-- cropocalypse/init.lua -- Loads The LUA Files For The Mod -- Sorted The Code To Be A Little More Organized local path = minetest.get_modpath("cropocalypse") dofile(path .. "/crafting.lua") dofile(path .. "/decorative_plants.lua") dofile(path .. "/dyes.lua") dofile(path .. "/glowing_mushrooms.lua") dofile(path .. "/miscellaneous.lua") dofile(path .. "/plants.lua")