diff --git a/src/main.cpp b/src/main.cpp index 455e0ac..10ece4c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -186,6 +186,8 @@ TODO: Better control of draw_control.wanted_max_blocks TODO: Further investigate the use of GPU lighting in addition to the current one +SUGG: Somehow make the night less colorful + Configuration: -------------- @@ -335,6 +337,15 @@ Misc. stuff: - Finish the ActiveBlockModifier stuff and use it for something - Move mineral to param2, increment map serialization version, add conversion +TODO: Add a per-sector database to store surface stuff as simple flags/values + - Light? + - A building? + And at some point make the server send this data to the client too, + instead of referring to the noise functions + - Ground height + - Surface ground type + - Trees? + Making it more portable: ------------------------