local NAME = minetest.get_current_modname() minetest.register_craftitem(NAME .. ":steel_plate", { groups = { steel_plate = 1 }, description = "Steel plate", inventory_image = "steelplate.png", stack_max = 128, }) minetest.register_craft({ output = NAME .. ":steel_plate", type = "cooking", cooktime = 12, recipe = "default:steel_ingot" }) minetest.register_craftitem(NAME .. ":steel_chasis", { groups = { steel_chasis = 1 }, -- group for a single item because we keep moving files around, this way it will work even if the modname changes description = "Steel chasis", inventory_image = "[inventorycube{sparkcomponent_steel_sideplate.png{sparkcomponent_steel_sideplate.png{sparkcomponent_steel_sideplate.png", stack_max = 128, }) minetest.register_craft({ output = NAME .. ":steel_chasis", recipe = { { "group:steel_plate", "group:steel_plate", "group:steel_plate" }, { "group:steel_plate", "", "group:steel_plate"}, { "group:steel_plate", "group:steel_plate", "group:steel_plate" } } })