scribing_table = {} minetest.register_craft({ output = 'scribing_table:self', recipe = { {'','default:stick',''}, {'default:wood','default:glass','default:wood'}, {'default:wood','default:wood','default:wood'}, } }) local recipes = { {"metals:recipe_axe", {0,1,0,0,0, 1,1,1,1,0, 1,1,1,1,1, 1,1,1,1,0, 0,1,0,0,0,} }, {"metals:recipe_hammer", {1,1,1,1,1, 1,1,1,1,1, 1,1,1,1,1, 0,0,1,0,0, 0,0,0,0,0,} }, {"metals:recipe_pick", {0,1,1,1,0, 1,0,0,0,1, 0,0,0,0,0, 0,0,0,0,0, 0,0,0,0,0,} }, {"metals:recipe_shovel", {0,1,1,1,0, 0,1,1,1,0, 0,1,1,1,0, 0,1,1,1,0, 0,0,1,0,0,} }, {"metals:recipe_spear", {1,1,0,0,0, 1,1,1,0,0, 0,1,0,0,0, 0,0,0,0,0, 0,0,0,0,0,} }, {"metals:recipe_sword", {0,0,0,1,1, 0,0,1,1,1, 0,1,1,1,0, 0,1,1,0,0, 1,0,0,0,0,} }, {"metals:recipe_bucket", {1,0,0,0,1, 1,0,0,0,1, 1,0,0,0,1, 1,0,0,0,1, 0,1,1,1,0,} }, {"metals:recipe_chisel", {0,0,1,0,0, 0,0,1,0,0, 0,0,1,0,0, 0,0,1,0,0, 0,0,1,0,0,} }, } local function check_recipe(pos) local meta = minetest.env:get_meta(pos) local inv = meta:get_inventory() local paperstack, res_craft = inv:get_stack("paper", 1) if paperstack:get_name() == "default:paper" then for i = 1,#recipes do local f = true for j = 1,25 do local dye = inv:get_stack("dye", j) if (minetest.registered_items[dye:get_name()].groups["dye"] == 1 and recipes[i][2][j] == 0) or (minetest.registered_items[dye:get_name()].groups["dye"] == nil and recipes[i][2][j] == 1) then f = false break end end if f then res_craft = recipes[i][1] if inv:room_for_item("res", res_craft) then paperstack:take_item() inv:set_stack("paper", 1, paperstack) for i=1,25 do local dye = inv:get_stack("dye",i) dye:take_item() inv:set_stack("dye", i, dye) end inv:add_item("res", res_craft) end break end end end end minetest.register_node("scribing_table:self", { description = "Scribing Table", tiles = {"scribing_table_top.png", "default_wood.png", "default_wood.png^scribing_table_side.png"}, drawtype = "nodebox", paramtype = "light", node_box = { type = "fixed", fixed = { {-0.5,-0.5,-0.5,0.5,0.3,0.5}, }, }, selection_box = { type = "fixed", fixed = { {-0.5,-0.5,-0.5,0.5,0.3,0.5}, }, }, groups = {oddly_breakable_by_hand=3, dig_immediate=2}, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", "size[8,10]".. "list[current_name;paper;6,0;1,1;]".. "list[current_name;dye;0,0;5,5;]".. "list[current_name;res;6,4;1,1;]".. "image[5,1;2,3.4;scribing_table_arrow.png]".. "list[current_player;main;0,6;8,4;]" ) meta:set_string("infotext", "Scribing Table") local inv = meta:get_inventory() inv:set_size("paper", 1) inv:set_size("dye", 25) inv:set_size("res", 1) end, on_metadata_inventory_move = function(pos, from_list, from_index,to_list, to_index, count, player) check_recipe(pos) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) check_recipe(pos) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) check_recipe(pos) end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos) local inv = meta:get_inventory() if inv:is_empty("paper") and inv:is_empty("dye") and inv:is_empty("res") then return true end return false end, })