minetest.register_craftitem("grounds:clay_lump", { description = "Clay Lump", inventory_image = "grounds_clay_lump.png" }) minetest.register_craft({ type = "cooking", output = "default:clay_brick", recipe = "grounds:clay_lump", }) minetest.register_node("grounds:clay", { description = "Clay", tiles = {"default_sand.png^grounds_clay.png"}, is_ground_content = true, groups = {crumbly=3}, drop = 'default:clay_lump 4', sounds = default.node_sound_dirt_defaults(), }) dofile(minetest.get_modpath("grounds").."/dirt.lua") dofile(minetest.get_modpath("grounds").."/stone.lua")