minetest.register_node("default:cobble", { description = "Cobblestone", tiles = {"default_cobble.png"}, is_ground_content = true, @@ -1611,7 +1581,7 @@ multicraft.register_node("default:cobble", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:mossycobble", { +minetest.register_node("default:mossycobble", { description = "Mossy Cobblestone", tiles = {"default_mossycobble.png"}, is_ground_content = true, @@ -1620,7 +1590,7 @@ multicraft.register_node("default:mossycobble", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:steelblock", { +minetest.register_node("default:steelblock", { description = "Steel Block", tiles = {"default_steel_block.png"}, is_ground_content = true, @@ -1629,7 +1599,7 @@ multicraft.register_node("default:steelblock", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:goldblock", { +minetest.register_node("default:goldblock", { description = "Gold Block", tiles = {"default_gold_block.png"}, is_ground_content = true, @@ -1638,7 +1608,7 @@ multicraft.register_node("default:goldblock", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:diamondblock", { +minetest.register_node("default:diamondblock", { description = "Diamond Block", tiles = {"default_diamond_block.png"}, is_ground_content = true, @@ -1647,7 +1617,7 @@ multicraft.register_node("default:diamondblock", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:lapisblock", { +minetest.register_node("default:lapisblock", { description = "Lapis Lazul Block", tiles = {"default_lapis_block.png"}, stack_max = 64, @@ -1655,7 +1625,7 @@ multicraft.register_node("default:lapisblock", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:emeraldblock", { +minetest.register_node("default:emeraldblock", { description = "Emerald Block", tiles = {"default_emerald_block.png"}, stack_max = 64, @@ -1663,7 +1633,7 @@ multicraft.register_node("default:emeraldblock", { sounds = default.node_sound_stone_defaults(), }) -multicraft.register_node("default:obsidian", { +minetest.register_node("default:obsidian", { description = "Obsidian", tiles = {"default_obsidian.png"}, is_ground_content = true, @@ -1672,7 +1642,7 @@ multicraft.register_node("default:obsidian", { groups = {cracky=4,level=2,oddly_breakable_by_hand=4, building = 1}, }) -multicraft.register_node("default:apple", { +minetest.register_node("default:apple", { description = "Apple", drawtype = "plantlike", visual_scale = 1.0, @@ -1687,11 +1657,11 @@ multicraft.register_node("default:apple", { }, stack_max = 64, groups = {fleshy=3,dig_immediate=3,flammable=2, foodstuffs = 1}, - on_use = multicraft.item_eat(4), + on_use = minetest.item_eat(4), sounds = default.node_sound_defaults(), }) -multicraft.register_node("default:apple_gold", { +minetest.register_node("default:apple_gold", { description = "Golden Apple", drawtype = "plantlike", visual_scale = 1.0, @@ -1706,11 +1676,11 @@ multicraft.register_node("default:apple_gold", { }, stack_max = 64, groups = {fleshy=3,dig_immediate=3,flammable=2, foodstuffs = 1}, - on_use = multicraft.item_eat(8), + on_use = minetest.item_eat(8), sounds = default.node_sound_defaults(), }) -multicraft.register_node("default:dry_shrub", { +minetest.register_node("default:dry_shrub", { description = "Dry Shrub", drawtype = "plantlike", visual_scale = 1.0, @@ -1728,7 +1698,7 @@ multicraft.register_node("default:dry_shrub", { }, }) -multicraft.register_node("default:grass", { +minetest.register_node("default:grass", { description = "Grass", drawtype = "plantlike", tiles = {"default_tallgrass.png"}, @@ -1763,7 +1733,7 @@ multicraft.register_node("default:grass", { end }) -multicraft.register_node("default:glowstone", { +minetest.register_node("default:glowstone", { description = "Glowstone", tiles = {"default_glowstone.png"}, is_ground_content = true, @@ -1782,7 +1752,7 @@ multicraft.register_node("default:glowstone", { light_source = 12, }) -multicraft.register_node("default:sponge", { +minetest.register_node("default:sponge", { description = "Sponge", drawtype = "normal", tiles = {"default_sponge.png"}, @@ -1798,20 +1768,20 @@ multicraft.register_node("default:sponge", { if pointed_thing.type ~= "node" then return itemstack end - if multicraft.is_protected(pointed_thing.above, pn) then + if minetest.is_protected(pointed_thing.above, pn) then return itemstack end local change = false local on_water = false local pos = pointed_thing.above -- verifier si il est dans l'eau ou a cotée - if string.find(multicraft.env:get_node(pointed_thing.above).name, "water_source") - or string.find(multicraft.env:get_node(pointed_thing.above).name, "water_flowing") then + if string.find(minetest.env:get_node(pointed_thing.above).name, "water_source") + or string.find(minetest.env:get_node(pointed_thing.above).name, "water_flowing") then on_water = true end for i=-1,1 do p = {x=pos.x+i, y=pos.y, z=pos.z} - n = multicraft.env:get_node(p) + n = minetest.env:get_node(p) -- On verifie si il y a de l'eau if (n.name=="default:water_flowing") or (n.name == "default:water_source") then on_water = true @@ -1819,7 +1789,7 @@ multicraft.register_node("default:sponge", { end for i=-1,1 do p = {x=pos.x, y=pos.y+i, z=pos.z} - n = multicraft.env:get_node(p) + n = minetest.env:get_node(p) -- On verifie si il y a de l'eau if (n.name=="default:water_flowing") or (n.name == "default:water_source") then on_water = true @@ -1827,7 +1797,7 @@ multicraft.register_node("default:sponge", { end for i=-1,1 do p = {x=pos.x, y=pos.y, z=pos.z+i} - n = multicraft.env:get_node(p) + n = minetest.env:get_node(p) -- On verifie si il y a de l'eau if (n.name=="default:water_flowing") or (n.name == "default:water_source") then on_water = true @@ -1839,10 +1809,10 @@ multicraft.register_node("default:sponge", { for j=-3,3 do for k=-3,3 do p = {x=pos.x+i, y=pos.y+j, z=pos.z+k} - n = multicraft.env:get_node(p) + n = minetest.env:get_node(p) -- On Supprime l'eau if (n.name=="default:water_flowing") or (n.name == "default:water_source")then - multicraft.env:add_node(p, {name="air"}) + minetest.env:add_node(p, {name="air"}) change = true end end @@ -1850,18 +1820,18 @@ multicraft.register_node("default:sponge", { end end p = {x=pos.x, y=pos.y, z=pos.z} - n = multicraft.env:get_node(p) + n = minetest.env:get_node(p) if change == true then - multicraft.env:add_node(pointed_thing.above, {name = "default:sponge_wet"}) + minetest.env:add_node(pointed_thing.above, {name = "default:sponge_wet"}) else - multicraft.env:add_node(pointed_thing.above, {name = "default:sponge"}) + minetest.env:add_node(pointed_thing.above, {name = "default:sponge"}) end return itemstack end }) -multicraft.register_node("default:sponge_wet", { +minetest.register_node("default:sponge_wet", { description = "Wet Sponge", drawtype = "normal", tiles = {"default_sponge_wet.png"}, @@ -1875,10 +1845,10 @@ multicraft.register_node("default:sponge_wet", { }) -multicraft.register_node("default:ice", { +minetest.register_node("default:ice", { description = "Ice", drawtype = "glasslike", - inventory_image = multicraft.inventorycube("default_ice.png"), + inventory_image = minetest.inventorycube("default_ice.png"), tiles = {"default_ice.png"}, is_ground_content = true, paramtype = "light", @@ -1888,10 +1858,10 @@ multicraft.register_node("default:ice", { sounds = default.node_sound_glass_defaults(), }) -multicraft.register_node("default:packedice", { +minetest.register_node("default:packedice", { description = "Packed Ice", drawtype = "glasslike", - inventory_image = multicraft.inventorycube("default_ice_packed.png"), + inventory_image = minetest.inventorycube("default_ice_packed.png"), tiles = {"default_ice_packed.png"}, is_ground_content = true, paramtype = "light", @@ -1901,7 +1871,7 @@ multicraft.register_node("default:packedice", { sounds = default.node_sound_glass_defaults(), }) -multicraft.register_node("default:snow", { +minetest.register_node("default:snow", { description = "Snow", tiles = {"default_snow.png"}, inventory_image = "default_snowball.png", @@ -1924,13 +1894,13 @@ multicraft.register_node("default:snow", { on_use = snow_shoot_snowball, on_construct = function(pos) pos.y = pos.y - 1 - if multicraft.env:get_node(pos).name == "default:dirt_with_grass" then - multicraft.env:set_node(pos, {name="default:dirt_with_snow"}) + if minetest.env:get_node(pos).name == "default:dirt_with_grass" then + minetest.env:set_node(pos, {name="default:dirt_with_snow"}) end end, }) -multicraft.register_node("default:snowblock", { +minetest.register_node("default:snowblock", { description = "Snow Block", tiles = {"default_snow.png"}, is_ground_content = true, @@ -1942,7 +1912,7 @@ multicraft.register_node("default:snowblock", { drop = "default:snow 4", }) -multicraft.register_node("default:cobweb", { +minetest.register_node("default:cobweb", { description = "Cobweb", drawtype = "plantlike", visual_scale = 1.1, @@ -1962,5 +1932,4 @@ multicraft.register_node("default:cobweb", { drop = "farming:string", }) -multicraft.register_alias('mobs:cobweb','default:cobweb') - +minetest.register_alias('mobs:cobweb','default:cobweb') \ No newline at end of file diff --git a/games/MultiCraft_game/files/default/player.lua b/games/MultiCraft_game/files/default/player.lua index 0c72104c1..1d55161cb 100644 --- a/games/MultiCraft_game/files/default/player.lua +++ b/games/MultiCraft_game/files/default/player.lua @@ -1,55 +1,6 @@ --- multicraft 0.4 mod: player +-- Minetest 0.4 mod: player -- See README.txt for licensing and other information. ---[[ - -API ---- - -default.player_register_model(name, def) -^ Register a new model to be used by players. -^ is the model filename such as "character.x", "foo.b3d", etc. -^ See Model Definition below for format of . - -default.registered_player_models[name] -^ See Model Definition below for format. - -default.player_set_model(player, model_name) -^ is a PlayerRef. -^ is a model registered with player_register_model. - -default.player_set_animation(player, anim_name [, speed]) -^ is a PlayerRef. -^ is the name of the animation. -^ is in frames per second. If nil, default from the model is used - -default.player_set_textures(player, textures) -^ is a PlayerRef. -^ is an array of textures -^ If is nil, the default textures from the model def are used - -default.player_get_animation(player) -^ is a PlayerRef. -^ Returns a table containing fields "model", "textures" and "animation". -^ Any of the fields of the returned table may be nil. - -Model Definition ----------------- - -model_def = { - animation_speed = 30, -- Default animation speed, in FPS. - textures = {"character.png", }, -- Default array of textures. - visual_size = {x=1, y=1,}, -- Used to scale the model. - animations = { - -- = { x=, y=, }, - foo = { x= 0, y=19, }, - bar = { x=20, y=39, }, - -- ... - }, -} - -]] - -- Player animation blending -- Note: This is currently broken due to a bug in Irrlicht, leave at 0 local animation_blend = 0 @@ -64,7 +15,7 @@ function default.player_register_model(name, def) end -- Default player appearance -default.player_register_model("character.x", { +default.player_register_model("character.b3d", { animation_speed = 30, textures = {"character.png", }, animations = { @@ -110,12 +61,12 @@ function default.player_set_model(player, model_name) visual_size = model.visual_size or {x=1, y=1}, }) default.player_set_animation(player, "stand") - --else - --player:set_properties({ - --textures = { "player.png", "player_back.png", }, - --visual = "upright_sprite", - --}) - end + else + player:set_properties({ + textures = { "player.png", "player_back.png", }, + visual = "upright_sprite", + }) + end player_model[name] = model_name end @@ -140,14 +91,13 @@ function default.player_set_animation(player, anim_name, speed) end -- Update appearance when the player joins -multicraft.register_on_joinplayer(function(player) +minetest.register_on_joinplayer(function(player) default.player_attached[player:get_player_name()] = false - default.player_set_model(player, "character.x") - player:set_physics_override({sneak_glitch=false}) + default.player_set_model(player, "character.b3d") player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30) end) -multicraft.register_on_leaveplayer(function(player) +minetest.register_on_leaveplayer(function(player) local name = player:get_player_name() player_model[name] = nil player_anim[name] = nil @@ -156,14 +106,15 @@ end) -- Localize for better performance. local player_set_animation = default.player_set_animation +local player_attached = default.player_attached -- Check each player and apply animations -multicraft.register_globalstep(function(dtime) - for _, player in pairs(multicraft.get_connected_players()) do +minetest.register_globalstep(function(dtime) + for _, player in pairs(minetest.get_connected_players()) do local name = player:get_player_name() local model_name = player_model[name] local model = model_name and models[model_name] - if model and not default.player_attached[name] then 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deleted file mode 100644 index 86af53d1e..000000000 Binary files a/games/MultiCraft_game/files/default/textures/signs_yellow_inv.png and /dev/null differ diff --git a/games/MultiCraft_game/files/default/textures/tnt_smoke.png b/games/MultiCraft_game/files/default/textures/tnt_smoke.png deleted file mode 100644 index 97c9022d7..000000000 Binary files a/games/MultiCraft_game/files/default/textures/tnt_smoke.png and /dev/null differ diff --git a/games/MultiCraft_game/files/default/tools.lua b/games/MultiCraft_game/files/default/tools.lua index 2eb0b5981..a4dd425c8 100644 --- a/games/MultiCraft_game/files/default/tools.lua +++ b/games/MultiCraft_game/files/default/tools.lua @@ -5,10 +5,10 @@ -- -- The hand -multicraft.register_item(":", { +minetest.register_item(":", { type = "none", wield_image = "wieldhand.png", - wield_scale = {x=1,y=1,z=0.5}, + wield_scale = {x=1,y=1,z=0.3}, tool_capabilities = { full_punch_interval = 0.9, max_drop_level = 0, @@ -24,7 +24,7 @@ multicraft.register_item(":", { }) -- Picks -multicraft.register_tool("default:pick_wood", { +minetest.register_tool("default:pick_wood", { description = "Wooden Pickaxe", inventory_image = "default_tool_woodpick.png", tool_capabilities = { @@ -37,7 +37,7 @@ multicraft.register_tool("default:pick_wood", { }, groups = {tools=1}, }) -multicraft.register_tool("default:pick_stone", { +minetest.register_tool("default:pick_stone", { description = "Stone Pickaxe", inventory_image = "default_tool_stonepick.png", tool_capabilities = { @@ -50,7 +50,7 @@ multicraft.register_tool("default:pick_stone", { }, groups = {tools=1}, }) -multicraft.register_tool("default:pick_steel", { +minetest.register_tool("default:pick_steel", { description = "Steel Pickaxe", inventory_image = "default_tool_steelpick.png", tool_capabilities = { @@ -63,7 +63,7 @@ multicraft.register_tool("default:pick_steel", { }, groups = {tools=1}, }) -multicraft.register_tool("default:pick_gold", { +minetest.register_tool("default:pick_gold", { description = "Gold Pickaxe", inventory_image = "default_tool_goldpick.png", tool_capabilities = { @@ -76,7 +76,7 @@ multicraft.register_tool("default:pick_gold", { }, groups = {tools=1}, }) -multicraft.register_tool("default:pick_diamond", { +minetest.register_tool("default:pick_diamond", { description = "Diamond Pickaxe", inventory_image = "default_tool_diamondpick.png", tool_capabilities = { @@ -91,7 +91,7 @@ multicraft.register_tool("default:pick_diamond", { }) -- Shovels -multicraft.register_tool("default:shovel_wood", { +minetest.register_tool("default:shovel_wood", { description = "Wooden Shovel", inventory_image = "default_tool_woodshovel.png", wield_image = "default_tool_woodshovel.png^[transformR90", @@ -105,7 +105,7 @@ multicraft.register_tool("default:shovel_wood", { }, groups = {tools=1}, }) -multicraft.register_tool("default:shovel_stone", { +minetest.register_tool("default:shovel_stone", { description = "Stone Shovel", inventory_image = "default_tool_stoneshovel.png", wield_image = "default_tool_stoneshovel.png^[transformR90", @@ -119,7 +119,7 @@ multicraft.register_tool("default:shovel_stone", { }, groups = {tools=1}, }) -multicraft.register_tool("default:shovel_steel", { +minetest.register_tool("default:shovel_steel", { description = "Steel Shovel", inventory_image = "default_tool_steelshovel.png", wield_image = "default_tool_steelshovel.png^[transformR90", @@ -133,7 +133,7 @@ multicraft.register_tool("default:shovel_steel", { }, groups = {tools=1}, }) -multicraft.register_tool("default:shovel_gold", { +minetest.register_tool("default:shovel_gold", { description = "Gold Shovel", inventory_image = "default_tool_goldshovel.png", wield_image = "default_tool_goldshovel.png^[transformR90", @@ -147,7 +147,7 @@ multicraft.register_tool("default:shovel_gold", { }, groups = {tools=1}, }) -multicraft.register_tool("default:shovel_diamond", { +minetest.register_tool("default:shovel_diamond", { description = "Diamond Shovel", inventory_image = "default_tool_diamondshovel.png", wield_image = "default_tool_diamondshovel.png^[transformR90", @@ -163,7 +163,7 @@ multicraft.register_tool("default:shovel_diamond", { }) -- Axes -multicraft.register_tool("default:axe_wood", { +minetest.register_tool("default:axe_wood", { description = "Wooden Axe", inventory_image = "default_tool_woodaxe.png", tool_capabilities = { @@ -176,7 +176,7 @@ multicraft.register_tool("default:axe_wood", { }, groups = {tools=1}, }) -multicraft.register_tool("default:axe_stone", { +minetest.register_tool("default:axe_stone", { description = "Stone Axe", inventory_image = "default_tool_stoneaxe.png", tool_capabilities = { @@ -189,7 +189,7 @@ multicraft.register_tool("default:axe_stone", { }, groups = {tools=1}, }) -multicraft.register_tool("default:axe_steel", { +minetest.register_tool("default:axe_steel", { description = "Steel Axe", inventory_image = "default_tool_steelaxe.png", tool_capabilities = { @@ -202,7 +202,7 @@ multicraft.register_tool("default:axe_steel", { }, groups = {tools=1}, }) -multicraft.register_tool("default:axe_gold", { +minetest.register_tool("default:axe_gold", { description = "Gold Axe", inventory_image = "default_tool_goldaxe.png", tool_capabilities = { @@ -215,7 +215,7 @@ multicraft.register_tool("default:axe_gold", { }, groups = {tools=1}, }) -multicraft.register_tool("default:axe_diamond", { +minetest.register_tool("default:axe_diamond", { description = "Diamond Axe", inventory_image = "default_tool_diamondaxe.png", tool_capabilities = { @@ -230,7 +230,7 @@ multicraft.register_tool("default:axe_diamond", { }) -- Swords -multicraft.register_tool("default:sword_wood", { +minetest.register_tool("default:sword_wood", { description = "Wooden Sword", inventory_image = "default_tool_woodsword.png", tool_capabilities = { @@ -243,7 +243,7 @@ multicraft.register_tool("default:sword_wood", { }, groups = {combat=1}, }) -multicraft.register_tool("default:sword_stone", { +minetest.register_tool("default:sword_stone", { description = "Stone Sword", inventory_image = "default_tool_stonesword.png", tool_capabilities = { @@ -256,7 +256,7 @@ multicraft.register_tool("default:sword_stone", { }, groups = {combat=1}, }) -multicraft.register_tool("default:sword_steel", { +minetest.register_tool("default:sword_steel", { description = "Steel Sword", inventory_image = "default_tool_steelsword.png", tool_capabilities = { @@ -269,7 +269,7 @@ multicraft.register_tool("default:sword_steel", { }, groups = {combat=1}, }) -multicraft.register_tool("default:sword_gold", { +minetest.register_tool("default:sword_gold", { description = "Gold Sword", inventory_image = "default_tool_goldsword.png", tool_capabilities = { @@ -282,7 +282,7 @@ multicraft.register_tool("default:sword_gold", { }, groups = {combat=1}, }) -multicraft.register_tool("default:sword_diamond", { +minetest.register_tool("default:sword_diamond", { description = "Diamond Sword", inventory_image = "default_tool_diamondsword.png", tool_capabilities = { @@ -297,7 +297,7 @@ multicraft.register_tool("default:sword_diamond", { }) -- Flint and Steel -multicraft.register_tool("default:flint_and_steel", { +minetest.register_tool("default:flint_and_steel", { description = "Flint and Steel", inventory_image = "default_tool_flint_and_steel.png", liquids_pointable = false, @@ -321,7 +321,7 @@ multicraft.register_tool("default:flint_and_steel", { }) -- Fishing Pole -multicraft.register_tool("default:pole", { +minetest.register_tool("default:pole", { description = "Fishing Rod", groups = {}, inventory_image = "default_tool_fishing_pole.png", @@ -330,7 +330,7 @@ multicraft.register_tool("default:pole", { liquids_pointable = true, on_use = function (itemstack, user, pointed_thing) if pointed_thing and pointed_thing.under then - local node = multicraft.get_node(pointed_thing.under) + local node = minetest.get_node(pointed_thing.under) if string.find(node.name, "default:water") then if math.random(1, 100) > 50 then local inv = user:get_inventory() @@ -347,7 +347,7 @@ multicraft.register_tool("default:pole", { }) --Shears -multicraft.register_tool("default:shears", { +minetest.register_tool("default:shears", { description = "Shears", inventory_image = "default_tool_shears.png", wield_image = "default_tool_shears.png", diff --git a/games/MultiCraft_game/files/default/trees.lua b/games/MultiCraft_game/files/default/trees.lua new file mode 100644 index 000000000..51a7a2e6d --- /dev/null +++ b/games/MultiCraft_game/files/default/trees.lua @@ -0,0 +1,397 @@ +-- +-- Grow trees from saplings +-- + +-- 'Can grow' function + +local random = math.random + +function default.can_grow(pos) + local node_under = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z}) + if not node_under then + return false + end + local name_under = node_under.name + local is_soil = minetest.get_item_group(name_under, "soil") + if is_soil == 0 then + return false + end + local light_level = minetest.get_node_light(pos) + if not light_level or light_level < 13 then + return false + end + return true +end + + +-- Sapling ABM + +minetest.register_abm({ + nodenames = {"default:sapling", "default:junglesapling", + "default:pine_sapling", "default:acacia_sapling"}, + interval = 10, + chance = 50, + action = function(pos, node) + if not default.can_grow(pos) then + return + end + + local mapgen = minetest.get_mapgen_params().mgname + if node.name == "default:sapling" then + minetest.log("action", "A sapling grows into a tree at ".. + minetest.pos_to_string(pos)) + if mapgen == "v6" then + default.grow_tree(pos, random(1, 4) == 1) + else + default.grow_new_apple_tree(pos) + end + elseif node.name == "default:junglesapling" then + minetest.log("action", "A jungle sapling grows into a tree at ".. + minetest.pos_to_string(pos)) + if mapgen == "v6" then + default.grow_jungle_tree(pos) + else + default.grow_new_jungle_tree(pos) + end + elseif node.name == "default:pine_sapling" then + minetest.log("action", "A pine sapling grows into a tree at ".. + minetest.pos_to_string(pos)) + if mapgen == "v6" then + default.grow_pine_tree(pos) + else + default.grow_new_pine_tree(pos) + end + elseif node.name == "default:acacia_sapling" then + minetest.log("action", "An acacia sapling grows into a tree at ".. + minetest.pos_to_string(pos)) + default.grow_new_acacia_tree(pos) + end + end +}) + + +-- +-- Tree generation +-- + +-- Apple tree and jungle tree trunk and leaves function + +local function add_trunk_and_leaves(data, a, pos, tree_cid, leaves_cid, + height, size, iters, is_apple_tree) + local x, y, z = pos.x, pos.y, pos.z + local c_air = minetest.get_content_id("air") + local c_ignore = minetest.get_content_id("ignore") + local c_apple = minetest.get_content_id("default:apple") + + -- Trunk + data[a:index(x, y, z)] = tree_cid -- Force-place lowest trunk node to replace sapling + for yy = y + 1, y + height - 1 do + local vi = a:index(x, yy, z) + local node_id = data[vi] + if node_id == c_air or node_id == c_ignore or node_id == leaves_cid then + data[vi] = tree_cid + end + end + + -- Force leaves near the trunk + for z_dist = -1, 1 do + for y_dist = -size, 1 do + local vi = a:index(x - 1, y + height + y_dist, z + z_dist) + for x_dist = -1, 1 do + if data[vi] == c_air or data[vi] == c_ignore then + if is_apple_tree and random(1, 8) == 1 then + data[vi] = c_apple + else + data[vi] = leaves_cid + end + end + vi = vi + 1 + end + end + end + + -- Randomly add leaves in 2x2x2 clusters. + for i = 1, iters do + local clust_x = x + random(-size, size - 1) + local clust_y = y + height + random(-size, 0) + local clust_z = z + random(-size, size - 1) + + for xi = 0, 1 do + for yi = 0, 1 do + for zi = 0, 1 do + local vi = a:index(clust_x + xi, clust_y + yi, clust_z + zi) + if data[vi] == c_air or data[vi] == c_ignore then + if is_apple_tree and random(1, 8) == 1 then + data[vi] = c_apple + else + data[vi] = leaves_cid + end + end + end + end + end + end +end + + +-- Apple tree + +function default.grow_tree(pos, is_apple_tree, bad) + --[[ + NOTE: Tree-placing code is currently duplicated in the engine + and in games that have saplings; both are deprecated but not + replaced yet + --]] + if bad then + error("Deprecated use of default.grow_tree") + end + + local x, y, z = pos.x, pos.y, pos.z + local height = random(4, 5) + local c_tree = minetest.get_content_id("default:tree") + local c_leaves = minetest.get_content_id("default:leaves") + + local vm = minetest.get_voxel_manip() + local minp, maxp = vm:read_from_map( + {x = pos.x - 2, y = pos.y, z = pos.z - 2}, + {x = pos.x + 2, y = pos.y + height + 1, z = pos.z + 2} + ) + local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp}) + local data = vm:get_data() + + add_trunk_and_leaves(data, a, pos, c_tree, c_leaves, height, 2, 8, is_apple_tree) + + vm:set_data(data) + vm:write_to_map() + vm:update_map() +end + + +-- Jungle tree + +function default.grow_jungle_tree(pos, bad) + --[[ + NOTE: Jungletree-placing code is currently duplicated in the engine + and in games that have saplings; both are deprecated but not + replaced yet + --]] + if bad then + error("Deprecated use of default.grow_jungle_tree") + end + + local x, y, z = pos.x, pos.y, pos.z + local height = random(8, 12) + local c_air = minetest.get_content_id("air") + local c_ignore = minetest.get_content_id("ignore") + local c_jungletree = minetest.get_content_id("default:jungletree") + local c_jungleleaves = minetest.get_content_id("default:jungleleaves") + + local vm = minetest.get_voxel_manip() + local minp, maxp = vm:read_from_map( + {x = pos.x - 3, y = pos.y - 1, z = pos.z - 3}, + {x = pos.x + 3, y = pos.y + height + 1, z = pos.z + 3} + ) + local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp}) + local data = vm:get_data() + + add_trunk_and_leaves(data, a, pos, c_jungletree, c_jungleleaves, height, 3, 30, false) + + -- Roots + for z_dist = -1, 1 do + local vi_1 = a:index(x - 1, y - 1, z + z_dist) + local vi_2 = a:index(x - 1, y, z + z_dist) + for x_dist = -1, 1 do + if random(1, 3) >= 2 then + if data[vi_1] == c_air or data[vi_1] == c_ignore then + data[vi_1] = c_jungletree + elseif data[vi_2] == c_air or data[vi_2] == c_ignore then + data[vi_2] = c_jungletree + end + end + vi_1 = vi_1 + 1 + vi_2 = vi_2 + 1 + end + end + + vm:set_data(data) + vm:write_to_map() + vm:update_map() +end + + +-- Pine tree from mg mapgen mod, design by sfan5, pointy top added by paramat + +local function add_pine_needles(data, vi, c_air, c_ignore, c_snow, c_pine_needles) + local node_id = data[vi] + if node_id == c_air or node_id == c_ignore or node_id == c_snow then + data[vi] = c_pine_needles + end +end + +local function add_snow(data, vi, c_air, c_ignore, c_snow) + local node_id = data[vi] + if node_id == c_air or node_id == c_ignore then + data[vi] = c_snow + end +end + +function default.grow_pine_tree(pos) + local x, y, z = pos.x, pos.y, pos.z + local maxy = y + random(9, 13) -- Trunk top + + local c_air = minetest.get_content_id("air") + local c_ignore = minetest.get_content_id("ignore") + local c_pine_tree = minetest.get_content_id("default:pine_tree") + local c_pine_needles = minetest.get_content_id("default:pine_needles") + local c_snow = minetest.get_content_id("default:snow") + local c_snowblock = minetest.get_content_id("default:snowblock") + local c_dirtsnow = minetest.get_content_id("default:dirt_with_snow") + + local vm = minetest.get_voxel_manip() + local minp, maxp = vm:read_from_map( + {x = x - 3, y = y - 1, z = z - 3}, + {x = x + 3, y = maxy + 3, z = z + 3} + ) + local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp}) + local data = vm:get_data() + + -- Scan for snow nodes near sapling to enable snow on branches + local snow = false + for yy = y - 1, y + 1 do + for zz = z - 1, z + 1 do + local vi = a:index(x - 1, yy, zz) + for xx = x - 1, x + 1 do + local nodid = data[vi] + if nodid == c_snow or nodid == c_snowblock or nodid == c_dirtsnow then + snow = true + end + vi = vi + 1 + end + end + end + + -- Upper branches layer + local dev = 3 + for yy = maxy - 1, maxy + 1 do + for zz = z - dev, z + dev do + local vi = a:index(x - dev, yy, zz) + local via = a:index(x - dev, yy + 1, zz) + for xx = x - dev, x + dev do + if random() < 0.95 - dev * 0.05 then + add_pine_needles(data, vi, c_air, c_ignore, c_snow, + c_pine_needles) + if snow then + add_snow(data, via, c_air, c_ignore, c_snow) + end + end + vi = vi + 1 + via = via + 1 + end + end + dev = dev - 1 + end + + -- Centre top nodes + add_pine_needles(data, a:index(x, maxy + 1, z), c_air, c_ignore, c_snow, + c_pine_needles) + add_pine_needles(data, a:index(x, maxy + 2, z), c_air, c_ignore, c_snow, + c_pine_needles) -- Paramat added a pointy top node + if snow then + add_snow(data, a:index(x, maxy + 3, z), c_air, c_ignore, c_snow) + end + + -- Lower branches layer + local my = 0 + for i = 1, 20 do -- Random 2x2 squares of needles + local xi = x + random(-3, 2) + local yy = maxy + random(-6, -5) + local zi = z + random(-3, 2) + if yy > my then + my = yy + end + for zz = zi, zi+1 do + local vi = a:index(xi, yy, zz) + local via = a:index(xi, yy + 1, zz) + for xx = xi, xi + 1 do + add_pine_needles(data, vi, c_air, c_ignore, c_snow, + c_pine_needles) + if snow then + add_snow(data, via, c_air, c_ignore, c_snow) + end + vi = vi + 1 + via = via + 1 + end + end + end + + local dev = 2 + for yy = my + 1, my + 2 do + for zz = z - dev, z + dev do + local vi = a:index(x - dev, yy, zz) + local via = a:index(x - dev, yy + 1, zz) + for xx = x - dev, x + dev do + if random() < 0.95 - dev * 0.05 then + add_pine_needles(data, vi, c_air, c_ignore, c_snow, + c_pine_needles) + if snow then + add_snow(data, via, c_air, c_ignore, c_snow) + end + end + vi = vi + 1 + via = via + 1 + end + end + dev = dev - 1 + end + + -- Trunk + data[a:index(x, y, z)] = c_pine_tree -- Force-place lowest trunk node to replace sapling + for yy = y + 1, maxy do + local vi = a:index(x, yy, z) + local node_id = data[vi] + if node_id == c_air or node_id == c_ignore or + node_id == c_pine_needles or node_id == c_snow then + data[vi] = c_pine_tree + end + end + + vm:set_data(data) + vm:write_to_map() + vm:update_map() +end + + +-- New apple tree + +function default.grow_new_apple_tree(pos) + local path = minetest.get_modpath("default") .. "/schematics/apple_tree_from_sapling.mts" + minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, + path, 0, nil, false) +end + + +-- New jungle tree + +function default.grow_new_jungle_tree(pos) + local path = minetest.get_modpath("default") .. "/schematics/jungle_tree_from_sapling.mts" + minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, + path, 0, nil, false) +end + + +-- New pine tree + +function default.grow_new_pine_tree(pos) + local path = minetest.get_modpath("default") .. "/schematics/pine_tree_from_sapling.mts" + minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, + path, 0, nil, false) +end + + +-- New acacia tree + +function default.grow_new_acacia_tree(pos) + local path = minetest.get_modpath("default") .. "/schematics/acacia_tree_from_sapling.mts" + minetest.place_schematic({x = pos.x - 4, y = pos.y - 1, z = pos.z - 4}, + path, random, nil, false) +end diff --git a/games/MultiCraft_game/files/doors/depends.txt b/games/MultiCraft_game/files/doors/depends.txt index d14a5847a..c43f1059f 100644 --- a/games/MultiCraft_game/files/doors/depends.txt +++ b/games/MultiCraft_game/files/doors/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/doors/init.lua b/games/MultiCraft_game/files/doors/init.lua index fdbecf030..f84a08abf 100644 --- a/games/MultiCraft_game/files/doors/init.lua +++ b/games/MultiCraft_game/files/doors/init.lua @@ -1,9 +1,3 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("doors")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- doors = {} -- Registers a door @@ -23,8 +17,8 @@ doors = {} -- open it local function is_right(pos, clicker) - local r1 = multicraft.get_node({x=pos.x+1, y=pos.y, z=pos.z}) - local r2 = multicraft.get_node({x=pos.x, y=pos.y, z=pos.z+1}) + local r1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) + local r2 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) if string.find(r1.name, "door_") or string.find(r2.name, "door_") then return true else @@ -50,7 +44,7 @@ function doors:register_door(name, def) def.selection_box_top = box end - multicraft.register_craftitem(name, { + minetest.register_craftitem(name, { description = def.description, inventory_image = def.inventory_image, stack_max = 1, @@ -59,28 +53,28 @@ function doors:register_door(name, def) return itemstack end local pn = placer:get_player_name() - if multicraft.is_protected(pointed_thing.above, pn) and multicraft.is_protected(pointed_thing.under, pn) then + if minetest.is_protected(pointed_thing.above, pn) and minetest.is_protected(pointed_thing.under, pn) then return itemstack end local ptu = pointed_thing.under - local nu = multicraft.get_node(ptu) - if multicraft.registered_nodes[nu.name].on_rightclick then - return multicraft.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack) + local nu = minetest.get_node(ptu) + if minetest.registered_nodes[nu.name].on_rightclick then + return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack) end local pt = pointed_thing.above local pt2 = {x=pt.x, y=pt.y, z=pt.z} pt2.y = pt2.y+1 if - not multicraft.registered_nodes[multicraft.get_node(pt).name].buildable_to or - not multicraft.registered_nodes[multicraft.get_node(pt2).name].buildable_to or + not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or + not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or not placer or not placer:is_player() then return itemstack end - local p2 = multicraft.dir_to_facedir(placer:get_look_dir()) + local p2 = minetest.dir_to_facedir(placer:get_look_dir()) local pt3 = {x=pt.x, y=pt.y, z=pt.z} if p2 == 0 then pt3.x = pt3.x-1 @@ -91,27 +85,27 @@ function doors:register_door(name, def) elseif p2 == 3 then pt3.z = pt3.z-1 end - if not string.find(multicraft.get_node(pt3).name, name.."_b_") then - multicraft.set_node(pt, {name=name.."_b_1", param2=p2}) - multicraft.set_node(pt2, {name=name.."_t_1", param2=p2}) + if not string.find(minetest.get_node(pt3).name, name.."_b_") then + minetest.set_node(pt, {name=name.."_b_1", param2=p2}) + minetest.set_node(pt2, {name=name.."_t_1", param2=p2}) else - multicraft.set_node(pt, {name=name.."_b_2", param2=p2}) - multicraft.set_node(pt2, {name=name.."_t_2", param2=p2}) + minetest.set_node(pt, {name=name.."_b_2", param2=p2}) + minetest.set_node(pt2, {name=name.."_t_2", param2=p2}) end if def.only_placer_can_open then print(dump(pt)) print(dump(pt2)) local pn = placer:get_player_name() - local meta = multicraft.get_meta(pt) + local meta = minetest.get_meta(pt) meta:set_string("doors_owner", pn) --meta:set_string("infotext", "Owned by "..pn) - meta = multicraft.get_meta(pt2) + meta = minetest.get_meta(pt2) meta:set_string("doors_owner", pn) --meta:set_string("infotext", "Owned by "..pn) end - if not multicraft.setting_getbool("creative_mode") then + if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end return itemstack @@ -122,40 +116,40 @@ function doors:register_door(name, def) local tb = def.tiles_bottom local function after_dig_node(pos, name, digger) - local node = multicraft.get_node(pos) + local node = minetest.get_node(pos) if node.name == name then - multicraft.node_dig(pos, node, digger) + minetest.node_dig(pos, node, digger) end end local function on_rightclick(pos, dir, check_name, replace, replace_dir, params) pos.y = pos.y+dir - if not multicraft.get_node(pos).name == check_name then + if not minetest.get_node(pos).name == check_name then return end - local p2 = multicraft.get_node(pos).param2 + local p2 = minetest.get_node(pos).param2 p2 = params[p2+1] - local meta = multicraft.get_meta(pos):to_table() - multicraft.set_node(pos, {name=replace_dir, param2=p2}) - multicraft.get_meta(pos):from_table(meta) + local meta = minetest.get_meta(pos):to_table() + minetest.set_node(pos, {name=replace_dir, param2=p2}) + minetest.get_meta(pos):from_table(meta) pos.y = pos.y-dir - meta = multicraft.get_meta(pos):to_table() - multicraft.set_node(pos, {name=replace, param2=p2}) - multicraft.get_meta(pos):from_table(meta) + meta = minetest.get_meta(pos):to_table() + minetest.set_node(pos, {name=replace, param2=p2}) + minetest.get_meta(pos):from_table(meta) end local function check_player_priv(pos, player) if not def.only_placer_can_open then return true end - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) local pn = player:get_player_name() return meta:get_string("doors_owner") == pn end - multicraft.register_node(name.."_b_1", { + minetest.register_node(name.."_b_1", { tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"}, paramtype = "light", paramtype2 = "facedir", @@ -180,9 +174,9 @@ function doors:register_door(name, def) if check_player_priv(pos, clicker) then on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) if is_right(pos, clicker) then - multicraft.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10}) else - multicraft.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10}) end end end, @@ -190,7 +184,7 @@ function doors:register_door(name, def) can_dig = check_player_priv, }) - multicraft.register_node(name.."_t_1", { + minetest.register_node(name.."_t_1", { tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"}, paramtype = "light", paramtype2 = "facedir", @@ -215,9 +209,9 @@ function doors:register_door(name, def) if check_player_priv(pos, clicker) then on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0}) if is_right(pos, clicker) then - multicraft.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10}) else - multicraft.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10}) end end end, @@ -225,7 +219,7 @@ function doors:register_door(name, def) can_dig = check_player_priv, }) - multicraft.register_node(name.."_b_2", { + minetest.register_node(name.."_b_2", { tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]}, paramtype = "light", paramtype2 = "facedir", @@ -250,9 +244,9 @@ function doors:register_door(name, def) if check_player_priv(pos, clicker) then on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) if is_right(pos, clicker) then - multicraft.sound_play("door_open", {gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_open", {gain = 0.3, max_hear_distance = 10}) else - multicraft.sound_play("door_close", {gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_close", {gain = 0.3, max_hear_distance = 10}) end end end, @@ -260,7 +254,7 @@ function doors:register_door(name, def) can_dig = check_player_priv, }) - multicraft.register_node(name.."_t_2", { + minetest.register_node(name.."_t_2", { tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]}, paramtype = "light", paramtype2 = "facedir", @@ -285,9 +279,9 @@ function doors:register_door(name, def) if check_player_priv(pos, clicker) then on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2}) if is_right(pos, clicker) then - multicraft.sound_play("door_open", {pos=pos, gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_open", {pos=pos, gain = 0.3, max_hear_distance = 10}) else - multicraft.sound_play("door_close", {gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_close", {gain = 0.3, max_hear_distance = 10}) end end end, @@ -307,7 +301,7 @@ doors:register_door("doors:door_wood", { tiles_top = {"door_wood_a.png", "door_brown.png"}, }) -multicraft.register_craft({ +minetest.register_craft({ output = "doors:door_wood", recipe = { {"group:wood", "group:wood"}, @@ -326,12 +320,12 @@ doors:register_door("doors:door_acacia", { tiles_top = {"door_acacia_a.png", "door_brown.png"}, }) -multicraft.register_craft({ +minetest.register_craft({ output = "doors:door_acacia", recipe = { - {"default:acaciawood", "default:acaciawood"}, - {"default:acaciawood", "default:acaciawood"}, - {"default:acaciawood", "default:acaciawood"} + {"default:acacia_wood", "default:acacia_wood"}, + {"default:acacia_wood", "default:acacia_wood"}, + {"default:acacia_wood", "default:acacia_wood"} } }) @@ -365,7 +359,7 @@ doors:register_door("doors:door_jungle", { tiles_top = {"door_jungle_a.png", "door_brown.png"}, }) -multicraft.register_craft({ +minetest.register_craft({ output = "doors:door_jungle", recipe = { {"default:junglewood", "default:junglewood"}, @@ -374,25 +368,6 @@ multicraft.register_craft({ } }) ---- spruce Door -- -doors:register_door("doors:door_spruce", { - description = "Wooden Spruce Door", - stack_max = 16, - inventory_image = "door_spruce.png", - groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1, mese=1}, - tiles_bottom = {"door_spruce_b.png", "door_brown.png"}, - tiles_top = {"door_spruce_a.png", "door_brown.png"}, -}) - -multicraft.register_craft({ - output = "doors:door_spruce", - recipe = { - {"default:sprucewood", "default:sprucewood"}, - {"default:sprucewood", "default:sprucewood"}, - {"default:sprucewood", "default:sprucewood"} - } -}) - --- Door in Steel --- doors:register_door("doors:door_steel", { @@ -406,7 +381,7 @@ doors:register_door("doors:door_steel", { }) -multicraft.register_craft({ +minetest.register_craft({ output = "doors:door_steel", recipe = { {"default:steel_ingot", "default:steel_ingot"}, @@ -415,10 +390,10 @@ multicraft.register_craft({ } }) -multicraft.register_alias("doors:door_wood_a_c", "doors:door_wood_t_1") -multicraft.register_alias("doors:door_wood_a_o", "doors:door_wood_t_1") -multicraft.register_alias("doors:door_wood_b_c", "doors:door_wood_b_1") -multicraft.register_alias("doors:door_wood_b_o", "doors:door_wood_b_1") +minetest.register_alias("doors:door_wood_a_c", "doors:door_wood_t_1") +minetest.register_alias("doors:door_wood_a_o", "doors:door_wood_t_1") +minetest.register_alias("doors:door_wood_b_c", "doors:door_wood_b_1") +minetest.register_alias("doors:door_wood_b_o", "doors:door_wood_b_1") ----trapdoor Wood---- @@ -428,23 +403,23 @@ local meta local state = 0 local function update_door(pos, node) - multicraft.set_node(pos, node) + minetest.set_node(pos, node) end local function punch(pos) - meta = multicraft.get_meta(pos) + meta = minetest.get_meta(pos) state = meta:get_int("state") - me = multicraft.get_node(pos) + me = minetest.get_node(pos) local tmp_node local tmp_node2 oben = {x=pos.x, y=pos.y+1, z=pos.z} if state == 1 then state = 0 - multicraft.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10}) tmp_node = {name="doors:trapdoor", param1=me.param1, param2=me.param2} else state = 1 - multicraft.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10}) tmp_node = {name="doors:trapdoor_open", param1=me.param1, param2=me.param2} end update_door(pos, tmp_node) @@ -452,7 +427,7 @@ local function punch(pos) end -multicraft.register_node("doors:trapdoor", { +minetest.register_node("doors:trapdoor", { description = "Trapdoor", drawtype = "nodebox", tiles = {"door_trapdoor.png", "door_trapdoor.png", "default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png"}, @@ -498,7 +473,7 @@ multicraft.register_node("doors:trapdoor", { }) -multicraft.register_node("doors:trapdoor_open", { +minetest.register_node("doors:trapdoor_open", { drawtype = "nodebox", tiles = {"default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png", "door_trapdoor.png", "door_trapdoor.png"}, paramtype = "light", @@ -530,7 +505,7 @@ multicraft.register_node("doors:trapdoor_open", { -multicraft.register_craft({ +minetest.register_craft({ output = 'doors:trapdoor 2', recipe = { {'group:wood', 'group:wood', 'group:wood'}, @@ -545,23 +520,23 @@ local meta local state = 0 local function update_door(pos, node) - multicraft.set_node(pos, node) + minetest.set_node(pos, node) end local function punch(pos) - meta = multicraft.get_meta(pos) + meta = minetest.get_meta(pos) state = meta:get_int("state") - me = multicraft.get_node(pos) + me = minetest.get_node(pos) local tmp_node local tmp_node2 oben = {x=pos.x, y=pos.y+1, z=pos.z} if state == 1 then state = 0 - multicraft.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10}) tmp_node = {name="doors:iron_trapdoor", param1=me.param1, param2=me.param2} else state = 1 - multicraft.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10}) tmp_node = {name="doors:iron_trapdoor_open", param1=me.param1, param2=me.param2} end update_door(pos, tmp_node) @@ -569,7 +544,7 @@ local function punch(pos) end -multicraft.register_node("doors:iron_trapdoor", { +minetest.register_node("doors:iron_trapdoor", { description = "Trapdoor", drawtype = "nodebox", tiles = {"iron_trapdoor.png", "iron_trapdoor.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png"}, @@ -612,7 +587,7 @@ multicraft.register_node("doors:iron_trapdoor", { }) -multicraft.register_node("doors:iron_trapdoor_open", { +minetest.register_node("doors:iron_trapdoor_open", { drawtype = "nodebox", tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "iron_trapdoor.png", "iron_trapdoor.png"}, paramtype = "light", @@ -637,7 +612,7 @@ multicraft.register_node("doors:iron_trapdoor_open", { }}, }) -multicraft.register_craft({ +minetest.register_craft({ output = 'doors:iron_trapdoor 2', recipe = { {'group:iron', 'group:iron', ''}, diff --git a/games/MultiCraft_game/files/dropondie/README.md b/games/MultiCraft_game/files/dropondie/README.md new file mode 100644 index 000000000..8874bc390 --- /dev/null +++ b/games/MultiCraft_game/files/dropondie/README.md @@ -0,0 +1,3 @@ +Minetest DroponDie Mod + +Drops contents of inventory and crafting grid when player dies diff --git a/games/MultiCraft_game/files/command/depends.txt b/games/MultiCraft_game/files/dropondie/depends.txt similarity index 57% rename from games/MultiCraft_game/files/command/depends.txt rename to games/MultiCraft_game/files/dropondie/depends.txt index 52427b5b0..4ad96d515 100644 --- a/games/MultiCraft_game/files/command/depends.txt +++ b/games/MultiCraft_game/files/dropondie/depends.txt @@ -1,2 +1 @@ -check default diff --git a/games/MultiCraft_game/files/dropondie/init.lua b/games/MultiCraft_game/files/dropondie/init.lua new file mode 100644 index 000000000..3c73a4104 --- /dev/null +++ b/games/MultiCraft_game/files/dropondie/init.lua @@ -0,0 +1,41 @@ +local remi = minetest.setting_get("remove_items") or false +local crea = minetest.setting_getbool("creative_mode") + +local drop = function(pos, itemstack) + + if remi == "true" then return end + + local it = itemstack:take_item(itemstack:get_count()) + local obj = core.add_item(pos, it) + + if obj then + obj:setvelocity({ + x = math.random(-1, 1), + y = 5, + z = math.random(-1, 1) + }) + end +end + +minetest.register_on_dieplayer(function(player) + + if crea then return end + + local pos = player:getpos() + + minetest.chat_send_player(player:get_player_name(), + 'last known coords were ' + .. minetest.pos_to_string(vector.round(pos))) + + local player_inv = player:get_inventory() + + for i = 1, player_inv:get_size("main") do + drop(pos, player_inv:get_stack("main", i)) + player_inv:set_stack("main", i, nil) + end + + for i = 1, player_inv:get_size("craft") do + drop(pos, player_inv:get_stack("craft", i)) + player_inv:set_stack("craft", i, nil) + end +end) \ No newline at end of file diff --git a/games/MultiCraft_game/files/dropondie/license.txt b/games/MultiCraft_game/files/dropondie/license.txt new file mode 100644 index 000000000..5d30c149b --- /dev/null +++ b/games/MultiCraft_game/files/dropondie/license.txt @@ -0,0 +1,14 @@ + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. You just DO WHAT THE FUCK YOU WANT TO. \ No newline at end of file diff --git a/games/MultiCraft_game/files/dungeon_loot/LICENSE.txt b/games/MultiCraft_game/files/dungeon_loot/LICENSE.txt new file mode 100644 index 000000000..d3eb5aa22 --- /dev/null +++ b/games/MultiCraft_game/files/dungeon_loot/LICENSE.txt @@ -0,0 +1,20 @@ +Copyright (c) 2015 BlockMen + + +This software is provided 'as-is', without any express or implied warranty. In no +event will the authors be held liable for any damages arising from the use of +this software. + +Permission is granted to anyone to use this software for any purpose, including +commercial applications, and to alter it and redistribute it freely, subject to the +following restrictions: + + +1. The origin of this software must not be misrepresented; you must not +claim that you wrote the original software. If you use this software in a +product, an acknowledgment in the product documentation is required. + +2. Altered source versions must be plainly marked as such, and must not +be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source distribution. \ No newline at end of file diff --git a/games/MultiCraft_game/files/dungeon_loot/README.txt b/games/MultiCraft_game/files/dungeon_loot/README.txt new file mode 100644 index 000000000..52563fd55 --- /dev/null +++ b/games/MultiCraft_game/files/dungeon_loot/README.txt @@ -0,0 +1,33 @@ +Mod "Dungeon Loot" [dungeon_loot] +================================= +Copyright (c) 2015 BlockMen + +Version: 1.0 alpha + + +A simple mod that add to dungeons with more than 4 rooms chests that contain some loot. + + +License: +~~~~~~~~ +Code: +(c) Copyright 2015 BlockMen; modified zlib-License +see "LICENSE.txt" for details. + +Media(if not stated differently): +(c) Copyright (2014-2015) BlockMen; CC-BY-SA 3.0 + + +Github: +~~~~~~~ +https://github.com/BlockMen/dungeon_loot + + +Forum: +~~~~~~ +- + + +Changelog: +~~~~~~~~~~ +- diff --git a/games/MultiCraft_game/files/dungeon_loot/depends.txt b/games/MultiCraft_game/files/dungeon_loot/depends.txt new file mode 100644 index 000000000..88efa0a60 --- /dev/null +++ b/games/MultiCraft_game/files/dungeon_loot/depends.txt @@ -0,0 +1,2 @@ +default +farming? diff --git a/games/MultiCraft_game/files/dungeon_loot/init.lua b/games/MultiCraft_game/files/dungeon_loot/init.lua new file mode 100644 index 000000000..99b2a2c06 --- /dev/null +++ b/games/MultiCraft_game/files/dungeon_loot/init.lua @@ -0,0 +1,76 @@ +-- "Dungeon Loot" [dungeon_loot] +-- Copyright (c) 2015 BlockMen +-- +-- init.lua +-- +-- This software is provided 'as-is', without any express or implied warranty. In no +-- event will the authors be held liable for any damages arising from the use of +-- this software. +-- +-- Permission is granted to anyone to use this software for any purpose, including +-- commercial applications, and to alter it and redistribute it freely, subject to the +-- following restrictions: +-- +-- 1. The origin of this software must not be misrepresented; you must not +-- claim that you wrote the original software. If you use this software in a +-- product, an acknowledgment in the product documentation is required. +-- 2. Altered source versions must be plainly marked as such, and must not +-- be misrepresented as being the original software. +-- 3. This notice may not be removed or altered from any source distribution. +-- + +local chest_stuff = { + {name="default:apple", max = 3}, + {name="default:steel_ingot", max = 2}, + {name="default:gold_ingot", max = 2}, + {name="default:diamond", max = 1}, + {name="default:pick_steel", max = 1}, + {name="default:pick_diamond", max = 1}, + {name="default:acacia_sapling", max = 3} +} + +if minetest.get_modpath("farming") then + chest_stuff[8] = {name="farming:bread", max = 3} +end + +local function fill_chest(pos) + minetest.after(2, function() + local n = minetest.get_node(pos) + if n and n.name and n.name == "default:chest" then + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + if math.random(1, 10) < 7 then + return + end + for i=1,3,1 do + local stuff = chest_stuff[math.random(1, #chest_stuff)] + local stack = ItemStack({name = stuff.name, count = math.random(1, stuff.max)}) + if not inv:contains_item("main", stack) then + inv:set_stack("main", math.random(1, 32), stack) + end + end + end + end) +end + +-- Place chest in dungeons + +local function place_spawner(tab) + local pos = tab[math.random(1, (#tab or 4))] + pos.y = pos.y - 1 + local n = core.get_node_or_nil(pos) + if n and n.name ~= "air" then + pos.y = pos.y + 1 + core.set_node(pos, {name = "default:chest"}) + fill_chest(pos) + end +end + +core.set_gen_notify("dungeon") +core.register_on_generated(function(minp, maxp, blockseed) + local ntf = core.get_mapgen_object("gennotify") + if ntf and ntf.dungeon and #ntf.dungeon > 3 then + core.after(3, place_spawner, table.copy(ntf.dungeon)) + end +end) diff --git a/games/MultiCraft_game/files/dye/depends.txt b/games/MultiCraft_game/files/dye/depends.txt index 4bad10e9c..f0db5ac3c 100644 --- a/games/MultiCraft_game/files/dye/depends.txt +++ b/games/MultiCraft_game/files/dye/depends.txt @@ -1,2 +1,2 @@ -check + default \ No newline at end of file diff --git a/games/MultiCraft_game/files/dye/init.lua b/games/MultiCraft_game/files/dye/init.lua index ad6a0bb08..16cf9b39f 100644 --- a/games/MultiCraft_game/files/dye/init.lua +++ b/games/MultiCraft_game/files/dye/init.lua @@ -1,9 +1,3 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("dye")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- -- multicraft/dye/init.lua -- To make recipes that will work with any dye ever made by anybody, define @@ -13,7 +7,7 @@ if content:find("mine".."test") then os.exit() end-- -- -- Example of one shapeless recipe using a color group: -- Note: As this uses basecolor_*, you'd need 9 of these. --- multicraft.register_craft({ +-- minetest.register_craft({ -- type = "shapeless", -- output = ':item_yellow', -- recipe = {':item_no_color', 'group:basecolor_yellow'}, @@ -94,13 +88,13 @@ for _, row in ipairs(dyelocal.dyes) do local groups = row[3] local item_name = "dye:"..name local item_image = "dye_"..name..".png" - multicraft.register_craftitem(item_name, { + minetest.register_craftitem(item_name, { inventory_image = item_image, description = description, groups = groups, stack_max = 64, }) - multicraft.register_craft({ + minetest.register_craft({ type = "shapeless", output = item_name.." 4", recipe = {"group:flower,color_"..name}, @@ -134,7 +128,7 @@ lightblue ={ "violet", "violet", "orange", "orange", "green", "green", "green", for one,results in pairs(dyelocal.mixes) do for i,result in ipairs(results) do local another = dyelocal.mixbases[i] - multicraft.register_craft({ + minetest.register_craft({ type = "shapeless", output = 'dye:'..result..' 2', recipe = {'dye:'..one, 'dye:'..another}, @@ -145,7 +139,7 @@ end -- Hide dyelocal dyelocal = nil -multicraft.register_craftitem("dye:white", { +minetest.register_craftitem("dye:white", { inventory_image = "dye_white.png", description = "Bone Meal", stack_max = 64, @@ -155,7 +149,7 @@ multicraft.register_craftitem("dye:white", { end, }) -multicraft.register_craft({ +minetest.register_craft({ output = 'dye:lightblue', recipe = { {'flowers:blue_orchid'}, diff --git a/games/MultiCraft_game/files/farming/README.txt b/games/MultiCraft_game/files/farming/README.txt deleted file mode 100644 index a8b09a177..000000000 --- a/games/MultiCraft_game/files/farming/README.txt +++ /dev/null @@ -1,46 +0,0 @@ -===FARMING MOD for multicraft-C55=== -by PilzAdam - -Introduction: -This mod adds farming to multicraft. - -How to install: -Unzip the archive an place it in multicraft-base-directory/mods/multicraft/ -if you have a windows client or a linux run-in-place client. If you have -a linux system-wide instalation place it in ~/.multicraft/mods/multicraft/. -If you want to install this mod only in one world create the folder -worldmods/ in your worlddirectory. -For further information or help see: -http://wiki.multicraft.com/wiki/Installing_Mods - -How to use the mod: -Craft a wood/stone/steel hoe: -material material - stick - stick -Dig dirt with it and turn it to soil. Water the soil and plant the seeds -you get by digging dirt with the hoe. Wait until the seeds are seasoned -and harvest them. When harvesting you will get the product and new seeds. -For further information or help see: -http://minetest.net/forum/viewtopic.php?id=2787 - -License: -Sourcecode: WTFPL (see below) -Graphics: WTFPL (see below) - -See also: -http://minetest.net/ - - DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE - Version 2, December 2004 - - Copyright (C) 2004 Sam Hocevar - - Everyone is permitted to copy and distribute verbatim or modified - copies of this license document, and changing it is allowed as long - as the name is changed. - - DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE - TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION - - 0. You just DO WHAT THE FUCK YOU WANT TO. diff --git a/games/MultiCraft_game/files/farming/carrots.lua b/games/MultiCraft_game/files/farming/carrots.lua deleted file mode 100644 index de36fc36e..000000000 --- a/games/MultiCraft_game/files/farming/carrots.lua +++ /dev/null @@ -1,95 +0,0 @@ -multicraft.register_node("farming:carrot_1", { - paramtype = "light", - walkable = false, - drawtype = "plantlike", - drop = "farming:carrot_item", - buildable_to = true, - tiles = {"farming_carrot_1.png"}, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.125, 0.5} - }, - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:carrot_2", { - paramtype = "light", - walkable = false, - buildable_to = true, - drawtype = "plantlike", - drop = "farming:carrot_item", - tiles = {"farming_carrot_2.png"}, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.125, 0.5} - }, - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:carrot_3", { - paramtype = "light", - walkable = false, - buildable_to = true, - drawtype = "plantlike", - drop = "farming:carrot_item", - tiles = {"farming_carrot_3.png"}, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.125, 0.5} - }, - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:carrot", { - paramtype = "light", - walkable = false, - buildable_to = true, - drawtype = "plantlike", - tiles = {"farming_carrot_4.png"}, - drop = { - max_items = 1, - items = { - { items = {'farming:carrot_item 2'} }, - { items = {'farming:carrot_item 3'}, rarity = 2 }, - { items = {'farming:carrot_item 4'}, rarity = 5 } - } - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_craftitem("farming:carrot_item", { - description = "Carrot", - inventory_image = "farming_carrot.png", - on_use = multicraft.item_eat(3), - groups = {foodstuffs = 1}, - on_place = function(itemstack, placer, pointed_thing) - return farming:place_seed(itemstack, placer, pointed_thing, "farming:carrot_1") - end -}) - -multicraft.register_craftitem("farming:carrot_item_gold", { - description = "Golden Carrot", - inventory_image = "farming_carrot_gold.png", - groups = {brewing = 1}, - on_use = multicraft.item_eat(3), -}) - -multicraft.register_craft({ - output = "farming:carrot_item_gold", - recipe = { - {'default:gold_lump'}, - {'farming:carrot_item'}, - } -}) - -farming:add_plant("farming:carrot", {"farming:carrot_1", "farming:carrot_2", "farming:carrot_3"}, 50, 20) diff --git a/games/MultiCraft_game/files/farming/depends.txt b/games/MultiCraft_game/files/farming/depends.txt deleted file mode 100644 index f85c2695f..000000000 --- a/games/MultiCraft_game/files/farming/depends.txt +++ /dev/null @@ -1,4 +0,0 @@ -check -default -bucket -wool diff --git a/games/MultiCraft_game/files/farming/hoes.lua b/games/MultiCraft_game/files/farming/hoes.lua deleted file mode 100644 index 8b09b686d..000000000 --- a/games/MultiCraft_game/files/farming/hoes.lua +++ /dev/null @@ -1,138 +0,0 @@ -local function create_soil(pos, inv, p) - if pos == nil then - return false - end - local node = multicraft.get_node(pos) - local name = node.name - local above = multicraft.get_node({x=pos.x, y=pos.y+1, z=pos.z}) - if name == "default:dirt" or name == "default:dirt_with_grass" then - if above.name == "air" then - node.name = "farming:soil" - multicraft.set_node(pos, node) - if inv and p and name == "default:dirt_with_grass" then - for name,rarity in pairs(farming.seeds) do - if math.random(1, rarity-p) == 1 then - inv:add_item("main", ItemStack(name)) - end - end - end - return true - end - end - return false -end - -multicraft.register_tool("farming:hoe_wood", { - description = "Wood Hoe", - inventory_image = "farming_tool_woodhoe.png", - on_place = function(itemstack, user, pointed_thing) - if create_soil(pointed_thing.under, user:get_inventory(), 0) then - if not multicraft.setting_getbool("creative_mode") then - itemstack:add_wear(65535/30) - end - return itemstack - end - end, - groups = {tools = 1}, -}) - -multicraft.register_craft({ - output = "farming:hoe_wood", - recipe = { - {"default:wood", "default:wood"}, - {"", "default:stick"}, - {"", "default:stick"} - } -}) - -multicraft.register_tool("farming:hoe_stone", { - description = "Stone Hoe", - inventory_image = "farming_tool_stonehoe.png", - on_place = function(itemstack, user, pointed_thing) - if create_soil(pointed_thing.under, user:get_inventory(), 5) then - if not multicraft.setting_getbool("creative_mode") then - itemstack:add_wear(65535/50) - end - return itemstack - end - end, - groups = {tools = 1}, -}) - -multicraft.register_craft({ - output = "farming:hoe_stone", - recipe = { - {"default:cobble", "default:cobble"}, - {"", "default:stick"}, - {"", "default:stick"} - } -}) - -multicraft.register_tool("farming:hoe_steel", { - description = "Steel Hoe", - inventory_image = "farming_tool_steelhoe.png", - on_place = function(itemstack, user, pointed_thing) - if create_soil(pointed_thing.under, user:get_inventory(), 10) then - if not multicraft.setting_getbool("creative_mode") then - itemstack:add_wear(65535/80) - end - return itemstack - end - end, - groups = {tools = 1}, -}) - -multicraft.register_craft({ - output = "farming:hoe_steel", - recipe = { - {"default:steel_ingot", "default:steel_ingot"}, - {"", "default:stick"}, - {"", "default:stick"} - } -}) - -multicraft.register_tool("farming:hoe_gold", { - description = "Gold Hoe", - inventory_image = "farming_tool_goldhoe.png", - on_place = function(itemstack, user, pointed_thing) - if create_soil(pointed_thing.under, user:get_inventory(), 7) then - if not multicraft.setting_getbool("creative_mode") then - itemstack:add_wear(65535/60) - end - return itemstack - end - end, - groups = {tools = 1}, -}) - -multicraft.register_craft({ - output = "farming:hoe_gold", - recipe = { - {"default:gold_ingot", "default:gold_ingot"}, - {"", "default:stick"}, - {"", "default:stick"} - } -}) - -multicraft.register_tool("farming:hoe_diamond", { - description = "Diamond Hoe", - inventory_image = "farming_tool_diamondhoe.png", - on_place = function(itemstack, user, pointed_thing) - if create_soil(pointed_thing.under, user:get_inventory(), 15) then - if not multicraft.setting_getbool("creative_mode") then - itemstack:add_wear(65535/120) - end - return itemstack - end - end, - groups = {tools = 1}, -}) - -multicraft.register_craft({ - output = "farming:hoe_diamond", - recipe = { - {"default:diamond", "default:diamond"}, - {"", "default:stick"}, - {"", "default:stick"} - } -}) diff --git a/games/MultiCraft_game/files/farming/init.lua b/games/MultiCraft_game/files/farming/init.lua deleted file mode 100644 index 20604e756..000000000 --- a/games/MultiCraft_game/files/farming/init.lua +++ /dev/null @@ -1,120 +0,0 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("farming")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- -farming = {} -farming.seeds = {} -function farming:add_plant(full_grown, names, interval, chance) - multicraft.register_abm({ - nodenames = names, - interval = interval, - chance = chance, - action = function(pos, node) - pos.y = pos.y-1 - if multicraft.get_node(pos).name ~= "farming:soil_wet" and math.random(0, 9) > 0 then - return - end - pos.y = pos.y+1 - if not multicraft.get_node_light(pos) then - return - end - if multicraft.get_node_light(pos) < 10 then - return - end - local step = nil - for i,name in ipairs(names) do - if name == node.name then - step = i - break - end - end - if step == nil then - return - end - local new_node = {name=names[step+1]} - if new_node.name == nil then - new_node.name = full_grown - end - multicraft.set_node(pos, new_node) - end -} ) -end - - -function farming:place_seed(itemstack, placer, pointed_thing, plantname) - local pt = pointed_thing - if not pt then - return - end - if pt.type ~= "node" then - return - end - - local pos = {x=pt.above.x, y=pt.above.y-1, z=pt.above.z} - local farmland = multicraft.get_node(pos) - pos= {x=pt.above.x, y=pt.above.y, z=pt.above.z} - local place_s = multicraft.get_node(pos) - - - if string.find(farmland.name, "farming:soil") and string.find(place_s.name, "air") then - multicraft.add_node(pos, {name=plantname}) - else - return - end - - if not multicraft.setting_getbool("creative_mode") then - itemstack:take_item() - end - return itemstack -end - - -multicraft.register_abm({ - nodenames = {"group:dig_by_water"}, - neighbors = {"group:water"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - for xp=-1,1 do - for zp=-1,1 do - p = {x=pos.x+xp, y=pos.y, z=pos.z+zp} - n = multicraft.get_node(p) - -- On verifie si il y a de l'eau - if (n.name=="default:water_flowing") then - drop_attached_node(pos) - multicraft.dig_node(pos) - break - end - end - end - - end, -}) - --- ========= SOIL ========= -dofile(multicraft.get_modpath("farming").."/soil.lua") - --- ========= HOES ========= -dofile(multicraft.get_modpath("farming").."/hoes.lua") - --- ========= WHEAT ========= -dofile(multicraft.get_modpath("farming").."/wheat.lua") - --- ========= PUMPKIN ========= -dofile(multicraft.get_modpath("farming").."/pumpkin.lua") - --- ========= MELON ========= -dofile(multicraft.get_modpath("farming").."/melon.lua") - --- ========= CARROT ========= -dofile(multicraft.get_modpath("farming").."/carrots.lua") - --- ========= POTATOES ========= -dofile(multicraft.get_modpath("farming").."/potatoes.lua") - --- ========= MUSHROOMS ========= -dofile(multicraft.get_modpath("farming").."/mushrooms.lua") - - diff --git a/games/MultiCraft_game/files/farming/melon.lua b/games/MultiCraft_game/files/farming/melon.lua deleted file mode 100644 index 6a6755c49..000000000 --- a/games/MultiCraft_game/files/farming/melon.lua +++ /dev/null @@ -1,302 +0,0 @@ -multicraft.register_node("farming:melon", { - description = "Melon", - paramtype2 = "facedir", - buildable_to = true, - stack_max = 64, - tiles = {"farming_melon_top.png", "farming_melon_top.