From 7bee4e8f5f3dbc41764b194ea02d377f85c8b99d Mon Sep 17 00:00:00 2001 From: OttoLidenbrock Date: Wed, 13 May 2015 17:41:46 +1000 Subject: [PATCH] Make sure there is always a delay after digging before a node can be placed --- src/game.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game.cpp b/src/game.cpp index 3635cfc3d..bfc58aea8 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -3533,6 +3533,7 @@ void Game::handlePointingAtNode(GameRunData *runData, && client->checkPrivilege("interact")) { handleDigging(runData, pointed, nodepos, playeritem_toolcap, dtime); digging = true; + runData->noplace_delay_timer = 1.0; } #ifdef HAVE_TOUCHSCREENGUI