mobs:register_mob("dmobs:owl", { type = "animal", passive = true, hp_min = 12, hp_max = 22, armor = 130, collisionbox = {-0.3, -0.5, -0.3, 0.2, 0.2, 0.2}, visual = "mesh", mesh = "owl.b3d", textures = { {"dmobs_owl.png"} }, blood_texture = "mobs_blood.png", visual_size = {x = 2, y = 2}, makes_footstep_sound = false, walk_velocity = 0, run_velocity = 0, jump = false, drops = { {name = "default:dry_grass_1", chance = 1, min = 1, max = 1} }, water_damage = 2, lava_damage = 2, fire_damage = 2, light_damage = 0, view_range = 1, animation = { speed_normal = 1, walk_start = 1, walk_end = 50 }, do_custom = function(self, dtime) self.tod_count = (self.tod_count or 0) + dtime if self.tod_count < 5 then return end self.tod_count = 0 local daytime = minetest.get_timeofday() * 24000 if daytime <= 6000 then self.object:set_properties({ textures = {"dmobs_owl_awake.png"}, mesh = "owl.b3d" }) elseif daytime >= 6000 then self.object:set_properties({ textures = {"dmobs_owl.png"}, mesh = "owl.b3d" }) end end }) mobs:register_egg("dmobs:owl", "Owl", "default_tree.png", 1)