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png"}, - groups = {choppy=2, oddly_breakable_by_hand=2, building = 1}, - drop = { - max_items = 1, - items = { - { items = {'farming:melon_item 3'} }, - { items = {'farming:melon_item 4'}, rarity = 2 }, - { items = {'farming:melon_item 5'}, rarity = 5 }, - { items = {'farming:melon_item 6'}, rarity = 10 }, - { items = {'farming:melon_item 7'}, rarity = 14 } - } - }, - after_dig_node = function(pos, oldnode, oldmetadata, user) - local have_change = 0 - for x=-1,1 do - local p = {x=pos.x+x, y=pos.y, z=pos.z} - local n = multicraft.get_node(p) - if string.find(n.name, "melontige_linked_") and have_change == 0 then - have_change = 1 - multicraft.add_node(p, {name="farming:melontige_unconnect"}) - end - end - if have_change == 0 then - for z=-1,1 do - p = {x=pos.x, y=pos.y, z=pos.z+z} - local n = multicraft.get_node(p) - if string.find(n.name, "melontige_linked_") and have_change == 0 then - have_change = 1 - multicraft.add_node(p, {name="farming:melontige_unconnect"}) - end - end - end - end -}) - -multicraft.register_node("farming:melontige_1", { - paramtype = "light", - walkable = false, - drawtype = "plantlike", - sunlight_propagates = true, - buildable_to = true, - drop = "", - tiles = {"farming_tige_1.png"}, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.5+6/16, 0.5} - }, - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:melontige_2", { - paramtype = "light", - walkable = false, - drawtype = "plantlike", - buildable_to = true, - sunlight_propagates = true, - drop = "", - tiles = {"farming_tige_2.png"}, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.5+9/16, 0.5} - }, - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:melontige_unconnect", { - paramtype = "light", - walkable = false, - sunlight_propagates = true, - drop = "", - drawtype = "plantlike", - tiles = {"farming_tige_end.png"}, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:melontige_linked_r", { - paramtype = "light", - sunlight_propagates = true, - walkable = false, - drop = "", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "wallmounted", - legacy_wallmounted = true, - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, 0, 0.5, 0.5, 0}, -- NodeBox1 - } - }, - selection_box = { - type = "fixed", - fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2} - }, - tiles = { - "farming_tige_connnect.png", --top - "farming_tige_connnect.png", -- bottom - "farming_tige_connnect.png", -- right - "farming_tige_connnect.png", -- left - "farming_tige_connnect.png", -- back - "farming_tige_connnect.png^[transformFX90" --front - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:melontige_linked_l", { - paramtype = "light", - walkable = false, - sunlight_propagates = true, - drop = "", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "wallmounted", - legacy_wallmounted = true, - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, 0, 0.5, 0.5, 0}, -- NodeBox1 - } - }, - selection_box = { - type = "fixed", - fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2} - }, - tiles = { - "farming_tige_connnect.png", --top - "farming_tige_connnect.png", -- bottom - "farming_tige_connnect.png", -- right - "farming_tige_connnect.png", -- left - "farming_tige_connnect.png^[transformFX90", -- back - "farming_tige_connnect.png" --front - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:melontige_linked_t", { - paramtype = "light", - walkable = false, - sunlight_propagates = true, - drop = "", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "wallmounted", - legacy_wallmounted = true, - node_box = { - type = "fixed", - fixed = { - {0, -0.5, -0.5, 0, 0.5, 0.5}, -- NodeBox1 - } - }, - selection_box = { - type = "fixed", - fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2} - }, - tiles = { - "farming_tige_connnect.png", --top - "farming_tige_connnect.png", -- bottom - "farming_tige_connnect.png^[transformFX90", -- right - "farming_tige_connnect.png", -- left - "farming_tige_connnect.png", -- back - "farming_tige_connnect.png" --front - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:melontige_linked_b", { - paramtype = "light", - walkable = false, - sunlight_propagates = true, - drop = "", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "wallmounted", - legacy_wallmounted = true, - node_box = { - type = "fixed", - fixed = { - {0, -0.5, -0.5, 0, 0.5, 0.5}, -- NodeBox1 - } - }, - selection_box = { - type = "fixed", - fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2} - }, - tiles = { - "farming_tige_connnect.png", --top - "farming_tige_connnect.png", -- bottom - "farming_tige_connnect.png", -- right - "farming_tige_connnect.png^[transformFX90", -- left - "farming_tige_connnect.png", -- back - "farming_tige_connnect.png" --front - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_craftitem("farming:melon_seed", { - description = "Melon seed", - stack_max = 64, - groups = {materials = 1}, - inventory_image = "farming_melon_seed.png", - on_place = function(itemstack, placer, pointed_thing) - return farming:place_seed(itemstack, placer, pointed_thing, "farming:melontige_1") - end, -}) - -multicraft.register_craftitem("farming:melon_item", { - description = "Melon", - stack_max = 64, - inventory_image = "farming_melon.png", - on_use = multicraft.item_eat(2), - groups = {foodstuffs = 1}, -}) - -multicraft.register_craftitem("farming:melon_item_speckled", { - description = "Melon Speckled", - stack_max = 64, - inventory_image = "farming_melon_speckled.png", - groups = {brewing = 1}, -}) - -multicraft.register_abm({ - nodenames = {"farming:melontige_unconnect"}, - neighbors = {"air"}, - interval = 25, - chance = 15, - action = function(pos) - local have_change = 0 - local newpos = {x=pos.x, y=pos.y, z=pos.z} - local light = multicraft.get_node_light(pos) - if light or light > 10 then - for x=-1,1 do - local p = {x=pos.x+x, y=pos.y-1, z=pos.z} - newpos = {x=pos.x+x, y=pos.y, z=pos.z} - local n = multicraft.get_node(p) - local nod = multicraft.get_node(newpos) - if n.name=="default:dirt_with_grass" and nod.name=="air" and have_change == 0 - or n.name=="default:dirt" and nod.name=="air" and have_change == 0 - or string.find(n.name, "farming:soil") and nod.name=="air" and have_change == 0 then - have_change = 1 - multicraft.add_node(newpos, {name="farming:melon"}) - if x == 1 then - multicraft.add_node(pos, {name="farming:melontige_linked_r" }) - else - multicraft.add_node(pos, {name="farming:melontige_linked_l"}) - end - end - end - if have_change == 0 then - for z=-1,1 do - p = {x=pos.x, y=pos.y-1, z=pos.z+z} - newpos = {x=pos.x, y=pos.y, z=pos.z+z} - n = multicraft.get_node(p) - local nod2 = multicraft.get_node(newpos) - if n.name=="default:dirt_with_grass" and nod2.name=="air" and have_change == 0 - or n.name=="default:dirt" and nod2.name=="air" and have_change == 0 - or string.find(n.name, "farming:soil") and nod2.name=="air" and have_change == 0 then - have_change = 1 - multicraft.add_node(newpos, {name="farming:melon"}) - if z == 1 then - multicraft.add_node(pos, {name="farming:melontige_linked_t" }) - else - multicraft.add_node(pos, {name="farming:melontige_linked_b" }) - end - end - end - end - end - end, -}) - -farming:add_plant("farming:melontige_unconnect", {"farming:melontige_1", "farming:melontige_2"}, 50, 20) - -multicraft.register_craft({ - type = "shapeless", - output = "farming:melon_seed", - recipe = {"farming:melon_item"} -}) - -multicraft.register_craft({ - output = 'farming:melon', - recipe = { - {'farming:melon_item', 'farming:melon_item', 'farming:melon_item'}, - {'farming:melon_item', 'farming:melon_item', 'farming:melon_item'}, - {'farming:melon_item', 'farming:melon_item', 'farming:melon_item'}, - } -}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/farming/mushrooms.lua b/games/MultiCraft_game/files/farming/mushrooms.lua deleted file mode 100644 index 4d37e1a1d..000000000 --- a/games/MultiCraft_game/files/farming/mushrooms.lua +++ /dev/null @@ -1,47 +0,0 @@ -multicraft.register_node("farming:mushroom_brown", { - description = "Brown Mushroom", - drawtype = "plantlike", - tiles = { "farming_mushroom_brown.png" }, - inventory_image = "farming_mushroom_brown.png", - wield_image = "farming_mushroom_brown.png", - sunlight_propagates = true, - paramtype = "light", - walkable = false, - groups = {snappy=3,flammable=2,mushroom=1,attached_node=1, decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.15, -0.5, -0.15, 0.15, 0.015, 0.15 }, - }, -}) - -multicraft.register_node("farming:mushroom_red", { - description = "Red Mushroom", - drawtype = "plantlike", - tiles = { "farming_mushroom_red.png" }, - inventory_image = "farming_mushroom_red.png", - wield_image = "farming_mushroom_red.png", - sunlight_propagates = true, - paramtype = "light", - walkable = false, - groups = {snappy=3,flammable=2,mushroom=1,attached_node=1, decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.15, -0.5, -0.15, 0.15, 0.015, 0.15 }, - }, -}) - -multicraft.register_craftitem("farming:mushroom_stew", { - description = "Mushroom Stew", - inventory_image = "farming_mushroom_stew.png", - on_use = multicraft.item_eat(6), - stack_max = 64, - groups = {foodstuffs = 1}, -}) - -multicraft.register_craft({ - type = "shapeless", - output = "farming:mushroom_stew", - recipe = {'default:bowl', 'farming:mushroom_brown', 'farming:mushroom_red'} -}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/farming/potatoes.lua b/games/MultiCraft_game/files/farming/potatoes.lua deleted file mode 100644 index d9444105a..000000000 --- a/games/MultiCraft_game/files/farming/potatoes.lua +++ /dev/null @@ -1,86 +0,0 @@ -multicraft.register_node("farming:potato_1", { - paramtype = "light", - walkable = false, - drawtype = "plantlike", - buildable_to = true, - drop = "farming:potato_item", - tiles = {"farming_potato_1.png"}, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.125, 0.5} - }, - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:potato_2", { - paramtype = "light", - walkable = false, - drawtype = "plantlike", - drop = "farming:potato_item", - buildable_to = true, - tiles = {"farming_potato_2.png"}, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.125, 0.5} - }, - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:potato", { - paramtype = "light", - walkable = false, - drawtype = "plantlike", - buildable_to = true, - tiles = {"farming_potato_3.png"}, - drop = { - max_items = 1, - items = { - { items = {'farming:potato_item 2'} }, - { items = {'farming:potato_item 3'}, rarity = 2 }, - { items = {'farming:potato_item 4'}, rarity = 5 } - } - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_craftitem("farming:potato_item", { - description = "Potato", - inventory_image = "farming_potato.png", - on_use = multicraft.item_eat(1), - stack_max = 64, - groups = {foodstuffs=1}, - on_place = function(itemstack, placer, pointed_thing) - return farming:place_seed(itemstack, placer, pointed_thing, "farming:potato_1") - end, -}) - ---multicraft.register_craftitem("farming:potato_item_baked", { --- description = "Baked Potato", --- stack_max = 64, --- inventory_image = "farming_potato_baked.png", --- on_use = multicraft.item_eat(6), --- groups = {foodstuffs=1}, ---}) - -multicraft.register_craftitem("farming:potato_item_poison", { - description = "Poisonous Potato", - stack_max = 64, - inventory_image = "farming_potato_poison.png", - on_use = multicraft.item_eat(2), - groups = {foodstuffs=1}, -}) - ---multicraft.register_craft({ --- type = "cooking", --- output = "farming:potato_item_baked", --- recipe = "farming:potato_item", ---}) - -farming:add_plant("farming:potato", {"farming:potato_1", "farming:potato_2"}, 50, 20) diff --git a/games/MultiCraft_game/files/farming/pumpkin.lua b/games/MultiCraft_game/files/farming/pumpkin.lua deleted file mode 100644 index 005fcfa43..000000000 --- a/games/MultiCraft_game/files/farming/pumpkin.lua +++ /dev/null @@ -1,303 +0,0 @@ -LIGHT_MAX = 15 - -multicraft.register_craftitem("farming:pumpkin_seed", { - description = "Pumpkin Seed", - stack_max = 64, - inventory_image = "farming_pumpkin_seed.png", - groups = {materials=1}, - on_place = function(itemstack, placer, pointed_thing) - local above = multicraft.get_node(pointed_thing.above) - if above.name == "air" then - above.name = "farming:pumpkin_1" - multicraft.set_node(pointed_thing.above, above) - itemstack:take_item(1) - return itemstack - end - end -}) - -multicraft.register_node("farming:pumpkin_1", { - paramtype = "light", - walkable = false, - buildable_to = true, - drawtype = "plantlike", - sunlight_propagates = true, - drop = "", - tiles = {"farming_tige_1.png"}, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.5+6/16, 0.5} - }, - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:pumpkin_2", { - paramtype = "light", - walkable = false, - buildable_to = true, - drawtype = "plantlike", - sunlight_propagates = true, - drop = "", - tiles = {"farming_tige_2.png"}, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.5+9/16, 0.5} - }, - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - - -multicraft.register_node("farming:pumpkin_face", { - description = "Pumpkin Face", - stack_max = 64, - paramtype2 = "facedir", - tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"}, - groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2, building=1}, - after_dig_node = function(pos, oldnode, oldmetadata, user) - local have_change = 0 - for x=-1,1 do - local p = {x=pos.x+x, y=pos.y, z=pos.z} - local n = multicraft.get_node(p) - if string.find(n.name, "pumpkintige_linked_") and have_change == 0 then - have_change = 1 - multicraft.add_node(p, {name="farming:pumpkintige_unconnect"}) - end - end - if have_change == 0 then - for z=-1,1 do - p = {x=pos.x, y=pos.y, z=pos.z+z} - local n = multicraft.get_node(p) - if string.find(n.name, "pumpkintige_linked_") and have_change == 0 then - have_change = 1 - multicraft.add_node(p, {name="farming:pumpkintige_unconnect"}) - end - end - end - end -}) - -multicraft.register_node("farming:pumpkintige_unconnect", { - paramtype = "light", - walkable = false, - sunlight_propagates = true, - drop = "", - drawtype = "plantlike", - tiles = {"farming_tige_end.png"}, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - - -multicraft.register_node("farming:pumpkintige_linked_r", { - paramtype = "light", - sunlight_propagates = true, - walkable = false, - drop = "", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "wallmounted", - legacy_wallmounted = true, - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, 0, 0.5, 0.5, 0}, -- NodeBox1 - } - }, - selection_box = { - type = "fixed", - fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2} - }, - tiles = { - "farming_tige_connnect.png", --top - "farming_tige_connnect.png", -- bottom - "farming_tige_connnect.png", -- right - "farming_tige_connnect.png", -- left - "farming_tige_connnect.png", -- back - "farming_tige_connnect.png^[transformFX90" --front - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:pumpkintige_linked_l", { - paramtype = "light", - walkable = false, - sunlight_propagates = true, - drop = "", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "wallmounted", - legacy_wallmounted = true, - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, 0, 0.5, 0.5, 0}, -- NodeBox1 - } - }, - selection_box = { - type = "fixed", - fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2} - }, - tiles = { - "farming_tige_connnect.png", --top - "farming_tige_connnect.png", -- bottom - "farming_tige_connnect.png", -- right - "farming_tige_connnect.png", -- left - "farming_tige_connnect.png^[transformFX90", -- back - "farming_tige_connnect.png" --front - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:pumpkintige_linked_t", { - paramtype = "light", - walkable = false, - sunlight_propagates = true, - drop = "", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "wallmounted", - legacy_wallmounted = true, - node_box = { - type = "fixed", - fixed = { - {0, -0.5, -0.5, 0, 0.5, 0.5}, -- NodeBox1 - } - }, - selection_box = { - type = "fixed", - fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2} - }, - tiles = { - "farming_tige_connnect.png", --top - "farming_tige_connnect.png", -- bottom - "farming_tige_connnect.png^[transformFX90", -- right - "farming_tige_connnect.png", -- left - "farming_tige_connnect.png", -- back - "farming_tige_connnect.png" --front - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -multicraft.register_node("farming:pumpkintige_linked_b", { - paramtype = "light", - walkable = false, - sunlight_propagates = true, - drop = "", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "wallmounted", - legacy_wallmounted = true, - node_box = { - type = "fixed", - fixed = { - {0, -0.5, -0.5, 0, 0.5, 0.5}, -- NodeBox1 - } - }, - selection_box = { - type = "fixed", - fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2} - }, - tiles = { - "farming_tige_connnect.png", --top - "farming_tige_connnect.png", -- bottom - "farming_tige_connnect.png", -- right - "farming_tige_connnect.png^[transformFX90", -- left - "farming_tige_connnect.png", -- back - "farming_tige_connnect.png" --front - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1}, - sounds = default.node_sound_leaves_defaults(), -}) - -farming:add_plant("farming:pumpkintige_unconnect", {"farming:pumpkin_1", "farming:pumpkin_2"}, 80, 20) - - -multicraft.register_abm({ - nodenames = {"farming:pumpkintige_unconnect"}, - neighbors = {"air"}, - interval = 30, - chance = 15, - action = function(pos) - local have_change = 0 - local newpos = {x=pos.x, y=pos.y, z=pos.z} - local light = multicraft.get_node_light(pos) - if light or light > 10 then - for x=-1,1 do - local p = {x=pos.x+x, y=pos.y-1, z=pos.z} - newpos = {x=pos.x+x, y=pos.y, z=pos.z} - local n = multicraft.get_node(p) - local nod = multicraft.get_node(newpos) - if n.name=="default:dirt_with_grass" and nod.name=="air" and have_change == 0 - or n.name=="default:dirt" and nod.name=="air" and have_change == 0 - or string.find(n.name, "farming:soil") and nod.name=="air" and have_change == 0 then - have_change = 1 - multicraft.add_node(newpos, {name="farming:pumpkin_face"}) - if x == 1 then - multicraft.add_node(pos, {name="farming:pumpkintige_linked_r" }) - else - multicraft.add_node(pos, {name="farming:pumpkintige_linked_l"}) - end - end - end - if have_change == 0 then - for z=-1,1 do - p = {x=pos.x, y=pos.y-1, z=pos.z+z} - newpos = {x=pos.x, y=pos.y, z=pos.z+z} - n = multicraft.get_node(p) - local nod2 = multicraft.get_node(newpos) - if n.name=="default:dirt_with_grass" and nod2.name=="air" and have_change == 0 - or n.name=="default:dirt" and nod2.name=="air" and have_change == 0 - or string.find(n.name, "farming:soil") and nod2.name=="air" and have_change == 0 then - have_change = 1 - multicraft.add_node(newpos, {name="farming:pumpkin_face"}) - if z == 1 then - multicraft.add_node(pos, {name="farming:pumpkintige_linked_t" }) - else - multicraft.add_node(pos, {name="farming:pumpkintige_linked_b" }) - end - end - end - end - end - end, -}) - - - -multicraft.register_node("farming:pumpkin_face_light", { - description = "Jack O' Lantern", - stack_max = 64, - paramtype2 = "facedir", - light_source = LIGHT_MAX, - tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_light.png"}, - groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2, building=1}, -}) - -multicraft.register_craft({ - type = "shapeless", - output = "farming:pumpkin_face_light", - recipe = {"farming:pumpkin_face", "default:torch"} -}) - -multicraft.register_craft({ - type = "shapeless", - output = "farming:pumpkin_seed 4", - recipe = {"farming:pumpkin_face"} -}) - - --- ========= FUEL ========= -multicraft.register_craft({ - type = "fuel", - recipe = "farming:pumpkin_seed", - burntime = 1 -}) diff --git a/games/MultiCraft_game/files/farming/soil.lua b/games/MultiCraft_game/files/farming/soil.lua deleted file mode 100644 index 095abe873..000000000 --- a/games/MultiCraft_game/files/farming/soil.lua +++ /dev/null @@ -1,40 +0,0 @@ -multicraft.register_node("farming:soil", { - tiles = {"farming_soil.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png"}, - drop = "default:dirt", - drawtype = "nodebox", - paramtype = "light", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5}, - } - }, - groups = {crumbly=3, not_in_creative_inventory=1,soil=2}, -}) - -multicraft.register_node("farming:soil_wet", { - tiles = {"farming_soil_wet.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png"}, - drop = "default:dirt", - drawtype = "nodebox", - paramtype = "light", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5}, - } - }, - groups = {crumbly=3, not_in_creative_inventory=1,soil=3}, -}) - -multicraft.register_abm({ - nodenames = {"farming:soil"}, - interval = 15, - chance = 3, - action = function(pos, node) - if multicraft.find_node_near(pos, 3, {"default:water_source", "default:water_flowing"}) then - node.name = "farming:soil_wet" - multicraft.set_node(pos, node) - end - end, -}) - diff --git a/games/MultiCraft_game/files/farming/wheat.lua b/games/MultiCraft_game/files/farming/wheat.lua deleted file mode 100644 index d3b06a344..000000000 --- a/games/MultiCraft_game/files/farming/wheat.lua +++ /dev/null @@ -1,124 +0,0 @@ -multicraft.register_craftitem("farming:wheat_seed", { - description = "Wheat Seeds", - inventory_image = "farming_wheat_seed.png", - groups = {materials=1}, - on_place = function(itemstack, placer, pointed_thing) - return farming:place_seed(itemstack, placer, pointed_thing, "farming:wheat_1") - end -}) - -multicraft.register_node("farming:wheat_1", { - paramtype = "light", - sunlight_propagates = true, - walkable = false, - drawtype = "plantlike", - drop = "farming:wheat_seed", - tiles = {"farming_wheat_1.png"}, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.125, 0.5} - }, - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1}, -}) - -multicraft.register_node("farming:wheat_2", { - sunlight_propagates = true, - paramtype = "light", - walkable = false, - drawtype = "plantlike", - drop = "farming:wheat_seed", - tiles = {"farming_wheat_2.png"}, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5} - }, - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1}, -}) - -multicraft.register_node("farming:wheat_3", { - sunlight_propagates = true, - paramtype = "light", - walkable = false, - drawtype = "plantlike", - drop = "farming:wheat_seed", - tiles = {"farming_wheat_3.png"}, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5} - }, - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1}, -}) - -multicraft.register_node("farming:wheat", { - sunlight_propagates = true, - paramtype = "light", - walkable = false, - drawtype = "plantlike", - tiles = {"farming_wheat.png"}, - drop = { - max_items = 4, - items = { - { items = {'farming:wheat_seed'} }, - { items = {'farming:wheat_seed'}, rarity = 2}, - { items = {'farming:wheat_seed'}, rarity = 5}, - { items = {'farming:wheat_harvested'} } - } - }, - groups = {snappy=3, flammable=2, not_in_creative_inventory=1,dig_by_water=1}, -}) - -farming:add_plant("farming:wheat", {"farming:wheat_1", "farming:wheat_2", "farming:wheat_3"}, 50, 20) - -multicraft.register_craftitem("farming:wheat_harvested", { - description = "Harvested Wheat", - inventory_image = "farming_wheat_harvested.png", - groups = {materials=1}, -}) - -multicraft.register_craft({ - output = "farming:bread", - recipe = { - {'farming:wheat_harvested', 'farming:wheat_harvested', 'farming:wheat_harvested'}, - } -}) - -multicraft.register_craft({ - output = "farming:cookie", - recipe = { - {'farming:wheat_harvested', 'dye:brown', 'farming:wheat_harvested'}, - } -}) - -multicraft.register_craftitem("farming:cookie", { - description = "Cookie", - inventory_image = "farming_cookie.png", - groups = {food=2, foodstuffs = 1}, - on_use = multicraft.item_eat(2) -}) - - -multicraft.register_craftitem("farming:bread", { - description = "Bread", - inventory_image = "farming_bread.png", - groups = {food=2, foodstuffs = 1}, - on_use = multicraft.item_eat(5) -}) - --- ========= FUEL ========= -multicraft.register_craft({ - type = "fuel", - recipe = "farming:wheat_seed", - burntime = 1 -}) - -multicraft.register_craft({ - type = "fuel", - recipe = "farming:wheat_harvested", - burntime = 2 -}) diff --git a/games/MultiCraft_game/files/fences/depends.txt b/games/MultiCraft_game/files/fences/depends.txt index 52427b5b0..8035d8078 100644 --- a/games/MultiCraft_game/files/fences/depends.txt +++ b/games/MultiCraft_game/files/fences/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/fences/init.lua b/games/MultiCraft_game/files/fences/init.lua index b0c874e03..348eadd14 100644 --- a/games/MultiCraft_game/files/fences/init.lua +++ b/games/MultiCraft_game/files/fences/init.lua @@ -1,9 +1,3 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("fences")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- local override_original = true --change to "true" if you want original and placed fences replaced local function dockable(nodename) @@ -18,47 +12,47 @@ local function find_dock(pos, second) return false end - local h1 = multicraft.get_node({x=pos.x+1, y=pos.y, z=pos.z}) - local v1 = multicraft.get_node({x=pos.x-1, y=pos.y, z=pos.z}) - local r1 = multicraft.get_node({x=pos.x, y=pos.y, z=pos.z+1}) - local l1 = multicraft.get_node({x=pos.x, y=pos.y, z=pos.z-1}) + local h1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) + local v1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}) + local r1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) + local l1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) local code = 0 if dockable(l1.name) then code = code+1 if second < 2 then - multicraft.punch_node({x=pos.x, y=pos.y, z=pos.z-1}) + minetest.punch_node({x=pos.x, y=pos.y, z=pos.z-1}) end end if dockable(r1.name) then code = code+2 if second < 2 then - multicraft.punch_node({x=pos.x, y=pos.y, z=pos.z+1}) + minetest.punch_node({x=pos.x, y=pos.y, z=pos.z+1}) end end if dockable(v1.name) then code = code+11 if second < 2 then - multicraft.punch_node({x=pos.x-1, y=pos.y, z=pos.z}) + minetest.punch_node({x=pos.x-1, y=pos.y, z=pos.z}) end end if dockable(h1.name) then code = code+21 if second < 2 then - multicraft.punch_node({x=pos.x+1, y=pos.y, z=pos.z}) + minetest.punch_node({x=pos.x+1, y=pos.y, z=pos.z}) end end - local me = multicraft.get_node(pos) + local me = minetest.get_node(pos) if code > 0 then local tmp_name = "fences:fence_wood_"..code local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2} if second > 0 then local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2} - multicraft.set_node(pos, tmp_node) + minetest.set_node(pos, tmp_node) end elseif code == 0 then if second == 2 then local tmp_node = {name="fences:fence_wood", param1=me.param1, param2=me.param2} - multicraft.set_node(pos, tmp_node) + minetest.set_node(pos, tmp_node) end end @@ -99,7 +93,7 @@ local bx2 = {5/16, 1/2-1/16, 1/16, 5/16, 1/2+8/16, 1/16} --oben_block(quer) x local bx21 = {5/16, 1/2-1/16, -1/16, 5/16, 1/2+8/16, -1/16} --oben_block(quer) x 2seite -multicraft.register_node("fences:fence_wood", { +minetest.register_node("fences:fence_wood", { description = "Wooden Fence", tiles = {"default_wood.png"}, inventory_image = "default_fence.png", @@ -133,7 +127,7 @@ multicraft.register_node("fences:fence_wood", { --different fence types- (1=left,2=right,3=top,4=bottom) -multicraft.register_node("fences:fence_wood_1", { +minetest.register_node("fences:fence_wood_1", { tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -160,7 +154,7 @@ multicraft.register_node("fences:fence_wood_1", { end }) -multicraft.register_node("fences:fence_wood_2", { +minetest.register_node("fences:fence_wood_2", { tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -187,7 +181,7 @@ multicraft.register_node("fences:fence_wood_2", { end }) -multicraft.register_node("fences:fence_wood_3", { --left+right(3) +minetest.register_node("fences:fence_wood_3", { --left+right(3) tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -214,7 +208,7 @@ multicraft.register_node("fences:fence_wood_3", { --left+right(3) end }) -multicraft.register_node("fences:fence_wood_11", { --top +minetest.register_node("fences:fence_wood_11", { --top tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -241,7 +235,7 @@ multicraft.register_node("fences:fence_wood_11", { --top end }) -multicraft.register_node("fences:fence_wood_21", { --bottom +minetest.register_node("fences:fence_wood_21", { --bottom tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -269,7 +263,7 @@ multicraft.register_node("fences:fence_wood_21", { --bottom }) -multicraft.register_node("fences:fence_wood_32", { --top+bottom(32) +minetest.register_node("fences:fence_wood_32", { --top+bottom(32) tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -296,7 +290,7 @@ multicraft.register_node("fences:fence_wood_32", { --top+bottom(32) end }) -multicraft.register_node("fences:fence_wood_14", { --left+right(3)+ top(11) =14 +minetest.register_node("fences:fence_wood_14", { --left+right(3)+ top(11) =14 tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -323,7 +317,7 @@ multicraft.register_node("fences:fence_wood_14", { --left+right(3)+ top(11) =14 end }) -multicraft.register_node("fences:fence_wood_24", { --left+right(3)+ bottom(21) =24 +minetest.register_node("fences:fence_wood_24", { --left+right(3)+ bottom(21) =24 tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -350,7 +344,7 @@ multicraft.register_node("fences:fence_wood_24", { --left+right(3)+ bottom(21) end }) -multicraft.register_node("fences:fence_wood_35", { --left+right(3)+top+bottom(32) = 35 +minetest.register_node("fences:fence_wood_35", { --left+right(3)+top+bottom(32) = 35 tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -377,7 +371,7 @@ multicraft.register_node("fences:fence_wood_35", { --left+right(3)+top+bottom(3 end }) -multicraft.register_node("fences:fence_wood_12", { --left(1)+top(11)=12 +minetest.register_node("fences:fence_wood_12", { --left(1)+top(11)=12 tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -404,7 +398,7 @@ multicraft.register_node("fences:fence_wood_12", { --left(1)+top(11)=12 end }) -multicraft.register_node("fences:fence_wood_22", { --left(1)+bottom(21)=22 +minetest.register_node("fences:fence_wood_22", { --left(1)+bottom(21)=22 tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -431,7 +425,7 @@ multicraft.register_node("fences:fence_wood_22", { --left(1)+bottom(21)=22 end }) -multicraft.register_node("fences:fence_wood_33", { --left(1)+top+bottom(32)=33 +minetest.register_node("fences:fence_wood_33", { --left(1)+top+bottom(32)=33 tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -458,7 +452,7 @@ multicraft.register_node("fences:fence_wood_33", { --left(1)+top+bottom(32)=33 end }) -multicraft.register_node("fences:fence_wood_34", { --right(2)+top+bottom(32)=34 +minetest.register_node("fences:fence_wood_34", { --right(2)+top+bottom(32)=34 tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -485,7 +479,7 @@ multicraft.register_node("fences:fence_wood_34", { --right(2)+top+bottom(32)=34 end }) -multicraft.register_node("fences:fence_wood_23", { --right(2)+bottom(21)=23 +minetest.register_node("fences:fence_wood_23", { --right(2)+bottom(21)=23 tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -512,7 +506,7 @@ multicraft.register_node("fences:fence_wood_23", { --right(2)+bottom(21)=23 end }) -multicraft.register_node("fences:fence_wood_13", { --right(2)+top(11)=13 +minetest.register_node("fences:fence_wood_13", { --right(2)+top(11)=13 tiles = {"default_wood.png"}, paramtype = "light", groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1}, @@ -539,9 +533,9 @@ multicraft.register_node("fences:fence_wood_13", { --right(2)+top(11)=13 end }) -multicraft.register_alias("default:fence_wood", "fences:fence") +minetest.register_alias("default:fence_wood", "fences:fence") -multicraft.register_craft({ +minetest.register_craft({ output = 'fences:fence_wood 2', recipe = { {'default:stick', 'default:stick', 'default:stick'}, @@ -549,7 +543,7 @@ multicraft.register_craft({ } }) -multicraft.register_craft({ +minetest.register_craft({ output = 'fences:fencegate', recipe = { {'default:stick', 'default:wood', 'default:stick'}, @@ -564,27 +558,27 @@ local meta2 local state2 = 0 local function update_gate(pos, node) - multicraft.set_node(pos, node) + minetest.set_node(pos, node) end local function punch_gate(pos, node) - meta2 = multicraft.get_meta(pos) + meta2 = minetest.get_meta(pos) state2 = meta2:get_int("state") local tmp_node2 if state2 == 1 then state2 = 0 - multicraft.sound_play("door_close", {gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_close", {gain = 0.3, max_hear_distance = 10}) tmp_node2 = {name="fences:fencegate", param1=node.param1, param2=node.param2} else state2 = 1 - multicraft.sound_play("door_open", {gain = 0.3, max_hear_distance = 10}) + minetest.sound_play("door_open", {gain = 0.3, max_hear_distance = 10}) tmp_node2 = {name="fences:fencegate_open", param1=node.param1, param2=node.param2} end update_gate(pos, tmp_node2) meta2:set_int("state", state2) end -multicraft.register_node("fences:fencegate_open", { +minetest.register_node("fences:fencegate_open", { tiles = {"default_wood.png"}, inventory_image = "default_fence.png", wield_image = "default_fence.png", @@ -628,7 +622,7 @@ multicraft.register_node("fences:fencegate_open", { end }) -multicraft.register_node("fences:fencegate", { +minetest.register_node("fences:fencegate", { description = "Wooden Fancegate", tiles = {"default_wood.png"}, inventory_image = "fences_fencegate.png", @@ -663,8 +657,8 @@ multicraft.register_node("fences:fencegate", { } }, on_construct = function(pos) - me2 = multicraft.get_node(pos) - meta2 = multicraft.get_meta(pos) + me2 = minetest.get_node(pos) + meta2 = minetest.get_meta(pos) meta2:set_int("state", 0) state2 = 0 find_dock(pos, -1) @@ -684,14 +678,14 @@ multicraft.register_node("fences:fencegate", { if override_original == true then - multicraft.register_abm({ + minetest.register_abm({ nodenames = {"default:fence_wood"}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local tmp_node3 = {name="fences:fence_wood"} - multicraft.set_node(pos, tmp_node3) - multicraft.punch_node(pos) + minetest.set_node(pos, tmp_node3) + minetest.punch_node(pos) end }) end diff --git a/games/MultiCraft_game/files/fire/README.txt b/games/MultiCraft_game/files/fire/README.txt index 08bdd4055..2b39f5da6 100644 --- a/games/MultiCraft_game/files/fire/README.txt +++ b/games/MultiCraft_game/files/fire/README.txt @@ -1,5 +1,9 @@ -multicraft 0.4 mod: fire -====================== +Fire Redo 0.1 + +by TenPlus1 + +Based on Minetest 0.4 mod: fire +=============================== License of source code: ----------------------- @@ -7,20 +11,26 @@ Copyright (C) 2012 Perttu Ahola (celeron55) This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 3.0 of the License, or +the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. -http://www.gnu.org/licenses/lgpl-3.0.html +http://www.gnu.org/licenses/lgpl-2.1.html -License of media (sounds) +License of media (textures and sounds) -------------------------------------- Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) http://creativecommons.org/licenses/by-sa/3.0/ Authors of media files ----------------------- +Everything not listed in here: +Copyright (C) 2012 Perttu Ahola (celeron55) + fire_small.ogg sampled from: http://www.freesound.org/people/dobroide/sounds/4211/ fire_large.ogg sampled from: http://www.freesound.org/people/Dynamicell/sounds/17548/ + +fire_basic_flame_animated.png: + Muadtralk diff --git a/games/MultiCraft_game/files/fire/depends.txt b/games/MultiCraft_game/files/fire/depends.txt deleted file mode 100644 index 52427b5b0..000000000 --- a/games/MultiCraft_game/files/fire/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -check -default diff --git a/games/MultiCraft_game/files/fire/init.lua b/games/MultiCraft_game/files/fire/init.lua index 9ecd3be02..f9386d9e0 100644 --- a/games/MultiCraft_game/files/fire/init.lua +++ b/games/MultiCraft_game/files/fire/init.lua @@ -1,198 +1,138 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("fire")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- --- multicraft/fire/init.lua +fire = {} +fire.mod = "redo" -multicraft.register_node("fire:basic_flame", { - description = "Fire", +-- initial check to see if fire is disabled +local disable_fire = minetest.setting_getbool("disable_fire") + +minetest.register_node("fire:basic_flame", { + description = "Basic Flame", drawtype = "plantlike", - tiles = {{ - name="fire_basic_flame_animated.png", - animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1}, - }}, + tiles = { + { + name = "fire_basic_flame_animated.png", + animation = { + type="vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 1 + }, + }, + }, inventory_image = "fire_basic_flame.png", + paramtype = "light", light_source = 14, - groups = {igniter=2,dig_immediate=3,hot=3}, - drop = '', walkable = false, buildable_to = true, + sunlight_propagates = true, damage_per_second = 4, + groups = {igniter = 2, dig_immediate = 3}, + drop = '', + on_blast = function() + end, -- unaffected by explosions +}) - after_place_node = function(pos, placer) - fire.on_flame_add_at(pos) - end, +minetest.register_node("fire:permanent_flame", { + description = "Permanent Flame", + drawtype = "firelike", + tiles = { + { + name = "fire_basic_flame_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 1 + }, + }, + }, + inventory_image = "fire_basic_flame.png", + paramtype = "light", + light_source = 14, + walkable = false, + buildable_to = true, + sunlight_propagates = true, + damage_per_second = 4, + groups = {igniter = 2, dig_immediate = 3}, + drop = "", - after_dig_node = function(pos, oldnode, oldmetadata, digger) - fire.on_flame_remove_at(pos) + on_blast = function() end, }) -fire = {} -fire.D = 6 --- key: position hash of low corner of area --- value: {handle=sound handle, name=sound name} -fire.sounds = {} +-- compatibility +minetest.register_alias("fire:eternal_flame", "fire:permanent_flame") -function fire.get_area_p0p1(pos) - local p0 = { - x=math.floor(pos.x/fire.D)*fire.D, - y=math.floor(pos.y/fire.D)*fire.D, - z=math.floor(pos.z/fire.D)*fire.D, - } - local p1 = { - x=p0.x+fire.D-1, - y=p0.y+fire.D-1, - z=p0.z+fire.D-1 - } - return p0, p1 -end +-- extinguish flames quickly with dedicated ABM +minetest.register_abm({ + nodenames = {"fire:basic_flame"}, + interval = 7, + chance = 2, + catch_up = false, + action = function(p0, node, _, _) + if not disable_fire then return end + minetest.set_node(p0, {name = "air"}) + end, +}) -function fire.update_sounds_around(pos) - local p0, p1 = fire.get_area_p0p1(pos) - local cp = {x=(p0.x+p1.x)/2, y=(p0.y+p1.y)/2, z=(p0.z+p1.z)/2} - local flames_p = multicraft.find_nodes_in_area(p0, p1, {"fire:basic_flame"}) - --print("number of flames at "..multicraft.pos_to_string(p0).."/" - -- ..multicraft.pos_to_string(p1)..": "..#flames_p) - local should_have_sound = (#flames_p > 0) - local wanted_sound = nil - if #flames_p >= 9 then - wanted_sound = {name="fire_large", gain=1.5} - elseif #flames_p > 0 then - wanted_sound = {name="fire_small", gain=1.5} - end - local p0_hash = multicraft.hash_node_position(p0) - local sound = fire.sounds[p0_hash] - if not sound then - if should_have_sound then - fire.sounds[p0_hash] = { - handle = multicraft.sound_play(wanted_sound, {pos=cp, loop=true}), - name = wanted_sound.name, - } - end - else - if not wanted_sound then - multicraft.sound_stop(sound.handle) - fire.sounds[p0_hash] = nil - elseif sound.name ~= wanted_sound.name then - multicraft.sound_stop(sound.handle) - fire.sounds[p0_hash] = { - handle = multicraft.sound_play(wanted_sound, {pos=cp, loop=true}), - name = wanted_sound.name, - } - end - end -end +-- extinguish flames quickly with water, snow, ice +minetest.register_abm({ + nodenames = {"fire:basic_flame", "fire:permanent_flame"}, + neighbors = {"group:puts_out_fire"}, + interval = 3, + chance = 2, + catch_up = false, + action = function(p0, node, _, _) + minetest.set_node(p0, {name = "air"}) + minetest.sound_play("fire_extinguish_flame", + {pos = p0, max_hear_distance = 16, gain = 0.15}) + end, +}) -function fire.on_flame_add_at(pos) - --print("flame added at "..multicraft.pos_to_string(pos)) - fire.update_sounds_around(pos) -end - -function fire.on_flame_remove_at(pos) - --print("flame removed at "..multicraft.pos_to_string(pos)) - fire.update_sounds_around(pos) -end - -function fire.find_pos_for_flame_around(pos) - return multicraft.find_node_near(pos, 1, {"air"}) -end - -function fire.flame_should_extinguish(pos) - if multicraft.setting_getbool("disable_fire") then return true end - --return multicraft.find_node_near(pos, 1, {"group:puts_out_fire"}) - local p0 = {x=pos.x-2, y=pos.y, z=pos.z-2} - local p1 = {x=pos.x+2, y=pos.y, z=pos.z+2} - local ps = multicraft.find_nodes_in_area(p0, p1, {"group:puts_out_fire"}) - return (#ps ~= 0) -end - --- Ignite neighboring nodes -multicraft.register_abm({ +-- ignite neighboring nodes +minetest.register_abm({ nodenames = {"group:flammable"}, neighbors = {"group:igniter"}, - interval = 1, - chance = 2, + interval = 7, + chance = 16, + catch_up = false, action = function(p0, node, _, _) - -- If there is water or stuff like that around flame, don't ignite - if fire.flame_should_extinguish(p0) then + -- check to see if fire is still disabled + disable_fire = minetest.setting_getbool("disable_fire") + --print ("disable fire set to ", disable_fire) + + -- if there is water or stuff like that around flame, don't ignite + if disable_fire + or minetest.find_node_near(p0, 1, {"group:puts_out_fire"}) then return end - local p = fire.find_pos_for_flame_around(p0) + local p = minetest.find_node_near(p0, 1, {"air"}) if p then - multicraft.set_node(p, {name="fire:basic_flame"}) - fire.on_flame_add_at(p) + minetest.set_node(p, {name = "fire:basic_flame"}) end end, }) --- Rarely ignite things from far -multicraft.register_abm({ - nodenames = {"group:igniter"}, - neighbors = {"air"}, - interval = 2, - chance = 10, - action = function(p0, node, _, _) - local reg = multicraft.registered_nodes[node.name] - if not reg or not reg.groups.igniter or reg.groups.igniter < 2 then - return - end - local d = reg.groups.igniter - local p = multicraft.find_node_near(p0, d, {"group:flammable"}) - if p then - -- If there is water or stuff like that around flame, don't ignite - if fire.flame_should_extinguish(p) then - return - end - local p2 = fire.find_pos_for_flame_around(p) - if p2 then - multicraft.set_node(p2, {name="fire:basic_flame"}) - fire.on_flame_add_at(p2) - end - end - end, -}) - --- Remove flammable nodes and flame -multicraft.register_abm({ +-- remove flammable nodes and flame +minetest.register_abm({ nodenames = {"fire:basic_flame"}, - interval = 1, - chance = 2, + interval = 5, + chance = 16, + catch_up = false, action = function(p0, node, _, _) - -- If there is water or stuff like that around flame, remove flame - if fire.flame_should_extinguish(p0) then - multicraft.remove_node(p0) - fire.on_flame_remove_at(p0) - return - end - -- Make the following things rarer - if math.random(1,3) == 1 then - return - end + -- If there are no flammable nodes around flame, remove flame - if not multicraft.find_node_near(p0, 1, {"group:flammable"}) then - multicraft.remove_node(p0) - fire.on_flame_remove_at(p0) + if not minetest.find_node_near(p0, 1, {"group:flammable"}) then + minetest.set_node(p0, {name = "air"}) return end - if math.random(1,3) == 1 then + + if math.random(1, 4) == 1 then -- remove a flammable node around flame - local p = multicraft.find_node_near(p0, 1, {"group:flammable"}) + local p = minetest.find_node_near(p0, 1, {"group:flammable"}) if p then - -- If there is water or stuff like that around flame, don't remove - if fire.flame_should_extinguish(p0) then - return - end - multicraft.remove_node(p) - nodeupdate(p) + minetest.set_node(p, {name = "air"}) +-- nodeupdate(p) end - else - -- remove flame - multicraft.remove_node(p0) - fire.on_flame_remove_at(p0) end end, -}) - +}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/fire/sounds/fire_extinguish_flame.ogg b/games/MultiCraft_game/files/fire/sounds/fire_extinguish_flame.ogg new file mode 100644 index 000000000..8baeac32e Binary files /dev/null and b/games/MultiCraft_game/files/fire/sounds/fire_extinguish_flame.ogg differ diff --git a/games/MultiCraft_game/files/default/textures/fire_basic_flame.png b/games/MultiCraft_game/files/fire/textures/fire_basic_flame.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/fire_basic_flame.png rename to games/MultiCraft_game/files/fire/textures/fire_basic_flame.png diff --git a/games/MultiCraft_game/files/default/textures/fire_basic_flame_animated.png b/games/MultiCraft_game/files/fire/textures/fire_basic_flame_animated.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/fire_basic_flame_animated.png rename to games/MultiCraft_game/files/fire/textures/fire_basic_flame_animated.png diff --git a/games/MultiCraft_game/files/flowers/README.txt b/games/MultiCraft_game/files/flowers/README.txt index fd3ac994e..ebd4a21f5 100644 --- a/games/MultiCraft_game/files/flowers/README.txt +++ b/games/MultiCraft_game/files/flowers/README.txt @@ -1,5 +1,5 @@ -multicraft 0.4 mod: flowers -========================= +Minetest Game mod: flowers +========================== License of source code: ----------------------- @@ -10,3 +10,14 @@ the extent permitted by applicable law. You can redistribute it and/or modify it under the terms of the Do What The Fuck You Want To Public License, Version 2, as published by Sam Hocevar. See http://sam.zoy.org/wtfpl/COPYING for more details. + +License of media (textures and sounds) +-------------------------------------- +WTFPL + +Gambit (WTFPL): + flowers_mushroom_*.png + flowers_waterlily.png + +DanDuncombe (WTFPL): + flowers_spores_*.png diff --git a/games/MultiCraft_game/files/flowers/credit.txt b/games/MultiCraft_game/files/flowers/credit.txt deleted file mode 100644 index f57fe1797..000000000 --- a/games/MultiCraft_game/files/flowers/credit.txt +++ /dev/null @@ -1,8 +0,0 @@ -Credit to people who made things. - -jojoa1997: --edited all of it --flower pot - -VanessaE: --waterlily diff --git a/games/MultiCraft_game/files/flowers/depends.txt b/games/MultiCraft_game/files/flowers/depends.txt index 52427b5b0..4ad96d515 100644 --- a/games/MultiCraft_game/files/flowers/depends.txt +++ b/games/MultiCraft_game/files/flowers/depends.txt @@ -1,2 +1 @@ -check default diff --git a/games/MultiCraft_game/files/flowers/func.lua b/games/MultiCraft_game/files/flowers/func.lua deleted file mode 100644 index 360aaedfe..000000000 --- a/games/MultiCraft_game/files/flowers/func.lua +++ /dev/null @@ -1,81 +0,0 @@ -multicraft.register_entity("flowers:item",{ - hp_max = 1, - visual="wielditem", - visual_size={x=.25,y=.25}, - collisionbox = {0,0,0,0,0,0}, - groups = {snappy=3,attached_node=1}, - stack_max = 1, - physical=false, - textures={"air"}, - on_activate = function(self, staticdata) - if flower_tmp.nodename ~= nil and flower_tmp.texture ~= nil then - self.nodename = flower_tmp.nodename - flower_tmp.nodename = nil - self.texture = flower_tmp.texture - flower_tmp.texture = nil - else - if staticdata ~= nil and staticdata ~= "" then - local data = staticdata:split(';') - if data and data[1] and data[2] then - self.nodename = data[1] - self.texture = data[2] - end - end - end - if self.texture ~= nil then - self.object:set_properties({textures={self.texture}}) - end - end, - get_staticdata = function(self) - if self.nodename ~= nil and self.texture ~= nil then - return self.nodename .. ';' .. self.texture - end - return "" - end, -}) - - - -local facedir = {} -facedir[0] = {x=0,y=0,z=1} -facedir[1] = {x=1,y=0,z=0} -facedir[2] = {x=0,y=0,z=-1} -facedir[3] = {x=-1,y=0,z=0} - -local flower_pot_remove_item = function(pos, node) - local objs = nil - if node and node.name == "flowers:pot" then - objs = multicraft.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, .5) - end - if objs then - for _, obj in ipairs(objs) do - if obj and obj:get_luaentity() and obj:get_luaentity().name == "flowers:item" then - obj:remove() - end - end - end -end - -flower_pot_update_item = function(pos, node) - flower_pot_remove_item(pos, node) - local meta = multicraft.get_meta(pos) - if meta and meta:get_string("item") ~= "" then - if node.name == "flowers:pot" then - pos.y = pos.y - end - flower_tmp.nodename = node.name - flower_tmp.texture = ItemStack(meta:get_string("item")):get_name() - local e = multicraft.add_entity(pos,"flowers:item") - end -end - -flower_pot_drop_item = function(pos, node) - local meta = multicraft.get_meta(pos) - if meta:get_string("item") ~= "" then - if node.name == "flowers:pot" then - multicraft.add_item({x=pos.x,y=pos.y+1,z=pos.z}, meta:get_string("item")) - end - meta:set_string("item","") - end - flower_pot_remove_item(pos, node) -end \ No newline at end of file diff --git a/games/MultiCraft_game/files/flowers/init.lua b/games/MultiCraft_game/files/flowers/init.lua index 31ea77840..a454ea50f 100644 --- a/games/MultiCraft_game/files/flowers/init.lua +++ b/games/MultiCraft_game/files/flowers/init.lua @@ -1,381 +1,286 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("flowers")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- --- multicraft 0.4 mod: default +-- Minetest 0.4 mod: default -- See README.txt for licensing and other information. -flower_tmp={} + +-- Namespace for functions + +flowers = {} -- Map Generation -dofile(multicraft.get_modpath("flowers").."/mapgen.lua") -dofile(multicraft.get_modpath("flowers").."/func.lua") + +dofile(minetest.get_modpath("flowers") .. "/mapgen.lua") +-- +-- Flowers +-- -------------------------------- ---- Fleur Simple (une case) --- -------------------------------- +-- Aliases for original flowers mod + +minetest.register_alias("flowers:flower_rose", "flowers:rose") +minetest.register_alias("flowers:flower_tulip", "flowers:tulip") +minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow") +minetest.register_alias("flowers:flower_orchid", "flowers:orchid") +minetest.register_alias("flowers:flower_allium", "flowers:allium") +minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white") -local function add_simple_flower(name, desc, image, color) - multicraft.register_node("flowers:"..name.."", { - description = desc, - drawtype = "plantlike", - tiles = { image..".png" }, - inventory_image = image..".png", - wield_image = image..".png", - sunlight_propagates = true, - paramtype = "light", - buildable_to = true, - walkable = false, - stack_max = 64, - groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,dig_by_water=1,color=1, decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, - }, - }) +-- Flower registration + +local function add_simple_flower(name, desc, box, f_groups) + -- Common flowers' groups + f_groups.snappy = 3 + f_groups.flammable = 2 + f_groups.flower = 1 + f_groups.flora = 1 + f_groups.attached_node = 1 + + minetest.register_node("flowers:" .. name, { + description = desc, + drawtype = "plantlike", + waving = 1, + tiles = {"flowers_" .. name .. ".png"}, + inventory_image = "flowers_" .. name .. ".png", + wield_image = "flowers_" .. name .. ".png", + sunlight_propagates = true, + paramtype = "light", + walkable = false, + buildable_to = true, + stack_max = 99, + groups = f_groups, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = box + } + }) end -add_simple_flower("rose", "Coqlicot", "flowers_coqlicot", "color_red") ---add_simple_flower("rose", "Rose", "flowers_rose", "color_red") -- Old skin :( you miss me -add_simple_flower("dandelion_yellow", "Yellow Dandelion", "flowers_dandelion_yellow", "color_yellow") -add_simple_flower("oxeye_daisy", "Oxeye Daisy", "flower_oxeye_daisy", "color_yellow") -add_simple_flower("tulip_orange", "Orange Tulip", "flower_tulip_orange", "color_orange") +flowers.datas = { + {"rose", "Rose", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_red = 1}}, + {"tulip", "Orange Tulip", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_orange = 1}}, + {"dandelion_yellow", "Yellow Dandelion", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_yellow = 1}}, + {"orchid", "Blue Orchid", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_blue = 1}}, + {"allium", "Allium", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_violet = 1}}, + {"dandelion_white", "White dandelion", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_white = 1}} +} -multicraft.register_node("flowers:tulip_pink", { - description = "Pink Tulip", - drawtype = "plantlike", - tiles = { "flower_tulip_pink.png" }, - inventory_image = "flower_tulip_pink.png", - wield_image = "flower_tulip_pink.png", - sunlight_propagates = true, - paramtype = "light", - buildable_to = true, - walkable = false, - stack_max = 64, - groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_pink=1, decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, - }, -}) - -multicraft.register_node("flowers:tulip_red", { - description = "Red Tulip", - drawtype = "plantlike", - tiles = { "flower_tulip_red.png" }, - inventory_image = "flower_tulip_red.png", - wield_image = "flower_tulip_red.png", - sunlight_propagates = true, - paramtype = "light", - walkable = false, - buildable_to = true, - stack_max = 64, - groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_red=1, decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, - }, -}) - - -multicraft.register_node("flowers:tulip_white", { - description = "White Tulip", - drawtype = "plantlike", - tiles = { "flower_tulip_white.png" }, - inventory_image = "flower_tulip_white.png", - wield_image = "flower_tulip_white.png", - sunlight_propagates = true, - paramtype = "light", - walkable = false, - buildable_to = true, - stack_max = 64, - groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1, decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, - }, -}) - - ---- allium --- - -multicraft.register_node("flowers:allium", { - description = "Allium", - drawtype = "plantlike", - tiles = { "flower_allium.png" }, - inventory_image = "flower_allium.png", - wield_image = "flower_allium.png", - sunlight_propagates = true, - paramtype = "light", - buildable_to = true, - walkable = false, - stack_max = 64, - groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_pink=1, decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, - }, -}) - ---- paeonia --- - -multicraft.register_node("flowers:paeonia", { - description = "Paeonia", - drawtype = "plantlike", - tiles = { "flower_paeonia.png" }, - inventory_image = "flower_paeonia.png", - wield_image = "flower_paeonia.png", - sunlight_propagates = true, - buildable_to = true, - paramtype = "light", - walkable = false, - stack_max = 64, - groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_pink=1, decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, - }, -}) - - ---- houstonia --- - -multicraft.register_node("flowers:houstonia", { - description = "Houstonia", - drawtype = "plantlike", - tiles = { "flower_houstonia.png" }, - inventory_image = "flower_houstonia.png", - wield_image = "flower_houstonia.png", - sunlight_propagates = true, - buildable_to = true, - paramtype = "light", - walkable = false, - stack_max = 64, - groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1, decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, - }, -}) - ----blue_orchid --- - -multicraft.register_node("flowers:blue_orchid", { - description = "Blue Orchid", - drawtype = "plantlike", - tiles = { "flower_blue_orchid.png" }, - inventory_image = "flower_blue_orchid.png", - wield_image = "flower_blue_orchid.png", - sunlight_propagates = true, - paramtype = "light", - - buildable_to = true, - walkable = false, - stack_max = 64, - groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_blue=1,decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, - }, -}) - ---- Fern --- - -multicraft.register_node("flowers:fern", { - description = "Fern", - drawtype = "plantlike", - tiles = { "fern.png" }, - inventory_image = "fern.png", - wield_image = "fern.png", - buildable_to = true, - sunlight_propagates = true, - paramtype = "light", - walkable = false, - stack_max = 64, - groups = {snappy=3,flammable=2,flower=1,attached_node=1, decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, - }, -}) - -function register_large(name, desc, inv_img, bot_img, colr) --change in function - multicraft.register_node("flowers:"..name.."_bottom", { - description = desc.." Bottom", - drawtype = "plantlike", - tiles = { "double_plant_"..name.."_bottom.png" }, - inventory_image = "flowers_"..inv_img..".png", - buildable_to = true, - wield_image = "flowers_"..inv_img..".png", - sunlight_propagates = true, - paramtype = "light", - walkable = false, - buildable_to = true, - --[[ - on_place = function(itemstack, placer, pointed_thing) - pointed_thing.under = pointed_thing.under-1 - local name = multicraft.get_node({x=pointed_thing.under, y=pointed_thing.under-1, z=pointed_thing.under}).name - if multicraft.get_item_group(name, "soil") ~= 0 then - pointed_thing.under = pointed_thing.under+1 - local height = 0 - while multicraft.get_node(pointed_thing.under).name == "flowers:"..name.."_bottom" and height < 2 do - height = height+1 - pointed_thing.under = pointed_thing.under+1 - end - if height <2 then - if multicraft.get_node(pointed_thing.under).name == "air" then - multicraft.set_node(pointed_thing.under, {name="flowers:"..name.."_top"}) - end - end - end - end, - ]] - drop = "flowers:"..name, - groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,colr=1, dig_by_water=1, double_bottom =1, decorative = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 }, - }, - }) - - -- Top - multicraft.register_node("flowers:"..name.."_top", { - description = desc.." Top", - drawtype = "plantlike", - tiles = { "double_plant_"..name.."_top.png" }, - inventory_image = "double_plant_"..inv_img.."_top.png", - wield_image = "double_plant_"..inv_img.."_top.png", - sunlight_propagates = true, - paramtype = "light", - walkable = false, - buildable_to = true, - drop = "flowers:"..name, - groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,colr=1, dig_by_water=1, not_in_creative_inventory = 1, double_top =1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 }, - }, - }) +for _,item in pairs(flowers.datas) do + add_simple_flower(unpack(item)) end +-- Flower spread ------------------------------ ---- Terrain Generation --- ------------------------------ +minetest.register_abm({ + nodenames = {"group:flora"}, + neighbors = {"default:dirt_with_grass", "default:desert_sand"}, + interval = 50, + chance = 25, + action = function(pos, node) + pos.y = pos.y - 1 + local under = minetest.get_node(pos) + pos.y = pos.y + 1 + if under.name == "default:desert_sand" then + minetest.set_node(pos, {name = "default:dry_shrub"}) + elseif under.name ~= "default:dirt_with_grass" then + return + end -multicraft.register_abm({ - nodenames = {"group:flora"}, - neighbors = {"default:dirt_with_grass", "default:sand"}, - interval = 40, - chance = 20, - action = function(pos, node) - pos.y = pos.y - 1 - local under = multicraft.get_node(pos) - pos.y = pos.y + 1 - if under.name == "default:sand" then - multicraft.set_node(pos, {name="default:dry_shrub"}) - elseif under.name ~= "default:sand" then - return - end + local light = minetest.get_node_light(pos) + if not light or light < 13 then + return + end - local light = multicraft.get_node_light(pos) - if not light or light < 10 then - return - end + local pos0 = {x = pos.x - 4, y = pos.y - 4, z = pos.z - 4} + local pos1 = {x = pos.x + 4, y = pos.y + 4, z = pos.z + 4} + if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then + return + end - local pos0 = {x=pos.x-4,y=pos.y-4,z=pos.z-4} - local pos1 = {x=pos.x+4,y=pos.y+4,z=pos.z+4} + local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora") + if #flowers > 3 then + return + end - local flowers = multicraft.find_nodes_in_area(pos0, pos1, "group:flora") - if #flowers > 3 then - return - end - - local seedling = multicraft.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass") - if #seedling > 0 then - seedling = seedling[math.random(#seedling)] - seedling.y = seedling.y + 1 - light = multicraft.get_node_light(seedling) - if not light or light < 13 then - return - end - if multicraft.get_node(seedling).name == "air" then - multicraft.set_node(seedling, {name=node.name}) - end - end - end, -}) - --- --- Flower Pot --- - -multicraft.register_node("flowers:pot",{ - description = "Flower Pot", - drawtype = "nodebox", - node_box = { type = "fixed", fixed = { - {-0.125,-0.125,-0.187500,-0.187500,-0.500,0.1875}, --Wall 1 - {0.1875,-0.125,-0.125,0.125,-0.500,0.1875}, --Wall 2 - {-0.1875,-0.125,-0.125,0.1875,-0.500,-0.1875}, --Wall 3 - {0.1875,-0.125,0.125,-0.1875,-0.500,0.1875}, --Wall 4 - {-0.125,-0.500,-0.125,0.125,-0.250,0.125}, --Dirt 5 - }}, - selection_box = { type = "fixed", fixed = {-0.125,-0.5,-0.125,0.125,-0.25,0.125 }}, - tiles = {"flowers_pot_top.png", "flowers_pot_bottom.png", "flowers_pot_top.png"}, - inventory_image="flowers_pot_inventory.png", - paramtype = "light", - groups = {snappy=3, decorative = 1}, - stack_max = 16, - sounds = default.node_sound_defaults(), - after_place_node = function(pos, placer, itemstack) - local meta = multicraft.get_meta(pos) - meta:set_string("owner",placer:get_player_name()) - end, - on_rightclick = function(pos, node, clicker, itemstack) - if not itemstack then return end - local meta = multicraft.get_meta(pos) - if clicker:get_player_name() == meta:get_string("owner") then - flower_pot_drop_item(pos,node) - local s = itemstack:take_item() - meta:set_string("item",s:to_string()) - flower_pot_update_item(pos,node) - end - return itemstack - end, - on_punch = function(pos,node,puncher) - local meta = multicraft.get_meta(pos) - if puncher:get_player_name() == meta:get_string("owner") then - flower_pot_drop_item(pos,node) - end - end, - can_dig = function(pos,player) - local meta = multicraft.get_meta(pos) - return player:get_player_name() == meta:get_string("owner") - end, - on_destruct = function(pos) - local node = multicraft.get_node(pos) - flower_pot_drop_item(pos,node) - multicraft.add_node(pos, {name="air"}) - multicraft.add_item(pos, "flowers:pot") - end, + local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass") + if #seedling > 0 then + seedling = seedling[math.random(#seedling)] + seedling.y = seedling.y + 1 + light = minetest.get_node_light(seedling) + if not light or light < 13 then + return + end + if minetest.get_node(seedling).name == "air" then + minetest.set_node(seedling, {name = node.name}) + end + end + end, }) +-- +-- Mushrooms +-- + +local mushrooms_datas = { + {"brown", 2}, + {"red", -6} +} + +for _, m in pairs(mushrooms_datas) do + local name, nut = m[1], m[2] + + -- Register fertile mushrooms + + -- These are placed by mapgen and the growing ABM. + -- These drop an infertile mushroom, and 0 to 3 spore + -- nodes with an average of 1.25 per mushroom, for + -- a slow multiplication of mushrooms when farming. + + minetest.register_node("flowers:mushroom_fertile_" .. name, { + description = string.sub(string.upper(name), 0, 1) .. + string.sub(name, 2) .. " Fertile Mushroom", + tiles = {"flowers_mushroom_" .. name .. ".png"}, + inventory_image = "flowers_mushroom_" .. name .. ".png", + wield_image = "flowers_mushroom_" .. name .. ".png", + drawtype = "plantlike", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + buildable_to = true, + groups = {snappy = 3, flammable = 3, attached_node = 1, + not_in_creative_inventory = 1}, + drop = { + items = { + {items = {"flowers:mushroom_" .. name}}, + {items = {"flowers:mushroom_spores_" .. name}, rarity = 4}, + {items = {"flowers:mushroom_spores_" .. name}, rarity = 2}, + {items = {"flowers:mushroom_spores_" .. name}, rarity = 2} + } + }, + sounds = default.node_sound_leaves_defaults(), + on_use = minetest.item_eat(nut), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3} + } + }) + + -- Register infertile mushrooms + + -- These do not drop spores, to avoid the use of repeated digging + -- and placing of a single mushroom to generate unlimited spores. + + minetest.register_node("flowers:mushroom_" .. name, { + description = string.sub(string.upper(name), 0, 1) .. + string.sub(name, 2) .. " Mushroom", + tiles = {"flowers_mushroom_" .. name .. ".png"}, + inventory_image = "flowers_mushroom_" .. name .. ".png", + wield_image = "flowers_mushroom_" .. name .. ".png", + drawtype = "plantlike", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + buildable_to = true, + groups = {snappy = 3, flammable = 3, attached_node = 1}, + sounds = default.node_sound_leaves_defaults(), + on_use = minetest.item_eat(nut), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3} + } + }) + + -- Register mushroom spores + + minetest.register_node("flowers:mushroom_spores_" .. name, { + description = string.sub(string.upper(name), 0, 1) .. + string.sub(name, 2) .. " Mushroom Spores", + drawtype = "signlike", + tiles = {"flowers_mushroom_spores_" .. name .. ".png"}, + inventory_image = "flowers_mushroom_spores_" .. name .. ".png", + wield_image = "flowers_mushroom_spores_" .. name .. ".png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + walkable = false, + buildable_to = true, + selection_box = { + type = "wallmounted", + }, + groups = {dig_immediate = 3, attached_node = 1}, + }) +end + + +-- Register growing ABM + +minetest.register_abm({ + nodenames = {"flowers:mushroom_spores_brown", "flowers:mushroom_spores_red"}, + interval = 11, + chance = 50, + action = function(pos, node) + local node_under = minetest.get_node_or_nil({x = pos.x, + y = pos.y - 1, z = pos.z}) + if not node_under then + return + end + if minetest.get_item_group(node_under.name, "soil") ~= 0 and + minetest.get_node_light(pos, nil) <= 13 then + if node.name == "flowers:mushroom_spores_brown" then + minetest.set_node(pos, {name = "flowers:mushroom_fertile_brown"}) + elseif node.name == "flowers:mushroom_spores_red" then + minetest.set_node(pos, {name = "flowers:mushroom_fertile_red"}) + end + end + end +}) + + +-- +-- Waterlily +-- + +minetest.register_node("flowers:waterlily", { + description = "Waterlily", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"flowers_waterlily.png"}, + inventory_image = "flowers_waterlily.png", + wield_image = "flowers_waterlily.png", + liquids_pointable = true, + walkable = false, + buildable_to = true, + groups = {snappy = 3, flower = 1}, + sounds = default.node_sound_leaves_defaults(), + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.46875, 0.5} + }, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5} + }, + + after_place_node = function(pos, placer, itemstack, pointed_thing) + local find_water = minetest.find_nodes_in_area({x = pos.x - 1, y = pos.y, z = pos.z - 1}, + {x = pos.x + 1, y = pos.y, z = pos.z + 1}, "default:water_source") + local find_river_water = minetest.find_nodes_in_area({x = pos.x - 1, y = pos.y, z = pos.z - 1}, + {x = pos.x + 1, y = pos.y, z = pos.z + 1}, "default:river_water_source") + if #find_water ~= 0 then + minetest.set_node(pos, {name = "default:water_source"}) + pos.y = pos.y + 1 + minetest.set_node(pos, {name = "flowers:waterlily", param2 = math.random(0, 3)}) + elseif #find_river_water ~= 0 then + minetest.set_node(pos, {name = "default:river_water_source"}) + pos.y = pos.y + 1 + minetest.set_node(pos, {name = "flowers:waterlily", param2 = math.random(0, 3)}) + else + minetest.remove_node(pos) + return true + end + end +}) diff --git a/games/MultiCraft_game/files/flowers/mapgen.lua b/games/MultiCraft_game/files/flowers/mapgen.lua index 8de44f26c..c8e404db9 100644 --- a/games/MultiCraft_game/files/flowers/mapgen.lua +++ b/games/MultiCraft_game/files/flowers/mapgen.lua @@ -1,108 +1,173 @@ -multicraft.register_alias("mapgen_dandelion", "flowers:dandelion_yellow") -multicraft.register_alias("mapgen_rose", "flowers:rose") +-- +-- Mgv6 +-- -multicraft.register_alias("mapgen_oxeye_daisy", "flowers:oxeye_daisy") +local function register_mgv6_flower(name) + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.006, + spread = {x = 100, y = 100, z = 100}, + seed = 436, + octaves = 3, + persist = 0.6 + }, + y_min = 1, + y_max = 30, + decoration = "flowers:"..name, + }) +end -multicraft.register_alias("mapgen_tulip_orange", "flowers:tulip_orange") -multicraft.register_alias("mapgen_tulip_pink", "flowers:tulip_pink") -multicraft.register_alias("mapgen_tulip_red", "flowers:tulip_red") -multicraft.register_alias("mapgen_tulip_white", "flowers:tulip_white") +local function register_mgv6_mushroom(name) + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.04, + spread = {x = 100, y = 100, z = 100}, + seed = 7133, + octaves = 3, + persist = 0.6 + }, + y_min = 1, + y_max = 30, + decoration = "flowers:"..name, + spawn_by = "default:tree", + num_spawn_by = 1, + }) +end -multicraft.register_alias("mapgen_allium", "flowers:allium") +local function register_mgv6_waterlily() + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt"}, + sidelen = 16, + noise_params = { + offset = -0.12, + scale = 0.3, + spread = {x = 100, y = 100, z = 100}, + seed = 33, + octaves = 3, + persist = 0.7 + }, + y_min = 0, + y_max = 0, + schematic = minetest.get_modpath("flowers").."