mobs:register_mob("animalworld:crocodile", { stepheight = 1, type = "monster", passive = false, attack_type = "dogfight", attack_animals = true, reach = 2, damage = 6, hp_min = 50, hp_max = 75, armor = 200, collisionbox = {-0.6, -0.01, -0.6, 0.6, 0.95, 0.6}, visual = "mesh", mesh = "Crocodile.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"texturecrocodile.png"}, }, sounds = { random = "animalworld_crocodile", attack = "animalworld_crocodile", }, makes_footstep_sound = true, walk_velocity = 1, run_velocity = 2, runaway = false, jump = true, jump_height = 0.5, stepheight = 1, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, }, water_damage = 0, lava_damage = 4, light_damage = 0, fear_height = 2, animation = { speed_normal = 75, stand_start = 0, stand_end = 100, walk_start = 250, walk_end = 350, fly_start = 400, -- swim animation fly_end = 500, punch_start = 100, punch_end = 200, -- 50-70 is slide/water idle }, fly_in = {"default:water_source", "default:river_water_source", "default:water_flowing"}, floats = 0, follow = { "ethereal:fish_raw", "animalworld:rawfish", "mobs_fish:tropical", "mobs:meat_raw", "animalworld:rabbit_raw", "xocean:fish_edible" }, view_range = 12, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end end, }) if not mobs.custom_spawn_animal then mobs:spawn({ name = "animalworld:crocodile", nodes = {"default:dry_dirt_with_dry_grass"}, {"default:dirt_with_rainforest_litter"}, min_light = 14, interval = 60, chance = 8000, -- 15000 active_object_count = 3, min_height = 0, max_height = 3, day_toggle = true, }) end mobs:register_egg("animalworld:crocodile", ("Crocodile"), "acrocodile.png")