function fl_brains.fish_brain(self) --stuff if self.hp <= 0 then --kill self if 0 hp local item_drops = fl_wildlife.drops(self.drops) if item_drops ~= nil then for _, i in pairs(item_drops) do minetest.add_item(mobkit.get_stand_pos(self), i) end end mobkit.clear_queue_high(self) fl_wildlife.hq_die(self) return end if mobkit.timer(self,1) then if not self.isinliquid then fl_wildlife.flash_color(self) mobkit.hurt(self,1) else mobkit.animate(self,"walk") mobkit.hq_aqua_roam(self,10,1) end end end