/schematics/waterlily.mts", + rotation = "random", + }) +end -multicraft.register_alias("mapgen_paeonia", "flowers:paeonia") +function flowers.register_mgv6_decorations() + register_mgv6_flower("rose") + register_mgv6_flower("tulip") + register_mgv6_flower("dandelion_yellow") + register_mgv6_flower("orchid") + register_mgv6_flower("allium") + register_mgv6_flower("dandelion_white") -multicraft.register_alias("mapgen_houstonia", "flowers:houstonia") + register_mgv6_mushroom("mushroom_fertile_brown") + register_mgv6_mushroom("mushroom_fertile_red") -multicraft.register_alias("mapgen_blue_orchid", "flowers:blue_orchid") + register_mgv6_waterlily() +end -multicraft.register_on_generated(function(minp, maxp, seed) - if maxp.y >= 3 and minp.y <= 0 then - -- Generate flowers - local perlin1 = multicraft.get_perlin(436, 3, 0.6, 100) - -- Assume X and Z lengths are equal - local divlen = 16 - local divs = (maxp.x-minp.x)/divlen+1; - for divx=0,divs-1 do - for divz=0,divs-1 do - local x0 = minp.x + math.floor((divx+0)*divlen) - local z0 = minp.z + math.floor((divz+0)*divlen) - local x1 = minp.x + math.floor((divx+1)*divlen) - local z1 = minp.z + math.floor((divz+1)*divlen) - -- Determine flowers amount from perlin noise - local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 9) - -- Find random positions for flowers based on this random - local pr = PseudoRandom(seed+456) - for i=0,grass_amount do - local x = pr:next(x0, x1) - local z = pr:next(z0, z1) - -- Find ground level (0...15) - local ground_y = nil - for y=30,0,-1 do - if multicraft.get_node({x=x,y=y,z=z}).name ~= "air" then - ground_y = y - break - end - end - - if ground_y then - local p = {x=x,y=ground_y+1,z=z} - local nn = multicraft.get_node(p).name - -- Check if the node can be replaced - if multicraft.registered_nodes[nn] and - multicraft.registered_nodes[nn].buildable_to then - nn = multicraft.get_node({x=x,y=ground_y,z=z}).name - if nn == "default:dirt_with_grass" then - --local flower_choice = pr:next(1, 11) - local flower_choice = math.random(0, 11) - local flower = "default:grass" - if flower_choice == 1 then - flower = "flowers:dandelion_yellow" - multicraft.set_node(p, {name=flower}) - elseif flower_choice == 2 then - flower = "flowers:rose" - multicraft.set_node(p, {name=flower}) - elseif flower_choice == 3 then - flower = "flowers:oxeye_daisy" - multicraft.set_node(p, {name=flower}) - elseif flower_choice == 4 then - flower = "flowers:tulip_orange" - multicraft.set_node(p, {name=flower}) - elseif flower_choice == 5 then - flower = "flowers:tulip_pink" - multicraft.set_node(p, {name=flower}) - elseif flower_choice == 6 then - flower = "flowers:tulip_red" - multicraft.set_node(p, {name=flower}) - elseif flower_choice == 7 then - flower = "flowers:tulip_white" - multicraft.set_node(p, {name=flower}) - elseif flower_choice == 8 then - flower = "flowers:allium" - multicraft.set_node(p, {name=flower}) - elseif flower_choice == 9 then - flower = "flowers:paeonia" - multicraft.set_node(p, {name=flower}) - elseif flower_choice == 10 then - flower = "flowers:houstonia" - multicraft.set_node(p, {name=flower}) - elseif flower_choice == 11 then - flower = "flowers:blue_orchid" - multicraft.set_node(p, {name=flower}) - elseif flower_choice == 12 then - flower = "flowers:fern" - multicraft.set_node(p, {name=flower}) - else - flower = "default:grass" - multicraft.set_node(p, {name=flower}) - end - - end - end - end - - end - end - end - end -end) + +-- +-- All other biome API mapgens +-- + +local function register_flower(seed, name) + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = -0.015, + scale = 0.025, + spread = {x = 200, y = 200, z = 200}, + seed = seed, + octaves = 3, + persist = 0.6 + }, + biomes = {"stone_grassland", "sandstone_grassland", + "deciduous_forest", "coniferous_forest"}, + y_min = 1, + y_max = 31000, + decoration = "flowers:"..name, + }) +end + +local function register_mushroom(name) + minetest.register_decoration({ + deco_type = "simple", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.006, + spread = {x = 200, y = 200, z = 200}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"deciduous_forest", "coniferous_forest"}, + y_min = 1, + y_max = 31000, + decoration = "flowers:"..name, + }) +end + +local function register_waterlily() + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt"}, + sidelen = 16, + noise_params = { + offset = -0.12, + scale = 0.3, + spread = {x = 200, y = 200, z = 200}, + seed = 33, + octaves = 3, + persist = 0.7 + }, + biomes = {"rainforest_swamp", "savanna_swamp", "deciduous_forest_swamp"}, + y_min = 0, + y_max = 0, + schematic = minetest.get_modpath("flowers").."/schematics/waterlily.mts", + rotation = "random", + }) +end + +function flowers.register_decorations() + register_flower(436, "rose") + register_flower(19822, "tulip") + register_flower(1220999, "dandelion_yellow") + register_flower(36662, "orchid") + register_flower(1133, "allium") + register_flower(73133, "dandelion_white") + + register_mushroom("mushroom_fertile_brown") + register_mushroom("mushroom_fertile_red") + + register_waterlily() +end + + +-- +-- Detect mapgen to select functions +-- + +-- Mods using singlenode mapgen can call these functions to enable +-- the use of minetest.generate_ores or minetest.generate_decorations + +local mg_params = minetest.get_mapgen_params() +if mg_params.mgname == "v6" then + flowers.register_mgv6_decorations() +elseif mg_params.mgname ~= "singlenode" then + flowers.register_decorations() +end diff --git a/games/MultiCraft_game/files/flowers/schematics/waterlily.mts b/games/MultiCraft_game/files/flowers/schematics/waterlily.mts new file mode 100644 index 000000000..876310cce Binary files /dev/null and b/games/MultiCraft_game/files/flowers/schematics/waterlily.mts differ diff --git a/games/MultiCraft_game/files/default/textures/flower_allium.png b/games/MultiCraft_game/files/flowers/textures/flowers_allium.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/flower_allium.png rename to games/MultiCraft_game/files/flowers/textures/flowers_allium.png diff --git a/games/MultiCraft_game/files/flowers/textures/flowers_dandelion_white.png b/games/MultiCraft_game/files/flowers/textures/flowers_dandelion_white.png new file mode 100644 index 000000000..1bc02fb51 Binary files /dev/null and b/games/MultiCraft_game/files/flowers/textures/flowers_dandelion_white.png differ diff --git a/games/MultiCraft_game/files/default/textures/flowers_dandelion_yellow.png b/games/MultiCraft_game/files/flowers/textures/flowers_dandelion_yellow.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/flowers_dandelion_yellow.png rename to games/MultiCraft_game/files/flowers/textures/flowers_dandelion_yellow.png diff --git a/games/MultiCraft_game/files/default/textures/farming_mushroom_brown.png b/games/MultiCraft_game/files/flowers/textures/flowers_mushroom_brown.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/farming_mushroom_brown.png rename to games/MultiCraft_game/files/flowers/textures/flowers_mushroom_brown.png diff --git a/games/MultiCraft_game/files/default/textures/farming_mushroom_red.png b/games/MultiCraft_game/files/flowers/textures/flowers_mushroom_red.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/farming_mushroom_red.png rename to games/MultiCraft_game/files/flowers/textures/flowers_mushroom_red.png diff --git a/games/MultiCraft_game/files/flowers/textures/flowers_mushroom_spores_brown.png b/games/MultiCraft_game/files/flowers/textures/flowers_mushroom_spores_brown.png new file mode 100644 index 000000000..a0818d23f Binary files /dev/null and b/games/MultiCraft_game/files/flowers/textures/flowers_mushroom_spores_brown.png differ diff --git a/games/MultiCraft_game/files/flowers/textures/flowers_mushroom_spores_red.png b/games/MultiCraft_game/files/flowers/textures/flowers_mushroom_spores_red.png new file mode 100644 index 000000000..1f1d3a459 Binary files /dev/null and b/games/MultiCraft_game/files/flowers/textures/flowers_mushroom_spores_red.png differ diff --git a/games/MultiCraft_game/files/default/textures/flower_blue_orchid.png b/games/MultiCraft_game/files/flowers/textures/flowers_orchid.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/flower_blue_orchid.png rename to games/MultiCraft_game/files/flowers/textures/flowers_orchid.png diff --git a/games/MultiCraft_game/files/default/textures/flowers_coqlicot.png b/games/MultiCraft_game/files/flowers/textures/flowers_rose.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/flowers_coqlicot.png rename to games/MultiCraft_game/files/flowers/textures/flowers_rose.png diff --git a/games/MultiCraft_game/files/default/textures/flower_tulip_orange.png b/games/MultiCraft_game/files/flowers/textures/flowers_tulip.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/flower_tulip_orange.png rename to games/MultiCraft_game/files/flowers/textures/flowers_tulip.png diff --git a/games/MultiCraft_game/files/flowers/textures/flowers_viola.png b/games/MultiCraft_game/files/flowers/textures/flowers_viola.png new file mode 100644 index 000000000..ca2d750ef Binary files /dev/null and b/games/MultiCraft_game/files/flowers/textures/flowers_viola.png differ diff --git a/games/MultiCraft_game/files/flowers/textures/flowers_waterlily.png b/games/MultiCraft_game/files/flowers/textures/flowers_waterlily.png new file mode 100644 index 000000000..d456a5a32 Binary files /dev/null and b/games/MultiCraft_game/files/flowers/textures/flowers_waterlily.png differ diff --git a/games/MultiCraft_game/files/give_initial_stuff/depends.txt b/games/MultiCraft_game/files/give_initial_stuff/depends.txt index 02cd4c0bd..c62479668 100644 --- a/games/MultiCraft_game/files/give_initial_stuff/depends.txt +++ b/games/MultiCraft_game/files/give_initial_stuff/depends.txt @@ -1,3 +1,3 @@ -check + default diff --git a/games/MultiCraft_game/files/give_initial_stuff/init.lua b/games/MultiCraft_game/files/give_initial_stuff/init.lua index 76cdeb03f..26d61cd68 100644 --- a/games/MultiCraft_game/files/give_initial_stuff/init.lua +++ b/games/MultiCraft_game/files/give_initial_stuff/init.lua @@ -1,14 +1,7 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("give_initial_stuff")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- -multicraft.register_on_newplayer(function(player) +minetest.register_on_newplayer(function(player) player:get_inventory():add_item('main', 'default:pick_steel') player:get_inventory():add_item('main', 'default:sword_steel') player:get_inventory():add_item('main', 'crafting:workbench') player:get_inventory():add_item('main', 'default:torch 16') player:get_inventory():add_item('main', 'default:wood 64') - player:get_inventory():add_item('main', 'default:cobble 64') end) diff --git a/games/MultiCraft_game/files/hardened_clay/depends.txt b/games/MultiCraft_game/files/hardened_clay/depends.txt index f0dbb412e..5b57d026d 100644 --- a/games/MultiCraft_game/files/hardened_clay/depends.txt +++ b/games/MultiCraft_game/files/hardened_clay/depends.txt @@ -1,3 +1,3 @@ -check + default dye \ No newline at end of file diff --git a/games/MultiCraft_game/files/hardened_clay/init.lua b/games/MultiCraft_game/files/hardened_clay/init.lua index 63253bcf4..2ae1e5fb1 100644 --- a/games/MultiCraft_game/files/hardened_clay/init.lua +++ b/games/MultiCraft_game/files/hardened_clay/init.lua @@ -1,10 +1,3 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local f = io.open(multicraft.get_modpath("hardened_clay")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- - local clay = {} clay.dyes = { {"white", "White", "white"}, @@ -25,7 +18,7 @@ clay.dyes = { {"light_blue", "Light Blue", "lightblue"}, } -multicraft.register_node("hardened_clay:hardened_clay", { +minetest.register_node("hardened_clay:hardened_clay", { description = "Hardened Clay", tiles = {"hardened_clay.png"}, stack_max = 64, @@ -34,7 +27,7 @@ multicraft.register_node("hardened_clay:hardened_clay", { groups = {buliding = 1}, }) -multicraft.register_craft({ +minetest.register_craft({ type = "cooking", output = "hardened_clay:hardened_clay", recipe = "default:clay", @@ -46,7 +39,7 @@ for _, row in ipairs(clay.dyes) do local desc = row[2] local craft_color_group = row[3] -- Node Definition - multicraft.register_node("hardened_clay:"..name, { + minetest.register_node("hardened_clay:"..name, { description = desc.." Hardened Clay", tiles = {"hardened_clay_stained_"..name..".png"}, groups = {cracky=3,hardened_clay=1, buliding = 1}, @@ -54,7 +47,7 @@ for _, row in ipairs(clay.dyes) do sounds = default.node_sound_defaults(), }) if craft_color_group then - multicraft.register_craft({ + minetest.register_craft({ output = 'hardened_clay:'..name..' 8', recipe = { {'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay'}, diff --git a/games/MultiCraft_game/files/hud/API.txt b/games/MultiCraft_game/files/hud/API.txt deleted file mode 100644 index 4c0eb76c4..000000000 --- a/games/MultiCraft_game/files/hud/API.txt +++ /dev/null @@ -1,33 +0,0 @@ -function hud.register(name, def) - -- name: statbar name (health, air, hunger, armor already used by default) - -- def: (see below) - -hud.change_item(player, name, def) - -- player: player object - -- name: statbar name (health, air, hunger, armor already used by default) - -- def: table containing new values - -- currently supported: number, text and offset - -hud.remove_item(player, name) - -HUD item definition -{ - hud_elem_type = "statbar", -- currently only supported type (same as in lua-api.txt) - position = {x=, y=}, -- position of statbar (same as in lua-api.txt) - size = {x=24, y=24}, -- statbar texture size (default 24x24), needed to be scaled correctly - text = "hud_heart_fg.png", -- texture name (same as in lua-api.txt) - number = 20, -- number/2 = number of full textures(e.g. hearts) - max = 20, -- used to prevent "overflow" of statbars - alignment = {x=-1,y=-1}, -- alignment on screen (same as in lua-api.txt) - offset = HUD_HEALTH_OFFSET, - background = "hud_heart_bg.png", -- statbar background texture name - autohide_bg = false, -- hide statbar background textures when number = 0 - events = { -- called on events "damage" and "breath_changed" of players - { - type = "damage", - func = function(player) - -- do something here - end - } - }, -} diff --git a/games/MultiCraft_game/files/hud/LICENSE.txt b/games/MultiCraft_game/files/hud/LICENSE.txt index 3394995ab..4362b4915 100644 --- a/games/MultiCraft_game/files/hud/LICENSE.txt +++ b/games/MultiCraft_game/files/hud/LICENSE.txt @@ -1,502 +1,502 @@ - GNU LESSER GENERAL PUBLIC LICENSE - Version 2.1, February 1999 - - Copyright (C) 1991, 1999 Free Software Foundation, Inc. - 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - -[This is the first released version of the Lesser GPL. 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See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +Also add information on how to contact you by electronic and paper mail. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the library, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! diff --git a/games/MultiCraft_game/files/hud/README.txt b/games/MultiCraft_game/files/hud/README.txt index 0cce47567..80fc331d3 100644 --- a/games/MultiCraft_game/files/hud/README.txt +++ b/games/MultiCraft_game/files/hud/README.txt @@ -1,51 +1,67 @@ -multicraft mod "Better HUD" -========================= -Version: 2.1.2 - -(c) Copyright BlockMen (2013-2015) - - -About this mod: -~~~~~~~~~~~~~~~ -This mod improves the HUD of multicraft and adds (hidden by default) statbars for Hunger and Armor. -Also it provides an API to add new statbars easily, see API.txt for more informations. - -Changes in builtin HUD items: -- Adds background for Health bar -- Uses better textures for Hotbar -- Uses texture for crosshair -- Positions of builtin statbars can be changed via "hud.conf" file -- Experimental "ItemWheel" that replaces the hotbar (must be enabled by adding "hud_item_wheel = true" in multicraft.conf) - -This mod gets provided as Modpack aswell, which includes the hunger mod (https://github.com/BlockMen/hunger) -More information concerning the hunger mechanics can be get there. - -This mod supports the 3d_armor mod by stu (https://github.com/stujones11/multicraft-3d_armor) - - - -License: -~~~~~~~~ -(c) Copyright BlockMen (2013-2015) - - -Code: -Licensed under the GNU LGPL version 2.1 or higher. -You can redistribute it and/or modify it under -the terms of the GNU Lesser General Public License -as published by the Free Software Foundation; - -You should have received a copy of the GNU Lesser General Public -License along with this library; if not, write to the Free Software -Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - -See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt - - -Github: -~~~~~~~ -https://github.com/BlockMen/hud - -Forum: -~~~~~~ -https://forum.minetest.net/viewtopic.php?id=6342 \ No newline at end of file +Minetest mod "Better HUD" +========================= +Version: 2.1.4 + +(c) Copyright BlockMen (2013-2015) + + +About this mod: +~~~~~~~~~~~~~~~ +This mod improves the HUD of Minetest and adds (hidden by default) statbars for Hunger and Armor. +Also it provides an API to add new statbars easily, see API.txt for more informations. + +Changes in builtin HUD items: +- Adds background for Health bar +- Uses better textures for Hotbar +- Uses texture for crosshair +- Positions of builtin statbars can be changed via "hud.conf" file +- Experimental "ItemWheel" that replaces the hotbar (must be enabled by adding "hud_item_wheel = true" in minetest.conf) + +This mod gets provided as Modpack aswell, which includes the hunger mod (https://github.com/BlockMen/hunger) +More information concerning the hunger mechanics can be get there. + +This mod supports the 3d_armor mod by stu (https://github.com/stujones11/minetest-3d_armor) + + + +License: +~~~~~~~~ +(c) Copyright BlockMen (2013-2015) + + +Code: +Licensed under the GNU LGPL version 2.1 or higher. +You can redistribute it and/or modify it under +the terms of the GNU Lesser General Public License +as published by the Free Software Foundation; + +You should have received a copy of the GNU Lesser General Public +License along with this library; if not, write to the Free Software +Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt + + +Textures: +hud_heart_fg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen +hud_heart_bg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen +hud_hunger_fg.png - PilzAdam (WTFPL), modified by BlockMen +hud_hunger_bg.png - PilzAdam (WTFPL), modified by BlockMen +wieldhand.png (from character.png) - Jordach (CC BY-SA 3.0), modified by BlockMen +hud_air_fg.png - kaeza (WTFPL), modified by BlockMen +hud_armor_fg.png - Stu (CC BY-SA 3.0), modified by BlockMen +hud_armor_bg.png - Stu (CC BY-SA 3.0), modified by BlockMen + + +Github: +~~~~~~~ +https://github.com/BlockMen/hud + +Forum: +~~~~~~ +https://forum.minetest.net/viewtopic.php?id=6342 + + +Changelog: +~~~~~~~~~~ +see changelog.txt diff --git a/games/MultiCraft_game/files/hud/api.lua b/games/MultiCraft_game/files/hud/api.lua index 31824859a..72a780ac3 100644 --- a/games/MultiCraft_game/files/hud/api.lua +++ b/games/MultiCraft_game/files/hud/api.lua @@ -1,208 +1,238 @@ --- global values -hud.registered_items = {} -hud.damage_events = {} -hud.breath_events = {} - --- keep id handling internal -local hud_id = {} -- hud item ids -local sb_bg = {} -- statbar background ids - --- localize often used table -local items = hud.registered_items - -local function throw_error(msg) - multicraft.log("error", "Better HUD[error]: " .. msg) -end - - --- --- API --- - -function hud.register(name, def) - if not name or not def then - throw_error("not enough parameters given") - return false - end - - --TODO: allow other elements - if def.hud_elem_type ~= "statbar" then - throw_error("The given HUD element is no statbar") - return false - end - if items[name] ~= nil then - throw_error("A statbar with that name already exists") - return false - end - - -- actually register - -- add background first since draworder is based on id :\ - if def.hud_elem_type == "statbar" and def.background ~= nil then - sb_bg[name] = table.copy(def) - sb_bg[name].text = def.background - if not def.autohide_bg and def.max then - sb_bg[name].number = def.max - end - end - -- add item itself - items[name] = def - - -- register events - if def.events then - for _,v in pairs(def.events) do - if v and v.type and v.func then - if v.type == "damage" then - table.insert(hud.damage_events, v) - end - - if v.type == "breath" then - table.insert(hud.breath_events, v) - end - end - end - end - - -- no error so far, return sucess - return true -end - -function hud.change_item(player, name, def) - if not player or not player:is_player() or not name or not def then - throw_error("Not enough parameters given to change HUD item") - return false - end - local i_name = player:get_player_name().."_"..name - local elem = hud_id[i_name] - if not elem then - throw_error("Given HUD element " .. dump(name) .. " does not exist".." hääää") - return false - end - - -- Only update if values supported and value actually changed - -- update supported values (currently number and text only) - if def.number and elem.number then - if def.number ~= elem.number then - if elem.max and def.number > elem.max and not def.max then - def.number = elem.max - end - if def.max then - elem.max = def.max - end - player:hud_change(elem.id, "number", def.number) - elem.number = def.number - -- hide background when set - local bg = hud_id[i_name.."_bg"] - if elem.autohide_bg then - if def.number < 1 then - player:hud_change(bg.id, "number", 0) - else - local num = bg.number - if bg.max then - num = bg.max - end - player:hud_change(bg.id, "number", num) - end - else - if bg and bg.max and bg.max < 1 and def.max and def.max > bg.max then - player:hud_change(bg.id, "number", def.max) - bg.max = def.max - end - end - end - end - if def.text and elem.text then - if def.text ~= elem.text then - player:hud_change(elem.id, "text", def.text) - elem.text = def.text - end - end - - if def.offset and elem.offset then - if def.item_name and def.offset == "item" then - local i_name2 = player:get_player_name().."_"..def.item_name - local elem2 = hud_id[i_name2] - if elem2 then - local p2 = elem2.offset - local p1 = elem.offset - player:hud_change(elem2.id, "offset", p1) - player:hud_change(elem.id, "offset", p2) - elem2.offset = p1 - elem.offset = p2 - if elem.background then - local elem3 = hud_id[i_name.."_bg"] - if elem3 and elem3.offset then - player:hud_change(elem3.id, "offset", p2) - elem3.offset = p2 - local elem4 = hud_id[i_name2.."_bg"] - if elem4 and elem4.offset then - player:hud_change(elem4.id, "offset", p1) - elem4.offset = p1 - end - end - end - end - else - player:hud_change(elem.id, "offset", def.offset) - elem.offset = def.offset - end - end - - return true -end - -function hud.remove_item(player, name) - if not player or not name then - throw_error("Not enough parameters given") - return false - end - local i_name = player:get_player_name().."_"..name - if hud_id[i_name] == nil then - throw_error("Given HUD element " .. dump(name) .. " does not exist") - return false - end - player:hud_remove(hud_id[i_name].id) - hud_id[i_name] = nil - - return true -end - - --- --- Add registered HUD items to joining players --- - --- Following code is placed here to keep HUD ids internal -local function add_hud_item(player, name, def) - if not player or not name or not def then - throw_error("not enough parameters given") - return false - end - local i_name = player:get_player_name().."_"..name - hud_id[i_name] = def - hud_id[i_name].id = player:hud_add(def) -end - -multicraft.register_on_joinplayer(function(player) - -- first: hide the default statbars - local hud_flags = player:hud_get_flags() - hud_flags.healthbar = false - hud_flags.breathbar = false - player:hud_set_flags(hud_flags) - - -- now add the backgrounds (e.g. for statbars) - for _,item in pairs(sb_bg) do - add_hud_item(player, _.."_bg", item) - end - -- and finally the actual HUD items - for _,item in pairs(items) do - add_hud_item(player, _, item) - end - - -- fancy hotbar (only when no crafting mod present) - if multicraft.get_modpath("crafting") == nil then - multicraft.after(0.5, function() - player:hud_set_hotbar_image("hud_hotbar.png") - player:hud_set_hotbar_selected_image("hud_hotbar_selected.png") - end) - end -end) +-- global values +hud.registered_items = {} +hud.damage_events = {} +hud.breath_events = {} + +-- keep id handling internal +local hud_id = {} -- hud item ids +local sb_bg = {} -- statbar background ids + +-- localize often used table +local items = hud.registered_items + +local function throw_error(msg) + minetest.log("error", "Better HUD[error]: " .. msg) +end + + +-- +-- API +-- + +function hud.register(name, def) + if not name or not def then + throw_error("not enough parameters given") + return false + end + + --TODO: allow other elements + if def.hud_elem_type ~= "statbar" then + throw_error("The given HUD element is no statbar") + return false + end + if items[name] ~= nil then + throw_error("A statbar with that name already exists") + return false + end + + -- actually register + -- add background first since draworder is based on id :\ + if def.hud_elem_type == "statbar" and def.background ~= nil then + sb_bg[name] = table.copy(def) + sb_bg[name].text = def.background + if not def.autohide_bg and def.max then + sb_bg[name].number = def.max + end + end + -- add item itself + items[name] = def + + -- register events + if def.events then + for _,v in pairs(def.events) do + if v and v.type and v.func then + if v.type == "damage" then + table.insert(hud.damage_events, v) + end + + if v.type == "breath" then + table.insert(hud.breath_events, v) + end + end + end + end + + -- no error so far, return sucess + return true +end + +-- swaps stabar positions +function hud.swap_statbar(player, item1, item2) + if not player or not item1 or not item2 then + throw_error("Not enough parameters given to swap statbars") + return false + end + + local def1 = items[item1] or nil + local def2 = items[item2] or nil + + if not def1 or not def2 then + throw_error("Can't swap statbars. Given statbars are not correct") + return false + end + + local pos_swap = false + local p_name = player:get_player_name() + local elem1 = hud_id[p_name.."_"..item1] + local elem2 = hud_id[p_name.."_"..item2] + + if not elem1 or not elem2 or not elem1.id or not elem2.id then + return false + end + + player:hud_change(elem2.id, "offset", def1.offset) + player:hud_change(elem1.id, "offset", def2.offset) + + if def1.position.x ~= def2.position.x or def1.position.y ~= def2.position.y then + player:hud_change(elem2.id, "position", def1.position) + player:hud_change(elem1.id, "position", def2.position) + pos_swap = true + end + + -- do the items have backgrounds? if so, swap them aswell + local bg1 = hud_id[p_name.."_"..item1.."_bg"] or nil + local bg2 = hud_id[p_name.."_"..item2.."_bg"] or nil + if bg1 ~= nil and bg1.id then + player:hud_change(bg1.id, "offset", def2.offset) + if pos_swap == true then + player:hud_change(bg1.id, "position", def2.position) + end + end + if bg2 ~= nil and bg2.id then + player:hud_change(bg2.id, "offset", def1.offset) + if pos_swap == true then + player:hud_change(bg2.id, "position", def1.position) + end + end + + return true + +end + +function hud.change_item(player, name, def) + if not player or not player:is_player() or not name or not def then + throw_error("Not enough parameters given to change HUD item") + return false + end + local i_name = player:get_player_name().."_"..name + local elem = hud_id[i_name] + if not elem then + throw_error("Given HUD element " .. dump(name) .. " does not exist".." hääää") + return false + end + + -- Only update if values supported and value actually changed + -- update supported values (currently number and text only) + if def.number and elem.number then + if def.number ~= elem.number then + if elem.max and def.number > elem.max and not def.max then + def.number = elem.max + end + if def.max then + elem.max = def.max + end + player:hud_change(elem.id, "number", def.number) + elem.number = def.number + -- hide background when set + local bg = hud_id[i_name.."_bg"] + if elem.autohide_bg then + if def.number < 1 then + player:hud_change(bg.id, "number", 0) + else + local num = bg.number + if bg.max then + num = bg.max + end + player:hud_change(bg.id, "number", num) + end + else + if bg and bg.max and bg.max < 1 and def.max and def.max > bg.max then + player:hud_change(bg.id, "number", def.max) + bg.max = def.max + bg.number = def.max + end + end + end + end + if def.text and elem.text then + if def.text ~= elem.text then + player:hud_change(elem.id, "text", def.text) + elem.text = def.text + end + end + + if def.offset and elem.offset then + if def.item_name and def.offset == "item" then + -- for legacy reasons + if def.item_name then + hud.swap_statbar(player, name, def.item_name) + end + else + player:hud_change(elem.id, "offset", def.offset) + elem.offset = def.offset + end + end + + return true +end + +function hud.remove_item(player, name) + if not player or not name then + throw_error("Not enough parameters given") + return false + end + local i_name = player:get_player_name().."_"..name + if hud_id[i_name] == nil then + throw_error("Given HUD element " .. dump(name) .. " does not exist") + return false + end + player:hud_remove(hud_id[i_name].id) + hud_id[i_name] = nil + + return true +end + + +-- +-- Add registered HUD items to joining players +-- + +-- Following code is placed here to keep HUD ids internal +local function add_hud_item(player, name, def) + if not player or not name or not def then + throw_error("not enough parameters given") + return false + end + local i_name = player:get_player_name().."_"..name + hud_id[i_name] = def + hud_id[i_name].id = player:hud_add(def) +end + +minetest.register_on_joinplayer(function(player) + + -- first: hide the default statbars + local hud_flags = player:hud_get_flags() + hud_flags.healthbar = false + hud_flags.breathbar = false + player:hud_set_flags(hud_flags) + + -- now add the backgrounds for statbars + for _,item in pairs(sb_bg) do + add_hud_item(player, _.."_bg", item) + end + -- and finally the actual HUD items + for _,item in pairs(items) do + add_hud_item(player, _, item) + end + +end) diff --git a/games/MultiCraft_game/files/hud/builtin.lua b/games/MultiCraft_game/files/hud/builtin.lua index 656341905..699a669f7 100644 --- a/games/MultiCraft_game/files/hud/builtin.lua +++ b/games/MultiCraft_game/files/hud/builtin.lua @@ -1,103 +1,114 @@ -HUD_IW_MAX = 8 -HUD_IW_TICK = 0.4 -if multicraft.is_singleplayer() == true then - HUD_IW_TICK = 0.1 -end - -HUD_SB_SIZE = {x = 24, y = 24} - -HUD_HEALTH_POS = {x = 0.5,y = 1} -HUD_HEALTH_OFFSET = {x = -246, y = -93} -HUD_AIR_POS = {x = 0.5, y = 1} -HUD_AIR_OFFSET = {x = 7, y = -124} -HUD_HUNGER_POS = {x = 0.5, y = 1} -HUD_HUNGER_OFFSET = {x = 7, y = -93} -HUD_ARMOR_POS = {x = 0.5, y = 1} -HUD_ARMOR_OFFSET = {x = -246, y = -124} - --- Reorder everything when using ItemWeel -hud.item_wheel = false --multicraft.setting_getbool("hud_item_wheel") -if hud.item_wheel then - HUD_HEALTH_POS = {x = 0.5,y = 1} - HUD_HEALTH_OFFSET = {x = -385, y = -83} - HUD_AIR_POS = {x = 0.5, y = 1} - HUD_AIR_OFFSET = {x = 150, y = -83} - HUD_HUNGER_POS = {x = 0.5, y = 1} - HUD_HUNGER_OFFSET = {x = 180, y = -50} - HUD_ARMOR_POS = {x = 0.5, y = 1} - HUD_ARMOR_OFFSET = {x = -415, y = -50} -end - --- read hud.conf settings -hud.read_conf() - -local damage_enabled = multicraft.setting_getbool("enable_damage") - -hud.show_hunger = true --multicraft.get_modpath("hunger") ~= nil -hud.show_armor = multicraft.get_modpath("3d_armor") ~= nil - --- check if some settings are invalid ---local enable_hunger = multicraft.setting_getbool("hud_hunger_enable") ---if (enable_hunger == true or HUD_ENABLE_HUNGER == true) and not hud.show_hunger then --- hud.notify_hunger(5) ---end - -if damage_enabled then - hud.register("health", { - hud_elem_type = "statbar", - position = HUD_HEALTH_POS, - size = HUD_SB_SIZE, - text = "hud_heart_fg.png", - number = 20, - alignment = {x = -1, y = -1}, - autohide_bg = false, - offset = HUD_HEALTH_OFFSET, - background = "hud_heart_bg.png", - events = { - { - type = "damage", - func = function(player) - hud.change_item(player, "health", {number = player:get_hp()}) - end - } - }, - }) - - hud.register("air", { - hud_elem_type = "statbar", - position = HUD_AIR_POS, - size = HUD_SB_SIZE, - text = "hud_air_fg.png", - number = 0, - alignment = {x = -1, y = -1}, - offset = HUD_AIR_OFFSET, - background = nil, - events = { - { - type = "breath", - func = function(player) - local air = player:get_breath() - if air > 10 then - air = 0 - end - hud.change_item(player, "air", {number = air * 2}) - end - } - }, - }) - - hud.register("armor", { - hud_elem_type = "statbar", - position = HUD_ARMOR_POS, - size = HUD_SB_SIZE, - text = "hud_armor_fg.png", - number = 0, - alignment = {x = -1, y = -1}, - offset = HUD_ARMOR_OFFSET, - background = "hud_armor_bg.png", - autohide_bg = false, - max = 20, - }) -else - hud.show_armor = false -end +HUD_IW_MAX = 8 +HUD_IW_TICK = 0.4 +if minetest.is_singleplayer() == true then + HUD_IW_TICK = 0.2 +end +HUD_ENABLE_HUNGER = true +HUD_SB_SIZE = {x = 24, y = 24} + +HUD_HEALTH_POS = {x = 0.5,y = 1} +HUD_HEALTH_OFFSET = {x = -252, y = -93} +HUD_AIR_POS = {x = 0.5, y = 1} +HUD_AIR_OFFSET = {x = 9, y = -93} +HUD_HUNGER_POS = {x = 0.5, y = 1} +HUD_HUNGER_OFFSET = {x = 9, y = -124} +HUD_ARMOR_POS = {x = 0.5, y = 1} +HUD_ARMOR_OFFSET = {x = -252, y = -124} + +-- Reorder everything when using ItemWeel +hud.item_wheel = minetest.setting_getbool("hud_item_wheel") +if hud.item_wheel then + HUD_HEALTH_POS = {x = 0.5,y = 1} + HUD_HEALTH_OFFSET = {x = -385, y = -77} + HUD_AIR_POS = {x = 0.5, y = 1} + HUD_AIR_OFFSET = {x = 150, y = -77} + HUD_HUNGER_POS = {x = 0.5, y = 1} + HUD_HUNGER_OFFSET = {x = 180, y = -44} + HUD_ARMOR_POS = {x = 0.5, y = 1} + HUD_ARMOR_OFFSET = {x = -415, y = -44} +end + +-- read hud.conf settings +hud.read_conf() + +local damage_enabled = minetest.setting_getbool("enable_damage") + +hud.show_hunger = minetest.get_modpath("hunger") ~= nil +hud.show_armor = minetest.get_modpath("3d_armor") ~= nil + +-- check if some settings are invalid +local enable_hunger = minetest.setting_getbool("hud_hunger_enable") +if (enable_hunger == true or HUD_ENABLE_HUNGER == true) and not hud.show_hunger then + hud.notify_hunger(5) +end + +if damage_enabled then + hud.register("health", { + hud_elem_type = "statbar", + position = HUD_HEALTH_POS, + size = HUD_SB_SIZE, + text = "hud_heart_fg.png", + number = 20, + alignment = {x = -1, y = -1}, + offset = HUD_HEALTH_OFFSET, + background = "hud_heart_bg.png", + events = { + { + type = "damage", + func = function(player) + hud.change_item(player, "health", {number = player:get_hp()}) + end + } + }, + }) + + hud.register("air", { + hud_elem_type = "statbar", + position = HUD_AIR_POS, + size = HUD_SB_SIZE, + text = "hud_air_fg.png", + number = 0, + alignment = {x = -1, y = -1}, + offset = HUD_AIR_OFFSET, + background = nil, + events = { + { + type = "breath", + func = function(player) + local air = player:get_breath() + if air > 10 then + air = 0 + end + hud.change_item(player, "air", {number = air * 2}) + end + } + }, + }) + + hud.register("armor", { + hud_elem_type = "statbar", + position = HUD_ARMOR_POS, + size = HUD_SB_SIZE, + text = "hud_armor_fg.png", + number = 0, + alignment = {x = -1, y = -1}, + offset = HUD_ARMOR_OFFSET, + background = "hud_armor_bg.png", + autohide_bg = true, + max = 20, + }) + + hud.register("hunger", { + hud_elem_type = "statbar", + position = HUD_HUNGER_POS, + size = HUD_SB_SIZE, + text = "hud_hunger_fg.png", + number = 0, + alignment = {x = -1, y = -1}, + offset = HUD_HUNGER_OFFSET, + background = "hud_hunger_bg.png", + max = 0, + }) +else + hud.show_armor = false +end diff --git a/games/MultiCraft_game/files/hud/changelog.txt b/games/MultiCraft_game/files/hud/changelog.txt deleted file mode 100644 index acc64e77b..000000000 --- a/games/MultiCraft_game/files/hud/changelog.txt +++ /dev/null @@ -1,133 +0,0 @@ -2.1.3 ------ -- Removed inferior hunger -- And replaced it with 4hunger by 4aiman -- Eat it! ^_^ - -2.1.2 ------ -- Fixed crash caused by animated nodes (reported by Krock) -- Fixed "freezing" of empty slots (reported by kilbith) - -2.1.1 ------ -- Added itemcounting/wearout info -- Added support for hud scaling -- Fixed typo causing endless updating -- Fixed image scaling of some textures (like glass) -- Improved ItemWheel image - -2.1 ---- -- Added "ItemWheel" (experimental) -- Fixed disapperaring hunger bar (reported by poet-nohit) - -2.0.1 ------ -- Fix disappearing hotbar (reported by poet-nohit) -- Fix unused global var -- Added one more check to catch probably incorrect players - -2.0 ---- -- Complete rewrite -- Moved hunger into seperate mod -- Added API -- Switched License to LGPL 2.1 - -===== ===== ===== ------ 0-1.x ----- -===== ===== ===== - -1.4.1 ------ -- ### - -1.4 ---- -- New hunger mechanics/added experimental player-action based hunger -- Better crosshair texture, switched to "new" default hand -- Added support for farming redo mod, kpgmobs and jkmod - -1.3.3 ------ -- Prevent crash with armor mod and missing player -- Add support for ethereal mod (by TenPlus1) - -1.3.2 ------ -- Fix dependecies (by Chris Beelby) -- Add support for creatures mod -- Add optional healing for food (by TenPlus1) - -1.3.1 ------ -- Add compatibility for statbar scaling -- Fix typo in depends.txt -- Lower maintimer tick - -1.3 ---- -- New way hunger is saved (all old files in world dirctory can get deleted [e.g. hud_BlockMen_hunger]) -- Fixed healing (not while drowning, fix after death) -- Add support for mods: seaplants[sea] and mobfcooking (by Xanthin) -- Tweaked hand image -- Player can die caus of starving now - -1.2 ---- -- Send statbar values only to client when changed -- Hide armor bar if not wearing armor -- More reliable food overrides (by CiaranG) -- Support for bushes_classic foods (plantlife modpack) (by CiaranG) -- Add support for mushroom mod food/poison (by CiaranG) -- Add support for mods: fruit and mush45 -- New images for hotbar, smaller armor icons - -1.1 ---- -- added support for stu's 3darmor mod -- restructured and cleaned up code -- added support for poisen food (damages player, but does not kill) - -1.0 ---- -- hunger is reset after death -- health and hunger bar is shown correct on all screen resolutions now -- switched to changed native hotbar image support -- fixed revival of player when drown -- hunger bar is not shown anymore if hunger is disabled -- hunger can be disabled by multicraft.conf ("hud_hunger_enable = false") - -0.5 Beta ----------- -- removed the fancy borders of hud inventory bar and moved to new native support -- moved crosshair to native support too - -0.4 Beta ----------- -- enabled drowning - -0.3 Beta ----------- -- added fancy borders of hud inventory bar (only for screenheight <= 800) - -0.2.3 Beta ----------- -- added support for food of glooptest and bushes (commit by CheeseKeg) - -0.2.2 Beta ----------- -- added support for food of animalmaterials (mobf modpack),fishing - -0.2.1 Beta ----------- -- tweaked override of food -- added support for food of dwares, moretrees and simple mobs - -0.2 Beta --------- -- added support of custom config files -- you can eat max. 50% more than before (although it isnt shown in hunger bar) -- you get healed with 8 breads and more (in hunger bar) now -- a bread (from farming) == 2 breads in hunger bar diff --git a/games/MultiCraft_game/files/hud/depends.txt b/games/MultiCraft_game/files/hud/depends.txt index c32370bce..7be6dbb72 100644 --- a/games/MultiCraft_game/files/hud/depends.txt +++ b/games/MultiCraft_game/files/hud/depends.txt @@ -1,2 +1 @@ -check 3d_armor? \ No newline at end of file diff --git a/games/MultiCraft_game/files/hud/functions.lua b/games/MultiCraft_game/files/hud/functions.lua index a331f9c11..a7063d91a 100644 --- a/games/MultiCraft_game/files/hud/functions.lua +++ b/games/MultiCraft_game/files/hud/functions.lua @@ -1,35 +1,46 @@ -function hud.read_conf() - local mod_path = multicraft.get_modpath("hud") - local set = io.open(mod_path .. "/hud.conf", "r") - if set then - dofile(mod_path .. "/hud.conf") - set:close() - end -end - -function hud.player_event(player, event) - --needed for first update called by on_join - multicraft.after(0, function() - if event == "health_changed" then - for _,v in pairs(hud.damage_events) do - if v.func then - v.func(player) - end - end - end - - if event == "breath_changed" then - for _,v in pairs(hud.breath_events) do - if v.func then - v.func(player) - end - end - end - - if event == "hud_changed" then--called when flags changed - - end - end) -end - -core.register_playerevent(hud.player_event) +function hud.read_conf() + local mod_path = minetest.get_modpath("hud") + local set = io.open(mod_path .. "/hud.conf", "r") + if set then + dofile(mod_path .. "/hud.conf") + set:close() + end +end + +function hud.notify_hunger(delay, use) + local txt_part = "enable" + if use then + txt_part = "use" + end + minetest.after(delay, function() + minetest.chat_send_all("#Better HUD: You can't " .. txt_part .. " hunger without the \"hunger\" mod") + minetest.chat_send_all(" Enable it or download it from \"https://github.com/BlockMen/hunger\"") + end) +end + +function hud.player_event(player, event) + --needed for first update called by on_join + minetest.after(0, function() + if event == "health_changed" then + for _,v in pairs(hud.damage_events) do + if v.func then + v.func(player) + end + end + end + + if event == "breath_changed" then + for _,v in pairs(hud.breath_events) do + if v.func then + v.func(player) + end + end + end + + if event == "hud_changed" then--called when flags changed + + end + end) +end + +core.register_playerevent(hud.player_event) diff --git a/games/MultiCraft_game/files/hud/hud.conf.example b/games/MultiCraft_game/files/hud/hud.conf.example deleted file mode 100644 index d0d069583..000000000 --- a/games/MultiCraft_game/files/hud/hud.conf.example +++ /dev/null @@ -1,35 +0,0 @@ ---##Better HUD example config file## ------------------------------------- --- This example moves the statbars in the down left and down right corners. By Echoes91 - --- NOTICE -- --- if damage is disabled no statbar is shown at all --- Make sure that the statbars are shown correct on other screen resolutions aswell - - -HUD_SB_SIZE = {x = 24, y = 24} -- statbar icon size in pixel before (!) scaling - --- --- health bar --- -HUD_HEALTH_POS = {x = 0, y = 1} -- min 0, max 1 -HUD_HEALTH_OFFSET = {x = 10, y = -30} -- offset in pixel - --- --- hunger bar --- -HUD_HUNGER_POS = {x = 1, y = 1} -- min 0, max 1 -HUD_HUNGER_OFFSET = {x = -250, y = -30} -- offset in pixel - --- --- breath bar --- -HUD_AIR_POS = {x = 1, y = 1} -- min 0, max 1 -HUD_AIR_OFFSET = {x = -250, y = -60} -- offset in pixel - --- --- armor bar --- -HUD_ARMOR_POS = {x = 0, y = 1} -- min 0, max 1 -HUD_ARMOR_OFFSET = {x = 10, y = -60} -- offset in pixel - diff --git a/games/MultiCraft_game/files/hud/init.lua b/games/MultiCraft_game/files/hud/init.lua index 1de00ef77..fe0f41fa7 100644 --- a/games/MultiCraft_game/files/hud/init.lua +++ b/games/MultiCraft_game/files/hud/init.lua @@ -1,15 +1,11 @@ -hud = {} -local modpath = multicraft.get_modpath("hud") - -dofile(modpath .. "/api.lua") -dofile(modpath .. "/functions.lua") -dofile(modpath .. "/builtin.lua") -dofile(modpath .. "/legacy.lua") -if hud.item_wheel then - dofile(modpath .. "/itemwheel.lua") -end - -local f = io.open(multicraft.get_modpath("hud")..'/init.lua', "r") -local content = f:read("*all") -f:close() -if content:find("mine".."test") then os.exit() end-- +hud = {} +local modpath = minetest.get_modpath("hud") + +dofile(modpath .. "/api.lua") +dofile(modpath .. "/functions.lua") +dofile(modpath .. "/builtin.lua") +dofile(modpath .. "/legacy.lua") +if hud.item_wheel then + dofile(modpath .. "/itemwheel.lua") +end + diff --git a/games/MultiCraft_game/files/hud/itemwheel.lua b/games/MultiCraft_game/files/hud/itemwheel.lua index 733b7deb9..0c5fd0131 100644 --- a/games/MultiCraft_game/files/hud/itemwheel.lua +++ b/games/MultiCraft_game/files/hud/itemwheel.lua @@ -1,195 +1,195 @@ -local hb = {} -local scale = tonumber(core.setting_get("hud_scaling")) or 1 - -local function update_wheel(player) - local name = player:get_player_name() - if not player or not name then - return - end - - local i = player:get_wield_index() - local i1 = i - 1 - local i3 = i + 1 - - -- it's a wheel - if i1 < 1 then - i1 = HUD_IW_MAX - end - if i3 > HUD_IW_MAX then - i3 = 1 - end - - -- get the displayed items - local inv = player:get_inventory() - local item = hb[name].item - local index = hb[name].index - local item2 = player:get_wielded_item():get_name() - - -- update all items when wielded has changed - if item and item2 and item ~= item2 or item == "wheel_init" or (index and index ~= i) then - local items = {} - items[1] = inv:get_stack("main", i1):get_name() or nil - items[2] = item2 - items[3] = inv:get_stack("main", i3):get_name() or nil - local num = player:get_wielded_item():get_count() - local wear = player:get_wielded_item():get_wear() - if num < 2 then - num = "" - else - num = tostring(num) - end - if wear > 0 then - num = tostring(100 - math.floor((wear/65535)*100)) .. "%" - end - - for n, m in pairs(items) do - -- some default values - local image = "hud_wielded.png" - local need_scale = false - local s1 = {x = 1*scale, y = 1*scale} - local s2 = {x = 3*scale, y = 3*scale} - if n ~= 2 then - s1 = {x = 0.6*scale, y = 0.6*scale} - s2 = {x = 2*scale, y = 2*scale} - end - - -- get the images - local def = multicraft.registered_items[m] - if def then - if def.tiles and (def.tiles[1] and not def.tiles[1].name) then - image = multicraft.inventorycube(def.tiles[1], def.tiles[6] or def.tiles[3] or def.tiles[1], def.tiles[3] or def.tiles[1]) - need_scale = true - end - if def.inventory_image and def.inventory_image ~= "" then - image = def.inventory_image - need_scale = false - end - if def.wielded_image and def.wielded_image ~= "" then - image = def.wielded_image - need_scale = false - end - -- needed for nodes with inventory cube inv imges, e.g. glass - if string.find(image, 'inventorycube') then - need_scale = true - end - end - - -- get the id and update hud elements - local id = hb[name].id[n] - if id and image then - if need_scale then - player:hud_change(id, "scale", s1) - else - player:hud_change(id, "scale", s2) - end - -- make previous and next item darker - --if n ~= 2 then - --image = image .. "^[colorize:#0005" - --end - player:hud_change(id, "text", image) - end - end - if hb[name].id[4] then - player:hud_change(hb[name].id[4], "text", num) - end - end - - -- update wielded buffer - if hb[name].id[2] ~= nil then - hb[name].item = item2 - hb[name].index = i - end -end - -multicraft.register_on_joinplayer(function(player) - local name = player:get_player_name() - hb[name]= {} - hb[name].id = {} - hb[name].item = "wheel_init" - hb[name].index = 1 - - multicraft.after(0.1, function() - - -- hide builtin hotbar - local hud_flags = player:hud_get_flags() - hud_flags.hotbar = false - player:hud_set_flags(hud_flags) - - player:hud_add({ - hud_elem_type = "image", - text = "hud_new.png", - position = {x = 0.5, y = 1}, - scale = {x = 1*scale, y = 1*scale}, - alignment = {x = 0, y = -1}, - offset = {x = 0, y = 0} - }) - - hb[name].id[1] = player:hud_add({ - hud_elem_type = "image", - text = "hud_wielded.png", - position = {x = 0.5, y = 1}, - scale = {x = 1*scale, y = 1*scale}, - alignment = {x = 0, y = -1}, - offset = {x = -75*scale, y = -8*scale} - }) - - hb[name].id[2] = player:hud_add({ - hud_elem_type = "image", - text = "hud_wielded.png", - position = {x = 0.5, y = 1}, - scale = {x = 3*scale, y = 3*scale}, - alignment = {x = 0, y = -1}, - offset = {x = 0, y = -12*scale} - }) - - hb[name].id[3] = player:hud_add({ - hud_elem_type = "image", - text = "hud_wielded.png", - position = {x = 0.5, y = 1}, - scale = {x = 1*scale, y = 1*scale}, - alignment = {x = 0, y = -1}, - offset = {x = 75*scale, y = -8*scale} - }) - - hb[name].id[4] = player:hud_add({ - hud_elem_type = "text", - position = {x = 0.5, y = 1}, - offset = {x = 35*scale, y = -55*scale}, - alignment = {x = 0, y = -1}, - number = 0xffffff, - text = "", - }) - - -- init item wheel - multicraft.after(0, function() - hb[name].item = "wheel_init" - update_wheel(player) - end) - end) -end) - -local function update_wrapper(a, b, player) - local name = player:get_player_name() - if not name then - return - end - multicraft.after(0, function() - hb[name].item = "wheel_init" - update_wheel(player) - end) -end - -multicraft.register_on_placenode(update_wrapper) -multicraft.register_on_dignode(update_wrapper) - - -local timer = 0 -multicraft.register_globalstep(function(dtime) - timer = timer + dtime - if timer >= HUD_IW_TICK then - timer = 0 - for _, player in ipairs(multicraft.get_connected_players()) do - update_wheel(player) - end - end--timer +local hb = {} +local scale = tonumber(core.setting_get("hud_scaling")) or 1 + +local function update_wheel(player) + local name = player:get_player_name() + if not player or not name then + return + end + + local i = player:get_wield_index() + local i1 = i - 1 + local i3 = i + 1 + + -- it's a wheel + if i1 < 1 then + i1 = HUD_IW_MAX + end + if i3 > HUD_IW_MAX then + i3 = 1 + end + + -- get the displayed items + local inv = player:get_inventory() + local item = hb[name].item + local index = hb[name].index + local item2 = player:get_wielded_item():get_name() + + -- update all items when wielded has changed + if item and item2 and item ~= item2 or item == "wheel_init" or (index and index ~= i) then + local items = {} + items[1] = inv:get_stack("main", i1):get_name() or nil + items[2] = item2 + items[3] = inv:get_stack("main", i3):get_name() or nil + local num = player:get_wielded_item():get_count() + local wear = player:get_wielded_item():get_wear() + if num < 2 then + num = "" + else + num = tostring(num) + end + if wear > 0 then + num = tostring(100 - math.floor((wear/65535)*100)) .. "%" + end + + for n, m in pairs(items) do + -- some default values + local image = "hud_wielded.png" + local need_scale = false + local s1 = {x = 1*scale, y = 1*scale} + local s2 = {x = 3*scale, y = 3*scale} + if n ~= 2 then + s1 = {x = 0.6*scale, y = 0.6*scale} + s2 = {x = 2*scale, y = 2*scale} + end + + -- get the images + local def = minetest.registered_items[m] + if def then + if def.tiles and (def.tiles[1] and not def.tiles[1].name) then + image = minetest.inventorycube(def.tiles[1], def.tiles[6] or def.tiles[3] or def.tiles[1], def.tiles[3] or def.tiles[1]) + need_scale = true + end + if def.inventory_image and def.inventory_image ~= "" then + image = def.inventory_image + need_scale = false + end + if def.wielded_image and def.wielded_image ~= "" then + image = def.wielded_image + need_scale = false + end + -- needed for nodes with inventory cube inv imges, e.g. glass + if string.find(image, 'inventorycube') then + need_scale = true + end + end + + -- get the id and update hud elements + local id = hb[name].id[n] + if id and image then + if need_scale then + player:hud_change(id, "scale", s1) + else + player:hud_change(id, "scale", s2) + end + -- make previous and next item darker + --if n ~= 2 then + --image = image .. "^[colorize:#0005" + --end + player:hud_change(id, "text", image) + end + end + if hb[name].id[4] then + player:hud_change(hb[name].id[4], "text", num) + end + end + + -- update wielded buffer + if hb[name].id[2] ~= nil then + hb[name].item = item2 + hb[name].index = i + end +end + +minetest.register_on_joinplayer(function(player) + local name = player:get_player_name() + hb[name]= {} + hb[name].id = {} + hb[name].item = "wheel_init" + hb[name].index = 1 + + minetest.after(0.1, function() + + -- hide builtin hotbar + local hud_flags = player:hud_get_flags() + hud_flags.hotbar = false + player:hud_set_flags(hud_flags) + + player:hud_add({ + hud_elem_type = "image", + text = "hud_new.png", + position = {x = 0.5, y = 1}, + scale = {x = 1*scale, y = 1*scale}, + alignment = {x = 0, y = -1}, + offset = {x = 0, y = 0} + }) + + hb[name].id[1] = player:hud_add({ + hud_elem_type = "image", + text = "hud_wielded.png", + position = {x = 0.5, y = 1}, + scale = {x = 1*scale, y = 1*scale}, + alignment = {x = 0, y = -1}, + offset = {x = -75*scale, y = -8*scale} + }) + + hb[name].id[2] = player:hud_add({ + hud_elem_type = "image", + text = "hud_wielded.png", + position = {x = 0.5, y = 1}, + scale = {x = 3*scale, y = 3*scale}, + alignment = {x = 0, y = -1}, + offset = {x = 0, y = -12*scale} + }) + + hb[name].id[3] = player:hud_add({ + hud_elem_type = "image", + text = "hud_wielded.png", + position = {x = 0.5, y = 1}, + scale = {x = 1*scale, y = 1*scale}, + alignment = {x = 0, y = -1}, + offset = {x = 75*scale, y = -8*scale} + }) + + hb[name].id[4] = player:hud_add({ + hud_elem_type = "text", + position = {x = 0.5, y = 1}, + offset = {x = 35*scale, y = -55*scale}, + alignment = {x = 0, y = -1}, + number = 0xffffff, + text = "", + }) + + -- init item wheel + minetest.after(0, function() + hb[name].item = "wheel_init" + update_wheel(player) + end) + end) +end) + +local function update_wrapper(a, b, player) + local name = player:get_player_name() + if not name then + return + end + minetest.after(0, function() + hb[name].item = "wheel_init" + update_wheel(player) + end) +end + +minetest.register_on_placenode(update_wrapper) +minetest.register_on_dignode(update_wrapper) + + +local timer = 0 +minetest.register_globalstep(function(dtime) + timer = timer + dtime + if timer >= HUD_IW_TICK then + timer = 0 + for _, player in ipairs(minetest.get_connected_players()) do + update_wheel(player) + end + end--timer end) \ No newline at end of file diff --git a/games/MultiCraft_game/files/hud/legacy.lua b/games/MultiCraft_game/files/hud/legacy.lua index 591c287f2..596ada3a2 100644 --- a/games/MultiCraft_game/files/hud/legacy.lua +++ b/games/MultiCraft_game/files/hud/legacy.lua @@ -1,61 +1,61 @@ --- Armor -function hud.set_armor() -end - -if hud.show_armor then - local shields = multicraft.get_modpath("shields") ~= nil - local armor_org_func = armor.update_armor - - local function get_armor_lvl(def) - -- items/protection based display - local lvl = def.level or 0 - local max = 63 -- full diamond armor - if shields then - max = 84.14 -- full diamond armor + diamond shield - end - -- TODO: is there a sane way to read out max values? - local ret = lvl/max - if ret > 1 then - ret = 1 - end - - return tonumber(20 * ret) - end - - function armor.update_armor(self, player) - armor_org_func(self, player) - local name = player:get_player_name() - local def = self.def - local armor_lvl = 0 - if def[name] and def[name].level then - armor_lvl = get_armor_lvl(def[name]) - end - hud.change_item(player, "armor", {number = armor_lvl}) - end -end - --- Hunger related functions -if not hud.show_hunger then - function hud.set_hunger() - hud.notify_hunger(1, true) - end - - function hud.get_hunger() - hud.notify_hunger(1, true) - end - - function hud.item_eat(hp_change, replace_with_item) - return function(itemstack, user, pointed_thing) - hud.notify_hunger(1, true) - local func = multicraft.item_eat(hp_change, replace_with_item) - return func(itemstack, user, pointed_thing) - end - end - - function hud.save_hunger() - hud.notify_hunger(1, true) - end - function hud.load_hunger(player) - hud.notify_hunger(1, true) - end -end +-- Armor +function hud.set_armor() +end + +if hud.show_armor then + local shields = minetest.get_modpath("shields") ~= nil + local armor_org_func = armor.update_armor + + local function get_armor_lvl(def) + -- items/protection based display + local lvl = def.level or 0 + local max = 63 -- full diamond armor + if shields then + max = 84.14 -- full diamond armor + diamond shield + end + -- TODO: is there a sane way to read out max values? + local ret = lvl/max + if ret > 1 then + ret = 1 + end + + return tonumber(20 * ret) + end + + function armor.update_armor(self, player) + armor_org_func(self, player) + local name = player:get_player_name() + local def = self.def + local armor_lvl = 0 + if def[name] and def[name].level then + armor_lvl = get_armor_lvl(def[name]) + end + hud.change_item(player, "armor", {number = armor_lvl}) + end +end + +-- Hunger related functions +if not hud.show_hunger then + function hud.set_hunger() + hud.notify_hunger(1, true) + end + + function hud.get_hunger() + hud.notify_hunger(1, true) + end + + function hud.item_eat(hp_change, replace_with_item) + return function(itemstack, user, pointed_thing) + hud.notify_hunger(1, true) + local func = minetest.item_eat(hp_change, replace_with_item) + return func(itemstack, user, pointed_thing) + end + end + + function hud.save_hunger() + hud.notify_hunger(1, true) + end + function hud.load_hunger(player) + hud.notify_hunger(1, true) + end +end diff --git a/games/MultiCraft_game/files/hud/textures/crosshair.png b/games/MultiCraft_game/files/hud/textures/crosshair.png new file mode 100644 index 000000000..763b3bc71 Binary files /dev/null and b/games/MultiCraft_game/files/hud/textures/crosshair.png differ diff --git a/games/MultiCraft_game/files/default/textures/hud_air_fg.png b/games/MultiCraft_game/files/hud/textures/hud_air_fg.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/hud_air_fg.png rename to games/MultiCraft_game/files/hud/textures/hud_air_fg.png diff --git a/games/MultiCraft_game/files/default/textures/hud_armor_bg.png b/games/MultiCraft_game/files/hud/textures/hud_armor_bg.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/hud_armor_bg.png rename to games/MultiCraft_game/files/hud/textures/hud_armor_bg.png diff --git a/games/MultiCraft_game/files/default/textures/hud_armor_fg.png b/games/MultiCraft_game/files/hud/textures/hud_armor_fg.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/hud_armor_fg.png rename to games/MultiCraft_game/files/hud/textures/hud_armor_fg.png diff --git a/games/MultiCraft_game/files/default/textures/hud_heart_bg.png b/games/MultiCraft_game/files/hud/textures/hud_heart_bg.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/hud_heart_bg.png rename to games/MultiCraft_game/files/hud/textures/hud_heart_bg.png diff --git a/games/MultiCraft_game/files/default/textures/hud_heart_fg.png b/games/MultiCraft_game/files/hud/textures/hud_heart_fg.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/hud_heart_fg.png rename to games/MultiCraft_game/files/hud/textures/hud_heart_fg.png diff --git a/games/MultiCraft_game/files/default/textures/hud_hunger_bg.png b/games/MultiCraft_game/files/hud/textures/hud_hunger_bg.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/hud_hunger_bg.png rename to games/MultiCraft_game/files/hud/textures/hud_hunger_bg.png diff --git a/games/MultiCraft_game/files/default/textures/hud_hunger_fg.png b/games/MultiCraft_game/files/hud/textures/hud_hunger_fg.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/hud_hunger_fg.png rename to games/MultiCraft_game/files/hud/textures/hud_hunger_fg.png diff --git a/games/MultiCraft_game/files/hud/textures/hud_wielded.png b/games/MultiCraft_game/files/hud/textures/hud_wielded.png new file mode 100644 index 000000000..41a883708 Binary files /dev/null and b/games/MultiCraft_game/files/hud/textures/hud_wielded.png differ diff --git a/games/MultiCraft_game/files/hunger/LICENSE.txt b/games/MultiCraft_game/files/hunger/LICENSE.txt new file mode 100644 index 000000000..4362b4915 --- /dev/null +++ b/games/MultiCraft_game/files/hunger/LICENSE.txt @@ -0,0 +1,502 @@ + GNU LESSER GENERAL PUBLIC LICENSE + Version 2.1, February 1999 + + Copyright (C) 1991, 1999 Free Software Foundation, Inc. + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the Lesser GPL. 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See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +Also add information on how to contact you by electronic and paper mail. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the library, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! diff --git a/games/MultiCraft_game/files/hunger/README.txt b/games/MultiCraft_game/files/hunger/README.txt new file mode 100644 index 000000000..792f4b83b --- /dev/null +++ b/games/MultiCraft_game/files/hunger/README.txt @@ -0,0 +1,97 @@ +Minetest mod "Hunger" +===================== +Version: 1.1.3 + +(c) Copyright BlockMen (2015) + + +About this mod: +~~~~~~~~~~~~~~~ +This mod adds hunger mechanics to Minetest, which are based on player actions and on time. +Also it changes the eating in Minetest, e.g. an Apple does not restore Health, but it rises your saturation. +Example: 1 apple fills up the hunger bar by 1 "bread" (statbar symbol). +Although the statbar show 20 hunger points (10 breads) on the HUD you can fill it up to 30 points. + +By default it supports a lot of food already (see full list below) and food that for registered via the API. +For more information how to register more food see API.txt + +Information: +This mod depends on the "Better HUD" mod (https://github.com/BlockMen/hud) to provide information about your current saturation. + + +For Modders: +~~~~~~~~~~~~ +This mod alters the behavior of minetest.item_eat(). +All callbacks that are registered via minetest.register_on_item_eat() are called AFTER this mod actions, so the itemstack +will have changed already when callbacks are called. You can get the original itemstack as 6th parameter of your function then. + +License: +~~~~~~~~ +(c) Copyright BlockMen (2015) + + +Code: +Licensed under the GNU LGPL version 2.1 or higher. +You can redistribute it and/or modify it under +the terms of the GNU Lesser General Public License +as published by the Free Software Foundation; + +You should have received a copy of the GNU Lesser General Public +License along with this library; if not, write to the Free Software +Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt + + +Textures: +hunger_statbar_poisen.png - BlockMen (CC-BY 3.0) + +Sounds: +hunger_eat.ogg - BlockMen (CC-BY 3.0) + + +Github: +~~~~~~~ +https://github.com/BlockMen/hunger + +Forum: +~~~~~~ +- + +Changelog: +~~~~~~~~~~ +see changelog.txt + + +Dependencies: +~~~~~~~~~~~~~ +- Default +- Farming +- Better HUD (https://github.com/BlockMen/hud) + + +Supported food/mods: +~~~~~~~~~~~~~~~~~~~~ +- Apples (default) +- Animalmaterials (mobf modpack) +- Bread (default) +- Bushes +- bushes_classic +- Creatures +- Dwarves (beer and such) +- Docfarming +- Fishing +- Farming plus +- Farming (default and Tenplus1's fork) +- Food +- fruit +- Glooptest +- JKMod +- kpgmobs +- Mobfcooking +- Mooretrees +- Mtfoods +- mushroom +- mush45 +- Seaplants (sea) +- Simple mobs diff --git a/games/MultiCraft_game/files/hunger/depends.txt b/games/MultiCraft_game/files/hunger/depends.txt new file mode 100644 index 000000000..d6dbbb4e8 --- /dev/null +++ b/games/MultiCraft_game/files/hunger/depends.txt @@ -0,0 +1,30 @@ +default +hud +animalmaterials? +bucket? +bushes? +bushes_classic? +cooking? +creatures? +docfarming? +dwarves? +ethereal? +farming? +farming_plus? +ferns? +fishing? +flowers? +fruit? +glooptest? +jkanimals? +jkfarming? +jkwine? +kpgmobs? +mobfcooking? +mobs? +moretrees? +mtfoods? +mush45? +mushroom? +pizza? +seaplants? diff --git a/games/MultiCraft_game/files/hunger/food.lua b/games/MultiCraft_game/files/hunger/food.lua new file mode 100644 index 000000000..282e86d62 --- /dev/null +++ b/games/MultiCraft_game/files/hunger/food.lua @@ -0,0 +1,314 @@ +local register_food = hunger.register_food + +register_food("default:apple", 2) + +if minetest.get_modpath("farming") ~= nil then + register_food("farming:bread", 4) +end + +if minetest.get_modpath("flowers") ~= nil then + register_food("flowers:mushroom_brown", 1) + register_food("flowers:mushroom_red", 1, "", 3) +end + +if minetest.get_modpath("mobs") ~= nil then + if mobs.mod ~= nil and mobs.mod == "redo" then + register_food("mobs:cheese", 4) + register_food("mobs:meat", 8) + register_food("mobs:meat_raw", 4) + register_food("mobs:rat_cooked", 4) + register_food("mobs:rat_meat", 2) + register_food("mobs:honey", 2) + register_food("mobs:pork_raw", 3, "", 3) + register_food("mobs:pork_cooked", 8) + register_food("mobs:chicken_cooked", 6) + register_food("mobs:chicken_raw", 2, "", 3) + register_food("mobs:chicken_egg_fried", 2) + if minetest.get_modpath("bucket") then + register_food("mobs:bucket_milk", 3, "bucket:bucket_empty") + end + else + register_food("mobs:meat", 6) + register_food("mobs:meat_raw", 3) + register_food("mobs:rat_cooked", 5) + end +end + +if minetest.get_modpath("moretrees") ~= nil then + register_food("moretrees:coconut_milk", 1) + register_food("moretrees:raw_coconut", 2) + register_food("moretrees:acorn_muffin", 3) + register_food("moretrees:spruce_nuts", 1) + register_food("moretrees:pine_nuts", 1) + register_food("moretrees:fir_nuts", 1) +end + +if minetest.get_modpath("dwarves") ~= nil then + register_food("dwarves:beer", 2) + register_food("dwarves:apple_cider", 1) + register_food("dwarves:midus", 2) + register_food("dwarves:tequila", 2) + register_food("dwarves:tequila_with_lime", 2) + register_food("dwarves:sake", 2) +end + +if minetest.get_modpath("animalmaterials") ~= nil then + register_food("animalmaterials:milk", 2) + register_food("animalmaterials:meat_raw", 3) + register_food("animalmaterials:meat_pork", 3) + register_food("animalmaterials:meat_beef", 3) + register_food("animalmaterials:meat_chicken", 3) + register_food("animalmaterials:meat_lamb", 3) + register_food("animalmaterials:meat_venison", 3) + register_food("animalmaterials:meat_undead", 3, "", 3) + register_food("animalmaterials:meat_toxic", 3, "", 5) + register_food("animalmaterials:meat_ostrich", 3) + register_food("animalmaterials:fish_bluewhite", 2) + register_food("animalmaterials:fish_clownfish", 2) +end + +if minetest.get_modpath("fishing") ~= nil then + register_food("fishing:fish_raw", 2) + register_food("fishing:fish_cooked", 5) + register_food("fishing:sushi", 6) + register_food("fishing:shark", 4) + register_food("fishing:shark_cooked", 8) + register_food("fishing:pike", 4) + register_food("fishing:pike_cooked", 8) +end + +if minetest.get_modpath("glooptest") ~= nil then + register_food("glooptest:kalite_lump", 1) +end + +if minetest.get_modpath("bushes") ~= nil then + register_food("bushes:sugar", 1) + register_food("bushes:strawberry", 2) + register_food("bushes:berry_pie_raw", 3) + register_food("bushes:berry_pie_cooked", 4) + register_food("bushes:basket_pies", 15) +end + +if minetest.get_modpath("bushes_classic") then + -- bushes_classic mod, as found in the plantlife modpack + local berries = { + "strawberry", + "blackberry", + "blueberry", + "raspberry", + "gooseberry", + "mixed_berry"} + for _, berry in ipairs(berries) do + if berry ~= "mixed_berry" then + register_food("bushes:"..berry, 1) + end + register_food("bushes:"..berry.."_pie_raw", 2) + register_food("bushes:"..berry.."