/* Minetest-c55 Copyright (C) 2010 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "guiInventoryMenu.h" #include "constants.h" #include "keycode.h" #include "strfnd.h" #include #include #include #include #include #include "log.h" void drawInventoryItem(video::IVideoDriver *driver, gui::IGUIFont *font, InventoryItem *item, core::rect rect, const core::rect *clip) { if(item == NULL) return; video::ITexture *texture = NULL; texture = item->getImage(); if(texture != NULL) { const video::SColor color(255,255,255,255); const video::SColor colors[] = {color,color,color,color}; driver->draw2DImage(texture, rect, core::rect(core::position2d(0,0), core::dimension2di(texture->getOriginalSize())), clip, colors, true); } else { video::SColor bgcolor(255,50,50,128); driver->draw2DRectangle(bgcolor, rect, clip); } if(font != NULL) { std::string text = item->getText(); if(font && text != "") { v2u32 dim = font->getDimension(narrow_to_wide(text).c_str()); v2s32 sdim(dim.X,dim.Y); core::rect rect2( /*rect.UpperLeftCorner, core::dimension2d(rect.getWidth(), 15)*/ rect.LowerRightCorner - sdim, sdim ); video::SColor bgcolor(128,0,0,0); driver->draw2DRectangle(bgcolor, rect2, clip); font->draw(text.c_str(), rect2, video::SColor(255,255,255,255), false, false, clip); } } } /* GUIInventoryMenu */ GUIInventoryMenu::GUIInventoryMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, IMenuManager *menumgr, v2s16 menu_size, InventoryContext *c, InventoryManager *invmgr ): GUIModalMenu(env, parent, id, menumgr), m_menu_size(menu_size), m_c(c), m_invmgr(invmgr) { m_selected_item = NULL; } GUIInventoryMenu::~GUIInventoryMenu() { removeChildren(); if(m_selected_item) delete m_selected_item; } void GUIInventoryMenu::removeChildren() { const core::list &children = getChildren(); core::list children_copy; for(core::list::ConstIterator i = children.begin(); i != children.end(); i++) { children_copy.push_back(*i); } for(core::list::Iterator i = children_copy.begin(); i != children_copy.end(); i++) { (*i)->remove(); } /*{ gui::IGUIElement *e = getElementFromId(256); if(e != NULL) e->remove(); }*/ } void GUIInventoryMenu::regenerateGui(v2u32 screensize) { // Remove children removeChildren(); /*padding = v2s32(24,24); spacing = v2s32(60,56); imgsize = v2s32(48,48);*/ padding = v2s32(screensize.Y/40, screensize.Y/40); spacing = v2s32(screensize.Y/12, screensize.Y/13); imgsize = v2s32(screensize.Y/15, screensize.Y/15); s32 helptext_h = 15; v2s32 size( padding.X*2+spacing.X*(m_menu_size.X-1)+imgsize.X, padding.Y*2+spacing.Y*(m_menu_size.Y-1)+imgsize.Y + helptext_h ); core::rect rect( screensize.X/2 - size.X/2, screensize.Y/2 - size.Y/2, screensize.X/2 + size.X/2, screensize.Y/2 + size.Y/2 ); DesiredRect = rect; recalculateAbsolutePosition(false); v2s32 basepos = getBasePos(); m_draw_spec.clear(); for(u16 i=0; i rect(0, 0, size.X-padding.X*2, helptext_h); rect = rect + v2s32(size.X/2 - rect.getWidth()/2, size.Y-rect.getHeight()-15); const wchar_t *text = L"Left click: Move all items, Right click: Move single item"; Environment->addStaticText(text, rect, false, true, this, 256); } } GUIInventoryMenu::ItemSpec GUIInventoryMenu::getItemAtPos(v2s32 p) const { core::rect imgrect(0,0,imgsize.X,imgsize.Y); for(u32 i=0; i rect = imgrect + s.pos + p0; if(rect.isPointInside(p)) { return ItemSpec(s.inventoryname, s.listname, i); } } } return ItemSpec("", "", -1); } void GUIInventoryMenu::drawList(const ListDrawSpec &s) { video::IVideoDriver* driver = Environment->getVideoDriver(); // Get font gui::IGUIFont *font = NULL; gui::IGUISkin* skin = Environment->getSkin(); if (skin) font = skin->getFont(); Inventory *inv = m_invmgr->getInventory(m_c, s.inventoryname); assert(inv); InventoryList *ilist = inv->getList(s.listname); core::rect imgrect(0,0,imgsize.X,imgsize.Y); for(s32 i=0; i rect = imgrect + s.pos + p; InventoryItem *item = NULL; if(ilist) item = ilist->getItem(i); if(m_selected_item != NULL && m_selected_item->listname == s.listname && m_selected_item->i == i) { /*s32 