--Mod by PilzAdam function minetest.handle_node_drops(pos, drops, digger) for _,item in ipairs(drops) do local count, name if type(item) == "string" then count = 1 name = item else count = item:get_count() name = item:get_name() end for i=1,count do local obj = minetest.env:add_item(pos, name) if obj ~= nil then obj:get_luaentity().collect = true local k = 1 if name == "default:cobble" then k = math.random(3,6) end local x = math.random(1, 5)/k if math.random(1,2) == 1 then x = -x end local z = math.random(1, 5)/k if math.random(1,2) == 1 then z = -z end obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z}) end end end end