_pie_cooked", 5) + register_food("bushes:basket_"..berry, 15) + end +end + +if minetest.get_modpath("mushroom") ~= nil then + register_food("mushroom:brown", 1) + register_food("mushroom:red", 1, "", 3) + -- mushroom potions: red = strong poison, brown = light restorative + if minetest.get_modpath("vessels") then + register_food("mushroom:brown_essence", 1, "vessels:glass_bottle", nil, 4) + register_food("mushroom:poison", 1, "vessels:glass_bottle", 10) + end +end + +if minetest.get_modpath("docfarming") ~= nil then + register_food("docfarming:carrot", 3) + register_food("docfarming:cucumber", 2) + register_food("docfarming:corn", 3) + register_food("docfarming:potato", 4) + register_food("docfarming:bakedpotato", 5) + register_food("docfarming:raspberry", 3) +end + +if minetest.get_modpath("farming_plus") ~= nil then + register_food("farming_plus:carrot_item", 3) + register_food("farming_plus:banana", 2) + register_food("farming_plus:orange_item", 2) + register_food("farming:pumpkin_bread", 4) + register_food("farming_plus:strawberry_item", 2) + register_food("farming_plus:tomato_item", 2) + register_food("farming_plus:potato_item", 4) + register_food("farming_plus:rhubarb_item", 2) +end + +if minetest.get_modpath("mtfoods") ~= nil then + register_food("mtfoods:dandelion_milk", 1) + register_food("mtfoods:sugar", 1) + register_food("mtfoods:short_bread", 4) + register_food("mtfoods:cream", 1) + register_food("mtfoods:chocolate", 2) + register_food("mtfoods:cupcake", 2) + register_food("mtfoods:strawberry_shortcake", 2) + register_food("mtfoods:cake", 3) + register_food("mtfoods:chocolate_cake", 3) + register_food("mtfoods:carrot_cake", 3) + register_food("mtfoods:pie_crust", 3) + register_food("mtfoods:apple_pie", 3) + register_food("mtfoods:rhubarb_pie", 2) + register_food("mtfoods:banana_pie", 3) + register_food("mtfoods:pumpkin_pie", 3) + register_food("mtfoods:cookies", 2) + register_food("mtfoods:mlt_burger", 5) + register_food("mtfoods:potato_slices", 2) + register_food("mtfoods:potato_chips", 3) + --mtfoods:medicine + register_food("mtfoods:casserole", 3) + register_food("mtfoods:glass_flute", 2) + register_food("mtfoods:orange_juice", 2) + register_food("mtfoods:apple_juice", 2) + register_food("mtfoods:apple_cider", 2) + register_food("mtfoods:cider_rack", 2) +end + +if minetest.get_modpath("fruit") ~= nil then + register_food("fruit:apple", 2) + register_food("fruit:pear", 2) + register_food("fruit:bananna", 3) + register_food("fruit:orange", 2) +end + +if minetest.get_modpath("mush45") ~= nil then + register_food("mush45:meal", 4) +end + +if minetest.get_modpath("seaplants") ~= nil then + register_food("seaplants:kelpgreen", 1) + register_food("seaplants:kelpbrown", 1) + register_food("seaplants:seagrassgreen", 1) + register_food("seaplants:seagrassred", 1) + register_food("seaplants:seasaladmix", 6) + register_food("seaplants:kelpgreensalad", 1) + register_food("seaplants:kelpbrownsalad", 1) + register_food("seaplants:seagrassgreensalad", 1) + register_food("seaplants:seagrassgreensalad", 1) +end + +if minetest.get_modpath("mobfcooking") ~= nil then + register_food("mobfcooking:cooked_pork", 6) + register_food("mobfcooking:cooked_ostrich", 6) + register_food("mobfcooking:cooked_beef", 6) + register_food("mobfcooking:cooked_chicken", 6) + register_food("mobfcooking:cooked_lamb", 6) + register_food("mobfcooking:cooked_venison", 6) + register_food("mobfcooking:cooked_fish", 6) +end + +if minetest.get_modpath("creatures") ~= nil then + register_food("creatures:meat", 6) + register_food("creatures:flesh", 3) + register_food("creatures:rotten_flesh", 3, "", 3) +end + +if minetest.get_modpath("ethereal") then + register_food("ethereal:strawberry", 1) + register_food("ethereal:banana", 4) + register_food("ethereal:pine_nuts", 1) + register_food("ethereal:bamboo_sprout", 0, "", 3) + register_food("ethereal:fern_tubers", 1) + register_food("ethereal:banana_bread", 7) + register_food("ethereal:mushroom_plant", 2) + register_food("ethereal:coconut_slice", 2) + register_food("ethereal:golden_apple", 4, "", nil, 10) + register_food("ethereal:wild_onion_plant", 2) + register_food("ethereal:mushroom_soup", 4, "ethereal:bowl") + register_food("ethereal:mushroom_soup_cooked", 6, "ethereal:bowl") + register_food("ethereal:hearty_stew", 6, "ethereal:bowl", 3) + register_food("ethereal:hearty_stew_cooked", 10, "ethereal:bowl") + if minetest.get_modpath("bucket") then + register_food("ethereal:bucket_cactus", 2, "bucket:bucket_empty") + end + register_food("ethereal:fish_raw", 2) + register_food("ethereal:fish_cooked", 5) + register_food("ethereal:seaweed", 1) + register_food("ethereal:yellowleaves", 1, "", nil, 1) + register_food("ethereal:sashimi", 4) +end + +if minetest.get_modpath("farming") and farming.mod == "redo" then + register_food("farming:bread", 6) + register_food("farming:potato", 1) + register_food("farming:baked_potato", 6) + register_food("farming:cucumber", 4) + register_food("farming:tomato", 4) + register_food("farming:carrot", 3) + register_food("farming:carrot_gold", 6, "", nil, 8) + register_food("farming:corn", 3) + register_food("farming:corn_cob", 5) + register_food("farming:melon_slice", 2) + register_food("farming:pumpkin_slice", 1) + register_food("farming:pumpkin_bread", 9) + register_food("farming:coffee_cup", 2, "farming:drinking_cup") + register_food("farming:coffee_cup_hot", 3, "farming:drinking_cup", nil, 2) + register_food("farming:cookie", 2) + register_food("farming:chocolate_dark", 3) + register_food("farming:donut", 4) + register_food("farming:donut_chocolate", 6) + register_food("farming:donut_apple", 6) + register_food("farming:raspberries", 1) + register_food("farming:blueberries", 1) + register_food("farming:muffin_blueberry", 4) + if minetest.get_modpath("vessels") then + register_food("farming:smoothie_raspberry", 2, "vessels:drinking_glass") + end + register_food("farming:rhubarb", 1) + register_food("farming:rhubarb_pie", 6) + register_food("farming:beans", 1) +end + +if minetest.get_modpath("kpgmobs") ~= nil then + register_food("kpgmobs:uley", 3) + register_food("kpgmobs:meat", 6) + register_food("kpgmobs:rat_cooked", 5) + register_food("kpgmobs:med_cooked", 4) + if minetest.get_modpath("bucket") then + register_food("kpgmobs:bucket_milk", 4, "bucket:bucket_empty") + end +end + +if minetest.get_modpath("jkfarming") ~= nil then + register_food("jkfarming:carrot", 3) + register_food("jkfarming:corn", 3) + register_food("jkfarming:melon_part", 2) + register_food("jkfarming:cake", 3) +end + +if minetest.get_modpath("jkanimals") ~= nil then + register_food("jkanimals:meat", 6) +end + +if minetest.get_modpath("jkwine") ~= nil then + register_food("jkwine:grapes", 2) + register_food("jkwine:winebottle", 1) +end + +if minetest.get_modpath("cooking") ~= nil then + register_food("cooking:meat_beef_cooked", 4) + register_food("cooking:fish_bluewhite_cooked", 3) + register_food("cooking:fish_clownfish_cooked", 1) + register_food("cooking:meat_chicken_cooked", 2) + register_food("cooking:meat_cooked", 2) + register_food("cooking:meat_pork_cooked", 3) + register_food("cooking:meat_toxic_cooked", -3) + register_food("cooking:meat_venison_cooked", 3) + register_food("cooking:meat_undead_cooked", 1) +end + +-- ferns mod of plantlife_modpack +if minetest.get_modpath("ferns") ~= nil then + register_food("ferns:fiddlehead", 1, "", 1) + register_food("ferns:fiddlehead_roasted", 3) + register_food("ferns:ferntuber_roasted", 3) + register_food("ferns:horsetail_01", 1) +end + +if minetest.get_modpath("pizza") ~= nil then + register_food("pizza:pizza", 30, "", nil, 30) + register_food("pizza:pizzaslice", 5, "", nil, 5) +end diff --git a/games/MultiCraft_game/files/hunger/functions.lua b/games/MultiCraft_game/files/hunger/functions.lua new file mode 100644 index 000000000..b70794270 --- /dev/null +++ b/games/MultiCraft_game/files/hunger/functions.lua @@ -0,0 +1,278 @@ +-- read/write +function hunger.read(player) + local inv = player:get_inventory() + if not inv then + return nil + end + local hgp = inv:get_stack("hunger", 1):get_count() + if hgp == 0 then + hgp = 21 + inv:set_stack("hunger", 1, ItemStack({name = ":", count = hgp})) + else + hgp = hgp + end + if tonumber(hgp) > HUNGER_MAX + 1 then + hgp = HUNGER_MAX + 1 + end + return hgp - 1 +end + +function hunger.save(player) + local inv = player:get_inventory() + local name = player:get_player_name() + local value = hunger.players[name].lvl + if not inv or not value then + return nil + end + if value > HUNGER_MAX then + value = HUNGER_MAX + end + if value < 0 then + value = 0 + end + inv:set_stack("hunger", 1, ItemStack({name = ":", count = value + 1})) + return true +end + +function hunger.update_hunger(player, new_lvl) + local name = player:get_player_name() or nil + if not name then + return false + end + if minetest.setting_getbool("enable_damage") == false then + hunger.players[name] = 20 + return + end + local lvl = hunger.players[name].lvl + if new_lvl then + lvl = new_lvl + end + if lvl > HUNGER_MAX then + lvl = HUNGER_MAX + end + hunger.players[name].lvl = lvl + if lvl > 20 then + lvl = 20 + end + hud.change_item(player, "hunger", {number = lvl}) + hunger.save(player) +end +local update_hunger = hunger.update_hunger + +-- player-action based hunger changes +function hunger.handle_node_actions(pos, oldnode, player, ext) + if not player or not player:is_player() then + return + end + local name = player:get_player_name() + if not name or not hunger.players[name] then + return + end + + local exhaus = hunger.players[name].exhaus + if not exhaus then + hunger.players[name].exhaus = 0 + --return + end + + local new = HUNGER_EXHAUST_PLACE + + -- placenode event + if not ext then + new = HUNGER_EXHAUST_DIG + end + + -- assume its send by action_timer(globalstep) + if not pos and not oldnode then + new = HUNGER_EXHAUST_MOVE + end + + exhaus = exhaus + new + + if exhaus > HUNGER_EXHAUST_LVL then + exhaus = 0 + local h = tonumber(hunger.players[name].lvl) + if h > 0 then + update_hunger(player, h - 1) + end + end + + hunger.players[name].exhaus = exhaus +end + + +-- Time based hunger functions +local hunger_timer = 0 +local health_timer = 0 +local action_timer = 0 + +local function hunger_globaltimer(dtime) + hunger_timer = hunger_timer + dtime + health_timer = health_timer + dtime + action_timer = action_timer + dtime + + if action_timer > HUNGER_MOVE_TICK then + for _,player in ipairs(minetest.get_connected_players()) do + local controls = player:get_player_control() + -- Determine if the player is walking + if controls.up or controls.down or controls.left or controls.right then + hunger.handle_node_actions(nil, nil, player) + end + end + action_timer = 0 + end + + -- lower saturation by 1 point after second(s) + if hunger_timer > HUNGER_TICK then + for _,player in ipairs(minetest.get_connected_players()) do + local name = player:get_player_name() + local tab = hunger.players[name] + if tab then + local hunger = tab.lvl + if hunger > 0 then + update_hunger(player, hunger - 1) + end + end + end + hunger_timer = 0 + end + + -- heal or damage player, depending on saturation + if health_timer > HUNGER_HEALTH_TICK then + for _,player in ipairs(minetest.get_connected_players()) do + local name = player:get_player_name() + local tab = hunger.players[name] + if tab then + local air = player:get_breath() or 0 + local hp = player:get_hp() + + -- heal player by 1 hp if not dead and saturation is > 15 (of 30) player is not drowning + if tonumber(tab.lvl) > HUNGER_HEAL_LVL and hp > 0 and air > 0 then + player:set_hp(hp + HUNGER_HEAL) + end + + -- or damage player by 1 hp if saturation is < 2 (of 30) + if tonumber(tab.lvl) < HUNGER_STARVE_LVL then + player:set_hp(hp - HUNGER_STARVE) + end + end + end + + health_timer = 0 + end +end + +if minetest.setting_getbool("enable_damage") then + minetest.register_globalstep(hunger_globaltimer) +end + + +-- food functions +local food = hunger.food + +function hunger.register_food(name, hunger_change, replace_with_item, poisen, heal, sound) + food[name] = {} + food[name].saturation = hunger_change -- hunger points added + food[name].replace = replace_with_item -- what item is given back after eating + food[name].poisen = poisen -- time its poisening + food[name].healing = heal -- amount of HP + food[name].sound = sound -- special sound that is played when eating +end + +-- Poison player +local function poisenp(tick, time, time_left, player) + time_left = time_left + tick + if time_left < time then + minetest.after(tick, poisenp, tick, time, time_left, player) + else + hud.change_item(player, "hunger", {text = "hud_hunger_fg.png"}) + end + local hp = player:get_hp() -1 or 0 + if hp > 0 then + player:set_hp(hp) + end +end + +-- wrapper for minetest.item_eat (this way we make sure other mods can't break this one) +local org_eat = core.do_item_eat +core.do_item_eat = function(hp_change, replace_with_item, itemstack, user, pointed_thing) + local old_itemstack = itemstack + itemstack = hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thing) + for _, callback in pairs(core.registered_on_item_eats) do + local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing, old_itemstack) + if result then + return result + end + end + return itemstack +end + +function hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thing) + local item = itemstack:get_name() + local def = food[item] + if not def then + def = {} + if type(hp_change) ~= "number" then + hp_change = 1 + core.log("error", "Wrong on_use() definition for item '" .. item .. "'") + end + def.saturation = hp_change * 1.3 + def.replace = replace_with_item + end + local func = hunger.item_eat(def.saturation, def.replace, def.poisen, def.healing, def.sound) + return func(itemstack, user, pointed_thing) +end + +function hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sound) + return function(itemstack, user, pointed_thing) + if itemstack:take_item() ~= nil and user ~= nil then + local name = user:get_player_name() + if not hunger.players[name] then + return itemstack + end + local sat = tonumber(hunger.players[name].lvl or 0) + local hp = user:get_hp() + -- Saturation + if sat < HUNGER_MAX and hunger_change then + sat = sat + hunger_change + hunger.update_hunger(user, sat) + end + -- Healing + if hp < 20 and heal then + hp = hp + heal + if hp > 20 then + hp = 20 + end + user:set_hp(hp) + end + -- Poison + if poisen then + hud.change_item(user, "hunger", {text = "hunger_statbar_poisen.png"}) + poisenp(1.0, poisen, 0, user) + end + + -- eating sound + if not sound then + sound = "hunger_eat" + end + minetest.sound_play(sound, {to_player = name, gain = 0.7}) + + if replace_with_item then + if itemstack:is_empty() then + itemstack:add_item(replace_with_item) + else + local inv = user:get_inventory() + if inv:room_for_item("main", {name=replace_with_item}) then + inv:add_item("main", replace_with_item) + else + local pos = user:getpos() + pos.y = math.floor(pos.y + 0.5) + core.add_item(pos, replace_with_item) + end + end + end + end + + return itemstack + end +end diff --git a/games/MultiCraft_game/files/hunger/init.lua b/games/MultiCraft_game/files/hunger/init.lua new file mode 100644 index 000000000..420ea6492 --- /dev/null +++ b/games/MultiCraft_game/files/hunger/init.lua @@ -0,0 +1,54 @@ +hunger = {} +hunger.players = {} +hunger.food = {} + +HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken +HUNGER_HEALTH_TICK = 4 -- time in seconds after player gets healed/damaged +HUNGER_MOVE_TICK = 0.5 -- time in seconds after the movement is checked + +HUNGER_EXHAUST_DIG = 3 -- exhaustion increased this value after digged node +HUNGER_EXHAUST_PLACE = 1 -- exhaustion increased this value after placed +HUNGER_EXHAUST_MOVE = 1.5 -- exhaustion increased this value if player movement detected +HUNGER_EXHAUST_LVL = 160 -- at what exhaustion player saturation gets lowered + +HUNGER_HEAL = 1 -- number of HP player gets healed after HUNGER_HEALTH_TICK +HUNGER_HEAL_LVL = 15 -- lower level of saturation needed to get healed +HUNGER_STARVE = 1 -- number of HP player gets damaged by hunger after HUNGER_HEALTH_TICK +HUNGER_STARVE_LVL = 3 -- level of staturation that causes starving + +HUNGER_MAX = 30 -- maximum level of saturation + + +local modpath = minetest.get_modpath("hunger") +dofile(modpath .. "/functions.lua") +dofile(modpath .. "/food.lua") +dofile(modpath .. "/legacy.lua") + + +-- Callbacks +if minetest.setting_getbool("enable_damage") then + minetest.register_on_joinplayer(function(player) + local inv = player:get_inventory() + inv:set_size("hunger", 1) + + local name = player:get_player_name() + hunger.players[name] = {} + hunger.players[name].lvl = hunger.read(player) + hunger.players[name].exhaus = 0 + local lvl = hunger.players[name].lvl + if lvl > 20 then + lvl = 20 + end + minetest.after(0.8, function() + hud.swap_statbar(player, "hunger", "air") + hud.change_item(player, "hunger", {number = lvl, max = 20}) + end) + end) + + -- for exhaustion + minetest.register_on_placenode(hunger.handle_node_actions) + minetest.register_on_dignode(hunger.handle_node_actions) + minetest.register_on_respawnplayer(function(player) + hunger.update_hunger(player, 20) + end) +end diff --git a/games/MultiCraft_game/files/hunger/legacy.lua b/games/MultiCraft_game/files/hunger/legacy.lua new file mode 100644 index 000000000..7ad1fc98b --- /dev/null +++ b/games/MultiCraft_game/files/hunger/legacy.lua @@ -0,0 +1,5 @@ +hud.item_eat = hunger.item_eat +hud.set_hunger = hunger.save +hud.get_hunger = hunger.load +hud.save_hunger = hunger.save +hud.load_hunger = hunger.load \ No newline at end of file diff --git a/games/MultiCraft_game/files/hunger/sounds/hunger_eat.ogg b/games/MultiCraft_game/files/hunger/sounds/hunger_eat.ogg new file mode 100644 index 000000000..9855fda75 Binary files /dev/null and b/games/MultiCraft_game/files/hunger/sounds/hunger_eat.ogg differ diff --git a/games/MultiCraft_game/files/hunger/textures/hunger_statbar_poisen.png b/games/MultiCraft_game/files/hunger/textures/hunger_statbar_poisen.png new file mode 100644 index 000000000..c648e6bc3 Binary files /dev/null and b/games/MultiCraft_game/files/hunger/textures/hunger_statbar_poisen.png differ diff --git a/games/MultiCraft_game/files/item_drop/README.txt b/games/MultiCraft_game/files/item_drop/README.txt index abd69d532..fe43054d5 100644 --- a/games/MultiCraft_game/files/item_drop/README.txt +++ b/games/MultiCraft_game/files/item_drop/README.txt @@ -1,24 +1,24 @@ -===ITEM_DROP MOD for multicraft-C55=== +===ITEM_DROP MOD for MINETEST-C55=== by PilzAdam Introduction: -This mod adds Minecraft like drop/pick up of items to multicraft. +This mod adds Minecraft like drop/pick up of items to Minetest. How to install: -Unzip the archive an place it in multicraft-base-directory/mods/multicraft/ +Unzip the archive an place it in minetest-base-directory/mods/minetest/ if you have a windows client or a linux run-in-place client. If you have -a linux system-wide instalation place it in ~/.multicraft/mods/multicraft/. +a linux system-wide instalation place it in ~/.minetest/mods/minetest/. If you want to install this mod only in one world create the folder worldmods/ in your worlddirectory. For further information or help see: -http://wiki.multicraft.com/wiki/Installing_Mods +http://wiki.minetest.com/wiki/Installing_Mods How to use the mod: Just install it an everything works. For developers: You dont have to use get_drops() anymore because of changes in the -builtin files of multicraft. +builtin files of minetest. License: Sourcecode: WTFPL (see below) diff --git a/games/MultiCraft_game/files/item_drop/depends.txt b/games/MultiCraft_game/files/item_drop/depends.txt deleted file mode 100644 index 52427b5b0..000000000 --- a/games/MultiCraft_game/files/item_drop/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -check -default diff --git a/games/MultiCraft_game/files/item_drop/init.lua b/games/MultiCraft_game/files/item_drop/init.lua index f732fc9b4..7013b9d8e 100644 --- a/games/MultiCraft_game/files/item_drop/init.lua +++ b/games/MultiCraft_game/files/item_drop/init.lua @@ -1,22 +1,20 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -multicraft.register_globalstep(function(dtime) - for _,player in ipairs(multicraft.get_connected_players()) do - if player:get_hp() > 0 or not multicraft.setting_getbool("enable_damage") then +minetest.register_globalstep(function(dtime) + for _,player in ipairs(minetest.get_connected_players()) do + if player:get_hp() > 0 or not minetest.setting_getbool("enable_damage") then local pos = player:getpos() pos.y = pos.y+0.5 local inv = player:get_inventory() local ctrl = player:get_player_control() if ctrl.up or ctrl.left or ctrl.right then - for _,object in ipairs(multicraft.get_objects_inside_radius(pos, 2)) do + for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do local en = object:get_luaentity() if not object:is_player() and en and en.name == "__builtin:item" then if inv and inv:room_for_item("main", ItemStack(en.itemstring)) then inv:add_item("main", ItemStack(en.itemstring)) if en.itemstring ~= "" then - multicraft.sound_play("item_drop_pickup", { + minetest.sound_play("item_drop_pickup", { to_player = player:get_player_name(), gain = 0.4, }) @@ -32,44 +30,44 @@ multicraft.register_globalstep(function(dtime) end end) -function multicraft.handle_node_drops(pos, drops, digger) - local inv - if multicraft.setting_getbool("creative_mode") and digger and digger:is_player() then - inv = digger:get_inventory() - end - for _,item in ipairs(drops) do - local count, name - if type(item) == "string" then - count = 1 - name = item - else - count = item:get_count() - name = item:get_name() - end - if not inv or not inv:contains_item("main", ItemStack(name)) then - for i=1,count do - local obj = multicraft.add_item(pos, name) - if obj ~= nil then - obj:get_luaentity().collect = true - local x = math.random(1, 5) - if math.random(1,2) == 1 then - x = -x - end - local z = math.random(1, 5) - if math.random(1,2) == 1 then - z = -z - end - obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z}) - - -- FIXME this doesnt work for deactiveted objects - if multicraft.setting_get("remove_items") and tonumber(multicraft.setting_get("remove_items")) then - multicraft.after(tonumber(multicraft.setting_get("remove_items")), function(obj) - obj:remove() - end, obj) - end - end - end - end - end +function minetest.handle_node_drops(pos, drops, digger) + local inv + if minetest.setting_getbool("creative_mode") and digger and digger:is_player() then + inv = digger:get_inventory() + end + for _,item in ipairs(drops) do + local count, name + if type(item) == "string" then + count = 1 + name = item + else + count = item:get_count() + name = item:get_name() + end + if not inv or not inv:contains_item("main", ItemStack(name)) then + for i=1,count do + local obj = minetest.env:add_item(pos, name) + if obj ~= nil then + obj:get_luaentity().collect = true + local x = math.random(1, 5) + if math.random(1,2) == 1 then + x = -x + end + local z = math.random(1, 5) + if math.random(1,2) == 1 then + z = -z + end + obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z}) + + -- FIXME this doesnt work for deactiveted objects + if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then + minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj) + obj:remove() + end, obj) + end + end + end + end + end end diff --git a/games/MultiCraft_game/files/item_drop/sounds/item_drop_pickup.1.ogg b/games/MultiCraft_game/files/item_drop/sounds/item_drop_pickup.1.ogg new file mode 100644 index 000000000..2ae432d59 Binary files /dev/null and b/games/MultiCraft_game/files/item_drop/sounds/item_drop_pickup.1.ogg differ diff --git a/games/MultiCraft_game/files/item_drop/sounds/item_drop_pickup.2.ogg b/games/MultiCraft_game/files/item_drop/sounds/item_drop_pickup.2.ogg new file mode 100644 index 000000000..f58bf08e0 Binary files /dev/null and b/games/MultiCraft_game/files/item_drop/sounds/item_drop_pickup.2.ogg differ diff --git a/games/MultiCraft_game/files/item_drop/sounds/item_drop_pickup.3.ogg b/games/MultiCraft_game/files/item_drop/sounds/item_drop_pickup.3.ogg new file mode 100644 index 000000000..cf57c94c7 Binary files /dev/null and b/games/MultiCraft_game/files/item_drop/sounds/item_drop_pickup.3.ogg differ diff --git a/games/MultiCraft_game/files/item_drop/sounds/item_drop_pickup.4.ogg b/games/MultiCraft_game/files/item_drop/sounds/item_drop_pickup.4.ogg new file mode 100644 index 000000000..bfe99d9a3 Binary files /dev/null and b/games/MultiCraft_game/files/item_drop/sounds/item_drop_pickup.4.ogg differ diff --git a/games/MultiCraft_game/files/itemframes/depends.txt b/games/MultiCraft_game/files/itemframes/depends.txt index 203ff9c46..4ad96d515 100644 --- a/games/MultiCraft_game/files/itemframes/depends.txt +++ b/games/MultiCraft_game/files/itemframes/depends.txt @@ -1,2 +1 @@ default -check \ No newline at end of file diff --git a/games/MultiCraft_game/files/itemframes/init.lua b/games/MultiCraft_game/files/itemframes/init.lua index a40e80f97..c6493edad 100644 --- a/games/MultiCraft_game/files/itemframes/init.lua +++ b/games/MultiCraft_game/files/itemframes/init.lua @@ -1,7 +1,7 @@ -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + local tmp = {} -multicraft.register_entity("itemframes:item",{ +minetest.register_entity("itemframes:item",{ hp_max = 1, visual="wielditem", visual_size={x=.33,y=.33}, @@ -45,7 +45,7 @@ facedir[3] = {x=-1,y=0,z=0} local remove_item = function(pos, node) local objs = nil if node.name == "itemframes:frame" then - objs = multicraft.get_objects_inside_radius(pos, .5) + objs = minetest.get_objects_inside_radius(pos, .5) end if objs then for _, obj in ipairs(objs) do @@ -58,7 +58,7 @@ end local update_item = function(pos, node) remove_item(pos, node) - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) if meta:get_string("item") ~= "" then if node.name == "itemframes:frame" then local posad = facedir[node.param2] @@ -68,7 +68,7 @@ local update_item = function(pos, node) end tmp.nodename = node.name tmp.texture = ItemStack(meta:get_string("item")):get_name() - local e = multicraft.add_entity(pos,"itemframes:item") + local e = minetest.add_entity(pos,"itemframes:item") if node.name == "itemframes:frame" then local yaw = math.pi*2 - node.param2 * math.pi/2 e:setyaw(yaw) @@ -77,17 +77,17 @@ local update_item = function(pos, node) end local drop_item = function(pos, node) - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) if meta:get_string("item") ~= "" then if node.name == "itemframes:frame" then - multicraft.add_item(pos, meta:get_string("item")) + minetest.add_item(pos, meta:get_string("item")) end meta:set_string("item","") end remove_item(pos, node) end -multicraft.register_node("itemframes:frame",{ +minetest.register_node("itemframes:frame",{ description = "Item frame", drawtype = "nodebox", node_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} }, @@ -103,13 +103,13 @@ multicraft.register_node("itemframes:frame",{ legacy_wallmounted = true, sounds = default.node_sound_defaults(), after_place_node = function(pos, placer, itemstack) - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) meta:set_string("owner",placer:get_player_name()) meta:set_string("infotext","Item frame (owned by "..placer:get_player_name()..")") end, on_rightclick = function(pos, node, clicker, itemstack) if not itemstack then return end - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) if clicker:get_player_name() == meta:get_string("owner") then drop_item(pos,node) local s = itemstack:take_item() @@ -119,19 +119,19 @@ multicraft.register_node("itemframes:frame",{ return itemstack end, on_punch = function(pos,node,puncher) - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) if puncher:get_player_name() == meta:get_string("owner") then drop_item(pos, node) end end, can_dig = function(pos,player) - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) return player:get_player_name() == meta:get_string("owner") end, }) -multicraft.register_craft({ +minetest.register_craft({ output = 'itemframes:frame', recipe = { {'default:stick', 'default:stick', 'default:stick'}, @@ -139,4 +139,3 @@ multicraft.register_craft({ {'default:stick', 'default:stick', 'default:stick'}, } }) -if not multicraft.get_modpath("check") then os.exit() end \ No newline at end of file diff --git a/games/MultiCraft_game/files/lightcorrect/README.txt b/games/MultiCraft_game/files/lightcorrect/README.txt new file mode 100644 index 000000000..22d811723 --- /dev/null +++ b/games/MultiCraft_game/files/lightcorrect/README.txt @@ -0,0 +1,63 @@ +Light mod +=========== +By MoNTE48, for ActionCraft + +Source license: CC-BY-NC-SA +Notice: Only ActionCraft and MultiCraft project is entitled to unlimited use (including commercial purposes) of the code. + +License + +THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). 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If the standard suite of rights granted under applicable copyright law includes additional rights not granted under this License, such additional rights are deemed to be included in the License; this License is not intended to restrict the license of any rights under applicable law. \ No newline at end of file diff --git a/games/MultiCraft_game/files/lightcorrect/init.lua b/games/MultiCraft_game/files/lightcorrect/init.lua new file mode 100644 index 000000000..e8f7d43e2 --- /dev/null +++ b/games/MultiCraft_game/files/lightcorrect/init.lua @@ -0,0 +1,21 @@ +-- +-- LightCorrect mod +-- By ActionCraft +-- License: CC-BY-NC-SA +-- + +lightcorrect = {} + minetest.register_globalstep( + function(dtime) + local light = (minetest.get_timeofday()*2) + if light < 0.4 then + for _,player in ipairs(minetest.get_connected_players()) do + player:override_day_night_ratio((light)+0.2) + end + else + for _,player in ipairs(minetest.get_connected_players()) do + player:override_day_night_ratio(nil) + end + end +end +) \ No newline at end of file diff --git a/games/MultiCraft_game/files/mapp/depends.txt b/games/MultiCraft_game/files/mapp/depends.txt deleted file mode 100644 index 4bad10e9c..000000000 --- a/games/MultiCraft_game/files/mapp/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -check -default \ No newline at end of file diff --git a/games/MultiCraft_game/files/mapp/init.lua b/games/MultiCraft_game/files/mapp/init.lua deleted file mode 100644 index 85e3215cc..000000000 --- a/games/MultiCraft_game/files/mapp/init.lua +++ /dev/null @@ -1,121 +0,0 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -multicraft.register_tool("mapp:map", { - description = "map", - inventory_image = "map_block.png", - groups = {misc = 1}, - stack_max = 1, - on_use = function(itemstack, user, pointed_thing) - map_handler(itemstack,user,pointed_thing) - end, -}) -function map_handler (itemstack, user, pointed_thing) - --Bechmark variables. - local clock = os.clock - local start = clock() - - local pos = user:getpos() - local player_name=user:get_player_name() - local mapar = {} - local map - local p - local pp - local po = {x = 0, y = 0, z = 0} - local tile = "" - local yaw - local rotate = 0 - pos.y = pos.y + 1 - yaw = user:get_look_yaw() - if yaw ~= nil then - -- Find rotation and texture based on yaw. - yaw = math.deg(yaw) - yaw = math.fmod (yaw, 360) - if yaw < 90 then - rotate = 90 - elseif yaw < 180 then - rotate = 180 - elseif yaw < 270 then - rotate = 270 - else - rotate = 0 - end - yaw = math.fmod(yaw, 90) - yaw = math.floor(yaw / 10) * 10 - end - - --Localise some global multicraft variables for speed. - - local registered_nodes = multicraft.registered_nodes - - for i = -35,35,1 do - mapar[i+35] = {} - for j = -35,35,1 do - mapar[i+35][j+35] = {} - po.x, po.y, po.z = pos.x+i, pos.y, pos.z+j - local no = multicraft.get_node(po) - local k=po.y - if no.name == "air" then - while no.name == "air" do - k=k-1 - po.x, po.y, po.z = pos.x+i, k, pos.z+j - no = multicraft.get_node(po) - end - elseif no.name ~= "air" and (no.name ~= "ignore") then - while (no.name ~= "air") and (no.name ~= "ignore") do - k=k+1 - po.x, po.y, po.z = pos.x+i, k, pos.z+j - no = multicraft.get_node(po) - end - k=k-1 - po.x, po.y, po.z = pos.x+i, k, pos.z+j - end - - local node = multicraft.get_node(po) - local tiles - local def = registered_nodes[node.name] - if def then tiles = def["tiles"] end - if tiles ~=nil then - tile = tiles[1] - end - - if type(tile)=="table" then - tile=tile["name"] - end - mapar[i+35][j+35].y = k - mapar[i+35][j+35].im = tile - end - end - - --Optimisation technique. - --Lua does not edit string buffers via concatenation, using a table and then invoking table.concat is MUCH faster. - p = {} - pp = #p - - pp = pp + 1 - p[pp] = "size[8.2,8]".. - "image_button_exit[8,0;1,1;;exit;X;true;true;]".. - "background[-1,-1;9.8,9.8;map_block_bg.png]" - - for i=1,50,1 do - for j=1,50,1 do - if mapar[i][j].y ~= mapar[i][j+1].y then mapar[i][j].im = mapar[i][j].im .. "^1black_blockt.png" end - if mapar[i][j].y ~= mapar[i][j-1].y then mapar[i][j].im = mapar[i][j].im .. "^1black_blockb.png" end - if mapar[i][j].y ~= mapar[i-1][j].y then mapar[i][j].im = mapar[i][j].im .. "^1black_blockl.png" end - if mapar[i][j].y ~= mapar[i+1][j].y then mapar[i][j].im = mapar[i][j].im .. "^1black_blockr.png" end - pp = pp + 1 - p[pp] = "image[".. 0.15*(i) ..",".. 0.15*(50-j)+0.1 ..";0.2,0.2;" .. mapar[i][j].im .. "]" - end - end - - pp = pp + 1 - if rotate ~= 0 then - p[pp] = "image[".. 0.15*(25)+0.075 ..",".. 0.15*(25)-0.085 ..";0.4,0.4;d" .. yaw .. ".png^[transformFYR".. rotate .."]" - else - p[pp] = "image[".. 0.15*(25)+0.075 ..",".. 0.15*(25)-0.085 ..";0.4,0.4;d" .. yaw .. ".png^[transformFY]" - end - - map = table.concat(p, "\n") - - multicraft.show_formspec(player_name, "mapp:map", map) - print("[Mapp] Map generated in: ".. clock() - start.." seconds.") -end diff --git a/games/MultiCraft_game/files/mapp/signs_lib/copyright.txt b/games/MultiCraft_game/files/mapp/signs_lib/copyright.txt deleted file mode 100644 index 690bdc525..000000000 --- a/games/MultiCraft_game/files/mapp/signs_lib/copyright.txt +++ /dev/null @@ -1,12 +0,0 @@ -Most code and all textures by Vanessa Ezekowitz. - -Some code copied and modified from the game's default mods (especially -doors) and ironzorg's flowers mod. - -Licenses: -* For the lua code, LGPL. -* For the door open/close sound, CC-By-SA 3.0 by Slanesh on freesound.org - http://freesound.org/people/Slanesh/sounds/31768/ -* For the gate open/close sound, CC0, by j1987 on freesound.org - http://freesound.org/people/j1987/sounds/106116/ -* For all images and everything else, WTFPL. diff --git a/games/MultiCraft_game/files/mapp/signs_lib/depends.txt b/games/MultiCraft_game/files/mapp/signs_lib/depends.txt deleted file mode 100644 index 52427b5b0..000000000 --- a/games/MultiCraft_game/files/mapp/signs_lib/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -check -default diff --git a/games/MultiCraft_game/files/mapp/signs_lib/extra_fonts/11px/hdf_20.png b/games/MultiCraft_game/files/mapp/signs_lib/extra_fonts/11px/hdf_20.png deleted file mode 100644 index 74a505bcd..000000000 Binary files a/games/MultiCraft_game/files/mapp/signs_lib/extra_fonts/11px/hdf_20.png and /dev/null differ diff --git a/games/MultiCraft_game/files/mapp/signs_lib/extra_fonts/11px/hdf_21.png b/games/MultiCraft_game/files/mapp/signs_lib/extra_fonts/11px/hdf_21.png deleted file mode 100644 index cff26ecdf..000000000 Binary files a/games/MultiCraft_game/files/mapp/signs_lib/extra_fonts/11px/hdf_21.png and /dev/null differ diff --git a/games/MultiCraft_game/files/mapp/signs_lib/extra_fonts/11px/hdf_22.png 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100644 index 10d99dc44..000000000 --- a/games/MultiCraft_game/files/mapp/signs_lib/init.lua +++ /dev/null @@ -1,1083 +0,0 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end --- This mod provides the visible text on signs library used by Home Decor --- and perhaps other mods at some point in the future. Forked from thexyz's/ --- PilzAdam's original text-on-signs mod and rewritten by Vanessa Ezekowitz --- and Diego Martinez - -signs_lib = {} - -signs_lib.modpath = multicraft.get_modpath("signs_lib") -signs_lib.intllib_modpath = multicraft.get_modpath("intllib") - -signs_lib.wall_sign_model = { - nodebox = { - type = "fixed", - fixed = {-0.4375, -0.25, 0.4375, 0.4375, 0.375, 0.5} - }, - textpos = { - {delta = {x = 0, y = 0.07, z = 0.436}, yaw = 0}, - {delta = {x = 0.436, y = 0.07, z = 0 }, yaw = math.pi / -2}, - {delta = {x = 0, y = 0.07, z = -0.436}, yaw = math.pi}, - {delta = {x = -0.436, y = 0.07, z = 0 }, yaw = math.pi / 2}, - } -} - -signs_lib.yard_sign_model = { - nodebox = { - type = "fixed", - fixed = { - {-0.4375, -0.25, -0.0625, 0.4375, 0.375, 0}, - {-0.0625, -0.5, -0.0625, 0.0625, -0.1875, 0}, - } - }, - textpos = { - {delta = {x = 0, y = 0.07, z = -0.063}, yaw = 0}, - {delta = {x = -0.063, y = 0.07, z = 0 }, yaw = math.pi / -2}, - {delta = {x = 0, y = 0.07, z = 0.063}, yaw = math.pi}, - {delta = {x = 0.063, y = 0.07, z = 0 }, yaw = math.pi / 2}, - } -} - -signs_lib.hanging_sign_model = { - nodebox = { - type = "fixed", - fixed = { - {-0.4375, -0.3125, -0.0625, 0.4375, 0.3125, 0}, - {-0.4375, 0.25, -0.03125, 0.4375, 0.5, -0.03125}, - } - }, - textpos = { - {delta = {x = 0, y = -0.02, z = -0.063}, yaw = 0}, - {delta = {x = -0.063, y = -0.02, z = 0 }, yaw = math.pi / -2}, - {delta = {x = 0, y = -0.02, z = 0.063}, yaw = math.pi}, - {delta = {x = 0.063, y = -0.02, z = 0 }, yaw = math.pi / 2}, - } -} - -signs_lib.sign_post_model = { - nodebox = { - type = "fixed", - fixed = { - {-0.4375, -0.25, -0.1875, 0.4375, 0.375, -0.125}, - {-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, - } - }, - textpos = { - {delta = {x = 0, y = 0.07, z = -0.188}, yaw = 0}, - {delta = {x = -0.188, y = 0.07, z = 0 }, yaw = math.pi / -2}, - {delta = {x = 0, y = 0.07, z = 0.188 }, yaw = math.pi}, - {delta = {x = 0.188, y = 0.07, z = 0 }, yaw = math.pi / 2}, - } -} - -local S -if signs_lib.intllib_modpath then - dofile(signs_lib.intllib_modpath.."/intllib.lua") - S = intllib.Getter(multicraft.get_current_modname()) -else - S = function ( s ) return s end -end -signs_lib.gettext = S - --- the list of standard sign nodes - -signs_lib.sign_node_list = { - "default:sign_wall", - "signs:sign_yard", - "signs:sign_hanging", - "signs:sign_wall_green", - "signs:sign_wall_yellow", - "signs:sign_wall_red", - "signs:sign_wall_white_red", - "signs:sign_wall_white_black", - "locked_sign:sign_wall_locked" -} - ---table copy - -function signs_lib.table_copy(t) - local nt = { }; - for k, v in pairs(t) do - if type(v) == "table" then - nt[k] = signs_lib.table_copy(v) - else - nt[k] = v - end - end - return nt -end - --- infinite stacks - -if multicraft.get_modpath("unified_inventory") or not multicraft.setting_getbool("creative_mode") then - signs_lib.expect_infinite_stacks = false -else - signs_lib.expect_infinite_stacks = true -end - --- CONSTANTS - -local MP = multicraft.get_modpath("signs_lib") - --- Used by `build_char_db' to locate the file. -local FONT_FMT = "%s/hdf_%02x.png" - --- Simple texture name for building text texture. -local FONT_FMT_SIMPLE = "hdf_%02x.png" - --- Path to the textures. -local TP = MP.."/textures" - -local TEXT_SCALE = {x=0.8, y=0.5} - --- Lots of overkill here. KISS advocates, go away, shoo! ;) -- kaeza - -local PNG_HDR = string.char(0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A) - --- Read the image size from a PNG file. --- Returns image_w, image_h. --- Only the LSB is read from each field! -local function read_char_size(c) - local filename = FONT_FMT:format(TP, c) - local f = io.open(filename, "rb") - f:seek("set", 0x0) - local hdr = f:read(8) - if hdr ~= PNG_HDR then - f:close() - return - end - f:seek("set", 0x13) - local ws = f:read(1) - f:seek("set", 0x17) - local hs = f:read(1) - f:close() - return ws:byte(), hs:byte() -end - --- Set by build_char_db() -local LINE_HEIGHT -local SIGN_WIDTH - --- Size of the canvas, in characters. --- Please note that CHARS_PER_LINE is multiplied by the average character --- width to get the total width of the canvas, so for proportional fonts, --- either more or fewer characters may fit on a line. -local CHARS_PER_LINE = 30 -local NUMBER_OF_LINES = 6 - --- 6 rows, max 80 chars per, plus a bit of fudge to --- avoid excess trimming (e.g. due to color codes) - -local MAX_INPUT_CHARS = 600 - --- This holds the individual character widths. --- Indexed by the actual character (e.g. charwidth["A"]) -local charwidth = { } - --- File to cache the font size to. -local CHARDB_FILE = multicraft.get_worldpath().."/signs_lib_chardb" - --- helper functions to trim sign text input/output - -local function trim_input(text) - local txt_len = string.len(text) - text_trimmed = string.sub(text, 1, math.min(MAX_INPUT_CHARS, txt_len)) - return text_trimmed -end - --- Returns true if any file differs from cached one. -local function check_random_chars() - for i = 1, 5 do - local c = math.random(32, 126) - local w, h = read_char_size(c) - - -- File is not a PNG... wut? - if not (w and h) then return true end - - local ch = string.char(c) - if (not charwidth[ch]) -- Char is not cached. - or (charwidth[ch] ~= w) -- Width differs. - or (LINE_HEIGHT and (LINE_HEIGHT ~= h)) -- Height differs - then - -- In any case, file is different; rebuild cache. - return true - end - end - -- OK, our superficial check passed. If the textures are messed up, - -- it's not our problem. - return false -end - -local function build_char_db() - - LINE_HEIGHT = nil - SIGN_WIDTH = nil - - -- To calculate average char width. - local total_width = 0 - local char_count = 0 - - -- Try to load cached data to avoid heavy disk I/O. - - local cdbf = io.open(CHARDB_FILE, "rt") - - if cdbf then - multicraft.log("info", "[signs_lib] "..S("Reading cached character database.")) - for line in cdbf:lines() do - local ch, w = line:match("(0x[0-9A-Fa-f]+)%s+([0-9][0-9]*)") - if ch and w then - local c = tonumber(ch) - w = tonumber(w) - if c and w then - if c == 0 then - LINE_HEIGHT = w - elseif (c >= 32) and (c < 127) then - charwidth[string.char(c)] = w - total_width = total_width + w - char_count = char_count + 1 - end - end - end - end - cdbf:close() - if LINE_HEIGHT then - -- Check some random characters to see if the file on disk differs - -- from the cached one. If so, then ditch cached data and rebuild - -- (font probably was changed). - if check_random_chars() then - LINE_HEIGHT = nil - multicraft.log("info", "[signs_lib] " - ..S("Font seems to have changed. Rebuilding cache.") - ) - end - else - multicraft.log("warning", "[signs_lib] " - ..S("Could not find font line height in cached DB. Trying brute force.") - ) - end - end - - if not LINE_HEIGHT then - -- OK, something went wrong... try brute force loading from texture files. - - charwidth = { } - - total_width = 0 - char_count = 0 - - for c = 32, 126 do - local w, h = read_char_size(c) - if w and h then - local ch = string.char(c) - charwidth[ch] = w - total_width = total_width + w - char_count = char_count + 1 - if not LINE_HEIGHT then LINE_HEIGHT = h end - end - end - - if not LINE_HEIGHT then - error("Could not find font line height.") - end - - end - - -- XXX: Is there a better way to calc this? - SIGN_WIDTH = math.floor((total_width / char_count) * CHARS_PER_LINE) - - -- Try to save cached list back to disk. - - local e -- Note: `cdbf' is already declared local above. - cdbf, e = io.open(CHARDB_FILE, "wt") - if not cdbf then - multicraft.log("warning", "[signs_lib] Could not save cached char DB: "..(e or "")) - return - end - - cdbf:write(("0x00 %d\n"):format(LINE_HEIGHT)) - for c = 32, 126 do - local w = charwidth[string.char(c)] - if w then - cdbf:write(("0x%02X %d\n"):format(c, w)) - end - end - cdbf:close() - -end - -local sign_groups = {choppy=2, dig_immediate=2, decoratrive = 1} - -local fences_with_sign = { } - --- some local helper functions - -local function split_lines_and_words_old(text) - local lines = { } - local line = { } - if not text then return end - for word in text:gmatch("%S+") do - if word == "|" then - table.insert(lines, line) - if #lines >= NUMBER_OF_LINES then break end - line = { } - elseif word == "\\|" then - table.insert(line, "|") - else - table.insert(line, word) - end - end - table.insert(lines, line) - return lines -end - -local function split_lines_and_words(text) - if not text then return end - local lines = { } - for _, line in ipairs(text:split("\n")) do - table.insert(lines, line:split(" ")) - end - return lines -end - -local math_max = math.max - -local function fill_line(x, y, w, c) - c = c or "0" - local tex = { } - for xx = 0, math.max(0, w-16), 16 do - table.insert(tex, (":%d,%d=slc_%s.png"):format(x + xx, y, c)) - end - if ((w % 16) > 0) and (w > 16) then - table.insert(tex, (":%d,%d=slc_%s.png"):format(x + w - 16, y, c)) - end - return table.concat(tex) -end - -local function make_line_texture(line, lineno) - - local width = 0 - local maxw = 0 - - local words = { } - - local cur_color = 0 - - -- We check which chars are available here. - for word_i, word in ipairs(line) do - local chars = { } - local ch_offs = 0 - local word_l = #word - local i = 1 - while i <= word_l do - local c = word:sub(i, i) - if c == "#" then - local cc = tonumber(word:sub(i+1, i+1), 16) - if cc then - i = i + 1 - cur_color = cc - end - else - local w = charwidth[c] - if w then - width = width + w + 1 - if width >= (SIGN_WIDTH - charwidth[" "]) then - width = 0 - else - maxw = math_max(width, maxw) - end - if #chars < MAX_INPUT_CHARS then - table.insert(chars, { - off=ch_offs, - tex=FONT_FMT_SIMPLE:format(c:byte()), - col=("%X"):format(cur_color), - }) - end - ch_offs = ch_offs + w - end - end - i = i + 1 - end - width = width + charwidth[" "] + 1 - maxw = math_max(width, maxw) - table.insert(words, { chars=chars, w=ch_offs }) - end - - -- Okay, we actually build the "line texture" here. - - local texture = { } - - local start_xpos = math.floor((SIGN_WIDTH - maxw) / 2) - - local xpos = start_xpos - local ypos = (LINE_HEIGHT * lineno) - - cur_color = nil - - for word_i, word in ipairs(words) do - local xoffs = (xpos - start_xpos) - if (xoffs > 0) and ((xoffs + word.w) > maxw) then - table.insert(texture, fill_line(xpos, ypos, maxw, "n")) - xpos = start_xpos - ypos = ypos + LINE_HEIGHT - lineno = lineno + 1 - if lineno >= NUMBER_OF_LINES then break end - table.insert(texture, fill_line(xpos, ypos, maxw, cur_color)) - end - for ch_i, ch in ipairs(word.chars) do - if ch.col ~= cur_color then - cur_color = ch.col - table.insert(texture, fill_line(xpos + ch.off, ypos, maxw, cur_color)) - end - table.insert(texture, (":%d,%d=%s"):format(xpos + ch.off, ypos, ch.tex)) - end - table.insert(texture, (":%d,%d=hdf_20.png"):format(xpos + word.w, ypos)) - xpos = xpos + word.w + charwidth[" "] - if xpos >= (SIGN_WIDTH + charwidth[" "]) then break end - end - - table.insert(texture, fill_line(xpos, ypos, maxw, "n")) - table.insert(texture, fill_line(start_xpos, ypos + LINE_HEIGHT, maxw, "n")) - - return table.concat(texture), lineno -end - -local function make_sign_texture(lines) - local texture = { ("[combine:%dx%d"):format(SIGN_WIDTH, LINE_HEIGHT * NUMBER_OF_LINES) } - local lineno = 0 - for i = 1, #lines do - if lineno >= NUMBER_OF_LINES then break end - local linetex, ln = make_line_texture(lines[i], lineno) - table.insert(texture, linetex) - lineno = ln + 1 - end - table.insert(texture, "^[makealpha:0,0,0") - return table.concat(texture, "") -end - -local function set_obj_text(obj, text, new) - local split = new and split_lines_and_words or split_lines_and_words_old - obj:set_properties({ - textures={make_sign_texture(split(text))}, - visual_size = TEXT_SCALE, - }) -end - -signs_lib.construct_sign = function(pos, locked) - local meta = multicraft.get_meta(pos) - meta:set_string( - "formspec", - "size[6,4]".. - "image_button_exit[6,0;1,1;;exit;X;true;true;]".. - "textarea[0,-0.3;6.5,3;text;;${text}]".. - "button_exit[2,3.4;2,1;ok;Write]".. - "background[-0.5,-0.5;7,5;bg_signs_lib.jpg]") - meta:set_string("infotext", "") -end - -signs_lib.destruct_sign = function(pos) - local objects = multicraft.get_objects_inside_radius(pos, 0.5) - for _, v in ipairs(objects) do - local e = v:get_luaentity() - if e and e.name == "signs:text" then - v:remove() - end - end -end - -local function make_infotext(text) - text = trim_input(text) - local lines = split_lines_and_words(text) or {} - local lines2 = { } - for _, line in ipairs(lines) do - table.insert(lines2, (table.concat(line, " "):gsub("#[0-9a-fA-F]", ""):gsub("##", "#"))) - end - return table.concat(lines2, "\n") -end - -signs_lib.update_sign = function(pos, fields, owner) - local meta = multicraft.get_meta(pos) - - local new - if fields then - - fields.text = trim_input(fields.text) - - local ownstr = "" - if owner then ownstr = "Locked sign, owned by "..owner.."\n" end - - meta:set_string("infotext", ownstr..make_infotext(fields.text).." ") - meta:set_string("text", fields.text) - meta:set_int("__signslib_new_format", 1) - new = true - else - new = (meta:get_int("__signslib_new_format") ~= 0) - end - local text = meta:get_string("text") - if text == nil then return end - local objects = multicraft.get_objects_inside_radius(pos, 0.5) - for _, v in ipairs(objects) do - local e = v:get_luaentity() - if e and e.name == "signs:text" then - set_obj_text(v, text, new) - return - end - end - - -- if there is no entity - local sign_info - local signnode = multicraft.get_node(pos) - if signnode.name == "signs:sign_yard" then - sign_info = signs_lib.yard_sign_model.textpos[multicraft.get_node(pos).param2 + 1] - elseif signnode.name == "signs:sign_hanging" then - sign_info = signs_lib.hanging_sign_model.textpos[multicraft.get_node(pos).param2 + 1] - elseif string.find(signnode.name, "sign_wall") then - sign_info = signs_lib.wall_sign_model.textpos[multicraft.get_node(pos).param2 + 1] - else -- ...it must be a sign on a fence post. - sign_info = signs_lib.sign_post_model.textpos[multicraft.get_node(pos).param2 + 1] - end - if sign_info == nil then - return - end - local text = multicraft.add_entity({x = pos.x + sign_info.delta.x, - y = pos.y + sign_info.delta.y, - z = pos.z + sign_info.delta.z}, "signs:text") - text:setyaw(sign_info.yaw) -end - --- What kind of sign do we need to place, anyway? - -function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked) - local name - name = multicraft.get_node(pointed_thing.under).name - if fences_with_sign[name] then - if multicraft.is_protected(pointed_thing.under, placer:get_player_name()) then - multicraft.record_protection_violation(pointed_thing.under, - placer:get_player_name()) - return itemstack - end - else - name = multicraft.get_node(pointed_thing.above).name - local def = multicraft.registered_nodes[name] - if not def.buildable_to then - return itemstack - end - if multicraft.is_protected(pointed_thing.above, placer:get_player_name()) then - multicraft.record_protection_violation(pointed_thing.above, - placer:get_player_name()) - return itemstack - end - end - - local node=multicraft.get_node(pointed_thing.under) - - if multicraft.registered_nodes[node.name] and multicraft.registered_nodes[node.name].on_rightclick then - return multicraft.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) - else - local above = pointed_thing.above - local under = pointed_thing.under - local dir = {x = under.x - above.x, - y = under.y - above.y, - z = under.z - above.z} - - local wdir = multicraft.dir_to_wallmounted(dir) - - local placer_pos = placer:getpos() - if placer_pos then - dir = { - x = above.x - placer_pos.x, - y = above.y - placer_pos.y, - z = above.z - placer_pos.z - } - end - - local fdir = multicraft.dir_to_facedir(dir) - - local sign_info - local pt_name = multicraft.get_node(under).name --- print(dump(pt_name)) - local signname = itemstack:get_name() - - if fences_with_sign[pt_name] and signname == "default:sign_wall" then - multicraft.add_node(under, {name = fences_with_sign[pt_name], param2 = fdir}) - sign_info = signs_lib.sign_post_model.textpos[fdir + 1] - elseif wdir == 0 and signname == "default:sign_wall" then - multicraft.add_node(above, {name = "signs:sign_hanging", param2 = fdir}) - sign_info = signs_lib.hanging_sign_model.textpos[fdir + 1] - elseif wdir == 1 and signname == "default:sign_wall" then - multicraft.add_node(above, {name = "signs:sign_yard", param2 = fdir}) - sign_info = signs_lib.yard_sign_model.textpos[fdir + 1] - else -- it must be a wooden or metal wall sign. - multicraft.add_node(above, {name = signname, param2 = fdir}) - sign_info = signs_lib.wall_sign_model.textpos[fdir + 1] - if locked then - local meta = multicraft.get_meta(above) - local owner = placer:get_player_name() - meta:set_string("owner", owner) - end - end - - local text = multicraft.add_entity({x = above.x + sign_info.delta.x, - y = above.y + sign_info.delta.y, - z = above.z + sign_info.delta.z}, "signs:text") - text:setyaw(sign_info.yaw) - - if not signs_lib.expect_infinite_stacks then - itemstack:take_item() - end - return itemstack - end -end - -function signs_lib.receive_fields(pos, formname, fields, sender, lock) - if multicraft.is_protected(pos, sender:get_player_name()) then - multicraft.record_protection_violation(pos, - sender:get_player_name()) - return - end - lockstr = "" - if lock then lockstr = "locked " end - if fields and fields.text and fields.ok then - multicraft.log("action", S("%s wrote \"%s\" to "..lockstr.."sign at %s"):format( - (sender:get_player_name() or ""), - fields.text, - multicraft.pos_to_string(pos) - )) - if lock then - signs_lib.update_sign(pos, fields, sender:get_player_name()) - else - signs_lib.update_sign(pos, fields) - end - end -end - -multicraft.register_node(":default:sign_wall", { - description = S("Sign"), - inventory_image = "default_sign_wall.png", - wield_image = "default_sign_wall.png", - node_placement_prediction = "", - paramtype = "light", - sunlight_propagates = true, - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = signs_lib.wall_sign_model.nodebox, - tiles = {"signs_top.png", "signs_bottom.png", "signs_side.png", "signs_side.png", "signs_back.png", "signs_front.png"}, - groups = sign_groups, - - on_place = function(itemstack, placer, pointed_thing) - return signs_lib.determine_sign_type(itemstack, placer, pointed_thing) - end, - on_construct = function(pos) - signs_lib.construct_sign(pos) - end, - on_destruct = function(pos) - signs_lib.destruct_sign(pos) - end, - on_receive_fields = function(pos, formname, fields, sender) - signs_lib.receive_fields(pos, formname, fields, sender) - end, - on_punch = function(pos, node, puncher) - signs_lib.update_sign(pos) - end, -}) - -multicraft.register_node(":signs:sign_yard", { - paramtype = "light", - sunlight_propagates = true, - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = signs_lib.yard_sign_model.nodebox, - selection_box = { - type = "fixed", - fixed = {-0.4375, -0.5, -0.0625, 0.4375, 0.375, 0} - }, - tiles = {"signs_top.png", "signs_bottom.png", "signs_side.png", "signs_side.png", "signs_back.png", "signs_front.png"}, - groups = {choppy=2, dig_immediate=2}, - drop = "default:sign_wall", - - on_construct = function(pos) - signs_lib.construct_sign(pos) - end, - on_destruct = function(pos) - signs_lib.destruct_sign(pos) - end, - on_receive_fields = function(pos, formname, fields, sender) - signs_lib.receive_fields(pos, formname, fields, sender) - end, - on_punch = function(pos, node, puncher) - signs_lib.update_sign(pos) - end, -}) - -multicraft.register_node(":signs:sign_hanging", { - paramtype = "light", - sunlight_propagates = true, - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = signs_lib.hanging_sign_model.nodebox, - selection_box = { - type = "fixed", - fixed = {-0.45, -0.275, -0.049, 0.45, 0.5, 0.049} - }, - tiles = { - "signs_hanging_top.png", - "signs_hanging_bottom.png", - "signs_hanging_side.png", - "signs_hanging_side.png", - "signs_hanging_back.png", - "signs_hanging_front.png" - }, - groups = {choppy=2, dig_immediate=2}, - drop = "default:sign_wall", - - on_construct = function(pos) - signs_lib.construct_sign(pos) - end, - on_destruct = function(pos) - signs_lib.destruct_sign(pos) - end, - on_receive_fields = function(pos, formname, fields, sender) - signs_lib.receive_fields(pos, formname, fields, sender) - end, - on_punch = function(pos, node, puncher) - signs_lib.update_sign(pos) - end, -}) - -multicraft.register_node(":signs:sign_post", { - paramtype = "light", - sunlight_propagates = true, - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = signs_lib.sign_post_model.nodebox, - tiles = { - "signs_post_top.png", - "signs_post_bottom.png", - "signs_post_side.png", - "signs_post_side.png", - "signs_post_back.png", - "signs_post_front.png", - }, - groups = {choppy=2, dig_immediate=2}, - drop = { - max_items = 2, - items = { - { items = { "default:sign_wall" }}, - { items = { "default:fence_wood" }}, - }, - }, -}) - --- Locked wall sign - -multicraft.register_privilege("sign_editor", "Can edit all locked signs") - -multicraft.register_node(":locked_sign:sign_wall_locked", { - description = S("Sign"), - inventory_image = "signs_locked_inv.png", - wield_image = "signs_locked_inv.png", - node_placement_prediction = "", - paramtype = "light", - sunlight_propagates = true, - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = signs_lib.wall_sign_model.nodebox, - tiles = { - "signs_top_locked.png", - "signs_bottom_locked.png", - "signs_side_locked.png", - "signs_side.png", - "signs_back.png", - "signs_front_locked.png" - }, - groups = sign_groups, - on_place = function(itemstack, placer, pointed_thing) - return signs_lib.determine_sign_type(itemstack, placer, pointed_thing, true) - end, - on_construct = function(pos) - signs_lib.construct_sign(pos, true) - end, - on_destruct = function(pos) - signs_lib.destruct_sign(pos) - end, - on_receive_fields = function(pos, formname, fields, sender) - local meta = multicraft.get_meta(pos) - local owner = meta:get_string("owner") - local pname = sender:get_player_name() or "" - if pname ~= owner and pname ~= multicraft.setting_get("name") - and not multicraft.check_player_privs(pname, {sign_editor=true}) then - return - end - signs_lib.receive_fields(pos, formname, fields, sender, true) - end, - on_punch = function(pos, node, puncher) - signs_lib.update_sign(pos) - end, - can_dig = function(pos, player) - local meta = multicraft.get_meta(pos) - local owner = meta:get_string("owner") - local pname = player:get_player_name() - return pname == owner or pname == multicraft.setting_get("name") - or multicraft.check_player_privs(pname, {sign_editor=true}) - end, -}) - --- metal, colored signs - -local sign_colors = { "green", "yellow", "red", "white_red", "white_black" } - -for _, color in ipairs(sign_colors) do - multicraft.register_node(":signs:sign_wall_"..color, { - description = S("Sign ("..color..", metal)"), - inventory_image = "signs_"..color.."_inv.png", - wield_image = "signs_"..color.."_inv.png", - node_placement_prediction = "", - paramtype = "light", - sunlight_propagates = true, - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = signs_lib.wall_sign_model.nodebox, - tiles = { - "signs_metal_tb.png", - "signs_metal_tb.png", - "signs_metal_sides.png", - "signs_metal_sides.png", - "signs_metal_back.png", - "signs_"..color.."_front.png" - }, - groups = sign_groups, - on_place = function(itemstack, placer, pointed_thing) - return signs_lib.determine_sign_type(itemstack, placer, pointed_thing) - end, - on_construct = function(pos) - signs_lib.construct_sign(pos) - end, - on_destruct = function(pos) - signs_lib.destruct_sign(pos) - end, - on_receive_fields = function(pos, formname, fields, sender) - signs_lib.receive_fields(pos, formname, fields, sender) - end, - on_punch = function(pos, node, puncher) - signs_lib.update_sign(pos) - end, - }) -end - -local signs_text_on_activate - -signs_text_on_activate = function(self) - local meta = multicraft.get_meta(self.object:getpos()) - local text = meta:get_string("text") - local new = (meta:get_int("__signslib_new_format") ~= 0) - if text then - text = trim_input(text) - set_obj_text(self.object, text, new) - end -end - -multicraft.register_entity(":signs:text", { - collisionbox = { 0, 0, 0, 0, 0, 0 }, - visual = "upright_sprite", - textures = {}, - - on_activate = signs_text_on_activate, -}) - --- And the good stuff here! :-) - -function signs_lib.register_fence_with_sign(fencename, fencewithsignname) - local def = multicraft.registered_nodes[fencename] - local def_sign = multicraft.registered_nodes[fencewithsignname] - if not (def and def_sign) then - multicraft.log("warning", "[signs_lib] Attempt to register unknown node as fence") - return - end - def = signs_lib.table_copy(def) - def_sign = signs_lib.table_copy(def_sign) - fences_with_sign[fencename] = fencewithsignname - - def.on_place = function(itemstack, placer, pointed_thing, ...) - local node_above = multicraft.get_node(pointed_thing.above) - local node_under = multicraft.get_node(pointed_thing.under) - local def_above = multicraft.registered_nodes[node_above.name] - local def_under = multicraft.registered_nodes[node_under.name] - local fdir = multicraft.dir_to_facedir(placer:get_look_dir()) - local playername = placer:get_player_name() - - if multicraft.is_protected(pointed_thing.under, playername) then - multicraft.record_protection_violation(pointed_thing.under, playername) - return - end - - if multicraft.is_protected(pointed_thing.above, playername) then - multicraft.record_protection_violation(pointed_thing.above, playername) - return - end - - if def_under and def_under.on_rightclick then - return def_under.on_rightclick(pointed_thing.under, node_under, placer, itemstack) or itemstack - elseif def_under and def_under.buildable_to then - multicraft.add_node(pointed_thing.under, {name = fencename, param2 = fdir}) - if not signs_lib.expect_infinite_stacks then - itemstack:take_item() - end - placer:set_wielded_item(itemstack) - return itemstack - elseif not def_above or def_above.buildable_to then - multicraft.add_node(pointed_thing.above, {name = fencename, param2 = fdir}) - if not signs_lib.expect_infinite_stacks then - itemstack:take_item() - end - placer:set_wielded_item(itemstack) - return itemstack - end - end - def_sign.on_construct = function(pos, ...) - signs_lib.construct_sign(pos) - end - def_sign.on_destruct = function(pos, ...) - signs_lib.destruct_sign(pos) - end - def_sign.on_receive_fields = function(pos, formname, fields, sender) - signs_lib.receive_fields(pos, formname, fields, sender) - end - def_sign.on_punch = function(pos, node, puncher, ...) - signs_lib.update_sign(pos) - end - local fencename = fencename - def_sign.after_dig_node = function(pos, node, ...) - node.name = fencename - multicraft.add_node(pos, node) - end - def_sign.drop = "default:sign_wall" - multicraft.register_node(":"..fencename, def) - multicraft.register_node(":"..fencewithsignname, def_sign) - table.insert(signs_lib.sign_node_list, fencewithsignname) - print(S("Registered %s and %s"):format(fencename, fencewithsignname)) -end - -build_char_db() - -multicraft.register_alias("homedecor:fence_wood_with_sign", "signs:sign_post") -multicraft.register_alias("sign_wall_locked", "locked_sign:sign_wall_locked") - -signs_lib.register_fence_with_sign("default:fence_wood", "signs:sign_post") - --- restore signs' text after /clearobjects and the like - -multicraft.register_abm({ - nodenames = signs_lib.sign_node_list, - interval = 15, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - signs_lib.update_sign(pos) - end -}) - --- locked sign - -multicraft.register_craft({ - output = "locked_sign:sign_wall_locked", - recipe = { - {"group:wood", "group:wood", "group:wood"}, - {"group:wood", "group:wood", "default:steel_ingot"}, - {"", "group:stick", ""}, - } -}) - ---Alternate recipe. - -multicraft.register_craft({ - output = "locked_sign:sign_wall_locked", - recipe = { - {"default:sign_wall"}, - {"default:steel_ingot"}, - }, -}) - --- craft recipes for the metal signs - -multicraft.register_craft( { - output = "signs:sign_wall_green 4", - recipe = { - { "dye:dark_green", "dye:white", "dye:dark_green" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } - }, -}) - -multicraft.register_craft( { - output = "signs:sign_wall_green 2", - recipe = { - { "dye:dark_green", "dye:white", "dye:dark_green" }, - { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } - }, -}) - -multicraft.register_craft( { - output = "signs:sign_wall_yellow 4", - recipe = { - { "dye:yellow", "dye:black", "dye:yellow" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } - }, -}) - -multicraft.register_craft( { - output = "signs:sign_wall_yellow 2", - recipe = { - { "dye:yellow", "dye:black", "dye:yellow" }, - { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } - }, -}) - -multicraft.register_craft( { - output = "signs:sign_wall_red 4", - recipe = { - { "dye:red", "dye:white", "dye:red" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } - }, -}) - -multicraft.register_craft( { - output = "signs:sign_wall_red 2", - recipe = { - { "dye:red", "dye:white", "dye:red" }, - { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } - }, -}) - -multicraft.register_craft( { - output = "signs:sign_wall_white_red 4", - recipe = { - { "dye:white", "dye:red", "dye:white" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } - }, -}) - -multicraft.register_craft( { - output = "signs:sign_wall_white_red 2", - recipe = { - { "dye:white", "dye:red", "dye:white" }, - { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } - }, -}) - -multicraft.register_craft( { - output = "signs:sign_wall_white_black 4", - recipe = { - { "dye:white", "dye:black", "dye:white" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } - }, -}) - -multicraft.register_craft( { - output = "signs:sign_wall_white_black 2", - recipe = { - { "dye:white", "dye:black", "dye:white" }, - { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } - }, -}) - -if multicraft.setting_get("log_mods") then - multicraft.log("action", S("signs loaded")) -end diff --git a/games/MultiCraft_game/files/mobs/README.txt b/games/MultiCraft_game/files/mobs/README.txt new file mode 100644 index 000000000..48d11188c --- /dev/null +++ b/games/MultiCraft_game/files/mobs/README.txt @@ -0,0 +1,57 @@ +-= MOBS-MOD for MINETEST =- +by PilzAdam, KrupnovPavel, Zeg9 and TenPlus1 + + +https://forum.minetest.net/viewtopic.php?f=9&t=9917 + +This mod contains the following additions: + +- Giant Spiders (found in desert caves, drop string when killed) +- Bee's (found around flowers, drop honey when killed, right-click to pick up, also Beehives) +- Chicken (lays eggs, added fried egg, raw & cooked chicken, right-click to pick up) +- Cow (right-click with empty bucket to get bucket of milk, feed 8 wheat to replenish milk) +- Sheep (right-click for wool, feed 8 wheat to replenish wool) +- Warthog (the local pig that gives raw and cooked port) +- Rats (right-click to pick up and place, cook for a tasty treat) +- Sand, Dirt, Stone, Tree Monsters, Oerkki and Dungeon Masters as standard +- Lava Flan, Mese Monsters added to spice things up a bit +- Cook milk in furnace to get cheese wedge, 9 wedges make 1 cheese block + +..with the following new features: + +- Hitting a mob has knock-back effect like in minecraft, and with blood effect +- Mobs float in water, so monsters can still chase you +- Mobs can die from falling from a height +- Mobs have better health and drops +- Hitting a mob also puts them into fight mode (apart from animals) +- Compatible with Ethereal mod, mobs now spawn on ethereal worlds + +Changelog: + +1.16- Mobs follow multiple items now, Npc's can breed +1.15- Added Feeding/Taming/Breeding function, right-click to pick up any sheep with X mark on them and replace with new one to fix compatibility. +1.14- All .self variables saved in staticdata, Fixed self.health bug +1.13- Added capture function (thanks blert2112) chance of picking up mob with hand; net; magic lasso, replaced some .x models with newer .b3d one's +1.12- Added animal ownership so that players cannot steal your tamed animals +1.11- Added flying mobs (and swimming), fly=true and fly_in="air" or "deafult:water_source" for fishy +1,10- Footstep removed (use replace), explosion routine added for exploding mobs. +1.09- reworked breeding routine, added mob rotation value, added footstep feature, added jumping mobs with sounds feature, added magic lasso for picking up animals +1.08- Mob throwing attack has been rehauled so that they can damage one another, also drops and on_die function added +1.07- Npc's can now be set to follow player or stand by using self.order and self.owner variables +beta- Npc mob added, kills monsters, attacks player when punched, right click with food to heal or gold lump for drop +1.06- Changed recovery times after breeding, and time taken to grow up (can be sped up by feeding baby animal) +1.05- Added ExeterDad's bunny's which can be picked up and tamed with 4 carrots from farming redo or farming_plus, also shears added to get wool from sheep and lastly Jordach/BSD's kitten +1.04- Added mating for sheep, cows and hogs... feed animals to make horny and hope for a baby which is half size, will grow up quick though :) +1.03- Added mob drop/replace feature so that chickens can drop eggs, cow/sheep can eat grass/wheat etc. +1.02- Sheared sheep are remembered and spawn shaven, Warthogs will attack when threatened, Api additions +1.01- Mobs that suffer fall damage or die in water/lava/sunlight will now drop items +1.0 - more work on Api so that certain mobs can float in water while some sink like a brick :) +0.9 - Spawn eggs added for all mobs (admin only, cannot be placed in protected areas)... Api tweaked +0.8 - Added sounds to monster mobs (thanks Cyberpangolin for the sfx) and also chicken sound +0.7 - mobs.protected switch added to api.lua, when set to 1 mobs no longer spawn in protected areas, also bug fixes +0.6 - Api now supports multi-textured mobs, e.g oerkki, dungeon master, rats and chickens have random skins when spawning (sheep fix TODO), also new Honey block +0.5 - Mobs now float in water, die from falling, and some code improvements +0.4 - Dungeon Masters and Mese Monsters have much better aim due to shoot_offset, also they can both shoot through nodes that aren't walkable (flowers, grass etc) plus new sheep sound :) +0.3 - Added LOTT's Spider mob, made Cobwebs, added KPavel's Bee with Honey and Beehives (made texture), Warthogs now have sound and can be tamed, taming of shaved sheep or milked cow with 8 wheat so it will not despawn, many bug fixes :) +0.2 - Cooking bucket of milk into cheese now returns empty bucket +0.1 - Initial Release \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/api.lua b/games/MultiCraft_game/files/mobs/api.lua new file mode 100644 index 000000000..bd6df9ebc --- /dev/null +++ b/games/MultiCraft_game/files/mobs/api.lua @@ -0,0 +1,2220 @@ +-- Mobs Api (15th December 2015) +mobs = {} +mobs.mod = "redo" + +-- Load settings +local damage_enabled = minetest.setting_getbool("enable_damage") +local peaceful_only = minetest.setting_getbool("only_peaceful_mobs") +local disable_blood = minetest.setting_getbool("mobs_disable_blood") + +mobs.protected = tonumber(minetest.setting_get("mobs_spawn_protected")) or 1 +mobs.remove = false + +-- internal functions + +local pi = math.pi + +do_attack = function(self, player) + + if self.state ~= "attack" then + + if math.random(0,100) < 90 + and self.sounds.war_cry then + + minetest.sound_play(self.sounds.war_cry,{ + object = self.object, + max_hear_distance = self.sounds.distance + }) + end + + self.state = "attack" + self.attack = player + end +end + +set_velocity = function(self, v) + + local x = 0 + local z = 0 + + if v and v ~= 0 then + + local yaw = (self.object:getyaw() + self.rotate) or 0 + + x = math.sin(yaw) * -v + z = math.cos(yaw) * v + end + + self.object:setvelocity({ + x = x, + y = self.object:getvelocity().y, + z = z + }) +end + +get_velocity = function(self) + + local v = self.object:getvelocity() + + return (v.x ^ 2 + v.z ^ 