/* * ===================================================================================== * * OpenMiner * * Copyright (C) 2018-2020 Unarelith, Quentin Bazin * Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md) * * This file is part of OpenMiner. * * OpenMiner is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * OpenMiner is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenMiner; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * ===================================================================================== */ #include "ClientCommandHandler.hpp" #include "InventoryWidget.hpp" void InventoryWidget::init(Inventory &inventory, unsigned int offset, unsigned int size) { m_inventory = &inventory; m_itemWidgets.clear(); for (u16 i = 0 ; i < (size > 0 ? size : inventory.width() * inventory.height()) ; ++i) { m_itemWidgets.emplace_back(inventory, (i + offset) % inventory.width(), (i + offset) / inventory.width(), this); ItemWidget &widget = m_itemWidgets.back(); widget.update(); widget.setPosition((i % inventory.width()) * 18, (i / inventory.width()) * 18, 0); } m_width = inventory.width() * 18; m_height = inventory.height() * 18; m_inventoryWidth = inventory.width(); m_inventoryHeight = inventory.height(); } void InventoryWidget::onMouseEvent(const SDL_Event &event, MouseItemWidget &mouseItemWidget, bool isReadOnly) { if (event.type == SDL_MOUSEMOTION) { m_currentItemWidget = nullptr; for (std::size_t i = 0 ; i < m_itemWidgets.size() ; ++i) { if (m_itemWidgets[i].isPointInWidget(event.motion.x, event.motion.y)) { m_currentItemWidget = &m_itemWidgets[i]; m_selectedItemBackground.setPosition(1 + (i % m_inventoryWidth) * 18, 1 + (i / m_inventoryWidth) * 18, 0); } } } else if (event.type == SDL_MOUSEBUTTONDOWN && event.button.button == SDL_BUTTON_LEFT && m_currentItemWidget) { if (m_inventory && !m_inventory->isUnlimited()) mouseItemWidget.swapItems(*m_currentItemWidget, isReadOnly); else if (m_inventory && mouseItemWidget.getStack().amount() == 0 && m_currentItemWidget->stack().amount() != 0) mouseItemWidget.setStack(m_currentItemWidget->stack().item().stringID(), 64); sendUpdatePacket(); } else if (event.type == SDL_MOUSEBUTTONDOWN && event.button.button == SDL_BUTTON_RIGHT && m_currentItemWidget) { if (!isReadOnly) { if (m_inventory && !m_inventory->isUnlimited()) mouseItemWidget.putItem(*m_currentItemWidget); else if (m_inventory && mouseItemWidget.getStack().amount() == 0 && m_currentItemWidget->stack().amount() != 0) mouseItemWidget.setStack(m_currentItemWidget->stack().item().stringID(), 1); sendUpdatePacket(); } } } void InventoryWidget::update() { for (auto &it : m_itemWidgets) it.update(); } void InventoryWidget::sendUpdatePacket() { if (m_inventory->inBlock()) { m_client.sendBlockInvUpdate(*m_inventory); } else { m_client.sendPlayerInvUpdate(); } } void InventoryWidget::draw(gk::RenderTarget &target, gk::RenderStates states) const { states.transform *= getTransform(); for (std::size_t i = 0 ; i < m_itemWidgets.size() ; ++i) { target.draw(m_itemWidgets[i], states); } if (m_currentItemWidget) target.draw(m_selectedItemBackground, states); }