border = imgsize.X/12; driver->draw2DRectangle(video::SColor(255,192,192,192), core::rect(rect.UpperLeftCorner - v2s32(1,1)*border, rect.LowerRightCorner + v2s32(1,1)*border), NULL); driver->draw2DRectangle(video::SColor(255,0,0,0), core::rect(rect.UpperLeftCorner - v2s32(1,1)*((border+1)/2), rect.LowerRightCorner + v2s32(1,1)*((border+1)/2)), NULL);*/ s32 border = 2; driver->draw2DRectangle(video::SColor(255,255,0,0), core::rect(rect.UpperLeftCorner - v2s32(1,1)*border, rect.LowerRightCorner + v2s32(1,1)*border), &AbsoluteClippingRect); } video::SColor bgcolor(255,128,128,128); driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); if(item) { drawInventoryItem(driver, font, item, rect, &AbsoluteClippingRect); } } } void GUIInventoryMenu::drawMenu() { gui::IGUISkin* skin = Environment->getSkin(); if (!skin) return; video::IVideoDriver* driver = Environment->getVideoDriver(); video::SColor bgcolor(140,0,0,0); driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect); /* Draw items */ for(u32 i=0; i= 0) { v2s32 p(event.MouseInput.X, event.MouseInput.Y); //infostream<<"Mouse down at p=("<getInventory(m_c, m_selected_item->inventoryname); Inventory *inv_to = m_invmgr->getInventory(m_c, s.inventoryname); assert(inv_from); assert(inv_to); InventoryList *list_from = inv_from->getList(m_selected_item->listname); InventoryList *list_to = inv_to->getList(s.listname); if(list_from == NULL) infostream<<"from list doesn't exist"<getItem(m_selected_item->i) != NULL) { infostream<<"Handing IACTION_MOVE to manager"<count = amount; a->from_inv = m_selected_item->inventoryname; a->from_list = m_selected_item->listname; a->from_i = m_selected_item->i; a->to_inv = s.inventoryname; a->to_list = s.listname; a->to_i = s.i; //ispec.actions->push_back(a); m_invmgr->inventoryAction(a); if(list_from->getItem(m_selected_item->i)->getCount()==1) source_empties = true; } // Remove selection if target was left-clicked or source // slot was emptied if(amount == 0 || source_empties) { delete m_selected_item; m_selected_item = NULL; } } else { /* Select if non-NULL */ Inventory *inv = m_invmgr->getInventory(m_c, s.inventoryname); assert(inv); InventoryList *list = inv->getList(s.listname); if(list->getItem(s.i) != NULL) { m_selected_item = new ItemSpec(s); } } } else { if(m_selected_item) { delete m_selected_item; m_selected_item = NULL; } } } } if(event.EventType==EET_GUI_EVENT) { if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST && isVisible()) { if(!canTakeFocus(event.GUIEvent.Element)) { infostream<<"GUIInventoryMenu: Not allowing focus change." <getID()) { case 256: // continue setVisible(false); break; case 257: // exit dev->closeDevice(); break; }*/ } } return Parent ? Parent->OnEvent(event) : false; } /* Here is an example traditional set-up sequence for a DrawSpec list: std::string furnace_inv_id = "nodemetadata:0,1,2"; core::array draw_spec; draw_spec.push_back(GUIInventoryMenu::DrawSpec( "list", furnace_inv_id, "fuel", v2s32(2, 3), v2s32(1, 1))); draw_spec.push_back(GUIInventoryMenu::DrawSpec( "list", furnace_inv_id, "src", v2s32(2, 1), v2s32(1, 1))); draw_spec.push_back(GUIInventoryMenu::DrawSpec( "list", furnace_inv_id, "dst", v2s32(5, 1), v2s32(2, 2))); draw_spec.push_back(GUIInventoryMenu::DrawSpec( "list", "current_player", "main", v2s32(0, 5), v2s32(8, 4))); setDrawSpec(draw_spec); Here is the string for creating the same DrawSpec list (a single line, spread to multiple lines here): GUIInventoryMenu::makeDrawSpecArrayFromString( draw_spec, "nodemetadata:0,1,2", "invsize[8,9;]" "list[current_name;fuel;2,3;1,1;]" "list[current_name;src;2,1;1,1;]" "list[current_name;dst;5,1;2,2;]" "list[current_player;main;0,5;8,4;]"); Returns inventory menu size defined by invsize[]. */ v2s16 GUIInventoryMenu::makeDrawSpecArrayFromString( core::array &draw_spec, const std::string &data, const std::string ¤t_name) { v2s16 invsize(8,9); Strfnd f(data); while(f.atend() == false) { std::string type = trim(f.next("[")); //infostream<<"type="<