fl_wildlife = {} fl_brains = {} fl_wildlife.details = { version = 11, name = "fl_wildlife", author = "wsor", license = "MIT", } fl_brains.details = fl_wildlife.details local modpath = minetest.get_modpath(minetest.get_current_modname()) dofile(modpath .. "/api.lua") dofile(modpath .. "/node_items.lua") local mob_brains = { "villager_brain", "fish_brain", } local mob_list = { "villager", "trader", "riverfish", --"mimic", "sheep", "chicken", "cow", } for _, brain in pairs(mob_brains) do dofile(modpath .. "/fl_brains/" .. brain .. ".lua") end for _, mob in pairs(mob_list) do local setting = "fl_wildlife." .. mob .. ".enable" if minetest.settings:get_bool(setting, true) == true then dofile(modpath .. "/fl_mobs/" .. mob .. ".lua") end end