--[[TODO ropebox rope break results in bottom rope dissapearing and bottom drop rope node to appear at the new bottom and rope does not drop anything!!!! ]] vines = {} local mod_name = "vines" local average_height = 12 local spawn_interval = 90 local vines_group = {attached_node=1,vines=1,snappy=3,flammable=2,hanging_node=1,vines_cleanup=1} vines.growth_interval = 300 vines.growth_chance = 2 vines.rot_interval = 300 vines.rot_chance = 8 local jungle_leaves_list = { "default:jungleleaves", "moretrees:jungle_leaves_red", "moretrees:jungle_leaves_yellow", "moretrees:jungle_leaves_green" } -- Nodes minetest.register_node("vines:rope_block", { description = "Rope", sunlight_propagates = true, paramtype = "light", tile_images = { "default_wood.png^vines_rope.png", "default_wood.png^vines_rope.png", "default_wood.png", "default_wood.png", "default_wood.png^vines_rope.png", "default_wood.png^vines_rope.png", }, drawtype = "cube", groups = {choppy=2,oddly_breakable_by_hand=1}, after_place_node = function(pos) local p = {x=pos.x, y=pos.y-1, z=pos.z} local n = minetest.get_node(p) if n.name == "air" then minetest.add_node(p, {name="vines:rope_end"}) end end, after_dig_node = function(pos, node, digger) local p = {x=pos.x, y=pos.y-1, z=pos.z} local n = minetest.get_node(p) while n.name == 'vines:rope' do minetest.remove_node(p) p = {x=p.x, y=p.y-1, z=p.z} n = minetest.get_node(p) end if n.name == 'vines:rope_end' then minetest.remove_node(p) end end }) minetest.register_node("vines:rope", { description = "Rope", walkable = false, climbable = true, sunlight_propagates = true, paramtype = "light", drop = "", tile_images = { "vines_rope.png" }, drawtype = "plantlike", groups = {flammable=2, not_in_creative_inventory=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, on_destruct = function() end, }) minetest.register_node("vines:rope_end", { description = "Rope", walkable = false, climbable = true, sunlight_propagates = true, paramtype = "light", drop = "", tile_images = { "vines_rope_end.png" }, drawtype = "plantlike", groups = {flammable=2, not_in_creative_inventory=1}, sounds = default.node_sound_leaves_defaults(), after_place_node = function(pos) yesh = {x = pos.x, y= pos.y-1, z=pos.z} minetest.add_node(yesh, {name="vines:rope"}) end, selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, }) minetest.register_node("vines:side", { description = "Vine", walkable = false, climbable = true, drop = "", sunlight_propagates = true, paramtype = "light", paramtype2 = "wallmounted", buildable_to = true, tile_images = { "vines_side.png" }, drawtype = "signlike", inventory_image = "vines_side.png", groups = vines_group, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted", }, after_dig_node = function(pos, oldnode, oldmetadata, user) local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end if 'vines:shears' == wielded:get_name() then local inv = user:get_inventory() if inv then inv:add_item("main", ItemStack(oldnode.name)) end end end }) minetest.register_node("vines:side_rotten", { description = "Vine", walkable = false, climbable = false, drop = "", sunlight_propagates = true, paramtype = "light", paramtype2 = "wallmounted", buildable_to = true, tile_images = { "vines_side_rotten.png" }, drawtype = "signlike", inventory_image = "vines_side.png", groups = {snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted", }, }) minetest.register_node("vines:willow", { description = "Vine", walkable = false, climbable = true, drop = "", sunlight_propagates = true, paramtype = "light", paramtype2 = "wallmounted", buildable_to = true, tile_images = { "vines_willow.png" }, drawtype = "signlike", inventory_image = "vines_willow.png", groups = vines_group, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted", }, after_dig_node = function(pos, oldnode, oldmetadata, user) local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end if 'vines:shears' == wielded:get_name() then local inv = user:get_inventory() if inv then inv:add_item("main", ItemStack(oldnode.name)) end end end }) minetest.register_node("vines:willow_rotten", { description = "Vine", walkable = false, climbable = false, sunlight_propagates = true, paramtype = "light", drop = "", paramtype2 = "wallmounted", buildable_to = true, tile_images = { "vines_willow_rotten.png" }, drawtype = "signlike", inventory_image = "vines_willow.png", groups = {snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted", }, }) minetest.register_node("vines:root", { description = "Vine", walkable = false, climbable = true, sunlight_propagates = true, paramtype = "light", buildable_to = true, tile_images = { "vines_root.png" }, drawtype = "plantlike", inventory_image = "vines_root.png", groups = {vines=1,snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, }) minetest.register_node("vines:vine", { description = "Vine", walkable = false, climbable = true, sunlight_propagates = true, drop = "", paramtype = "light", buildable_to = true, tile_images = { "vines_vine.png" }, drawtype = "plantlike", inventory_image = "vines_vine.png", groups = vines_group, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-0.3, -1/2, -0.3, 0.3, 1/2, 0.3}, }, after_dig_node = function(pos, oldnode, oldmetadata, user) local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end if 'vines:shears' == wielded:get_name() then local inv = user:get_inventory() if inv then inv:add_item("main", ItemStack(oldnode.name)) end end end }) minetest.register_node("vines:vine_rotten", { description = "Rotten vine", walkable = false, climbable = true, drop = "", sunlight_propagates = true, paramtype = "light", buildable_to = true, tile_images = { "vines_vine_rotten.png" }, drawtype = "plantlike", inventory_image = "vines_vine_rotten.png", groups = {snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-0.3, -1/2, -0.3, 0.3, 1/2, 0.3}, }, }) -- vine rotting minetest.register_abm({ nodenames = {"vines:vine", "vines:side", "vines:willow"}, interval = vines.rot_interval, chance = vines.rot_chance, action = function(pos, node, active_object_count, active_object_count_wider) if minetest.find_node_near(pos, 5, "group:tree") == nil then local walldir = node.param2 minetest.add_node(pos, {name=node.name.."_rotten", param2 = walldir}) end end }) -- vine growth minetest.register_abm({ nodenames = {"vines:vine", "vines:side", "vines:willow"}, interval = vines.growth_interval, chance = vines.growth_chance, action = function(pos, node, active_object_count, active_object_count_wider) local p = {x=pos.x, y=pos.y-1, z=pos.z} local n = minetest.get_node(p) if n.name == "air" then local walldir = node.param2 minetest.add_node(p, {name=node.name, param2 = walldir}) end end }) -- cleanup if the initial tree is missing entirely (e.g. has been dug away) minetest.register_abm({ nodenames = {"group:vines_cleanup"}, interval = 10, chance = 5, action = function(pos, node, active_object_count, active_object_count_wider) if not minetest.find_node_near(pos, 1, jungle_leaves_list) then local p_top = {x=pos.x, y=pos.y+1, z=pos.z} if minetest.get_item_group(minetest.get_node(p_top).name, "vines_cleanup") == 0 then minetest.remove_node(pos) end end end }) -- rope extension minetest.register_abm({ nodenames = {"vines:rope_end"}, interval = 1, chance = 1, drop = "", action = function(pos, node, active_object_count, active_object_count_wider) local p = {x=pos.x, y=pos.y-1, z=pos.z} local n = minetest.get_node(p) --remove if top node is removed if n.name == "air" then minetest.set_node(pos, {name="vines:rope"}) minetest.add_node(p, {name="vines:rope_end"}) end end }) --Craft minetest.register_craft({ output = 'vines:rope_block', recipe = { {'', 'default:wood', ''}, {'', 'vines:side', ''}, {'', 'vines:side', ''}, } }) minetest.register_craftitem("vines:vines", { description = "Vines", inventory_image = "vines_item.png", }) --spawning plantslib:spawn_on_surfaces({ avoid_nodes = {"vines:vine"}, avoid_radius = 5, spawn_delay = spawn_interval, spawn_plants = {"vines:vine"}, spawn_chance = 10, spawn_surfaces = {"default:dirt_with_grass","default:dirt"}, spawn_on_bottom = true, plantlife_limit = -0.9, }) plantslib:spawn_on_surfaces({ avoid_nodes = {"vines:vine", "vines:side"}, avoid_radius = 3, spawn_delay = spawn_interval, spawn_plants = {"vines:side"}, spawn_chance = 10, spawn_surfaces = jungle_leaves_list, spawn_on_side = true, near_nodes = {"default:jungletree"}, near_nodes_size = 5, plantlife_limit = -0.9, }) plantslib:spawn_on_surfaces({ spawn_plants = {"vines:willow"}, spawn_delay = spawn_interval, spawn_chance = 3, spawn_surfaces = {"moretrees:willow_leaves"}, spawn_on_side = true, near_nodes = {"default:water_source"}, near_nodes_size = 2, near_nodes_vertical = 5, near_nodes_count = 1, plantlife_limit = -0.9, }) --Shears jojoa1997's shears minetest.register_tool("vines:shears", { description = "Shears", inventory_image = "shears.png", wield_image = "shears.png", stack_max = 1, max_drop_level=3, tool_capabilities = { full_punch_interval = 1.0, max_drop_level=0, groupcaps={ snappy={times={[3]=0.2}, maxwear=0.05, maxlevel=3}, wool={times={[3]=0.2}, maxwear=0.05, maxlevel=3} } }, }) minetest.register_craft({ output = 'vines:shears', recipe = { {'', 'default:steel_ingot', ''}, {'default:stick', 'default:wood', 'default:steel_ingot'}, {'', '', 'default:stick'}, } }) print("[Vines] Loaded!")