--Nssb --Materials minetest.register_node("nssb:mossy_stone_brick", { description = "Mossy Stone Brick", tiles = {"mossy_stone_brick.png"}, is_ground_content = false, groups = {cracky=2, stone=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("nssb:very_mossy_stone_brick", { description = "Very Mossy Stone Brick", tiles = {"very_mossy_stone_brick.png"}, is_ground_content = false, groups = {cracky=2, stone=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("nssb:mossy_stone_column", { description = "Mossy Stone Column", tiles = {"mossy_stone_column.png"}, is_ground_content = false, groups = {cracky=2, stone=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("nssb:stone_column", { description = "Stone Column", tiles = {"stone_column.png"}, is_ground_content = false, groups = {cracky=2, stone=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("nssb:marine_stone", { description = "Seastone", tiles = {"marine_stone.png"}, is_ground_content = false, groups = {cracky=1, stone=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("nssb:marine_brick", { description = "Seastone Brick", tiles = {"marine_brick.png"}, is_ground_content = false, groups = {stone=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("nssb:marine_meselamp", { description = "Sea Meselamp", tiles = {"marine_meselamp.png"}, is_ground_content = false, groups = {cracky=3}, drop = "", light_source = 15, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("nssb:mantis_clay", { description = "Mantis Clay", tiles = {"mantis_clay.png"}, is_ground_content = false, groups = {cracky=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("nssb:hardened_mantis_clay", { description = "Hardened Mantis Clay", tiles = {"hard_mantis_clay.png"}, is_ground_content = false, groups = {cracky=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("nssb:ant_stone", { description = "Ant Stone", tiles = {"ant_stone.png"}, is_ground_content = false, groups = {cracky=1, stone=2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("nssb:vine", { description = "Vine", drawtype = "signlike", tiles = {"climbing_plant.png"}, inventory_image = {"vine.png"}, walkable = false, climbable = true, paramtype = "light", paramtype2 = "wallmounted", selection_box = {type="wallmounted"}, legacy_wallmounted = true, groups = {flammable=3, snappy = 3}, sounds = default.node_sound_leaves_defaults() }) minetest.register_node("nssb:liana", { description = "Liana", drawtype = "plantlike", inventory_image = {"liana.png"}, tiles = {"liana.png"}, paramtype = "light", walkable = false, climbable = true, groups = {flammable=3, snappy = 3}, sounds = default.node_sound_leaves_defaults() }) minetest.register_node("nssb:vertical_web", { description = "Vertical Web", inventory_image = "vertical_web.png", tile_images = {"vertical_web.png"} , drawtype = "plantlike", paramtype = "light", walkable = false, pointable = true, diggable = true, buildable_to = false, drop = "nssm:web", drowning = 0, liquid_renewable = false, liquidtype = "source", liquid_range= 0, liquid_alternative_flowing = "nssb:vertical_web", liquid_alternative_source = "nssb:vertical_web", liquid_viscosity = 20, groups = {flammable=2, snappy=1, liquid=1}, }) minetest.register_node("nssb:web_cone_up", { description = "Web Cone Up", inventory_image = "web_cone_up.png", tile_images = {"web_cone_up.png"} , drawtype = "plantlike", paramtype = "light", walkable = false, pointable = true, diggable = true, buildable_to = false, drop = "nssm:web", drowning = 0, liquid_renewable = false, liquidtype = "source", liquid_range= 0, liquid_alternative_flowing = "nssb:web_cone_up", liquid_alternative_source = "nssb:web_cone_up", liquid_viscosity = 20, groups = {flammable=2, snappy=1, liquid=1}, }) minetest.register_node("nssb:web_cone_down", { description = "Web Cone Down", inventory_image = "web_cone_down.png", tile_images = {"web_cone_down.png"} , drawtype = "plantlike", paramtype = "light", walkable = false, pointable = true, diggable = true, buildable_to = false, drop = "nssm:web", drowning = 0, liquid_renewable = false, liquidtype = "source", liquid_range= 0, liquid_alternative_flowing = "nssb:web_cone_down", liquid_alternative_source = "nssb:web_cone_down", liquid_viscosity = 20, groups = {flammable=2, snappy=1, liquid=1}, }) minetest.register_node("nssb:web_cocoon", { description = "Web Cocoon", tiles = {"web_cocoon.png"}, is_ground_content = false, groups = {snappy=1, flammable=2}, }) --schematichs generation function