mobs:register_mob("animalworld:elephant", { stepheight = 2, type = "monster", passive = false, attack_type = "dogfight", attack_animals = true, reach = 3, damage = 8, hp_min = 75, hp_max = 100, armor = 200, collisionbox = {-2, -0.01, -2, 2, 2, 2}, visual = "mesh", mesh = "Elephant.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"textureelephant.png"}, }, sounds = { random = "animalworld_elephant", attack = "animalworld_elephant", }, makes_footstep_sound = true, walk_velocity = 2, run_velocity = 4, runaway = false, jump = false, jump_height = 6, stepheight = 2, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, }, water_damage = 0, lava_damage = 4, light_damage = 0, fear_height = 4, animation = { speed_normal = 80, stand_start = 0, stand_end = 100, walk_start = 300, walk_end = 450, punch_start = 100, punch_end = 300, -- 50-70 is slide/water idle }, follow = { "ethereal:banana_single", "farming:corn_cob", "farming:cabbage", "default:apple" }, view_range = 6, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end end, }) if not mobs.custom_spawn_animal then mobs:spawn({ name = "animalworld:elephant", nodes = {"default:dry_dirt_with_dry_grass"}, {"default:dirt_with_rainforest_litter"}, min_light = 0, interval = 60, chance = 8000, -- 15000 active_object_count = 2, min_height = 0, max_height = 65, day_toggle = true, }) end mobs:register_egg("animalworld:elephant", ("Elephant"), "aelephant.png")