commit e1e32b55df491ee88b04351362a5ea86f87ec3a1 Author: Vanessa Dannenberg Date: Thu Sep 20 13:44:42 2018 -0400 Initial commit diff --git a/depends.txt b/depends.txt new file mode 100644 index 0000000..a23c623 --- /dev/null +++ b/depends.txt @@ -0,0 +1,5 @@ +default +creative? +ilights +gloopblocks? +homedecor? diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..08fe30c --- /dev/null +++ b/init.lua @@ -0,0 +1,107 @@ +local fdir_to_right = { + { 1, 0 }, + { 0, -1 }, + { -1, 0 }, + { 0, 1 } +} + +local function check_and_place(itemstack, placer, pointed_thing, pole, light) + if not placer then return end + local player_name = placer:get_player_name() + local fdir = minetest.dir_to_facedir(placer:get_look_dir()) + + local pos1 = minetest.get_pointed_thing_position(pointed_thing) + local node1 = minetest.get_node(pos1) + if not node1 or node1.name == "ignore" then return end + local def1 = minetest.registered_items[node1.name] + + print(dump(pos1)) + print(node1.name) + print(dump(def1)) + + + if (def1 and def1.buildable_to) then + pos1.y = pos1.y-1 + end + local node1 = minetest.get_node(pos1) + + local node2, node3, node4 + local def1 = minetest.registered_items[node1.name] + local def2, def3, def4 + + local pos2, pos3, pos4 + for i = 1, 5 do + pos2 = { x=pos1.x, y = pos1.y+i, z=pos1.z } + node2 = minetest.get_node(pos2) + def2 = minetest.registered_items[node2.name] + if minetest.is_protected(pos2, player_name) or not (def2 and def2.buildable_to) then return end + end + + pos3 = { x = pos1.x+fdir_to_right[fdir+1][1], y = pos1.y+5, z = pos1.z+fdir_to_right[fdir+1][2] } + node3 = minetest.get_node(pos3) + def3 = minetest.registered_items[node3.name] + if minetest.is_protected(pos3, player_name) or not (def3 and def3.buildable_to) then return end + + pos4 = { x = pos1.x+fdir_to_right[fdir+1][1], y = pos1.y+4, z = pos1.z+fdir_to_right[fdir+1][2] } + node4 = minetest.get_node(pos4) + def4 = minetest.registered_items[node4.name] + if minetest.is_protected(pos4, player_name) or not (def3 and def4.buildable_to) then return end + + if not creative or not creative.is_enabled_for(player_name) then + local inv = placer:get_inventory() + if not inv:contains_item("main", pole.." 5") or not inv:contains_item("main", light) then return end + inv:remove_item("main", pole.." 5") + inv:remove_item("main", light) + end + + for i = 1, 5 do + pos2 = {x=pos1.x, y = pos1.y+i, z=pos1.z} + minetest.set_node(pos2, {name = pole }) + end + minetest.set_node(pos3, { name = pole }) + minetest.set_node(pos4, { name = light, param2 = 0 }) +end + +minetest.register_tool("simple_streetlights:spawner_wood_white", { + description = "Streetlight spawner (wooden pole, white light)", + inventory_image = "simple_streetlights_spawner_wood_white.png", + use_texture_alpha = true, + tool_capabilities = { full_punch_interval=0.1 }, + on_place = function(itemstack, placer, pointed_thing) + check_and_place(itemstack, placer, pointed_thing, "default:fence_wood", "ilights:light") + end +}) + +if minetest.get_modpath("gloopblocks") then + minetest.register_tool("simple_streetlights:spawner_steel_white", { + description = "Streetlight spawner (steel pole, white light)", + inventory_image = "simple_streetlights_spawner_steel_white.png", + use_texture_alpha = true, + tool_capabilities = { full_punch_interval=0.1 }, + on_place = function(itemstack, placer, pointed_thing) + check_and_place(itemstack, placer, pointed_thing, "gloopblocks:fence_steel", "ilights:light") + end + }) +end + +if minetest.get_modpath("homedecor") then + minetest.register_tool("simple_streetlights:spawner_wrought_iron_white", { + description = "Streetlight spawner (wrought iron pole, white light)", + inventory_image = "simple_streetlights_spawner_wrought_iron_white.png", + use_texture_alpha = true, + tool_capabilities = { full_punch_interval=0.1 }, + on_place = function(itemstack, placer, pointed_thing) + check_and_place(itemstack, placer, pointed_thing, "homedecor:fence_wrought_iron", "ilights:light") + end + }) + + minetest.register_tool("simple_streetlights:spawner_brass_white", { + description = "Streetlight spawner (brass pole, white light)", + inventory_image = "simple_streetlights_spawner_brass_white.png", + use_texture_alpha = true, + tool_capabilities = { full_punch_interval=0.1 }, + on_place = function(itemstack, placer, pointed_thing) + check_and_place(itemstack, placer, pointed_thing, "homedecor:fence_brass", "ilights:light") + end + }) +end diff --git a/textures/simple_streetlights_spawner_brass_white.png b/textures/simple_streetlights_spawner_brass_white.png new file mode 100644 index 0000000..e410e19 Binary files /dev/null and b/textures/simple_streetlights_spawner_brass_white.png differ diff --git a/textures/simple_streetlights_spawner_steel_white.png b/textures/simple_streetlights_spawner_steel_white.png new file mode 100644 index 0000000..d3cd1ee Binary files /dev/null and b/textures/simple_streetlights_spawner_steel_white.png differ diff --git a/textures/simple_streetlights_spawner_wood_white.png b/textures/simple_streetlights_spawner_wood_white.png new file mode 100644 index 0000000..33191fa Binary files /dev/null and b/textures/simple_streetlights_spawner_wood_white.png differ diff --git a/textures/simple_streetlights_spawner_wrought_iron_white.png b/textures/simple_streetlights_spawner_wrought_iron_white.png new file mode 100644 index 0000000..c5a8309 Binary files /dev/null and b/textures/simple_streetlights_spawner_wrought_iron_white.png differ