nssb_register_buildings (build, numerone, blocco, giu, bloccogiu, deep, bloccodeep, raggio, near) minetest.register_on_generated(function(minp, maxp, seed) local i, j, k local flag=0 i = math.random(minp.x, maxp.x) k = math.random(minp.z, maxp.z) for j=minp.y,maxp.y do local pos1 = {x=i, y=j, z=k} local pos2 = {x=i+giu, y=j-1, z=k+giu} local pos3 = {x=i, y=j+deep, z=k} local n = minetest.env:get_node(pos1).name local d = minetest.env:get_node(pos3).name local u = minetest.env:get_node(pos2).name if n== blocco and u== bloccogiu and d==bloccodeep and flag==0 and math.random(1,numerone)==1 then if minetest.find_node_near(pos3, raggio, near) then minetest.place_schematic(pos1, minetest.get_modpath("nssb").."/schems/".. build ..".mts", "0", {}, true) --minetest.chat_send_all("Added schematic in "..(minetest.pos_to_string(pos1))) flag=1 end end end end) end --[[ for i=minp.x,maxp.x do for j=minp.y,maxp.y do for k=minp.z,maxp.z do local pos1 = {x=i, y=j, z=k} -- local pos2 = {x=i, y=j+1, z=k} local pos3 = {x=i, y=j+deep, z=k} -- local pos4 = {x=i+largo, y=j+1, z=k+largo} local n = minetest.env:get_node(pos1).name local l = minetest.env:get_node(pos4).name local d = minetest.env:get_node(pos3).name -- local u = minetest.env:get_node(pos2).name if n== blocco and u== bloccosu and l== bloccolargo and d==bloccodeep and flag==0 and math.random(1,numerone)==1 then minetest.place_schematic(pos1, minetest.get_modpath("nssb").."/schems/".. build ..".mts", "0", {}, true) --minetest.chat_send_all("Added schematic in "..(minetest.pos_to_string(pos1))) flag=1 end end end end ]]-- --(nome della costruzione, numerone (tra 1 e numerone viene fatto il math.random), blocco sul quale viene messa la schematica, distanza a cui verrà calcolato bloccogiù, bloccogiù (serve per mettere le schematiche in luoghi pianeggianti), deep è il numero di un nesimo blocco sopra la pos1 per mettere le costruzioni profonde, bloccodeep è il blocco in alto, raggio in cui cerca i blocchi simili, blocco simile da trovare) nssb_register_buildings ('spiaggiagranchius', 1, "default:sand", 3, "default:sand", 2, "air", 3, "air") nssb_register_buildings ('granchiusacqua', 1, "default:sand", 3, "default:sand", 12,"default:water_source", 3, "default:water_source") nssb_register_buildings ('ooteca', 1, "default:dirt_with_grass",4, "default:dirt", 2, "air", 24, "default:tree") nssb_register_buildings ('minuscolaooteca', 3, "default:dirt_with_grass",3 , "default:dirt", 2, "air", 24, "default:tree") nssb_register_buildings ('piccolaooteca', 3, "default:dirt_with_grass", 2, "default:dirt", 2, "air", 24, "default:tree") nssb_register_buildings ('arcatemarine', 1, "default:sand", 3, "default:sand", 13, "default:water_source", 3, "default:water_source") nssb_register_buildings ('grandepiramide', 1, "default:dirt", 3, "default:dirt", 20, "default:water_source", 3, "default:water_source") nssb_register_buildings ('collinaa', 3, "default:dirt_with_grass", 3, "default:dirt", 2, "air", 3, "air") nssb_register_buildings ('bozzoli', 1, "default:dirt_with_grass", 3, "default:dirt", 12, "default:jungle_leaves", 24, "default:jungle_tree") --Eggs function nssb_register_eggs (name, descr, int, wide, troppi, neigh) minetest.register_node("nssb:".. name .."_eggs", { description = descr .." Eggs", tiles = {name .."_eggs.png"}, light_source = 5, is_ground_content = false, groups = {snappy=1}, }) --[[ minetest.register_abm({ nodenames = {"nssb:".. name .."_eggs"}, neighbors = {neigh}, interval = int, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local pos1 = {x=pos.x+math.random(-wide,wide), y=pos.y+0.5, z=pos.z+math.random(-wide,wide)} local n = minetest.env:get_node(pos1).name if n ~= "air" then return end local count = 0 for _,ent in pairs(minetest.get_objects_inside_radius(pos, 6)) do count = count + 1 end if count < troppi then minetest.add_entity(pos1, "nssm:" .. name) end end }) ]] end nssb_register_eggs ('ant_worker', 'Ant Worker', 16, 2, 4, "air") nssb_register_eggs ('ant_soldier', 'Ant Soldier', 16, 2, 4, "air") nssb_register_eggs ('larva', 'Larva', 16, 2, 4, "air") nssb_register_eggs ('crab', 'Crab', 18, 2, 4, "default:sand") nssb_register_eggs ('black_widow', 'Black Widow', 18, 2, 4, "air") nssb_register_eggs ('uloboros', 'Uloboros', 18, 2, 4, "air") nssb_register_eggs ('tarantula', 'Tarantula', 18, 2, 1, "air") nssb_register_eggs ('daddy_long_legs', 'Daddy Long Legs', 18, 2, 4, "air") nssb_register_eggs ('xgaloctopus', 'Xgaloctopus', 18, 2, 4, "default:water_source")