mobs:register_mob("nssm:berinhog", { type = "monster", hp_max = 36, hp_min = 27, collisionbox = {-0.5, 0, -0.5, 0.5, 2.2, 0.5}, visual = "mesh", mesh = "berinhog.x", textures = {{"berinhog.png"}}, visual_size = {x = 5, y = 5}, makes_footstep_sound = true, view_range = 18, rotate = 270, walk_velocity = 1, fear_height = 4, run_velocity = 3.6, sounds = { random = "berinhog", }, damage = 6, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 5, max = 7}, -- {name = "nssm:berinhog_steak", chance = 2, min = 1, max = 2}, -- {name = "nssm:berinhog_fur", chance = 2, min = 1, max = 1}, -- {name = "nssm:berinhog_horn", chance = 3, min = 1, max = 2}, }, armor = 70, drawtype = "front", water_damage = 0, lava_damage = 15, suffocation = 4, reach = 3, light_damage = 0, group_attack = true, attack_animals = true, knock_back = 0, blood_texture = "nssm_blood.png", stepheight = 1.1, attack_type = "dogfight", animation = { speed_normal = 20, speed_run = 20, stand_start = 0, stand_end = 40, walk_start = 210, walk_end = 250, run_start = 140, run_end = 160, punch_start = 170, punch_end = 200, die_start = 110, die_end = 130, }, do_custom = function(self) self.berinhog_timer = self.berinhog_timer or os.time() if os.time() - self.berinhog_timer > 1 then self.berinhog_timer = os.time() local all_objects = minetest.get_objects_inside_radius(self.object:get_pos(), 1) for _,obj in ipairs(all_objects) do if obj:is_player() then obj:set_hp(obj:get_hp() - 1) elseif obj:get_luaentity() and obj:get_luaentity().health and obj:get_luaentity().name ~= self.object:get_luaentity().name then obj:get_luaentity().health = obj:get_luaentity().health - 1 end end end end })