--[[ Hidden Doors - Adds various wood, stone, etc. doors. Copyright (C) 2017-2018 Hamlet This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ]]-- -- -- Darkage module support -- hidden_doors.register_hidden_doors("darkage", "adobe", recipeItem1, "darkage:adobe", nil, S("Adobe"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "basalt", recipeItem1, "stairs:slab_darkage_basalt", "stairs:slab_darkage_basalt", S("Basalt"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "basalt_rubble", recipeItem1, "stairs:slab_darkage_basalt_rubble", "stairs:slab_darkage_basalt_rubble", S("Basalt Rubble"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "basalt_brick", recipeItem1, "stairs:slab_darkage_basalt_brick", "stairs:slab_darkage_basalt_brick", S("Basalt Brick"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "basalt_block", recipeItem1, "darkage:basalt_block", nil, S("Basalt Block"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "gneiss", recipeItem1, "stairs:slab_darkage_gneiss", "stairs:slab_darkage_gneiss", S("Gneiss"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "gneiss_rubble", recipeItem1, "stairs:slab_darkage_gneiss_rubble", "stairs:slab_darkage_gneiss_rubble", S("Gneiss Rubble"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "gneiss_brick", recipeItem1, "stairs:slab_darkage_gneiss_brick", "stairs:slab_darkage_gneiss_brick", S("Gneiss Brick"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "gneiss_block", recipeItem1, "darkage:gneiss_block", nil, S("Gneiss Block"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "marble", recipeItem1, "stairs:slab_darkage_marble", "stairs:slab_darkage_marble", S("Marble"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "marble_tile", recipeItem1, "stairs:slab_darkage_marble_tile", "stairs:slab_darkage_marble_tile", S("Marble Tile"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "ors", recipeItem1, "stairs:slab_darkage_ors", "stairs:slab_darkage_ors", S("Old Red Sandstone"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "ors_rubble", recipeItem1, "stairs:slab_darkage_ors_rubble", "stairs:slab_darkage_ors_rubble", S("Old Red Sandstone Rubble"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "ors_brick", recipeItem1, "stairs:slab_darkage_ors_brick", "stairs:slab_darkage_ors_brick", S("Old Red Sandstone Brick"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "ors_block", recipeItem1, "darkage:ors_block", nil, S("Old Red Sandstone Block"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "serpentine", recipeItem1, "stairs:slab_darkage_serpentine", "stairs:slab_darkage_serpentine", S("Serpentine"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "shale", recipeItem1, "stairs:slab_darkage_shale", "stairs:slab_darkage_shale", S("Shale"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "schist", recipeItem1, "stairs:slab_darkage_schist", "stairs:slab_darkage_schist", S("Schist"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "slate", recipeItem1, "stairs:slab_darkage_slate", "stairs:slab_darkage_slate", S("Slate"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "slate_rubble", recipeItem1, "stairs:slab_darkage_slate_rubble", "stairs:slab_darkage_slate_rubble", S("Slate Rubble"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "slate_tile", recipeItem1, "stairs:slab_darkage_slate_tile", "stairs:slab_darkage_slate_tile", S("Slate Tile"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "slate_block", recipeItem1, "darkage:slate_block", nil, S("Slate Block"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "slate_brick", recipeItem1, "stairs:slab_darkage_slate_brick", "stairs:slab_darkage_slate_brick", S("Slate Brick"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "tuff", recipeItem1, "stairs:slab_darkage_tuff", "stairs:slab_darkage_tuff", S("Tuff"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "tuff_bricks", recipeItem1, "stairs:slab_darkage_tuff_bricks", "stairs:slab_darkage_tuff_bricks", S("Tuff Bricks"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "tuff_rubble", recipeItem1, "darkage:tuff_rubble", nil, S("Tuff Rubble"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "rhyolitic_tuff", recipeItem1, "stairs:slab_darkage_rhyolitic_tuff", "stairs:slab_darkage_rhyolitic_tuff", S("Rhyolitic Tuff"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "rhyolitic_tuff_bricks", recipeItem1, "stairs:slab_darkage_rhyolitic_tuff_bricks", "stairs:slab_darkage_rhyolitic_tuff_bricks", S("Rhyolitic Tuff Bricks"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "old_tuff_bricks", recipeItem1, "stairs:slab_darkage_old_tuff_bricks", "stairs:slab_darkage_old_tuff_bricks", S("Old Tuff Bricks"), stone_default, stone_open, stone_close) hidden_doors.register_hidden_doors("darkage", "rhyolitic_tuff_rubble", recipeItem1, "darkage:rhyolitic_tuff_rubble", nil, S("Rhyolitic Tuff Rubble"), stone_default, stone_open, stone_close)