diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 41e7c00e..b6e6520b 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -3664,7 +3664,7 @@ Definition tables ^ Don't forget to use "leveled" type nodebox. ]] liquid_range = 8, -- number of flowing nodes around source (max. 8) drowning = 0, -- Player will take this amount of damage if no bubbles are left - light_source = 0, -- Amount of light emitted by node + light_source = 0, -- Amount of light emitted by node (max. 14) damage_per_second = 0, -- If player is inside node, this damage is caused node_box = {type="regular"}, -- See "Node boxes" connects_to = nodenames, --[[