# OpenMiner
[![Build Status](https://travis-ci.com/Unarelith/OpenMiner.svg?branch=master)](https://travis-ci.com/Unarelith/OpenMiner)
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[![Discord](https://img.shields.io/discord/527527086756200458.svg?style=popout)](https://discord.gg/eN8k8wt)
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- [Project goal](#project-goal)
- [Wiki](#wiki)
- [Keys](#keys)
- [How to compile](#how-to-compile)
- [Using Linux](#using-linux)
- [Using Windows](#using-windows)
- [Using MacOS](#using-macos)
- [Discussion](#discussion)
- [Project status](#project-status)
- [Screenshots](#screenshots)
- [Credits](#credits)
## Project goal
The long-term goal of this project is to provide a viable alternative to Minecraft modding.
## Wiki
- [Getting started](https://github.com/Unarelith/OpenMiner/wiki/Getting-Started)
- [Contributing](https://github.com/Unarelith/OpenMiner/blob/master/CONTRIBUTING.md)
- [Coding style](https://github.com/Unarelith/OpenMiner/wiki/Coding-Style)
- [Lua API](https://openminer.readthedocs.io/en/latest/)
- [Core API](https://openminer.readthedocs.io/en/latest/lua-api-core/)
- [Mod API](https://openminer.readthedocs.io/en/latest/lua-api-mod/)
- [Block](https://openminer.readthedocs.io/en/latest/lua-api-block/)
- [Item](https://openminer.readthedocs.io/en/latest/lua-api-item/)
- [Recipe](https://openminer.readthedocs.io/en/latest/lua-api-recipe/)
- [Sky](https://openminer.readthedocs.io/en/latest/lua-api-sky/)
- [Tree](https://openminer.readthedocs.io/en/latest/lua-api-tree/)
- [Biome](https://openminer.readthedocs.io/en/latest/lua-api-biome/)
- [Dimension](https://openminer.readthedocs.io/en/latest/lua-api-dimension/)
- [GUI API](https://openminer.readthedocs.io/en/latest/lua-api-gui/)
- [Crafting widget](https://openminer.readthedocs.io/en/latest/lua-api-gui-crafting/)
- [Image](https://openminer.readthedocs.io/en/latest/lua-api-gui-image/)
- [Inventory data](https://openminer.readthedocs.io/en/latest/lua-api-gui-inventory-data/)
- [Inventory widget](https://openminer.readthedocs.io/en/latest/lua-api-gui-inventory/)
- [Progress bar](https://openminer.readthedocs.io/en/latest/lua-api-gui-progress-bar/)
- [Scroll bar](https://openminer.readthedocs.io/en/latest/lua-api-gui-scroll-bar/)
- [C++ classes in Lua](https://openminer.readthedocs.io/en/latest/lua-api-cpp/)
- [Network Protocol](https://github.com/Unarelith/OpenMiner/wiki/Network-Protocol)
## Keys
- Movement: WASD
- Inventory: E
- Creative window: H
- Chat: T
- Jump: Space
- Sprint: Ctrl
- Jetpack: X
- Exit: Escape
- Debug: F3
- Fullscreen: F11
## How to compile
### Using Linux
- Dependencies:
- A compiler with C++17 support (GCC >= 7.0 or clang >= 5.0)
- [CMake](http://www.cmake.org/download/) (>= 3.12.4)
- [Lua](http://www.lua.org)
- [GameKit dependencies](https://github.com/Unarelith/GameKit#how-to-compile)
- _Linux users: Check your distribution repositories for packages._
- Run `cmake -B build . && cmake --build build -j8`
- Or `mkdir build && cd build && cmake .. && make -j8 && cd ..` (for old CMake versions)
- Run the client with `./build/openminer`
- If you want a multiplayer game, run the server with `./build/openminer_server`
### Using Windows
- [Wiki: Compiling on Windows using CMake and MinGW-w64](https://github.com/Unarelith/OpenMiner/wiki/Compiling-on-Windows-with-MinGW-w64)
- [Wiki: Compiling on Windows using CMake and Visual Studio 2017](https://github.com/Unarelith/OpenMiner/wiki/Compiling-on-Windows-with-Visual-Studio-2017)
### Using MacOS
- Dependencies (using Homebrew):
- A compiler with C++17 support (GCC >= 7.0 or clang >= 5.0)
- `brew install cmake tinyxml2 glm`
- **Optional:** `brew install ninja` (much faster builds)
- Run `cmake -B build . && cmake --build build`; if you installed `ninja` above, add `-GNinja` before `-B` in the previous command.
- Run the client with `./build/openminer`
- If you want a multiplayer game, run the server with `./build/openminer_server`
## Discussion
- Discord: [join server](https://discord.gg/eN8k8wt)
- IRC: irc.freenode.net `#openminer`
## Project status
This list is non exhaustive.
### Implemented features
- Menus (title screen, server selection, pause menu, settings menu)
- Basic worldgen (biomes, lakes, trees, flowers, pseudo-caves)
- Infinite world in X/Y/Z axis ([#25](https://github.com/Unarelith/OpenMiner/pull/25))
- Lighting system with smooth lighting
- Networking ([#20](https://github.com/Unarelith/OpenMiner/pull/20))
- Chat system with support for commands ([#57](https://github.com/Unarelith/OpenMiner/pull/57))
- Lua API
- Block/item/recipe/biome/tree/sky/dimension definition
- Custom GUI creation
- Special blocks (workbench, furnace)
- Block metadata
- Player model display (currently without rotation nor animation)
- Dimensions (like the Nether or the Ender in Minecraft) ([#80](https://github.com/Unarelith/OpenMiner/pull/80))
- World loading/saving (using `/save ` and `/load ` commands, see [#26](https://github.com/Unarelith/OpenMiner/issues/26))
- Texture pack system (partially implemented, see [#34](https://github.com/Unarelith/OpenMiner/issues/34))
- Entities (block drops, mobs, etc...) ([#90](https://github.com/Unarelith/OpenMiner/pull/90))
### Missing features
- Fluid propagation ([#62](https://github.com/Unarelith/OpenMiner/issues/62))
- Day/night cycle with sun/moon display ([#73](https://github.com/Unarelith/OpenMiner/issues/73))
- Real worldgen (seed-based, cave tunnels) ([#79](https://github.com/Unarelith/OpenMiner/issues/79))
- Clouds ([#52](https://github.com/Unarelith/OpenMiner/pull/52))
- Particle system
## Screenshots
![](screenshot1.png?raw=true)
![](screenshot2.png?raw=true)
![](screenshot3.png?raw=true)
![](screenshot4.png?raw=true)
![](screenshot5.png?raw=true)
![](screenshot6.png?raw=true)
## Credits
- xMrVizzy ([Faithful 32x](https://www.curseforge.com/minecraft/texture-packs/faithful-32x) texture pack, will completely replace Vanilla textures)
- ThePhD ([sol2](https://github.com/ThePhD/sol2))
- skypjack ([EnTT](https://github.com/skypjack/entt))