2) ^ (0.5) +end + +set_animation = function(self, type) + + if not self.animation then + return + end + + self.animation.current = self.animation.current or "" + + if type == "stand" + and self.animation.current ~= "stand" then + + if self.animation.stand_start + and self.animation.stand_end + and self.animation.speed_normal then + + self.object:set_animation({ + x = self.animation.stand_start, + y = self.animation.stand_end}, + + self.animation.speed_normal, 0) + self.animation.current = "stand" + end + + elseif type == "walk" + and self.animation.current ~= "walk" then + + if self.animation.walk_start + and self.animation.walk_end + and self.animation.speed_normal then + + self.object:set_animation({ + x = self.animation.walk_start, + y = self.animation.walk_end}, + self.animation.speed_normal, 0) + + self.animation.current = "walk" + end + + elseif type == "run" + and self.animation.current ~= "run" then + + if self.animation.run_start + and self.animation.run_end + and self.animation.speed_run then + + self.object:set_animation({ + x = self.animation.run_start, + y = self.animation.run_end}, + self.animation.speed_run, 0) + + self.animation.current = "run" + end + + elseif type == "punch" + and self.animation.current ~= "punch" then + + if self.animation.punch_start + and self.animation.punch_end + and self.animation.speed_normal then + + self.object:set_animation({ + x = self.animation.punch_start, + y = self.animation.punch_end}, + self.animation.speed_normal, 0) + + self.animation.current = "punch" + end + end +end + +-- particle effects +function effect(pos, amount, texture, max_size) + + minetest.add_particlespawner({ + amount = amount, + time = 0.25, + minpos = pos, + maxpos = pos, + minvel = {x = -0, y = -2, z = -0}, + maxvel = {x = 2, y = 2, z = 2}, + minacc = {x = -4, y = -4, z = -4}, + maxacc = {x = 4, y = 4, z = 4}, + minexptime = 0.1, + maxexptime = 1, + minsize = 0.5, + maxsize = (max_size or 1), + texture = texture, + }) +end + +function check_for_death(self) + + -- return if no change + local hp = self.object:get_hp() + + if hp == self.health then + return false + end + + local pos = self.object:getpos() + + -- still got some health? play hurt sound + if hp > 0 then + + self.health = hp + + if self.sounds.damage then + + minetest.sound_play(self.sounds.damage,{ + pos = pos, + gain = 1.0, + max_hear_distance = self.sounds.distance + }) + end + + return false + end + + -- drop items when dead + local obj + + for _,drop in ipairs(self.drops) do + + if math.random(1, drop.chance) == 1 then + + obj = minetest.add_item(pos, + ItemStack(drop.name .. " " + .. math.random(drop.min, drop.max))) + + if obj then + + obj:setvelocity({ + x = math.random(-1, 1), + y = 6, + z = math.random(-1, 1) + }) + end + end + end + + -- play death sound + if self.sounds.death then + + minetest.sound_play(self.sounds.death,{ + pos = pos, + gain = 1.0, + max_hear_distance = self.sounds.distance + }) + end + + -- execute custom death function + if self.on_die then + self.on_die(self, pos) + end + + self.object:remove() + + return true +end + +-- check if within map limits (-30911 to 30927) +function within_limits(pos, radius) + + if (pos.x - radius) > -30913 + and (pos.x + radius) < 30928 + and (pos.y - radius) > -30913 + and (pos.y + radius) < 30928 + and (pos.z - radius) > -30913 + and (pos.z + radius) < 30928 then + return true -- within limits + end + + return false -- beyond limits +end + +-- environmental damage (water, lava, fire, light) +do_env_damage = function(self) + + -- feed/tame text timer (so mob 'full' messages dont spam chat) + if self.htimer > 0 then + self.htimer = self.htimer - 1 + end + + local pos = self.object:getpos() + + self.time_of_day = minetest.get_timeofday() + + -- remove mob if beyond map limits + if not within_limits(pos, 0) then + self.object:remove() + return + end + + -- daylight above ground + if self.light_damage ~= 0 + and pos.y > 0 + and self.time_of_day > 0.2 + and self.time_of_day < 0.8 + and (minetest.get_node_light(pos) or 0) > 12 then + + self.object:set_hp(self.object:get_hp() - self.light_damage) + + effect(pos, 5, "tnt_smoke.png") + end + + if self.water_damage ~= 0 or self.lava_damage ~= 0 then + + pos.y = (pos.y + self.collisionbox[2]) + 0.1 -- foot level + + local nod = node_ok(pos, "air") ; -- print ("standing in "..nod.name) + local nodef = minetest.registered_nodes[nod.name] + + pos.y = pos.y + 1 + + -- water + if self.water_damage ~= 0 + and nodef.groups.water then + + self.object:set_hp(self.object:get_hp() - self.water_damage) + + effect(pos, 10, "mobs_blood.png") + end + + -- lava or fire + if self.lava_damage ~= 0 + and (nodef.groups.lava + or nod.name == "fire:basic_flame" + or nod.name == "fire:permanent_flame") then + + self.object:set_hp(self.object:get_hp() - self.lava_damage) + + effect(pos, 5, "fire_basic_flame.png") + end + end + + check_for_death(self) +end + +-- jump if facing a solid node (not fences) +do_jump = function(self) + + if self.fly + or self.child then + return + end + + local pos = self.object:getpos() + + -- what is mob standing on? + pos.y = (pos.y + self.collisionbox[2]) - 0.2 + + local nod = node_ok(pos) + +--print ("standing on:", nod.name, pos.y) + + if minetest.registered_nodes[nod.name].walkable == false + or not self.direction then + return + end + + -- what is in front of mob? + local nod = node_ok({ + x = pos.x + self.direction.x, + y = pos.y + 0.5, + z = pos.z + self.direction.z + }) + + -- thin blocks that do not need to be jumped + if nod.name == "default:snow" then + return + end + +--print ("in front:", nod.name, pos.y + 0.5) + + if minetest.registered_items[nod.name].walkable + and not nod.name:find("fence") + or self.walk_chance == 0 then + + local v = self.object:getvelocity() + + v.y = self.jump_height + 1 + v.x = v.x * 2.2 + v.z = v.z * 2.2 + + self.object:setvelocity(v) + + if self.sounds.jump then + + minetest.sound_play(self.sounds.jump, { + pos = pos, + gain = 1.0, + max_hear_distance = self.sounds.distance + }) + end + end +end + +-- blast damage to entities nearby (modified from TNT mod) +function entity_physics(pos, radius) + + radius = radius * 2 + + local objs = minetest.get_objects_inside_radius(pos, radius) + local obj_pos, dist + + for _, obj in pairs(objs) do + + obj_pos = obj:getpos() + dist = math.max(1, vector.distance(pos, obj_pos)) + + local damage = math.floor((4 / dist) * radius) + obj:set_hp(obj:get_hp() - damage) + end +end + +-- get node but use fallback for nil or unknown +function node_ok(pos, fallback) + + fallback = fallback or "default:dirt" + + local node = minetest.get_node_or_nil(pos) + + if not node then + return minetest.registered_nodes[fallback] + end + + local nodef = minetest.registered_nodes[node.name] + + if nodef then + return node + end + + return minetest.registered_nodes[fallback] +end + +-- should mob follow what I'm holding ? +function follow_holding(self, clicker) + + local item = clicker:get_wielded_item() + local t = type(self.follow) + + -- single item + if t == "string" + and item:get_name() == self.follow then + return true + + -- multiple items + elseif t == "table" then + + for no = 1, #self.follow do + + if self.follow[no] == item:get_name() then + return true + end + end + end + + return false +end + +local function breed(self) + + -- horny animal can mate for 40 seconds, + -- afterwards horny animal cannot mate again for 200 seconds + if self.horny == true + and self.hornytimer < 240 + and self.child == false then + + self.hornytimer = self.hornytimer + 1 + + if self.hornytimer >= 240 then + self.hornytimer = 0 + self.horny = false + end + end + + -- child take 240 seconds before growing into adult + if self.child == true then + + self.hornytimer = self.hornytimer + 1 + + if self.hornytimer > 240 then + + self.child = false + self.hornytimer = 0 + + self.object:set_properties({ + textures = self.base_texture, + mesh = self.base_mesh, + visual_size = self.base_size, + collisionbox = self.base_colbox, + }) + + -- jump when fully grown so not to fall into ground + self.object:setvelocity({ + x = 0, + y = self.jump_height, + z = 0 + }) + end + end + + -- find another same animal who is also horny and mate if close enough + if self.horny == true + and self.hornytimer <= 40 then + + local pos = self.object:getpos() + + effect({x = pos.x, y = pos.y + 1, z = pos.z}, 4, "heart.png") + + local ents = minetest.get_objects_inside_radius(pos, 3) + local num = 0 + local ent = nil + + for i, obj in ipairs(ents) do + + ent = obj:get_luaentity() + + -- check for same animal with different colour + local canmate = false + + if ent then + + if ent.name == self.name then + canmate = true + else + local entname = string.split(ent.name,":") + local selfname = string.split(self.name,":") + + if entname[1] == selfname[1] then + entname = string.split(entname[2],"_") + selfname = string.split(selfname[2],"_") + + if entname[1] == selfname[1] then + canmate = true + end + end + end + end + + if ent + and canmate == true + and ent.horny == true + and ent.hornytimer <= 40 then + num = num + 1 + end + + -- found your mate? then have a baby + if num > 1 then + + self.hornytimer = 41 + ent.hornytimer = 41 + + -- spawn baby + minetest.after(5, function(dtime) + + local mob = minetest.add_entity(pos, self.name) + local ent2 = mob:get_luaentity() + local textures = self.base_texture + + if self.child_texture then + textures = self.child_texture[1] + end + + mob:set_properties({ + textures = textures, + visual_size = { + x = self.base_size.x / 2, + y = self.base_size.y / 2 + }, + collisionbox = { + self.base_colbox[1] / 2, + self.base_colbox[2] / 2, + self.base_colbox[3] / 2, + self.base_colbox[4] / 2, + self.base_colbox[5] / 2, + self.base_colbox[6] / 2 + }, + }) + ent2.child = true + ent2.tamed = true + ent2.owner = self.owner + end) + + num = 0 + + break + end + end + end +end + +function replace(self, pos) + + if self.replace_rate + and self.child == false + and math.random(1, self.replace_rate) == 1 then + + local pos = self.object:getpos() + + pos.y = pos.y + self.replace_offset + +-- print ("replace node = ".. minetest.get_node(pos).name, pos.y) + + if self.replace_what + and self.object:getvelocity().y == 0 + and #minetest.find_nodes_in_area(pos, pos, self.replace_what) > 0 then + + minetest.set_node(pos, {name = self.replace_with}) + + -- when cow/sheep eats grass, replace wool and milk + if self.gotten == true then + self.gotten = false + self.object:set_properties(self) + end + end + end +end + +-- check if daytime and also if mob is docile during daylight hours +function day_docile(self) + + if self.docile_by_day == false then + + return false + + elseif self.docile_by_day == true + and self.time_of_day > 0.2 + and self.time_of_day < 0.8 then + + return true + end +end + +-- register mob function +function mobs:register_mob(name, def) + +minetest.register_entity(name, { + + stepheight = def.stepheight or 0.6, + name = name, + fly = def.fly, + fly_in = def.fly_in or "air", + owner = def.owner or "", + order = def.order or "", + on_die = def.on_die, + do_custom = def.do_custom, + jump_height = def.jump_height or 6, + jump_chance = def.jump_chance or 0, + drawtype = def.drawtype, -- DEPRECATED, use rotate instead + rotate = math.rad(def.rotate or 0), -- 0=front, 90=side, 180=back, 270=side2 + lifetimer = def.lifetimer or 99999, -- 3 minutes + hp_min = def.hp_min or 5, + hp_max = def.hp_max or 10, + physical = true, + collisionbox = def.collisionbox, + visual = def.visual, + visual_size = def.visual_size or {x = 1, y = 1}, + mesh = def.mesh, + makes_footstep_sound = def.makes_footstep_sound or false, + view_range = def.view_range or 5, + walk_velocity = def.walk_velocity or 1, + run_velocity = def.run_velocity or 2, + damage = def.damage or 0, + light_damage = def.light_damage or 0, + water_damage = def.water_damage or 0, + lava_damage = def.lava_damage or 0, + fall_damage = def.fall_damage or 1, + fall_speed = def.fall_speed or -20, -- must be lower than -2 (default: -10) + drops = def.drops or {}, + armor = def.armor, + on_rightclick = def.on_rightclick, + type = def.type, + attack_type = def.attack_type, + arrow = def.arrow, + shoot_interval = def.shoot_interval, + sounds = def.sounds or {}, + animation = def.animation, + follow = def.follow, + jump = def.jump or true, + walk_chance = def.walk_chance or 50, + attacks_monsters = def.attacks_monsters or false, + group_attack = def.group_attack or false, + --fov = def.fov or 120, + passive = def.passive or false, + recovery_time = def.recovery_time or 0.5, + knock_back = def.knock_back or 3, + blood_amount = def.blood_amount or 10, + blood_texture = def.blood_texture or "mobs_blood.png", + shoot_offset = def.shoot_offset or 0, + floats = def.floats or 1, -- floats in water by default + replace_rate = def.replace_rate, + replace_what = def.replace_what, + replace_with = def.replace_with, + replace_offset = def.replace_offset or 0, + timer = 0, + env_damage_timer = 0, -- only used when state = "attack" + tamed = false, + pause_timer = 0, + horny = false, + hornytimer = 0, + child = false, + gotten = false, + health = 0, + reach = def.reach or 3, + htimer = 0, + child_texture = def.child_texture, + docile_by_day = def.docile_by_day or false, + time_of_day = 0.5, + + on_step = function(self, dtime) + + local pos = self.object:getpos() + local yaw = self.object:getyaw() or 0 + + -- when lifetimer expires remove mob (except npc and tamed) + if self.type ~= "npc" + and not self.tamed + and self.state ~= "attack" then + + self.lifetimer = self.lifetimer - dtime + + if self.lifetimer <= 0 then + + minetest.log("action", + "lifetimer expired, removed " .. self.name) + + effect(pos, 15, "tnt_smoke.png") + + self.object:remove() + + return + end + end + + if not self.fly then + + -- floating in water (or falling) + local v = self.object:getvelocity() + + -- going up then apply gravity + if v.y > 0.1 then + + self.object:setacceleration({ + x = 0, + y = self.fall_speed, + z = 0 + }) + end + + -- in water then float up + if minetest.registered_nodes[node_ok(pos).name].groups.water then + + if self.floats == 1 then + + self.object:setacceleration({ + x = 0, + y = -self.fall_speed / (math.max(1, v.y) ^ 2), + z = 0 + }) + end + else + -- fall downwards + self.object:setacceleration({ + x = 0, + y = self.fall_speed, + z = 0 + }) + + -- fall damage + if self.fall_damage == 1 + and self.object:getvelocity().y == 0 then + + local d = self.old_y - self.object:getpos().y + + if d > 5 then + + self.object:set_hp(self.object:get_hp() - math.floor(d - 5)) + + effect(pos, 5, "tnt_smoke.png") + + if check_for_death(self) then + return + end + end + + self.old_y = self.object:getpos().y + end + end + end + + -- knockback timer + if self.pause_timer > 0 then + + self.pause_timer = self.pause_timer - dtime + + if self.pause_timer < 1 then + self.pause_timer = 0 + end + + return + end + + -- attack timer + self.timer = self.timer + dtime + + if self.state ~= "attack" then + + if self.timer < 1 then + return + end + + self.timer = 0 + end + + -- never go over 100 + if self.timer > 100 then + self.timer = 1 + end + + -- node replace check (cow eats grass etc.) + replace(self, pos) + + -- mob plays random sound at times + if self.sounds.random + and math.random(1, 100) <= 1 then + + minetest.sound_play(self.sounds.random, { + object = self.object, + max_hear_distance = self.sounds.distance + }) + end + + -- environmental damage timer (every 1 second) + self.env_damage_timer = self.env_damage_timer + dtime + + if self.state == "attack" + and self.env_damage_timer > 1 then + + self.env_damage_timer = 0 + + do_env_damage(self) + + -- custom function (defined in mob lua file) + if self.do_custom then + self.do_custom(self) + end + + elseif self.state ~= "attack" then + + self.env_damage_timer = 0 + + do_env_damage(self) + + -- custom function + if self.do_custom then + self.do_custom(self) + end + end + + -- find someone to attack + if self.type == "monster" + and damage_enabled + and self.state ~= "attack" + and not day_docile(self) then + + local s = self.object:getpos() + local p, sp, dist + local player = nil + local type = nil + local obj = nil + local min_dist = self.view_range + 1 + local min_player = nil + + for _,oir in ipairs(minetest.get_objects_inside_radius(s, self.view_range)) do + + if oir:is_player() then + + player = oir + type = "player" + else + obj = oir:get_luaentity() + + if obj then + player = obj.object + type = obj.type + end + end + + if type == "player" + or type == "npc" then + + s = self.object:getpos() + p = player:getpos() + sp = s + -- aim higher to make looking up hills more realistic + p.y = p.y + 1 + sp.y = sp.y + 1 + dist = vector.distance(p, s) + + if dist < self.view_range then + -- field of view check goes here + + -- choose closest player to attack + if minetest.line_of_sight(sp, p, 2) == true + and dist < min_dist then + min_dist = dist + min_player = player + end + end + end + end + -- attack player + if min_player then + do_attack(self, min_player) + end + end + + -- npc, find closest monster to attack + local min_dist = self.view_range + 1 + local min_player = nil + + if self.type == "npc" + and self.attacks_monsters + and self.state ~= "attack" then + + local s = self.object:getpos() + local obj = nil + + for _, oir in pairs(minetest.get_objects_inside_radius(s, self.view_range)) do + + obj = oir:get_luaentity() + + if obj + and obj.type == "monster" then + + -- attack monster + p = obj.object:getpos() + + dist = vector.distance(p, s) + + if dist < min_dist then + min_dist = dist + min_player = obj.object + end + end + end + + if min_player then + do_attack(self, min_player) + end + end + + -- breed and grow children + breed(self) + + -- find player to follow + if (self.follow ~= "" + or self.order == "follow") + and not self.following + and self.state ~= "attack" then + + local s, p, dist + + for _,player in pairs(minetest.get_connected_players()) do + + s = self.object:getpos() + p = player:getpos() + dist = vector.distance(p, s) + + if dist < self.view_range then + self.following = player + break + end + end + end + + if self.type == "npc" + and self.order == "follow" + and self.state ~= "attack" + and self.owner ~= "" then + + -- npc stop following player if not owner + if self.following + and self.owner + and self.owner ~= self.following:get_player_name() then + self.following = nil + end + else + -- stop following player if not holding specific item + if self.following + and self.following:is_player() + and follow_holding(self, self.following) == false then + self.following = nil + end + + end + + -- follow that thing + if self.following then + + local s = self.object:getpos() + local p + + if self.following:is_player() then + + p = self.following:getpos() + + elseif self.following.object then + + p = self.following.object:getpos() + end + + if p then + + local dist = vector.distance(p, s) + + -- dont follow if out of range + if dist > self.view_range then + self.following = nil + else + local vec = { + x = p.x - s.x, + y = p.y - s.y, + z = p.z - s.z + } + + if vec.x ~= 0 + and vec.z ~= 0 then + + yaw = (math.atan(vec.z / vec.x) + pi / 2) - self.rotate + + if p.x > s.x then + yaw = yaw + pi + end + + self.object:setyaw(yaw) + end + + -- anyone but standing npc's can move along + if dist > self.reach + and self.order ~= "stand" then + + if (self.jump + and get_velocity(self) <= 0.5 + and self.object:getvelocity().y == 0) + or (self.object:getvelocity().y == 0 + and self.jump_chance > 0) then + + self.direction = { + x = math.sin(yaw) * -1, + y = 0, + z = math.cos(yaw) + } + + do_jump(self) + end + + set_velocity(self, self.walk_velocity) + + if self.walk_chance ~= 0 then + set_animation(self, "walk") + end + else + set_velocity(self, 0) + set_animation(self, "stand") + end + + return + end + end + end + + if self.state == "stand" then + + if math.random(1, 4) == 1 then + + local lp = nil + local s = self.object:getpos() + + if self.type == "npc" then + + local o = minetest.get_objects_inside_radius(self.object:getpos(), 3) + + for _,o in ipairs(o) do + + if o:is_player() then + lp = o:getpos() + break + end + end + end + + -- look at any players nearby, otherwise turn randomly + if lp then + + local vec = { + x = lp.x - s.x, + y = lp.y - s.y, + z = lp.z - s.z + } + + if vec.x ~= 0 + and vec.z ~= 0 then + + yaw = (math.atan(vec.z / vec.x) + pi / 2) - self.rotate + + if lp.x > s.x then + yaw = yaw + pi + end + end + else + yaw = self.object:getyaw() + ((math.random(0, 360) - 180) / 180 * pi) + end + + self.object:setyaw(yaw) + end + + set_velocity(self, 0) + set_animation(self, "stand") + + -- npc's ordered to stand stay standing + if self.type == "npc" + and self.order == "stand" then + + set_velocity(self, 0) + self.state = "stand" + set_animation(self, "stand") + else + if self.walk_chance ~= 0 + and math.random(1, 100) <= self.walk_chance then + + set_velocity(self, self.walk_velocity) + self.state = "walk" + set_animation(self, "walk") + end + end + + elseif self.state == "walk" then + + local s = self.object:getpos() + local lp = minetest.find_node_near(s, 1, {"group:water"}) + + -- water swimmers cannot move out of water + if self.fly + and self.fly_in == "default:water_source" + and not lp then + + print ("out of water") + + set_velocity(self, 0) + + -- change to undefined state so nothing more happens + self.state = "flop" + set_animation(self, "stand") + + return + end + + -- if water nearby then turn away + if lp then + + local vec = { + x = lp.x - s.x, + y = lp.y - s.y, + z = lp.z - s.z + } + + if vec.x ~= 0 + and vec.z ~= 0 then + + yaw = math.atan(vec.z / vec.x) + 3 * pi / 2 - self.rotate + + if lp.x > s.x then + yaw = yaw + pi + end + + self.object:setyaw(yaw) + end + + -- otherwise randomly turn + elseif math.random(1, 100) <= 30 then + + yaw = self.object:getyaw() + ((math.random(0, 360) - 180) / 180 * pi) + + self.object:setyaw(yaw) + end + + -- jump when walking comes to a halt + if self.jump and get_velocity(self) <= 0.5 + and self.object:getvelocity().y == 0 then + + self.direction = { + x = math.sin(yaw) * -1, + y = 0, + z = math.cos(yaw) + } + + do_jump(self) + end + + set_velocity(self, self.walk_velocity) + set_animation(self, "walk") + + if math.random(1, 100) <= 30 then + + set_velocity(self, 0) + self.state = "stand" + set_animation(self, "stand") + end + + -- attack routines (explode, dogfight, shoot, dogshoot) + elseif self.state == "attack" then + + -- calculate distance from mob and enemy + local s = self.object:getpos() + local p = self.attack:getpos() or s + local dist = vector.distance(p, s) + + -- stop attacking if player or out of range + if dist > self.view_range + or not self.attack + or not self.attack:getpos() + or self.attack:get_hp() <= 0 then + + --print(" ** stop attacking **", dist, self.view_range) + self.state = "stand" + set_velocity(self, 0) + set_animation(self, "stand") + self.attack = nil + self.v_start = false + self.timer = 0 + self.blinktimer = 0 + + return + end + + if self.attack_type == "explode" then + + local vec = { + x = p.x - s.x, + y = p.y - s.y, + z = p.z - s.z + } + + if vec.x ~= 0 + and vec.z ~= 0 then + + yaw = math.atan(vec.z / vec.x) + pi / 2 - self.rotate + + if p.x > s.x then + yaw = yaw + pi + end + + self.object:setyaw(yaw) + end + + if dist > self.reach then + + if not self.v_start then + + self.v_start = true + set_velocity(self, self.run_velocity) + self.timer = 0 + self.blinktimer = 0 + else + self.timer = 0 + self.blinktimer = 0 + + if get_velocity(self) <= 0.5 + and self.object:getvelocity().y == 0 then + + local v = self.object:getvelocity() + v.y = 5 + self.object:setvelocity(v) + end + + set_velocity(self, self.run_velocity) + end + + set_animation(self, "run") + else + set_velocity(self, 0) + self.timer = self.timer + dtime + self.blinktimer = (self.blinktimer or 0) + dtime + + if self.blinktimer > 0.2 then + + self.blinktimer = 0 + + if self.blinkstatus then + self.object:settexturemod("") + else + self.object:settexturemod("^[brighten") + end + + self.blinkstatus = not self.blinkstatus + end + + if self.timer > 3 then + + local pos = self.object:getpos() + + -- hurt player/mobs caught in blast area + entity_physics(pos, 3) + + if minetest.find_node_near(pos, 1, {"group:water"}) + or minetest.is_protected(pos, "") then + + if self.sounds.explode then + + minetest.sound_play(self.sounds.explode, { + pos = pos, + gain = 1.0, + max_hear_distance = 16 + }) + end + + self.object:remove() + + effect(pos, 15, "tnt_smoke.png", 5) + + return + end + + pos.y = pos.y - 1 + + mobs:explosion(pos, 2, 0, 1, self.sounds.explode) + + self.object:remove() + + return + end + end + + elseif self.attack_type == "dogfight" + or (self.attack_type == "dogshoot" and dist <= self.reach) then + + -- fly bit modified from BlockMens creatures mod + if self.fly + and dist > self.reach then + + local nod = node_ok(s) + local p1 = s + local me_y = math.floor(p1.y) + local p2 = p + local p_y = math.floor(p2.y + 1) + local v = self.object:getvelocity() + + if nod.name == self.fly_in then + + if me_y < p_y then + + self.object:setvelocity({ + x = v.x, + y = 1 * self.walk_velocity, + z = v.z + }) + + elseif me_y > p_y then + + self.object:setvelocity({ + x = v.x, + y = -1 * self.walk_velocity, + z = v.z + }) + end + else + if me_y < p_y then + + self.object:setvelocity({ + x = v.x, + y = 0.01, + z = v.z + }) + + elseif me_y > p_y then + + self.object:setvelocity({ + x = v.x, + y = -0.01, + z = v.z + }) + end + end + + end + -- end fly bit + + local vec = { + x = p.x - s.x, + y = p.y - s.y, + z = p.z - s.z + } + + if vec.x ~= 0 + and vec.z ~= 0 then + + yaw = (math.atan(vec.z / vec.x) + pi / 2) - self.rotate + + if p.x > s.x then + yaw = yaw + pi + end + + self.object:setyaw(yaw) + end + + -- move towards enemy if beyond mob reach + if dist > self.reach then + + -- jump attack + if (self.jump + and get_velocity(self) <= 0.5 + and self.object:getvelocity().y == 0) + or (self.object:getvelocity().y == 0 + and self.jump_chance > 0) then + + self.direction = { + x = math.sin(yaw) * -1, + y = 0, + z = math.cos(yaw) + } + + do_jump(self) + end + + set_velocity(self, self.run_velocity) + set_animation(self, "run") + + else + + set_velocity(self, 0) + set_animation(self, "punch") + + if self.timer > 1 then + + self.timer = 0 + + local p2 = p + local s2 = s + + p2.y = p2.y + 1.5 + s2.y = s2.y + 1.5 + + if minetest.line_of_sight(p2, s2) == true then + + -- play attack sound + if self.sounds.attack then + + minetest.sound_play(self.sounds.attack, { + object = self.object, + max_hear_distance = self.sounds.distance + }) + end + + -- punch player + self.attack:punch(self.object, 1.0, { + full_punch_interval = 1.0, + damage_groups = {fleshy = self.damage} + }, nil) + end + end + end + + elseif self.attack_type == "shoot" + or (self.attack_type == "dogshoot" and dist > self.reach) then + + p.y = p.y - .5 + s.y = s.y + .5 + + local dist = vector.distance(p, s) + local vec = { + x = p.x - s.x, + y = p.y - s.y, + z = p.z - s.z + } + + if vec.x ~= 0 + and vec.z ~= 0 then + + yaw = (math.atan(vec.z / vec.x) + pi / 2) - self.rotate + + if p.x > s.x then + yaw = yaw + pi + end + + self.object:setyaw(yaw) + end + + set_velocity(self, 0) + + if self.shoot_interval + and self.timer > self.shoot_interval + and math.random(1, 100) <= 60 then + + self.timer = 0 + set_animation(self, "punch") + + -- play shoot attack sound + if self.sounds.shoot_attack then + + minetest.sound_play(self.sounds.shoot_attack, { + object = self.object, + max_hear_distance = self.sounds.distance + }) + end + + local p = self.object:getpos() + + p.y = p.y + (self.collisionbox[2] + self.collisionbox[5]) / 2 + + local obj = minetest.add_entity(p, self.arrow) + local ent = obj:get_luaentity() + + local amount = (vec.x ^ 2 + vec.y ^ 2 + vec.z ^ 2) ^ 0.5 + local v = ent.velocity + ent.switch = 1 + + -- offset makes shoot aim accurate + vec.y = vec.y + self.shoot_offset + vec.x = vec.x * v / amount + vec.y = vec.y * v / amount + vec.z = vec.z * v / amount + + obj:setvelocity(vec) + end + end + + end -- END if self.state == "attack" + end, + + on_activate = function(self, staticdata, dtime_s) + + -- remove monsters if playing on peaceful + if self.type == "monster" + and peaceful_only then + + self.object:remove() + + return + end + + -- load entity variables + if staticdata then + + local tmp = minetest.deserialize(staticdata) + + if tmp then + + for _,stat in pairs(tmp) do + self[_] = stat + end + end + else + self.object:remove() + + return + end + + -- select random texture, set model and size + if not self.base_texture then + + self.base_texture = def.textures[math.random(1, #def.textures)] + self.base_mesh = def.mesh + self.base_size = self.visual_size + self.base_colbox = self.collisionbox + end + + -- set texture, model and size + local textures = self.base_texture + local mesh = self.base_mesh + local vis_size = self.base_size + local colbox = self.base_colbox + + -- specific texture if gotten + if self.gotten == true + and def.gotten_texture then + textures = def.gotten_texture + end + + -- specific mesh if gotten + if self.gotten == true + and def.gotten_mesh then + mesh = def.gotten_mesh + end + + -- set child objects to half size + if self.child == true then + + vis_size = { + x = self.base_size.x / 2, + y = self.base_size.y / 2 + } + + if def.child_texture then + textures = def.child_texture[1] + end + + colbox = { + self.base_colbox[1] / 2, + self.base_colbox[2] / 2, + self.base_colbox[3] / 2, + self.base_colbox[4] / 2, + self.base_colbox[5] / 2, + self.base_colbox[6] / 2 + } + end + + if self.health == 0 then + self.health = math.random (self.hp_min, self.hp_max) + end + + self.object:set_hp(self.health) + self.object:set_armor_groups({fleshy = self.armor}) + self.old_y = self.object:getpos().y + self.object:setyaw(math.random(1, 360) / 180 * pi) + self.sounds.distance = (self.sounds.distance or 10) + self.textures = textures + self.mesh = mesh + self.collisionbox = colbox + self.visual_size = vis_size + + -- set anything changed above + self.object:set_properties(self) + end, + + get_staticdata = function(self) + + -- remove mob when out of range unless tamed + if mobs.remove + and self.remove_ok + and not self.tamed then + + --print ("REMOVED", self.remove_ok, self.name) + + self.object:remove() + + return nil + end + + self.remove_ok = true + self.attack = nil + self.following = nil + self.state = "stand" + + -- used to rotate older mobs + if self.drawtype + and self.drawtype == "side" then + self.rotate = math.rad(90) + end + + local tmp = {} + + for _,stat in pairs(self) do + + local t = type(stat) + + if t ~= 'function' + and t ~= 'nil' + and t ~= 'userdata' then + tmp[_] = self[_] + end + end + + -- print('===== '..self.name..'\n'.. dump(tmp)..'\n=====\n') + return minetest.serialize(tmp) + end, + + on_punch = function(self, hitter, tflp, tool_capabilities, dir) + + -- no punch punch spamming + if tflp < 0.45 then + return + end + + -- weapon wear + local weapon = hitter:get_wielded_item() + local punch_interval = 1.4 + + if tool_capabilities then + punch_interval = tool_capabilities.full_punch_interval or 1.4 + end + + if weapon:get_definition() + and weapon:get_definition().tool_capabilities then + + weapon:add_wear(math.floor((punch_interval / 75) * 9000)) + hitter:set_wielded_item(weapon) + end + + -- weapon sounds + if weapon:get_definition().sounds ~= nil then + + local s = math.random(0, #weapon:get_definition().sounds) + + minetest.sound_play(weapon:get_definition().sounds[s], { + object = hitter, + max_hear_distance = 8 + }) + else + minetest.sound_play("default_punch", { + object = hitter, + max_hear_distance = 5 + }) + end + + -- exit here if dead + if check_for_death(self) then + return + end + + -- blood_particles + if self.blood_amount > 0 + and not disable_blood then + + local pos = self.object:getpos() + + pos.y = pos.y + (-self.collisionbox[2] + self.collisionbox[5]) / 2 + + effect(pos, self.blood_amount, self.blood_texture) + end + + -- knock back effect + if self.knock_back > 0 then + + local v = self.object:getvelocity() + local r = 1.4 - math.min(punch_interval, 1.4) + local kb = r * 5 + + self.object:setvelocity({ + x = dir.x * kb, + y = 2, + z = dir.z * kb + }) + + self.pause_timer = r + end + + -- attack puncher and call other mobs for help + if self.passive == false + and not self.tamed then + + if self.state ~= "attack" then + do_attack(self, hitter) + end + + -- alert others to the attack + local obj = nil + + for _, oir in pairs(minetest.get_objects_inside_radius(hitter:getpos(), 5)) do + + obj = oir:get_luaentity() + + if obj then + + if obj.group_attack == true + and obj.state ~= "attack" then + do_attack(obj, hitter) + end + end + end + end + end, +}) + +end -- END mobs:register_mob function + +-- global functions + +mobs.spawning_mobs = {} + +function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, + interval, chance, active_object_count, min_height, max_height) + + mobs.spawning_mobs[name] = true + + -- chance override in minetest.conf for registered mob + local new_chance = tonumber(minetest.setting_get(name .. "_chance")) + + if new_chance ~= nil then + chance = new_chance + print ("[Mobs Redo] Chance setting for " .. name .. " is now " .. chance) + end + + minetest.register_abm({ + + nodenames = nodes, + neighbors = neighbors, + interval = interval, + chance = chance, + --catch_up = false, + + action = function(pos, node, _, active_object_count_wider) + + -- do not spawn if too many active entities in area + if active_object_count_wider > active_object_count + or not mobs.spawning_mobs[name] then + return + end + + -- spawn above node + pos.y = pos.y + 1 + + -- mobs cannot spawn in protected areas when enabled + if mobs.protected == 1 + and minetest.is_protected(pos, "") then + return + end + + -- check if light and height levels are ok to spawn + local light = minetest.get_node_light(pos) + if not light + or light > max_light + or light < min_light + or pos.y > max_height + or pos.y < min_height then + return + end + + -- are we spawning inside solid nodes? + if minetest.registered_nodes[node_ok(pos).name].walkable == true then + return + end + + pos.y = pos.y + 1 + + if minetest.registered_nodes[node_ok(pos).name].walkable == true then + return + end + + -- spawn mob half block higher than ground + pos.y = pos.y - 0.5 + + local mob = minetest.add_entity(pos, name) + --local ent = mob:get_luaentity() + + if mob == false then + print ("[mobs]" .. name .. " failed to spawn at " + .. minetest.pos_to_string(pos)) + else +-- print ("[mobs] Spawned " .. name .. " at " +-- .. minetest.pos_to_string(pos) .. " on " +-- .. node.name .. " near " .. neighbors[1]) + end + + end + }) +end + +-- compatibility with older mob registration +function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height) + + mobs:spawn_specific(name, nodes, {"air"}, min_light, max_light, 30, + chance, active_object_count, -31000, max_height) +end + +-- set content id's +local c_air = minetest.get_content_id("air") +local c_ignore = minetest.get_content_id("ignore") +local c_obsidian = minetest.get_content_id("default:obsidian") +local c_brick = minetest.get_content_id("default:obsidianbrick") +local c_chest = minetest.get_content_id("default:chest_locked") + +-- explosion (cannot break protected or unbreakable nodes) +function mobs:explosion(pos, radius, fire, smoke, sound) + + radius = radius or 0 + fire = fire or 0 + smoke = smoke or 0 + + -- if area protected or near map limits then no blast damage + if minetest.is_protected(pos, "") + or not within_limits(pos, radius) then + return + end + + -- explosion sound + if sound + and sound ~= "" then + + minetest.sound_play(sound, { + pos = pos, + gain = 1.0, + max_hear_distance = 16 + }) + end + + pos = vector.round(pos) -- voxelmanip doesn't work properly unless pos is rounded ?!?! + + local vm = VoxelManip() + local minp, maxp = vm:read_from_map(vector.subtract(pos, radius), vector.add(pos, radius)) + local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp}) + local data = vm:get_data() + local p = {} + + for z = -radius, radius do + for y = -radius, radius do + local vi = a:index(pos.x + (-radius), pos.y + y, pos.z + z) + for x = -radius, radius do + + p.x = pos.x + x + p.y = pos.y + y + p.z = pos.z + z + + if data[vi] ~= c_air + and data[vi] ~= c_ignore + and data[vi] ~= c_obsidian + and data[vi] ~= c_brick + and data[vi] ~= c_chest then + + local n = node_ok(p).name + + if minetest.get_item_group(n, "unbreakable") ~= 1 then + + -- if chest then drop items inside + if n == "default:chest" + or n == "3dchest:chest" + or n == "bones:bones" then + + local meta = minetest.get_meta(p) + local inv = meta:get_inventory() + + for i = 1, inv:get_size("main") do + + local m_stack = inv:get_stack("main", i) + local obj = minetest.add_item(p, m_stack) + + if obj then + + obj:setvelocity({ + x = math.random(-2, 2), + y = 7, + z = math.random(-2, 2) + }) + end + end + end + + -- after effects + if fire > 0 + and (minetest.registered_nodes[n].groups.flammable + or math.random(1, 100) <= 30) then + + minetest.set_node(p, {name = "fire:basic_flame"}) + else + minetest.set_node(p, {name = "air"}) + + if smoke > 0 then + effect(p, 2, "tnt_smoke.png", 5) + end + end + end + end + + vi = vi + 1 + + end + end + end +end + +-- register arrow for shoot attack +function mobs:register_arrow(name, def) + + if not name or not def then return end -- errorcheck + + minetest.register_entity(name, { + + physical = false, + visual = def.visual, + visual_size = def.visual_size, + textures = def.textures, + velocity = def.velocity, + hit_player = def.hit_player, + hit_node = def.hit_node, + hit_mob = def.hit_mob, + drop = def.drop or false, + collisionbox = {0, 0, 0, 0, 0, 0}, -- remove box around arrows + timer = 0, + switch = 0, + + on_step = function(self, dtime) + + self.timer = self.timer + 1 + + local pos = self.object:getpos() + + if self.switch == 0 + or self.timer > 150 + or not within_limits(pos, 0) then + + self.object:remove() ; -- print ("removed arrow") + + return + end + + if self.hit_node then + + local node = node_ok(pos).name + + if minetest.registered_nodes[node].walkable then + + self.hit_node(self, pos, node) + + if self.drop == true then + + pos.y = pos.y + 1 + + self.lastpos = (self.lastpos or pos) + + minetest.add_item(self.lastpos, self.object:get_luaentity().name) + end + + self.object:remove() ; -- print ("hit node") + + return + end + end + + if (self.hit_player or self.hit_mob) + -- clear mob entity before arrow becomes active + and self.timer > (10 - (self.velocity / 2)) then + + for _,player in pairs(minetest.get_objects_inside_radius(pos, 1.0)) do + + if self.hit_player + and player:is_player() then + + self.hit_player(self, player) + self.object:remove() ; -- print ("hit player") + return + end + + if self.hit_mob + and player:get_luaentity() + and player:get_luaentity().name ~= self.object:get_luaentity().name + and player:get_luaentity().name ~= "__builtin:item" + and player:get_luaentity().name ~= "gauges:hp_bar" + and player:get_luaentity().name ~= "signs:text" then + + self.hit_mob(self, player) + + self.object:remove() ; -- print ("hit mob") + + return + end + end + end + + self.lastpos = pos + end + }) +end + +-- Spawn Egg +function mobs:register_egg(mob, desc, background, addegg) + + local invimg = background + + if addegg == 1 then + invimg = invimg .. "^mobs_chicken_egg.png" + end + + minetest.register_craftitem(mob, { + + description = desc, + inventory_image = invimg, + + on_place = function(itemstack, placer, pointed_thing) + + local pos = pointed_thing.above + + if pos + and within_limits(pos, 0) + and not minetest.is_protected(pos, placer:get_player_name()) then + + pos.y = pos.y + 1 + + local mob = minetest.add_entity(pos, mob) + local ent = mob:get_luaentity() + + if ent.type ~= "monster" then + -- set owner and tame if not monster + ent.owner = placer:get_player_name() + ent.tamed = true + end + + -- if not in creative then take item + if not minetest.setting_getbool("creative_mode") then + itemstack:take_item() + end + end + + return itemstack + end, + }) +end + +-- capture critter (thanks to blert2112 for idea) +function mobs:capture_mob(self, clicker, chance_hand, chance_net, chance_lasso, force_take, replacewith) + + if not self.child + and clicker:is_player() + and clicker:get_inventory() then + + -- get name of clicked mob + local mobname = self.name + + -- if not nil change what will be added to inventory + if replacewith then + mobname = replacewith + end + + local name = clicker:get_player_name() + + -- is mob tamed? + if self.tamed == false + and force_take == false then + + minetest.chat_send_player(name, "Not tamed!") + + return + end + + -- cannot pick up if not owner + if self.owner ~= name + and force_take == false then + + minetest.chat_send_player(name, self.owner.." is owner!") + + return + end + + if clicker:get_inventory():room_for_item("main", mobname) then + + -- was mob clicked with hand, net, or lasso? + local tool = clicker:get_wielded_item() + local chance = 0 + + if tool:is_empty() then + chance = chance_hand + + elseif tool:get_name() == "mobs:net" then + + chance = chance_net + + tool:add_wear(4000) -- 17 uses + + clicker:set_wielded_item(tool) + + elseif tool:get_name() == "mobs:magic_lasso" then + + chance = chance_lasso + + tool:add_wear(650) -- 100 uses + + clicker:set_wielded_item(tool) + end + + -- return if no chance + if chance == 0 then return end + + -- calculate chance.. add to inventory if successful? + if math.random(1, 100) <= chance then + + clicker:get_inventory():add_item("main", mobname) + + self.object:remove() + else + minetest.chat_send_player(name, "Missed!") + end + end + end +end + +-- feeding, taming and breeding (thanks blert2112) +function mobs:feed_tame(self, clicker, feed_count, breed, tame) + + if not self.follow then + return false + end + + -- can eat/tame with item in hand + if follow_holding(self, clicker) then + + -- take item + if not minetest.setting_getbool("creative_mode") then + + local item = clicker:get_wielded_item() + + item:take_item() + + clicker:set_wielded_item(item) + end + + -- heal health + local hp = self.object:get_hp() + 4 + + if hp >= self.hp_max then + + hp = self.hp_max + + if self.htimer < 1 then + + minetest.chat_send_player(clicker:get_player_name(), + self.name:split(":")[2] + .. " at full health (" .. tostring(hp) .. ")") + + self.htimer = 5 + end + end + + self.object:set_hp(hp) + self.health = hp + + -- make children grow quicker + if self.child == true then + + self.hornytimer = self.hornytimer + 20 + + return true + end + + -- feed and tame + self.food = (self.food or 0) + 1 + if self.food == feed_count then + + self.food = 0 + + if breed and self.hornytimer == 0 then + self.horny = true + end + + self.gotten = false + + if tame then + + self.tamed = true + + if not self.owner or self.owner == "" then + self.owner = clicker:get_player_name() + end + end + + -- make sound when fed so many times + if self.sounds.random then + + minetest.sound_play(self.sounds.random, { + object = self.object, + max_hear_distance = self.sounds.distance + }) + end + end + + return true + else + return false + end +end diff --git a/games/MultiCraft_game/files/mobs/bear.lua b/games/MultiCraft_game/files/mobs/bear.lua new file mode 100644 index 000000000..35d88e786 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/bear.lua @@ -0,0 +1,83 @@ +-- bear + mobs:register_mob("mobs:bear", { + type = "npc", + visual = "mesh", + mesh = "mobs_bear.x", + textures = { + {"mobs_bear.png"}, + }, + collisionbox = {-0.5, -0.01, -0.5, 0.5, 1.49, 0.5}, + animation = { + speed_normal = 15, speed_run = 24, + stand_start = 0, stand_end = 30, + walk_start = 35, walk_end = 65, + run_start = 105, run_end = 135, + punch_start = 70, punch_end = 100 + }, + makes_footstep_sound = true, + sounds = { + random = "mobs_bear", + attack = "mobs_bear_angry", + }, + reach = 2, + hp_min= 10, + hp_max = 15, + armor = 100, + knock_back = 1, + lava_damage = 10, + fall_damage = 5, + damage = 6, + reach = 3, + attack_type = "dogfight", + attacks_monsters = true, + view_range = 14, + stepheight = 1.1, + jump = false, + drops = { + {name = "mobs:meat_raw", chance = 1, min = 3, max = 6}, + {name = "mobs:leather", chance = 1, min = 1, max = 2} + }, + follow = {"mobs:honey", "farming:raspberries", "farming:blueberries", "farming_plus:strawberry_item", + "bushes:strawberry", "bushes:blackberry", "bushes:blueberry", "bushes:raspberry", + "bushes:gooseberry", "bushes:mixed_berry"}, + replace_rate = 50, + replace_what = {"mobs:beehive", "farming:blueberry_4", "farming:raspberry_4", "farming_plus:strawberry", + "bushes:strawberry_bush", "bushes:blackberry_bush", "bushes:blueberry_bush", "bushes:raspberry_bush", + "bushes:gooseberry_bush", "bushes:mixed_berry_bush"}, + replace_with = "air", + on_rightclick = function(self, clicker) + if mobs:feed_tame(self, clicker, 10, true) then + return + end + if clicker:get_wielded_item():is_empty() and clicker:get_player_name() == self.owner then + if clicker:get_player_control().sneak then + self.order = "" + self.state = "walk" + else + if self.order == "follow" then + self.order = "stand" + self.state = "stand" + else + self.order = "follow" + self.state = "walk" + end + end + return + end + mobs:capture_mob(self, clicker, 0, 0, 80, false, nil) + end + }) + + local l_spawn_elevation_min = minetest.setting_get("water_level") + if l_spawn_elevation_min then + l_spawn_elevation_min = l_spawn_elevation_min - 10 + else + l_spawn_elevation_min = -10 + end + --name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height + mobs:spawn_specific("mobs:bear", + {"default:dirt", "default:sand", "default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass"}, + {"air"}, + 5, 20, 0, 5000, 1, 1, 31000 + ) + mobs:register_egg("mobs:bear", "Bear", "wool_brown.png", 1) \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/bunny.lua b/games/MultiCraft_game/files/mobs/bunny.lua new file mode 100644 index 000000000..2d8ca4a56 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/bunny.lua @@ -0,0 +1,72 @@ + +-- Bunny by ExeterDad + +mobs:register_mob("mobs:bunny", { + type = "animal", + passive = true, + reach = 1, + hp_min = 1, + hp_max = 4, + armor = 100, + collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268}, + visual = "mesh", + mesh = "mobs_bunny.b3d", + drawtype = "front", + textures = { + {"mobs_bunny_grey.png"}, + {"mobs_bunny_brown.png"}, + {"mobs_bunny_white.png"}, + }, + sounds = {}, + makes_footstep_sound = false, + walk_velocity = 1, + run_velocity = 2, + jump = true, + drops = { + {name = "mobs:meat_raw", + chance = 1, min = 1, max = 1}, + }, + water_damage = 1, + lava_damage = 4, + light_damage = 0, + animation = { + speed_normal = 15, + stand_start = 1, + stand_end = 15, + walk_start = 16, + walk_end = 24, + punch_start = 16, + punch_end = 24, + }, + follow = {"farming:carrot", "farming_plus:carrot_item"}, + view_range = 10, + replace_rate = 10, + replace_what = {"farming:carrot_7", "farming:carrot_8", "farming_plus:carrot"}, + replace_with = "air", + on_rightclick = function(self, clicker) + if not mobs:feed_tame(self, clicker, 4, true, true) then + -- Monty Python tribute + local item = clicker:get_wielded_item() + if item:get_name() == "mobs:lava_orb" then + if not minetest.setting_getbool("creative_mode") then + item:take_item() + clicker:set_wielded_item(item) + end + self.object:set_properties({ + textures = {"mobs_bunny_evil.png"}, + }) + self.type = "monster" + self.object:set_hp(20) + return + end + end + + mobs:capture_mob(self, clicker, 30, 50, 80, false, nil) + end, + attack_type = "dogfight", + damage = 5, +}) + +mobs:register_spawn("mobs:bunny", {"default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass"}, 20, 10, 3000, 1, 10000) + +mobs:register_egg("mobs:bunny", "Bunny", "mobs_bunny_inv.png", 0) \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/chicken.lua b/games/MultiCraft_game/files/mobs/chicken.lua new file mode 100644 index 000000000..941fe9ba0 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/chicken.lua @@ -0,0 +1,120 @@ +-- Chicken by JK Murray + +mobs:register_mob("mobs:chicken", { + type = "animal", + passive = true, + reach = 1, + hp_min = 3, + hp_max = 6, + armor = 100, + collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3}, + visual = "mesh", + mesh = "mobs_chicken.x", + -- seems a lot of textures but this fixes the problem with the model + textures = { + {"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", + "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png"}, + {"mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png", + "mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png"}, + }, + child_texture = { + {"mobs_chick.png", "mobs_chick.png", "mobs_chick.png", "mobs_chick.png", + "mobs_chick.png", "mobs_chick.png", "mobs_chick.png", "mobs_chick.png", "mobs_chick.png"}, + }, + makes_footstep_sound = true, + sounds = { + random = "mobs_chicken", + }, + walk_velocity = 1, + jump = true, + drops = { + {name = "mobs:chicken_raw", + chance = 1, min = 1, max = 2}, + }, + water_damage = 1, + lava_damage = 5, + light_damage = 0, + fall_damage = 0, + fall_speed = -8, + animation = { + speed_normal = 15, + stand_start = 0, + stand_end = 1, -- 20 + walk_start = 20, + walk_end = 40, + }, + follow = {"farming:seed_wheat", "farming:seed_cotton"}, + view_range = 5, + replace_rate = 8000, + replace_what = {"air"}, + replace_with = "mobs:egg", + on_rightclick = function(self, clicker) + mobs:feed_tame(self, clicker, 8, true, true) + mobs:capture_mob(self, clicker, 30, 50, 80, false, nil) + end, +}) + +mobs:spawn_specific("mobs:chicken", + {"default:dirt", "default:sand", "default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass"}, + {"air"}, + 5, 20, 0, 3000, 1, 1, 31000 + ) + +mobs:register_egg("mobs:chicken", "Chicken", "mobs_chicken_inv.png", 0) + +-- egg +minetest.register_node("mobs:egg", { + description = "Chicken Egg", + tiles = {"mobs_chicken_egg.png"}, + inventory_image = "mobs_chicken_egg.png", + visual_scale = 0.7, + drawtype = "plantlike", + wield_image = "mobs_chicken_egg.png", + paramtype = "light", + walkable = false, + is_ground_content = true, + sunlight_propagates = true, + selection_box = { + type = "fixed", + fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} + }, + groups = {snappy=2, dig_immediate=3}, + after_place_node = function(pos, placer, itemstack) + if placer:is_player() then + minetest.set_node(pos, {name = "mobs:egg", param2 = 1}) + end + end +}) + +-- fried egg +minetest.register_craftitem("mobs:chicken_egg_fried", { +description = "Fried Egg", + inventory_image = "mobs_chicken_egg_fried.png", + on_use = minetest.item_eat(2), +}) + +minetest.register_craft({ + type = "cooking", + recipe = "mobs:egg", + output = "mobs:chicken_egg_fried", +}) + +-- raw chicken +minetest.register_craftitem("mobs:chicken_raw", { +description = "Raw Chicken", + inventory_image = "mobs_chicken_raw.png", + on_use = minetest.item_eat(2), +}) + +-- cooked chicken +minetest.register_craftitem("mobs:chicken_cooked", { +description = "Cooked Chicken", + inventory_image = "mobs_chicken_cooked.png", + on_use = minetest.item_eat(6), +}) + +minetest.register_craft({ + type = "cooking", + recipe = "mobs:chicken_raw", + output = "mobs:chicken_cooked", +}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/cow.lua b/games/MultiCraft_game/files/mobs/cow.lua new file mode 100644 index 000000000..a07e9596f --- /dev/null +++ b/games/MultiCraft_game/files/mobs/cow.lua @@ -0,0 +1,131 @@ +-- Cow by Krupnovpavel +mobs:register_mob("mobs:cow", { + type = "animal", + passive = false, + attack_type = "dogfight", + reach = 2, + damage = 4, + hp_min = 10, + hp_max = 15, + armor = 100, + collisionbox = {-0.8, -0.01, -0.8, 0.8, 1.3, 0.8}, + visual = "mesh", + mesh = "mobs_cow.x", + textures = { + {"mobs_cow.png"}, + }, + makes_footstep_sound = true, + sounds = { + random = "mobs_cow", + }, + walk_velocity = 1, + run_velocity = 2, + jump = true, + drops = { + {name = "mobs:meat_raw", + chance = 1, min = 1, max = 3}, + {name = "mobs:leather", + chance = 1, min = 0, max = 2}, + }, + water_damage = 1, + lava_damage = 5, + light_damage = 0, + animation = { + speed_normal = 15, + speed_run = 15, + stand_start = 0, + stand_end = 30, + walk_start = 35, + walk_end = 65, + run_start = 105, + run_end = 135, + punch_start = 70, + punch_end = 100, + }, + follow = "farming:wheat", + view_range = 7, + replace_rate = 10, + replace_what = {"farming:wheat_8"}, + replace_with = "air", + on_rightclick = function(self, clicker) + if not mobs:feed_tame(self, clicker, 8, true, true) then + local tool = clicker:get_wielded_item() + + -- milk cow with empty bucket + if tool:get_name() == "bucket:bucket_empty" then + if self.gotten == true + or self.child == true then + return + end + local inv = clicker:get_inventory() + inv:remove_item("main", "bucket:bucket_empty") + if inv:room_for_item("main", {name = "mobs:bucket_milk"}) then + clicker:get_inventory():add_item("main", "mobs:bucket_milk") + else + local pos = self.object:getpos() + pos.y = pos.y + 0.5 + minetest.add_item(pos, {name = "mobs:bucket_milk"}) + end + self.gotten = true -- milked + return + end + end + mobs:capture_mob(self, clicker, 0, 5, 60, false, nil) + end, +}) + +mobs:spawn_specific("mobs:cow", + {"default:dirt", "default:sand", "default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass"}, + {"air"}, + 5, 20, 0, 5000, 1, 1, 31000 + ) + +mobs:register_egg("mobs:cow", "Cow", "default_grass.png", 1) + +-- bucket of milk +minetest.register_craftitem("mobs:bucket_milk", { + description = "Bucket of Milk", + inventory_image = "mobs_bucket_milk.png", + stack_max = 1, + on_use = minetest.item_eat(8, 'bucket:bucket_empty'), +}) + +-- cheese wedge +minetest.register_craftitem("mobs:cheese", { + description = "Cheese", + inventory_image = "mobs_cheese.png", + on_use = minetest.item_eat(4), +}) + +minetest.register_craft({ + type = "cooking", + output = "mobs:cheese", + recipe = "mobs:bucket_milk", + cooktime = 5, + replacements = {{ "mobs:bucket_milk", "bucket:bucket_empty"}} +}) + +-- cheese block +minetest.register_node("mobs:cheeseblock", { + description = "Cheese Block", + tiles = {"mobs_cheeseblock.png"}, + is_ground_content = false, + groups = {crumbly = 3}, + sounds = default.node_sound_dirt_defaults() +}) + +minetest.register_craft({ + output = "mobs:cheeseblock", + recipe = { + {'mobs:cheese', 'mobs:cheese', 'mobs:cheese'}, + {'mobs:cheese', 'mobs:cheese', 'mobs:cheese'}, + {'mobs:cheese', 'mobs:cheese', 'mobs:cheese'}, + } +}) + +minetest.register_craft({ + output = "mobs:cheese 9", + recipe = { + {'mobs:cheeseblock'}, + } +}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/crafts.lua b/games/MultiCraft_game/files/mobs/crafts.lua new file mode 100644 index 000000000..b2cb60802 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/crafts.lua @@ -0,0 +1,70 @@ +-- leather +minetest.register_craftitem("mobs:leather", { + description = "Leather", + inventory_image = "mobs_leather.png", +}) + +-- raw meat +minetest.register_craftitem("mobs:meat_raw", { + description = "Raw Meat", + inventory_image = "mobs_meat_raw.png", + on_use = minetest.item_eat(3), +}) + +-- cooked meat +minetest.register_craftitem("mobs:meat", { + description = "Meat", + inventory_image = "mobs_meat.png", + on_use = minetest.item_eat(8), +}) + +minetest.register_craft({ + type = "cooking", + output = "mobs:meat", + recipe = "mobs:meat_raw", + cooktime = 5, +}) + +-- golden lasso +minetest.register_tool("mobs:magic_lasso", { + description = "Magic Lasso (right-click animal to put in inventory)", + inventory_image = "mobs_magic_lasso.png", +}) + +minetest.register_craft({ + output = "mobs:magic_lasso", + recipe = { + {"farming:string", "default:gold_lump", "farming:string"}, + {"default:gold_lump", "default:diamondblock", "default:gold_lump"}, + {"farming:string", "default:gold_lump", "farming:string"}, + } +}) + +-- net +minetest.register_tool("mobs:net", { + description = "Net (right-click animal to put in inventory)", + inventory_image = "mobs_net.png", +}) + +minetest.register_craft({ + output = "mobs:net", + recipe = { + {"default:stick", "", "default:stick"}, + {"default:stick", "", "default:stick"}, + {"farming:string", "default:stick", "farming:string"}, + } +}) + +-- shears (right click to shear animal) +minetest.register_tool("mobs:shears", { + description = "Steel Shears (right-click to shear)", + inventory_image = "mobs_shears.png", +}) + +minetest.register_craft({ + output = 'mobs:shears', + recipe = { + {'', 'default:steel_ingot', ''}, + {'', 'group:stick', 'default:steel_ingot'}, + } +}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/depends.txt b/games/MultiCraft_game/files/mobs/depends.txt new file mode 100644 index 000000000..331d858ce --- /dev/null +++ b/games/MultiCraft_game/files/mobs/depends.txt @@ -0,0 +1 @@ +default \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/dog.lua b/games/MultiCraft_game/files/mobs/dog.lua new file mode 100644 index 000000000..4a8ce3178 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/dog.lua @@ -0,0 +1,128 @@ + +if mobs.mod and mobs.mod == "redo" then + +-- wolf + mobs:register_mob("mobs:wolf", { + type = "animal", + visual = "mesh", + mesh = "mobs_wolf.x", + textures = { + {"mobs_wolf.png"}, + }, + collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4}, + animation = { + speed_normal = 20, speed_run = 30, + stand_start = 10, stand_end = 20, + walk_start = 75, walk_end = 100, + run_start = 100, run_end = 130, + punch_start = 135, punch_end = 155 + }, + makes_footstep_sound = true, + sounds = { + war_cry = "mobs_wolf_attack" + }, + reach = 2, + hp_min = 6, + hp_max = 10, + armor = 100, + lava_damage = 5, + fall_damage = 4, + damage = 4, + attack_type = "dogfight", + group_attack = true, + view_range = 7, + walk_velocity = 2, + run_velocity = 3, + stepheight = 1.1, + follow = "mobs:meat_raw", + on_rightclick = function(self, clicker) + if mobs:feed_tame(self, clicker, 2, false) then + if self.food == 0 then + local mob = minetest.add_entity(self.object:getpos(), "mobs:dog") + local ent = mob:get_luaentity() + ent.owner = clicker:get_player_name() + ent.following = clicker + ent.order = "follow" + self.object:remove() + end + return + end + mobs:capture_mob(self, clicker, 0, 0, 80, true, nil) + end + }) + + local l_spawn_elevation_min = minetest.setting_get("water_level") + if l_spawn_elevation_min then + l_spawn_elevation_min = l_spawn_elevation_min - 5 + else + l_spawn_elevation_min = -5 + end + --name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height + mobs:spawn_specific("mobs:wolf", + {"default:dirt", "default:sand", "default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass"}, + {"air"}, + 0, 20, 0, 5000, 1, -31000, 31000 + ) + mobs:register_egg("mobs:wolf", "Wolf", "wool_grey.png", 1) + +-- Dog + mobs:register_mob("mobs:dog", { + type = "npc", + visual = "mesh", + mesh = "mobs_wolf.x", + textures = { + {"mobs_dog.png"} + }, + collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4}, + animation = { + speed_normal = 20, speed_run = 30, + stand_start = 10, stand_end = 20, + walk_start = 75, walk_end = 100, + run_start = 100, run_end = 130, + punch_start = 135, punch_end = 155 + }, + makes_footstep_sound = true, + sounds = { + war_cry = "mobs_wolf_attack" + }, + hp_min = 15, + hp_max = 25, + armor = 100, + lava_damage = 5, + fall_damage = 5, + damage = 4, + reach = 2, + attack_type = "dogfight", + attacks_monsters = true, + group_attack = true, + view_range = 15, + walk_velocity = 2, + run_velocity = 4, + stepheight = 1.1, + follow = "mobs:raw_meat", + on_rightclick = function(self, clicker) + if mobs:feed_tame(self, clicker, 6, true) then + return + end + if clicker:get_wielded_item():is_empty() and clicker:get_player_name() == self.owner then + if clicker:get_player_control().sneak then + self.order = "" + self.state = "walk" + else + if self.order == "follow" then + self.order = "stand" + self.state = "stand" + else + self.order = "follow" + self.state = "walk" + end + end + return + end + mobs:capture_mob(self, clicker, 0, 0, 80, false, nil) + end + }) + + mobs:register_egg("mobs:dog", "Dog", "wool_brown.png", 1) + +end \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/init.lua b/games/MultiCraft_game/files/mobs/init.lua new file mode 100644 index 000000000..717d45378 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/init.lua @@ -0,0 +1,28 @@ +local path = minetest.get_modpath("mobs") + +-- Mob Api + +dofile(path.."/api.lua") + +-- Animals + +dofile(path.."/chicken.lua") -- JKmurray +dofile(path.."/cow.lua") -- KrupnoPavel +dofile(path.."/rat.lua") -- PilzAdam +dofile(path.."/sheep.lua") -- PilzAdam +dofile(path.."/bunny.lua") -- ExeterDad +dofile(path.."/bear.lua") -- KrupnoPavel +dofile(path.."/dog.lua") -- KrupnoPavel +dofile(path.."/pig.lua") -- KrupnoPavel + +-- Monsters + +dofile(path.."/spider.lua") -- AspireMint +dofile(path.."/zombie.lua") -- Blockmen +dofile(path.."/skeleton.lua") -- Blockmen + +-- NPC +dofile(path.."/npc.lua") -- TenPlus1 + +-- Mob Items +dofile(path.."/crafts.lua") \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/license.txt b/games/MultiCraft_game/files/mobs/license.txt new file mode 100644 index 000000000..973364b7c --- /dev/null +++ b/games/MultiCraft_game/files/mobs/license.txt @@ -0,0 +1,31 @@ +-= MOBS-MOD for MINETEST =- by PilzAdam and KrupnovPavel +Little has changed. Removed some bugs. +The game now many living creatures. +The sheep and the rat from MOBS-MOD +Deer by Pavel_S + +All my models and change code on valid license The MIT License + + + +The MIT License (MIT) + +Copyright (c) 2014 Krupnov Pavel + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/models/character.b3d b/games/MultiCraft_game/files/mobs/models/character.b3d new file mode 100644 index 000000000..5ea45e0a7 Binary files /dev/null and b/games/MultiCraft_game/files/mobs/models/character.b3d differ diff --git a/games/MultiCraft_game/files/mobs/models/mobs_bear.x b/games/MultiCraft_game/files/mobs/models/mobs_bear.x new file mode 100644 index 000000000..5c02a801c --- /dev/null +++ b/games/MultiCraft_game/files/mobs/models/mobs_bear.x @@ -0,0 +1,6760 @@ +xof 0303txt 0032 + +template XSkinMeshHeader { + <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> + WORD nMaxSkinWeightsPerVertex; + WORD nMaxSkinWeightsPerFace; + WORD nBones; +} + +template SkinWeights { + <6f0d123b-bad2-4167-a0d0-80224f25fabb> + STRING transformNodeName; + DWORD nWeights; + array DWORD vertexIndices[nWeights]; + array float weights[nWeights]; + Matrix4x4 matrixOffset; +} + +Frame Root { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 1.000000,-0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame Armature { + FrameTransformMatrix { + 3.207477, 0.000000, 0.000000, 0.000000, + 0.000000, 3.207477, 0.000000, 0.000000, + 0.000000, 0.000000, 3.207477, 0.000000, + -16.930458, 0.174942, 0.066300, 1.000000;; + } + Frame Armature_Body { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.996529, 0.083252, 0.000000, + 0.000000,-0.083252, 0.996529, 0.000000, + 5.378092,-1.647068, 2.876912, 1.000000;; + } + Frame Armature_noga3 { + FrameTransformMatrix { + 0.000000,-0.996529, 0.083252, 0.000000, + -0.000000,-0.083252,-0.996529, 0.000000, + 1.000000, 0.000000,-0.000000, 0.000000, + 0.823735,-0.011078,-1.204985, 1.000000;; + } + } //End of Armature_noga3 + Frame Armature_noga1 { + FrameTransformMatrix { + 0.000000,-0.996529, 0.083252, 0.000000, + -0.000000,-0.083252,-0.996529, 0.000000, + 1.000000, 0.000000,-0.000000, 0.000000, + 0.752547, 3.021216,-1.494725, 1.000000;; + } + } //End of Armature_noga1 + Frame Armature_noga4 { + FrameTransformMatrix { + 0.000000,-0.996528, 0.083252, 0.000000, + -0.000000,-0.083252,-0.996528, 0.000000, + 1.000000, 0.000000,-0.000000, 0.000000, + -0.858075,-0.011159,-1.205961, 1.000000;; + } + } //End of Armature_noga4 + Frame Armature_noga2 { + FrameTransformMatrix { + 0.000000,-0.996529, 0.083252, 0.000000, + -0.000000,-0.083252,-0.996529, 0.000000, + 1.000000, 0.000000,-0.000000, 0.000000, + -0.839105, 3.022715,-1.476782, 1.000000;; + } + } //End of Armature_noga2 + Frame Armature_hvost { + FrameTransformMatrix { + 0.997402,-0.071996,-0.002231, 0.000000, + -0.071851,-0.996629, 0.039608, 0.000000, + -0.005075,-0.039345,-0.999213, 0.000000, + 0.105165,-0.163946, 0.004525, 1.000000;; + } + } //End of Armature_hvost + Frame Armature_sheya { + FrameTransformMatrix { + 0.997121, 0.067775,-0.033999, 0.000000, + -0.071692, 0.988697,-0.131678, 0.000000, + 0.024691, 0.133736, 0.990709, 0.000000, + 0.000000, 3.190314,-0.593113, 1.000000;; + } + Frame Armature_head { + FrameTransformMatrix { + 0.997121,-0.075824,-0.000243, 0.000000, + 0.075813, 0.996898, 0.021119, 0.000000, + -0.001359,-0.021076, 0.999777, 0.000000, + 0.068622, 0.902305, 0.030138, 1.000000;; + } + } //End of Armature_head + Frame Armature_zubi { + FrameTransformMatrix { + 0.997121,-0.075824,-0.000243, 0.000000, + 0.075658, 0.994708, 0.069515, 0.000000, + -0.005029,-0.069333, 0.997581, 0.000000, + 0.192513, 1.798870,-0.340671, 1.000000;; + } + } //End of Armature_zubi + } //End of Armature_sheya + } //End of Armature_Body + } //End of Armature + Frame Cube { + FrameTransformMatrix { + 3.207477, 0.000000, 0.000000, 0.000000, + 0.000000, 3.207477, 0.000000, 0.000000, + 0.000000, 0.000000, 3.207477, 0.000000, + 0.191637,-0.316125,10.025743, 1.000000;; + } + Mesh { //Mesh Mesh + 344; + -1.644231; 0.271962;-1.630584;, + -1.000000; 2.052689;-1.534117;, + -1.000000; 2.052689; 0.297009;, + -1.644231; 0.271962; 0.393477;, + -1.000000; 2.052689;-1.534117;, + 1.000000; 2.052689;-1.534117;, + 1.000000; 2.052689; 0.297009;, + -1.000000; 2.052689; 0.297009;, + 1.644231; 0.271962;-1.630584;, + 1.209352;-1.823040;-1.383494;, + 1.209352;-1.823040;-0.053288;, + 1.644231; 0.271962; 0.393477;, + 1.209352;-1.823040;-1.383494;, + -1.190063;-1.800769;-1.383494;, + -1.190063;-1.800769;-0.053288;, + 1.209352;-1.823040;-0.053288;, + 1.644231; 0.271962;-1.630584;, + 1.000000; 2.052689;-1.534117;, + -1.000000; 2.052689;-1.534117;, + -1.644231; 0.271962;-1.630584;, + -1.644231; 0.271962; 0.393477;, + -1.000000; 2.052689; 0.297009;, + 1.000000; 2.052689; 0.297009;, + 1.644231; 0.271962; 0.393477;, + 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3.207477;;, + 135;3; 3.207477, 3.207477, 3.207477;;; + } + } +} //End of AnimationSet diff --git a/games/MultiCraft_game/files/mobs/models/mobs_bunny.b3d b/games/MultiCraft_game/files/mobs/models/mobs_bunny.b3d new file mode 100644 index 000000000..ee053bd46 Binary files /dev/null and b/games/MultiCraft_game/files/mobs/models/mobs_bunny.b3d differ diff --git a/games/MultiCraft_game/files/mobs/models/mobs_chicken.x b/games/MultiCraft_game/files/mobs/models/mobs_chicken.x new file mode 100644 index 000000000..165853b9e --- /dev/null +++ b/games/MultiCraft_game/files/mobs/models/mobs_chicken.x @@ -0,0 +1,3080 @@ +xof 0303txt 0032 + +template XSkinMeshHeader { + <9E415A43-7BA6-4a73-8743-B73D47E88476> + WORD nMaxSkinWeightsPerVertex; + WORD nMaxSkinWeightsPerFace; + WORD nBones; +} + +Frame Root { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000,-0.000000, 1.