--[[ Hidden Doors - Adds various wood, stone, etc. doors. Copyright (C) 2017-2018 Hamlet This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ]]-- -- -- Minetest Game's based hidden doors -- minetest.register_lbm({ name = ":standard_remover_a", nodenames = {"doors:hidden_door_stone_a", "doors:hidden_door_cobble_a", "doors:hidden_door_stone_brick_a", "doors:hidden_door_stone_block_a", "doors:hidden_door_mossycobble_a", "doors:hidden_door_desert_stone_a", "doors:hidden_door_desert_cobble_a", "doors:hidden_door_desert_stone_brick_a", "doors:hidden_door_desert_stone_block_a", "doors:hidden_door_sandstone_a", "doors:hidden_door_sandstone_brick_a", "doors:hidden_door_sandstone_block_a", "doors:hidden_door_desert_sandstone_a", "doors:hidden_door_desert_sandstone_brick_a", "doors:hidden_door_desert_sandstone_block_a", "doors:hidden_door_silver_sandstone_a", "doors:hidden_door_silver_sandstone_brick_a", "doors:hidden_door_silver_sandstone_block_a", "doors:hidden_door_obsidian_a", "doors:hidden_door_obsidian_brick_a", "doors:hidden_door_obsidian_block_a", "doors:hidden_door_tree_a", "doors:hidden_door_jungletree_a", "doors:hidden_door_pine_tree_a", "doors:hidden_door_acacia_tree_a", "doors:hidden_door_aspen_tree_a", "doors:hidden_door_wood_a", "doors:hidden_door_junglewood_a", "doors:hidden_door_pine_wood_a", "doors:hidden_door_acacia_wood_a", "doors:hidden_door_aspen_wood_a", "doors:hidden_door_bronze_block_a", "doors:hidden_door_copper_block_a", "doors:hidden_door_gold_block_a", "doors:hidden_door_steel_block_a", "doors:hidden_door_tin_block_a", "doors:hidden_door_dirt_a", "doors:hidden_door_brick_a", "doors:hidden_door_ice_a", "doors:hidden_door_diamond_block_a", "doors:hidden_door_mese_block_a", "doors:hidden_door_bookshelf_a", "doors:hidden_door_sand_a", "doors:hidden_door_silver_sand_a", "doors:hidden_door_desert_sand_a", }, action = function(pos) minetest.remove_node(pos) local new_x = pos.x local new_y = (pos.y + 1) local new_z = pos.z local upper_pos = {x = new_x, y = new_y, z = new_z} minetest.remove_node(upper_pos) end, }) minetest.register_lbm({ name = ":standard_remover_b", nodenames = {"doors:hidden_door_stone_b", "doors:hidden_door_cobble_b", "doors:hidden_door_stone_brick_b", "doors:hidden_door_stone_block_b", "doors:hidden_door_mossycobble_b", "doors:hidden_door_desert_stone_b", "doors:hidden_door_desert_cobble_b", "doors:hidden_door_desert_stone_brick_b", "doors:hidden_door_desert_stone_block_b", "doors:hidden_door_sandstone_b", "doors:hidden_door_sandstone_brick_b", "doors:hidden_door_sandstone_block_b", "doors:hidden_door_desert_sandstone_b", "doors:hidden_door_desert_sandstone_brick_b", "doors:hidden_door_desert_sandstone_block_b", "doors:hidden_door_silver_sandstone_b", "doors:hidden_door_silver_sandstone_brick_b", "doors:hidden_door_silver_sandstone_block_b", "doors:hidden_door_obsidian_b", "doors:hidden_door_obsidian_brick_b", "doors:hidden_door_obsidian_block_b", "doors:hidden_door_tree_b", "doors:hidden_door_jungletree_b", "doors:hidden_door_pine_tree_b", "doors:hidden_door_acacia_tree_b", "doors:hidden_door_aspen_tree_b", "doors:hidden_door_wood_b", "doors:hidden_door_junglewood_b", "doors:hidden_door_pine_wood_b", "doors:hidden_door_acacia_wood_b", "doors:hidden_door_aspen_wood_b", "doors:hidden_door_bronze_block_b", "doors:hidden_door_copper_block_b", "doors:hidden_door_gold_block_b", "doors:hidden_door_steel_block_b", "doors:hidden_door_tin_block_b", "doors:hidden_door_dirt_b", "doors:hidden_door_brick_b", "doors:hidden_door_ice_b", "doors:hidden_door_diamond_block_b", "doors:hidden_door_mese_block_b", "doors:hidden_door_bookshelf_b", "doors:hidden_door_sand_b", "doors:hidden_door_silver_sand_b", "doors:hidden_door_desert_sand_b", }, action = function(pos) minetest.remove_node(pos) local new_x = pos.x local new_y = (pos.y + 1) local new_z = pos.z local upper_pos = {x = new_x, y = new_y, z = new_z} minetest.remove_node(upper_pos) end, }) -- -- Compatible modules' based hidden doors -- if minetest.get_modpath("darkage") then minetest.register_lbm({ name = ":darkage_remover_a", nodenames = {"doors:hidden_door_adobe_a", "doors:hidden_door_basalt_a", "doors:hidden_door_basalt_rubble_a", "doors:hidden_door_basalt_brick_a", "doors:hidden_door_basalt_block_a", "doors:hidden_door_gneiss_a", "doors:hidden_door_gneiss_rubble_a", "doors:hidden_door_gneiss_brick_a", "doors:hidden_door_gneiss_block_a", "doors:hidden_door_marble_a", "doors:hidden_door_marble_tile_a", "doors:hidden_door_ors_a", "doors:hidden_door_ors_rubble_a", "doors:hidden_door_ors_brick_a", "doors:hidden_door_ors_block_a", "doors:hidden_door_serpentine_a", "doors:hidden_door_shale_a", "doors:hidden_door_slate_a", "doors:hidden_door_schist_a", "doors:hidden_door_slate_rubble_a", "doors:hidden_door_slate_tile_a", "doors:hidden_door_slate_block_a", "doors:hidden_door_slate_brick_a", "doors:hidden_door_tuff_a", "doors:hidden_door_tuff_bricks_a", "doors:hidden_door_tuff_rubble_a", "doors:hidden_door_rhyolitic_tuff_a", "doors:hidden_door_rhyolitic_tuff_bricks_a", "doors:hidden_door_old_tuff_bricks_a", "doors:hidden_door_rhyolitic_tuff_rubble_a", }, action = function(pos) minetest.remove_node(pos) local new_x = pos.x local new_y = (pos.y + 1) local new_z = pos.z local upper_pos = {x = new_x, y = new_y, z = new_z} minetest.remove_node(upper_pos) end, }) minetest.register_lbm({ name = ":darkage_remover_b", nodenames = {"doors:hidden_door_adobe_b", "doors:hidden_door_basalt_b", "doors:hidden_door_basalt_rubble_b", "doors:hidden_door_basalt_brick_b", "doors:hidden_door_basalt_block_b", "doors:hidden_door_gneiss_b", "doors:hidden_door_gneiss_rubble_b", "doors:hidden_door_gneiss_brick_b", "doors:hidden_door_gneiss_block_b", "doors:hidden_door_marble_b", "doors:hidden_door_marble_tile_b", "doors:hidden_door_ors_b", "doors:hidden_door_ors_rubble_b", "doors:hidden_door_ors_brick_b", "doors:hidden_door_ors_block_b", "doors:hidden_door_serpentine_b", "doors:hidden_door_shale_b", "doors:hidden_door_slate_b", "doors:hidden_door_schist_b", "doors:hidden_door_slate_rubble_b", "doors:hidden_door_slate_tile_b", "doors:hidden_door_slate_block_b", "doors:hidden_door_slate_brick_b", "doors:hidden_door_tuff_b", "doors:hidden_door_tuff_bricks_b", "doors:hidden_door_tuff_rubble_b", "doors:hidden_door_rhyolitic_tuff_b", "doors:hidden_door_rhyolitic_tuff_bricks_b", "doors:hidden_door_old_tuff_bricks_b", "doors:hidden_door_rhyolitic_tuff_rubble_b", }, action = function(pos) minetest.remove_node(pos) local new_x = pos.x local new_y = (pos.y + 1) local new_z = pos.z local upper_pos = {x = new_x, y = new_y, z = new_z} minetest.remove_node(upper_pos) end, }) end if minetest.get_modpath("moreblocks") then minetest.register_lbm({ name = ":moreblocks_remover_a", nodenames = {"doors:hidden_door_jungletree_top_a", "doors:hidden_door_tree_top_a", "doors:hidden_door_cactus_brick_a", "doors:hidden_door_circle_stone_bricks_a", "doors:hidden_door_coal_stone_a", "doors:hidden_door_cobble_compressed_a", "doors:hidden_door_copperpatina_a", "doors:hidden_door_empty_bookshelf_a", "doors:hidden_door_grey_bricks_a", "doors:hidden_door_iron_stone_a", "doors:hidden_door_iron_stone_bricks_a", "doors:hidden_door_plankstone_a", "doors:hidden_door_split_stone_tile_a", "doors:hidden_door_split_stone_tile_alt_a", "doors:hidden_door_stone_tile_a", "doors:hidden_door_tar_a", "doors:hidden_door_trap_stone_a", "doors:hidden_door_wood_tile_full_a", }, action = function(pos) minetest.remove_node(pos) local new_x = pos.x local new_y = (pos.y + 1) local new_z = pos.z local upper_pos = {x = new_x, y = new_y, z = new_z} minetest.remove_node(upper_pos) end, }) minetest.register_lbm({ name = ":moreblocks_remover_b", nodenames = {"doors:hidden_door_jungletree_top_b", "doors:hidden_door_tree_top_b", "doors:hidden_door_cactus_brick_b", "doors:hidden_door_circle_stone_bricks_b", "doors:hidden_door_coal_stone_b", "doors:hidden_door_cobble_compressed_b", "doors:hidden_door_copperpatina_b", "doors:hidden_door_empty_bookshelf_b", "doors:hidden_door_grey_bricks_b", "doors:hidden_door_iron_stone_b", "doors:hidden_door_iron_stone_bricks_b", "doors:hidden_door_plankstone_b", "doors:hidden_door_split_stone_tile_b", "doors:hidden_door_split_stone_tile_alt_b", "doors:hidden_door_stone_tile_b", "doors:hidden_door_tar_b", "doors:hidden_door_trap_stone_b", "doors:hidden_door_wood_tile_full_b", }, action = function(pos) minetest.remove_node(pos) local new_x = pos.x local new_y = (pos.y + 1) local new_z = pos.z local upper_pos = {x = new_x, y = new_y, z = new_z} minetest.remove_node(upper_pos) end, }) end