mobs:register_mob("animalworld:toucan", { stepheight = 6, type = "animal", passive = true, attack_type = "dogfight", attack_animals = false, reach = 2, damage = 1, hp_min = 5, hp_max = 10, armor = 200, collisionbox = {-0.3, -0.01, -1, 0.3, 0.3, 0.3}, visual = "mesh", mesh = "Toucan.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"texturetoucan.png"}, }, sounds = { random = "animalworld_toucan", }, makes_footstep_sound = true, walk_velocity = 2, run_velocity = 4, fall_speed = -1, fall_damage = 0, runaway = true, runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine"}, jump = true, jump_height = 8, stepheight = 6, drops = { {name = "animalworld:chicken_raw", chance = 1, min = 1, max = 1}, {name = "animalworld:chicken_feather", chance = 1, min = 1, max = 1}, }, water_damage = 1, lava_damage = 4, light_damage = 0, fear_height = 10, animation = { speed_normal = 100, stand_speed = 50, stand_start = 0, stand_end = 100, walk_start = 100, walk_end = 200, fly_start = 250, -- swim animation fly_end = 350, -- 50-70 is slide/water idle }, fly_in = {"air"}, floats = 0, follow = { "fishing:bait:worm" }, view_range = 4, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end end, }) if not mobs.custom_spawn_animal then mobs:spawn({ name = "animalworld:toucan", nodes = {"default:dirt_with_rainforest_litter"}, min_light = 0, interval = 60, chance = 8000, -- 15000 active_object_count = 2, min_height = 15, max_height = 50, day_toggle = true, }) end mobs:register_egg("animalworld:toucan", ("Toucan"), "atoucan.png")