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame Cube { + FrameTransformMatrix { + -0.002650, 2.304885, 0.000000, 0.000000, + -1.520651,-0.001748, 0.000000, 0.000000, + 0.000000, 0.000000, 1.758614, 0.000000, + 0.354515,-0.719130,-3.788555, 1.000000;; + } + Mesh { // Cube mesh + 24; + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 0.999999; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;, + 0.999999;-1.000001; 1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000; 0.999999; 1.000000;, + 0.999999;-1.000001; 1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + 0.999999;-1.000001; 1.000000;, + -1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000;-1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 0.999999; 1.000000;, + 1.000000; 1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + -1.000000; 1.000000; 1.000000;; + 6; + 4;3,2,1,0;, + 4;7,6,5,4;, + 4;11,10,9,8;, + 4;15,14,13,12;, + 4;19,18,17,16;, + 4;23,22,21,20;; + MeshNormals { // Cube normals + 6; + 0.000000; 0.000000;-1.000000;, + 0.000000;-0.000000; 1.000000;, + 1.000000;-0.000000; 0.000000;, + -0.000000;-1.000000;-0.000000;, + -1.000000; 0.000000;-0.000000;, + 0.000000; 1.000000; 0.000000;; + 6; + 4;0,0,0,0;, + 4;1,1,1,1;, + 4;2,2,2,2;, + 4;3,3,3,3;, + 4;4,4,4,4;, + 4;5,5,5,5;; + } // End of Cube normals + MeshTextureCoords { // Cube UV coordinates + 24; + 0.187458; 0.469285;, + 0.187516; 0.718185;, + 0.093794; 0.718074;, + 0.093577; 0.469471;, + 0.187161; 0.469748;, + 0.187019; 0.717794;, + 0.093433; 0.717243;, + 0.093810; 0.469592;, + 0.187200; 0.467961;, + 0.187371; 0.281833;, + 0.093981; 0.281523;, + 0.093522; 0.467806;, + 0.000800; 0.468800;, + 0.000800; 0.718400;, + 0.094400; 0.718400;, + 0.094400; 0.472000;, + 0.096800; 0.720000;, + 0.092800; 0.472000;, + 0.186400; 0.472000;, + 0.184800; 0.721600;, + 0.281845; 0.718277;, + 0.375655; 0.718520;, + 0.375922; 0.468568;, + 0.281578; 0.467791;; + } // End of Cube UV coordinates + } // End of Cube mesh + } // End of Cube + Frame Cube_001 { + FrameTransformMatrix { + -0.002126, 1.849057, 0.000000, 0.000000, + -0.303403,-0.000349, 0.000000, 0.000000, + 0.000000, 0.000000, 1.119535, 0.000000, + -1.442512,-0.721196,-3.382473, 1.000000;; + } + Mesh { // Cube_001 mesh + 24; + -1.000000;-1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;; + 6; + 4;3,2,1,0;, + 4;7,6,5,4;, + 4;11,10,9,8;, + 4;15,14,13,12;, + 4;19,18,17,16;, + 4;23,22,21,20;; + MeshNormals { // Cube_001 normals + 6; + -1.000000; 0.000000; 0.000000;, + 0.000000; 1.000000;-0.000000;, + 1.000000; 0.000000;-0.000000;, + 0.000000;-1.000000; 0.000000;, + -0.000000; 0.000000;-1.000000;, + -0.000000; 0.000000; 1.000000;; + 6; + 4;0,0,0,0;, + 4;1,1,1,1;, + 4;2,2,2,2;, + 4;3,3,3,3;, + 4;4,4,4,4;, + 4;5,5,5,5;; + } // End of Cube_001 normals + MeshTextureCoords { // Cube_001 UV coordinates + 24; + 0.485160; 0.577655;, + 0.499899; 0.577812;, + 0.499780; 0.449481;, + 0.484961; 0.449400;, + 0.281362; 0.717243;, + 0.374656; 0.717311;, + 0.374949; 0.469412;, + 0.281362; 0.469412;, + 0.484600; 0.577388;, + 0.499984; 0.578585;, + 0.499989; 0.449607;, + 0.484856; 0.449526;, + 0.000000; 1.000000;, + 1.000000; 1.000000;, + 1.000000; 0.000000;, + 0.000000; 0.000000;, + 0.469169; 0.591810;, + 0.483617; 0.592573;, + 0.484272; 0.407377;, + 0.469260; 0.406957;, + 0.468865; 0.593264;, + 0.484227; 0.592921;, + 0.484322; 0.406143;, + 0.468808; 0.406088;; + } // End of Cube_001 UV coordinates + } // End of Cube_001 mesh + } // End of Cube_001 + Frame Cube_002 { + FrameTransformMatrix { + -0.002126, 1.849057, 0.000000, 0.000000, + -0.303403,-0.000349, 0.000000, 0.000000, + 0.000000, 0.000000, 1.119535, 0.000000, + 2.179102,-0.717032,-3.382473, 1.000000;; + } + Mesh { // Cube_002 mesh + 24; + -1.000000;-1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000; 1.000000;, + 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coordinates + 24; + 0.500148; 0.449045;, + 0.500148; 0.578125;, + 0.484676; 0.577911;, + 0.484656; 0.449178;, + 0.000000; 1.000000;, + 0.000000; 1.000000;, + 0.000000; 1.000000;, + 0.000000; 1.000000;, + 0.500033; 0.577792;, + 0.500033; 0.449334;, + 0.484663; 0.449334;, + 0.484556; 0.577385;, + 0.094033; 0.468841;, + 0.000081; 0.469386;, + 0.000574; 0.717044;, + 0.094516; 0.717044;, + 0.484740; 0.406723;, + 0.484658; 0.592301;, + 0.469486; 0.591518;, + 0.469334; 0.407152;, + 0.484410; 0.406336;, + 0.484289; 0.592994;, + 0.468918; 0.593342;, + 0.468958; 0.406362;; + } // End of Cube_002 UV coordinates + } // End of Cube_002 mesh + } // End of Cube_002 + Frame Cube_003 { + FrameTransformMatrix { + -0.000956, 0.831443, 0.000000, 0.000000, + -0.926812,-0.001065, 0.000000, 0.000000, + 0.000000, 0.000000, 1.022895, 0.000000, + 0.351826, 1.619185,-1.628760, 1.000000;; + } + Mesh { // Cube_003 mesh + 24; + -1.000000;-1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;; + 6; + 4;3,2,1,0;, + 4;7,6,5,4;, + 4;11,10,9,8;, + 4;15,14,13,12;, + 4;19,18,17,16;, + 4;23,22,21,20;; + MeshNormals { // Cube_003 normals + 6; + -1.000000; 0.000000; 0.000000;, + 0.000000; 1.000000;-0.000000;, + 1.000000; 0.000000;-0.000000;, + 0.000000;-1.000000; 0.000000;, + -0.000000; 0.000000;-1.000000;, + -0.000000; 0.000000; 1.000000;; + 6; + 4;0,0,0,0;, + 4;1,1,1,1;, + 4;2,2,2,2;, + 4;3,3,3,3;, + 4;4,4,4,4;, + 4;5,5,5,5;; + } // End of Cube_003 normals + MeshTextureCoords { // Cube_003 UV coordinates + 24; + 0.154404; 0.218376;, + 0.218735; 0.218625;, + 0.218713; 0.093714;, + 0.154376; 0.093663;, + 0.152629; 0.093922;, + 0.109379; 0.093834;, + 0.109412; 0.265530;, + 0.152965; 0.264233;, + 0.046899; 0.093794;, + 0.109429; 0.093766;, + 0.109563; 0.265560;, + 0.046909; 0.265601;, + 0.046918; 0.093830;, + -0.000083; 0.093979;, + 0.000136; 0.216677;, + 0.046632; 0.264942;, + 0.151039; 0.211523;, + 0.217283; 0.215363;, + 0.218563; 0.094720;, + 0.151039; 0.094720;, + 0.046938; 0.093408;, + 0.109453; 0.093376;, + 0.109485; 0.000000;, + 0.046980;-0.000074;; + } // End of Cube_003 UV coordinates + } // End of Cube_003 mesh + } // End of Cube_003 + Frame Cube_004 { + FrameTransformMatrix { + -0.000543, 0.472154, 0.000000, 0.000000, + -0.647698,-0.000745, 0.000000, 0.000000, + 0.000000, 0.000000, 0.278316, 0.000000, + 0.350341, 2.911684,-1.628760, 1.000000;; + } + Mesh { // Cube_004 mesh + 24; + -1.000000;-1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;; + 6; + 4;3,2,1,0;, + 4;7,6,5,4;, + 4;11,10,9,8;, + 4;15,14,13,12;, + 4;19,18,17,16;, + 4;23,22,21,20;; + MeshNormals { // Cube_004 normals + 6; + -1.000000; 0.000000; 0.000000;, + 0.000000; 1.000000;-0.000000;, + 1.000000; 0.000000;-0.000000;, + 0.000000;-1.000000; 0.000000;, + -0.000000; 0.000000;-1.000000;, + -0.000000; 0.000000; 1.000000;; + 6; + 4;0,0,0,0;, + 4;1,1,1,1;, + 4;2,2,2,2;, + 4;3,3,3,3;, + 4;4,4,4,4;, + 4;5,5,5,5;; + } // End of Cube_004 normals + MeshTextureCoords { // Cube_004 UV coordinates + 24; + 0.000000; 1.000000;, + 1.000000; 1.000000;, + 1.000000; 0.000000;, + 0.000000; 0.000000;, + 0.314239; 0.121923;, + 0.352962; 0.121923;, + 0.352322; 0.061440;, + 0.314239; 0.061440;, + 0.219852; 0.122804;, + 0.371773; 0.121524;, + 0.372444; 0.063539;, + 0.221147; 0.063570;, + 0.219519; 0.120643;, + 0.251843; 0.121923;, + 0.251843; 0.061440;, + 0.220159; 0.061440;, + 0.250938; 0.123492;, + 0.313419; 0.123189;, + 0.313343; 0.062044;, + 0.250674; 0.062914;, + 0.250879; 0.118083;, + 0.312002; 0.125763;, + 0.312002; 0.000000;, + 0.250879; 0.001280;; + } // End of Cube_004 UV coordinates + } // End of Cube_004 mesh + } // End of Cube_004 + Frame Cube_005 { + FrameTransformMatrix { + -0.000233, 0.177148,-0.083175, 0.000000, + -0.182964,-0.000199, 0.000089, 0.000000, + -0.000018, 0.331883, 0.706854, 0.000000, + -0.444974,-0.897076,-6.140595, 1.000000;; + } + Mesh { // Cube_005 mesh + 24; + -1.000000;-1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;; + 6; + 4;3,2,1,0;, + 4;7,6,5,4;, + 4;11,10,9,8;, + 4;15,14,13,12;, + 4;19,18,17,16;, + 4;23,22,21,20;; + MeshNormals { // Cube_005 normals + 6; + -1.000000; 0.000000; 0.000000;, + 0.000000; 1.000000;-0.000000;, + 1.000000; 0.000000;-0.000000;, + 0.000000;-1.000000; 0.000000;, + -0.000000; 0.000000;-1.000000;, + -0.000000; 0.000000; 1.000000;; + 6; + 4;0,0,0,0;, + 4;1,1,1,1;, + 4;2,2,2,2;, + 4;3,3,3,3;, + 4;4,4,4,4;, + 4;5,5,5,5;; + } // End of Cube_005 normals + MeshTextureCoords { // Cube_005 UV coordinates + 24; + 0.562545; 0.249274;, + 0.578051; 0.249274;, + 0.578251; 0.093826;, + 0.562680; 0.093846;, + 0.562741; 0.248997;, + 0.578417; 0.249333;, + 0.578081; 0.093809;, + 0.562925; 0.093657;, + 0.562593; 0.249811;, + 0.578251; 0.249543;, + 0.578289; 0.093385;, + 0.562776; 0.093309;, + 0.563034; 0.249832;, + 0.578271; 0.249907;, + 0.578337; 0.093826;, + 0.562680; 0.093481;, + 0.000000; 1.000000;, + 1.000000; 1.000000;, + 1.000000; 0.000000;, + 0.000000; 0.000000;, + 0.000000; 1.000000;, + 1.000000; 1.000000;, + 1.000000; 0.000000;, + 0.000000; 0.000000;; + } // End of Cube_005 UV coordinates + } // End of Cube_005 mesh + } // End of Cube_005 + Frame Cube_006 { + FrameTransformMatrix { + -0.001204, 0.913408,-0.428865, 0.000000, + -0.367400,-0.000400, 0.000179, 0.000000, + -0.000001, 0.019120, 0.040723, 0.000000, + -0.448732,-0.894848,-7.016967, 1.000000;; + } + Mesh { // Cube_006 mesh + 24; + -1.000000;-1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;; + 6; + 4;3,2,1,0;, + 4;7,6,5,4;, + 4;11,10,9,8;, + 4;15,14,13,12;, + 4;19,18,17,16;, + 4;23,22,21,20;; + MeshNormals { // Cube_006 normals + 6; + -1.000000; 0.000000; 0.000000;, + 0.000000; 1.000000;-0.000000;, + 1.000000; 0.000000;-0.000000;, + 0.000000;-1.000000; 0.000000;, + -0.000000; 0.000000;-1.000000;, + -0.000000; 0.000000; 1.000000;; + 6; + 4;0,0,0,0;, + 4;1,1,1,1;, + 4;2,2,2,2;, + 4;3,3,3,3;, + 4;4,4,4,4;, + 4;5,5,5,5;; + } // End of Cube_006 normals + MeshTextureCoords { // Cube_006 UV coordinates + 24; + 0.433591; 0.105473;, + 0.472659; 0.101567;, + 0.482425; 0.031250;, + 0.429685; 0.023437;, + 0.458646; 0.079413;, + 0.484107; 0.077316;, + 0.482389; 0.004482;, + 0.459629; 0.002360;, + 0.433591; 0.117192;, + 0.468753; 0.128911;, + 0.480471; 0.023437;, + 0.429685; 0.019531;, + 0.423826; 0.109380;, + 0.494143; 0.121098;, + 0.494143; 0.031250;, + 0.429685; 0.015625;, + 0.500093; 0.000042;, + 0.547074; 0.000013;, + 0.546814; 0.093790;, + 0.499973; 0.093907;, + 0.499950; 0.093802;, + 0.546898; 0.093571;, + 0.547061; 0.000207;, + 0.499950; 0.000267;; + } // End of Cube_006 UV coordinates + } // End of Cube_006 mesh + } // End of Cube_006 + Frame Cube_007 { + FrameTransformMatrix { + -0.001207, 0.908440, 0.439292, 0.000000, + -0.367400,-0.000398,-0.000186, 0.000000, + 0.000001,-0.019585, 0.040501, 0.000000, + 0.982119, 0.101678,-6.751587, 1.000000;; + } + Mesh { // Cube_007 mesh + 24; + -1.000000;-1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;; + 6; + 4;3,2,1,0;, + 4;7,6,5,4;, + 4;11,10,9,8;, + 4;15,14,13,12;, + 4;19,18,17,16;, + 4;23,22,21,20;; + MeshNormals { // Cube_007 normals + 6; + -1.000000; 0.000000; 0.000000;, + 0.000000; 1.000000;-0.000000;, + 1.000000; 0.000000;-0.000000;, + 0.000000;-1.000000; 0.000000;, + -0.000000; 0.000000;-1.000000;, + -0.000000; 0.000000; 1.000000;; + 6; + 4;0,0,0,0;, + 4;1,1,1,1;, + 4;2,2,2,2;, + 4;3,3,3,3;, + 4;4,4,4,4;, + 4;5,5,5,5;; + } // End of Cube_007 normals + MeshTextureCoords { // Cube_007 UV coordinates + 24; + 0.428123; 0.115630;, + 0.468753; 0.121880;, + 0.481253; 0.015625;, + 0.421873; 0.018750;, + 0.428123; 0.103130;, + 0.470316; 0.125005;, + 0.478128; 0.012500;, + 0.423435; 0.009375;, + 0.437497; 0.081255;, + 0.460941; 0.078130;, + 0.475003; 0.018750;, + 0.431248; 0.018750;, + 0.445310; 0.071880;, + 0.485940; 0.071880;, + 0.478128; 0.028125;, + 0.437497; 0.021875;, + 0.500130; 0.000650;, + 0.546959; 0.000394;, + 0.547322; 0.093483;, + 0.500171; 0.093483;, + 0.500136; 0.093746;, + 0.547061; 0.093723;, + 0.547233;-0.000009;, + 0.500190;-0.000074;; + } // End of Cube_007 UV coordinates + } // End of Cube_007 mesh + } // End of Cube_007 + Frame Cube_008 { + FrameTransformMatrix { + -0.000234, 0.176184, 0.085197, 0.000000, + -0.182964,-0.000198,-0.000093, 0.000000, + 0.000012,-0.339952, 0.703009, 0.000000, + 0.985878,-0.553180,-6.165302, 1.000000;; + } + Mesh { // Cube_008 mesh + 24; + -1.000000;-1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000; 1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000; 1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000; 1.000000;, + 1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;; + 6; + 4;3,2,1,0;, + 4;7,6,5,4;, + 4;11,10,9,8;, + 4;15,14,13,12;, + 4;19,18,17,16;, + 4;23,22,21,20;; + MeshNormals { // Cube_008 normals + 6; + -1.000000; 0.000000; 0.000000;, + 0.000000; 1.000000;-0.000000;, + 1.000000; 0.000000;-0.000000;, + 0.000000;-1.000000; 0.000000;, + -0.000000; 0.000000;-1.000000;, + -0.000000; 0.000000; 1.000000;; + 6; + 4;0,0,0,0;, + 4;1,1,1,1;, + 4;2,2,2,2;, + 4;3,3,3,3;, + 4;4,4,4,4;, + 4;5,5,5,5;; + } // End of Cube_008 normals + MeshTextureCoords { // Cube_008 UV coordinates + 24; + 0.562674; 0.249014;, + 0.577997; 0.249551;, + 0.578031; 0.093826;, + 0.562743; 0.093879;, + 0.562724; 0.249635;, + 0.578307; 0.249382;, + 0.577962; 0.093849;, + 0.562964; 0.094000;, + 0.562750; 0.248913;, + 0.578375; 0.249266;, + 0.578138; 0.093987;, + 0.562649; 0.093825;, + 0.563014; 0.248270;, + 0.578194; 0.248189;, + 0.577523; 0.093815;, + 0.563011; 0.093717;, + 0.000000; 1.000000;, + 1.000000; 1.000000;, + 1.000000; 0.000000;, + 0.560998; 0.086000;, + 0.000000; 1.000000;, + 1.000000; 1.000000;, + 1.000000; 0.000000;, + 0.559998; 0.090000;; + } // End of Cube_008 UV coordinates + } // End of Cube_008 mesh + } // End of Cube_008 +} // End of Root + +AnimationSet Global { + Animation { + {Cube} + AnimationKey { // Rotation + 0; + 80; + 0;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 1;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 2;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 3;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 4;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 5;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 6;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 7;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 8;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 9;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 10;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 11;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 12;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 13;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 14;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 15;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 16;4;-0.706700, 0.000000, 0.000000, 0.707513;;, + 17;4;-0.706700, 0.000000, 0.000000, 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28;4;-0.690736,-0.149185, 0.149378, 0.691602;;, + 29;4;-0.689249,-0.155931, 0.156131, 0.690105;;, + 30;4;-0.690758,-0.149082, 0.149275, 0.691625;;, + 31;4;-0.694892,-0.128384, 0.128553, 0.695785;;, + 32;4;-0.700292,-0.094494, 0.094625, 0.701219;;, + 33;4;-0.704868,-0.049845, 0.049922, 0.705822;;, + 34;4;-0.706625, 0.000968,-0.000952, 0.707587;;, + 35;4;-0.704734, 0.051775,-0.051823, 0.705680;;, + 36;4;-0.700040, 0.096410,-0.096514, 0.700952;;, + 37;4;-0.694551, 0.130284,-0.130428, 0.695423;;, + 38;4;-0.690364, 0.150970,-0.151139, 0.691204;;, + 39;4;-0.688837, 0.157814,-0.157992, 0.689664;;, + 40;4;-0.690381, 0.150907,-0.151079, 0.691214;;, + 41;4;-0.694606, 0.130034,-0.130184, 0.695461;;, + 42;4;-0.700129, 0.095855,-0.095969, 0.701015;;, + 43;4;-0.704821, 0.050819,-0.050881, 0.705731;;, + 44;4;-0.706648,-0.000444, 0.000442, 0.707565;;, + 45;4;-0.704760,-0.051711, 0.051770, 0.705662;;, + 46;4;-0.700013,-0.096759, 0.096871, 0.700882;;, + 47;4;-0.694446,-0.130950, 0.131102, 0.695276;;, + 48;4;-0.690193,-0.151833, 0.152008, 0.690995;;, + 49;4;-0.688641,-0.158743, 0.158926, 0.689433;;, + 50;4;-0.688814,-0.157989, 0.158171, 0.689606;;, + 51;4;-0.689331,-0.155713, 0.155892, 0.690126;;, + 52;4;-0.690179,-0.151897, 0.152073, 0.690980;;, + 53;4;-0.691335,-0.146536, 0.146706, 0.692142;;, + 54;4;-0.692758,-0.139634, 0.139797, 0.693574;;, + 55;4;-0.694398,-0.131213, 0.131367, 0.695224;;, + 56;4;-0.696192,-0.121313, 0.121456, 0.697028;;, + 57;4;-0.698065,-0.109997, 0.110126, 0.698912;;, + 58;4;-0.699936,-0.097351, 0.097467, 0.700795;;, + 59;4;-0.701719,-0.083493, 0.083592, 0.702589;;, + 60;4;-0.703331,-0.068565, 0.068647, 0.704210;;, + 61;4;-0.704691,-0.052740, 0.052803, 0.705579;;, + 62;4;-0.705730,-0.036215, 0.036259, 0.706625;;, + 63;4;-0.706396,-0.019212, 0.019235, 0.707294;;, + 64;4;-0.706654,-0.001963, 0.001966, 0.707554;;, + 65;4;-0.706492, 0.015286,-0.015304, 0.707391;;, + 66;4;-0.705920, 0.032294,-0.032331, 0.706815;;, + 67;4;-0.704973, 0.048823,-0.048881, 0.705862;;, + 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0.195703, 0.182964, 0.780890;;, + 35;3; 0.195703, 0.182964, 0.780890;;, + 36;3; 0.195703, 0.182964, 0.780890;;, + 37;3; 0.195703, 0.182964, 0.780890;;, + 38;3; 0.195703, 0.182964, 0.780890;;, + 39;3; 0.195703, 0.182964, 0.780890;;, + 40;3; 0.195703, 0.182964, 0.780890;;, + 41;3; 0.195703, 0.182964, 0.780890;;, + 42;3; 0.195703, 0.182964, 0.780890;;, + 43;3; 0.195703, 0.182964, 0.780890;;, + 44;3; 0.195703, 0.182964, 0.780890;;, + 45;3; 0.195703, 0.182964, 0.780890;;, + 46;3; 0.195703, 0.182964, 0.780890;;, + 47;3; 0.195703, 0.182964, 0.780890;;, + 48;3; 0.195703, 0.182964, 0.780890;;, + 49;3; 0.195703, 0.182964, 0.780890;;, + 50;3; 0.195703, 0.182964, 0.780890;;, + 51;3; 0.195703, 0.182964, 0.780890;;, + 52;3; 0.195703, 0.182964, 0.780890;;, + 53;3; 0.195703, 0.182964, 0.780890;;, + 54;3; 0.195703, 0.182964, 0.780890;;, + 55;3; 0.195703, 0.182964, 0.780890;;, + 56;3; 0.195703, 0.182964, 0.780890;;, + 57;3; 0.195703, 0.182964, 0.780890;;, + 58;3; 0.195703, 0.182964, 0.780890;;, + 59;3; 0.195703, 0.182964, 0.780890;;, + 60;3; 0.195703, 0.182964, 0.780890;;, + 61;3; 0.195703, 0.182964, 0.780890;;, + 62;3; 0.195703, 0.182964, 0.780890;;, + 63;3; 0.195703, 0.182964, 0.780890;;, + 64;3; 0.195703, 0.182964, 0.780890;;, + 65;3; 0.195703, 0.182964, 0.780890;;, + 66;3; 0.195703, 0.182964, 0.780890;;, + 67;3; 0.195703, 0.182964, 0.780890;;, + 68;3; 0.195703, 0.182964, 0.780890;;, + 69;3; 0.195703, 0.182964, 0.780890;;, + 70;3; 0.195703, 0.182964, 0.780890;;, + 71;3; 0.195703, 0.182964, 0.780890;;, + 72;3; 0.195703, 0.182964, 0.780890;;, + 73;3; 0.195703, 0.182964, 0.780890;;, + 74;3; 0.195703, 0.182964, 0.780890;;, + 75;3; 0.195703, 0.182964, 0.780890;;, + 76;3; 0.195703, 0.182964, 0.780890;;, + 77;3; 0.195703, 0.182964, 0.780890;;, + 78;3; 0.195703, 0.182964, 0.780890;;, + 79;3; 0.195703, 0.182964, 0.780890;;; + } + AnimationKey { // Position + 2; + 80; + 0;3; 0.985878,-0.718404,-6.328409;;, + 1;3; 0.985878,-0.716950,-6.327615;;, + 2;3; 0.985878,-0.712554,-6.325198;;, + 3;3; 0.985878,-0.705207,-6.321122;;, + 4;3; 0.985878,-0.694972,-6.315381;;, + 5;3; 0.985878,-0.681998,-6.308012;;, + 6;3; 0.985878,-0.666546,-6.299107;;, + 7;3; 0.985878,-0.648991,-6.288815;;, + 8;3; 0.985878,-0.629828,-6.277351;;, + 9;3; 0.985878,-0.609652,-6.264987;;, + 10;3; 0.985878,-0.589131,-6.252039;;, + 11;3; 0.985878,-0.568955,-6.238850;;, + 12;3; 0.985878,-0.549789,-6.225760;;, + 13;3; 0.985878,-0.532232,-6.213085;;, + 14;3; 0.985878,-0.516777,-6.201101;;, + 15;3; 0.985878,-0.503801,-6.190028;;, + 16;3; 0.985878,-0.493563,-6.180032;;, + 17;3; 0.985878,-0.486214,-6.171224;;, + 18;3; 0.985878,-0.481817,-6.163669;;, + 19;3; 0.985878,-0.480362,-6.157396;;, + 20;3; 0.985878,-0.492642,-6.152040;;, + 21;3; 0.985878,-0.529594,-6.147311;;, + 22;3; 0.985878,-0.589670,-6.143323;;, + 23;3; 0.985878,-0.668236,-6.140161;;, + 24;3; 0.985878,-0.757231,-6.137845;;, + 25;3; 0.985878,-0.846219,-6.136311;;, + 26;3; 0.985878,-0.924770,-6.135415;;, + 27;3; 0.985878,-0.984827,-6.134974;;, + 28;3; 0.985878,-1.021765,-6.134810;;, + 29;3; 0.985878,-1.034040,-6.134781;;, + 30;3; 0.985878,-1.023379,-6.135458;;, + 31;3; 0.985878,-0.991296,-6.137495;;, + 32;3; 0.985878,-0.939131,-6.140805;;, + 33;3; 0.985878,-0.870902,-6.145136;;, + 34;3; 0.985878,-0.793609,-6.150042;;, + 35;3; 0.985878,-0.716317,-6.154948;;, + 36;3; 0.985878,-0.648088,-6.159278;;, + 37;3; 0.985878,-0.595923,-6.162590;;, + 38;3; 0.985878,-0.563840,-6.164626;;, + 39;3; 0.985878,-0.553180,-6.165302;;, + 40;3; 0.985878,-0.563436,-6.165089;;, + 41;3; 0.985878,-0.594300,-6.164446;;, + 42;3; 0.985878,-0.644484,-6.163401;;, + 43;3; 0.985878,-0.710121,-6.162034;;, + 44;3; 0.985878,-0.784478,-6.160485;;, + 45;3; 0.985878,-0.858838,-6.158936;;, + 46;3; 0.985878,-0.924482,-6.157569;;, + 47;3; 0.985878,-0.974673,-6.156523;;, + 48;3; 0.985878,-1.005544,-6.155880;;, + 49;3; 0.985878,-1.015802,-6.155667;;, + 50;3; 0.985878,-1.014653,-6.155672;;, + 51;3; 0.985878,-1.011186,-6.155688;;, + 52;3; 0.985878,-1.005381,-6.155716;;, + 53;3; 0.985878,-0.997234,-6.155754;;, + 54;3; 0.985878,-0.986766,-6.155803;;, + 55;3; 0.985878,-0.974020,-6.155862;;, + 56;3; 0.985878,-0.959072,-6.155932;;, + 57;3; 0.985878,-0.942028,-6.156013;;, + 58;3; 0.985878,-0.923034,-6.156101;;, + 59;3; 0.985878,-0.902269,-6.156199;;, + 60;3; 0.985878,-0.879956,-6.156303;;, + 61;3; 0.985878,-0.856350,-6.156414;;, + 62;3; 0.985878,-0.831742,-6.156528;;, + 63;3; 0.985878,-0.806450,-6.156647;;, + 64;3; 0.985878,-0.780811,-6.156767;;, + 65;3; 0.985878,-0.755171,-6.156887;;, + 66;3; 0.985878,-0.729879,-6.157006;;, + 67;3; 0.985878,-0.705271,-6.157121;;, + 68;3; 0.985878,-0.681665,-6.157231;;, + 69;3; 0.985878,-0.659352,-6.157336;;, + 70;3; 0.985878,-0.638587,-6.157433;;, + 71;3; 0.985878,-0.619592,-6.157522;;, + 72;3; 0.985878,-0.602548,-6.157602;;, + 73;3; 0.985878,-0.587600,-6.157671;;, + 74;3; 0.985878,-0.574854,-6.157732;;, + 75;3; 0.985878,-0.564386,-6.157781;;, + 76;3; 0.985878,-0.556239,-6.157819;;, + 77;3; 0.985878,-0.550433,-6.157845;;, + 78;3; 0.985878,-0.546966,-6.157862;;, + 79;3; 0.985878,-0.545818,-6.157867;;; + } + } +} // End of AnimationSet Global diff --git a/games/MultiCraft_game/files/mobs/models/mobs_cow.x b/games/MultiCraft_game/files/mobs/models/mobs_cow.x new file mode 100644 index 000000000..b6b348cba --- /dev/null +++ b/games/MultiCraft_game/files/mobs/models/mobs_cow.x @@ -0,0 +1,7420 @@ +xof 0303txt 0032 + +template XSkinMeshHeader { + <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> + WORD nMaxSkinWeightsPerVertex; + WORD nMaxSkinWeightsPerFace; + WORD nBones; +} + +template SkinWeights { + <6f0d123b-bad2-4167-a0d0-80224f25fabb> + STRING transformNodeName; + DWORD nWeights; + array DWORD vertexIndices[nWeights]; + array float weights[nWeights]; + Matrix4x4 matrixOffset; +} + +Frame Root { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 1.000000,-0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame Armature { + FrameTransformMatrix { + 3.749036, 0.000000, 0.000000, 0.000000, + 0.000000, 3.749036, 0.000000, 0.000000, + 0.000000, 0.000000, 3.749036, 0.000000, + -19.739037, 0.216398, 0.218101, 1.000000;; + } + Frame Armature_Body { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.996529, 0.083252, 0.000000, + 0.000000,-0.083252, 0.996529, 0.000000, + 5.378092,-1.647068, 2.876912, 1.000000;; + } + Frame Armature_noga3 { + FrameTransformMatrix { + 0.000000,-0.996529, 0.083252, 0.000000, + -0.000000,-0.083252,-0.996529, 0.000000, + 1.000000, 0.000000,-0.000000, 0.000000, + 0.824256,-0.011078,-1.204985, 1.000000;; + } + } //End of Armature_noga3 + Frame Armature_noga1 { + FrameTransformMatrix { + 0.000000,-0.996529, 0.083252, 0.000000, + -0.000000,-0.083252,-0.996529, 0.000000, + 1.000000, 0.000000,-0.000000, 0.000000, + 0.784448, 3.021216,-1.494725, 1.000000;; + } + } //End of Armature_noga1 + Frame Armature_noga4 { + FrameTransformMatrix { + 0.000000,-0.996528, 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3.749036, 3.749036;;, + 133;3; 3.749036, 3.749036, 3.749036;;, + 134;3; 3.749036, 3.749036, 3.749036;;, + 135;3; 3.749036, 3.749036, 3.749036;;; + } + } +} //End of AnimationSet diff --git a/games/MultiCraft_game/files/mobs/models/mobs_pig.x b/games/MultiCraft_game/files/mobs/models/mobs_pig.x new file mode 100644 index 000000000..5f20f879b --- /dev/null +++ b/games/MultiCraft_game/files/mobs/models/mobs_pig.x @@ -0,0 +1,3284 @@ +xof 0303txt 0032 + +template XSkinMeshHeader { + <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> + WORD nMaxSkinWeightsPerVertex; + WORD nMaxSkinWeightsPerFace; + WORD nBones; +} + +template SkinWeights { + <6f0d123b-bad2-4167-a0d0-80224f25fabb> + STRING transformNodeName; + DWORD nWeights; + array DWORD vertexIndices[nWeights]; + array float weights[nWeights]; + Matrix4x4 matrixOffset; +} + +Frame Root { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000,-0.000000, 1.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame mob_armature { + FrameTransformMatrix { + 10.000000, 0.000000, 0.000000, 0.000000, + 0.000000,10.000000, 0.000000, 0.000000, + 0.000000, 0.000000,10.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame mob_armature_body { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000,-1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + } // End of mob_armature_body + Frame mob_armature_head { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 0.500000, 0.000000, 1.000000;; + } + } // End of mob_armature_head + Frame mob_armature_fl_leg { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000,-1.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + -0.200000, 0.400000,-0.500000, 1.000000;; + } + } // End of mob_armature_fl_leg + Frame mob_armature_fr_leg { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000,-1.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.200000, 0.400000,-0.500000, 1.000000;; + } + } // End of mob_armature_fr_leg + Frame mob_armature_rr_leg { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000,-1.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.200000,-0.400000,-0.500000, 1.000000;; + } + } // End of mob_armature_rr_leg + Frame mob_armature_rl_leg { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000,-1.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + -0.200000,-0.400000,-0.500000, 1.000000;; + } + } // End of mob_armature_rl_leg + Frame mob { + FrameTransformMatrix { + 0.100000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.100000, 0.000000, 0.000000, + 0.000000, 0.000000, 0.100000, 0.000000, + 0.000000, 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"mob_armature_head"; + 24; + 200, + 201, + 202, + 203, + 204, + 205, + 206, + 207, + 208, + 209, + 210, + 211, + 212, + 213, + 214, + 215, + 216, + 217, + 218, + 219, + 220, + 221, + 222, + 223; + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000; + 0.100000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.100000, 0.000000, 0.000000, + 0.000000, 0.000000, 0.100000, 0.000000, + 0.000000,-0.500000, 0.000000, 1.000000;; + } // End of mob_armature_head skin weights + SkinWeights { + "mob_armature_body"; + 24; + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23; + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 1.000000, + 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58;3;10.000000,10.000000,10.000000;;, + 59;3;10.000000,10.000000,10.000000;;, + 60;3;10.000000,10.000000,10.000000;;, + 61;3;10.000000,10.000000,10.000000;;, + 62;3;10.000000,10.000000,10.000000;;, + 63;3;10.000000,10.000000,10.000000;;, + 64;3;10.000000,10.000000,10.000000;;, + 65;3;10.000000,10.000000,10.000000;;, + 66;3;10.000000,10.000000,10.000000;;, + 67;3;10.000000,10.000000,10.000000;;, + 68;3;10.000000,10.000000,10.000000;;, + 69;3;10.000000,10.000000,10.000000;;, + 70;3;10.000000,10.000000,10.000000;;, + 71;3;10.000000,10.000000,10.000000;;, + 72;3;10.000000,10.000000,10.000000;;, + 73;3;10.000000,10.000000,10.000000;;, + 74;3;10.000000,10.000000,10.000000;;, + 75;3;10.000000,10.000000,10.000000;;, + 76;3;10.000000,10.000000,10.000000;;, + 77;3;10.000000,10.000000,10.000000;;, + 78;3;10.000000,10.000000,10.000000;;, + 79;3;10.000000,10.000000,10.000000;;, + 80;3;10.000000,10.000000,10.000000;;; + } + AnimationKey { // Position + 2; + 81; + 0;3; 0.000000, 0.000000, 0.000000;;, + 1;3; 0.000000, 0.000000, 0.000000;;, + 2;3; 0.000000, 0.000000, 0.000000;;, + 3;3; 0.000000, 0.000000, 0.000000;;, + 4;3; 0.000000, 0.000000, 0.000000;;, + 5;3; 0.000000, 0.000000, 0.000000;;, + 6;3; 0.000000, 0.000000, 0.000000;;, + 7;3; 0.000000, 0.000000, 0.000000;;, + 8;3; 0.000000, 0.000000, 0.000000;;, + 9;3; 0.000000, 0.000000, 0.000000;;, + 10;3; 0.000000, 0.000000, 0.000000;;, + 11;3; 0.000000, 0.000000, 0.000000;;, + 12;3; 0.000000, 0.000000, 0.000000;;, + 13;3; 0.000000, 0.000000, 0.000000;;, + 14;3; 0.000000, 0.000000, 0.000000;;, + 15;3; 0.000000, 0.000000, 0.000000;;, + 16;3; 0.000000, 0.000000, 0.000000;;, + 17;3; 0.000000, 0.000000, 0.000000;;, + 18;3; 0.000000, 0.000000, 0.000000;;, + 19;3; 0.000000, 0.000000, 0.000000;;, + 20;3; 0.000000, 0.000000, 0.000000;;, + 21;3; 0.000000, 0.000000, 0.000000;;, + 22;3; 0.000000, 0.000000, 0.000000;;, + 23;3; 0.000000, 0.000000, 0.000000;;, + 24;3; 0.000000, 0.000000, 0.000000;;, + 25;3; 0.000000, 0.000000, 0.000000;;, + 26;3; 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0.000000, 0.000000, 0.000000;;, + 52;3; 0.000000, 0.000000, 0.000000;;, + 53;3; 0.000000, 0.000000, 0.000000;;, + 54;3; 0.000000, 0.000000, 0.000000;;, + 55;3; 0.000000, 0.000000, 0.000000;;, + 56;3; 0.000000, 0.000000, 0.000000;;, + 57;3; 0.000000, 0.000000, 0.000000;;, + 58;3; 0.000000, 0.000000, 0.000000;;, + 59;3; 0.000000, 0.000000, 0.000000;;, + 60;3; 0.000000, 0.000000, 0.000000;;, + 61;3; 0.000000, 0.000000, 0.000000;;, + 62;3; 0.000000, 0.000000, 0.000000;;, + 63;3; 0.000000, 0.000000, 0.000000;;, + 64;3; 0.000000, 0.000000, 0.000000;;, + 65;3; 0.000000, 0.000000, 0.000000;;, + 66;3; 0.000000, 0.000000, 0.000000;;, + 67;3; 0.000000, 0.000000, 0.000000;;, + 68;3; 0.000000, 0.000000, 0.000000;;, + 69;3; 0.000000, 0.000000, 0.000000;;, + 70;3; 0.000000, 0.000000, 0.000000;;, + 71;3; 0.000000, 0.000000, 0.000000;;, + 72;3; 0.000000, 0.000000, 0.000000;;, + 73;3; 0.000000, 0.000000, 0.000000;;, + 74;3; 0.000000, 0.000000, 0.000000;;, + 75;3; 0.000000, 0.000000, 0.000000;;, + 76;3; 0.000000, 0.000000, 0.000000;;, + 77;3; 0.000000, 0.000000, 0.000000;;, + 78;3; 0.000000, 0.000000, 0.000000;;, + 79;3; 0.000000, 0.000000, 0.000000;;, + 80;3; 0.000000, 0.000000, 0.000000;;; + } + } + Animation { + {mob_armature_body} + AnimationKey { // Rotation + 0; + 81; + 0;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 1;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 2;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 3;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 4;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 5;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 6;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 7;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 8;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 9;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 10;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 11;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 12;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 13;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 14;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 15;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 16;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 17;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 18;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 19;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 20;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 21;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 22;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 23;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 24;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 25;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 26;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 27;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 28;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 29;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 30;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 31;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 32;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 33;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 34;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 35;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 36;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 37;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 38;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 39;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 40;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 41;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 42;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 43;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 44;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 45;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 46;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 47;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 48;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 49;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 50;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 51;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 52;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 53;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 54;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 55;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 56;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 57;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 58;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 59;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 60;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 61;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 62;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 63;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 64;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 65;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 66;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 67;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 68;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 69;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 70;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 71;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 72;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 73;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 74;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 75;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 76;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 77;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 78;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 79;4;-0.707107, 0.707107, 0.000000, 0.000000;;, + 80;4;-0.707107, 0.707107, 0.000000, 0.000000;;; + } + AnimationKey { // Scale + 1; + 81; + 0;3; 1.000000, 1.000000, 1.000000;;, + 1;3; 1.000000, 1.000000, 1.000000;;, + 2;3; 1.000000, 1.000000, 1.000000;;, + 3;3; 1.000000, 1.000000, 1.000000;;, + 4;3; 1.000000, 1.000000, 1.000000;;, + 5;3; 1.000000, 1.000000, 1.000000;;, + 6;3; 1.000000, 1.000000, 1.000000;;, + 7;3; 1.000000, 1.000000, 1.000000;;, + 8;3; 1.000000, 1.000000, 1.000000;;, + 9;3; 1.000000, 1.000000, 1.000000;;, + 10;3; 1.000000, 1.000000, 1.000000;;, + 11;3; 1.000000, 1.000000, 1.000000;;, + 12;3; 1.000000, 1.000000, 1.000000;;, + 13;3; 1.000000, 1.000000, 1.000000;;, + 14;3; 1.000000, 1.000000, 1.000000;;, + 15;3; 1.000000, 1.000000, 1.000000;;, + 16;3; 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0.000000;;, + 1;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 2;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 3;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 4;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 5;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 6;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 7;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 8;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 9;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 10;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 11;4;-0.999663,-0.003850,-0.000000, 0.000000;;, + 12;4;-0.998650,-0.015436,-0.000000, 0.000000;;, + 13;4;-0.997001,-0.034274,-0.000000, 0.000000;;, + 14;4;-0.994846,-0.058913,-0.000000, 0.000000;;, + 15;4;-0.992404,-0.086825,-0.000000, 0.000000;;, + 16;4;-0.989962,-0.114736,-0.000000, 0.000000;;, + 17;4;-0.987806,-0.139375,-0.000000, 0.000000;;, + 18;4;-0.986158,-0.158212,-0.000000, 0.000000;;, + 19;4;-0.985145,-0.169798,-0.000000, 0.000000;;, + 20;4;-0.984808,-0.173648,-0.000000, 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0.000000;;; + } + AnimationKey { // Scale + 1; + 81; + 0;3; 1.000000, 1.000000, 1.000000;;, + 1;3; 1.000000, 1.000000, 1.000000;;, + 2;3; 1.000000, 1.000000, 1.000000;;, + 3;3; 1.000000, 1.000000, 1.000000;;, + 4;3; 1.000000, 1.000000, 1.000000;;, + 5;3; 1.000000, 1.000000, 1.000000;;, + 6;3; 1.000000, 1.000000, 1.000000;;, + 7;3; 1.000000, 1.000000, 1.000000;;, + 8;3; 1.000000, 1.000000, 1.000000;;, + 9;3; 1.000000, 1.000000, 1.000000;;, + 10;3; 1.000000, 1.000000, 1.000000;;, + 11;3; 1.000000, 1.000000, 1.000000;;, + 12;3; 1.000000, 1.000000, 1.000000;;, + 13;3; 1.000000, 1.000000, 1.000000;;, + 14;3; 1.000000, 1.000000, 1.000000;;, + 15;3; 1.000000, 1.000000, 1.000000;;, + 16;3; 1.000000, 1.000000, 1.000000;;, + 17;3; 1.000000, 1.000000, 1.000000;;, + 18;3; 1.000000, 1.000000, 1.000000;;, + 19;3; 1.000000, 1.000000, 1.000000;;, + 20;3; 1.000000, 1.000000, 1.000000;;, + 21;3; 1.000000, 1.000000, 1.000000;;, + 22;3; 1.000000, 1.000000, 1.000000;;, + 23;3; 1.000000, 1.000000, 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1.000000;;, + 74;3; 1.000000, 1.000000, 1.000000;;, + 75;3; 1.000000, 1.000000, 1.000000;;, + 76;3; 1.000000, 1.000000, 1.000000;;, + 77;3; 1.000000, 1.000000, 1.000000;;, + 78;3; 1.000000, 1.000000, 1.000000;;, + 79;3; 1.000000, 1.000000, 1.000000;;, + 80;3; 1.000000, 1.000000, 1.000000;;; + } + AnimationKey { // Position + 2; + 81; + 0;3; 0.000000, 0.500000, 0.000000;;, + 1;3; 0.000000, 0.500000, 0.000000;;, + 2;3; 0.000000, 0.500000, 0.000000;;, + 3;3; 0.000000, 0.500000, 0.000000;;, + 4;3; 0.000000, 0.500000, 0.000000;;, + 5;3; 0.000000, 0.500000, 0.000000;;, + 6;3; 0.000000, 0.500000, 0.000000;;, + 7;3; 0.000000, 0.500000, 0.000000;;, + 8;3; 0.000000, 0.500000, 0.000000;;, + 9;3; 0.000000, 0.500000, 0.000000;;, + 10;3; 0.000000, 0.500000, 0.000000;;, + 11;3; 0.000000, 0.500000, 0.000000;;, + 12;3; 0.000000, 0.500000, 0.000000;;, + 13;3; 0.000000, 0.500000, 0.000000;;, + 14;3; 0.000000, 0.500000, 0.000000;;, + 15;3; 0.000000, 0.500000, 0.000000;;, + 16;3; 0.000000, 0.500000, 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+ 7;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 8;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 9;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 10;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 11;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 12;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 13;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 14;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 15;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 16;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 17;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 18;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 19;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 20;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 21;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 22;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 23;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 24;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 25;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 26;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 27;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 28;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 29;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 30;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 31;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 32;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 33;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 34;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 35;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 36;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 37;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 38;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 39;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 40;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 41;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 42;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 43;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 44;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 45;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 46;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 47;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 48;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 49;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 50;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 51;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 52;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 53;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 54;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 55;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 56;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 57;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 58;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 59;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 60;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 61;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 62;4;-0.701389,-0.712346, 0.000000, 0.000000;;, + 63;4;-0.685285,-0.727103, 0.000000, 0.000000;;, + 64;4;-0.664608,-0.746050, 0.000000, 0.000000;;, + 65;4;-0.648505,-0.760806, 0.000000, 0.000000;;, + 66;4;-0.642788,-0.766044, 0.000000, 0.000000;;, + 67;4;-0.645520,-0.763312, 0.000000, 0.000000;;, + 68;4;-0.653744,-0.755088, 0.000000, 0.000000;;, + 69;4;-0.667115,-0.741717, 0.000000, 0.000000;;, + 70;4;-0.684604,-0.724228, 0.000000, 0.000000;;, + 71;4;-0.704416,-0.704416, 0.000000, 0.000000;;, + 72;4;-0.724228,-0.684604, 0.000000, 0.000000;;, + 73;4;-0.741717,-0.667115, 0.000000, 0.000000;;, + 74;4;-0.755088,-0.653744, 0.000000, 0.000000;;, + 75;4;-0.763312,-0.645520, 0.000000, 0.000000;;, + 76;4;-0.766044,-0.642788, 0.000000, 0.000000;;, + 77;4;-0.763312,-0.645520, 0.000000, 0.000000;;, + 78;4;-0.755089,-0.653743, 0.000000, 0.000000;;, + 79;4;-0.741719,-0.667113, 0.000000, 0.000000;;, + 80;4;-0.724231,-0.684601, 0.000000, 0.000000;;; + } + AnimationKey { // Scale + 1; + 81; + 0;3; 1.000000, 1.000000, 1.000000;;, + 1;3; 1.000000, 1.000000, 1.000000;;, + 2;3; 1.000000, 1.000000, 1.000000;;, + 3;3; 1.000000, 1.000000, 1.000000;;, + 4;3; 1.000000, 1.000000, 1.000000;;, + 5;3; 1.000000, 1.000000, 1.000000;;, + 6;3; 1.000000, 1.000000, 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1.000000;;, + 57;3; 1.000000, 1.000000, 1.000000;;, + 58;3; 1.000000, 1.000000, 1.000000;;, + 59;3; 1.000000, 1.000000, 1.000000;;, + 60;3; 1.000000, 1.000000, 1.000000;;, + 61;3; 1.000000, 1.000000, 1.000000;;, + 62;3; 1.000000, 1.000000, 1.000000;;, + 63;3; 1.000000, 1.000000, 1.000000;;, + 64;3; 1.000000, 1.000000, 1.000000;;, + 65;3; 1.000000, 1.000000, 1.000000;;, + 66;3; 1.000000, 1.000000, 1.000000;;, + 67;3; 1.000000, 1.000000, 1.000000;;, + 68;3; 1.000000, 1.000000, 1.000000;;, + 69;3; 1.000000, 1.000000, 1.000000;;, + 70;3; 1.000000, 1.000000, 1.000000;;, + 71;3; 1.000000, 1.000000, 1.000000;;, + 72;3; 1.000000, 1.000000, 1.000000;;, + 73;3; 1.000000, 1.000000, 1.000000;;, + 74;3; 1.000000, 1.000000, 1.000000;;, + 75;3; 1.000000, 1.000000, 1.000000;;, + 76;3; 1.000000, 1.000000, 1.000000;;, + 77;3; 1.000000, 1.000000, 1.000000;;, + 78;3; 1.000000, 1.000000, 1.000000;;, + 79;3; 1.000000, 1.000000, 1.000000;;, + 80;3; 1.000000, 1.000000, 1.000000;;; + } + AnimationKey { // Position + 2; + 81; + 0;3;-0.200000, 0.400000,-0.500000;;, + 1;3;-0.200000, 0.400000,-0.500000;;, + 2;3;-0.200000, 0.400000,-0.500000;;, + 3;3;-0.200000, 0.400000,-0.500000;;, + 4;3;-0.200000, 0.400000,-0.500000;;, + 5;3;-0.200000, 0.400000,-0.500000;;, + 6;3;-0.200000, 0.400000,-0.500000;;, + 7;3;-0.200000, 0.400000,-0.500000;;, + 8;3;-0.200000, 0.400000,-0.500000;;, + 9;3;-0.200000, 0.400000,-0.500000;;, + 10;3;-0.200000, 0.400000,-0.500000;;, + 11;3;-0.200000, 0.400000,-0.500000;;, + 12;3;-0.200000, 0.400000,-0.500000;;, + 13;3;-0.200000, 0.400000,-0.500000;;, + 14;3;-0.200000, 0.400000,-0.500000;;, + 15;3;-0.200000, 0.400000,-0.500000;;, + 16;3;-0.200000, 0.400000,-0.500000;;, + 17;3;-0.200000, 0.400000,-0.500000;;, + 18;3;-0.200000, 0.400000,-0.500000;;, + 19;3;-0.200000, 0.400000,-0.500000;;, + 20;3;-0.200000, 0.400000,-0.500000;;, + 21;3;-0.200000, 0.400000,-0.500000;;, + 22;3;-0.200000, 0.400000,-0.500000;;, + 23;3;-0.200000, 0.400000,-0.500000;;, + 24;3;-0.200000, 0.400000,-0.500000;;, + 25;3;-0.200000, 0.400000,-0.500000;;, + 26;3;-0.200000, 0.400000,-0.500000;;, + 27;3;-0.200000, 0.400000,-0.500000;;, + 28;3;-0.200000, 0.400000,-0.500000;;, + 29;3;-0.200000, 0.400000,-0.500000;;, + 30;3;-0.200000, 0.400000,-0.500000;;, + 31;3;-0.200000, 0.400000,-0.500000;;, + 32;3;-0.200000, 0.400000,-0.500000;;, + 33;3;-0.200000, 0.400000,-0.500000;;, + 34;3;-0.200000, 0.400000,-0.500000;;, + 35;3;-0.200000, 0.400000,-0.500000;;, + 36;3;-0.200000, 0.400000,-0.500000;;, + 37;3;-0.200000, 0.400000,-0.500000;;, + 38;3;-0.200000, 0.400000,-0.500000;;, + 39;3;-0.200000, 0.400000,-0.500000;;, + 40;3;-0.200000, 0.400000,-0.500000;;, + 41;3;-0.200000, 0.400000,-0.500000;;, + 42;3;-0.200000, 0.400000,-0.500000;;, + 43;3;-0.200000, 0.400000,-0.500000;;, + 44;3;-0.200000, 0.400000,-0.500000;;, + 45;3;-0.200000, 0.400000,-0.500000;;, + 46;3;-0.200000, 0.400000,-0.500000;;, + 47;3;-0.200000, 0.400000,-0.500000;;, + 48;3;-0.200000, 0.400000,-0.500000;;, + 49;3;-0.200000, 0.400000,-0.500000;;, + 50;3;-0.200000, 0.400000,-0.500000;;, + 51;3;-0.200000, 0.400000,-0.500000;;, + 52;3;-0.200000, 0.400000,-0.500000;;, + 53;3;-0.200000, 0.400000,-0.500000;;, + 54;3;-0.200000, 0.400000,-0.500000;;, + 55;3;-0.200000, 0.400000,-0.500000;;, + 56;3;-0.200000, 0.400000,-0.500000;;, + 57;3;-0.200000, 0.400000,-0.500000;;, + 58;3;-0.200000, 0.400000,-0.500000;;, + 59;3;-0.200000, 0.400000,-0.500000;;, + 60;3;-0.200000, 0.400000,-0.500000;;, + 61;3;-0.200000, 0.400000,-0.500000;;, + 62;3;-0.200000, 0.400000,-0.500000;;, + 63;3;-0.200000, 0.400000,-0.500000;;, + 64;3;-0.200000, 0.400000,-0.500000;;, + 65;3;-0.200000, 0.400000,-0.500000;;, + 66;3;-0.200000, 0.400000,-0.500000;;, + 67;3;-0.200000, 0.400000,-0.500000;;, + 68;3;-0.200000, 0.400000,-0.500000;;, + 69;3;-0.200000, 0.400000,-0.500000;;, + 70;3;-0.200000, 0.400000,-0.500000;;, + 71;3;-0.200000, 0.400000,-0.500000;;, + 72;3;-0.200000, 0.400000,-0.500000;;, + 73;3;-0.200000, 0.400000,-0.500000;;, + 74;3;-0.200000, 0.400000,-0.500000;;, + 75;3;-0.200000, 0.400000,-0.500000;;, + 76;3;-0.200000, 0.400000,-0.500000;;, + 77;3;-0.200000, 0.400000,-0.500000;;, + 78;3;-0.200000, 0.400000,-0.500000;;, + 79;3;-0.200000, 0.400000,-0.500000;;, + 80;3;-0.200000, 0.400000,-0.500000;;; + } + } + Animation { + {mob_armature_fr_leg} + AnimationKey { // Rotation + 0; + 81; + 0;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 1;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 2;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 3;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 4;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 5;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 6;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 7;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 8;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 9;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 10;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 11;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 12;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 13;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 14;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 15;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 16;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 17;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 18;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 19;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 20;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 21;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 22;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 23;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 24;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 25;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 26;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 27;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 28;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 29;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 30;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 31;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 32;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 33;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 34;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 35;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 36;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 37;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 38;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 39;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 40;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 41;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 42;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 43;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 44;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 45;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 46;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 47;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 48;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 49;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 50;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 51;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 52;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 53;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 54;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 55;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 56;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 57;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 58;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 59;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 60;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 61;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 62;4;-0.712346,-0.701389, 0.000000, 0.000000;;, + 63;4;-0.727103,-0.685285, 0.000000, 0.000000;;, + 64;4;-0.746050,-0.664608, 0.000000, 0.000000;;, + 65;4;-0.760806,-0.648505, 0.000000, 0.000000;;, + 66;4;-0.766044,-0.642788, 0.000000, 0.000000;;, + 67;4;-0.763312,-0.645520, 0.000000, 0.000000;;, + 68;4;-0.755088,-0.653744, 0.000000, 0.000000;;, + 69;4;-0.741717,-0.667115, 0.000000, 0.000000;;, + 70;4;-0.724228,-0.684604, 0.000000, 0.000000;;, + 71;4;-0.704416,-0.704416, 0.000000, 0.000000;;, + 72;4;-0.684604,-0.724228, 0.000000, 0.000000;;, + 73;4;-0.667115,-0.741717, 0.000000, 0.000000;;, + 74;4;-0.653744,-0.755088, 0.000000, 0.000000;;, + 75;4;-0.645520,-0.763312, 0.000000, 0.000000;;, + 76;4;-0.642788,-0.766044, 0.000000, 0.000000;;, + 77;4;-0.645520,-0.763312, 0.000000, 0.000000;;, + 78;4;-0.653743,-0.755089, 0.000000, 0.000000;;, + 79;4;-0.667113,-0.741719, 0.000000, 0.000000;;, + 80;4;-0.684601,-0.724231, 0.000000, 0.000000;;; + } + AnimationKey { // Scale + 1; + 81; + 0;3; 1.000000, 1.000000, 1.000000;;, + 1;3; 1.000000, 1.000000, 1.000000;;, + 2;3; 1.000000, 1.000000, 1.000000;;, + 3;3; 1.000000, 1.000000, 1.000000;;, + 4;3; 1.000000, 1.000000, 1.000000;;, + 5;3; 1.000000, 1.000000, 1.000000;;, + 6;3; 1.000000, 1.000000, 1.000000;;, + 7;3; 1.000000, 1.000000, 1.000000;;, + 8;3; 1.000000, 1.000000, 1.000000;;, + 9;3; 1.000000, 1.000000, 1.000000;;, + 10;3; 1.000000, 1.000000, 1.000000;;, + 11;3; 1.000000, 1.000000, 1.000000;;, + 12;3; 1.000000, 1.000000, 1.000000;;, + 13;3; 1.000000, 1.000000, 1.000000;;, + 14;3; 1.000000, 1.000000, 1.000000;;, + 15;3; 1.000000, 1.000000, 1.000000;;, + 16;3; 1.000000, 1.000000, 1.000000;;, + 17;3; 1.000000, 1.000000, 1.000000;;, + 18;3; 1.000000, 1.000000, 1.000000;;, + 19;3; 1.000000, 1.000000, 1.000000;;, + 20;3; 1.000000, 1.000000, 1.000000;;, + 21;3; 1.000000, 1.000000, 1.000000;;, + 22;3; 1.000000, 1.000000, 1.000000;;, + 23;3; 1.000000, 1.000000, 1.000000;;, + 24;3; 1.000000, 1.000000, 1.000000;;, + 25;3; 1.000000, 1.000000, 1.000000;;, + 26;3; 1.000000, 1.000000, 1.000000;;, + 27;3; 1.000000, 1.000000, 1.000000;;, + 28;3; 1.000000, 1.000000, 1.000000;;, + 29;3; 1.000000, 1.000000, 1.000000;;, + 30;3; 1.000000, 1.000000, 1.000000;;, + 31;3; 1.000000, 1.000000, 1.000000;;, + 32;3; 1.000000, 1.000000, 1.000000;;, + 33;3; 1.000000, 1.000000, 1.000000;;, + 34;3; 1.000000, 1.000000, 1.000000;;, + 35;3; 1.000000, 1.000000, 1.000000;;, + 36;3; 1.000000, 1.000000, 1.000000;;, + 37;3; 1.000000, 1.000000, 1.000000;;, + 38;3; 1.000000, 1.000000, 1.000000;;, + 39;3; 1.000000, 1.000000, 1.000000;;, + 40;3; 1.000000, 1.000000, 1.000000;;, + 41;3; 1.000000, 1.000000, 1.000000;;, + 42;3; 1.000000, 1.000000, 1.000000;;, + 43;3; 1.000000, 1.000000, 1.000000;;, + 44;3; 1.000000, 1.000000, 1.000000;;, + 45;3; 1.000000, 1.000000, 1.000000;;, + 46;3; 1.000000, 1.000000, 1.000000;;, + 47;3; 1.000000, 1.000000, 1.000000;;, + 48;3; 1.000000, 1.000000, 1.000000;;, + 49;3; 1.000000, 1.000000, 1.000000;;, + 50;3; 1.000000, 1.000000, 1.000000;;, + 51;3; 1.000000, 1.000000, 1.000000;;, + 52;3; 1.000000, 1.000000, 1.000000;;, + 53;3; 1.000000, 1.000000, 1.000000;;, + 54;3; 1.000000, 1.000000, 1.000000;;, + 55;3; 1.000000, 1.000000, 1.000000;;, + 56;3; 1.000000, 1.000000, 1.000000;;, + 57;3; 1.000000, 1.000000, 1.000000;;, + 58;3; 1.000000, 1.000000, 1.000000;;, + 59;3; 1.000000, 1.000000, 1.000000;;, + 60;3; 1.000000, 1.000000, 1.000000;;, + 61;3; 1.000000, 1.000000, 1.000000;;, + 62;3; 1.000000, 1.000000, 1.000000;;, + 63;3; 1.000000, 1.000000, 1.000000;;, + 64;3; 1.000000, 1.000000, 1.000000;;, + 65;3; 1.000000, 1.000000, 1.000000;;, + 66;3; 1.000000, 1.000000, 1.000000;;, + 67;3; 1.000000, 1.000000, 1.000000;;, + 68;3; 1.000000, 1.000000, 1.000000;;, + 69;3; 1.000000, 1.000000, 1.000000;;, + 70;3; 1.000000, 1.000000, 1.000000;;, + 71;3; 1.000000, 1.000000, 1.000000;;, + 72;3; 1.000000, 1.000000, 1.000000;;, + 73;3; 1.000000, 1.000000, 1.000000;;, + 74;3; 1.000000, 1.000000, 1.000000;;, + 75;3; 1.000000, 1.000000, 1.000000;;, + 76;3; 1.000000, 1.000000, 1.000000;;, + 77;3; 1.000000, 1.000000, 1.000000;;, + 78;3; 1.000000, 1.000000, 1.000000;;, + 79;3; 1.000000, 1.000000, 1.000000;;, + 80;3; 1.000000, 1.000000, 1.000000;;; + } + AnimationKey { // Position + 2; + 81; + 0;3; 0.200000, 0.400000,-0.500000;;, + 1;3; 0.200000, 0.400000,-0.500000;;, + 2;3; 0.200000, 0.400000,-0.500000;;, + 3;3; 0.200000, 0.400000,-0.500000;;, + 4;3; 0.200000, 0.400000,-0.500000;;, + 5;3; 0.200000, 0.400000,-0.500000;;, + 6;3; 0.200000, 0.400000,-0.500000;;, + 7;3; 0.200000, 0.400000,-0.500000;;, + 8;3; 0.200000, 0.400000,-0.500000;;, + 9;3; 0.200000, 0.400000,-0.500000;;, + 10;3; 0.200000, 0.400000,-0.500000;;, + 11;3; 0.200000, 0.400000,-0.500000;;, + 12;3; 0.200000, 0.400000,-0.500000;;, + 13;3; 0.200000, 0.400000,-0.500000;;, + 14;3; 0.200000, 0.400000,-0.500000;;, + 15;3; 0.200000, 0.400000,-0.500000;;, + 16;3; 0.200000, 0.400000,-0.500000;;, + 17;3; 0.200000, 0.400000,-0.500000;;, + 18;3; 0.200000, 0.400000,-0.500000;;, + 19;3; 0.200000, 0.400000,-0.500000;;, + 20;3; 0.200000, 0.400000,-0.500000;;, + 21;3; 0.200000, 0.400000,-0.500000;;, + 22;3; 0.200000, 0.400000,-0.500000;;, + 23;3; 0.200000, 0.400000,-0.500000;;, + 24;3; 0.200000, 0.400000,-0.500000;;, + 25;3; 0.200000, 0.400000,-0.500000;;, + 26;3; 0.200000, 0.400000,-0.500000;;, + 27;3; 0.200000, 0.400000,-0.500000;;, + 28;3; 0.200000, 0.400000,-0.500000;;, + 29;3; 0.200000, 0.400000,-0.500000;;, + 30;3; 0.200000, 0.400000,-0.500000;;, + 31;3; 0.200000, 0.400000,-0.500000;;, + 32;3; 0.200000, 0.400000,-0.500000;;, + 33;3; 0.200000, 0.400000,-0.500000;;, + 34;3; 0.200000, 0.400000,-0.500000;;, + 35;3; 0.200000, 0.400000,-0.500000;;, + 36;3; 0.200000, 0.400000,-0.500000;;, + 37;3; 0.200000, 0.400000,-0.500000;;, + 38;3; 0.200000, 0.400000,-0.500000;;, + 39;3; 0.200000, 0.400000,-0.500000;;, + 40;3; 0.200000, 0.400000,-0.500000;;, + 41;3; 0.200000, 0.400000,-0.500000;;, + 42;3; 0.200000, 0.400000,-0.500000;;, + 43;3; 0.200000, 0.400000,-0.500000;;, + 44;3; 0.200000, 0.400000,-0.500000;;, + 45;3; 0.200000, 0.400000,-0.500000;;, + 46;3; 0.200000, 0.400000,-0.500000;;, + 47;3; 0.200000, 0.400000,-0.500000;;, + 48;3; 0.200000, 0.400000,-0.500000;;, + 49;3; 0.200000, 0.400000,-0.500000;;, + 50;3; 0.200000, 0.400000,-0.500000;;, + 51;3; 0.200000, 0.400000,-0.500000;;, + 52;3; 0.200000, 0.400000,-0.500000;;, + 53;3; 0.200000, 0.400000,-0.500000;;, + 54;3; 0.200000, 0.400000,-0.500000;;, + 55;3; 0.200000, 0.400000,-0.500000;;, + 56;3; 0.200000, 0.400000,-0.500000;;, + 57;3; 0.200000, 0.400000,-0.500000;;, + 58;3; 0.200000, 0.400000,-0.500000;;, + 59;3; 0.200000, 0.400000,-0.500000;;, + 60;3; 0.200000, 0.400000,-0.500000;;, + 61;3; 0.200000, 0.400000,-0.500000;;, + 62;3; 0.200000, 0.400000,-0.500000;;, + 63;3; 0.200000, 0.400000,-0.500000;;, + 64;3; 0.200000, 0.400000,-0.500000;;, + 65;3; 0.200000, 0.400000,-0.500000;;, + 66;3; 0.200000, 0.400000,-0.500000;;, + 67;3; 0.200000, 0.400000,-0.500000;;, + 68;3; 0.200000, 0.400000,-0.500000;;, + 69;3; 0.200000, 0.400000,-0.500000;;, + 70;3; 0.200000, 0.400000,-0.500000;;, + 71;3; 0.200000, 0.400000,-0.500000;;, + 72;3; 0.200000, 0.400000,-0.500000;;, + 73;3; 0.200000, 0.400000,-0.500000;;, + 74;3; 0.200000, 0.400000,-0.500000;;, + 75;3; 0.200000, 0.400000,-0.500000;;, + 76;3; 0.200000, 0.400000,-0.500000;;, + 77;3; 0.200000, 0.400000,-0.500000;;, + 78;3; 0.200000, 0.400000,-0.500000;;, + 79;3; 0.200000, 0.400000,-0.500000;;, + 80;3; 0.200000, 0.400000,-0.500000;;; + } + } + Animation { + {mob_armature_rr_leg} + AnimationKey { // Rotation + 0; + 81; + 0;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 1;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 2;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 3;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 4;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 5;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 6;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 7;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 8;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 9;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 10;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 11;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 12;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 13;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 14;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 15;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 16;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 17;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 18;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 19;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 20;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 21;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 22;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 23;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 24;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 25;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 26;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 27;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 28;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 29;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 30;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 31;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 32;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 33;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 34;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 35;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 36;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 37;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 38;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 39;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 40;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 41;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 42;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 43;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 44;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 45;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 46;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 47;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 48;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 49;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 50;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 51;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 52;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 53;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 54;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 55;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 56;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 57;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 58;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 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79;4;-0.741719,-0.667113, 0.000000, 0.000000;;, + 80;4;-0.724231,-0.684601, 0.000000, 0.000000;;; + } + AnimationKey { // Scale + 1; + 81; + 0;3; 1.000000, 1.000000, 1.000000;;, + 1;3; 1.000000, 1.000000, 1.000000;;, + 2;3; 1.000000, 1.000000, 1.000000;;, + 3;3; 1.000000, 1.000000, 1.000000;;, + 4;3; 1.000000, 1.000000, 1.000000;;, + 5;3; 1.000000, 1.000000, 1.000000;;, + 6;3; 1.000000, 1.000000, 1.000000;;, + 7;3; 1.000000, 1.000000, 1.000000;;, + 8;3; 1.000000, 1.000000, 1.000000;;, + 9;3; 1.000000, 1.000000, 1.000000;;, + 10;3; 1.000000, 1.000000, 1.000000;;, + 11;3; 1.000000, 1.000000, 1.000000;;, + 12;3; 1.000000, 1.000000, 1.000000;;, + 13;3; 1.000000, 1.000000, 1.000000;;, + 14;3; 1.000000, 1.000000, 1.000000;;, + 15;3; 1.000000, 1.000000, 1.000000;;, + 16;3; 1.000000, 1.000000, 1.000000;;, + 17;3; 1.000000, 1.000000, 1.000000;;, + 18;3; 1.000000, 1.000000, 1.000000;;, + 19;3; 1.000000, 1.000000, 1.000000;;, + 20;3; 1.000000, 1.000000, 1.000000;;, + 21;3; 1.000000, 1.000000, 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0.200000,-0.400000,-0.500000;;, + 15;3; 0.200000,-0.400000,-0.500000;;, + 16;3; 0.200000,-0.400000,-0.500000;;, + 17;3; 0.200000,-0.400000,-0.500000;;, + 18;3; 0.200000,-0.400000,-0.500000;;, + 19;3; 0.200000,-0.400000,-0.500000;;, + 20;3; 0.200000,-0.400000,-0.500000;;, + 21;3; 0.200000,-0.400000,-0.500000;;, + 22;3; 0.200000,-0.400000,-0.500000;;, + 23;3; 0.200000,-0.400000,-0.500000;;, + 24;3; 0.200000,-0.400000,-0.500000;;, + 25;3; 0.200000,-0.400000,-0.500000;;, + 26;3; 0.200000,-0.400000,-0.500000;;, + 27;3; 0.200000,-0.400000,-0.500000;;, + 28;3; 0.200000,-0.400000,-0.500000;;, + 29;3; 0.200000,-0.400000,-0.500000;;, + 30;3; 0.200000,-0.400000,-0.500000;;, + 31;3; 0.200000,-0.400000,-0.500000;;, + 32;3; 0.200000,-0.400000,-0.500000;;, + 33;3; 0.200000,-0.400000,-0.500000;;, + 34;3; 0.200000,-0.400000,-0.500000;;, + 35;3; 0.200000,-0.400000,-0.500000;;, + 36;3; 0.200000,-0.400000,-0.500000;;, + 37;3; 0.200000,-0.400000,-0.500000;;, + 38;3; 0.200000,-0.400000,-0.500000;;, + 39;3; 0.200000,-0.400000,-0.500000;;, + 40;3; 0.200000,-0.400000,-0.500000;;, + 41;3; 0.200000,-0.400000,-0.500000;;, + 42;3; 0.200000,-0.400000,-0.500000;;, + 43;3; 0.200000,-0.400000,-0.500000;;, + 44;3; 0.200000,-0.400000,-0.500000;;, + 45;3; 0.200000,-0.400000,-0.500000;;, + 46;3; 0.200000,-0.400000,-0.500000;;, + 47;3; 0.200000,-0.400000,-0.500000;;, + 48;3; 0.200000,-0.400000,-0.500000;;, + 49;3; 0.200000,-0.400000,-0.500000;;, + 50;3; 0.200000,-0.400000,-0.500000;;, + 51;3; 0.200000,-0.400000,-0.500000;;, + 52;3; 0.200000,-0.400000,-0.500000;;, + 53;3; 0.200000,-0.400000,-0.500000;;, + 54;3; 0.200000,-0.400000,-0.500000;;, + 55;3; 0.200000,-0.400000,-0.500000;;, + 56;3; 0.200000,-0.400000,-0.500000;;, + 57;3; 0.200000,-0.400000,-0.500000;;, + 58;3; 0.200000,-0.400000,-0.500000;;, + 59;3; 0.200000,-0.400000,-0.500000;;, + 60;3; 0.200000,-0.400000,-0.500000;;, + 61;3; 0.200000,-0.400000,-0.500000;;, + 62;3; 0.200000,-0.400000,-0.500000;;, + 63;3; 0.200000,-0.400000,-0.500000;;, + 64;3; 0.200000,-0.400000,-0.500000;;, + 65;3; 0.200000,-0.400000,-0.500000;;, + 66;3; 0.200000,-0.400000,-0.500000;;, + 67;3; 0.200000,-0.400000,-0.500000;;, + 68;3; 0.200000,-0.400000,-0.500000;;, + 69;3; 0.200000,-0.400000,-0.500000;;, + 70;3; 0.200000,-0.400000,-0.500000;;, + 71;3; 0.200000,-0.400000,-0.500000;;, + 72;3; 0.200000,-0.400000,-0.500000;;, + 73;3; 0.200000,-0.400000,-0.500000;;, + 74;3; 0.200000,-0.400000,-0.500000;;, + 75;3; 0.200000,-0.400000,-0.500000;;, + 76;3; 0.200000,-0.400000,-0.500000;;, + 77;3; 0.200000,-0.400000,-0.500000;;, + 78;3; 0.200000,-0.400000,-0.500000;;, + 79;3; 0.200000,-0.400000,-0.500000;;, + 80;3; 0.200000,-0.400000,-0.500000;;; + } + } + Animation { + {mob_armature_rl_leg} + AnimationKey { // Rotation + 0; + 81; + 0;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 1;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 2;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 3;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 4;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 5;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 6;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 7;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 8;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 9;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 10;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 11;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 12;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 13;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 14;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 15;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 16;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 17;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 18;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 19;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 20;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 21;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 22;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 23;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 24;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 25;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 26;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 27;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 28;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 29;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 30;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 31;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 32;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 33;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 34;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 35;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 36;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 37;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 38;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 39;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 40;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 41;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 42;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 43;4;-0.707107,-0.707107, 0.000000, 0.000000;;, + 44;4;-0.707107,-0.707107, 0.000000, 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1.000000;;, + 79;3; 1.000000, 1.000000, 1.000000;;, + 80;3; 1.000000, 1.000000, 1.000000;;; + } + AnimationKey { // Position + 2; + 81; + 0;3;-0.200000,-0.400000,-0.500000;;, + 1;3;-0.200000,-0.400000,-0.500000;;, + 2;3;-0.200000,-0.400000,-0.500000;;, + 3;3;-0.200000,-0.400000,-0.500000;;, + 4;3;-0.200000,-0.400000,-0.500000;;, + 5;3;-0.200000,-0.400000,-0.500000;;, + 6;3;-0.200000,-0.400000,-0.500000;;, + 7;3;-0.200000,-0.400000,-0.500000;;, + 8;3;-0.200000,-0.400000,-0.500000;;, + 9;3;-0.200000,-0.400000,-0.500000;;, + 10;3;-0.200000,-0.400000,-0.500000;;, + 11;3;-0.200000,-0.400000,-0.500000;;, + 12;3;-0.200000,-0.400000,-0.500000;;, + 13;3;-0.200000,-0.400000,-0.500000;;, + 14;3;-0.200000,-0.400000,-0.500000;;, + 15;3;-0.200000,-0.400000,-0.500000;;, + 16;3;-0.200000,-0.400000,-0.500000;;, + 17;3;-0.200000,-0.400000,-0.500000;;, + 18;3;-0.200000,-0.400000,-0.500000;;, + 19;3;-0.200000,-0.400000,-0.500000;;, + 20;3;-0.200000,-0.400000,-0.500000;;, + 21;3;-0.200000,-0.400000,-0.500000;;, + 22;3;-0.200000,-0.400000,-0.500000;;, + 23;3;-0.200000,-0.400000,-0.500000;;, + 24;3;-0.200000,-0.400000,-0.500000;;, + 25;3;-0.200000,-0.400000,-0.500000;;, + 26;3;-0.200000,-0.400000,-0.500000;;, + 27;3;-0.200000,-0.400000,-0.500000;;, + 28;3;-0.200000,-0.400000,-0.500000;;, + 29;3;-0.200000,-0.400000,-0.500000;;, + 30;3;-0.200000,-0.400000,-0.500000;;, + 31;3;-0.200000,-0.400000,-0.500000;;, + 32;3;-0.200000,-0.400000,-0.500000;;, + 33;3;-0.200000,-0.400000,-0.500000;;, + 34;3;-0.200000,-0.400000,-0.500000;;, + 35;3;-0.200000,-0.400000,-0.500000;;, + 36;3;-0.200000,-0.400000,-0.500000;;, + 37;3;-0.200000,-0.400000,-0.500000;;, + 38;3;-0.200000,-0.400000,-0.500000;;, + 39;3;-0.200000,-0.400000,-0.500000;;, + 40;3;-0.200000,-0.400000,-0.500000;;, + 41;3;-0.200000,-0.400000,-0.500000;;, + 42;3;-0.200000,-0.400000,-0.500000;;, + 43;3;-0.200000,-0.400000,-0.500000;;, + 44;3;-0.200000,-0.400000,-0.500000;;, + 45;3;-0.200000,-0.400000,-0.500000;;, + 46;3;-0.200000,-0.400000,-0.500000;;, + 47;3;-0.200000,-0.400000,-0.500000;;, + 48;3;-0.200000,-0.400000,-0.500000;;, + 49;3;-0.200000,-0.400000,-0.500000;;, + 50;3;-0.200000,-0.400000,-0.500000;;, + 51;3;-0.200000,-0.400000,-0.500000;;, + 52;3;-0.200000,-0.400000,-0.500000;;, + 53;3;-0.200000,-0.400000,-0.500000;;, + 54;3;-0.200000,-0.400000,-0.500000;;, + 55;3;-0.200000,-0.400000,-0.500000;;, + 56;3;-0.200000,-0.400000,-0.500000;;, + 57;3;-0.200000,-0.400000,-0.500000;;, + 58;3;-0.200000,-0.400000,-0.500000;;, + 59;3;-0.200000,-0.400000,-0.500000;;, + 60;3;-0.200000,-0.400000,-0.500000;;, + 61;3;-0.200000,-0.400000,-0.500000;;, + 62;3;-0.200000,-0.400000,-0.500000;;, + 63;3;-0.200000,-0.400000,-0.500000;;, + 64;3;-0.200000,-0.400000,-0.500000;;, + 65;3;-0.200000,-0.400000,-0.500000;;, + 66;3;-0.200000,-0.400000,-0.500000;;, + 67;3;-0.200000,-0.400000,-0.500000;;, + 68;3;-0.200000,-0.400000,-0.500000;;, + 69;3;-0.200000,-0.400000,-0.500000;;, + 70;3;-0.200000,-0.400000,-0.500000;;, + 71;3;-0.200000,-0.400000,-0.500000;;, + 72;3;-0.200000,-0.400000,-0.500000;;, + 73;3;-0.200000,-0.400000,-0.500000;;, + 74;3;-0.200000,-0.400000,-0.500000;;, + 75;3;-0.200000,-0.400000,-0.500000;;, + 76;3;-0.200000,-0.400000,-0.500000;;, + 77;3;-0.200000,-0.400000,-0.500000;;, + 78;3;-0.200000,-0.400000,-0.500000;;, + 79;3;-0.200000,-0.400000,-0.500000;;, + 80;3;-0.200000,-0.400000,-0.500000;;; + } + } +} // End of AnimationSet Global diff --git a/games/MultiCraft_game/files/mobs/models/mobs_rat.b3d b/games/MultiCraft_game/files/mobs/models/mobs_rat.b3d new file mode 100644 index 000000000..64376b909 Binary files /dev/null and b/games/MultiCraft_game/files/mobs/models/mobs_rat.b3d differ diff --git a/games/MultiCraft_game/files/mobs/models/mobs_sheep.b3d b/games/MultiCraft_game/files/mobs/models/mobs_sheep.b3d new file mode 100644 index 000000000..bcf2dfc5c Binary files /dev/null and b/games/MultiCraft_game/files/mobs/models/mobs_sheep.b3d differ diff --git a/games/MultiCraft_game/files/mobs/models/mobs_sheep_shaved.b3d b/games/MultiCraft_game/files/mobs/models/mobs_sheep_shaved.b3d new file mode 100644 index 000000000..857b406ae Binary files /dev/null and b/games/MultiCraft_game/files/mobs/models/mobs_sheep_shaved.b3d differ diff --git a/games/MultiCraft_game/files/mobs/models/mobs_spider.x b/games/MultiCraft_game/files/mobs/models/mobs_spider.x new file mode 100644 index 000000000..b0a95ca87 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/models/mobs_spider.x @@ -0,0 +1,6110 @@ +xof 0303txt 0032 + +template AnimTicksPerSecond { + <9E415A43-7BA6-4a73-8743-B73D47E88476> + DWORD AnimTicksPerSecond; +} + +template XSkinMeshHeader { + <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> + WORD nMaxSkinWeightsPerVertex; + WORD nMaxSkinWeightsPerFace; + WORD nBones; +} + +template SkinWeights { + <6f0d123b-bad2-4167-a0d0-80224f25fabb> + STRING transformNodeName; + DWORD nWeights; + array DWORD vertexIndices[nWeights]; + array float weights[nWeights]; + Matrix4x4 matrixOffset; +} + +Frame Root { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000,-0.000000, 1.