/* * ===================================================================================== * * OpenMiner * * Copyright (C) 2018-2020 Unarelith, Quentin Bazin * Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md) * * This file is part of OpenMiner. * * OpenMiner is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * OpenMiner is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenMiner; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * ===================================================================================== */ #include "ClientPlayer.hpp" #include "CollisionController.hpp" #include "InventoryCube.hpp" #include "ItemStack.hpp" void CollisionController::update(entt::DefaultRegistry ®istry) { // FIXME: This shouldn't use InventoryCube, but instead a callback stored in a CollisionComponent registry.view().each([&](auto entity, auto &cube, auto &box, auto &itemStack) { gk::DoubleBox hitbox = box + cube.getPosition(); gk::DoubleBox playerHitbox = m_player.hitbox() + gk::Vector3d{m_player.x(), m_player.y(), m_player.z()}; if (hitbox.intersects(playerHitbox)) { m_player.inventory().addStack(itemStack.item().stringID(), itemStack.amount()); registry.destroy(entity); } }); }