diff --git a/data/clay.png b/data/clay.png new file mode 100644 index 0000000..3557429 Binary files /dev/null and b/data/clay.png differ diff --git a/data/clay_brick.png b/data/clay_brick.png new file mode 100644 index 0000000..e36648e Binary files /dev/null and b/data/clay_brick.png differ diff --git a/data/lump_of_clay.png b/data/lump_of_clay.png new file mode 100644 index 0000000..be0bab9 Binary files /dev/null and b/data/lump_of_clay.png differ diff --git a/src/inventory.cpp b/src/inventory.cpp index 47a8d4d..3f83c74 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -160,8 +160,12 @@ video::ITexture * CraftItem::getImage() name = "lump_of_coal.png"; else if(m_subname == "lump_of_iron") name = "lump_of_iron.png"; + else if(m_subname == "lump_of_clay") + name = "lump_of_clay.png"; else if(m_subname == "steel_ingot") name = "steel_ingot.png"; + else if(m_subname == "clay_brick") + name = "clay_brick.png"; else if(m_subname == "rat") name = "rat.png"; else @@ -199,7 +203,7 @@ u16 CraftItem::getDropCount() bool CraftItem::isCookable() { - if(m_subname == "lump_of_iron") + if(m_subname == "lump_of_iron" || m_subname == "lump_of_clay") { return true; } @@ -212,6 +216,8 @@ InventoryItem *CraftItem::createCookResult() { return new CraftItem("steel_ingot", 1); } + else if(m_subname == "lump_of_clay") + return new CraftItem("clay_brick", 1); return NULL; } diff --git a/src/map.cpp b/src/map.cpp index c48599d..bf9f38c 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -3141,6 +3141,13 @@ void makeChunk(ChunkMakeData *data) if(have_sand == false) continue; + // Determine whether to have clay in the sand here + double claynoise = noise2d_perlin( + 0.5+(float)p2d.X/500, 0.5+(float)p2d.Y/500, + data->seed+4321, 8, 0.95); + + bool have_clay = have_sand && (claynoise > 0.95); + // Find ground level s16 surface_y = find_ground_level_clever(data->vmanip, p2d); @@ -3157,7 +3164,10 @@ void makeChunk(ChunkMakeData *data) MapNode *n = &data->vmanip.m_data[i]; if(n->d == CONTENT_MUD || n->d == CONTENT_GRASS) { - n->d = CONTENT_SAND; + if(have_clay && (surface_y == WATER_LEVEL)) + n->d = CONTENT_CLAY; + else + n->d = CONTENT_SAND; } else { diff --git a/src/mapnode.cpp b/src/mapnode.cpp index 72cd762..cef9bbf 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -189,13 +189,21 @@ void init_mapnode() f->is_ground_content = true; f->dug_item = std::string("MaterialItem ")+itos(CONTENT_SAND)+" 1"; + i = CONTENT_CLAY; + f = &g_content_features[i]; + f->setAllTextures("clay.png"); + f->setInventoryTextureCube("clay.png", "clay.png", "clay.png"); + f->param_type = CPT_MINERAL; + f->is_ground_content = true; + f->dug_item = std::string("CraftItem lump_of_clay 4"); + i = CONTENT_BRICK; f = &g_content_features[i]; f->setAllTextures("brick.png"); f->setInventoryTextureCube("brick.png", "brick.png", "brick.png"); f->param_type = CPT_MINERAL; f->is_ground_content = true; - f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + f->dug_item = std::string("CraftItem clay_brick 4"); i = CONTENT_TREE; f = &g_content_features[i]; diff --git a/src/mapnode.h b/src/mapnode.h index 5022031..e8cc0ab 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -104,6 +104,7 @@ void init_content_inventory_texture_paths(); #define CONTENT_SANDSTONE 22 #define CONTENT_CACTUS 23 #define CONTENT_BRICK 24 +#define CONTENT_CLAY 25 /* Content feature list diff --git a/src/materials.cpp b/src/materials.cpp index 0c744af..8c23056 100644 --- a/src/materials.cpp +++ b/src/materials.cpp @@ -71,6 +71,7 @@ void initializeMaterialProperties() setDirtLikeDiggingProperties(CONTENT_GRASS, 1.0); setDirtLikeDiggingProperties(CONTENT_GRASS_FOOTSTEPS, 1.0); setDirtLikeDiggingProperties(CONTENT_SAND, 1.0); + setDirtLikeDiggingProperties(CONTENT_CLAY, 1.0); setWoodLikeDiggingProperties(CONTENT_TREE, 1.0); setWoodLikeDiggingProperties(CONTENT_LEAVES, 0.15); diff --git a/src/server.cpp b/src/server.cpp index dfc05f7..17850c5 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -3987,6 +3987,36 @@ void Server::UpdateCrafting(u16 peer_id) found = true; } } + + // Clay + if(!found) + { + ItemSpec specs[9]; + specs[3] = ItemSpec(ITEM_CRAFT, "lump_of_clay"); + specs[4] = ItemSpec(ITEM_CRAFT, "lump_of_clay"); + specs[6] = ItemSpec(ITEM_CRAFT, "lump_of_clay"); + specs[7] = ItemSpec(ITEM_CRAFT, "lump_of_clay"); + if(checkItemCombination(items, specs)) + { + rlist->addItem(new MaterialItem(CONTENT_CLAY, 1)); + found = true; + } + } + + // Brick + if(!found) + { + ItemSpec specs[9]; + specs[3] = ItemSpec(ITEM_CRAFT, "clay_brick"); + specs[4] = ItemSpec(ITEM_CRAFT, "clay_brick"); + specs[6] = ItemSpec(ITEM_CRAFT, "clay_brick"); + specs[7] = ItemSpec(ITEM_CRAFT, "clay_brick"); + if(checkItemCombination(items, specs)) + { + rlist->addItem(new MaterialItem(CONTENT_BRICK, 1)); + found = true; + } + } } } // if creative_mode == false @@ -4076,6 +4106,7 @@ void setCreativeInventory(Player *player) CONTENT_STONE, CONTENT_SAND, CONTENT_SANDSTONE, + CONTENT_CLAY, CONTENT_BRICK, CONTENT_TREE, CONTENT_LEAVES, diff --git a/src/tile.cpp b/src/tile.cpp index 361de70..71e0c96 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -507,6 +507,7 @@ void TextureSource::buildMainAtlas() sourcelist.push_back("mud.png"); sourcelist.push_back("sand.png"); sourcelist.push_back("sandstone.png"); + sourcelist.push_back("clay.png"); sourcelist.push_back("brick.png"); sourcelist.push_back("grass.png"); sourcelist.push_back("grass_footsteps.png");