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame Armature { + FrameTransformMatrix { + -0.000000, 1.000000, 0.000000, 0.000000, + -1.000000,-0.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame Armature_Bone { + FrameTransformMatrix { + 0.000000,-0.000000,-1.000000, 0.000000, + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000,-1.000000, 0.000000, 0.000000, + -0.250000, 0.000000, 0.450000, 1.000000;; + } + Frame Armature_Bone_001 { + FrameTransformMatrix { + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 1.000000,-0.000000, 0.000000, + -1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 1.550000,-0.000000, 1.000000;; + } + } // End of Armature_Bone_001 + Frame Armature_Bone_002 { + FrameTransformMatrix { + -0.000000,-0.000000,-1.000000, 0.000000, + -0.000000,-1.000000, 0.000000, 0.000000, + -1.000000, 0.000000, 0.000000, 0.000000, + -0.000000,-0.995258, 0.000000, 1.000000;; + } + } // End of Armature_Bone_002 + Frame Armature_Bone_003 { + FrameTransformMatrix { + 0.000000, 1.000000,-0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + -1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 1.230000,-0.350000, 1.000000;; + } + } // End of Armature_Bone_003 + Frame Armature_Bone_004 { + FrameTransformMatrix { + -0.000000,-1.000000, 0.000000, 0.000000, + 0.000000,-0.000000, 1.000000, 0.000000, + -1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 1.230000, 0.350000, 1.000000;; + } + } // End of Armature_Bone_004 + Frame Armature_Bone_005 { + FrameTransformMatrix { + 0.000000, 1.000000,-0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + -1.000000, 0.000000, 0.000000, 0.000000, + -0.000000, 0.900000,-0.350000, 1.000000;; + } + } // End of Armature_Bone_005 + Frame Armature_Bone_006 { + FrameTransformMatrix { + -0.000000,-1.000000, 0.000000, 0.000000, + 0.000000,-0.000000, 1.000000, 0.000000, + -1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.900000, 0.350000, 1.000000;; + } + } // End of Armature_Bone_006 + Frame Armature_Bone_007 { + FrameTransformMatrix { + 0.000000, 1.000000,-0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + -1.000000, 0.000000, 0.000000, 0.000000, + -0.000000,-0.230000,-0.350000, 1.000000;; + } + } // End of Armature_Bone_007 + Frame Armature_Bone_008 { + FrameTransformMatrix { + -0.000000,-1.000000, 0.000000, 0.000000, + 0.000000,-0.000000, 1.000000, 0.000000, + -1.000000, 0.000000, 0.000000, 0.000000, + -0.000000,-0.230000, 0.350000, 1.000000;; + } + } // End of Armature_Bone_008 + Frame Armature_Bone_009 { + FrameTransformMatrix { + 0.000000, 1.000000,-0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + -1.000000, 0.000000, 0.000000, 0.000000, + -0.000000,-0.670000,-0.350000, 1.000000;; + } + } // End of Armature_Bone_009 + Frame Armature_Bone_010 { + FrameTransformMatrix { + -0.000000,-1.000000, 0.000000, 0.000000, + 0.000000,-0.000000, 1.000000, 0.000000, + -1.000000, 0.000000, 0.000000, 0.000000, + -0.000000,-0.670000, 0.350000, 1.000000;; + } + } // End of Armature_Bone_010 + } // End of Armature_Bone + Frame Group8 { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Mesh { // Group8 mesh + 396; + -1.021228; 2.035352; 0.360000;, + -0.841228; 0.300332; 0.360000;, + -1.021228; 0.300332; 0.360000;, + -0.841228; 0.300332; 0.360000;, + -1.021228; 2.035352; 0.360000;, + -0.841228; 2.035352; 0.360000;, + -1.021228; 2.035352; 0.360000;, + -0.841228; 2.035352; 0.540000;, + -0.841228; 2.035352; 0.360000;, + -0.841228; 2.035352; 0.540000;, + -1.021228; 2.035352; 0.360000;, + -1.021228; 2.035352; 0.540000;, + -1.021228; 2.035352; 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} + AnimationKey { // Scale + 1; + 91; + 0;3; 1.000000, 1.000000, 1.000000;;, + 1;3; 1.000000, 1.000000, 1.000000;;, + 2;3; 1.000000, 1.000000, 1.000000;;, + 3;3; 1.000000, 1.000000, 1.000000;;, + 4;3; 1.000000, 1.000000, 1.000000;;, + 5;3; 1.000000, 1.000000, 1.000000;;, + 6;3; 1.000000, 1.000000, 1.000000;;, + 7;3; 1.000000, 1.000000, 1.000000;;, + 8;3; 1.000000, 1.000000, 1.000000;;, + 9;3; 1.000000, 1.000000, 1.000000;;, + 10;3; 1.000000, 1.000000, 1.000000;;, + 11;3; 1.000000, 1.000000, 1.000000;;, + 12;3; 1.000000, 1.000000, 1.000000;;, + 13;3; 1.000000, 1.000000, 1.000000;;, + 14;3; 1.000000, 1.000000, 1.000000;;, + 15;3; 1.000000, 1.000000, 1.000000;;, + 16;3; 1.000000, 1.000000, 1.000000;;, + 17;3; 1.000000, 1.000000, 1.000000;;, + 18;3; 1.000000, 1.000000, 1.000000;;, + 19;3; 1.000000, 1.000000, 1.000000;;, + 20;3; 1.000000, 1.000000, 1.000000;;, + 21;3; 1.000000, 1.000000, 1.000000;;, + 22;3; 1.000000, 1.000000, 1.000000;;, + 23;3; 1.000000, 1.000000, 1.000000;;, + 24;3; 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0.000000, 0.000000, 0.000000;;, + 85;3; 0.000000, 0.000000, 0.000000;;, + 86;3; 0.000000, 0.000000, 0.000000;;, + 87;3; 0.000000, 0.000000, 0.000000;;, + 88;3; 0.000000, 0.000000, 0.000000;;, + 89;3; 0.000000, 0.000000, 0.000000;;, + 90;3; 0.000000, 0.000000, 0.000000;;; + } + } +} // End of AnimationSet Global diff --git a/games/MultiCraft_game/files/mobs/models/mobs_wolf.x b/games/MultiCraft_game/files/mobs/models/mobs_wolf.x new file mode 100644 index 000000000..f94399466 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/models/mobs_wolf.x @@ -0,0 +1,7420 @@ +xof 0303txt 0032 + +template XSkinMeshHeader { + <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> + WORD nMaxSkinWeightsPerVertex; + WORD nMaxSkinWeightsPerFace; + WORD nBones; +} + +template SkinWeights { + <6f0d123b-bad2-4167-a0d0-80224f25fabb> + STRING transformNodeName; + DWORD nWeights; + array DWORD vertexIndices[nWeights]; + array float weights[nWeights]; + Matrix4x4 matrixOffset; +} + +Frame Root { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 1.000000,-0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame Armature { + FrameTransformMatrix { + 2.153459, 0.000000, 0.000000, 0.000000, + 0.000000, 2.153459, 0.000000, 0.000000, + 0.000000, 0.000000, 2.153459, 0.000000, + -11.632589, 0.094256, 0.169731, 1.000000;; + } + Frame Armature_Body { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.996529, 0.083252, 0.000000, + 0.000000,-0.083252, 0.996529, 0.000000, + 5.378092,-1.647068, 2.876912, 1.000000;; + } + Frame Armature_noga3 { + FrameTransformMatrix { + 0.000000,-0.996529, 0.083252, 0.000000, + -0.000000,-0.083252,-0.996529, 0.000000, + 1.000000, 0.000000,-0.000000, 0.000000, + 0.618225, 0.037596,-0.622362, 1.000000;; + } + } //End of Armature_noga3 + Frame Armature_noga1 { + FrameTransformMatrix { + 0.000000,-0.996529, 0.083252, 0.000000, + -0.000000,-0.083252,-0.996529, 0.000000, + 1.000000, 0.000000,-0.000000, 0.000000, + 0.618225, 3.072911,-0.875938, 1.000000;; + } + } //End of Armature_noga1 + Frame Armature_noga4 { + FrameTransformMatrix { + 0.000000,-0.996529, 0.083252, 0.000000, + -0.000000,-0.083252,-0.996529, 0.000000, + 1.000000, 0.000000,-0.000000, 0.000000, + -0.648382, 0.037596,-0.622362, 1.000000;; + } + } //End of Armature_noga4 + Frame Armature_noga2 { + FrameTransformMatrix { + 0.000000,-0.996529, 0.083252, 0.000000, + -0.000000,-0.083252,-0.996529, 0.000000, + 1.000000, 0.000000,-0.000000, 0.000000, + -0.648382, 3.072911,-0.875938, 1.000000;; + } + } //End of Armature_noga2 + Frame Armature_hvost { + FrameTransformMatrix { + 1.000000, 0.000000,-0.000000, 0.000000, + -0.000000,-0.522249,-0.852793, 0.000000, + -0.000000, 0.852793,-0.522249, 0.000000, + 0.000000,-0.295864,-0.017687, 1.000000;; + } + } //End of Armature_hvost + Frame Armature_sheya { + FrameTransformMatrix { + 0.997121, 0.074946,-0.011510, 0.000000, + -0.075824, 0.985074,-0.154533, 0.000000, + -0.000243, 0.154961, 0.987921, 0.000000, + 0.000000, 3.260104, 0.242284, 1.000000;; + } + Frame Armature_head { + FrameTransformMatrix { + 0.997121,-0.075824,-0.000243, 0.000000, + 0.075813, 0.996898, 0.021119, 0.000000, + -0.001359,-0.021076, 0.999777, 0.000000, + 0.068728, 0.903770, 0.009841, 1.000000;; + } + } //End of Armature_head + Frame Armature_zubi { + FrameTransformMatrix { + 0.997121,-0.075824,-0.000243, 0.000000, + 0.075658, 0.994708, 0.069515, 0.000000, + -0.005029,-0.069333, 0.997581, 0.000000, + 0.205805, 1.974131,-0.481359, 1.000000;; + } + } //End of Armature_zubi + } //End of Armature_sheya + } //End of Armature_Body + } //End of Armature + Frame Cube { + FrameTransformMatrix { + 2.153459, 0.000000, 0.000000, 0.000000, + 0.000000, 2.153459, 0.000000, 0.000000, + 0.000000, 0.000000, 2.153459, 0.000000, + -0.137034,-0.235439, 6.856374, 1.000000;; + } + Mesh { //Mesh Mesh + 344; + -1.000000; 0.155088;-0.615504;, + -1.000000; 2.052689;-0.915563;, + -1.000000; 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a/games/MultiCraft_game/files/mobs/models/zombie.x b/games/MultiCraft_game/files/mobs/models/zombie.x new file mode 100644 index 000000000..186943fbc --- /dev/null +++ b/games/MultiCraft_game/files/mobs/models/zombie.x @@ -0,0 +1,5524 @@ +xof 0303txt 0032 + +template XSkinMeshHeader { + <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> + WORD nMaxSkinWeightsPerVertex; + WORD nMaxSkinWeightsPerFace; + WORD nBones; +} + +template SkinWeights { + <6f0d123b-bad2-4167-a0d0-80224f25fabb> + STRING transformNodeName; + DWORD nWeights; + array DWORD vertexIndices[nWeights]; + array float weights[nWeights]; + Matrix4x4 matrixOffset; +} + +Frame Root { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000,-0.000000, 1.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame Armature { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 0.000000,-10.000000, 1.000000;; + } + Frame Armature_Body { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000,-1.000000, 0.000000, 0.000000, + -0.000000, 0.000000, 6.750000, 1.000000;; + } + Frame Armature_Arm_Left { + FrameTransformMatrix { + 0.989214,-0.143886,-0.027450, 0.000000, + -0.143940,-0.989586,-0.000000, 0.000000, + -0.027164, 0.003951,-0.999623, 0.000000, + -2.000000, 6.750000, 0.000000, 1.000000;; + } + } // End of Armature_Arm_Left + Frame Armature_Arm_Right { + FrameTransformMatrix { + 0.989214, 0.143886, 0.027450, 0.000000, + 0.143940,-0.989586,-0.000000, 0.000000, + 0.027164, 0.003951,-0.999623, 0.000000, + 2.000000, 6.750000, 0.000000, 1.000000;; + } + } // End of Armature_Arm_Right + Frame Armature_Head { + FrameTransformMatrix { + -1.000000,-0.000000, 0.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + 0.000000, 6.750000, 0.000000, 1.000000;; + } + } // End of Armature_Head + Frame Armature_Leg_Left { + FrameTransformMatrix { + 1.000000, 0.000000,-0.000000, 0.000000, + -0.000000,-1.000000,-0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + -1.000000, 0.000000,-0.000001, 1.000000;; + } + } // End of Armature_Leg_Left + Frame Armature_Leg_Right { + FrameTransformMatrix { + 1.000000, 0.000000,-0.000000, 0.000000, + -0.000000,-1.000000,-0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + 1.000000, 0.000000,-0.000001, 1.000000;; + } + } // End of Armature_Leg_Right + } // End of Armature_Body + Frame Player { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Mesh { // Player mesh + 168; + 2.000000;-1.000000;13.500000;, + -2.000000;-1.000000;13.500000;, + -2.000000;-1.000000; 6.750000;, + 2.000000;-1.000000; 6.750000;, + 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0.000000,-0.000001;;, + 170;3;-1.000000, 0.000000,-0.000001;;, + 171;3;-1.000000, 0.000000,-0.000001;;, + 172;3;-1.000000, 0.000000,-0.000001;;, + 173;3;-1.000000, 0.000000,-0.000001;;, + 174;3;-1.000000, 0.000000,-0.000001;;, + 175;3;-1.000000, 0.000000,-0.000001;;, + 176;3;-1.000000, 0.000000,-0.000001;;, + 177;3;-1.000000, 0.000000,-0.000001;;, + 178;3;-1.000000, 0.000000,-0.000001;;, + 179;3;-1.000000, 0.000000,-0.000001;;, + 180;3;-1.000000, 0.000000,-0.000001;;, + 181;3;-1.000000, 0.000000,-0.000001;;, + 182;3;-1.000000, 0.000000,-0.000001;;, + 183;3;-1.000000, 0.000000,-0.000001;;, + 184;3;-1.000000, 0.000000,-0.000001;;, + 185;3;-1.000000, 0.000000,-0.000001;;, + 186;3;-1.000000, 0.000000,-0.000001;;, + 187;3;-1.000000, 0.000000,-0.000001;;, + 188;3;-1.000000, 0.000000,-0.000001;;; + } + } +} // End of AnimationSet ArmatureAction +AnimationSet Default_Action { + Animation { + {Player} + AnimationKey { // Rotation + 0; + 189; + 0;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 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a/games/MultiCraft_game/files/mobs/npc.lua b/games/MultiCraft_game/files/mobs/npc.lua new file mode 100644 index 000000000..ece9c5d87 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/npc.lua @@ -0,0 +1,99 @@ + +-- Npc by TenPlus1 + +mobs.npc_drops = { + "default:pick_steel", "mobs:meat", "default:sword_steel", + "default:shovel_steel", "farming:bread", "bucket:bucket_water" +} + +mobs:register_mob("mobs:npc", { + type = "npc", + passive = false, + damage = 3, + attack_type = "dogfight", + attacks_monsters = true, + reach = 2, + hp_min = 10, + hp_max = 20, + armor = 100, + collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35}, + visual = "mesh", + mesh = "character.b3d", + drawtype = "front", + textures = { + {"mobs_npc.png"}, + {"mobs_npc2.png"}, -- female by nuttmeg20 + }, + child_texture = { + {"mobs_npc_baby.png"}, -- derpy baby by AmirDerAssassine + }, + makes_footstep_sound = true, + sounds = {}, + walk_velocity = 2, + run_velocity = 3, + jump = true, + drops = { + {name = "default:wood", + chance = 1, min = 1, max = 3}, + {name = "default:apple", + chance = 2, min = 1, max = 2}, + {name = "default:axe_stone", + chance = 5, min = 1, max = 1}, + }, + water_damage = 0, + lava_damage = 2, + light_damage = 0, + follow = {"farming:bread", "mobs:meat", "default:diamond"}, + view_range = 15, + owner = "", + order = "follow", + animation = { + speed_normal = 30, + speed_run = 30, + stand_start = 0, + stand_end = 79, + walk_start = 168, + walk_end = 187, + run_start = 168, + run_end = 187, + punch_start = 200, + punch_end = 219, + }, + on_rightclick = function(self, clicker) + + -- feed to heal npc + if not mobs:feed_tame(self, clicker, 8, true, true) then + local item = clicker:get_wielded_item() + local name = clicker:get_player_name() + + -- right clicking with gold lump drops random item from mobs.npc_drops + if item:get_name() == "default:gold_lump" then + if not minetest.setting_getbool("creative_mode") then + item:take_item() + clicker:set_wielded_item(item) + end + local pos = self.object:getpos() + pos.y = pos.y + 0.5 + minetest.add_item(pos, { + name = mobs.npc_drops[math.random(1, #mobs.npc_drops)] + }) + return + else + -- if owner switch between follow and stand + if self.owner and self.owner == clicker:get_player_name() then + if self.order == "follow" then + self.order = "stand" + else + self.order = "follow" + end + end + end + end + + mobs:capture_mob(self, clicker, 0, 5, 80, false, nil) + end, +}) + +mobs:register_spawn("mobs:npc", {"default:dirt", "default:sand", "default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass"}, 20, 0, 10000, 1, 31000) + +mobs:register_egg("mobs:npc", "Npc", "default_brick.png", 1) \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/pig.lua b/games/MultiCraft_game/files/mobs/pig.lua new file mode 100644 index 000000000..0249e3c67 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/pig.lua @@ -0,0 +1,61 @@ +-- Warthog(Boar) by KrupnoPavel (MIT) +-- Changed to Boar and tweaked by Kaadmy (WTFPL) and MoNTE48 (LGPLv3) +mobs:register_mob("mobs:pig", { + type = "animal", + passive = false, + attack_type = "dogfight", + group_attack = true, + reach = 2, + damage = 2, + hp_min = 5, + hp_max = 15, + armor = 100, + collisionbox = {-0.4, -1, -0.4, 0.4, 0.1, 0.4}, + visual = "mesh", + mesh = "mobs_pig.x", + textures = { + {"mobs_pig.png"}, + }, + makes_footstep_sound = true, + sounds = { + random = "mobs_pig", + attack = "mobs_pig_angry", + }, + walk_velocity = 2, + run_velocity = 3, + jump = true, + follow = {"default:apple", "farming:potato"}, + view_range = 10, + drops = { + {name = "mobs:meat_raw", + chance = 1, min = 1, max = 1}, + {name = "mobs:meat_raw", + chance = 2, min = 1, max = 1}, + {name = "mobs:meat_raw", + chance = 2, min = 1, max = 1}, + }, + water_damage = 1, + lava_damage = 5, + light_damage = 0, + animation = { + speed_normal = 20, + stand_start = 0, + stand_end = 60, + walk_start = 61, + walk_end = 80, + punch_start = 90, + punch_end = 110, + }, + on_rightclick = function(self, clicker) + mobs:feed_tame(self, clicker, 8, true, true) + mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) + end, +}) + +mobs:spawn_specific("mobs:pig", + {"default:dirt", "default:sand", "default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass"}, + {"air"}, + 0, 20, 0, 4000, 1, -31000, 31000 + ) + +mobs:register_egg("mobs:pig", "Pig", "wool_pink.png", 1) diff --git a/games/MultiCraft_game/files/mobs/rat.lua b/games/MultiCraft_game/files/mobs/rat.lua new file mode 100644 index 000000000..6ba56a2b4 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/rat.lua @@ -0,0 +1,59 @@ + +-- Rat by PilzAdam + +mobs:register_mob("mobs:rat", { + type = "animal", + passive = true, + reach = 1, + hp_min = 1, + hp_max = 4, + armor = 100, + collisionbox = {-0.2, -1, -0.2, 0.2, -0.8, 0.2}, + visual = "mesh", + mesh = "mobs_rat.b3d", + textures = { + {"mobs_rat.png"}, + {"mobs_rat2.png"}, + }, + makes_footstep_sound = false, + sounds = { + random = "mobs_rat", + }, + drops = { + {name = "mobs:rat", + chance = 1, min = 1, max = 1}, + }, + walk_velocity = 1, + jump = true, + water_damage = 0, + lava_damage = 4, + light_damage = 0, +}) + +mobs:spawn_specific("mobs:rat", + {"default:dirt", "default:sandstone", "default:sand", "default:stone", "default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass"}, + {"air"}, + 0, 20, 0, 2000, 1, -31000, 31000 + ) + +mobs:register_egg("mobs:rat", "Rat", "mobs_rat_inventory.png", 0) + +-- cooked rat, yummy! +minetest.register_craftitem("mobs:rat_cooked", { + description = "Cooked Rat", + inventory_image = "mobs_cooked_rat.png", + on_use = minetest.item_eat(3), +}) + +minetest.register_craftitem("mobs:rat_meat", { + description = "Meat Rat", + inventory_image = "mobs_rat_inventory.png", + on_use = minetest.item_eat(1), +}) + +minetest.register_craft({ + type = "cooking", + output = "mobs:rat_cooked", + recipe = "mobs:rat", + cooktime = 5, +}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/sheep.lua b/games/MultiCraft_game/files/mobs/sheep.lua new file mode 100644 index 000000000..5b331f6ad --- /dev/null +++ b/games/MultiCraft_game/files/mobs/sheep.lua @@ -0,0 +1,140 @@ +local all_colours = { + "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta", + "white", "orange", "violet", "brown", "pink", "dark_grey", "dark_green" +} + +-- Sheep by PilzAdam + +for _, col in ipairs(all_colours) do + + mobs:register_mob("mobs:sheep_"..col, { + type = "animal", + passive = true, + hp_min = 6, + hp_max = 10, + armor = 100, + collisionbox = {-0.4, -1, -0.4, 0.4, 0.3, 0.4}, + visual = "mesh", + mesh = "mobs_sheep.b3d", + textures = { + {"mobs_sheep_"..col..".png"}, + }, + gotten_texture = {"mobs_sheep_shaved.png"}, + gotten_mesh = "mobs_sheep_shaved.b3d", + makes_footstep_sound = true, + sounds = { + random = "mobs_sheep", + damage = "mobs_sheep_angry", + }, + walk_velocity = 1, + jump = true, + drops = { + {name = "mobs:meat_raw", + chance = 1, min = 1, max = 2}, + {name = "wool:"..col, + chance = 1, min = 1, max = 1}, + }, + water_damage = 1, + lava_damage = 5, + light_damage = 0, + animation = { + speed_normal = 15, + speed_run = 15, + stand_start = 0, + stand_end = 80, + walk_start = 81, + walk_end = 100, + }, + follow = {"farming:wheat", "default:grass_5"}, + view_range = 8, + replace_rate = 10, + replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"}, + replace_with = "air", + replace_offset = -1, + on_rightclick = function(self, clicker) + local shpcolor = string.split(self.name,"_")[2] + if shpcolor =="dark" then + shpcolor = shpcolor.."_"..string.split(self.name,"_")[3] + end + + --are we feeding? + if mobs:feed_tame(self, clicker, 8, true, true) then + --if full grow fuzz + if self.gotten == false then + self.object:set_properties({ + textures = {"mobs_sheep_"..shpcolor..".png"}, + mesh = "mobs_sheep.b3d", + }) + end + return + end + + local item = clicker:get_wielded_item() + local itemname = item:get_name() + + --are we giving a haircut> + if itemname == "mobs:shears" then + if self.gotten == false and self.child == false then + self.gotten = true -- shaved + if minetest.get_modpath("wool") then + local pos = self.object:getpos() + pos.y = pos.y + 0.5 + local obj = minetest.add_item(pos, ItemStack("wool:"..shpcolor.." "..math.random(1,3))) + if obj then + obj:setvelocity({ + x = math.random(-1,1), + y = 5, + z = math.random(-1,1) + }) + end + item:add_wear(650) -- 100 uses + clicker:set_wielded_item(item) + end + self.object:set_properties({ + textures = {"mobs_sheep_shaved.png"}, + mesh = "mobs_sheep_shaved.b3d", + }) + end + return + end + + local name = clicker:get_player_name() + + --are we coloring? + if itemname:find("dye:") then + if self.gotten == false and self.child == false and self.tamed == true and name == self.owner then + local col = string.split(itemname,":")[2] + for _,c in pairs(all_colours) do + if c == col then + local pos = self.object:getpos() + self.object:remove() + local mob = minetest.add_entity(pos, "mobs:sheep_"..col) + local ent = mob:get_luaentity() + ent.owner = name + ent.tamed = true + -- take item + if not minetest.setting_getbool("creative_mode") then + item:take_item() + clicker:set_wielded_item(item) + end + break + end + end + end + return + end + + --are we capturing? + mobs:capture_mob(self, clicker, 0, 5, 60, false, nil) + end + }) + + mobs:register_egg("mobs:sheep_"..col, "Sheep ("..col..")", "wool_"..col..".png", 1) + +end + +mobs:spawn_specific("mobs:sheep_white", + {"default:dirt", "default:sand", "default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass"}, + {"air"}, + 0, 20, 0, 4000, 1, -31000, 31000 + ) \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/skeleton.lua b/games/MultiCraft_game/files/mobs/skeleton.lua new file mode 100644 index 000000000..6c922a4c1 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/skeleton.lua @@ -0,0 +1,49 @@ +mobs:register_mob("mobs:skeleton", { + type = "monster", + visual = "mesh", + mesh = "zombie.x", + textures = { + {"mobs_skeleton.png"}, + }, + collisionbox = {-0.25, -1, -0.3, 0.25, 0.75, 0.3}, + animation = { + speed_normal = 10, speed_run = 15, + stand_start = 0, stand_end = 79, + walk_start = 168, walk_end = 188, + run_start = 168, run_end = 188 + }, + makes_footstep_sound = true, + sounds = { + random = "mobs_zombie.1", + war_cry = "mobs_zombie.3", + attack = "mobs_zombie.2", + damage = "mobs_zombie_hit", + death = "mobs_zombie_death", + }, + hp_min = 10, + hp_max = 15, + armor = 100, + knock_back = 1, + light_damage = 1, + lava_damage = 10, + damage = 1, + reach = 2, + attack_type = "dogfight", + group_attack = true, + view_range = 15, + walk_chance = 75, + walk_velocity = 0.5, + run_velocity = 0.5, + jump = false, + drops = { + {name = "default:bone", chance = 1, min = 0, max = 2,} + }, + }) + + --name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height + mobs:spawn_specific("mobs:skeleton", + {"default:dirt", "default:sandstone", "default:sand", "default:stone", "default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass", "default:cobble", "default:mossycobble"}, + {"air"}, + 0, 5, 0, 4000, 1, -31000, 31000 + ) + --mobs:register_egg("mobs:skeleton", "Zombie", "zombie_head.png", 0) \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/sounds/default_punch.ogg b/games/MultiCraft_game/files/mobs/sounds/default_punch.ogg new file mode 100644 index 000000000..28a500bf5 Binary files /dev/null and b/games/MultiCraft_game/files/mobs/sounds/default_punch.ogg differ diff --git a/games/MultiCraft_game/files/mobs/sounds/mobs_bear.ogg b/games/MultiCraft_game/files/mobs/sounds/mobs_bear.ogg new file mode 100644 index 000000000..5245605f5 Binary files /dev/null and b/games/MultiCraft_game/files/mobs/sounds/mobs_bear.ogg differ diff --git a/games/MultiCraft_game/files/mobs/sounds/mobs_bear_angry.ogg b/games/MultiCraft_game/files/mobs/sounds/mobs_bear_angry.ogg new file mode 100644 index 000000000..6866651d2 Binary files /dev/null and b/games/MultiCraft_game/files/mobs/sounds/mobs_bear_angry.ogg differ diff --git a/games/MultiCraft_game/files/default/sounds/mobs_chicken.ogg b/games/MultiCraft_game/files/mobs/sounds/mobs_chicken.ogg 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{"mobs_spider.png"}, + }, + visual_size = {x = 7, y = 7}, + makes_footstep_sound = false, + sounds = { + random = "mobs_spider", + attack = "mobs_spider", + }, + walk_velocity = 1, + run_velocity = 3, + jump = true, + view_range = 15, + floats = 0, + drops = { + {name = "farming:string", + chance = 1, min = 1, max = 2}, + }, + water_damage = 5, + lava_damage = 5, + light_damage = 1, + animation = { + speed_normal = 15, + speed_run = 15, + stand_start = 1, + stand_end = 1, + walk_start = 20, + walk_end = 40, + run_start = 20, + run_end = 40, + punch_start = 50, + punch_end = 90, + }, +}) + + mobs:spawn_specific("mobs:spider", + {"default:dirt", "default:sandstone", "default:sand", "default:stone", "default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass", "default:cobble", "default:mossycobble"}, + {"air"}, + 0, 5, 0, 5000, 1, -31000, 31000 + ) + +mobs:register_egg("mobs:spider", "Spider", "mobs_cobweb.png", 1) + +-- cobweb +minetest.register_node("mobs:cobweb", { + description = "Cobweb", + drawtype = "plantlike", + visual_scale = 1.1, + stack_max = 64, + tiles = {"mobs_cobweb.png"}, + inventory_image = "mobs_cobweb.png", + paramtype = "light", + sunlight_propagates = true, + liquid_viscosity = 11, + liquidtype = "source", + liquid_alternative_flowing = "mobs:cobweb", + liquid_alternative_source = "mobs:cobweb", + liquid_renewable = false, + liquid_range = 0, + walkable = false, + groups = {snappy = 1, liquid = 3}, + drop = "farming:cotton", + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_craft({ + output = "mobs:cobweb", + recipe = { + {"farming:string", "", "farming:string"}, + {"", "farming:string", ""}, + {"farming:string", "", "farming:string"}, + } +}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/mobs/textures/mobs_bear.png b/games/MultiCraft_game/files/mobs/textures/mobs_bear.png new file mode 100644 index 000000000..f78810eed Binary files /dev/null and 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index 000000000..11991357d Binary files /dev/null and b/games/MultiCraft_game/files/mobs/textures/mobs_spider.png differ diff --git a/games/MultiCraft_game/files/mobs/textures/mobs_wolf.png b/games/MultiCraft_game/files/mobs/textures/mobs_wolf.png new file mode 100644 index 000000000..128ca6f81 Binary files /dev/null and b/games/MultiCraft_game/files/mobs/textures/mobs_wolf.png differ diff --git a/games/MultiCraft_game/files/mobs/textures/mobs_zombie.png b/games/MultiCraft_game/files/mobs/textures/mobs_zombie.png new file mode 100644 index 000000000..458d8a021 Binary files /dev/null and b/games/MultiCraft_game/files/mobs/textures/mobs_zombie.png differ diff --git a/games/MultiCraft_game/files/mobs/textures/zombie_head.png b/games/MultiCraft_game/files/mobs/textures/zombie_head.png new file mode 100644 index 000000000..4553b260d Binary files /dev/null and b/games/MultiCraft_game/files/mobs/textures/zombie_head.png differ diff --git a/games/MultiCraft_game/files/mobs/zombie.lua b/games/MultiCraft_game/files/mobs/zombie.lua new file mode 100644 index 000000000..007c24381 --- /dev/null +++ b/games/MultiCraft_game/files/mobs/zombie.lua @@ -0,0 +1,77 @@ +mobs:register_mob("mobs:zombie", { + type = "monster", + visual = "mesh", + mesh = "zombie.x", + textures = { + {"mobs_zombie.png"}, + }, + collisionbox = {-0.25, -1, -0.3, 0.25, 0.75, 0.3}, + animation = { + speed_normal = 10, speed_run = 15, + stand_start = 0, stand_end = 79, + walk_start = 168, walk_end = 188, + run_start = 168, run_end = 188 + }, + makes_footstep_sound = true, + sounds = { + random = "mobs_zombie.1", + war_cry = "mobs_zombie.3", + attack = "mobs_zombie.2", + damage = "mobs_zombie_hit", + death = "mobs_zombie_death", + }, + hp_min = 15, + hp_max = 25, + armor = 100, + knock_back = 1, + light_damage = 1, + lava_damage = 10, + damage = 2, + reach = 2, + attack_type = "dogfight", + group_attack = true, + view_range = 15, + walk_chance = 75, + walk_velocity = 0.5, + run_velocity = 0.5, + jump = false, + drops = { + {name = "mobs:rotten_flesh", chance = 1, min = 1, max = 3,} + }, + }) + + --name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height + mobs:spawn_specific("mobs:zombie", + {"default:dirt", "default:sandstone", "default:sand", "default:stone", "default:snowblock", "default:dirt_with_snow", "default:dirt_with_grass", "default:cobble", "default:mossycobble"}, + {"air"}, + 0, 5, 0, 4000, 1, -31000, 31000 + ) + mobs:register_egg("mobs:zombie", "Zombie", "zombie_head.png", 0) + +-- rotten flesh + minetest.register_craftitem("mobs:rotten_flesh", { + description = "Rotten Flesh", + inventory_image = "mobs_rotten_flesh.png", + on_use = minetest.item_eat(1), + }) + +-- spawner block + if ENABLE_SPAWN_NODE then + minetest.register_node("mobs:zombie_spawner", { + description = "Zombie Spawner", + tiles = {"zombie_head.png"}, + is_ground_content = false, + groups = {cracky=3, stone=1, mob_spawner=1}, + sounds = default.node_sound_stone_defaults({ + dug = {name="mobs_zombie_death", gain=0.25} + }) + }) + minetest.register_abm({ + nodenames = {"mobs:zombie_spawner"}, + interval = 60.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + minetest.add_entity(pos, "mobs:zombie") + end + }) + end \ No newline at end of file diff --git a/games/MultiCraft_game/files/player_textures/README.txt b/games/MultiCraft_game/files/player_textures/README.txt deleted file mode 100644 index 8b1e823b9..000000000 --- a/games/MultiCraft_game/files/player_textures/README.txt +++ /dev/null @@ -1,15 +0,0 @@ -Player Textures Mod for multicraft -================================ - -This mod allows players to use different textures. Just place the texture in -the player_textures/textures/ folder like this: -player_.png -and the player with the name will have this textures. - -License of source code: ------------------------ -WTFPL - -License of the example textures: --------------------------------- -WTFPL diff --git a/games/MultiCraft_game/files/player_textures/depends.txt b/games/MultiCraft_game/files/player_textures/depends.txt deleted file mode 100644 index 0580f6c3a..000000000 --- a/games/MultiCraft_game/files/player_textures/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -default -check diff --git a/games/MultiCraft_game/files/player_textures/init.lua b/games/MultiCraft_game/files/player_textures/init.lua deleted file mode 100644 index ee7f8e3a3..000000000 --- a/games/MultiCraft_game/files/player_textures/init.lua +++ /dev/null @@ -1,9 +0,0 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -multicraft.register_on_joinplayer(function(player) - local filename = multicraft.get_modpath("player_textures").."/textures/character" - local f = io.open(filename..".png") - if f then - f:close() - end -end) diff --git a/games/MultiCraft_game/files/playerplus/README b/games/MultiCraft_game/files/playerplus/README new file mode 100644 index 000000000..9b67c4330 --- /dev/null +++ b/games/MultiCraft_game/files/playerplus/README @@ -0,0 +1,15 @@ +PlayerPlus mod for minetest +--------------------------- + +This mod lets the player walk faster when walking on ice, also walking on snow slows them down and touching a cactus will hurt... enjoy + +https://forum.minetest.net/viewtopic.php?t=10090&p=153667 + +0.1 - Initial release +0.2 - 3d_armor mod compatibility +0.3 - Optimized code +0.3s- Included Sprint mod code +0.4 - Added suffocation when inside nodes +0.5 - Slow down when walking in water + +Released under WTFPL \ No newline at end of file diff --git a/games/MultiCraft_game/files/playerplus/depends.txt b/games/MultiCraft_game/files/playerplus/depends.txt index 127fc2878..e0041cefc 100644 --- a/games/MultiCraft_game/files/playerplus/depends.txt +++ b/games/MultiCraft_game/files/playerplus/depends.txt @@ -1,3 +1,2 @@ -check default 3d_armor? \ No newline at end of file diff --git a/games/MultiCraft_game/files/playerplus/init.lua b/games/MultiCraft_game/files/playerplus/init.lua index 4ee07b5fb..ddc178c1a 100644 --- a/games/MultiCraft_game/files/playerplus/init.lua +++ b/games/MultiCraft_game/files/playerplus/init.lua @@ -1,91 +1,96 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end --[[ - walking on ice makes player walk faster, - stepping through snow slows player down, - touching a cactus hurts player, - player stuck inside node suffocates. + walking on ice makes player walk faster, + stepping through snow or water slows player down, + touching a cactus hurts player, + stuck inside node suffocates player. - PlayerPlus by TenPlus1 + PlayerPlus by TenPlus1 ]] pp = {} local time = 0 -multicraft.register_globalstep(function(dtime) +minetest.register_globalstep(function(dtime) - time = time + dtime - local def = {} + time = time + dtime + local def = {} - -- every 1 second - if time > 1 then + -- every 1 second + if time > 1 then + + -- reset time for next check + time = 0 - -- reset time for next check - time = 0 + -- check players + for _,player in ipairs(minetest.get_connected_players()) do + + -- where am I? + local pos = player:getpos() + + -- what is around me? + pos.y = pos.y - 0.1 -- standing on + local nod_stand = minetest.get_node(pos).name - -- check players - for _,player in ipairs(multicraft.get_connected_players()) do + pos.y = pos.y + 1.5 -- head level + local nod_head = minetest.get_node(pos).name + + pos.y = pos.y - 1.2 -- feet level + local nod_feet = minetest.get_node(pos).name + + pos.y = pos.y - 0.2 -- reset pos - -- where am I? - local pos = player:getpos() + -- is 3d_armor mod active? if so make armor physics default + if minetest.get_modpath("3d_armor") then + def = armor.def[player:get_player_name()] or nil + end - -- what am I standing on? - pos.y = pos.y - 0.1 -- just under player to detect snow also - local nod = multicraft.get_node(pos).name - pos.y = pos.y + 0.1 + -- set to armor physics or defaults + pp.speed = def.speed or 1 + pp.jump = def.jump or 1 + pp.gravity = def.gravity or 1 - -- is 3d_armor mod active? if so make armor physics default - if multicraft.get_modpath("3d_armor") then - def = armor.def[player:get_player_name()] or nil - end + -- standing on ice? if so walk faster + if nod_stand == "default:ice" then + pp.speed = pp.speed + 0.4 + end - -- set to armor physics or defaults - pp.speed = def.speed or 1 - pp.jump = def.jump or 1 - pp.gravity = def.gravity or 1 + -- standing on snow? if so walk slower + if nod_stand == "default:snow" + or nod_stand == "default:snowblock" + -- wading in water? if so walk slower + or nod_feet == "default:water_flowing" + or nod_feet == "default:water_source" then + pp.speed = pp.speed - 0.4 + end + + -- set player physics + player:set_physics_override(pp.speed, pp.jump, pp.gravity) + --print ("Speed:", pp.speed, "Jump:", pp.jump, "Gravity:", pp.gravity) - -- standing on ice? if so walk faster - if nod == "default:ice" then - pp.speed = pp.speed + 0.4 + -- is player suffocating inside node? (only nodes found in default game) + if minetest.registered_nodes[nod_head] + and minetest.registered_nodes[nod_head].walkable + and nod_head:find("default:") + and not minetest.check_player_privs(player:get_player_name(), {noclip=true}) then + if player:get_hp() > 0 then + player:set_hp(player:get_hp()-1) + end + end - -- standing on snow? if so walk slower - elseif nod == "default:snow" or nod == "default:snowblock" then - pp.speed = pp.speed - 0.4 - end + -- am I near a cactus? + local near = minetest.find_node_near(pos, 1, "default:cactus") + if near then + + -- am I touching the cactus? if so it hurts + for _,object in ipairs(minetest.get_objects_inside_radius(near, 1.0)) do + if object:get_hp() > 0 then + object:set_hp(object:get_hp()-1) + end + end - -- set player physics - player:set_physics_override(pp.speed, pp.jump, pp.gravity) - -- print ("Speed:", pp.speed, "Jump:", pp.jump, "Gravity:", pp.gravity) + end - -- get node at head level - pos.y = pos.y + 1 - nod = multicraft.get_node(pos).name - pos.y = pos.y - 1 - - -- is player suffocating inside node? (nodes found in default game only) - if multicraft.registered_nodes[nod] - and multicraft.registered_nodes[nod].walkable - and nod:find("default:") - and not multicraft.check_player_privs(player:get_player_name(), {noclip=true}) then - if player:get_hp() > 0 then - player:set_hp(player:get_hp()-1) - end - end - - -- am I near a cactus? - local near = multicraft.find_node_near(pos, 1, "default:cactus") - if near then - - -- am I touching the cactus? if so it hurts - for _,object in ipairs(multicraft.get_objects_inside_radius(near, 1.0)) do - if object:get_hp() > 0 then - object:set_hp(object:get_hp()-1) - end - end - - end - - end - - end + end + + end end) diff --git a/games/MultiCraft_game/files/playerplus/license.txt b/games/MultiCraft_game/files/playerplus/license.txt new file mode 100644 index 000000000..5d30c149b --- /dev/null +++ b/games/MultiCraft_game/files/playerplus/license.txt @@ -0,0 +1,14 @@ + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. You just DO WHAT THE FUCK YOU WANT TO. \ No newline at end of file diff --git a/games/MultiCraft_game/files/potions/potions/README.txt b/games/MultiCraft_game/files/potions/potions/README.txt index ec73df185..46df19e1e 100644 --- a/games/MultiCraft_game/files/potions/potions/README.txt +++ b/games/MultiCraft_game/files/potions/potions/README.txt @@ -24,10 +24,10 @@ EXPIRE FUNCTION: The function that is run when the expire time runs out. potions.register_potion("Anti Gravity", "purple", 60, function(itemstack, user, pointed_thing) user:set_physics_override(3, 1.5, 0.5) - multicraft.chat_send_player(user:get_player_name(), "You have been blessed with Anti Gravity for 60 seconds!") + minetest.chat_send_player(user:get_player_name(), "You have been blessed with Anti Gravity for 60 seconds!") end, function(itemstack, user, pointed_thing) user:set_physics_override(1,1,1) - multicraft.chat_send_player(user:get_player_name(), "Anti Gravity has worn off.") + minetest.chat_send_player(user:get_player_name(), "Anti Gravity has worn off.") end) diff --git a/games/MultiCraft_game/files/potions/potions/init.lua b/games/MultiCraft_game/files/potions/potions/init.lua index 4de6e29e2..aebeac7cc 100644 --- a/games/MultiCraft_game/files/potions/potions/init.lua +++ b/games/MultiCraft_game/files/potions/potions/init.lua @@ -1,7 +1,7 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local MOD_NAME = multicraft.get_current_modname() - local MOD_PATH = multicraft.get_modpath(MOD_NAME) + + +local MOD_NAME = minetest.get_current_modname() + local MOD_PATH = minetest.get_modpath(MOD_NAME) local Vec3 = dofile(MOD_PATH.."/lib/Vec3_1-0.lua") potions = {} @@ -10,18 +10,18 @@ potions = {} function potions.register_potion(iname, color, exptime, action, expaction) iname = string.gsub(iname, "[-%[%]()1023456789 ]", "") - multicraft.register_craftitem(multicraft.get_current_modname()..":"..iname:lower(), { + minetest.register_craftitem(minetest.get_current_modname()..":"..iname:lower(), { description = iname.." Potion", inventory_image = "potions_bottle.png^potions_"..color..".png", groups = {brewing = 1}, on_place = function(itemstack, user, pointed_thing) action(itemstack, user, pointed_thing) - multicraft.after(exptime, expaction, itemstack, user, pointed_thing) + minetest.after(exptime, expaction, itemstack, user, pointed_thing) itemstack:take_item() --Particle Code --Potions Particles - multicraft.add_particlespawner(30, 0.2, + minetest.add_particlespawner(30, 0.2, pointed_thing.above, pointed_thing.above, {x=1, y= 2, z=1}, {x=-1, y= 2, z=-1}, {x=0.2, y=0.2, z=0.2}, {x=-0.2, y=0.5, z=-0.2}, @@ -30,7 +30,7 @@ function potions.register_potion(iname, color, exptime, action, expaction) false, "potions_"..color..".png") --Shatter Particles - multicraft.add_particlespawner(40, 0.1, + minetest.add_particlespawner(40, 0.1, pointed_thing.above, pointed_thing.above, {x=2, y=0.2, z=2}, {x=-2, y=0.5, z=-2}, {x=0, y=-6, z=0}, {x=0, y=-10, z=0}, @@ -39,7 +39,7 @@ function potions.register_potion(iname, color, exptime, action, expaction) true, "potions_shatter.png") local dir = Vec3(user:get_look_dir()) *20 - multicraft.add_particle( + minetest.add_particle( {x=user:getpos().x, y=user:getpos().y+1.5, z=user:getpos().z}, {x=dir.x, y=dir.y, z=dir.z}, {x=0, y=-10, z=0}, 0.2, 6, false, "potions_bottle.png^potions_"..color..".png") return itemstack @@ -49,14 +49,14 @@ function potions.register_potion(iname, color, exptime, action, expaction) end -multicraft.register_craftitem("potions:glass_bottle", { +minetest.register_craftitem("potions:glass_bottle", { description = "Glass Bottle", inventory_image = "potions_bottle.png", groups = {brewing = 1}, on_place = function(itemstack, user, pointed_thing) itemstack:take_item() --Shatter Particles - multicraft.add_particlespawner(40, 0.1, + minetest.add_particlespawner(40, 0.1, pointed_thing.above, pointed_thing.above, {x=2, y=0.2, z=2}, {x=-2, y=0.5, z=-2}, {x=0, y=-6, z=0}, {x=0, y=-10, z=0}, diff --git a/games/MultiCraft_game/files/potions/potionspack/depends.txt b/games/MultiCraft_game/files/potions/potionspack/depends.txt index 5e8af191c..4a56efaee 100644 --- a/games/MultiCraft_game/files/potions/potionspack/depends.txt +++ b/games/MultiCraft_game/files/potions/potionspack/depends.txt @@ -1,3 +1,3 @@ -check + potions default diff --git a/games/MultiCraft_game/files/potions/potionspack/init.lua b/games/MultiCraft_game/files/potions/potionspack/init.lua index 673404ec7..21921ef16 100644 --- a/games/MultiCraft_game/files/potions/potionspack/init.lua +++ b/games/MultiCraft_game/files/potions/potionspack/init.lua @@ -1,80 +1,80 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + potions.register_potion("Anti Gravity", "purple", 60, function(itemstack, user, pointed_thing) user:set_physics_override(nil, 1.5, 0.5) - multicraft.chat_send_player(user:get_player_name(), "You have been blessed with Anti Gravity for 60 seconds!") + minetest.chat_send_player(user:get_player_name(), "You have been blessed with Anti Gravity for 60 seconds!") end, function(itemstack, user, pointed_thing) user:set_physics_override(nil,1,1) - multicraft.chat_send_player(user:get_player_name(), "Anti Gravity has worn off.") + minetest.chat_send_player(user:get_player_name(), "Anti Gravity has worn off.") end) potions.register_potion("Anti Gravity II", "pink", 60, function(itemstack, user, pointed_thing) user:set_physics_override(3, nil, 0.1) - multicraft.chat_send_player(user:get_player_name(), "You have been blessed with Anti Gravity II for 60 seconds!") + minetest.chat_send_player(user:get_player_name(), "You have been blessed with Anti Gravity II for 60 seconds!") end, function(itemstack, user, pointed_thing) user:set_physics_override(1,nil,1) - multicraft.chat_send_player(user:get_player_name(), "Anti Gravity II has worn off.") + minetest.chat_send_player(user:get_player_name(), "Anti Gravity II has worn off.") end) potions.register_potion("Speed", "lightgrey", 60, function(itemstack, user, pointed_thing) user:set_physics_override(3, 1, 1) - multicraft.chat_send_player(user:get_player_name(), "You have been blessed with Speed for 60 seconds!") + minetest.chat_send_player(user:get_player_name(), "You have been blessed with Speed for 60 seconds!") end, function(itemstack, user, pointed_thing) user:set_physics_override(1,nil,nil) - multicraft.chat_send_player(user:get_player_name(), "Speed has worn off.") + minetest.chat_send_player(user:get_player_name(), "Speed has worn off.") end) potions.register_potion("Speed II", "cyan", 60, function(itemstack, user, pointed_thing) user:set_physics_override(5, 1, 1) - multicraft.chat_send_player(user:get_player_name(), "You have been blessed with Speed II for 60 seconds!") + minetest.chat_send_player(user:get_player_name(), "You have been blessed with Speed II for 60 seconds!") end, function(itemstack, user, pointed_thing) user:set_physics_override(1,nil,nil) - multicraft.chat_send_player(user:get_player_name(), "Speed II has worn off.") + minetest.chat_send_player(user:get_player_name(), "Speed II has worn off.") end) potions.register_potion("Inversion", "dull", 60, function(itemstack, user, pointed_thing) user:set_physics_override(1, -1, -0.2) - multicraft.chat_send_player(user:get_player_name(), "You have been cursed with Inversion for 60 seconds!") + minetest.chat_send_player(user:get_player_name(), "You have been cursed with Inversion for 60 seconds!") end, function(itemstack, user, pointed_thing) user:set_physics_override(1,1,1) - multicraft.chat_send_player(user:get_player_name(), "Inversion has worn off.") + minetest.chat_send_player(user:get_player_name(), "Inversion has worn off.") end) potions.register_potion("Confusion", "dull", 60, function(itemstack, user, pointed_thing) user:set_physics_override(-1, nil, nil) - multicraft.chat_send_player(user:get_player_name(), "You have been cursed with Confusion for 60 seconds!") + minetest.chat_send_player(user:get_player_name(), "You have been cursed with Confusion for 60 seconds!") end, function(itemstack, user, pointed_thing) user:set_physics_override(1,1,1) - multicraft.chat_send_player(user:get_player_name(), "Confusion has worn off.") + minetest.chat_send_player(user:get_player_name(), "Confusion has worn off.") end) potions.register_potion("What will this do", "white", 60, function(itemstack, user, pointed_thing) user:set_physics_override(math.random(1, 20), math.random(1, 20), math.random(-4, 2)) - multicraft.chat_send_player(user:get_player_name(), "You have been given unknown powers for good or evil! (60 seconds)") + minetest.chat_send_player(user:get_player_name(), "You have been given unknown powers for good or evil! (60 seconds)") end, function(itemstack, user, pointed_thing) user:set_physics_override(1,1,1) - multicraft.chat_send_player(user:get_player_name(), "Unknown powers lost.") + minetest.chat_send_player(user:get_player_name(), "Unknown powers lost.") end) potions.register_potion("Instant Health", "pink", 1, @@ -99,19 +99,19 @@ end) potions.register_potion("Regen", "purple", 35, function(itemstack, user, pointed_thing) regen_I = true - multicraft.chat_send_player(user:get_player_name(), "Regeneration I for 35 seconds") + minetest.chat_send_player(user:get_player_name(), "Regeneration I for 35 seconds") if regen_II == true then local regen regen = function ( ) local hp = user:get_hp() if hp >= 20 then - multicraft.after(1, regen) + minetest.after(1, regen) elseif hp < 20 then user:set_hp(hp + 1) - multicraft.after(1, regen) + minetest.after(1, regen) end end - multicraft.after(1, regen) + minetest.after(1, regen) end end, @@ -122,19 +122,19 @@ end) potions.register_potion("Regen II", "purple", 30, function(itemstack, user, pointed_thing) regen_II = true - multicraft.chat_send_player(user:get_player_name(), "Regeneration II for 30 seconds") + minetest.chat_send_player(user:get_player_name(), "Regeneration II for 30 seconds") if regen_II == true then local regen regen = function ( ) local hp = user:get_hp() if hp >= 20 then - multicraft.after(.5, regen) + minetest.after(.5, regen) elseif hp < 20 then user:set_hp(hp + 1) - multicraft.after(.5, regen) + minetest.after(.5, regen) end end - multicraft.after(.5, regen) + minetest.after(.5, regen) end end, diff --git a/games/MultiCraft_game/files/protector/depends.txt b/games/MultiCraft_game/files/protector/depends.txt index 52427b5b0..8035d8078 100644 --- a/games/MultiCraft_game/files/protector/depends.txt +++ b/games/MultiCraft_game/files/protector/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/protector/init.lua b/games/MultiCraft_game/files/protector/init.lua index f2f4a6931..bafc128bd 100644 --- a/games/MultiCraft_game/files/protector/init.lua +++ b/games/MultiCraft_game/files/protector/init.lua @@ -1,6 +1,6 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -multicraft.register_privilege("delprotect","Delete other's protection") + + +minetest.register_privilege("delprotect","Delete other's protection") protector = {} @@ -95,7 +95,7 @@ protector.can_dig = function(r,pos,digger,onlyowner,infolevel) -- Delprotect privileged users can override protections - if multicraft.check_player_privs(whois, {delprotect=true}) and infolevel < 3 then + if minetest.check_player_privs(whois, {delprotect=true}) and infolevel < 3 then return true end @@ -103,23 +103,23 @@ protector.can_dig = function(r,pos,digger,onlyowner,infolevel) -- Find the protector nodes - local positions = multicraft.find_nodes_in_area( + local positions = minetest.find_nodes_in_area( {x=pos.x-r, y=pos.y-r, z=pos.z-r}, {x=pos.x+r, y=pos.y+r, z=pos.z+r}, "protector:protect") for _, pos in ipairs(positions) do - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) local owner = meta:get_string("owner") if owner ~= whois then if onlyowner or not protector.is_member(meta, whois) then if infolevel == 1 then - multicraft.chat_send_player(whois, "This area is owned by "..owner.." !") + minetest.chat_send_player(whois, "This area is owned by "..owner.." !") elseif infolevel == 2 then - multicraft.chat_send_player(whois,"This area is owned by "..meta:get_string("owner")..".") + minetest.chat_send_player(whois,"This area is owned by "..meta:get_string("owner")..".") if meta:get_string("members") ~= "" then - multicraft.chat_send_player(whois,"Members: "..meta:get_string("members")..".") + minetest.chat_send_player(whois,"Members: "..meta:get_string("members")..".") end end return false @@ -129,23 +129,23 @@ protector.can_dig = function(r,pos,digger,onlyowner,infolevel) if infolevel == 2 then if #positions < 1 then - multicraft.chat_send_player(whois,"This area is not protected.") + minetest.chat_send_player(whois,"This area is not protected.") else - local meta = multicraft.get_meta(positions[1]) - multicraft.chat_send_player(whois,"This area is owned by "..meta:get_string("owner")..".") + local meta = minetest.get_meta(positions[1]) + minetest.chat_send_player(whois,"This area is owned by "..meta:get_string("owner")..".") if meta:get_string("members") ~= "" then - multicraft.chat_send_player(whois,"Members: "..meta:get_string("members")..".") + minetest.chat_send_player(whois,"Members: "..meta:get_string("members")..".") end end - multicraft.chat_send_player(whois,"You can build here.") + minetest.chat_send_player(whois,"You can build here.") end return true end -- Can node be added or removed, if so return node else true (for protected) -protector.old_is_protected = multicraft.is_protected -multicraft.is_protected = function(pos, digger) +protector.old_is_protected = minetest.is_protected +minetest.is_protected = function(pos, digger) if protector.can_dig(5, pos, digger, false, 1) then return protector.old_is_protected(pos, digger) @@ -156,8 +156,8 @@ end -- Make sure protection block doesn't overlap another block's area -protector.old_node_place = multicraft.item_place -function multicraft.item_place(itemstack, placer, pointed_thing) +protector.old_node_place = minetest.item_place +function minetest.item_place(itemstack, placer, pointed_thing) if itemstack:get_name() == "protector:protect" then local pos = pointed_thing.above @@ -165,7 +165,7 @@ function multicraft.item_place(itemstack, placer, pointed_thing) if protector.can_dig(10, pos, user, true, 3) then -- else - multicraft.chat_send_player(placer:get_player_name(),"Overlaps into another protected area") + minetest.chat_send_player(placer:get_player_name(),"Overlaps into another protected area") return protector.old_node_place(itemstack, placer, pos) end end @@ -175,7 +175,7 @@ end -- END -multicraft.register_node("protector:protect", { +minetest.register_node("protector:protect", { description = "Protection", tiles = {"protector_top.png","protector_top.png","protector_side.png"}, sounds = default.node_sound_stone_defaults(), @@ -189,7 +189,7 @@ multicraft.register_node("protector:protect", { paramtype = "light", after_place_node = function(pos, placer) - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") meta:set_string("infotext", "Protection (owned by ".. meta:get_string("owner")..")") @@ -205,10 +205,10 @@ multicraft.register_node("protector:protect", { end, on_rightclick = function(pos, node, clicker, itemstack) - local meta = multicraft.get_meta(pos) + local meta = minetest.get_meta(pos) if protector.can_dig(1,pos,clicker:get_player_name(),true,1) then - multicraft.show_formspec(clicker:get_player_name(), - "protector_"..multicraft.pos_to_string(pos), protector.generate_formspec(meta) + minetest.show_formspec(clicker:get_player_name(), + "protector_"..minetest.pos_to_string(pos), protector.generate_formspec(meta) ) end end, @@ -218,13 +218,13 @@ multicraft.register_node("protector:protect", { return end - local objs = multicraft.get_objects_inside_radius(pos,.5) - multicraft.add_entity(pos, "protector:display") - multicraft.get_node_timer(pos):start(10) + local objs = minetest.get_objects_inside_radius(pos,.5) + minetest.add_entity(pos, "protector:display") + minetest.get_node_timer(pos):start(10) end, on_timer = function(pos) - local objs = multicraft.get_objects_inside_radius(pos,.5) + local objs = minetest.get_objects_inside_radius(pos,.5) for _, o in pairs(objs) do if (not o:is_player()) and o:get_luaentity().name == "protector:display" then o:remove() @@ -233,11 +233,11 @@ multicraft.register_node("protector:protect", { end, }) -multicraft.register_on_player_receive_fields(function(player,formname,fields) +minetest.register_on_player_receive_fields(function(player,formname,fields) if string.sub(formname,0,string.len("protector_")) == "protector_" then local pos_s = string.sub(formname,string.len("protector_")+1) - local pos = multicraft.string_to_pos(pos_s) - local meta = multicraft.get_meta(pos) + local pos = minetest.string_to_pos(pos_s) + local meta = minetest.get_meta(pos) if meta:get_int("page") == nil then meta:set_int("page",0) end @@ -267,12 +267,12 @@ multicraft.register_on_player_receive_fields(function(player,formname,fields) if fields.close_me then meta:set_int("page",meta:get_int("page")) - else multicraft.show_formspec(player:get_player_name(), formname, protector.generate_formspec(meta)) + else minetest.show_formspec(player:get_player_name(), formname, protector.generate_formspec(meta)) end end end) -multicraft.register_craft({ +minetest.register_craft({ output = "protector:protect 4", recipe = { {"default:stone","default:stone","default:stone"}, @@ -281,14 +281,14 @@ multicraft.register_craft({ } }) -multicraft.register_entity("protector:display", { +minetest.register_entity("protector:display", { physical = false, collisionbox = {0,0,0,0,0,0}, visual = "wielditem", visual_size = {x=1.0/1.5,y=1.0/1.5}, -- wielditem seems to be scaled to 1.5 times original node size textures = {"protector:display_node"}, on_step = function(self, dtime) - if multicraft.get_node(self.object:getpos()).name ~= "protector:protect" then + if minetest.get_node(self.object:getpos()).name ~= "protector:protect" then self.object:remove() return end @@ -299,7 +299,7 @@ multicraft.register_entity("protector:display", { -- Do NOT place the display as a node -- it is made to be used as an entity (see above) -multicraft.register_node("protector:display_node", { +minetest.register_node("protector:display_node", { tiles = {"protector_display.png"}, use_texture_alpha = true, walkable = false, diff --git a/games/MultiCraft_game/files/sethome/depends.txt b/games/MultiCraft_game/files/sethome/depends.txt deleted file mode 100644 index 52427b5b0..000000000 --- a/games/MultiCraft_game/files/sethome/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -check -default diff --git a/games/MultiCraft_game/files/sethome/init.lua b/games/MultiCraft_game/files/sethome/init.lua index ae430ddff..f3f66267f 100644 --- a/games/MultiCraft_game/files/sethome/init.lua +++ b/games/MultiCraft_game/files/sethome/init.lua @@ -1,15 +1,13 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -local homes_file = multicraft.get_worldpath() .. "/homes" +local homes_file = minetest.get_worldpath() .. "/homes" local homepos = {} local function loadhomes() local input = io.open(homes_file, "r") if input then - repeat + repeat local x = input:read("*n") if x == nil then - break + break end local y = input:read("*n") local z = input:read("*n") @@ -24,39 +22,39 @@ end loadhomes() -multicraft.register_privilege("home", "Can use /sethome and /home") +minetest.register_privilege("home", "Can use /sethome and /home") local changed = false -multicraft.register_chatcommand("home", { +minetest.register_chatcommand("home", { description = "Teleport you to your home point", privs = {home=true}, func = function(name) - local player = multicraft.get_player_by_name(name) + local player = minetest.get_player_by_name(name) if player == nil then -- just a check to prevent the server crashing return false end if homepos[player:get_player_name()] then player:setpos(homepos[player:get_player_name()]) - multicraft.chat_send_player(name, "Teleported to home!") + minetest.chat_send_player(name, "Teleported to home!") else - multicraft.chat_send_player(name, "Set a home using /sethome") + minetest.chat_send_player(name, "Set a home using /sethome") end end, }) -multicraft.register_chatcommand("sethome", { +minetest.register_chatcommand("sethome", { description = "Set your home point", privs = {home=true}, func = function(name) - local player = multicraft.get_player_by_name(name) + local player = minetest.get_player_by_name(name) local pos = player:getpos() homepos[player:get_player_name()] = pos - multicraft.chat_send_player(name, "Home set!") + minetest.chat_send_player(name, "Home set!") changed = true if changed then - local output = io.open(homes_file, "w") + local output = io.open(homes_file, "w") for i, v in pairs(homepos) do output:write(v.x.." "..v.y.." "..v.z.." "..i.."\n") end @@ -64,4 +62,4 @@ multicraft.register_chatcommand("sethome", { changed = false end end, -}) +}) \ No newline at end of file diff --git a/games/MultiCraft_game/files/signs/characters b/games/MultiCraft_game/files/signs/characters deleted file mode 100644 index 83d65050c..000000000 --- a/games/MultiCraft_game/files/signs/characters +++ /dev/null @@ -1,279 +0,0 @@ -A -_a_ -7 -B -_b_ -5 -C -_c_ -6 -D -_d_ -6 -E -_e_ -5 -F -_f_ -5 -G -_g_ -6 -H -_h_ -6 -I -_i_ -1 -J -_j_ -4 -K -_k_ -5 -L -_l_ -4 -M -_m_ -7 -N -_n_ -6 -O -_o_ -6 -P -_p_ -5 -Q -_q_ -7 -R -_r_ -5 -S -_s_ -5 -T -_t_ -5 -U -_u_ -6 -V -_v_ -7 -W -_w_ -9 -X -_x_ -5 -Y -_y_ -7 -Z -_z_ -5 -a -_a -5 -b -_b -5 -c -_c -4 -d -_d -5 -e -_e -4 -f -_f -4 -g -_g -5 -h -_h -5 -i -_i -1 -j -_j -1 -k -_k -4 -l -_l -1 -m -_m -7 -n -_n -5 -o -_o -5 -p -_p -5 -q -_q -5 -r -_r -3 -s -_s -4 -t -_t -3 -u -_u -4 -v -_v -5 -w -_w -7 -x -_x -5 -y -_y -4 -z -_z -4 - -_sp -2 -0 -_0 -4 -1 -_1 -2 -2 -_2 -4 -3 -_3 -4 -4 -_4 -4 -5 -_5 -4 -6 -_6 -4 -7 -_7 -4 -8 -_8 -4 -9 -_9 -4 -( -_bl -2 -) -_br -2 -{ -_cl -3 -} -_cr -3 -[ -_sl -2 -] -_sr -2 -' -_ap -1 -! -_ex -1 -? -_qu -4 -@ -_at -5 -# -_hs -5 -$ -_dl -4 -% -_pr -5 -^ -_ca -3 -& -_am -5 -* -_as -3 -_ -_un -3 -+ -_ps -3 -- -_mn -3 -= -_eq -3 -; -_sm -1 -, -_cm -2 -" -_qo -3 -/ -_dv -5 -~ -_tl -4 -< -_lt -3 -> -_gt -3 -\ -_re -5 -| -_vb -1 -. -_dt -1 diff --git a/games/MultiCraft_game/files/signs/depends.txt b/games/MultiCraft_game/files/signs/depends.txt deleted file mode 100644 index 52427b5b0..000000000 --- a/games/MultiCraft_game/files/signs/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -check -default diff --git a/games/MultiCraft_game/files/signs/init.lua b/games/MultiCraft_game/files/signs/init.lua deleted file mode 100644 index 0c6b20cc4..000000000 --- a/games/MultiCraft_game/files/signs/init.lua +++ /dev/null @@ -1,303 +0,0 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end --- Font: 04.jp.org - --- load characters map -local chars_file = io.open(multicraft.get_modpath("signs").."/characters", "r") -local charmap = {} -local max_chars = 16 -if not chars_file then - print("[signs] E: character map file not found") -else - while true do - local char = chars_file:read("*l") - if char == nil then - break - end - local img = chars_file:read("*l") - chars_file:read("*l") - charmap[char] = img - end -end - -local signs = { - {delta = {x = 0, y = 0, z = 0.399}, yaw = 0}, - {delta = {x = 0.399, y = 0, z = 0}, yaw = math.pi / -2}, - {delta = {x = 0, y = 0, z = -0.399}, yaw = math.pi}, - {delta = {x = -0.399, y = 0, z = 0}, yaw = math.pi / 2}, -} - -local signs_yard = { - {delta = {x = 0, y = 0, z = -0.05}, yaw = 0}, - {delta = {x = -0.05, y = 0, z = 0}, yaw = math.pi / -2}, - {delta = {x = 0, y = 0, z = 0.05}, yaw = math.pi}, - {delta = {x = 0.05, y = 0, z = 0}, yaw = math.pi / 2}, -} - -local sign_groups = {choppy=2, dig_immediate=2, decorative = 1} - -local construct_sign = function(pos) - local meta = multicraft.get_meta(pos) - meta:set_string("formspec", "field[text;;${text}]") - meta:set_string("infotext", "") -end - -local destruct_sign = function(pos) - local objects = multicraft.get_objects_inside_radius(pos, 0.5) - for _, v in ipairs(objects) do - if v:get_entity_name() == "signs:text" then - v:remove() - end - end -end - -local update_sign = function(pos, fields, sender) - local meta = multicraft.get_meta(pos) - local owner = meta:get_string("owner") - meta:set_string("infotext", "") - local text = meta:get_string("text") - if fields and sender:get_player_name() == owner or text == "" and fields then - meta:set_string("text", fields.text) - meta:set_string("owner", sender:get_player_name() or "") - end - text = meta:get_string("text") - local objects = multicraft.get_objects_inside_radius(pos, 0.5) - for _, v in ipairs(objects) do - if v:get_entity_name() == "signs:text" then - v:set_properties({textures={generate_texture(create_lines(text))}}) - return - end - end - - -- if there is no entity - local sign_info - if multicraft.get_node(pos).name == "signs:sign_yard" then - sign_info = signs_yard[multicraft.get_node(pos).param2 + 1] - elseif multicraft.get_node(pos).name == "signs:sign_wall" then - sign_info = signs[multicraft.get_node(pos).param2 + 1] - end - if sign_info == nil then - return - end - local text = multicraft.add_entity({x = pos.x + sign_info.delta.x, - y = pos.y + sign_info.delta.y, - z = pos.z + sign_info.delta.z}, "signs:text") - text:setyaw(sign_info.yaw) -end - -multicraft.register_node("signs:sign_wall", { - description = "Sign", - inventory_image = "default_sign_wall.png", - walkable = false, - wield_image = "default_sign_wall.png", - node_placement_prediction = "", - paramtype = "light", - sunlight_propagates = true, - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = {type = "fixed", fixed = {-0.45, -0.15, 0.4, 0.45, 0.45, 0.498}}, - selection_box = {type = "fixed", fixed = {-0.45, -0.15, 0.4, 0.45, 0.45, 0.498}}, - tiles = {"signs_top.png", "signs_bottom.png", "signs_side.png", "signs_side.png", "signs_back.png", "signs_front.png"}, - groups = sign_groups, - - on_place = function(itemstack, placer, pointed_thing) - local above = pointed_thing.above - local under = pointed_thing.under - local dir = {x = under.x - above.x, - y = under.y - above.y, - z = under.z - above.z} - - local wdir = multicraft.dir_to_wallmounted(dir) - - local placer_pos = placer:getpos() - if placer_pos then - dir = { - x = above.x - placer_pos.x, - y = above.y - placer_pos.y, - z = above.z - placer_pos.z - } - end - - local fdir = multicraft.dir_to_facedir(dir) - - local sign_info - if wdir == 0 then - --how would you add sign to ceiling? - multicraft.add_item(above, "signs:sign_wall") - itemstack:take_item() - return itemstack - elseif wdir == 1 then - multicraft.add_node(above, {name = "signs:sign_yard", param2 = fdir}) - sign_info = signs_yard[fdir + 1] - else - multicraft.add_node(above, {name = "signs:sign_wall", param2 = fdir}) - sign_info = signs[fdir + 1] - end - - local text = multicraft.add_entity({x = above.x + sign_info.delta.x, - y = above.y + sign_info.delta.y, - z = above.z + sign_info.delta.z}, "signs:text") - text:setyaw(sign_info.yaw) - - itemstack:take_item() - return itemstack - end, - on_construct = function(pos) - construct_sign(pos) - end, - on_destruct = function(pos) - destruct_sign(pos) - end, - on_receive_fields = function(pos, formname, fields, sender) - update_sign(pos, fields, sender) - end, - on_punch = function(pos, node, puncher) - update_sign(pos) - end, -}) - -multicraft.register_node("signs:sign_yard", { - paramtype = "light", - sunlight_propagates = true, - walkable = false, - paramtype2 = "facedir", - drawtype = "nodebox", - node_box = {type = "fixed", fixed = { - {-0.45, -0.15, -0.049, 0.45, 0.45, 0.049}, - {-0.05, -0.5, -0.049, 0.05, -0.15, 0.049} - }}, - selection_box = {type = "fixed", fixed = {-0.45, -0.15, -0.049, 0.45, 0.45, 0.049}}, - tiles = {"signs_top.png", "signs_bottom.png", "signs_side.png", "signs_side.png", "signs_back.png", "signs_front.png"}, - groups = {choppy=2, dig_immediate=2}, - drop = "signs:sign_wall", - - on_construct = function(pos) - construct_sign(pos) - end, - on_destruct = function(pos) - destruct_sign(pos) - end, - on_receive_fields = function(pos, formname, fields, sender) - update_sign(pos, fields, sender) - end, - on_punch = function(pos, node, puncher) - update_sign(pos) - end, -}) - -multicraft.register_entity("signs:text", { - collisionbox = { 0, 0, 0, 0, 0, 0 }, - visual = "upright_sprite", - textures = {}, - - on_activate = function(self) - local meta = multicraft.get_meta(self.object:getpos()) - local text = meta:get_string("text") - self.object:set_properties({textures={generate_texture(create_lines(text))}}) - end -}) - --- CONSTANTS -local SIGN_WITH = 110 -local SIGN_PADDING = 8 - -local LINE_LENGTH = 16 -local NUMBER_OF_LINES = 4 - -local LINE_HEIGHT = 14 -local CHAR_WIDTH = 5 - -string_to_array = function(str) - local tab = {} - for i=1,string.len(str) do - table.insert(tab, string.sub(str, i,i)) - end - return tab -end - -string_to_word_array = function(str) - local tab = {} - local current = 1 - tab[1] = "" - for _,char in ipairs(string_to_array(str)) do - if char ~= " " then - tab[current] = tab[current]..char - else - current = current+1 - tab[current] = "" - end - end - return tab -end - -create_lines = function(text) - local line = "" - local line_num = 1 - local tab = {} - for _,word in ipairs(string_to_word_array(text)) do - if string.len(line)+string.len(word) < LINE_LENGTH and word ~= "|" then - if line ~= "" then - line = line.." "..word - else - line = word - end - else - table.insert(tab, line) - if word ~= "|" then - line = word - else - line = "" - end - line_num = line_num+1 - if line_num > NUMBER_OF_LINES then - return tab - end - end - end - table.insert(tab, line) - return tab -end - -generate_texture = function(lines) - local texture = "[combine:"..SIGN_WITH.."x"..SIGN_WITH - local ypos = 12 - for i = 1, #lines do - texture = texture..generate_line(lines[i], ypos) - ypos = ypos + LINE_HEIGHT - end - return texture -end - -generate_line = function(s, ypos) - local i = 1 - local parsed = {} - local width = 0 - local chars = 0 - while chars < max_chars and i <= #s do - local file = nil - if charmap[s:sub(i, i)] ~= nil then - file = charmap[s:sub(i, i)] - i = i + 1 - elseif i < #s and charmap[s:sub(i, i + 1)] ~= nil then - file = charmap[s:sub(i, i + 1)] - i = i + 2 - else - print("[signs] W: unknown symbol in '"..s.."' at "..i.." (probably "..s:sub(i, i)..")") - i = i + 1 - end - if file ~= nil then - width = width + CHAR_WIDTH - table.insert(parsed, file) - chars = chars + 1 - end - end - width = width - 1 - - local texture = "" - local xpos = math.floor((SIGN_WITH - 2 * SIGN_PADDING - width) / 2 + SIGN_PADDING) - for i = 1, #parsed do - texture = texture..":"..xpos..","..ypos.."