/* Minetest-c55 Copyright (C) 2010 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef COLLISION_HEADER #define COLLISION_HEADER #include "common_irrlicht.h" class Map; struct collisionMoveResult { bool touching_ground; collisionMoveResult(): touching_ground(false) {} }; // Moves using a single iteration; speed should not exceed pos_max_d/dtime collisionMoveResult collisionMoveSimple(Map *map, f32 pos_max_d, const core::aabbox3d &box_0, f32 dtime, v3f &pos_f, v3f &speed_f); // Moves using as many iterations as needed collisionMoveResult collisionMovePrecise(Map *map, f32 pos_max_d, const core::aabbox3d &box_0, f32 dtime, v3f &pos_f, v3f &speed_f); enum CollisionType { COLLISION_FALL }; struct CollisionInfo { CollisionType t; f32 speed; }; #endif