/* * ===================================================================================== * * OpenMiner * * Copyright (C) 2018-2020 Unarelith, Quentin Bazin * Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md) * * This file is part of OpenMiner. * * OpenMiner is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * OpenMiner is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenMiner; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * ===================================================================================== */ #include #include #include "Scene.hpp" Scene::Scene() { registerComponents(); } void Scene::update() { for (auto &controller : m_controllers) controller->update(m_registry); } // Opaque entity stamper: https://github.com/skypjack/entt/issues/481#issuecomment-627614706 entt::entity Scene::createEntityFromModel(entt::registry &modelRegistry, entt::entity modelEntity) { if (!modelRegistry.valid(modelEntity)) { gkError() << "Failed to create entity from model: Model entity with ID" << (u32)modelEntity << "doesn't exist"; return entt::null; } auto other = m_registry.create(); modelRegistry.visit(modelEntity, [&](const auto component) { const auto type = entt::resolve_type(component); const auto any = type.func("get"_hs).invoke({}, std::ref(modelRegistry), modelEntity); type.func("set"_hs).invoke({}, std::ref(m_registry), other, any); }); return other; } template Type &get(entt::registry ®istry, entt::entity entity) { return registry.get_or_emplace(entity); } template Type &set(entt::registry ®istry, entt::entity entity, const Type &instance) { return registry.emplace_or_replace(entity, instance); } template void extend_meta_type() { entt::meta().type() .template func<&get, entt::as_ref_t>("get"_hs) .template func<&set>("set"_hs); } #include #include "AnimationComponent.hpp" #include "DrawableDef.hpp" #include "ItemStack.hpp" #include "LuaCallbackComponent.hpp" #include "NetworkComponent.hpp" #include "PositionComponent.hpp" #include "RotationComponent.hpp" void Scene::registerComponents() { extend_meta_type(); extend_meta_type(); extend_meta_type(); extend_meta_type(); extend_meta_type(); extend_meta_type(); extend_meta_type(); extend_meta_type(); }