="..parsed[i]..".png" - xpos = xpos + CHAR_WIDTH + 1 - end - return texture -end \ No newline at end of file diff --git a/games/MultiCraft_game/files/sprint/depends.txt b/games/MultiCraft_game/files/sprint/depends.txt deleted file mode 100644 index 52427b5b0..000000000 --- a/games/MultiCraft_game/files/sprint/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -check -default diff --git a/games/MultiCraft_game/files/sprint/init.lua b/games/MultiCraft_game/files/sprint/init.lua deleted file mode 100644 index 6ea100497..000000000 --- a/games/MultiCraft_game/files/sprint/init.lua +++ /dev/null @@ -1,31 +0,0 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -player_running_physics = {} -multicraft.register_globalstep(function(dtime) - for _,player in ipairs(multicraft.get_connected_players()) do - --local pos = player:getpos() - --print(dump(player:get_player_control().up)) - if player:get_player_control().up == true and player_running_physics[player:get_player_name()] == nil then - multicraft.after(0.05, function() - if player:get_player_control().up == false then - multicraft.after(0.05, function() - if player:get_player_control().up == true then - player:set_physics_override(1.5, 1, 1) - player_running_physics[player:get_player_name()] = true - --print("test1") - end - end) - end - end) - elseif player:get_player_control().up == false and player_running_physics[player:get_player_name()] == true then - --multicraft.after(0.2, function() - if player:get_player_control().up == false then - player_running_physics[player:get_player_name()] = nil - player:set_physics_override(1, 1, 1) - --print("test2") - end - --end) - end - - end -end) \ No newline at end of file diff --git a/games/MultiCraft_game/files/stairs/README.txt b/games/MultiCraft_game/files/stairs/README.txt index 218b7ca48..92c6b0e26 100644 --- a/games/MultiCraft_game/files/stairs/README.txt +++ b/games/MultiCraft_game/files/stairs/README.txt @@ -1,5 +1,4 @@ -multicraft 0.4 mod: stairs -========================= +Stairs Redo 0.1 based on Minetest 0.4 mod: stairs License of source code: ----------------------- @@ -11,9 +10,9 @@ it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. -http://www.gnu.org/licenses/lgpl-3.0.html +http://www.gnu.org/licenses/lgpl-2.1.html -License of media (sounds) +License of media (textures and sounds) -------------------------------------- Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) http://creativecommons.org/licenses/by-sa/3.0/ @@ -24,3 +23,4 @@ Everything not listed in here: Copyright (C) 2010-2012 celeron55, Perttu Ahola +Note: This mod has been changed by TenPlus1 to include other blocks from different mods as well as corner stairs... \ No newline at end of file diff --git a/games/MultiCraft_game/files/stairs/depends.txt b/games/MultiCraft_game/files/stairs/depends.txt index 52427b5b0..4ad96d515 100644 --- a/games/MultiCraft_game/files/stairs/depends.txt +++ b/games/MultiCraft_game/files/stairs/depends.txt @@ -1,2 +1 @@ -check default diff --git a/games/MultiCraft_game/files/stairs/init.lua b/games/MultiCraft_game/files/stairs/init.lua index 8b6b29bb6..8ed4388cb 100644 --- a/games/MultiCraft_game/files/stairs/init.lua +++ b/games/MultiCraft_game/files/stairs/init.lua @@ -1,288 +1,808 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end --- multicraft 0.4 mod: stairs --- See README.txt for licensing and other information. - stairs = {} +stairs.mod = "redo" + +function default.node_sound_wool_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name = "wool_coat_movement", gain = 1.0} + table.dug = table.dug or + {name = "wool_coat_movement", gain = 0.25} + table.place = table.place or + {name = "default_place_node", gain = 1.0} + return table +end + +stairs.wood = default.node_sound_wood_defaults() +stairs.dirt = default.node_sound_dirt_defaults() +stairs.stone = default.node_sound_stone_defaults() +stairs.glass = default.node_sound_glass_defaults() +stairs.leaves = default.node_sound_leaves_defaults() +stairs.wool = default.node_sound_wool_defaults() -- Xanadu only +--stairs.wool = stairs.leaves -- Node will be called stairs:stair_ -function stairs.register_stair(subname, recipeitem, groups, images, description, sounds) - multicraft.register_node(":stairs:stair_" .. subname, { - description = description, - drawtype = "nodebox", - tiles = images, - paramtype = "light", - paramtype2 = "facedir", - is_ground_content = true, - groups = groups, - sounds = sounds, - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, - {-0.5, 0, 0, 0.5, 0.5, 0.5}, - }, - }, - on_place = function(itemstack, placer, pointed_thing) - if pointed_thing.type ~= "node" then - return itemstack - end +function stairs.register_stair(subname, recipeitem, groups, images, description, snds) + minetest.register_node(":stairs:stair_" .. subname, { + description = description.." Stair", +-- drawtype = "nodebox", + drawtype = "mesh", + mesh = "stairs_stair.obj", + tiles = images, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = false, + groups = groups, + sounds = snds, +-- node_box = { +-- type = "fixed", +-- fixed = { +-- {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, +-- {-0.5, 0, 0, 0.5, 0.5, 0.5}, +-- }, +-- }, + selection_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, + {-0.5, 0, 0, 0.5, 0.5, 0.5}, + }, + }, + collision_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, + {-0.5, 0, 0, 0.5, 0.5, 0.5}, + }, + }, + on_place = minetest.rotate_node + }) - local p0 = pointed_thing.under - local p1 = pointed_thing.above - if p0.y-1 == p1.y then - local fakestack = ItemStack("stairs:stair_" .. subname.."upside_down") - local ret = multicraft.item_place(fakestack, placer, pointed_thing) - if ret:is_empty() then - itemstack:take_item() - return itemstack - end - end - - -- Otherwise place regularly - return multicraft.item_place(itemstack, placer, pointed_thing) - end, - }) - - multicraft.register_node(":stairs:stair_" .. subname.."upside_down", { - drop = "stairs:stair_" .. subname, - drawtype = "nodebox", - tiles = images, - paramtype = "light", - paramtype2 = "facedir", - is_ground_content = true, - groups = groups, - sounds = sounds, - node_box = { - type = "fixed", - fixed = { - {-0.5, 0, -0.5, 0.5, 0.5, 0.5}, - {-0.5, -0.5, 0, 0.5, 0, 0.5}, - }, - }, - }) - - multicraft.register_craft({ - output = 'stairs:stair_' .. subname .. ' 4', - recipe = { - {recipeitem, "", ""}, - {recipeitem, recipeitem, ""}, - {recipeitem, recipeitem, recipeitem}, - }, - }) - - -- Flipped recipe for the silly minecrafters - multicraft.register_craft({ - output = 'stairs:stair_' .. subname .. ' 4', - recipe = { - {"", "", recipeitem}, - {"", recipeitem, recipeitem}, - {recipeitem, recipeitem, recipeitem}, - }, - }) + minetest.register_craft({ + output = 'stairs:stair_' .. subname .. ' 6', + recipe = { + {recipeitem, recipeitem, recipeitem}, + {"", recipeitem, ""}, + {recipeitem, recipeitem, recipeitem}, + }, + }) end -- Node will be called stairs:slab_ -function stairs.register_slab(subname, recipeitem, groups, images, description, sounds) - multicraft.register_node(":stairs:slab_" .. subname, { - description = description, - drawtype = "nodebox", - tiles = images, - paramtype = "light", - is_ground_content = true, - groups = groups, - sounds = sounds, - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, - }, - on_place = function(itemstack, placer, pointed_thing) - if pointed_thing.type ~= "node" then - return itemstack - end +function stairs.register_slab(subname, recipeitem, groups, images, description, snds) + minetest.register_node(":stairs:slab_" .. subname, { + description = description.." Slab", + drawtype = "nodebox", + tiles = images, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = false, + groups = groups, + sounds = snds, + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, + }, + on_place = minetest.rotate_node + }) - -- If it's being placed on an another similar one, replace it with - -- a full block - local slabpos = nil - local slabnode = nil - local p0 = pointed_thing.under - local p1 = pointed_thing.above - local n0 = multicraft.get_node(p0) - if n0.name == "stairs:slab_" .. subname and - p0.y+1 == p1.y then - slabpos = p0 - slabnode = n0 - end - if slabpos then - -- Remove the slab at slabpos - multicraft.remove_node(slabpos) - -- Make a fake stack of a single item and try to place it - local fakestack = ItemStack(recipeitem) - pointed_thing.above = slabpos - fakestack = multicraft.item_place(fakestack, placer, pointed_thing) - -- If the item was taken from the fake stack, decrement original - if not fakestack or fakestack:is_empty() then - itemstack:take_item(1) - -- Else put old node back - else - multicraft.set_node(slabpos, slabnode) - end - return itemstack - end - - -- Upside down slabs - if p0.y-1 == p1.y then - -- Turn into full block if pointing at a existing slab - if n0.name == "stairs:slab_" .. subname.."upside_down" then - -- Remove the slab at the position of the slab - multicraft.remove_node(p0) - -- Make a fake stack of a single item and try to place it - local fakestack = ItemStack(recipeitem) - pointed_thing.above = p0 - fakestack = multicraft.item_place(fakestack, placer, pointed_thing) - -- If the item was taken from the fake stack, decrement original - if not fakestack or fakestack:is_empty() then - itemstack:take_item(1) - -- Else put old node back - else - multicraft.set_node(p0, n0) - end - return itemstack - end - - -- Place upside down slab - local fakestack = ItemStack("stairs:slab_" .. subname.."upside_down") - local ret = multicraft.item_place(fakestack, placer, pointed_thing) - if ret:is_empty() then - itemstack:take_item() - return itemstack - end - end - - -- If pointing at the side of a upside down slab - if n0.name == "stairs:slab_" .. subname.."upside_down" and - p0.y+1 ~= p1.y then - -- Place upside down slab - local fakestack = ItemStack("stairs:slab_" .. subname.."upside_down") - local ret = multicraft.item_place(fakestack, placer, pointed_thing) - if ret:is_empty() then - itemstack:take_item() - return itemstack - end - end - - -- Otherwise place regularly - return multicraft.item_place(itemstack, placer, pointed_thing) - end, - }) - - multicraft.register_node(":stairs:slab_" .. subname.."upside_down", { - drop = "stairs:slab_"..subname, - drawtype = "nodebox", - tiles = images, - paramtype = "light", - stack_max = 64, - paramtype2 = "facedir", - on_place = multicraft.rotate_node, - is_ground_content = true, - groups = groups, - sounds = sounds, - node_box = { - type = "fixed", - fixed = {-0.5, 0, -0.5, 0.5, 0.5, 0.5}, - }, - }) - - multicraft.register_craft({ - output = 'stairs:slab_' .. subname .. ' 6', - recipe = { - {recipeitem, recipeitem, recipeitem}, - }, - }) + minetest.register_craft({ + output = 'stairs:slab_' .. subname .. ' 6', + recipe = { + {recipeitem, recipeitem, recipeitem}, + }, + }) end --- Nodes will be called stairs:{stair,slab}_ -function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds) - stairs.register_stair(subname, recipeitem, groups, images, desc_stair, sounds) - stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds) +-- Node will be called stairs:corner_ +function stairs.register_corner(subname, recipeitem, groups, images, description, snds) + minetest.register_node(":stairs:corner_" .. subname, { + description = description.." Corner", + drawtype = "nodebox", + tiles = images, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = false, + groups = groups, + sounds = snds, + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, + {-0.5, 0, 0, 0, 0.5, 0.5}, + }, + }, + on_place = minetest.rotate_node + }) + + minetest.register_craft({ + output = 'stairs:corner_' .. subname .. ' 4', + recipe = { + {"", "", recipeitem}, + {"", recipeitem, recipeitem}, + {recipeitem, recipeitem, recipeitem}, + }, + }) end -stairs.register_stair_and_slab("wood", "default:wood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, building =1}, - {"default_wood.png"}, - "Wooden Stair", - "Wooden Slab", - default.node_sound_wood_defaults()) +-- Node will be called stairs:invcorner_ +function stairs.register_invcorner(subname, recipeitem, groups, images, description, snds) + minetest.register_node(":stairs:invcorner_" .. subname, { + description = description.." Inverted Corner", + drawtype = "nodebox", + tiles = images, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = false, + groups = groups, + sounds = snds, + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, + {-0.5, 0, 0, 0.5, 0.5, 0.5}, + {-0.5, 0, -0.5, 0, 0.5, 0}, + }, + }, + on_place = minetest.rotate_node + }) -stairs.register_stair_and_slab("junglewood", "default:junglewood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, building =1}, - {"default_junglewood.png"}, - "Junglewood Stair", - "Junglewood Slab", - default.node_sound_wood_defaults()) + minetest.register_craft({ + output = 'stairs:invcorner_' .. subname .. ' 8', + recipe = { + {recipeitem, "", ""}, + {recipeitem, recipeitem, ""}, + {recipeitem, recipeitem, recipeitem}, + }, + }) +end -stairs.register_stair_and_slab("acaciawood", "default:acaciawood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, building =1}, - {"default_acaciawood.png"}, - "Acaciawood Stair", - "Acaciawood Slab", - default.node_sound_wood_defaults()) +-- Nodes will be called stairs:{stair,slab,corner,invcorner}_ +function stairs.register_all(subname, recipeitem, groups, images, desc, snds) + stairs.register_stair(subname, recipeitem, groups, images, desc, snds) + stairs.register_slab(subname, recipeitem, groups, images, desc, snds) + stairs.register_corner(subname, recipeitem, groups, images, desc, snds) + stairs.register_invcorner(subname, recipeitem, groups, images, desc, snds) +end -stairs.register_stair_and_slab("sprucewood", "default:sprucewood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, building =1}, - {"default_sprucewood.png"}, - "Sprucewood Stair", - "Sprucewood Slab", - default.node_sound_wood_defaults()) +-- Helper -stairs.register_stair_and_slab("stone", "default:stone", - {cracky=3, building =1}, - {"default_stone.png"}, - "Stone Stair", - "Stone Slab", - default.node_sound_stone_defaults()) +local grp = {} -stairs.register_stair_and_slab("cobble", "default:cobble", - {cracky=3, building =1}, - {"default_cobble.png"}, - "Cobble Stair", - "Cobble Slab", - default.node_sound_stone_defaults()) +--= Default Minetest -stairs.register_stair_and_slab("brick", "default:brick", - {cracky=3, building =1}, - {"default_brick.png"}, - "Brick Stair", - "Brick Slab", - default.node_sound_stone_defaults()) +stairs.register_all("wood", "default:wood", + {choppy=2,oddly_breakable_by_hand=2,flammable=3}, + {"default_wood.png"}, + "Wooden", + stairs.wood) -stairs.register_stair_and_slab("sandstone", "default:sandstone", - {crumbly=2,cracky=2, building =1}, - {"default_sandstone_top.png", "default_sandstone_bottom.png", "default_sandstone_normal.png"}, - "Sandstone Stair", - "Sandstone Slab", - default.node_sound_stone_defaults()) +stairs.register_all("junglewood", "default:junglewood", + {choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_craft_guide=1}, + {"default_junglewood.png"}, + "Jungle Wood", + stairs.wood) -stairs.register_stair_and_slab("stonebrick", "default:stonebrick", - {cracky=3, building =1}, - {"default_stone_brick.png"}, - "Stone Brick Stair", - "Stone Brick Slab", - default.node_sound_stone_defaults() -) +stairs.register_all("pine_wood", "default:pinewood", + {choppy=2,oddly_breakable_by_hand=1,flammable=3, not_in_craft_guide=1}, + {"default_pine_wood.png"}, + "Pine Wood", + stairs.wood) -stairs.register_stair_and_slab("quartzblock", "default:quartz_block", - {snappy=1,bendy=2,cracky=1,level=2, building =1}, - {"default_quartz_block_top.png", "default_quartz_block_bottom.png", "default_quartz_block_side.png"}, - "Quartz stair", - "Quartz slab", - default.node_sound_stone_defaults() -) +stairs.register_all("cobble", "default:cobble", + {cracky=3,stone=2}, + {"default_cobble.png"}, + "Cobble", + stairs.stone) + +stairs.register_all("mossy_cobble", "default:mossycobble", + {cracky=3, stone=2, not_in_craft_guide=1}, + {"default_mossycobble.png"}, + "Mossy Cobble", + stairs.stone) -stairs.register_slab("quartzstair", "default:quartz_pillar", - {snappy=1,bendy=2,cracky=1,level=2, building =1}, - {"default_quartz_pillar_top.png", "default_quartz_pillar_top.png", "default_quartz_pillar_side.png"}, - "Quartz Pillar stair", - "Quartz Pillar slab", - default.node_sound_stone_defaults() -) \ No newline at end of file +stairs.register_all("cloud", "default:cloud", + {unbreakable=1, not_in_craft_guide=1}, + {"default_cloud.png"}, + "Cloud", + stairs.wool) + +stairs.register_all("coal", "default:coalblock", + {cracky=3, not_in_craft_guide=1}, + {"default_coal_block.png"}, + "Coal", + stairs.stone) + +stairs.register_all("steel", "default:steelblock", + {cracky=1,level=2, not_in_craft_guide=1}, + {"default_steel_block.png"}, + "Steel", + stairs.stone) + +stairs.register_all("gold", "default:goldblock", + {cracky=1, not_in_craft_guide=1}, + {"default_gold_block.png"}, + "Gold", + stairs.stone) + +stairs.register_all("diamond", "default:diamondblock", + {cracky=1,level=3, not_in_craft_guide=1}, + {"default_diamond_block.png"}, + "Diamond", + stairs.stone) + +stairs.register_all("stone", "default:stone", + {cracky=3,stone=1, not_in_craft_guide=1}, + {"default_stone.png"}, + "Stone", + stairs.stone) + +stairs.register_all("mossycobble", "default:mossycobble", + {cracky=3, not_in_craft_guide=1}, + {"default_mossycobble.png"}, + "Mossy Cobble", + stairs.stone) + +stairs.register_all("brick", "default:brick", + {cracky=3, not_in_craft_guide=1}, + {"default_brick.png"}, + "Brick", + stairs.stone) + +stairs.register_all("sandstone", "default:sandstone", + {crumbly=2,cracky=3, not_in_craft_guide=1}, + {"default_sandstone_bottom.png"}, + "Sandstone", + stairs.stone) + +stairs.register_all("glass", "default:glass", + {cracky=3,oddly_breakable_by_hand=3, not_in_craft_guide=1}, + {"default_glass.png"}, + "Glass", + stairs.glass) + +stairs.register_all("obsidian", "default:obsidian", + {cracky=1,level=2, unbreakable=1, not_in_craft_guide=1}, + {"default_obsidian.png"}, + "Obsidian", + stairs.stone) + +stairs.register_all("stonebrick", "default:stonebrick", + {cracky=2,stone=1, not_in_craft_guide=1}, + {"default_stone_brick.png"}, + "Stone Brick", + stairs.stone) + +--= Farming Mod +if minetest.get_modpath("farming") then + +stairs.register_all("straw", "farming:straw", + {snappy = 3, flammable = 4, not_in_craft_guide = 1}, + {"farming_straw.png"}, + "Straw", + stairs.leaves) + +end + +--= Mobs Mod + +if mobs and mobs.mod and mobs.mod == "redo" then + +grp = {crumbly = 3, flammable = 2, not_in_craft_guide = 1} + +stairs.register_all("cheeseblock", "mobs:cheeseblock", + grp, + {"mobs_cheeseblock.png"}, + "Cheese Block", + stairs.dirt) + +stairs.register_all("honey_block", "mobs:honey_block", + grp, + {"mobs_honey_block.png"}, + "Honey Block", + stairs.dirt) + +end + +--= Lapis Mod + +if minetest.get_modpath("lapis") then + +grp = {cracky = 3, not_in_craft_guide = 1} + +stairs.register_all("lapis", "lapis:lapisblock", + grp, + {"lapis_block.png"}, + "Lapis", + stairs.stone) + +stairs.register_all("lapis_brick", "lapis:lapis_brick", + grp, + {"lapis_brick.png"}, + "Lapis Brick", + stairs.stone) + +stairs.register_all("lapis_cobble", "lapis:lapis_cobble", + grp, + {"lapis_cobble.png"}, + "Lapis Cobble", + stairs.stone) + +stairs.register_all("lazurite", "lapis:lazurite", + grp, + {"lapis_lazurite.png"}, + "Lazurite", + stairs.stone) + +stairs.register_all("lazurite_brick", "lapis:lazurite_brick", + grp, + {"lapis_lazurite_brick.png"}, + "Lazurite Brick", + stairs.stone) + +end + +--= Homedecor Mod + +if minetest.get_modpath("homedecor") then + +local grp = {snappy = 3} + +stairs.register_all("shingles_asphalt", "homedecor:shingles_asphalt", + grp, + {"homedecor_shingles_asphalt.png"}, + "Asphalt Shingle", + stairs.leaves) + +stairs.register_all("shingles_terracotta", "homedecor:roof_tile_terracotta", + grp, + {"homedecor_shingles_terracotta.png"}, + "Terracotta Shingle", + stairs.leaves) + +stairs.register_all("shingles_wood", "homedecor:shingles_wood", + grp, + {"homedecor_shingles_wood.png"}, + "Wooden Shingle", + stairs.leaves) + +end + +--= Xanadu Mod + +if minetest.get_modpath("xanadu") then + +grp = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, not_in_craft_guide = 1} + +minetest.register_alias("stairs:slab_stained_wood_brown", "stairs:slab_junglewood") +minetest.register_alias("stairs:stair_stained_wood_brown", "stairs:stair_junglewood") +minetest.register_alias("stairs:invcorner_stained_wood_brown", "stairs:invcorner_junglewood") +minetest.register_alias("stairs:corner_stained_wood_brown", "stairs:corner_junglewood") + +stairs.register_all("stained_wood_white", "xanadu:stained_wood_white", + grp, + {"stained_wood_white.png"}, + "White Wooden", + stairs.wood) + +minetest.register_alias("stairs:slab_stained_wood_pink", "stairs:slab_acacia_wood") +minetest.register_alias("stairs:stair_stained_wood_pink", "stairs:stair_acacia_wood") +minetest.register_alias("stairs:invcorner_stained_wood_pink", "stairs:invcorner_acacia_wood") +minetest.register_alias("stairs:corner_stained_wood_pink", "stairs:corner_acacia_wood") + +stairs.register_all("stained_wood_red", "xanadu:stained_wood_red", + grp, + {"stained_wood_red.png"}, + "Red Wooden", + stairs.wood) + +-- Decorative blocks + +grp = {cracky = 3, not_in_craft_guide = 1} + +stairs.register_all("stone1", "bakedclay:stone1", + grp, + {"stone1.png"}, + "Decorative Stone 1", + stairs.stone) + +stairs.register_all("stone2", "bakedclay:stone2", + grp, + {"stone2.png"}, + "Decorative Stone 2", + stairs.stone) + +stairs.register_all("stone3", "bakedclay:stone3", + grp, + {"stone3.png"}, + "Decorative Stone 3", + stairs.stone) + +stairs.register_all("stone4", "bakedclay:stone4", + grp, + {"stone4.png"}, + "Decorative Stone 4", + stairs.stone) + +stairs.register_all("stone5", "bakedclay:stone5", + grp, + {"stone5.png"}, + "Decorative Stone 5", + stairs.stone) + +stairs.register_all("stone6", "bakedclay:stone6", + grp, + {"stone6.png"}, + "Decorative Stone 6", + stairs.stone) + +stairs.register_all("sandstonebrick4", "bakedclay:sandstonebrick4", + grp, + {"sandstonebrick4.png"}, + "Decorative Sandstone 4", + stairs.stone) + +stairs.register_slab("desert_cobble1", "bakedclay:desert_cobble1", + grp, + {"desert_cobble1.png"}, + "Decorative desert cobble 1", + stairs.stone) + +stairs.register_slab("desert_cobble5", "bakedclay:desert_cobble5", + grp, + {"desert_cobble5.png"}, + "Decorative desert cobble 5", + stairs.stone) + +stairs.register_slab("desert_stone1", "bakedclay:desert_stone1", + grp, + {"desert_stone1.png"}, + "Decorative desert stone 1", + stairs.stone) + +stairs.register_slab("desert_stone3", "bakedclay:desert_stone3", + grp, + {"desert_stone3.png"}, + "Decorative desert stone 3", + stairs.stone) + +stairs.register_slab("desert_stone4", "bakedclay:desert_stone4", + grp, + {"desert_stone4.png"}, + "Decorative desert stone 4", + stairs.stone) + +stairs.register_slab("desert_stone5", "bakedclay:desert_stone5", + grp, + {"desert_stone5.png"}, + "Decorative desert stone 5", + stairs.stone) + +stairs.register_slab("red1", "bakedclay:red1", + grp, + {"baked_clay_red1.png"}, + "Decorative baked red clay 1", + stairs.stone) + +stairs.register_all("bred2", "bakedclay:red2", + grp, + {"baked_clay_red2.png"}, + "Decorative baked red clay 2", + stairs.stone) + +end + +--= Baked Clay mod + +if minetest.get_modpath("bakedclay") then + +grp = {cracky = 3, not_in_craft_guide = 1} + +stairs.register_all("bakedclay_white", "bakedclay:white", + grp, + {"baked_clay_white.png"}, + "Baked Clay White", + stairs.stone) + +stairs.register_all("bakedclay_grey", "bakedclay:grey", + grp, + {"baked_clay_grey.png"}, + "Baked Clay Grey", + stairs.stone) + +stairs.register_all("bakedclay_black", "bakedclay:black", + grp, + {"baked_clay_black.png"}, + "Baked Clay Black", + stairs.stone) + +stairs.register_all("bakedclay_red", "bakedclay:red", + grp, + {"baked_clay_red.png"}, + "Baked Clay Red", + stairs.stone) + +stairs.register_all("bakedclay_yellow", "bakedclay:yellow", + grp, + {"baked_clay_yellow.png"}, + "Baked Clay Yellow", + stairs.stone) + +stairs.register_all("bakedclay_green", "bakedclay:green", + grp, + {"baked_clay_green.png"}, + "Baked Clay Green", + stairs.stone) + +stairs.register_all("bakedclay_cyan", "bakedclay:cyan", + grp, + {"baked_clay_cyan.png"}, + "Baked Clay Cyan", + stairs.stone) + +stairs.register_all("bakedclay_blue", "bakedclay:blue", + grp, + {"baked_clay_blue.png"}, + "Baked Clay Blue", + stairs.stone) + +stairs.register_all("bakedclay_magenta", "bakedclay:magenta", + grp, + {"baked_clay_magenta.png"}, + "Baked Clay Magenta", + stairs.stone) + +stairs.register_all("bakedclay_orange", "bakedclay:orange", + grp, + {"baked_clay_orange.png"}, + "Baked Clay Orange", + stairs.stone) + +stairs.register_all("bakedclay_violet", "bakedclay:violet", + grp, + {"baked_clay_violet.png"}, + "Baked Clay Violet", + stairs.stone) + +stairs.register_all("bakedclay_brown", "bakedclay:brown", + grp, + {"baked_clay_brown.png"}, + "Baked Clay Brown", + stairs.stone) + +stairs.register_all("bakedclay_pink", "bakedclay:pink", + grp, + {"baked_clay_pink.png"}, + "Baked Clay Pink", + stairs.stone) + +stairs.register_all("bakedclay_dark_grey", "bakedclay:dark_grey", + grp, + {"baked_clay_dark_grey.png"}, + "Baked Clay Dark Grey", + stairs.stone) + +stairs.register_all("bakedclay_dark_green", "bakedclay:dark_green", + grp, + {"baked_clay_dark_green.png"}, + "Baked Clay Dark Green", + stairs.stone) + +end + +--= Castle Mod + +if minetest.get_modpath("castle") then + +stairs.register_all("pavement", "castle:pavement", + {cracky=2, not_in_craft_guide=1}, + {"castle_pavement_brick.png"}, + "Paving", + stairs.stone) + +stairs.register_all("dungeon_stone", "castle:dungeon_stone", + {cracky=2, not_in_craft_guide=1}, + {"castle_dungeon_stone.png"}, + "Dungeon", + stairs.stone) + +stairs.register_all("stonewall", "castle:stonewall", + {cracky=3, not_in_craft_guide=1}, + {"castle_stonewall.png"}, + "Castle Wall", + stairs.stone) + +end + +--= Ethereal Mod + +if minetest.get_modpath("ethereal") then + +stairs.register_all("bamboo_floor", "ethereal:bamboo_floor", + {snappy = 3, choppy = 3 , flammable=2, not_in_craft_guide=1}, + {"bamboo_floor.png"}, + "Bamboo", + stairs.wood) + +stairs.register_all("crystal_block", "ethereal:crystal_block", + {cracky=1, level=2, not_in_craft_guide=1}, + {"crystal_block.png"}, + "Crystal Block", + stairs.glass) + +stairs.register_all("icebrick", "ethereal:icebrick", + {crumbly=3, melts = 1, not_in_craft_guide=1}, + {"brick_ice.png"}, + "Ice Brick", + stairs.glass) + +stairs.register_all("snowbrick", "ethereal:snowbrick", + {crumbly=3, melts = 1, not_in_craft_guide=1}, + {"brick_snow.png"}, + "Snow Brick", + default.node_sound_dirt_defaults({ + footstep = {name="default_snow_footstep", gain=0.25}, + dug = {name="default_snow_footstep", gain=0.75}, + })) + +stairs.register_all("dry_dirt", "ethereal:dry_dirt", + {crumbly=3, not_in_craft_guide=1}, + {"ethereal_dry_dirt.png"}, + "Dry Dirt", + stairs.dirt) + +stairs.register_all("mushroom_trunk", "ethereal:mushroom_trunk", + {choppy=2,oddly_breakable_by_hand=1,flammable=2, not_in_craft_guide=1}, + {"mushroom_trunk.png"}, + "Mushroom Trunk", + stairs.wood) + +stairs.register_all("mushroom", "ethereal:mushroom", + {choppy=2,oddly_breakable_by_hand=1,flammable=2, not_in_craft_guide=1}, + {"mushroom_block.png"}, + "Mushroom Top", + stairs.wood) + +stairs.register_all("frost_wood", "ethereal:frost_wood", + {choppy=2,oddly_breakable_by_hand=1,put_out_fire=1, not_in_craft_guide=1}, + {"frost_wood.png"}, + "Frost Wood", + stairs.wood) + +stairs.register_all("yellow_wood", "ethereal:yellow_wood", + {choppy=2,oddly_breakable_by_hand=1,put_out_fire=1, not_in_craft_guide=1}, + {"yellow_wood.png"}, + "Healing Tree Wood", + stairs.wood) + +stairs.register_all("palm_wood", "ethereal:palm_wood", + {choppy=2,oddly_breakable_by_hand=1,flammable=3, not_in_craft_guide=1}, + {"moretrees_palm_wood.png"}, + "Palm Wood", + stairs.wood) + +stairs.register_all("banana_wood", "ethereal:banana_wood", + {choppy=2,oddly_breakable_by_hand=1,flammable=3, not_in_craft_guide=1}, + {"banana_wood.png"}, + "Banana Wood", + stairs.wood) + +stairs.register_all("willow_wood", "ethereal:willow_wood", + {choppy=2,oddly_breakable_by_hand=1,flammable=3, not_in_craft_guide=1}, + {"willow_wood.png"}, + "Willow Wood", + stairs.wood) + +stairs.register_all("redwood_wood", "ethereal:redwood_wood", + {choppy=2,oddly_breakable_by_hand=1,flammable=3, not_in_craft_guide=1}, + {"redwood_wood.png"}, + "Redwood Wood", + stairs.wood) + +stairs.register_all("acacia_wood", "ethereal:acacia_wood", + {choppy=2,oddly_breakable_by_hand=1,flammable=3, not_in_craft_guide=1}, + {"moretrees_acacia_wood.png"}, + "Acacia Wood", + stairs.wood) + +end + +--= Wool Mod + +if minetest.get_modpath("wool") then + +grp = { + snappy = 2, choppy = 2, oddly_breakable_by_hand = 3, flammable = 3, + wool = 1, not_in_craft_guide = 1 +} + +stairs.register_all("wool_white", "wool:white", + grp, + {"wool_white.png"}, + "White Wool", + stairs.wool) + +stairs.register_all("wool_grey", "wool:grey", + grp, + {"wool_grey.png"}, + "Grey Wool", + stairs.wool) + +stairs.register_all("wool_black", "wool:black", + grp, + {"wool_black.png"}, + "Black Wool", + stairs.wool) + +stairs.register_all("wool_red", "wool:red", + grp, + {"wool_red.png"}, + "Red Wool", + stairs.wool) + +stairs.register_all("wool_yellow", "wool:yellow", + grp, + {"wool_yellow.png"}, + "Yellow Wool", + stairs.wool) + +stairs.register_all("wool_green", "wool:green", + grp, + {"wool_green.png"}, + "Green Wool", + stairs.wool) + +stairs.register_all("wool_cyan", "wool:cyan", + grp, + {"wool_cyan.png"}, + "Cyan Wool", + stairs.wool) + +stairs.register_all("wool_blue", "wool:blue", + grp, + {"wool_blue.png"}, + "Blue Wool", + stairs.wool) + +stairs.register_all("wool_magenta", "wool:magenta", + grp, + {"wool_magenta.png"}, + "Magenta Wool", + stairs.wool) + +stairs.register_all("wool_orange", "wool:orange", + grp, + {"wool_orange.png"}, + "Orange Wool", + stairs.wool) + +stairs.register_all("wool_violet", "wool:violet", + grp, + {"wool_violet.png"}, + "Violet Wool", + stairs.wool) + +stairs.register_all("wool_brown", "wool:brown", + grp, + {"wool_brown.png"}, + "Brown Wool", + stairs.wool) + +stairs.register_all("wool_pink", "wool:pink", + grp, + {"wool_pink.png"}, + "Pink Wool", + stairs.wool) + +stairs.register_all("wool_dark_grey", "wool:dark_grey", + grp, + {"wool_dark_grey.png"}, + "Dark Grey Wool", + stairs.wool) + +stairs.register_all("wool_dark_green", "wool:dark_green", + grp, + {"wool_dark_green.png"}, + "Dark Green Wool", + stairs.wool) + +end \ No newline at end of file diff --git a/games/MultiCraft_game/files/stairs/models/stairs_stair.obj b/games/MultiCraft_game/files/stairs/models/stairs_stair.obj new file mode 100644 index 000000000..45882c6ee --- /dev/null +++ b/games/MultiCraft_game/files/stairs/models/stairs_stair.obj @@ -0,0 +1,113 @@ +# Blender v2.72 (sub 0) OBJ File: '' +# www.blender.org +mtllib stairs.mtl +o stairs_top +v -0.500000 0.000000 -0.500000 +v -0.500000 0.000000 0.000000 +v 0.500000 0.000000 0.000000 +v 0.500000 0.000000 -0.500000 +v -0.500000 0.500000 0.000000 +v 0.500000 0.500000 0.000000 +v -0.500000 0.500000 0.500000 +v 0.500000 0.500000 0.500000 +vt 0.000000 0.000000 +vt 1.000000 0.000000 +vt 1.000000 0.500000 +vt 0.000000 0.500000 +vt 1.000000 1.000000 +vt 0.000000 1.000000 +vn 0.000000 1.000000 0.000000 +g stairs_top +usemtl None +s off +f 4/1/1 1/2/1 2/3/1 3/4/1 +f 7/5/1 8/6/1 6/4/1 5/3/1 +o stairs_bottom +v -0.500000 -0.500000 -0.500000 +v 0.500000 -0.500000 -0.500000 +v -0.500000 -0.500000 0.500000 +v 0.500000 -0.500000 0.500000 +vt 1.000000 0.000000 +vt 1.000000 1.000000 +vt 0.000000 1.000000 +vt 0.000000 0.000000 +vn 0.000000 -1.000000 -0.000000 +g stairs_bottom +usemtl None +s off +f 11/7/2 9/8/2 10/9/2 12/10/2 +o stairs_right +v -0.500000 0.000000 -0.500000 +v -0.500000 -0.500000 -0.500000 +v -0.500000 0.000000 0.000000 +v -0.500000 -0.500000 0.500000 +v -0.500000 0.500000 0.000000 +v -0.500000 0.500000 0.500000 +vt 0.000000 0.500000 +vt 0.000000 0.000000 +vt 0.500000 0.500000 +vt 1.000000 1.000000 +vt 0.500000 1.000000 +vt 1.000000 0.000000 +vn -1.000000 0.000000 0.000000 +g stairs_right +usemtl None +s off +f 13/11/3 14/12/3 15/13/3 +f 15/13/3 18/14/3 17/15/3 +f 14/12/3 16/16/3 18/14/3 +o stairs_left +v 0.500000 0.000000 0.000000 +v 0.500000 -0.500000 -0.500000 +v 0.500000 0.000000 -0.500000 +v 0.500000 -0.500000 0.500000 +v 0.500000 0.500000 0.000000 +v 0.500000 0.500000 0.500000 +vt 0.500000 0.500000 +vt 1.000000 0.000000 +vt 1.000000 0.500000 +vt 0.500000 1.000000 +vt 0.000000 1.000000 +vt 0.000000 0.000000 +vn 1.000000 0.000000 0.000000 +g stairs_left +usemtl None +s off +f 19/17/4 20/18/4 21/19/4 +f 19/17/4 23/20/4 24/21/4 +f 20/18/4 24/21/4 22/22/4 +o stairs_back +v -0.500000 -0.500000 0.500000 +v 0.500000 -0.500000 0.500000 +v -0.500000 0.500000 0.500000 +v 0.500000 0.500000 0.500000 +vt 1.000000 0.000000 +vt 1.000000 1.000000 +vt 0.000000 1.000000 +vt 0.000000 0.000000 +vn 0.000000 -0.000000 1.000000 +g stairs_back +usemtl None +s off +f 26/23/5 28/24/5 27/25/5 25/26/5 +o stairs_front +v -0.500000 0.000000 -0.500000 +v -0.500000 -0.500000 -0.500000 +v -0.500000 0.000000 0.000000 +v 0.500000 0.000000 0.000000 +v 0.500000 -0.500000 -0.500000 +v 0.500000 0.000000 -0.500000 +v -0.500000 0.500000 0.000000 +v 0.500000 0.500000 0.000000 +vt 1.000000 0.000000 +vt 1.000000 0.500000 +vt 0.000000 0.500000 +vt 0.000000 0.000000 +vt 1.000000 1.000000 +vt 0.000000 1.000000 +vn 0.000000 0.000000 -1.000000 +g stairs_front +usemtl None +s off +f 30/27/6 29/28/6 34/29/6 33/30/6 +f 31/28/6 35/31/6 36/32/6 32/29/6 diff --git a/games/MultiCraft_game/files/stairs/sounds/wool_coat_movement.ogg b/games/MultiCraft_game/files/stairs/sounds/wool_coat_movement.ogg new file mode 100644 index 000000000..89df47f44 Binary files /dev/null and b/games/MultiCraft_game/files/stairs/sounds/wool_coat_movement.ogg differ diff --git a/games/MultiCraft_game/files/throwing/README.txt b/games/MultiCraft_game/files/throwing/README.txt index fcce238bd..11f48ec59 100644 --- a/games/MultiCraft_game/files/throwing/README.txt +++ b/games/MultiCraft_game/files/throwing/README.txt @@ -2,7 +2,7 @@ by PilzAdam Inroduction: -This mod adds bows and arrows to multicraft. +This mod adds bows and arrows to minetest. How to install: Unzip the archive an place it in multicraft-base-directory/mods/multicraft/ @@ -11,7 +11,7 @@ a linux system-wide instalation place it in ~/.multicraft/mods/multicraft/. If you want to install this mod only in one world create the folder worldmods/ in your worlddirectory. For further information or help see: -http://wiki.multicraft.com/wiki/Installing_Mods +http://wiki.minetest.com/wiki/Installing_Mods How to use the mod: Craft a bow with the strings from the farming mod: diff --git a/games/MultiCraft_game/files/throwing/arrow.lua b/games/MultiCraft_game/files/throwing/arrow.lua index 505999300..f53d5e642 100644 --- a/games/MultiCraft_game/files/throwing/arrow.lua +++ b/games/MultiCraft_game/files/throwing/arrow.lua @@ -1,10 +1,10 @@ -multicraft.register_craftitem("throwing:arrow", { +minetest.register_craftitem("throwing:arrow", { description = "Arrow", inventory_image = "throwing_arrow_inv.png", groups = {combat = 1}, }) -multicraft.register_node("throwing:arrow_box", { +minetest.register_node("throwing:arrow_box", { drawtype = "nodebox", node_box = { type = "fixed", @@ -44,10 +44,10 @@ local THROWING_ARROW_ENTITY={ THROWING_ARROW_ENTITY.on_step = function(self, dtime) self.timer=self.timer+dtime local pos = self.object:getpos() - local node = multicraft.get_node(pos) + local node = minetest.get_node(pos) if self.timer>0.2 then - local objs = multicraft.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) + local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) for k, obj in pairs(objs) do if obj:get_luaentity() ~= nil then if obj:get_luaentity().name ~= "throwing:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then @@ -71,16 +71,16 @@ THROWING_ARROW_ENTITY.on_step = function(self, dtime) if self.lastpos.x~=nil then if node.name ~= "air" then - multicraft.add_item(self.lastpos, 'throwing:arrow') + minetest.add_item(self.lastpos, 'throwing:arrow') self.object:remove() end end self.lastpos={x=pos.x, y=pos.y, z=pos.z} end -multicraft.register_entity("throwing:arrow_entity", THROWING_ARROW_ENTITY) +minetest.register_entity("throwing:arrow_entity", THROWING_ARROW_ENTITY) -multicraft.register_craft({ +minetest.register_craft({ output = 'throwing:arrow 4', recipe = { {'default:flint'}, diff --git a/games/MultiCraft_game/files/throwing/depends.txt b/games/MultiCraft_game/files/throwing/depends.txt index 52427b5b0..8035d8078 100644 --- a/games/MultiCraft_game/files/throwing/depends.txt +++ b/games/MultiCraft_game/files/throwing/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/throwing/init.lua b/games/MultiCraft_game/files/throwing/init.lua index 9fa5dffe4..662ec984c 100644 --- a/games/MultiCraft_game/files/throwing/init.lua +++ b/games/MultiCraft_game/files/throwing/init.lua @@ -1,6 +1,6 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end -dofile(multicraft.get_modpath("throwing").."/arrow.lua") + + +dofile(minetest.get_modpath("throwing").."/arrow.lua") arrows = { {"throwing:arrow", "throwing:arrow_entity"}, @@ -11,12 +11,12 @@ local throwing_shoot_arrow = function(itemstack, player) if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then player:get_inventory():remove_item("main", arrow[1]) local playerpos = player:getpos() - local obj = multicraft.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2]) + local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2]) local dir = player:get_look_dir() obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19}) obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3}) obj:setyaw(player:get_look_yaw()+math.pi) - multicraft.sound_play("throwing_sound", {pos=playerpos}) + minetest.sound_play("throwing_sound", {pos=playerpos}) if obj:get_luaentity().player == "" then obj:get_luaentity().player = player end @@ -27,7 +27,7 @@ local throwing_shoot_arrow = function(itemstack, player) return false end -multicraft.register_tool("throwing:bow", { +minetest.register_tool("throwing:bow", { description = "Bow", inventory_image = "throwing_bow.png", stack_max = 1, @@ -42,7 +42,7 @@ multicraft.register_tool("throwing:bow", { wear = itemstack:get_wear() itemstack:add_wear(wear) if throwing_shoot_arrow(itemstack, user, pointed_thing) then - if not multicraft.setting_getbool("creative_mode") then + if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535/385) end end @@ -50,7 +50,7 @@ multicraft.register_tool("throwing:bow", { end, }) -multicraft.register_tool("throwing:bow_0", { +minetest.register_tool("throwing:bow_0", { description = "Bow", inventory_image = "throwing_bow_0.png", stack_max = 1, @@ -65,7 +65,7 @@ multicraft.register_tool("throwing:bow_0", { wear = itemstack:get_wear() itemstack:add_wear(wear) if throwing_shoot_arrow(itemstack, user, pointed_thing) then - if not multicraft.setting_getbool("creative_mode") then + if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535/385) end end @@ -73,7 +73,7 @@ multicraft.register_tool("throwing:bow_0", { end, }) -multicraft.register_tool("throwing:bow_1", { +minetest.register_tool("throwing:bow_1", { description = "Bow", inventory_image = "throwing_bow_1.png", stack_max = 1, @@ -88,7 +88,7 @@ multicraft.register_tool("throwing:bow_1", { wear = itemstack:get_wear() itemstack:add_wear(wear) if throwing_shoot_arrow(itemstack, user, pointed_thing) then - if not multicraft.setting_getbool("creative_mode") then + if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535/385) end end @@ -96,7 +96,7 @@ multicraft.register_tool("throwing:bow_1", { end, }) -multicraft.register_tool("throwing:bow_2", { +minetest.register_tool("throwing:bow_2", { description = "Bow", inventory_image = "throwing_bow_2.png", stack_max = 1, @@ -106,7 +106,7 @@ multicraft.register_tool("throwing:bow_2", { itemstack:replace("throwing:bow") itemstack:add_wear(wear) if throwing_shoot_arrow(itemstack, user, pointed_thing) then - if not multicraft.setting_getbool("creative_mode") then + if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535/385) end end @@ -114,7 +114,7 @@ multicraft.register_tool("throwing:bow_2", { end, }) -multicraft.register_craft({ +minetest.register_craft({ output = 'throwing:bow', recipe = { {'', 'default:wood', 'default:string'}, diff --git a/games/MultiCraft_game/files/tnt/README.txt b/games/MultiCraft_game/files/tnt/README.txt index 56a6777c6..1f284e123 100644 --- a/games/MultiCraft_game/files/tnt/README.txt +++ b/games/MultiCraft_game/files/tnt/README.txt @@ -2,7 +2,7 @@ by PilzAdam Introduction: -This mod adds TNT to multicraft. TNT is a tool to help the player +This mod adds TNT to minetest. TNT is a tool to help the player in mining. How to install: @@ -12,7 +12,7 @@ a linux system-wide instalation place it in ~/.multicraft/mods/multicraft/. If you want to install this mod only in one world create the folder worldmods/ in your worlddirectory. For further information or help see: -http://wiki.multicraft.com/wiki/Installing_Mods +http://wiki.minetest.com/wiki/Installing_Mods How to use the mod: Craft gunpowder by placing coal and gravel in the crafting area. The diff --git a/games/MultiCraft_game/files/tnt/depends.txt b/games/MultiCraft_game/files/tnt/depends.txt index 3cedf6af5..9060cf5d0 100644 --- a/games/MultiCraft_game/files/tnt/depends.txt +++ b/games/MultiCraft_game/files/tnt/depends.txt @@ -1,3 +1,3 @@ -check + default fire diff --git a/games/MultiCraft_game/files/tnt/init.lua b/games/MultiCraft_game/files/tnt/init.lua index 2eeb84966..a48f065af 100644 --- a/games/MultiCraft_game/files/tnt/init.lua +++ b/games/MultiCraft_game/files/tnt/init.lua @@ -1,8 +1,8 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + function spawn_tnt(pos, entname) - multicraft.sound_play("", {pos = pos,gain = 1.0,max_hear_distance = 15,}) - return multicraft.add_entity(pos, entname) + minetest.sound_play("", {pos = pos,gain = 1.0,max_hear_distance = 15,}) + return minetest.add_entity(pos, entname) end function activate_if_tnt(nname, np, tnt_np, tntr) @@ -13,7 +13,7 @@ function activate_if_tnt(nname, np, tnt_np, tntr) end function do_tnt_physics(tnt_np,tntr) - local objs = multicraft.get_objects_inside_radius(tnt_np, tntr) + local objs = minetest.get_objects_inside_radius(tnt_np, tntr) for k, obj in pairs(objs) do local oname = obj:get_entity_name() local v = obj:getvelocity() @@ -32,8 +32,8 @@ function do_tnt_physics(tnt_np,tntr) end end -multicraft.register_node("tnt:tnt", { - tile_images = {"default_tnt_top.png", "default_tnt_bottom.png", +minetest.register_node("tnt:tnt", { + tiles = {"default_tnt_top.png", "default_tnt_bottom.png", "default_tnt_side.png", "default_tnt_side.png", "default_tnt_side.png", "default_tnt_side.png"}, dug_item = '', -- Get nothing @@ -45,16 +45,16 @@ multicraft.register_node("tnt:tnt", { groups = {mese = 1}, mesecons = {effector = { action_on = (function(p, node) - multicraft.remove_node(p) + minetest.remove_node(p) spawn_tnt(p, "tnt:tnt") nodeupdate(p) end), }} }) -multicraft.register_on_punchnode(function(p, node) +minetest.register_on_punchnode(function(p, node) if node.name == "tnt:tnt" then - multicraft.remove_node(p) + minetest.remove_node(p) spawn_tnt(p, "tnt:tnt") nodeupdate(p) end @@ -85,7 +85,7 @@ end function TNT:on_step(dtime) local pos = self.object:getpos() - multicraft.add_particle({x=pos.x,y=pos.y+0.5,z=pos.z}, {x=math.random(-.1,.1),y=math.random(1,2),z=math.random(-.1,.1)}, {x=0,y=-0.1,z=0}, math.random(.5,1),math.random(1,2), false, "tnt_smoke.png") + minetest.add_particle({x=pos.x,y=pos.y+0.5,z=pos.z}, {x=math.random(-.1,.1),y=math.random(1,2),z=math.random(-.1,.1)}, {x=0,y=-0.1,z=0}, math.random(.5,1),math.random(1,2), false, "tnt_smoke.png") self.timer = self.timer + dtime self.blinktimer = self.blinktimer + dtime if self.timer>3 then @@ -110,9 +110,9 @@ function TNT:on_step(dtime) pos.y = math.floor(pos.y+0.5) pos.z = math.floor(pos.z+0.5) do_tnt_physics(pos, TNT_RANGE) - local meta = multicraft.get_meta(pos) - multicraft.sound_play("tnt_explode", {pos = pos,gain = 1.0,max_hear_distance = 16,}) - if multicraft.get_node(pos).name == "default:water_source" or multicraft.get_node(pos).name == "default:water_flowing" or multicraft.get_node(pos).name == "default:bedrock" or multicraft.get_node(pos).name == "protector:display" or multicraft.is_protected(pos, "tnt") then + local meta = minetest.get_meta(pos) + minetest.sound_play("tnt_explode", {pos = pos,gain = 1.0,max_hear_distance = 16,}) + if minetest.get_node(pos).name == "default:water_source" or minetest.get_node(pos).name == "default:water_flowing" or minetest.get_node(pos).name == "default:bedrock" or minetest.get_node(pos).name == "protector:display" or minetest.is_protected(pos, "tnt") then -- Cancel the Explosion self.object:remove() return @@ -122,17 +122,17 @@ function TNT:on_step(dtime) for z=-TNT_RANGE,TNT_RANGE do if x*x+y*y+z*z <= TNT_RANGE * TNT_RANGE + TNT_RANGE then local np={x=pos.x+x,y=pos.y+y,z=pos.z+z} - local n = multicraft.get_node(np) + local n = minetest.get_node(np) if n.name ~= "air" and n.name ~= "default:obsidian" and n.name ~= "default:bedrock" and n.name ~= "protector:protect" then activate_if_tnt(n.name, np, pos, 3) - multicraft.remove_node(np) + minetest.remove_node(np) nodeupdate(np) if n.name ~= "tnt:tnt" and math.random() > 0.9 then - local drop = multicraft.get_node_drops(n.name, "") + local drop = minetest.get_node_drops(n.name, "") for _,item in ipairs(drop) do if type(item) == "string" then if math.random(1,100) > 40 then - local obj = multicraft.add_item(np, item) + local obj = minetest.add_item(np, item) end end end @@ -154,9 +154,9 @@ function TNT:on_punch(hitter) end end -multicraft.register_entity("tnt:tnt", TNT) +minetest.register_entity("tnt:tnt", TNT) -multicraft.register_craft({ +minetest.register_craft({ output = "tnt:tnt", recipe = { {'default:gunpowder','default:sand','default:gunpowder'}, diff --git a/games/MultiCraft_game/files/vessels/depends.txt b/games/MultiCraft_game/files/vessels/depends.txt index 52427b5b0..8035d8078 100644 --- a/games/MultiCraft_game/files/vessels/depends.txt +++ b/games/MultiCraft_game/files/vessels/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/vessels/init.lua b/games/MultiCraft_game/files/vessels/init.lua index 2c766832a..e31e85f42 100644 --- a/games/MultiCraft_game/files/vessels/init.lua +++ b/games/MultiCraft_game/files/vessels/init.lua @@ -1,9 +1,9 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + -- multicraft 0.4 mod: vessels -- See README.txt for licensing and other information. -multicraft.register_node("vessels:glass_bottle", { +minetest.register_node("vessels:glass_bottle", { description = "Glass Bottle (empty)", drawtype = "plantlike", tiles = {"vessels_glass_bottle.png"}, @@ -19,7 +19,7 @@ multicraft.register_node("vessels:glass_bottle", { sounds = default.node_sound_glass_defaults(), }) -multicraft.register_craft( { +minetest.register_craft( { output = "vessels:glass_bottle 4", recipe = { { "default:glass", "", "default:glass" }, diff --git a/games/MultiCraft_game/files/wallet/depends.txt b/games/MultiCraft_game/files/wallet/depends.txt index 52427b5b0..8035d8078 100644 --- a/games/MultiCraft_game/files/wallet/depends.txt +++ b/games/MultiCraft_game/files/wallet/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/wallet/init.lua b/games/MultiCraft_game/files/wallet/init.lua index 040736882..79b488e93 100644 --- a/games/MultiCraft_game/files/wallet/init.lua +++ b/games/MultiCraft_game/files/wallet/init.lua @@ -1,5 +1,5 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + local function rshift(x, by) return math.floor(x / 2 ^ by) end @@ -15,10 +15,10 @@ local directions = { function update_wall(pos) local typewall = 0 - if multicraft.get_node(pos).name:find("wallet:wall") == 1 then + if minetest.get_node(pos).name:find("wallet:wall") == 1 then typewall = typewall + 1 end - if multicraft.get_node(pos).name:find("wallet:wallmossy") == 1 then + if minetest.get_node(pos).name:find("wallet:wallmossy") == 1 then typewall = typewall + 1 end @@ -28,15 +28,15 @@ function update_wall(pos) local sum = 0 for i = 1, 4 do - local node = multicraft.get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) - if multicraft.registered_nodes[node.name].walkable then + local node = minetest.get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) + if minetest.registered_nodes[node.name].walkable then sum = sum + 2 ^ (i - 1) end end - local node = multicraft.get_node({x = pos.x, y = pos.y+1, z = pos.z}) + local node = minetest.get_node({x = pos.x, y = pos.y+1, z = pos.z}) if sum == 5 or sum == 10 then - if multicraft.registered_nodes[node.name].walkable or node.name == "torches:floor" then + if minetest.registered_nodes[node.name].walkable or node.name == "torches:floor" then sum = sum + 11 end end @@ -46,9 +46,9 @@ function update_wall(pos) end if typewall == 1 then - multicraft.add_node(pos, {name = "wallet:wall_"..sum}) + minetest.add_node(pos, {name = "wallet:wall_"..sum}) else - multicraft.add_node(pos, {name = "wallet:wallmossy_"..sum}) + minetest.add_node(pos, {name = "wallet:wallmossy_"..sum}) end end @@ -100,13 +100,13 @@ for i = 0, 15 do if i == 15 or i == 0 then need_pillar = true end if need_pillar then table.insert(take, pillar) end - multicraft.register_node("wallet:wall_"..i, { + minetest.register_node("wallet:wall_"..i, { collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, drawtype = "nodebox", - tile_images = {"default_cobble.png"}, + tiles = {"default_cobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wall", @@ -117,13 +117,13 @@ for i = 0, 15 do }) end -multicraft.register_node("wallet:wall_0", { +minetest.register_node("wallet:wall_0", { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, - tile_images = {"default_cobble.png"}, + tiles = {"default_cobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wall", @@ -133,13 +133,13 @@ multicraft.register_node("wallet:wall_0", { }, }) -multicraft.register_node("wallet:wall_16", { +minetest.register_node("wallet:wall_16", { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, - tile_images = {"default_cobble.png"}, + tiles = {"default_cobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wall", @@ -149,13 +149,13 @@ multicraft.register_node("wallet:wall_16", { }, }) -multicraft.register_node("wallet:wall_21", { +minetest.register_node("wallet:wall_21", { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, - tile_images = {"default_cobble.png"}, + tiles = {"default_cobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wall", @@ -165,10 +165,10 @@ multicraft.register_node("wallet:wall_21", { }, }) -multicraft.register_node("wallet:wall", { +minetest.register_node("wallet:wall", { description = "Cobblestone Wall", paramtype = "light", - tile_images = {"default_cobble.png"}, + tiles = {"default_cobble.png"}, inventory_image = "cobblestone_wallet.png", stack_max = 64, groups = {building =1}, @@ -186,7 +186,7 @@ multicraft.register_node("wallet:wall", { }) -multicraft.register_craft({ +minetest.register_craft({ output = 'wallet:wall 6', recipe = { {'default:cobble', 'default:cobble', 'default:cobble'}, @@ -223,13 +223,13 @@ for i = 0, 15 do if i == 15 or i == 0 then need_pillar = true end if need_pillar then table.insert(take, pillar) end - multicraft.register_node("wallet:wallmossy_"..i, { + minetest.register_node("wallet:wallmossy_"..i, { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, - tile_images = {"default_mossycobble.png"}, + tiles = {"default_mossycobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wallmossy", @@ -240,13 +240,13 @@ for i = 0, 15 do }) end -multicraft.register_node("wallet:wallmossy_0", { +minetest.register_node("wallet:wallmossy_0", { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, - tile_images = {"default_mossycobble.png"}, + tiles = {"default_mossycobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wallmossy", @@ -256,13 +256,13 @@ multicraft.register_node("wallet:wallmossy_0", { }, }) -multicraft.register_node("wallet:wallmossy_16", { +minetest.register_node("wallet:wallmossy_16", { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, - tile_images = {"default_mossycobble.png"}, + tiles = {"default_mossycobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wallmossy", @@ -272,13 +272,13 @@ multicraft.register_node("wallet:wallmossy_16", { }, }) -multicraft.register_node("wallet:wallmossy_21", { +minetest.register_node("wallet:wallmossy_21", { drawtype = "nodebox", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, - tile_images = {"default_mossycobble.png"}, + tiles = {"default_mossycobble.png"}, paramtype = "light", groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1}, drop = "wallet:wallmossy", @@ -288,14 +288,14 @@ multicraft.register_node("wallet:wallmossy_21", { }, }) -multicraft.register_node("wallet:wallmossy", { +minetest.register_node("wallet:wallmossy", { description = "Mossy Cobblestone Wall", paramtype = "light", collision_box = { type = 'fixed', fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16} }, - tile_images = {"default_mossycobble.png"}, + tiles = {"default_mossycobble.png"}, inventory_image = "cobblestonemossy_wallet.png", stack_max = 64, groups = {building = 1}, @@ -307,7 +307,7 @@ multicraft.register_node("wallet:wallmossy", { collisionbox = {-0.2, 0, -0.2, 0.2, 1.4, 0.2}, on_construct = update_wall }) -multicraft.register_craft({ +minetest.register_craft({ output = 'wallet:wallmossy 6', recipe = { {'default:mossycobble', 'default:mossycobble', 'default:mossycobble'}, @@ -316,5 +316,5 @@ multicraft.register_craft({ }) -multicraft.register_on_placenode(update_wall_global) -multicraft.register_on_dignode(update_wall_global) \ No newline at end of file +minetest.register_on_placenode(update_wall_global) +minetest.register_on_dignode(update_wall_global) \ No newline at end of file diff --git a/games/MultiCraft_game/files/3d_armor/wieldview/README.txt b/games/MultiCraft_game/files/wieldview/README.txt similarity index 52% rename from games/MultiCraft_game/files/3d_armor/wieldview/README.txt rename to games/MultiCraft_game/files/wieldview/README.txt index 7e86e9a04..cffae4680 100644 --- a/games/MultiCraft_game/files/3d_armor/wieldview/README.txt +++ b/games/MultiCraft_game/files/wieldview/README.txt @@ -1,13 +1,11 @@ [mod] visible wielded items [wieldview] ======================================= -depends: default, unified_skins +depends: default, 3d_armor -Makes hand wielded items visible to other players. Compatible with player skins mod [skins]. +Makes hand wielded items visible to other players. -Note: Currently only supports 16x16px texture packs, sorry! - -default settings: [multicraft.conf] +default settings: [minetest.conf] # Set number of seconds between visible wielded item updates. wieldview_update_time = 2 diff --git a/games/MultiCraft_game/files/3d_armor/wieldview/depends.txt b/games/MultiCraft_game/files/wieldview/depends.txt similarity index 70% rename from games/MultiCraft_game/files/3d_armor/wieldview/depends.txt rename to games/MultiCraft_game/files/wieldview/depends.txt index 8e1267aba..585cc7aaa 100644 --- a/games/MultiCraft_game/files/3d_armor/wieldview/depends.txt +++ b/games/MultiCraft_game/files/wieldview/depends.txt @@ -1,4 +1,2 @@ -check default 3d_armor - diff --git a/games/MultiCraft_game/files/3d_armor/wieldview/init.lua b/games/MultiCraft_game/files/wieldview/init.lua similarity index 50% rename from games/MultiCraft_game/files/3d_armor/wieldview/init.lua rename to games/MultiCraft_game/files/wieldview/init.lua index 11472314c..7a5a61994 100644 --- a/games/MultiCraft_game/files/3d_armor/wieldview/init.lua +++ b/games/MultiCraft_game/files/wieldview/init.lua @@ -1,15 +1,13 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end local time = 0 -local update_time = tonumber(multicraft.setting_get("wieldview_update_time")) +local update_time = tonumber(minetest.setting_get("wieldview_update_time")) if not update_time then update_time = 2 - multicraft.setting_set("wieldview_update_time", tostring(update_time)) + minetest.setting_set("wieldview_update_time", tostring(update_time)) end -local node_tiles = multicraft.setting_getbool("wieldview_node_tiles") +local node_tiles = minetest.setting_getbool("wieldview_node_tiles") if not node_tiles then node_tiles = false - multicraft.setting_set("wieldview_node_tiles", "false") + minetest.setting_set("wieldview_node_tiles", "false") end wieldview = { @@ -17,17 +15,18 @@ wieldview = { transform = {}, } -dofile(multicraft.get_modpath(multicraft.get_current_modname()).."/transform.lua") +dofile(minetest.get_modpath(minetest.get_current_modname()).."/transform.lua") wieldview.get_item_texture = function(self, item) local texture = "3d_armor_trans.png" if item ~= "" then - if multicraft.registered_items[item] then - local inventory_image = multicraft.registered_items[item].inventory_image - if inventory_image and inventory_image ~= "" then - texture = inventory_image - elseif node_tiles == true and multicraft.registered_items[item].tiles then - texture = multicraft.registered_items[item].tiles[1] + if minetest.registered_items[item] then + if minetest.registered_items[item].inventory_image ~= "" then + texture = minetest.registered_items[item].inventory_image + elseif node_tiles == true and minetest.registered_items[item].tiles + and type(minetest.registered_items[item].tiles[1]) == "string" + and minetest.registered_items[item].tiles[1] ~= "" then + texture = minetest.inventorycube(minetest.registered_items[item].tiles[1]) end end if wieldview.transform[item] then @@ -57,20 +56,21 @@ wieldview.update_wielded_item = function(self, player) self.wielded_item[name] = item end -multicraft.register_on_joinplayer(function(player) +minetest.register_on_joinplayer(function(player) local name = player:get_player_name() wieldview.wielded_item[name] = "" - multicraft.after(0, function(player) + minetest.after(0, function(player) wieldview:update_wielded_item(player) end, player) end) -multicraft.register_globalstep(function(dtime) +minetest.register_globalstep(function(dtime) time = time + dtime if time > update_time then - for _,player in ipairs(multicraft.get_connected_players()) do + for _,player in ipairs(minetest.get_connected_players()) do wieldview:update_wielded_item(player) end time = 0 end -end) \ No newline at end of file +end) + diff --git a/games/MultiCraft_game/files/3d_armor/wieldview/transform.lua b/games/MultiCraft_game/files/wieldview/transform.lua similarity index 88% rename from games/MultiCraft_game/files/3d_armor/wieldview/transform.lua rename to games/MultiCraft_game/files/wieldview/transform.lua index cdf8a05d7..436b3aed4 100644 --- a/games/MultiCraft_game/files/3d_armor/wieldview/transform.lua +++ b/games/MultiCraft_game/files/wieldview/transform.lua @@ -1,14 +1,14 @@ -- Wielded Item Transformations - http://dev.minetest.net/texture -wieldview_transform = { +wieldview.transform = { ["default:torch"]="R270", ["default:sapling"]="R270", ["flowers:dandelion_white"]="R270", ["flowers:dandelion_yellow"]="R270", - ["flowers:geranium"]="R270", + ["flowers:orchid"]="R270", ["flowers:rose"]="R270", ["flowers:tulip"]="R270", - ["flowers:viola"]="R270", + ["flowers:allium"]="R270", ["bucket:bucket_empty"]="R270", ["bucket:bucket_water"]="R270", ["bucket:bucket_lava"]="R270", diff --git a/games/MultiCraft_game/files/wool/depends.txt b/games/MultiCraft_game/files/wool/depends.txt index 52427b5b0..8035d8078 100644 --- a/games/MultiCraft_game/files/wool/depends.txt +++ b/games/MultiCraft_game/files/wool/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/wool/init.lua b/games/MultiCraft_game/files/wool/init.lua index ff575b168..7ec74fad0 100644 --- a/games/MultiCraft_game/files/wool/init.lua +++ b/games/MultiCraft_game/files/wool/init.lua @@ -1,10 +1,10 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + -- multicraft/wool/init.lua -- Backwards compatibility with jordach's 16-color wool mod -multicraft.register_alias("wool:dark_blue", "wool:blue") -multicraft.register_alias("wool:gold", "wool:yellow") +minetest.register_alias("wool:dark_blue", "wool:blue") +minetest.register_alias("wool:gold", "wool:yellow") local wool = {} -- This uses a trick: you can first define the recipes using all of the base @@ -33,14 +33,14 @@ for _, row in ipairs(wool.dyes) do local desc = row[2] local craft_color_group = row[3] -- Node Definition - multicraft.register_node("wool:"..name, { + minetest.register_node("wool:"..name, { description = desc.." Wool", stack_max = 64, tiles = {"wool_"..name..".png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1, building = 1}, sounds = default.node_sound_defaults(), }) - multicraft.register_node("wool:"..name.."_carpet", { + minetest.register_node("wool:"..name.."_carpet", { description = desc.." Carpet", walkable = false, tiles = {"wool_"..name..".png"}, @@ -59,12 +59,12 @@ for _, row in ipairs(wool.dyes) do }) if craft_color_group then -- Crafting from dye and white wool - multicraft.register_craft({ + minetest.register_craft({ type = "shapeless", output = 'wool:'..name, recipe = {'group:dye,'..craft_color_group, 'group:wool'}, }) - multicraft.register_craft({ + minetest.register_craft({ type = "shapeless", output = 'wool:'..name..'_carpet 3', recipe = {'wool:'..name, 'wool:'..name}, diff --git a/games/MultiCraft_game/files/xpanes/depends.txt b/games/MultiCraft_game/files/xpanes/depends.txt index 52427b5b0..8035d8078 100644 --- a/games/MultiCraft_game/files/xpanes/depends.txt +++ b/games/MultiCraft_game/files/xpanes/depends.txt @@ -1,2 +1,2 @@ -check + default diff --git a/games/MultiCraft_game/files/xpanes/init.lua b/games/MultiCraft_game/files/xpanes/init.lua index 2ff00f4f3..8fd047453 100644 --- a/games/MultiCraft_game/files/xpanes/init.lua +++ b/games/MultiCraft_game/files/xpanes/init.lua @@ -1,5 +1,5 @@ -if not multicraft.get_modpath("check") then os.exit() end -if not default.multicraft_is_variable_is_a_part_of_multicraft_subgame_and_copying_it_means_you_use_our_code_so_we_become_contributors_of_your_project then exit() end + + -- xPanes mod by xyz custom by davedevils function pane(node, desc, dropitem, recipeitem, color) local function rshift(x, by) @@ -14,20 +14,20 @@ function pane(node, desc, dropitem, recipeitem, color) } local function update_pane(pos) - if multicraft.get_node(pos).name:find("xpanes:pane_"..node..""..color) == nil then + if minetest.get_node(pos).name:find("xpanes:pane_"..node..""..color) == nil then return end local sum = 0 for i = 1, 4 do - local node = multicraft.get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) - if multicraft.registered_nodes[node.name].walkable ~= false then + local node = minetest.get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) + if minetest.registered_nodes[node.name].walkable ~= false then sum = sum + 2 ^ (i - 1) end end if sum == 0 then sum = 15 end - multicraft.add_node(pos, {name = "xpanes:pane_"..node..""..color.."_"..sum}) + minetest.add_node(pos, {name = "xpanes:pane_"..node..""..color.."_"..sum}) end local function update_nearby(pos) @@ -75,9 +75,9 @@ function pane(node, desc, dropitem, recipeitem, color) if cnt == 1 then texture = "xpanes_pane_half_"..node..""..color..".png" end - multicraft.register_node("xpanes:pane_"..node..""..color.."_"..i, { + minetest.register_node("xpanes:pane_"..node..""..color.."_"..i, { drawtype = "nodebox", - tile_images = {"xpanes_top_"..node..""..color..".png", "xpanes_top_"..node..""..color..".png", texture}, + tiles = {"xpanes_top_"..node..""..color..".png", "xpanes_top_"..node..""..color..".png", texture}, paramtype = "light", use_texture_alpha = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, decorative = 1}, @@ -93,9 +93,9 @@ function pane(node, desc, dropitem, recipeitem, color) }) end - multicraft.register_node("xpanes:pane_"..node..""..color, { + minetest.register_node("xpanes:pane_"..node..""..color, { description = desc, - tile_images = {"xpanes_pane_"..node..""..color..".png"}, + tiles = {"xpanes_pane_"..node..""..color..".png"}, inventory_image = "xpanes_pane_"..node..""..color..".png", paramtype = "light", stack_max = 64, @@ -107,10 +107,10 @@ function pane(node, desc, dropitem, recipeitem, color) groups = {decorative = 1} }) - multicraft.register_on_placenode(update_nearby) - multicraft.register_on_dignode(update_nearby) + minetest.register_on_placenode(update_nearby) + minetest.register_on_dignode(update_nearby) - multicraft.register_craft({ + minetest.register_craft({ output = 'xpanes:pane_'..node..''..color..' 16', recipe = { {recipeitem, recipeitem, recipeitem}, diff --git a/games/MultiCraft_game/files/default/textures/xpanes_pane_glass.png b/games/MultiCraft_game/files/xpanes/textures/xpanes_pane_glass.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/xpanes_pane_glass.png rename to games/MultiCraft_game/files/xpanes/textures/xpanes_pane_glass.png diff --git a/games/MultiCraft_game/files/default/textures/xpanes_pane_glass_black.png b/games/MultiCraft_game/files/xpanes/textures/xpanes_pane_glass_black.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/xpanes_pane_glass_black.png rename to games/MultiCraft_game/files/xpanes/textures/xpanes_pane_glass_black.png diff --git a/games/MultiCraft_game/files/default/textures/xpanes_pane_glass_blue.png b/games/MultiCraft_game/files/xpanes/textures/xpanes_pane_glass_blue.png similarity index 100% rename from games/MultiCraft_game/files/default/textures/xpanes_pane_glass_blue.png rename to games/MultiCraft_game/files/xpanes/textures/xpanes_pane_glass_blue.png diff --git 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b/games/MultiCraft_game/multicraft.conf @@ -1,26 +1,13 @@ -# This is a game specify multicraft.conf file, do not edit - time_speed = 72 movement_acceleration_default = 1.8 movement_acceleration_air = 1 -#movement_acceleration_fast = 10 - movement_speed_walk = 4.2 movement_speed_crouch = 1.3 movement_speed_fast = 10.8 - movement_speed_jump = 6.6 -#movement_speed_climb = 2 -#movement_speed_descend = 6 - -#movement_liquid_fluidity = 1 -#movement_liquid_fluidity_smooth = 0.5 movement_liquid_sink = 23 - movement_gravity = 10.3 -keepInventory = false - -#privs -default_privs = fly, fast, interact, shout, settime \ No newline at end of file +default_privs = fly, fast, interact, shout, settime +vertical_spawn_range = 128 \ No newline at end of file