-- Creeper by Davedevils (from his subgame MineClone) mobs:register_mob("creeper:creeper", { type = "monster", passive = false, attack_type = "explode", explosion_radius = 3, explosion_timer = 3, reach = 3, damage = 21, hp_min = 30, hp_max = 40, armor = 90, collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4}, visual = "mesh", mesh = "mobs_tree_monster.b3d", textures = { {"mobs_creeper.png"}, }, blood_texture = "mobs_creeper_inv.png", makes_footstep_sound = false, sounds = { --random = "mobs_treemonster", attack = "tnt_ignite", explode = "tnt_explode", fuse = "tnt_ignite", }, walk_velocity = 1, run_velocity = 3, jump = true, view_range = 10, fear_height = 3, drops = { {name = "tnt:gunpowder", chance = 1, min = 0, max = 2}, {name = "default:iron_lump", chance = 5, min = 0, max = 2}, {name = "default:coal_lump", chance = 3, min = 0, max = 3}, }, water_damage = 2, lava_damage = 15, light_damage = 0, animation = { stand_start = 0, stand_end = 24, walk_start = 25, walk_end = 47, run_start = 48, run_end = 62, punch_start = 48, punch_end = 62, speed_normal = 15, speed_run = 15, }, }) local spawn_on = "default:dirt_with_grass" if minetest.get_modpath("ethereal") then spawn_on = "ethereal:mushroom_dirt" end mobs:spawn({ name = "creeper:creeper", nodes = {spawn_on}, min_light = 0, max_light = 7, chance = 12000, min_height = 0, day_toggle = false, }) mobs:register_egg("creeper:creeper", "Creeper", "mobs_creeper_inv.png", 1)