minetest.register_node("fl_stone:bedrock", { description = "bedrock", tiles = {"farlands_bedrock.png"}, is_ground_content = false, drop = "", on_blast = function(pos, intensity) end, on_destruct = function() end, can_dig = function() return false end, diggable = false, groups = {unbreakable = 1, not_in_creative_inventory = 1}, }) minetest.register_alias("fl_terrain:bedrock", "fl_stone:bedrock")