/* * ===================================================================================== * * Filename: CraftingWidget.cpp * * Description: * * Created: 25/06/2018 02:27:35 * * Author: Quentin Bazin, * * ===================================================================================== */ #include "CraftingWidget.hpp" #include "Registry.hpp" CraftingWidget::CraftingWidget(Widget *parent) : Widget(parent) { m_craftingInventoryWidget.init(m_craftingInventory); m_craftingInventoryWidget.setPosition(29, 16, 0); m_craftingResultInventoryWidget.init(m_craftingResultInventory); m_craftingResultInventoryWidget.setPosition(123, 34, 0); } void CraftingWidget::onEvent(const SDL_Event &event, MouseItemWidget &mouseItemWidget) { m_craftingInventoryWidget.onEvent(event, mouseItemWidget); m_craftingResultInventoryWidget.onEvent(event, mouseItemWidget, true); } void CraftingWidget::update() { const CraftingRecipe *recipe = Registry::getInstance().getRecipe(m_craftingInventory); if (!m_recipe || m_recipe != recipe) { m_recipe = recipe; if (m_recipe) m_craftingResultInventory.setStack(0, 0, m_recipe->result().item().id(), m_recipe->result().amount()); else m_craftingResultInventory.setStack(0, 0, 0, 0); m_craftingResultInventoryWidget.init(m_craftingResultInventory); } if (m_recipe && !m_craftingResultInventory.getStack(0, 0).item().id()) { for (u8 i = 0 ; i < 9 ; ++i) { const ItemStack &stack = m_craftingInventory.getStack(i % 3, i / 3); if (stack.item().id()) { m_craftingInventory.setStack(i % 3, i / 3, (stack.amount() > 1) ? stack.item().id() : 0, stack.amount() - 1); } } m_craftingInventoryWidget.init(m_craftingInventory); m_recipe = nullptr; } } void CraftingWidget::draw(RenderTarget &target, RenderStates states) const { applyTransform(states); target.draw(m_craftingInventoryWidget, states); target.draw(m_craftingResultInventoryWidget, states); }