mobs:register_mob("nssm:uloboros", { type = "monster", hp_max = 18, hp_min = 17, collisionbox = {-0.5, 0.00, -0.5, 0.5, 0.8, 0.5}, visual = "mesh", mesh = "uloboros.x", textures = {{"uloboros.png"}}, visual_size = {x=4, y=4}, makes_footstep_sound = true, view_range = 22, walk_velocity = 1.5, fear_height = 4, run_velocity = 2.5, rotate = 270, sounds = { random = "uloboros", }, damage = 8, jump = true, drops = { {name = "default:mese_crystal_fragment", chance = 2, min = 1, max = 2}, }, armor = 100, water_damage = 1, lava_damage = 7, light_damage = 0, attack_type = "dogfight", animation = { speed_normal = 20, speed_run = 30, stand_start = 1, stand_end = 80, walk_start = 120, walk_end = 160, run_start = 120, run_end = 160, punch_start = 80, punch_end = 110, }, --[[ do_custom = function(self) if math.random(1, 75) > 1 then return end local pos = self.object:getpos() local dx = math.random(1, 3) local dz = math.random(1, 3) local p = {x = pos.x + dx, y = pos.y - 1, z = pos.z + dz} local t = {x = pos.x + dx, y = pos.y, z = pos.z + dz} if minetest.get_node(p).name ~= "air" and minetest.get_node(t).name == "air" then minetest.set_node(t, {name = "nssm:web"}) end end, ]] })