DAY_LENGTH_TIME = 36000 realtest.get_day = function() local f = io.open(minetest.get_worldpath()..'/seasons.season', "r") local s = 1 if f ~= nil then s = f:read("*n") io.close(f) end return s end realtest.set_day = function(t) local f = io.open(minetest.get_worldpath()..'/seasons.season', "w") f:write(t) io.close(f) end realtest.get_season = function() local day = realtest.get_day() if day > 0 then if day < 91 then return "spring" end end if day > 90 then if day < 181 then return "summer" end end if day > 181 then if day < 241 then return "autumn" end end if day > 240 then if day < 361 then return "winter" end end return "error" end add_day = function() realtest.set_day(realtest.get_day()+1) minetest.after(DAY_LENGTH_TIME,add_day) end minetest.after(DAY_LENGTH_TIME,add_day) minetest.register_chatcommand("calendar", { params = "<>", description = "get the calendar", privs = {server=true}, func = function(name, param) minetest.chat_send_player(name, "Day: "..realtest.get_day()) minetest.chat_send_player(name, "Season: "..realtest.get_season()) end, }) minetest.register_chatcommand("setday", { params = "", description = "set the day", privs = {server=true}, func = function(name, param) realtest.set_day(param) minetest.chat_send_player(name, "Day changed to "..param) end, })