From 905a414ffb7e7ec25d377fb59443682c98baf31c Mon Sep 17 00:00:00 2001 From: Mrchiantos <51173452+Mrchiantos@users.noreply.github.com> Date: Mon, 22 Jul 2019 01:29:43 +0200 Subject: [PATCH] Update subgame.cpp --- src/subgame.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/subgame.cpp b/src/subgame.cpp index 657d0691d..9f8fe84b2 100644 --- a/src/subgame.cpp +++ b/src/subgame.cpp @@ -87,9 +87,9 @@ SubgameSpec findSubgame(const std::string &id) } find_paths.push_back(GameFindPath( - user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true)); + share + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true)); find_paths.push_back(GameFindPath( - user + DIR_DELIM + "games" + DIR_DELIM + id, true)); + share + DIR_DELIM + "games" + DIR_DELIM + id, true)); find_paths.push_back(GameFindPath( share + DIR_DELIM + "games" + DIR_DELIM + id + "_game", false)); find_paths.push_back(GameFindPath( @@ -113,7 +113,7 @@ SubgameSpec findSubgame(const std::string &id) if(!user_game) mods_paths.insert(share + DIR_DELIM + "files"); if(user != share || user_game) - mods_paths.insert(user + DIR_DELIM + "files"); + mods_paths.insert(share + DIR_DELIM + "files"); std::string game_name = getGameName(game_path); if(game_name == "") game_name = id;